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Issue 1703153002: Allow RED internal format for CopyTextureCHROMIUM. (Closed) Base URL: https://chromium.googlesource.com/chromium/src.git@master
Patch Set: Created 4 years, 10 months ago
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1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be 2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file. 3 // found in the LICENSE file.
4 4
5 #include "gpu/command_buffer/service/gles2_cmd_decoder.h" 5 #include "gpu/command_buffer/service/gles2_cmd_decoder.h"
6 6
7 #include <limits.h> 7 #include <limits.h>
8 #include <stddef.h> 8 #include <stddef.h>
9 #include <stdint.h> 9 #include <stdint.h>
10 #include <stdio.h> 10 #include <stdio.h>
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13169 source_texture->GetLevelType(source_texture->target(), 0, &source_type, 13169 source_texture->GetLevelType(source_texture->target(), 0, &source_type,
13170 &source_internal_format); 13170 &source_internal_format);
13171 13171
13172 // The destination format should be GL_RGB, or GL_RGBA. GL_ALPHA, 13172 // The destination format should be GL_RGB, or GL_RGBA. GL_ALPHA,
13173 // GL_LUMINANCE, and GL_LUMINANCE_ALPHA are not supported because they are not 13173 // GL_LUMINANCE, and GL_LUMINANCE_ALPHA are not supported because they are not
13174 // renderable on some platforms. 13174 // renderable on some platforms.
13175 bool valid_dest_format = dest_internal_format == GL_RGB || 13175 bool valid_dest_format = dest_internal_format == GL_RGB ||
13176 dest_internal_format == GL_RGBA || 13176 dest_internal_format == GL_RGBA ||
13177 dest_internal_format == GL_BGRA_EXT; 13177 dest_internal_format == GL_BGRA_EXT;
13178 bool valid_source_format = 13178 bool valid_source_format =
13179 source_internal_format == GL_R8 || source_internal_format == GL_ALPHA || 13179 source_internal_format == GL_RED || source_internal_format == GL_ALPHA ||
13180 source_internal_format == GL_RGB || source_internal_format == GL_RGBA || 13180 source_internal_format == GL_RGB || source_internal_format == GL_RGBA ||
13181 source_internal_format == GL_LUMINANCE || 13181 source_internal_format == GL_LUMINANCE ||
13182 source_internal_format == GL_LUMINANCE_ALPHA || 13182 source_internal_format == GL_LUMINANCE_ALPHA ||
13183 source_internal_format == GL_BGRA_EXT || 13183 source_internal_format == GL_BGRA_EXT ||
13184 source_internal_format == GL_RGB_YCBCR_420V_CHROMIUM || 13184 source_internal_format == GL_RGB_YCBCR_420V_CHROMIUM ||
13185 source_internal_format == GL_RGB_YCBCR_422_CHROMIUM; 13185 source_internal_format == GL_RGB_YCBCR_422_CHROMIUM;
13186 if (!valid_source_format || !valid_dest_format) { 13186 if (!valid_source_format || !valid_dest_format) {
13187 LOCAL_SET_GL_ERROR(GL_INVALID_OPERATION, function_name, 13187 LOCAL_SET_GL_ERROR(GL_INVALID_OPERATION, function_name,
13188 "invalid internal format"); 13188 "invalid internal format");
13189 return false; 13189 return false;
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15633 } 15633 }
15634 15634
15635 // Include the auto-generated part of this file. We split this because it means 15635 // Include the auto-generated part of this file. We split this because it means
15636 // we can easily edit the non-auto generated parts right here in this file 15636 // we can easily edit the non-auto generated parts right here in this file
15637 // instead of having to edit some template or the code generator. 15637 // instead of having to edit some template or the code generator.
15638 #include "base/macros.h" 15638 #include "base/macros.h"
15639 #include "gpu/command_buffer/service/gles2_cmd_decoder_autogen.h" 15639 #include "gpu/command_buffer/service/gles2_cmd_decoder_autogen.h"
15640 15640
15641 } // namespace gles2 15641 } // namespace gles2
15642 } // namespace gpu 15642 } // namespace gpu
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