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| 1 /* DO NOT EDIT - This file generated automatically by glX_proto_send.py (from Me
sa) script */ |
| 2 |
| 3 /* |
| 4 * Copyright 1998-1999 Precision Insight, Inc., Cedar Park, Texas. |
| 5 * (C) Copyright IBM Corporation 2004 |
| 6 * All Rights Reserved. |
| 7 * |
| 8 * Permission is hereby granted, free of charge, to any person obtaining a |
| 9 * copy of this software and associated documentation files (the "Software"), |
| 10 * to deal in the Software without restriction, including without limitation |
| 11 * the rights to use, copy, modify, merge, publish, distribute, sub license, |
| 12 * and/or sell copies of the Software, and to permit persons to whom the |
| 13 * Software is furnished to do so, subject to the following conditions: |
| 14 * |
| 15 * The above copyright notice and this permission notice (including the next |
| 16 * paragraph) shall be included in all copies or substantial portions of the |
| 17 * Software. |
| 18 * |
| 19 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR |
| 20 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, |
| 21 * FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL |
| 22 * PRECISION INSIGHT, IBM, |
| 23 * AND/OR THEIR SUPPLIERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, |
| 24 * WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF |
| 25 * OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE |
| 26 * SOFTWARE. |
| 27 */ |
| 28 |
| 29 #if !defined( _INDIRECT_H_ ) |
| 30 # define _INDIRECT_H_ |
| 31 |
| 32 /** |
| 33 * \file |
| 34 * Prototypes for indirect rendering functions. |
| 35 * |
| 36 * \author Kevin E. Martin <kevin@precisioninsight.com> |
| 37 * \author Ian Romanick <idr@us.ibm.com> |
| 38 */ |
| 39 |
| 40 # if defined(__i386__) && defined(__GNUC__) && !defined(__CYGWIN__) && !defined
(__MINGW32__) |
| 41 # define FASTCALL __attribute__((fastcall)) |
| 42 # else |
| 43 # define FASTCALL |
| 44 # endif |
| 45 # if defined(__GNUC__) || (defined(__SUNPRO_C) && (__SUNPRO_C >= 0x590)) |
| 46 # define NOINLINE __attribute__((noinline)) |
| 47 # else |
| 48 # define NOINLINE |
| 49 # endif |
| 50 |
| 51 #include <X11/Xfuncproto.h> |
| 52 #include "glxclient.h" |
| 53 |
| 54 extern _X_HIDDEN NOINLINE CARD32 __glXReadReply( Display *dpy, size_t size, |
| 55 void * dest, GLboolean reply_is_always_array ); |
| 56 |
| 57 extern _X_HIDDEN NOINLINE void __glXReadPixelReply( Display *dpy, |
| 58 struct glx_context * gc, unsigned max_dim, GLint width, GLint height, |
| 59 GLint depth, GLenum format, GLenum type, void * dest, |
| 60 GLboolean dimensions_in_reply ); |
| 61 |
| 62 extern _X_HIDDEN NOINLINE FASTCALL GLubyte * __glXSetupSingleRequest( |
| 63 struct glx_context * gc, GLint sop, GLint cmdlen ); |
| 64 |
| 65 extern _X_HIDDEN NOINLINE FASTCALL GLubyte * __glXSetupVendorRequest( |
| 66 struct glx_context * gc, GLint code, GLint vop, GLint cmdlen ); |
| 67 |
| 68 extern _X_HIDDEN void __indirect_glNewList(GLuint list, GLenum mode); |
| 69 extern _X_HIDDEN void __indirect_glEndList(void); |
| 70 extern _X_HIDDEN void __indirect_glCallList(GLuint list); |
| 71 extern _X_HIDDEN void __indirect_glCallLists(GLsizei n, GLenum type, const GLvoi
d * lists); |
| 72 extern _X_HIDDEN void __indirect_glDeleteLists(GLuint list, GLsizei range); |
| 73 extern _X_HIDDEN GLuint __indirect_glGenLists(GLsizei range); |
| 74 extern _X_HIDDEN void __indirect_glListBase(GLuint base); |
| 75 extern _X_HIDDEN void __indirect_glBegin(GLenum mode); |
| 76 extern _X_HIDDEN void __indirect_glBitmap(GLsizei width, GLsizei height, GLfloat
xorig, GLfloat yorig, GLfloat xmove, GLfloat ymove, const GLubyte * bitmap); |
| 77 extern _X_HIDDEN void __indirect_glColor3b(GLbyte red, GLbyte green, GLbyte blue
); |
| 78 extern _X_HIDDEN void __indirect_glColor3bv(const GLbyte * v); |
| 79 extern _X_HIDDEN void __indirect_glColor3d(GLdouble red, GLdouble green, GLdoubl
e blue); |
| 80 extern _X_HIDDEN void __indirect_glColor3dv(const GLdouble * v); |
| 81 extern _X_HIDDEN void __indirect_glColor3f(GLfloat red, GLfloat green, GLfloat b
lue); |
| 82 extern _X_HIDDEN void __indirect_glColor3fv(const GLfloat * v); |
| 83 extern _X_HIDDEN void __indirect_glColor3i(GLint red, GLint green, GLint blue); |
| 84 extern _X_HIDDEN void __indirect_glColor3iv(const GLint * v); |
