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Side by Side Diff: Source/bindings/v8/ScriptController.cpp

Issue 17031006: Rename DOMWindow interface to Window (Closed) Base URL: svn://svn.chromium.org/blink/trunk
Patch Set: Rebase on master Created 7 years, 6 months ago
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1 /* 1 /*
2 * Copyright (C) 2008, 2009 Google Inc. All rights reserved. 2 * Copyright (C) 2008, 2009 Google Inc. All rights reserved.
3 * Copyright (C) 2009 Apple Inc. All rights reserved. 3 * Copyright (C) 2009 Apple Inc. All rights reserved.
4 * 4 *
5 * Redistribution and use in source and binary forms, with or without 5 * Redistribution and use in source and binary forms, with or without
6 * modification, are permitted provided that the following conditions are 6 * modification, are permitted provided that the following conditions are
7 * met: 7 * met:
8 * 8 *
9 * * Redistributions of source code must retain the above copyright 9 * * Redistributions of source code must retain the above copyright
10 * notice, this list of conditions and the following disclaimer. 10 * notice, this list of conditions and the following disclaimer.
(...skipping 14 matching lines...) Expand all
25 * LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, 25 * LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
26 * DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY 26 * DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
27 * THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT 27 * THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
28 * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE 28 * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
29 * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. 29 * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
30 */ 30 */
31 31
32 #include "config.h" 32 #include "config.h"
33 #include "bindings/v8/ScriptController.h" 33 #include "bindings/v8/ScriptController.h"
34 34
35 #include "V8DOMWindow.h"
36 #include "V8Event.h" 35 #include "V8Event.h"
37 #include "V8HTMLElement.h" 36 #include "V8HTMLElement.h"
37 #include "V8Window.h"
38 #include "bindings/v8/BindingSecurity.h" 38 #include "bindings/v8/BindingSecurity.h"
39 #include "bindings/v8/NPObjectWrapper.h" 39 #include "bindings/v8/NPObjectWrapper.h"
40 #include "bindings/v8/NPV8Object.h" 40 #include "bindings/v8/NPV8Object.h"
41 #include "bindings/v8/ScriptCallStackFactory.h" 41 #include "bindings/v8/ScriptCallStackFactory.h"
42 #include "bindings/v8/ScriptSourceCode.h" 42 #include "bindings/v8/ScriptSourceCode.h"
43 #include "bindings/v8/ScriptValue.h" 43 #include "bindings/v8/ScriptValue.h"
44 #include "bindings/v8/V8Binding.h" 44 #include "bindings/v8/V8Binding.h"
45 #include "bindings/v8/V8DOMWindowShell.h"
46 #include "bindings/v8/V8GCController.h" 45 #include "bindings/v8/V8GCController.h"
47 #include "bindings/v8/V8HiddenPropertyName.h" 46 #include "bindings/v8/V8HiddenPropertyName.h"
48 #include "bindings/v8/V8NPObject.h" 47 #include "bindings/v8/V8NPObject.h"
49 #include "bindings/v8/V8PerContextData.h" 48 #include "bindings/v8/V8PerContextData.h"
