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| 1 /* | 1 /* |
| 2 * Copyright (C) 2011 Google Inc. All rights reserved. | 2 * Copyright (C) 2011 Google Inc. All rights reserved. |
| 3 * | 3 * |
| 4 * Redistribution and use in source and binary forms, with or without | 4 * Redistribution and use in source and binary forms, with or without |
| 5 * modification, are permitted provided that the following conditions are | 5 * modification, are permitted provided that the following conditions are |
| 6 * met: | 6 * met: |
| 7 * | 7 * |
| 8 * * Redistributions of source code must retain the above copyright | 8 * * Redistributions of source code must retain the above copyright |
| 9 * notice, this list of conditions and the following disclaimer. | 9 * notice, this list of conditions and the following disclaimer. |
| 10 * * Redistributions in binary form must reproduce the above | 10 * * Redistributions in binary form must reproduce the above |
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| 35 #include "bindings/v8/ScriptState.h" | 35 #include "bindings/v8/ScriptState.h" |
| 36 #include "core/inspector/InjectedScript.h" | 36 #include "core/inspector/InjectedScript.h" |
| 37 #include "core/inspector/InstrumentingAgents.h" | 37 #include "core/inspector/InstrumentingAgents.h" |
| 38 #include "core/inspector/WorkerDebuggerAgent.h" | 38 #include "core/inspector/WorkerDebuggerAgent.h" |
| 39 #include "core/workers/WorkerContext.h" | 39 #include "core/workers/WorkerContext.h" |
| 40 #include "core/workers/WorkerRunLoop.h" | 40 #include "core/workers/WorkerRunLoop.h" |
| 41 #include "core/workers/WorkerThread.h" | 41 #include "core/workers/WorkerThread.h" |
| 42 | 42 |
| 43 namespace WebCore { | 43 namespace WebCore { |
| 44 | 44 |
| 45 WorkerRuntimeAgent::WorkerRuntimeAgent(InstrumentingAgents* instrumentingAgents,
InspectorCompositeState* state, InjectedScriptManager* injectedScriptManager, S
criptDebugServer* scriptDebugServer, WorkerContext* workerContext) | 45 WorkerRuntimeAgent::WorkerRuntimeAgent(InstrumentingAgents* instrumentingAgents,
InspectorState* state, InjectedScriptManager* injectedScriptManager, ScriptDebu
gServer* scriptDebugServer, WorkerContext* workerContext) |
| 46 : InspectorRuntimeAgent(instrumentingAgents, state, injectedScriptManager, s
criptDebugServer) | 46 : InspectorRuntimeAgent(instrumentingAgents, state, injectedScriptManager, s
criptDebugServer) |
| 47 , m_workerContext(workerContext) | 47 , m_workerContext(workerContext) |
| 48 , m_paused(false) | 48 , m_paused(false) |
| 49 { | 49 { |
| 50 m_instrumentingAgents->setWorkerRuntimeAgent(this); | 50 m_instrumentingAgents->setWorkerRuntimeAgent(this); |
| 51 } | 51 } |
| 52 | 52 |
| 53 WorkerRuntimeAgent::~WorkerRuntimeAgent() | 53 WorkerRuntimeAgent::~WorkerRuntimeAgent() |
| 54 { | 54 { |
| 55 m_instrumentingAgents->setWorkerRuntimeAgent(0); | 55 m_instrumentingAgents->setWorkerRuntimeAgent(0); |
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| 87 | 87 |
| 88 m_paused = true; | 88 m_paused = true; |
| 89 MessageQueueWaitResult result; | 89 MessageQueueWaitResult result; |
| 90 do { | 90 do { |
| 91 result = context->thread()->runLoop().runInMode(context, WorkerDebuggerA
gent::debuggerTaskMode); | 91 result = context->thread()->runLoop().runInMode(context, WorkerDebuggerA
gent::debuggerTaskMode); |
| 92 // Keep waiting until execution is resumed. | 92 // Keep waiting until execution is resumed. |
| 93 } while (result == MessageQueueMessageReceived && m_paused); | 93 } while (result == MessageQueueMessageReceived && m_paused); |
| 94 } | 94 } |
| 95 | 95 |
| 96 } // namespace WebCore | 96 } // namespace WebCore |
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