| 85 extern _X_HIDDEN void __indirect_glColor3s(GLshort red, GLshort green, GLshort b
lue); |
| 86 extern _X_HIDDEN void __indirect_glColor3sv(const GLshort * v); |
| 87 extern _X_HIDDEN void __indirect_glColor3ub(GLubyte red, GLubyte green, GLubyte
blue); |
| 88 extern _X_HIDDEN void __indirect_glColor3ubv(const GLubyte * v); |
| 89 extern _X_HIDDEN void __indirect_glColor3ui(GLuint red, GLuint green, GLuint blu
e); |
| 90 extern _X_HIDDEN void __indirect_glColor3uiv(const GLuint * v); |
| 91 extern _X_HIDDEN void __indirect_glColor3us(GLushort red, GLushort green, GLusho
rt blue); |
| 92 extern _X_HIDDEN void __indirect_glColor3usv(const GLushort * v); |
| 93 extern _X_HIDDEN void __indirect_glColor4b(GLbyte red, GLbyte green, GLbyte blue
, GLbyte alpha); |
| 94 extern _X_HIDDEN void __indirect_glColor4bv(const GLbyte * v); |
| 95 extern _X_HIDDEN void __indirect_glColor4d(GLdouble red, GLdouble green, GLdoubl
e blue, GLdouble alpha); |
| 96 extern _X_HIDDEN void __indirect_glColor4dv(const GLdouble * v); |
| 97 extern _X_HIDDEN void __indirect_glColor4f(GLfloat red, GLfloat green, GLfloat b
lue, GLfloat alpha); |
| 98 extern _X_HIDDEN void __indirect_glColor4fv(const GLfloat * v); |
| 99 extern _X_HIDDEN void __indirect_glColor4i(GLint red, GLint green, GLint blue, G
Lint alpha); |
| 100 extern _X_HIDDEN void __indirect_glColor4iv(const GLint * v); |
| 101 extern _X_HIDDEN void __indirect_glColor4s(GLshort red, GLshort green, GLshort b
lue, GLshort alpha); |
| 102 extern _X_HIDDEN void __indirect_glColor4sv(const GLshort * v); |
| 103 extern _X_HIDDEN void __indirect_glColor4ub(GLubyte red, GLubyte green, GLubyte
blue, GLubyte alpha); |
| 104 extern _X_HIDDEN void __indirect_glColor4ubv(const GLubyte * v); |
| 105 extern _X_HIDDEN void __indirect_glColor4ui(GLuint red, GLuint green, GLuint blu
e, GLuint alpha); |
| 106 extern _X_HIDDEN void __indirect_glColor4uiv(const GLuint * v); |
| 107 extern _X_HIDDEN void __indirect_glColor4us(GLushort red, GLushort green, GLusho
rt blue, GLushort alpha); |
| 108 extern _X_HIDDEN void __indirect_glColor4usv(const GLushort * v); |
| 109 extern _X_HIDDEN void __indirect_glEdgeFlag(GLboolean flag); |
| 110 extern _X_HIDDEN void __indirect_glEdgeFlagv(const GLboolean * flag); |
| 111 extern _X_HIDDEN void __indirect_glEnd(void); |
| 112 extern _X_HIDDEN void __indirect_glIndexd(GLdouble c); |
| 113 extern _X_HIDDEN void __indirect_glIndexdv(const GLdouble * c); |
| 114 extern _X_HIDDEN void __indirect_glIndexf(GLfloat c); |
| 115 extern _X_HIDDEN void __indirect_glIndexfv(const GLfloat * c); |
| 116 extern _X_HIDDEN void __indirect_glIndexi(GLint c); |
| 117 extern _X_HIDDEN void __indirect_glIndexiv(const GLint * c); |
| 118 extern _X_HIDDEN void __indirect_glIndexs(GLshort c); |
| 119 extern _X_HIDDEN void __indirect_glIndexsv(const GLshort * c); |
| 120 extern _X_HIDDEN void __indirect_glNormal3b(GLbyte nx, GLbyte ny, GLbyte nz); |
| 121 extern _X_HIDDEN void __indirect_glNormal3bv(const GLbyte * v); |
| 122 extern _X_HIDDEN void __indirect_glNormal3d(GLdouble nx, GLdouble ny, GLdouble n
z); |
| 123 extern _X_HIDDEN void __indirect_glNormal3dv(const GLdouble * v); |
| 124 extern _X_HIDDEN void __indirect_glNormal3f(GLfloat nx, GLfloat ny, GLfloat nz); |
| 125 extern _X_HIDDEN void __indirect_glNormal3fv(const GLfloat * v); |
| 126 extern _X_HIDDEN void __indirect_glNormal3i(GLint nx, GLint ny, GLint nz); |
| 127 extern _X_HIDDEN void __indirect_glNormal3iv(const GLint * v); |
| 128 extern _X_HIDDEN void __indirect_glNormal3s(GLshort nx, GLshort ny, GLshort nz); |
| 129 extern _X_HIDDEN void __indirect_glNormal3sv(const GLshort * v); |
| 130 extern _X_HIDDEN void __indirect_glRasterPos2d(GLdouble x, GLdouble y); |
| 131 extern _X_HIDDEN void __indirect_glRasterPos2dv(const GLdouble * v); |
| 132 extern _X_HIDDEN void __indirect_glRasterPos2f(GLfloat x, GLfloat y); |
| 133 extern _X_HIDDEN void __indirect_glRasterPos2fv(const GLfloat * v); |
| 134 extern _X_HIDDEN void __indirect_glRasterPos2i(GLint x, GLint y); |
| 135 extern _X_HIDDEN void __indirect_glRasterPos2iv(const GLint * v); |
| 136 extern _X_HIDDEN void __indirect_glRasterPos2s(GLshort x, GLshort y); |
| 137 extern _X_HIDDEN void __indirect_glRasterPos2sv(const GLshort * v); |
| 138 extern _X_HIDDEN void __indirect_glRasterPos3d(GLdouble x, GLdouble y, GLdouble
