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Issue 17031006: Rename DOMWindow interface to Window (Closed) Base URL: svn://svn.chromium.org/blink/trunk
Patch Set: Rebase on master Created 7 years, 6 months ago
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1 /* 1 /*
2 * Copyright (C) 2008, 2009, 2011 Google Inc. All rights reserved. 2 * Copyright (C) 2008, 2009, 2011 Google Inc. All rights reserved.
3 * 3 *
4 * Redistribution and use in source and binary forms, with or without 4 * Redistribution and use in source and binary forms, with or without
5 * modification, are permitted provided that the following conditions are 5 * modification, are permitted provided that the following conditions are
6 * met: 6 * met:
7 * 7 *
8 * * Redistributions of source code must retain the above copyright 8 * * Redistributions of source code must retain the above copyright
9 * notice, this list of conditions and the following disclaimer. 9 * notice, this list of conditions and the following disclaimer.
10 * * Redistributions in binary form must reproduce the above 10 * * Redistributions in binary form must reproduce the above
(...skipping 11 matching lines...) Expand all
22 * OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, 22 * OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
23 * SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT 23 * SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
24 * LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, 24 * LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
25 * DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY 25 * DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
26 * THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT 26 * THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
27 * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE 27 * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
28 * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. 28 * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
29 */ 29 */
30 30
31 #include "config.h" 31 #include "config.h"
32 #include "bindings/v8/V8DOMWindowShell.h" 32 #include "bindings/v8/V8WindowShell.h"
33 33
34 #include <v8-debug.h>
35 #include <v8-i18n/include/extension.h>
36 #include <v8.h>
37 #include <algorithm>
38 #include <utility>
39 #include "RuntimeEnabledFeatures.h" 34 #include "RuntimeEnabledFeatures.h"
40 #include "V8DOMWindow.h"
41 #include "V8Document.h" 35 #include "V8Document.h"
42 #include "V8HTMLCollection.h" 36 #include "V8HTMLCollection.h"
43 #include "V8HTMLDocument.h" 37 #include "V8HTMLDocument.h"
38 #include "V8Window.h"
44 #include "bindings/v8/DOMWrapperWorld.h" 39 #include "bindings/v8/DOMWrapperWorld.h"
45 #include "bindings/v8/DateExtension.h" 40 #include "bindings/v8/DateExtension.h"
46 #include "bindings/v8/ScriptController.h" 41 #include "bindings/v8/ScriptController.h"
47 #include "bindings/v8/V8Binding.h" 42 #include "bindings/v8/V8Binding.h"
48 #include "bindings/v8/V8GCForContextDispose.h" 43 #include "bindings/v8/V8GCForContextDispose.h"
49 #include "bindings/v8/V8HiddenPropertyName.h" 44 #include "bindings/v8/V8HiddenPropertyName.h"
50 #include "bindings/v8/V8Initializer.h" 45 #include "bindings/v8/V8Initializer.h"
51 #include "bindings/v8/V8ObjectConstructor.h" 46 #include "bindings/v8/V8ObjectConstructor.h"
52 #include "bindings/v8/V8PerContextData.h" 47 #include "bindings/v8/V8PerContextData.h"
53 #include "core/html/HTMLCollection.h" 48 #include "core/html/HTMLCollection.h"
54 #include "core/html/HTMLIFrameElement.h" 49 #include "core/html/HTMLIFrameElement.h"
55 #include "core/inspector/InspectorInstrumentation.h" 50 #include "core/inspector/InspectorInstrumentation.h"