50 #include "bindings/v8/V8ScriptRunner.h" 49 #include "bindings/v8/V8ScriptRunner.h"
50 #include "bindings/v8/V8WindowShell.h"
51 #include "bindings/v8/npruntime_impl.h" 51 #include "bindings/v8/npruntime_impl.h"
52 #include "bindings/v8/npruntime_priv.h" 52 #include "bindings/v8/npruntime_priv.h"
53 #include "core/dom/Document.h" 53 #include "core/dom/Document.h"
54 #include "core/dom/Event.h" 54 #include "core/dom/Event.h"
55 #include "core/dom/EventListener.h" 55 #include "core/dom/EventListener.h"
56 #include "core/dom/EventNames.h" 56 #include "core/dom/EventNames.h"
57 #include "core/dom/Node.h" 57 #include "core/dom/Node.h"
58 #include "core/dom/ScriptableDocumentParser.h" 58 #include "core/dom/ScriptableDocumentParser.h"
59 #include "core/dom/UserGestureIndicator.h" 59 #include "core/dom/UserGestureIndicator.h"
60 #include "core/html/HTMLPlugInElement.h" 60 #include "core/html/HTMLPlugInElement.h"
(...skipping 24 matching lines...) Expand all
85 85
86 bool ScriptController::canAccessFromCurrentOrigin(Frame *frame) 86 bool ScriptController::canAccessFromCurrentOrigin(Frame *frame)
87 { 87 {
88 return !v8::Context::InContext() || BindingSecurity::shouldAllowAccessToFram e(frame); 88 return !v8::Context::InContext() || BindingSecurity::shouldAllowAccessToFram e(frame);
89 } 89 }
90 90
91 ScriptController::ScriptController(Frame* frame) 91 ScriptController::ScriptController(Frame* frame)
92 : m_frame(frame) 92 : m_frame(frame)
93 , m_sourceURL(0) 93 , m_sourceURL(0)
94 , m_isolate(v8::Isolate::GetCurrent()) 94 , m_isolate(v8::Isolate::GetCurrent())
95 , m_windowShell(V8DOMWindowShell::create(frame, mainThreadNormalWorld(), m_i solate)) 95 , m_windowShell(V8WindowShell::create(frame, mainThreadNormalWorld(), m_isol ate))
96 , m_paused(false) 96 , m_paused(false)
97 , m_wrappedWindowScriptNPObject(0) 97 , m_wrappedWindowScriptNPObject(0)
98 { 98 {
99 } 99 }
100 100
101 ScriptController::~ScriptController() 101 ScriptController::~ScriptController()
102 { 102 {
103 clearForClose(true); 103 clearForClose(true);
104 } 104 }
105 105
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247 return result; 247 return result;
248 } 248 }
249 249
250 bool ScriptController::initializeMainWorld() 250 bool ScriptController::initializeMainWorld()
251 { 251 {
252 if (m_windowShell->isContextInitialized()) 252 if (m_windowShell->isContextInitialized())
253 return false; 253 return false;
254 return windowShell(mainThreadNormalWorld())->isContextInitialized(); 254 return windowShell(mainThreadNormalWorld())->isContextInitialized();
255 } 255 }
256 256
257 V8DOMWindowShell* ScriptController::existingWindowShell(DOMWrapperWorld* world) 257 V8WindowShell* ScriptController::existingWindowShell(DOMWrapperWorld* world)
258 { 258 {
259 ASSERT(world); 259 ASSERT(world);
260 260
261 if (world->isMainWorld()) 261 if (world->isMainWorld())
262 return m_windowShell->isContextInitialized() ? m_windowShell.get() : 0; 262 return m_windowShell->isContextInitialized() ? m_windowShell.get() : 0;
263 263
264 // FIXME: Remove this block. See comment with existingWindowShellWorkaroundW orld(). 264 // FIXME: Remove this block. See comment with existingWindowShellWorkaroundW orld().