z); |
| 139 extern _X_HIDDEN void __indirect_glRasterPos3dv(const GLdouble * v); |
| 140 extern _X_HIDDEN void __indirect_glRasterPos3f(GLfloat x, GLfloat y, GLfloat z); |
| 141 extern _X_HIDDEN void __indirect_glRasterPos3fv(const GLfloat * v); |
| 142 extern _X_HIDDEN void __indirect_glRasterPos3i(GLint x, GLint y, GLint z); |
| 143 extern _X_HIDDEN void __indirect_glRasterPos3iv(const GLint * v); |
| 144 extern _X_HIDDEN void __indirect_glRasterPos3s(GLshort x, GLshort y, GLshort z); |
| 145 extern _X_HIDDEN void __indirect_glRasterPos3sv(const GLshort * v); |
| 146 extern _X_HIDDEN void __indirect_glRasterPos4d(GLdouble x, GLdouble y, GLdouble
z, GLdouble w); |
| 147 extern _X_HIDDEN void __indirect_glRasterPos4dv(const GLdouble * v); |
| 148 extern _X_HIDDEN void __indirect_glRasterPos4f(GLfloat x, GLfloat y, GLfloat z,
GLfloat w); |
| 149 extern _X_HIDDEN void __indirect_glRasterPos4fv(const GLfloat * v); |
| 150 extern _X_HIDDEN void __indirect_glRasterPos4i(GLint x, GLint y, GLint z, GLint
w); |
| 151 extern _X_HIDDEN void __indirect_glRasterPos4iv(const GLint * v); |
| 152 extern _X_HIDDEN void __indirect_glRasterPos4s(GLshort x, GLshort y, GLshort z,
GLshort w); |
| 153 extern _X_HIDDEN void __indirect_glRasterPos4sv(const GLshort * v); |
| 154 extern _X_HIDDEN void __indirect_glRectd(GLdouble x1, GLdouble y1, GLdouble x2,
GLdouble y2); |
| 155 extern _X_HIDDEN void __indirect_glRectdv(const GLdouble * v1, const GLdouble *
v2); |
| 156 extern _X_HIDDEN void __indirect_glRectf(GLfloat x1, GLfloat y1, GLfloat x2, GLf
loat y2); |
| 157 extern _X_HIDDEN void __indirect_glRectfv(const GLfloat * v1, const GLfloat * v2
); |
| 158 extern _X_HIDDEN void __indirect_glRecti(GLint x1, GLint y1, GLint x2, GLint y2)
; |
| 159 extern _X_HIDDEN void __indirect_glRectiv(const GLint * v1, const GLint * v2); |
| 160 extern _X_HIDDEN void __indirect_glRects(GLshort x1, GLshort y1, GLshort x2, GLs
hort y2); |
| 161 extern _X_HIDDEN void __indirect_glRectsv(const GLshort * v1, const GLshort * v2
); |
| 162 extern _X_HIDDEN void __indirect_glTexCoord1d(GLdouble s); |
| 163 extern _X_HIDDEN void __indirect_glTexCoord1dv(const GLdouble * v); |
| 164 extern _X_HIDDEN void __indirect_glTexCoord1f(GLfloat s); |
| 165 extern _X_HIDDEN void __indirect_glTexCoord1fv(const GLfloat * v); |
| 166 extern _X_HIDDEN void __indirect_glTexCoord1i(GLint s); |
| 167 extern _X_HIDDEN void __indirect_glTexCoord1iv(const GLint * v); |
| 168 extern _X_HIDDEN void __indirect_glTexCoord1s(GLshort s); |
| 169 extern _X_HIDDEN void __indirect_glTexCoord1sv(const GLshort * v); |
| 170 extern _X_HIDDEN void __indirect_glTexCoord2d(GLdouble s, GLdouble t); |
| 171 extern _X_HIDDEN void __indirect_glTexCoord2dv(const GLdouble * v); |
| 172 extern _X_HIDDEN void __indirect_glTexCoord2f(GLfloat s, GLfloat t); |
| 173 extern _X_HIDDEN void __indirect_glTexCoord2fv(const GLfloat * v); |
| 174 extern _X_HIDDEN void __indirect_glTexCoord2i(GLint s, GLint t); |
| 175 extern _X_HIDDEN void __indirect_glTexCoord2iv(const GLint * v); |
| 176 extern _X_HIDDEN void __indirect_glTexCoord2s(GLshort s, GLshort t); |
| 177 extern _X_HIDDEN void __indirect_glTexCoord2sv(const GLshort * v); |
| 178 extern _X_HIDDEN void __indirect_glTexCoord3d(GLdouble s, GLdouble t, GLdouble r
); |
| 179 extern _X_HIDDEN void __indirect_glTexCoord3dv(const GLdouble * v); |
| 180 extern _X_HIDDEN void __indirect_glTexCoord3f(GLfloat s, GLfloat t, GLfloat r); |
| 181 extern _X_HIDDEN void __indirect_glTexCoord3fv(const GLfloat * v); |
| 182 extern _X_HIDDEN void __indirect_glTexCoord3i(GLint s, GLint t, GLint r); |
| 183 extern _X_HIDDEN void __indirect_glTexCoord3iv(const GLint * v); |
| 184 extern _X_HIDDEN void __indirect_glTexCoord3s(GLshort s, GLshort t, GLshort r); |
| 185 extern _X_HIDDEN void __indirect_glTexCoord3sv(const GLshort * v); |
| 186 extern _X_HIDDEN void __indirect_glTexCoord4d(GLdouble s, GLdouble t, GLdouble r
, GLdouble q); |
| 187 extern _X_HIDDEN void __indirect_glTexCoord4dv(const GLdouble * v); |
| 188 extern _X_HIDDEN void __indirect_glTexCoord4f(GLfloat s, GLfloat t, GLfloat r, G
Lfloat q); |
| 189 extern _X_HIDDEN void __indirect_glTexCoord4fv(const GLfloat * v); |
| 190 extern _X_HIDDEN void __indirect_glTexCoord4i(GLint s, GLint t, GLint r, GLint q