56 #include "core/loader/DocumentLoader.h" 51 #include "core/loader/DocumentLoader.h"
57 #include "core/loader/FrameLoader.h" 52 #include "core/loader/FrameLoader.h"
58 #include "core/loader/FrameLoaderClient.h" 53 #include "core/loader/FrameLoaderClient.h"
59 #include "core/page/ContentSecurityPolicy.h" 54 #include "core/page/ContentSecurityPolicy.h"
60 #include "core/page/Frame.h" 55 #include "core/page/Frame.h"
61 #include "core/page/Page.h" 56 #include "core/page/Page.h"
62 #include "core/platform/HistogramSupport.h" 57 #include "core/platform/HistogramSupport.h"
63 #include "weborigin/SecurityOrigin.h" 58 #include "weborigin/SecurityOrigin.h"
64 #include "wtf/Assertions.h" 59 #include "wtf/Assertions.h"
65 #include "wtf/OwnArrayPtr.h" 60 #include "wtf/OwnArrayPtr.h"
66 #include "wtf/StringExtras.h" 61 #include "wtf/StringExtras.h"
67 #include "wtf/text/CString.h" 62 #include "wtf/text/CString.h"
63 #include <algorithm>
64 #include <utility>
65 #include <v8-debug.h>
66 #include <v8-i18n/include/extension.h>
67 #include <v8.h>
68 68
69 namespace WebCore { 69 namespace WebCore {
70 70
71 static void checkDocumentWrapper(v8::Handle<v8::Object> wrapper, Document* docum ent) 71 static void checkDocumentWrapper(v8::Handle<v8::Object> wrapper, Document* docum ent)
72 { 72 {
73 ASSERT(V8Document::toNative(wrapper) == document); 73 ASSERT(V8Document::toNative(wrapper) == document);
74 ASSERT(!document->isHTMLDocument() || (V8Document::toNative(v8::Handle<v8::O bject>::Cast(wrapper->GetPrototype())) == document)); 74 ASSERT(!document->isHTMLDocument() || (V8Document::toNative(v8::Handle<v8::O bject>::Cast(wrapper->GetPrototype())) == document));
75 } 75 }
76 76
77 static void setInjectedScriptContextDebugId(v8::Handle<v8::Context> targetContex t, int debugId) 77 static void setInjectedScriptContextDebugId(v8::Handle<v8::Context> targetContex t, int debugId)
78 { 78 {
79 V8PerContextDebugData::setContextDebugData(targetContext, "injected", debugI d); 79 V8PerContextDebugData::setContextDebugData(targetContext, "injected", debugI d);
80 } 80 }
81 81
82 PassOwnPtr<V8DOMWindowShell> V8DOMWindowShell::create(Frame* frame, PassRefPtr<D OMWrapperWorld> world, v8::Isolate* isolate) 82 PassOwnPtr<V8WindowShell> V8WindowShell::create(Frame* frame, PassRefPtr<DOMWrap perWorld> world, v8::Isolate* isolate)
83 { 83 {
84 return adoptPtr(new V8DOMWindowShell(frame, world, isolate)); 84 return adoptPtr(new V8WindowShell(frame, world, isolate));
85 } 85 }
86 86
87 V8DOMWindowShell::V8DOMWindowShell(Frame* frame, PassRefPtr<DOMWrapperWorld> wor ld, v8::Isolate* isolate) 87 V8WindowShell::V8WindowShell(Frame* frame, PassRefPtr<DOMWrapperWorld> world, v8 ::Isolate* isolate)
88 : m_frame(frame) 88 : m_frame(frame)
89 , m_world(world) 89 , m_world(world)
90 , m_isolate(isolate) 90 , m_isolate(isolate)
91 { 91 {
92 } 92 }
93 93
94 void V8DOMWindowShell::disposeContext() 94 void V8WindowShell::disposeContext()
95 { 95 {
96 m_perContextData.clear(); 96 m_perContextData.clear();
97 97
98 if (m_context.isEmpty()) 98 if (m_context.isEmpty())
99 return; 99 return;
100 100
101 v8::HandleScope handleScope(m_isolate); 101 v8::HandleScope handleScope(m_isolate);
102 m_frame->loader()->client()->willReleaseScriptContext(m_context.newLocal(m_i solate), m_world->worldId()); 102 m_frame->loader()->client()->willReleaseScriptContext(m_context.newLocal(m_i solate), m_world->worldId());
103 103
104 m_context.clear(); 104 m_context.clear();
105 105
106 // It's likely that disposing the context has created a lot of 106 // It's likely that disposing the context has created a lot of
107 // garbage. Notify V8 about this so it'll have a chance of cleaning 107 // garbage. Notify V8 about this so it'll have a chance of cleaning
108 // it up when idle. 108 // it up when idle.
