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1 // Copyright 2015 the V8 project authors. All rights reserved. | 1 // Copyright 2015 the V8 project authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 #include "src/compiler/bytecode-graph-builder.h" | 5 #include "src/compiler/bytecode-graph-builder.h" |
6 | 6 |
7 #include "src/compiler/bytecode-branch-analysis.h" | 7 #include "src/compiler/bytecode-branch-analysis.h" |
8 #include "src/compiler/linkage.h" | 8 #include "src/compiler/linkage.h" |
9 #include "src/compiler/operator-properties.h" | 9 #include "src/compiler/operator-properties.h" |
10 #include "src/interpreter/bytecodes.h" | 10 #include "src/interpreter/bytecodes.h" |
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1473 MergeControlToLeaveFunction(control); | 1473 MergeControlToLeaveFunction(control); |
1474 } | 1474 } |
1475 | 1475 |
1476 void BytecodeGraphBuilder::VisitDebugger() { | 1476 void BytecodeGraphBuilder::VisitDebugger() { |
1477 FrameStateBeforeAndAfter states(this); | 1477 FrameStateBeforeAndAfter states(this); |
1478 Node* call = | 1478 Node* call = |
1479 NewNode(javascript()->CallRuntime(Runtime::kHandleDebuggerStatement)); | 1479 NewNode(javascript()->CallRuntime(Runtime::kHandleDebuggerStatement)); |
1480 environment()->BindAccumulator(call, &states); | 1480 environment()->BindAccumulator(call, &states); |
1481 } | 1481 } |
1482 | 1482 |
1483 // We cannot create a graph from the debugger copy of the bytecode array. | |
1484 #define DEBUG_BREAK(Name, ...) \ | |
1485 void BytecodeGraphBuilder::Visit##Name() { CHECK(false); } | |
rmcilroy
2016/02/16 10:46:38
/s/CHECK(false)/UNREACHABLE()/
Yang
2016/02/19 13:09:17
Done.
| |
1486 DEBUG_BREAK_BYTECODE_LIST(DEBUG_BREAK); | |
1487 #undef DEBUG_BREAK | |
1488 | |
1483 void BytecodeGraphBuilder::BuildForInPrepare() { | 1489 void BytecodeGraphBuilder::BuildForInPrepare() { |
1484 FrameStateBeforeAndAfter states(this); | 1490 FrameStateBeforeAndAfter states(this); |
1485 Node* receiver = environment()->LookupAccumulator(); | 1491 Node* receiver = environment()->LookupAccumulator(); |
1486 Node* prepare = NewNode(javascript()->ForInPrepare(), receiver); | 1492 Node* prepare = NewNode(javascript()->ForInPrepare(), receiver); |
1487 environment()->BindRegistersToProjections( | 1493 environment()->BindRegistersToProjections( |
1488 bytecode_iterator().GetRegisterOperand(0), prepare, &states); | 1494 bytecode_iterator().GetRegisterOperand(0), prepare, &states); |
1489 } | 1495 } |
1490 | 1496 |
1491 void BytecodeGraphBuilder::VisitForInPrepare() { BuildForInPrepare(); } | 1497 void BytecodeGraphBuilder::VisitForInPrepare() { BuildForInPrepare(); } |
1492 | 1498 |
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1796 // Phi does not exist yet, introduce one. | 1802 // Phi does not exist yet, introduce one. |
1797 value = NewPhi(inputs, value, control); | 1803 value = NewPhi(inputs, value, control); |
1798 value->ReplaceInput(inputs - 1, other); | 1804 value->ReplaceInput(inputs - 1, other); |
1799 } | 1805 } |
1800 return value; | 1806 return value; |
1801 } | 1807 } |
1802 | 1808 |
1803 } // namespace compiler | 1809 } // namespace compiler |
1804 } // namespace internal | 1810 } // namespace internal |
1805 } // namespace v8 | 1811 } // namespace v8 |
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