); |
| 191 extern _X_HIDDEN void __indirect_glTexCoord4iv(const GLint * v); |
| 192 extern _X_HIDDEN void __indirect_glTexCoord4s(GLshort s, GLshort t, GLshort r, G
Lshort q); |
| 193 extern _X_HIDDEN void __indirect_glTexCoord4sv(const GLshort * v); |
| 194 extern _X_HIDDEN void __indirect_glVertex2d(GLdouble x, GLdouble y); |
| 195 extern _X_HIDDEN void __indirect_glVertex2dv(const GLdouble * v); |
| 196 extern _X_HIDDEN void __indirect_glVertex2f(GLfloat x, GLfloat y); |
| 197 extern _X_HIDDEN void __indirect_glVertex2fv(const GLfloat * v); |
| 198 extern _X_HIDDEN void __indirect_glVertex2i(GLint x, GLint y); |
| 199 extern _X_HIDDEN void __indirect_glVertex2iv(const GLint * v); |
| 200 extern _X_HIDDEN void __indirect_glVertex2s(GLshort x, GLshort y); |
| 201 extern _X_HIDDEN void __indirect_glVertex2sv(const GLshort * v); |
| 202 extern _X_HIDDEN void __indirect_glVertex3d(GLdouble x, GLdouble y, GLdouble z); |
| 203 extern _X_HIDDEN void __indirect_glVertex3dv(const GLdouble * v); |
| 204 extern _X_HIDDEN void __indirect_glVertex3f(GLfloat x, GLfloat y, GLfloat z); |
| 205 extern _X_HIDDEN void __indirect_glVertex3fv(const GLfloat * v); |
| 206 extern _X_HIDDEN void __indirect_glVertex3i(GLint x, GLint y, GLint z); |
| 207 extern _X_HIDDEN void __indirect_glVertex3iv(const GLint * v); |
| 208 extern _X_HIDDEN void __indirect_glVertex3s(GLshort x, GLshort y, GLshort z); |
| 209 extern _X_HIDDEN void __indirect_glVertex3sv(const GLshort * v); |
| 210 extern _X_HIDDEN void __indirect_glVertex4d(GLdouble x, GLdouble y, GLdouble z,
GLdouble w); |
| 211 extern _X_HIDDEN void __indirect_glVertex4dv(const GLdouble * v); |
| 212 extern _X_HIDDEN void __indirect_glVertex4f(GLfloat x, GLfloat y, GLfloat z, GLf
loat w); |
| 213 extern _X_HIDDEN void __indirect_glVertex4fv(const GLfloat * v); |
| 214 extern _X_HIDDEN void __indirect_glVertex4i(GLint x, GLint y, GLint z, GLint w); |
| 215 extern _X_HIDDEN void __indirect_glVertex4iv(const GLint * v); |
| 216 extern _X_HIDDEN void __indirect_glVertex4s(GLshort x, GLshort y, GLshort z, GLs
hort w); |
| 217 extern _X_HIDDEN void __indirect_glVertex4sv(const GLshort * v); |
| 218 extern _X_HIDDEN void __indirect_glClipPlane(GLenum plane, const GLdouble * equa
tion); |
| 219 extern _X_HIDDEN void __indirect_glColorMaterial(GLenum face, GLenum mode); |
| 220 extern _X_HIDDEN void __indirect_glCullFace(GLenum mode); |
| 221 extern _X_HIDDEN void __indirect_glFogf(GLenum pname, GLfloat param); |
| 222 extern _X_HIDDEN void __indirect_glFogfv(GLenum pname, const GLfloat * params); |
| 223 extern _X_HIDDEN void __indirect_glFogi(GLenum pname, GLint param); |
| 224 extern _X_HIDDEN void __indirect_glFogiv(GLenum pname, const GLint * params); |
| 225 extern _X_HIDDEN void __indirect_glFrontFace(GLenum mode); |
| 226 extern _X_HIDDEN void __indirect_glHint(GLenum target, GLenum mode); |
| 227 extern _X_HIDDEN void __indirect_glLightf(GLenum light, GLenum pname, GLfloat pa
ram); |
| 228 extern _X_HIDDEN void __indirect_glLightfv(GLenum light, GLenum pname, const GLf
loat * params); |
| 229 extern _X_HIDDEN void __indirect_glLighti(GLenum light, GLenum pname, GLint para
m); |
| 230 extern _X_HIDDEN void __indirect_glLightiv(GLenum light, GLenum pname, const GLi
nt * params); |
| 231 extern _X_HIDDEN void __indirect_glLightModelf(GLenum pname, GLfloat param); |
| 232 extern _X_HIDDEN void __indirect_glLightModelfv(GLenum pname, const GLfloat * pa
rams); |
| 233 extern _X_HIDDEN void __indirect_glLightModeli(GLenum pname, GLint param); |
| 234 extern _X_HIDDEN void __indirect_glLightModeliv(GLenum pname, const GLint * para
ms); |
| 235 extern _X_HIDDEN void __indirect_glLineStipple(GLint factor, GLushort pattern); |
| 236 extern _X_HIDDEN void __indirect_glLineWidth(GLfloat width); |
| 237 extern _X_HIDDEN void __indirect_glMaterialf(GLenum face, GLenum pname, GLfloat
param); |
| 238 extern _X_HIDDEN void __indirect_glMaterialfv(GLenum face, GLenum pname, const G
Lfloat * params); |
| 239 extern _X_HIDDEN void __indirect_glMateriali(GLenum face, GLenum pname, GLint pa
ram); |
| 240 extern _X_HIDDEN void __indirect_glMaterialiv(GLenum face, GLenum pname, const G
Lint * params); |
| 241 extern _X_HIDDEN void __indirect_glPointSize(GLfloat size); |
| 242 extern _X_HIDDEN void __indirect_glPolygonMode(GLenum face, GLenum mode); |