109 bool isMainFrame = m_frame->page() && (m_frame->page()->mainFrame() == m_fra me); 109 bool isMainFrame = m_frame->page() && (m_frame->page()->mainFrame() == m_fra me);
110 V8GCForContextDispose::instance().notifyContextDisposed(isMainFrame); 110 V8GCForContextDispose::instance().notifyContextDisposed(isMainFrame);
111 } 111 }
112 112
113 void V8DOMWindowShell::clearForClose(bool destroyGlobal) 113 void V8WindowShell::clearForClose(bool destroyGlobal)
114 { 114 {
115 if (destroyGlobal) 115 if (destroyGlobal)
116 m_global.clear(); 116 m_global.clear();
117 117
118 if (m_context.isEmpty()) 118 if (m_context.isEmpty())
119 return; 119 return;
120 120
121 m_document.clear(); 121 m_document.clear();
122 disposeContext(); 122 disposeContext();
123 } 123 }
124 124
125 void V8DOMWindowShell::clearForNavigation() 125 void V8WindowShell::clearForNavigation()
126 { 126 {
127 if (m_context.isEmpty()) 127 if (m_context.isEmpty())
128 return; 128 return;
129 129
130 v8::HandleScope handleScope(m_isolate); 130 v8::HandleScope handleScope(m_isolate);
131 m_document.clear(); 131 m_document.clear();
132 132
133 v8::Handle<v8::Context> context = m_context.newLocal(m_isolate); 133 v8::Handle<v8::Context> context = m_context.newLocal(m_isolate);
134 v8::Context::Scope contextScope(context); 134 v8::Context::Scope contextScope(context);
135 135
136 // Clear the document wrapper cache before turning on access checks on 136 // Clear the document wrapper cache before turning on access checks on
137 // the old DOMWindow wrapper. This way, access to the document wrapper 137 // the old DOMWindow wrapper. This way, access to the document wrapper
138 // will be protected by the security checks on the DOMWindow wrapper. 138 // will be protected by the security checks on the DOMWindow wrapper.
139 clearDocumentProperty(); 139 clearDocumentProperty();
140 140
141 v8::Handle<v8::Object> windowWrapper = m_global.newLocal(m_isolate)->FindIns tanceInPrototypeChain(V8DOMWindow::GetTemplate(m_isolate, worldTypeInMainThread( m_isolate))); 141 v8::Handle<v8::Object> windowWrapper = m_global.newLocal(m_isolate)->FindIns tanceInPrototypeChain(V8Window::GetTemplate(m_isolate, worldTypeInMainThread(m_i solate)));
142 ASSERT(!windowWrapper.IsEmpty()); 142 ASSERT(!windowWrapper.IsEmpty());
143 windowWrapper->TurnOnAccessCheck(); 143 windowWrapper->TurnOnAccessCheck();
144 context->DetachGlobal(); 144 context->DetachGlobal();
145 disposeContext(); 145 disposeContext();
146 } 146 }
147 147
148 // Create a new environment and setup the global object. 148 // Create a new environment and setup the global object.
149 // 149 //
150 // The global object corresponds to a DOMWindow instance. However, to 150 // The global object corresponds to a DOMWindow instance. However, to
151 // allow properties of the JS DOMWindow instance to be shadowed, we 151 // allow properties of the JS DOMWindow instance to be shadowed, we
(...skipping 21 matching lines...) Expand all
173 // via window.window, window.self, window.parent, etc. The outer window 173 // via window.window, window.self, window.parent, etc. The outer window
174 // has a security token which is the domain. The outer window cannot 174 // has a security token which is the domain. The outer window cannot
175 // have its own properties. window.foo = 'x' is delegated to the 175 // have its own properties. window.foo = 'x' is delegated to the
176 // inner window. 176 // inner window.
177 // 177 //
178 // When a frame navigates to a new page, the inner window is cut off 178 // When a frame navigates to a new page, the inner window is cut off
179 // the outer window, and the outer window identify is preserved for 179 // the outer window, and the outer window identify is preserved for
180 // the frame. However, a new inner window is created for the new page. 180 // the frame. However, a new inner window is created for the new page.
181 // If there are JS code holds a closure to the old inner window, 181 // If there are JS code holds a closure to the old inner window,
182 // it won't be able to reach the outer window via its global object. 182 // it won't be able to reach the outer window via its global object.
