| OLD | NEW |
| 1 /* | 1 /* |
| 2 * Copyright 2016 Google Inc. | 2 * Copyright 2016 Google Inc. |
| 3 * | 3 * |
| 4 * Use of this source code is governed by a BSD-style license that can be | 4 * Use of this source code is governed by a BSD-style license that can be |
| 5 * found in the LICENSE file. | 5 * found in the LICENSE file. |
| 6 */ | 6 */ |
| 7 | 7 |
| 8 #include <memory> | 8 #include <memory> |
| 9 #include "SkColor.h" | 9 #include "SkColor.h" |
| 10 #include "SkLinearBitmapPipeline.h" | 10 #include "SkLinearBitmapPipeline.h" |
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| 125 } else { | 125 } else { |
| 126 name.set("Linr"); | 126 name.set("Linr"); |
| 127 } | 127 } |
| 128 return name; | 128 return name; |
| 129 } | 129 } |
| 130 | 130 |
| 131 void onDraw(int loops, SkCanvas*) override { | 131 void onDraw(int loops, SkCanvas*) override { |
| 132 int width = fSrcSize.fWidth; | 132 int width = fSrcSize.fWidth; |
| 133 int height = fSrcSize.fHeight; | 133 int height = fSrcSize.fHeight; |
| 134 | 134 |
| 135 SkPM4f* FPbuffer = new SkPM4f[width * height]; | 135 SkAutoTMalloc<SkPM4f> FPbuffer(width*height); |
| 136 | 136 |
| 137 SkLinearBitmapPipeline pipeline{fInvert, fXTile, fYTile, fInfo, fBitmap.
get(), }; | 137 SkLinearBitmapPipeline pipeline{fInvert, fXTile, fYTile, fInfo, fBitmap.
get(), }; |
| 138 | 138 |
| 139 int count = 100; | 139 int count = 100; |
| 140 | 140 |
| 141 for (int n = 0; n < 1000*loops; n++) { | 141 for (int n = 0; n < 1000*loops; n++) { |
| 142 pipeline.shadeSpan4f(3, 6, FPbuffer, count); | 142 pipeline.shadeSpan4f(3, 6, FPbuffer, count); |
| 143 } | 143 } |
| 144 | |
| 145 delete [] FPbuffer; | |
| 146 | |
| 147 } | 144 } |
| 148 }; | 145 }; |
| 149 | 146 |
| 150 struct SkBitmapFPOrigShader : public CommonBitmapFPBenchmark { | 147 struct SkBitmapFPOrigShader : public CommonBitmapFPBenchmark { |
| 151 SkBitmapFPOrigShader( | 148 SkBitmapFPOrigShader( |
| 152 SkISize srcSize, | 149 SkISize srcSize, |
| 153 SkColorProfileType colorProfile, | 150 SkColorProfileType colorProfile, |
| 154 SkMatrix m, | 151 SkMatrix m, |
| 155 bool useBilerp, | 152 bool useBilerp, |
| 156 SkShader::TileMode xTile, | 153 SkShader::TileMode xTile, |
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| 178 } | 175 } |
| 179 | 176 |
| 180 void onPostDraw(SkCanvas*) override { | 177 void onPostDraw(SkCanvas*) override { |
| 181 | 178 |
| 182 } | 179 } |
| 183 | 180 |
| 184 void onDraw(int loops, SkCanvas*) override { | 181 void onDraw(int loops, SkCanvas*) override { |
| 185 int width = fSrcSize.fWidth; | 182 int width = fSrcSize.fWidth; |
| 186 int height = fSrcSize.fHeight; | 183 int height = fSrcSize.fHeight; |
| 187 | 184 |
| 188 SkPMColor *buffer4b = new SkPMColor[width * height]; | 185 SkAutoTMalloc<SkPMColor> buffer4b(width*height); |
| 189 | 186 |
| 190 uint32_t storage[200]; | 187 uint32_t storage[200]; |
| 191 SkASSERT(fPaint.getShader()->contextSize() <= sizeof(storage)); | 188 SkASSERT(fPaint.getShader()->contextSize() <= sizeof(storage)); |
| 192 SkShader::Context* ctx = fPaint.getShader()->createContext( | 189 SkShader::Context* ctx = fPaint.getShader()->createContext( |
| 193 {fPaint, fM, nullptr}, | 190 {fPaint, fM, nullptr}, |
| 194 storage); | 191 storage); |
| 195 | 192 |
| 196 int count = 100; | 193 int count = 100; |
| 197 | 194 |
| 198 for (int n = 0; n < 1000*loops; n++) { | 195 for (int n = 0; n < 1000*loops; n++) { |
| 199 ctx->shadeSpan(3, 6, buffer4b, count); | 196 ctx->shadeSpan(3, 6, buffer4b, count); |
| 200 } | 197 } |
| 201 | 198 |
| 202 ctx->~Context(); | 199 ctx->~Context(); |
| 203 delete buffer4b; | |
| 204 } | 200 } |
| 205 SkPaint fPaint; | 201 SkPaint fPaint; |
| 206 SkAutoTUnref<SkImage> fImage; | 202 SkAutoTUnref<SkImage> fImage; |
| 207 }; | 203 }; |
| 208 | 204 |
| 209 static SkISize srcSize = SkISize::Make(120, 100); | 205 static SkISize srcSize = SkISize::Make(120, 100); |
| 210 static SkMatrix mI = SkMatrix::I(); | 206 static SkMatrix mI = SkMatrix::I(); |
| 211 DEF_BENCH(return new SkBitmapFPGeneral( | 207 DEF_BENCH(return new SkBitmapFPGeneral( |
| 212 srcSize, kSRGB_SkColorProfileType, mI, false, | 208 srcSize, kSRGB_SkColorProfileType, mI, false, |
| 213 SkShader::kClamp_TileMode, SkShader::kClamp_TileMode);) | 209 SkShader::kClamp_TileMode, SkShader::kClamp_TileMode);) |
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| 281 SkShader::kClamp_TileMode, SkShader::kClamp_TileMode);) | 277 SkShader::kClamp_TileMode, SkShader::kClamp_TileMode);) |
| 282 | 278 |
| 283 DEF_BENCH(return new SkBitmapFPGeneral( | 279 DEF_BENCH(return new SkBitmapFPGeneral( |
| 284 srcSize, kLinear_SkColorProfileType, mR, true, | 280 srcSize, kLinear_SkColorProfileType, mR, true, |
| 285 SkShader::kClamp_TileMode, SkShader::kClamp_TileMode);) | 281 SkShader::kClamp_TileMode, SkShader::kClamp_TileMode);) |
| 286 | 282 |
| 287 DEF_BENCH(return new SkBitmapFPOrigShader( | 283 DEF_BENCH(return new SkBitmapFPOrigShader( |
| 288 srcSize, kLinear_SkColorProfileType, mR, true, | 284 srcSize, kLinear_SkColorProfileType, mR, true, |
| 289 SkShader::kClamp_TileMode, SkShader::kClamp_TileMode);) | 285 SkShader::kClamp_TileMode, SkShader::kClamp_TileMode);) |
| 290 | 286 |
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