| 243 extern _X_HIDDEN void __indirect_glPolygonStipple(const GLubyte * mask); |
| 244 extern _X_HIDDEN void __indirect_glScissor(GLint x, GLint y, GLsizei width, GLsi
zei height); |
| 245 extern _X_HIDDEN void __indirect_glShadeModel(GLenum mode); |
| 246 extern _X_HIDDEN void __indirect_glTexParameterf(GLenum target, GLenum pname, GL
float param); |
| 247 extern _X_HIDDEN void __indirect_glTexParameterfv(GLenum target, GLenum pname, c
onst GLfloat * params); |
| 248 extern _X_HIDDEN void __indirect_glTexParameteri(GLenum target, GLenum pname, GL
int param); |
| 249 extern _X_HIDDEN void __indirect_glTexParameteriv(GLenum target, GLenum pname, c
onst GLint * params); |
| 250 extern _X_HIDDEN void __indirect_glTexImage1D(GLenum target, GLint level, GLint
internalformat, GLsizei width, GLint border, GLenum format, GLenum type, const G
Lvoid * pixels); |
| 251 extern _X_HIDDEN void __indirect_glTexImage2D(GLenum target, GLint level, GLint
internalformat, GLsizei width, GLsizei height, GLint border, GLenum format, GLen
um type, const GLvoid * pixels); |
| 252 extern _X_HIDDEN void __indirect_glTexEnvf(GLenum target, GLenum pname, GLfloat
param); |
| 253 extern _X_HIDDEN void __indirect_glTexEnvfv(GLenum target, GLenum pname, const G
Lfloat * params); |
| 254 extern _X_HIDDEN void __indirect_glTexEnvi(GLenum target, GLenum pname, GLint pa
ram); |
| 255 extern _X_HIDDEN void __indirect_glTexEnviv(GLenum target, GLenum pname, const G
Lint * params); |
| 256 extern _X_HIDDEN void __indirect_glTexGend(GLenum coord, GLenum pname, GLdouble
param); |
| 257 extern _X_HIDDEN void __indirect_glTexGendv(GLenum coord, GLenum pname, const GL
double * params); |
| 258 extern _X_HIDDEN void __indirect_glTexGenf(GLenum coord, GLenum pname, GLfloat p
aram); |
| 259 extern _X_HIDDEN void __indirect_glTexGenfv(GLenum coord, GLenum pname, const GL
float * params); |
| 260 extern _X_HIDDEN void __indirect_glTexGeni(GLenum coord, GLenum pname, GLint par
am); |
| 261 extern _X_HIDDEN void __indirect_glTexGeniv(GLenum coord, GLenum pname, const GL
int * params); |
| 262 extern _X_HIDDEN void __indirect_glFeedbackBuffer(GLsizei size, GLenum type, GLf
loat * buffer); |
| 263 extern _X_HIDDEN void __indirect_glSelectBuffer(GLsizei size, GLuint * buffer); |
| 264 extern _X_HIDDEN GLint __indirect_glRenderMode(GLenum mode); |
| 265 extern _X_HIDDEN void __indirect_glInitNames(void); |
| 266 extern _X_HIDDEN void __indirect_glLoadName(GLuint name); |
| 267 extern _X_HIDDEN void __indirect_glPassThrough(GLfloat token); |
| 268 extern _X_HIDDEN void __indirect_glPopName(void); |
| 269 extern _X_HIDDEN void __indirect_glPushName(GLuint name); |
| 270 extern _X_HIDDEN void __indirect_glDrawBuffer(GLenum mode); |
| 271 extern _X_HIDDEN void __indirect_glClear(GLbitfield mask); |
| 272 extern _X_HIDDEN void __indirect_glClearAccum(GLfloat red, GLfloat green, GLfloa
t blue, GLfloat alpha); |
| 273 extern _X_HIDDEN void __indirect_glClearIndex(GLfloat c); |
| 274 extern _X_HIDDEN void __indirect_glClearColor(GLclampf red, GLclampf green, GLcl
ampf blue, GLclampf alpha); |
| 275 extern _X_HIDDEN void __indirect_glClearStencil(GLint s); |
| 276 extern _X_HIDDEN void __indirect_glClearDepth(GLclampd depth); |
| 277 extern _X_HIDDEN void __indirect_glStencilMask(GLuint mask); |
| 278 extern _X_HIDDEN void __indirect_glColorMask(GLboolean red, GLboolean green, GLb
oolean blue, GLboolean alpha); |
| 279 extern _X_HIDDEN void __indirect_glDepthMask(GLboolean flag); |
| 280 extern _X_HIDDEN void __indirect_glIndexMask(GLuint mask); |
| 281 extern _X_HIDDEN void __indirect_glAccum(GLenum op, GLfloat value); |
| 282 extern _X_HIDDEN void __indirect_glDisable(GLenum cap); |
| 283 extern _X_HIDDEN void __indirect_glEnable(GLenum cap); |
| 284 extern _X_HIDDEN void __indirect_glFinish(void); |
| 285 extern _X_HIDDEN void __indirect_glFlush(void); |
| 286 extern _X_HIDDEN void __indirect_glPopAttrib(void); |
| 287 extern _X_HIDDEN void __indirect_glPushAttrib(GLbitfield mask); |
| 288 extern _X_HIDDEN void __indirect_glMap1d(GLenum target, GLdouble u1, GLdouble u2
, GLint stride, GLint order, const GLdouble * points); |
| 289 extern _X_HIDDEN void __indirect_glMap1f(GLenum target, GLfloat u1, GLfloat u2,
GLint stride, GLint order, const GLfloat * points); |