183 bool V8DOMWindowShell::initializeIfNeeded() 183 bool V8WindowShell::initializeIfNeeded()
184 { 184 {
185 if (!m_context.isEmpty()) 185 if (!m_context.isEmpty())
186 return true; 186 return true;
187 187
188 v8::HandleScope handleScope(m_isolate); 188 v8::HandleScope handleScope(m_isolate);
189 189
190 V8Initializer::initializeMainThreadIfNeeded(m_isolate); 190 V8Initializer::initializeMainThreadIfNeeded(m_isolate);
191 191
192 createContext(); 192 createContext();
193 if (m_context.isEmpty()) 193 if (m_context.isEmpty())
194 return false; 194 return false;
195 195
196 v8::Handle<v8::Context> context = m_context.newLocal(m_isolate); 196 v8::Handle<v8::Context> context = m_context.newLocal(m_isolate);
197 197
198 m_world->setIsolatedWorldField(context); 198 m_world->setIsolatedWorldField(context);
199 199
200 bool isMainWorld = m_world->isMainWorld(); 200 bool isMainWorld = m_world->isMainWorld();
201 201
202 v8::Context::Scope contextScope(context); 202 v8::Context::Scope contextScope(context);
203 203
204 if (m_global.isEmpty()) { 204 if (m_global.isEmpty()) {
205 m_global.set(m_isolate, context->Global()); 205 m_global.set(m_isolate, context->Global());
206 if (m_global.isEmpty()) { 206 if (m_global.isEmpty()) {
207 disposeContext(); 207 disposeContext();
208 return false; 208 return false;
209 } 209 }
210 } 210 }
211 211
212 if (!isMainWorld) { 212 if (!isMainWorld) {
213 V8DOMWindowShell* mainWindow = m_frame->script()->existingWindowShell(ma inThreadNormalWorld()); 213 V8WindowShell* mainWindow = m_frame->script()->existingWindowShell(mainT hreadNormalWorld());
214 if (mainWindow && !mainWindow->context().IsEmpty()) 214 if (mainWindow && !mainWindow->context().IsEmpty())
215 setInjectedScriptContextDebugId(context, m_frame->script()->contextD ebugId(mainWindow->context())); 215 setInjectedScriptContextDebugId(context, m_frame->script()->contextD ebugId(mainWindow->context()));
216 } 216 }
217 217
218 m_perContextData = V8PerContextData::create(context); 218 m_perContextData = V8PerContextData::create(context);
219 if (!m_perContextData->init()) { 219 if (!m_perContextData->init()) {
220 disposeContext(); 220 disposeContext();
221 return false; 221 return false;
222 } 222 }
223 m_perContextData->setActivityLogger(DOMWrapperWorld::activityLogger(m_world- >worldId())); 223 m_perContextData->setActivityLogger(DOMWrapperWorld::activityLogger(m_world- >worldId()));
(...skipping 22 matching lines...) Expand all
246 SecurityOrigin* origin = m_world->isolatedWorldSecurityOrigin(); 246 SecurityOrigin* origin = m_world->isolatedWorldSecurityOrigin();
247 if (origin && InspectorInstrumentation::hasFrontends()) { 247 if (origin && InspectorInstrumentation::hasFrontends()) {
248 ScriptState* scriptState = ScriptState::forContext(v8::Local<v8::Con text>::New(context)); 248 ScriptState* scriptState = ScriptState::forContext(v8::Local<v8::Con text>::New(context));
249 InspectorInstrumentation::didCreateIsolatedContext(m_frame, scriptSt ate, origin); 249 InspectorInstrumentation::didCreateIsolatedContext(m_frame, scriptSt ate, origin);
250 } 250 }
251 } 251 }
252 m_frame->loader()->client()->didCreateScriptContext(context, m_world->extens ionGroup(), m_world->worldId()); 252 m_frame->loader()->client()->didCreateScriptContext(context, m_world->extens ionGroup(), m_world->worldId());
253 return true; 253 return true;
254 } 254 }
255 255
256 void V8DOMWindowShell::createContext() 256 void V8WindowShell::createContext()
257 { 257 {
258 // The activeDocumentLoader pointer could be 0 during frame shutdown. 258 // The activeDocumentLoader pointer could be 0 during frame shutdown.
259 // FIXME: Can we remove this check? 259 // FIXME: Can we remove this check?
260 if (!m_frame->loader()->activeDocumentLoader()) 260 if (!m_frame->loader()->activeDocumentLoader())
261 return; 261 return;
262 262
263 // Create a new environment using an empty template for the shadow 263 // Create a new environment using an empty template for the shadow
264 // object. Reuse the global object if one has been created earlier. 264 // object. Reuse the global object if one has been created earlier.