265 if (world == existingWindowShellWorkaroundWorld()) 265 if (world == existingWindowShellWorkaroundWorld())
266 return m_windowShell.get(); 266 return m_windowShell.get();
267 267
268 IsolatedWorldMap::iterator iter = m_isolatedWorlds.find(world->worldId()); 268 IsolatedWorldMap::iterator iter = m_isolatedWorlds.find(world->worldId());
269 if (iter == m_isolatedWorlds.end()) 269 if (iter == m_isolatedWorlds.end())
270 return 0; 270 return 0;
271 return iter->value->isContextInitialized() ? iter->value.get() : 0; 271 return iter->value->isContextInitialized() ? iter->value.get() : 0;
272 } 272 }
273 273
274 V8DOMWindowShell* ScriptController::windowShell(DOMWrapperWorld* world) 274 V8WindowShell* ScriptController::windowShell(DOMWrapperWorld* world)
275 { 275 {
276 ASSERT(world); 276 ASSERT(world);
277 277
278 V8DOMWindowShell* shell = 0; 278 V8WindowShell* shell = 0;
279 if (world->isMainWorld()) 279 if (world->isMainWorld())
280 shell = m_windowShell.get(); 280 shell = m_windowShell.get();
281 else { 281 else {
282 IsolatedWorldMap::iterator iter = m_isolatedWorlds.find(world->worldId() ); 282 IsolatedWorldMap::iterator iter = m_isolatedWorlds.find(world->worldId() );
283 if (iter != m_isolatedWorlds.end()) 283 if (iter != m_isolatedWorlds.end())
284 shell = iter->value.get(); 284 shell = iter->value.get();
285 else { 285 else {
286 OwnPtr<V8DOMWindowShell> isolatedWorldShell = V8DOMWindowShell::crea te(m_frame, world, m_isolate); 286 OwnPtr<V8WindowShell> isolatedWorldShell = V8WindowShell::create(m_f rame, world, m_isolate);
287 shell = isolatedWorldShell.get(); 287 shell = isolatedWorldShell.get();
288 m_isolatedWorlds.set(world->worldId(), isolatedWorldShell.release()) ; 288 m_isolatedWorlds.set(world->worldId(), isolatedWorldShell.release()) ;
289 } 289 }
290 } 290 }
291 if (!shell->isContextInitialized() && shell->initializeIfNeeded()) { 291 if (!shell->isContextInitialized() && shell->initializeIfNeeded()) {
292 if (world->isMainWorld()) { 292 if (world->isMainWorld()) {
293 // FIXME: Remove this if clause. See comment with existingWindowShel lWorkaroundWorld(). 293 // FIXME: Remove this if clause. See comment with existingWindowShel lWorkaroundWorld().
294 m_frame->loader()->dispatchDidClearWindowObjectInWorld(existingWindo wShellWorkaroundWorld()); 294 m_frame->loader()->dispatchDidClearWindowObjectInWorld(existingWindo wShellWorkaroundWorld());
295 } else 295 } else
296 m_frame->loader()->dispatchDidClearWindowObjectInWorld(world); 296 m_frame->loader()->dispatchDidClearWindowObjectInWorld(world);
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533 533
534 void ScriptController::setCaptureCallStackForUncaughtExceptions(bool value) 534 void ScriptController::setCaptureCallStackForUncaughtExceptions(bool value)
535 { 535 {
536 v8::V8::SetCaptureStackTraceForUncaughtExceptions(value, ScriptCallStack::ma xCallStackSizeToCapture, stackTraceOptions); 536 v8::V8::SetCaptureStackTraceForUncaughtExceptions(value, ScriptCallStack::ma xCallStackSizeToCapture, stackTraceOptions);
537 } 537 }
538 538
539 void ScriptController::collectIsolatedContexts(Vector<std::pair<ScriptState*, Se curityOrigin*> >& result) 539 void ScriptController::collectIsolatedContexts(Vector<std::pair<ScriptState*, Se curityOrigin*> >& result)
540 { 540 {
541 v8::HandleScope handleScope; 541 v8::HandleScope handleScope;
542 for (IsolatedWorldMap::iterator it = m_isolatedWorlds.begin(); it != m_isola tedWorlds.end(); ++it) { 542 for (IsolatedWorldMap::iterator it = m_isolatedWorlds.begin(); it != m_isola tedWorlds.end(); ++it) {