| 290 extern _X_HIDDEN void __indirect_glMap2d(GLenum target, GLdouble u1, GLdouble u2
, GLint ustride, GLint uorder, GLdouble v1, GLdouble v2, GLint vstride, GLint vo
rder, const GLdouble * points); |
| 291 extern _X_HIDDEN void __indirect_glMap2f(GLenum target, GLfloat u1, GLfloat u2,
GLint ustride, GLint uorder, GLfloat v1, GLfloat v2, GLint vstride, GLint vorder
, const GLfloat * points); |
| 292 extern _X_HIDDEN void __indirect_glMapGrid1d(GLint un, GLdouble u1, GLdouble u2)
; |
| 293 extern _X_HIDDEN void __indirect_glMapGrid1f(GLint un, GLfloat u1, GLfloat u2); |
| 294 extern _X_HIDDEN void __indirect_glMapGrid2d(GLint un, GLdouble u1, GLdouble u2,
GLint vn, GLdouble v1, GLdouble v2); |
| 295 extern _X_HIDDEN void __indirect_glMapGrid2f(GLint un, GLfloat u1, GLfloat u2, G
Lint vn, GLfloat v1, GLfloat v2); |
| 296 extern _X_HIDDEN void __indirect_glEvalCoord1d(GLdouble u); |
| 297 extern _X_HIDDEN void __indirect_glEvalCoord1dv(const GLdouble * u); |
| 298 extern _X_HIDDEN void __indirect_glEvalCoord1f(GLfloat u); |
| 299 extern _X_HIDDEN void __indirect_glEvalCoord1fv(const GLfloat * u); |
| 300 extern _X_HIDDEN void __indirect_glEvalCoord2d(GLdouble u, GLdouble v); |
| 301 extern _X_HIDDEN void __indirect_glEvalCoord2dv(const GLdouble * u); |
| 302 extern _X_HIDDEN void __indirect_glEvalCoord2f(GLfloat u, GLfloat v); |
| 303 extern _X_HIDDEN void __indirect_glEvalCoord2fv(const GLfloat * u); |
| 304 extern _X_HIDDEN void __indirect_glEvalMesh1(GLenum mode, GLint i1, GLint i2); |
| 305 extern _X_HIDDEN void __indirect_glEvalPoint1(GLint i); |
| 306 extern _X_HIDDEN void __indirect_glEvalMesh2(GLenum mode, GLint i1, GLint i2, GL
int j1, GLint j2); |
| 307 extern _X_HIDDEN void __indirect_glEvalPoint2(GLint i, GLint j); |
| 308 extern _X_HIDDEN void __indirect_glAlphaFunc(GLenum func, GLclampf ref); |
| 309 extern _X_HIDDEN void __indirect_glBlendFunc(GLenum sfactor, GLenum dfactor); |
| 310 extern _X_HIDDEN void __indirect_glLogicOp(GLenum opcode); |
| 311 extern _X_HIDDEN void __indirect_glStencilFunc(GLenum func, GLint ref, GLuint ma
sk); |
| 312 extern _X_HIDDEN void __indirect_glStencilOp(GLenum fail, GLenum zfail, GLenum z
pass); |
| 313 extern _X_HIDDEN void __indirect_glDepthFunc(GLenum func); |
| 314 extern _X_HIDDEN void __indirect_glPixelZoom(GLfloat xfactor, GLfloat yfactor); |
| 315 extern _X_HIDDEN void __indirect_glPixelTransferf(GLenum pname, GLfloat param); |
| 316 extern _X_HIDDEN void __indirect_glPixelTransferi(GLenum pname, GLint param); |
| 317 extern _X_HIDDEN void __indirect_glPixelStoref(GLenum pname, GLfloat param); |
| 318 extern _X_HIDDEN void __indirect_glPixelStorei(GLenum pname, GLint param); |
| 319 extern _X_HIDDEN void __indirect_glPixelMapfv(GLenum map, GLsizei mapsize, const
GLfloat * values); |
| 320 extern _X_HIDDEN void __indirect_glPixelMapuiv(GLenum map, GLsizei mapsize, cons
t GLuint * values); |
| 321 extern _X_HIDDEN void __indirect_glPixelMapusv(GLenum map, GLsizei mapsize, cons
t GLushort * values); |
| 322 extern _X_HIDDEN void __indirect_glReadBuffer(GLenum mode); |
| 323 extern _X_HIDDEN void __indirect_glCopyPixels(GLint x, GLint y, GLsizei width, G
Lsizei height, GLenum type); |
| 324 extern _X_HIDDEN void __indirect_glReadPixels(GLint x, GLint y, GLsizei width, G
Lsizei height, GLenum format, GLenum type, GLvoid * pixels); |
| 325 extern _X_HIDDEN void __indirect_glDrawPixels(GLsizei width, GLsizei height, GLe
num format, GLenum type, const GLvoid * pixels); |
| 326 extern _X_HIDDEN void __indirect_glGetBooleanv(GLenum pname, GLboolean * params)
; |
| 327 extern _X_HIDDEN void __indirect_glGetClipPlane(GLenum plane, GLdouble * equatio
n); |
| 328 extern _X_HIDDEN void __indirect_glGetDoublev(GLenum pname, GLdouble * params); |
| 329 extern _X_HIDDEN GLenum __indirect_glGetError(void); |
| 330 extern _X_HIDDEN void __indirect_glGetFloatv(GLenum pname, GLfloat * params); |
| 331 extern _X_HIDDEN void __indirect_glGetIntegerv(GLenum pname, GLint * params); |
| 332 extern _X_HIDDEN void __indirect_glGetLightfv(GLenum light, GLenum pname, GLfloa
t * params); |
| 333 extern _X_HIDDEN void __indirect_glGetLightiv(GLenum light, GLenum pname, GLint
* params); |
| 334 extern _X_HIDDEN void __indirect_glGetMapdv(GLenum target, GLenum query, GLdoubl
e * v); |
| 335 extern _X_HIDDEN void __indirect_glGetMapfv(GLenum target, GLenum query, GLfloat