265 v8::Handle<v8::ObjectTemplate> globalTemplate = V8DOMWindow::GetShadowObject Template(m_isolate, m_world->isMainWorld() ? MainWorld : IsolatedWorld); 265 v8::Handle<v8::ObjectTemplate> globalTemplate = V8Window::GetShadowObjectTem plate(m_isolate, m_world->isMainWorld() ? MainWorld : IsolatedWorld);
266 if (globalTemplate.IsEmpty()) 266 if (globalTemplate.IsEmpty())
267 return; 267 return;
268 268
269 double contextCreationStartInSeconds = currentTime(); 269 double contextCreationStartInSeconds = currentTime();
270 270
271 // Used to avoid sleep calls in unload handlers. 271 // Used to avoid sleep calls in unload handlers.
272 ScriptController::registerExtensionIfNeeded(DateExtension::get()); 272 ScriptController::registerExtensionIfNeeded(DateExtension::get());
273 273
274 // Enables experimental i18n API in V8. 274 // Enables experimental i18n API in V8.
275 if (RuntimeEnabledFeatures::javaScriptI18NAPIEnabled()) 275 if (RuntimeEnabledFeatures::javaScriptI18NAPIEnabled())
(...skipping 12 matching lines...) Expand all
288 continue; 288 continue;
289 289
290 extensionNames[index++] = extensions[i]->name(); 290 extensionNames[index++] = extensions[i]->name();
291 } 291 }
292 v8::ExtensionConfiguration extensionConfiguration(index, extensionNames.get( )); 292 v8::ExtensionConfiguration extensionConfiguration(index, extensionNames.get( ));
293 293
294 v8::HandleScope handleScope(m_isolate); 294 v8::HandleScope handleScope(m_isolate);
295 m_context.set(m_isolate, v8::Context::New(m_isolate, &extensionConfiguration , globalTemplate, m_global.newLocal(m_isolate))); 295 m_context.set(m_isolate, v8::Context::New(m_isolate, &extensionConfiguration , globalTemplate, m_global.newLocal(m_isolate)));
296 296
297 double contextCreationDurationInMilliseconds = (currentTime() - contextCreat ionStartInSeconds) * 1000; 297 double contextCreationDurationInMilliseconds = (currentTime() - contextCreat ionStartInSeconds) * 1000;
298 const char* histogramName = "WebCore.V8DOMWindowShell.createContext.MainWorl d"; 298 const char* histogramName = "WebCore.V8WindowShell.createContext.MainWorld";
299 if (!m_world->isMainWorld()) 299 if (!m_world->isMainWorld())
300 histogramName = "WebCore.V8DOMWindowShell.createContext.IsolatedWorld"; 300 histogramName = "WebCore.V8WindowShell.createContext.IsolatedWorld";
301 HistogramSupport::histogramCustomCounts(histogramName, contextCreationDurati onInMilliseconds, 0, 10000, 50); 301 HistogramSupport::histogramCustomCounts(histogramName, contextCreationDurati onInMilliseconds, 0, 10000, 50);
302 } 302 }
303 303
304 bool V8DOMWindowShell::installDOMWindow() 304 bool V8WindowShell::installDOMWindow()
305 { 305 {
306 DOMWrapperWorld::setInitializingWindow(true); 306 DOMWrapperWorld::setInitializingWindow(true);
307 DOMWindow* window = m_frame->document()->domWindow(); 307 DOMWindow* window = m_frame->document()->domWindow();
308 v8::Local<v8::Object> windowWrapper = V8ObjectConstructor::newInstance(V8Per ContextData::from(m_context.get())->constructorForType(&V8DOMWindow::info)); 308 v8::Local<v8::Object> windowWrapper = V8ObjectConstructor::newInstance(V8Per ContextData::from(m_context.get())->constructorForType(&V8Window::info));
309 if (windowWrapper.IsEmpty()) 309 if (windowWrapper.IsEmpty())
310 return false; 310 return false;
311 311
312 V8DOMWindow::installPerContextProperties(windowWrapper, window, m_isolate); 312 V8Window::installPerContextProperties(windowWrapper, window, m_isolate);
313 313
314 V8DOMWrapper::setNativeInfo(v8::Handle<v8::Object>::Cast(windowWrapper->GetP rototype()), &V8DOMWindow::info, window); 314 V8DOMWrapper::setNativeInfo(v8::Handle<v8::Object>::Cast(windowWrapper->GetP rototype()), &V8Window::info, window);
315 315
316 // Install the windowWrapper as the prototype of the innerGlobalObject. 316 // Install the windowWrapper as the prototype of the innerGlobalObject.