543 V8DOMWindowShell* isolatedWorldShell = it->value.get(); 543 V8WindowShell* isolatedWorldShell = it->value.get();
544 SecurityOrigin* origin = isolatedWorldShell->world()->isolatedWorldSecur ityOrigin(); 544 SecurityOrigin* origin = isolatedWorldShell->world()->isolatedWorldSecur ityOrigin();
545 if (!origin) 545 if (!origin)
546 continue; 546 continue;
547 v8::Local<v8::Context> v8Context = isolatedWorldShell->context(); 547 v8::Local<v8::Context> v8Context = isolatedWorldShell->context();
548 if (v8Context.IsEmpty()) 548 if (v8Context.IsEmpty())
549 continue; 549 continue;
550 ScriptState* scriptState = ScriptState::forContext(v8Context); 550 ScriptState* scriptState = ScriptState::forContext(v8Context);
551 result.append(std::pair<ScriptState*, SecurityOrigin*>(scriptState, orig in)); 551 result.append(std::pair<ScriptState*, SecurityOrigin*>(scriptState, orig in));
552 } 552 }
553 } 553 }
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692 692
693 void ScriptController::executeScriptInIsolatedWorld(int worldID, const Vector<Sc riptSourceCode>& sources, int extensionGroup, Vector<ScriptValue>* results) 693 void ScriptController::executeScriptInIsolatedWorld(int worldID, const Vector<Sc riptSourceCode>& sources, int extensionGroup, Vector<ScriptValue>* results)
694 { 694 {
695 ASSERT(worldID > 0); 695 ASSERT(worldID > 0);
696 696
697 v8::HandleScope handleScope; 697 v8::HandleScope handleScope;
698 v8::Local<v8::Array> v8Results; 698 v8::Local<v8::Array> v8Results;
699 { 699 {
700 v8::HandleScope evaluateHandleScope; 700 v8::HandleScope evaluateHandleScope;
701 RefPtr<DOMWrapperWorld> world = DOMWrapperWorld::ensureIsolatedWorld(wor ldID, extensionGroup); 701 RefPtr<DOMWrapperWorld> world = DOMWrapperWorld::ensureIsolatedWorld(wor ldID, extensionGroup);
702 V8DOMWindowShell* isolatedWorldShell = windowShell(world.get()); 702 V8WindowShell* isolatedWorldShell = windowShell(world.get());
703 703
704 if (!isolatedWorldShell->isContextInitialized()) 704 if (!isolatedWorldShell->isContextInitialized())
705 return; 705 return;
706 706
707 v8::Local<v8::Context> context = isolatedWorldShell->context(); 707 v8::Local<v8::Context> context = isolatedWorldShell->context();
708 v8::Context::Scope contextScope(context); 708 v8::Context::Scope contextScope(context);
709 v8::Local<v8::Array> resultArray = v8::Array::New(sources.size()); 709 v8::Local<v8::Array> resultArray = v8::Array::New(sources.size());
710 710
711 for (size_t i = 0; i < sources.size(); ++i) { 711 for (size_t i = 0; i < sources.size(); ++i) {
712 v8::Local<v8::Value> evaluationResult = compileAndRunScript(sources[ i]); 712 v8::Local<v8::Value> evaluationResult = compileAndRunScript(sources[ i]);
713 if (evaluationResult.IsEmpty()) 713 if (evaluationResult.IsEmpty())
714 evaluationResult = v8::Local<v8::Value>::New(v8::Undefined()); 714 evaluationResult = v8::Local<v8::Value>::New(v8::Undefined());
715 resultArray->Set(i, evaluationResult); 715 resultArray->Set(i, evaluationResult);
716 } 716 }
717 717
718 v8Results = evaluateHandleScope.Close(resultArray); 718 v8Results = evaluateHandleScope.Close(resultArray);
719 } 719 }
720 720
721 if (results && !v8Results.IsEmpty()) { 721 if (results && !v8Results.IsEmpty()) {
722 for (size_t i = 0; i < v8Results->Length(); ++i) 722 for (size_t i = 0; i < v8Results->Length(); ++i)
723 results->append(ScriptValue(v8Results->Get(i))); 723 results->append(ScriptValue(v8Results->Get(i)));
724 } 724 }
725 } 725 }
726 726
727 } // namespace WebCore 727 } // namespace WebCore
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