* v); |
| 336 extern _X_HIDDEN void __indirect_glGetMapiv(GLenum target, GLenum query, GLint *
v); |
| 337 extern _X_HIDDEN void __indirect_glGetMaterialfv(GLenum face, GLenum pname, GLfl
oat * params); |
| 338 extern _X_HIDDEN void __indirect_glGetMaterialiv(GLenum face, GLenum pname, GLin
t * params); |
| 339 extern _X_HIDDEN void __indirect_glGetPixelMapfv(GLenum map, GLfloat * values); |
| 340 extern _X_HIDDEN void __indirect_glGetPixelMapuiv(GLenum map, GLuint * values); |
| 341 extern _X_HIDDEN void __indirect_glGetPixelMapusv(GLenum map, GLushort * values)
; |
| 342 extern _X_HIDDEN void __indirect_glGetPolygonStipple(GLubyte * mask); |
| 343 extern _X_HIDDEN const GLubyte * __indirect_glGetString(GLenum name); |
| 344 extern _X_HIDDEN void __indirect_glGetTexEnvfv(GLenum target, GLenum pname, GLfl
oat * params); |
| 345 extern _X_HIDDEN void __indirect_glGetTexEnviv(GLenum target, GLenum pname, GLin
t * params); |
| 346 extern _X_HIDDEN void __indirect_glGetTexGendv(GLenum coord, GLenum pname, GLdou
ble * params); |
| 347 extern _X_HIDDEN void __indirect_glGetTexGenfv(GLenum coord, GLenum pname, GLflo
at * params); |
| 348 extern _X_HIDDEN void __indirect_glGetTexGeniv(GLenum coord, GLenum pname, GLint
* params); |
| 349 extern _X_HIDDEN void __indirect_glGetTexImage(GLenum target, GLint level, GLenu
m format, GLenum type, GLvoid * pixels); |
| 350 extern _X_HIDDEN void __indirect_glGetTexParameterfv(GLenum target, GLenum pname
, GLfloat * params); |
| 351 extern _X_HIDDEN void __indirect_glGetTexParameteriv(GLenum target, GLenum pname
, GLint * params); |
| 352 extern _X_HIDDEN void __indirect_glGetTexLevelParameterfv(GLenum target, GLint l
evel, GLenum pname, GLfloat * params); |
| 353 extern _X_HIDDEN void __indirect_glGetTexLevelParameteriv(GLenum target, GLint l
evel, GLenum pname, GLint * params); |
| 354 extern _X_HIDDEN GLboolean __indirect_glIsEnabled(GLenum cap); |
| 355 extern _X_HIDDEN GLboolean __indirect_glIsList(GLuint list); |
| 356 extern _X_HIDDEN void __indirect_glDepthRange(GLclampd zNear, GLclampd zFar); |
| 357 extern _X_HIDDEN void __indirect_glFrustum(GLdouble left, GLdouble right, GLdoub
le bottom, GLdouble top, GLdouble zNear, GLdouble zFar); |
| 358 extern _X_HIDDEN void __indirect_glLoadIdentity(void); |
| 359 extern _X_HIDDEN void __indirect_glLoadMatrixf(const GLfloat * m); |
| 360 extern _X_HIDDEN void __indirect_glLoadMatrixd(const GLdouble * m); |
| 361 extern _X_HIDDEN void __indirect_glMatrixMode(GLenum mode); |
| 362 extern _X_HIDDEN void __indirect_glMultMatrixf(const GLfloat * m); |
| 363 extern _X_HIDDEN void __indirect_glMultMatrixd(const GLdouble * m); |
| 364 extern _X_HIDDEN void __indirect_glOrtho(GLdouble left, GLdouble right, GLdouble
bottom, GLdouble top, GLdouble zNear, GLdouble zFar); |
| 365 extern _X_HIDDEN void __indirect_glPopMatrix(void); |
| 366 extern _X_HIDDEN void __indirect_glPushMatrix(void); |
| 367 extern _X_HIDDEN void __indirect_glRotated(GLdouble angle, GLdouble x, GLdouble
y, GLdouble z); |
| 368 extern _X_HIDDEN void __indirect_glRotatef(GLfloat angle, GLfloat x, GLfloat y,
GLfloat z); |
| 369 extern _X_HIDDEN void __indirect_glScaled(GLdouble x, GLdouble y, GLdouble z); |
| 370 extern _X_HIDDEN void __indirect_glScalef(GLfloat x, GLfloat y, GLfloat z); |
| 371 extern _X_HIDDEN void __indirect_glTranslated(GLdouble x, GLdouble y, GLdouble z
); |
| 372 extern _X_HIDDEN void __indirect_glTranslatef(GLfloat x, GLfloat y, GLfloat z); |
| 373 extern _X_HIDDEN void __indirect_glViewport(GLint x, GLint y, GLsizei width, GLs
izei height); |
| 374 extern _X_HIDDEN void __indirect_glArrayElement(GLint i); |
| 375 extern _X_HIDDEN void __indirect_glBindTexture(GLenum target, GLuint texture); |
| 376 extern _X_HIDDEN void __indirect_glColorPointer(GLint size, GLenum type, GLsizei
stride, const GLvoid * pointer); |
| 377 extern _X_HIDDEN void __indirect_glDisableClientState(GLenum array); |
| 378 extern _X_HIDDEN void __indirect_glDrawArrays(GLenum mode, GLint first, GLsizei
count); |
| 379 extern _X_HIDDEN void __indirect_glDrawElements(GLenum mode, GLsizei count, GLen
um type, const GLvoid * indices); |
| 380 extern _X_HIDDEN void __indirect_glEdgeFlagPointer(GLsizei stride, const GLvoid
* pointer); |
| 381 extern _X_HIDDEN void __indirect_glEnableClientState(GLenum array); |