317 // The full structure of the global object is as follows: 317 // The full structure of the global object is as follows:
318 // 318 //
319 // outerGlobalObject (Empty object, remains after navigation) 319 // outerGlobalObject (Empty object, remains after navigation)
320 // -- has prototype --> innerGlobalObject (Holds global variables, changes during navigation) 320 // -- has prototype --> innerGlobalObject (Holds global variables, changes during navigation)
321 // -- has prototype --> DOMWindow instance 321 // -- has prototype --> DOMWindow instance
322 // -- has prototype --> Window.prototype 322 // -- has prototype --> Window.prototype
323 // -- has prototype --> Object.prototype 323 // -- has prototype --> Object.prototype
324 // 324 //
325 // Note: Much of this prototype structure is hidden from web content. The 325 // Note: Much of this prototype structure is hidden from web content. The
326 // outer, inner, and DOMWindow instance all appear to be the same 326 // outer, inner, and DOMWindow instance all appear to be the same
327 // JavaScript object. 327 // JavaScript object.
328 // 328 //
329 v8::Handle<v8::Object> innerGlobalObject = toInnerGlobalObject(m_context.new Local(m_isolate)); 329 v8::Handle<v8::Object> innerGlobalObject = toInnerGlobalObject(m_context.new Local(m_isolate));
330 V8DOMWrapper::setNativeInfo(innerGlobalObject, &V8DOMWindow::info, window); 330 V8DOMWrapper::setNativeInfo(innerGlobalObject, &V8Window::info, window);
331 innerGlobalObject->SetPrototype(windowWrapper); 331 innerGlobalObject->SetPrototype(windowWrapper);
332 V8DOMWrapper::associateObjectWithWrapper(PassRefPtr<DOMWindow>(window), &V8D OMWindow::info, windowWrapper, m_isolate, WrapperConfiguration::Dependent); 332 V8DOMWrapper::associateObjectWithWrapper(PassRefPtr<DOMWindow>(window), &V8W indow::info, windowWrapper, m_isolate, WrapperConfiguration::Dependent);
333 DOMWrapperWorld::setInitializingWindow(false); 333 DOMWrapperWorld::setInitializingWindow(false);
334 return true; 334 return true;
335 } 335 }
336 336
337 void V8DOMWindowShell::updateDocumentWrapper(v8::Handle<v8::Object> wrapper) 337 void V8WindowShell::updateDocumentWrapper(v8::Handle<v8::Object> wrapper)
338 { 338 {
339 ASSERT(m_world->isMainWorld()); 339 ASSERT(m_world->isMainWorld());
340 m_document.set(m_isolate, wrapper); 340 m_document.set(m_isolate, wrapper);
341 } 341 }
342 342
343 void V8DOMWindowShell::updateDocumentProperty() 343 void V8WindowShell::updateDocumentProperty()
344 { 344 {
345 if (!m_world->isMainWorld()) 345 if (!m_world->isMainWorld())
346 return; 346 return;
347 347
348 v8::HandleScope handleScope(m_isolate); 348 v8::HandleScope handleScope(m_isolate);
349 v8::Handle<v8::Context> context = m_context.newLocal(m_isolate); 349 v8::Handle<v8::Context> context = m_context.newLocal(m_isolate);
350 v8::Context::Scope contextScope(context); 350 v8::Context::Scope contextScope(context);
351 351
352 v8::Handle<v8::Value> documentWrapper = toV8(m_frame->document(), v8::Handle <v8::Object>(), context->GetIsolate()); 352 v8::Handle<v8::Value> documentWrapper = toV8(m_frame->document(), v8::Handle <v8::Object>(), context->GetIsolate());
353 ASSERT(documentWrapper == m_document.newLocal(m_isolate) || m_document.isEmp ty()); 353 ASSERT(documentWrapper == m_document.newLocal(m_isolate) || m_document.isEmp ty());
354 if (m_document.isEmpty()) 354 if (m_document.isEmpty())
355 updateDocumentWrapper(v8::Handle<v8::Object>::Cast(documentWrapper)); 355 updateDocumentWrapper(v8::Handle<v8::Object>::Cast(documentWrapper));
356 checkDocumentWrapper(m_document.newLocal(m_isolate), m_frame->document()); 356 checkDocumentWrapper(m_document.newLocal(m_isolate), m_frame->document());
357 357
358 // If instantiation of the document wrapper fails, clear the cache 358 // If instantiation of the document wrapper fails, clear the cache
359 // and let the DOMWindow accessor handle access to the document. 359 // and let the DOMWindow accessor handle access to the document.
360 if (documentWrapper.IsEmpty()) { 360 if (documentWrapper.IsEmpty()) {
361 clearDocumentProperty(); 361 clearDocumentProperty();
362 return; 362 return;
363 } 363 }
364 ASSERT(documentWrapper->IsObject()); 364 ASSERT(documentWrapper->IsObject());
365 context->Global()->ForceSet(v8::String::NewSymbol("document"), documentWrapp er, static_cast<v8::PropertyAttribute>(v8::ReadOnly | v8::DontDelete)); 365 context->Global()->ForceSet(v8::String::NewSymbol("document"), documentWrapp er, static_cast<v8::PropertyAttribute>(v8::ReadOnly | v8::DontDelete));
366 366
367 // We also stash a reference to the document on the inner global object so t hat 367 // We also stash a reference to the document on the inner global object so t hat
368 // DOMWindow objects we obtain from JavaScript references are guaranteed to have 368 // DOMWindow objects we obtain from JavaScript references are guaranteed to have
369 // live Document objects. 369 // live Document objects.
370 toInnerGlobalObject(context)->SetHiddenValue(V8HiddenPropertyName::document( ), documentWrapper); 370 toInnerGlobalObject(context)->SetHiddenValue(V8HiddenPropertyName::document( ), documentWrapper);
371 } 371 }
372 372
373 void V8DOMWindowShell::clearDocumentProperty() 373 void V8WindowShell::clearDocumentProperty()
374 { 374 {
375 ASSERT(!m_context.isEmpty()); 375 ASSERT(!m_context.isEmpty());
376 if (!m_world->isMainWorld()) 376 if (!m_world->isMainWorld())
377 return; 377 return;
378 v8::HandleScope handleScope(m_isolate); 378 v8::HandleScope handleScope(m_isolate);
379 m_context.newLocal(m_isolate)->Global()->ForceDelete(v8::String::NewSymbol(" document")); 379 m_context.newLocal(m_isolate)->Global()->ForceDelete(v8::String::NewSymbol(" document"));
380 } 380 }
381 381
382 void V8DOMWindowShell::setSecurityToken() 382 void V8WindowShell::setSecurityToken()
383 { 383 {
384 ASSERT(m_world->isMainWorld()); 384 ASSERT(m_world->isMainWorld());
385 385
386 Document* document = m_frame->document(); 386 Document* document = m_frame->document();
387 387
388 // Ask the document's SecurityOrigin to generate a security token. 388 // Ask the document's SecurityOrigin to generate a security token.
389 // If two tokens are equal, then the SecurityOrigins canAccess each other. 389 // If two tokens are equal, then the SecurityOrigins canAccess each other.
390 // If two tokens are not equal, then we have to call canAccess. 390 // If two tokens are not equal, then we have to call canAccess.
391 // Note: we can't use the HTTPOrigin if it was set from the DOM. 391 // Note: we can't use the HTTPOrigin if it was set from the DOM.
392 SecurityOrigin* origin = document->securityOrigin(); 392 SecurityOrigin* origin = document->securityOrigin();
(...skipping 17 matching lines...) Expand all
410 context->UseDefaultSecurityToken(); 410 context->UseDefaultSecurityToken();
411 return; 411 return;
412 } 412 }
413 413
414 CString utf8Token = token.utf8(); 414 CString utf8Token = token.utf8();
415 // NOTE: V8 does identity comparison in fast path, must use a symbol 415 // NOTE: V8 does identity comparison in fast path, must use a symbol
416 // as the security token. 416 // as the security token.
417 context->SetSecurityToken(v8::String::NewSymbol(utf8Token.data(), utf8Token. length())); 417 context->SetSecurityToken(v8::String::NewSymbol(utf8Token.data(), utf8Token. length()));
418 } 418 }
419 419
420 void V8DOMWindowShell::updateDocument() 420 void V8WindowShell::updateDocument()
421 { 421 {
422 ASSERT(m_world->isMainWorld()); 422 ASSERT(m_world->isMainWorld());
423 if (m_global.isEmpty()) 423 if (m_global.isEmpty())
424 return; 424 return;
425 if (m_context.isEmpty()) 425 if (m_context.isEmpty())
426 return; 426 return;
427 updateDocumentProperty(); 427 updateDocumentProperty();
428 updateSecurityOrigin(); 428 updateSecurityOrigin();
429 } 429 }
430 430
(...skipping 27 matching lines...) Expand all
458 v8SetReturnValue(info, result); 458 v8SetReturnValue(info, result);
459 return; 459 return;
460 } 460 }
461 v8::Handle<v8::Value> prototype = info.Holder()->GetPrototype(); 461 v8::Handle<v8::Value> prototype = info.Holder()->GetPrototype();
462 if (prototype->IsObject()) { 462 if (prototype->IsObject()) {
463 v8SetReturnValue(info, prototype.As<v8::Object>()->Get(property)); 463 v8SetReturnValue(info, prototype.As<v8::Object>()->Get(property));
464 return; 464 return;
465 } 465 }
466 } 466 }
467 467
468 void V8DOMWindowShell::namedItemAdded(HTMLDocument* document, const AtomicString & name) 468 void V8WindowShell::namedItemAdded(HTMLDocument* document, const AtomicString& n ame)
469 { 469 {
470 ASSERT(m_world->isMainWorld()); 470 ASSERT(m_world->isMainWorld());
471 471
472 if (m_context.isEmpty()) 472 if (m_context.isEmpty())
473 return; 473 return;
474 474
475 v8::HandleScope handleScope(m_isolate); 475 v8::HandleScope handleScope(m_isolate);
476 v8::Context::Scope contextScope(m_context.get()); 476 v8::Context::Scope contextScope(m_context.get());
477 477
478 ASSERT(!m_document.isEmpty()); 478 ASSERT(!m_document.isEmpty());
479 v8::Handle<v8::Object> documentHandle = m_document.newLocal(m_isolate); 479 v8::Handle<v8::Object> documentHandle = m_document.newLocal(m_isolate);
480 checkDocumentWrapper(documentHandle, document); 480 checkDocumentWrapper(documentHandle, document);
481 documentHandle->SetAccessor(v8String(name, m_isolate), getter); 481 documentHandle->SetAccessor(v8String(name, m_isolate), getter);
482 } 482 }
483 483
484 void V8DOMWindowShell::namedItemRemoved(HTMLDocument* document, const AtomicStri ng& name) 484 void V8WindowShell::namedItemRemoved(HTMLDocument* document, const AtomicString& name)
485 { 485 {
486 ASSERT(m_world->isMainWorld()); 486 ASSERT(m_world->isMainWorld());
487 487
488 if (m_context.isEmpty()) 488 if (m_context.isEmpty())
489 return; 489 return;
490 490
491 if (document->hasNamedItem(name.impl()) || document->hasExtraNamedItem(name. impl())) 491 if (document->hasNamedItem(name.impl()) || document->hasExtraNamedItem(name. impl()))
492 return; 492 return;
493 493
494 v8::HandleScope handleScope(m_isolate); 494 v8::HandleScope handleScope(m_isolate);
495 v8::Context::Scope contextScope(m_context.get()); 495 v8::Context::Scope contextScope(m_context.get());
496 496
497 ASSERT(!m_document.isEmpty()); 497 ASSERT(!m_document.isEmpty());
498 v8::Handle<v8::Object> documentHandle = m_document.newLocal(m_isolate); 498 v8::Handle<v8::Object> documentHandle = m_document.newLocal(m_isolate);
499 checkDocumentWrapper(documentHandle, document); 499 checkDocumentWrapper(documentHandle, document);
500 documentHandle->Delete(v8String(name, m_isolate)); 500 documentHandle->Delete(v8String(name, m_isolate));
501 } 501 }
502 502
503 void V8DOMWindowShell::updateSecurityOrigin() 503 void V8WindowShell::updateSecurityOrigin()
504 { 504 {
505 ASSERT(m_world->isMainWorld()); 505 ASSERT(m_world->isMainWorld());
506 if (m_context.isEmpty()) 506 if (m_context.isEmpty())
507 return; 507 return;
508 v8::HandleScope handleScope; 508 v8::HandleScope handleScope;
509 setSecurityToken(); 509 setSecurityToken();
510 } 510 }
511 511
512 } // WebCore 512 } // WebCore
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