| 382 extern _X_HIDDEN void __indirect_glIndexPointer(GLenum type, GLsizei stride, con
st GLvoid * pointer); |
| 383 extern _X_HIDDEN void __indirect_glIndexub(GLubyte c); |
| 384 extern _X_HIDDEN void __indirect_glIndexubv(const GLubyte * c); |
| 385 extern _X_HIDDEN void __indirect_glInterleavedArrays(GLenum format, GLsizei stri
de, const GLvoid * pointer); |
| 386 extern _X_HIDDEN void __indirect_glNormalPointer(GLenum type, GLsizei stride, co
nst GLvoid * pointer); |
| 387 extern _X_HIDDEN void __indirect_glPolygonOffset(GLfloat factor, GLfloat units); |
| 388 extern _X_HIDDEN void __indirect_glTexCoordPointer(GLint size, GLenum type, GLsi
zei stride, const GLvoid * pointer); |
| 389 extern _X_HIDDEN void __indirect_glVertexPointer(GLint size, GLenum type, GLsize
i stride, const GLvoid * pointer); |
| 390 extern _X_HIDDEN GLboolean __indirect_glAreTexturesResident(GLsizei n, const GLu
int * textures, GLboolean * residences); |
| 391 GLAPI GLboolean GLAPIENTRY glAreTexturesResidentEXT(GLsizei n, const GLuint * te
xtures, GLboolean * residences); |
| 392 extern _X_HIDDEN void __indirect_glCopyTexImage1D(GLenum target, GLint level, GL
enum internalformat, GLint x, GLint y, GLsizei width, GLint border); |
| 393 extern _X_HIDDEN void __indirect_glCopyTexImage2D(GLenum target, GLint level, GL
enum internalformat, GLint x, GLint y, GLsizei width, GLsizei height, GLint bord
er); |
| 394 extern _X_HIDDEN void __indirect_glCopyTexSubImage1D(GLenum target, GLint level,
GLint xoffset, GLint x, GLint y, GLsizei width); |
| 395 extern _X_HIDDEN void __indirect_glCopyTexSubImage2D(GLenum target, GLint level,
GLint xoffset, GLint yoffset, GLint x, GLint y, GLsizei width, GLsizei height); |
| 396 extern _X_HIDDEN void __indirect_glDeleteTextures(GLsizei n, const GLuint * text
ures); |
| 397 GLAPI void GLAPIENTRY glDeleteTexturesEXT(GLsizei n, const GLuint * textures); |
| 398 extern _X_HIDDEN void __indirect_glGenTextures(GLsizei n, GLuint * textures); |
| 399 GLAPI void GLAPIENTRY glGenTexturesEXT(GLsizei n, GLuint * textures); |
| 400 extern _X_HIDDEN void __indirect_glGetPointerv(GLenum pname, GLvoid ** params); |
| 401 extern _X_HIDDEN GLboolean __indirect_glIsTexture(GLuint texture); |
| 402 GLAPI GLboolean GLAPIENTRY glIsTextureEXT(GLuint texture); |
| 403 extern _X_HIDDEN void __indirect_glPrioritizeTextures(GLsizei n, const GLuint *
textures, const GLclampf * priorities); |
| 404 extern _X_HIDDEN void __indirect_glTexSubImage1D(GLenum target, GLint level, GLi
nt xoffset, GLsizei width, GLenum format, GLenum type, const GLvoid * pixels); |
| 405 extern _X_HIDDEN void __indirect_glTexSubImage2D(GLenum target, GLint level, GLi
nt xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLenum
type, const GLvoid * pixels); |
| 406 extern _X_HIDDEN void __indirect_glPopClientAttrib(void); |
| 407 extern _X_HIDDEN void __indirect_glPushClientAttrib(GLbitfield mask); |
| 408 extern _X_HIDDEN void __indirect_glBlendColor(GLclampf red, GLclampf green, GLcl
ampf blue, GLclampf alpha); |
| 409 extern _X_HIDDEN void __indirect_glBlendEquation(GLenum mode); |
| 410 extern _X_HIDDEN void __indirect_glDrawRangeElements(GLenum mode, GLuint start,
GLuint end, GLsizei count, GLenum type, const GLvoid * indices); |
| 411 extern _X_HIDDEN void __indirect_glColorTable(GLenum target, GLenum internalform
at, GLsizei width, GLenum format, GLenum type, const GLvoid * table); |
| 412 extern _X_HIDDEN void __indirect_glColorTableParameterfv(GLenum target, GLenum p
name, const GLfloat * params); |
| 413 extern _X_HIDDEN void __indirect_glColorTableParameteriv(GLenum target, GLenum p
name, const GLint * params); |
| 414 extern _X_HIDDEN void __indirect_glCopyColorTable(GLenum target, GLenum internal
format, GLint x, GLint y, GLsizei width); |
| 415 extern _X_HIDDEN void __indirect_glGetColorTable(GLenum target, GLenum format, G
Lenum type, GLvoid * table); |
| 416 GLAPI void GLAPIENTRY glGetColorTableEXT(GLenum target, GLenum format, GLenum ty
pe, GLvoid * table); |
| 417 extern _X_HIDDEN void __indirect_glGetColorTableParameterfv(GLenum target, GLenu
m pname, GLfloat * params); |
| 418 GLAPI void GLAPIENTRY glGetColorTableParameterfvEXT(GLenum target, GLenum pname,
GLfloat * params); |
| 419 extern _X_HIDDEN void __indirect_glGetColorTableParameteriv(GLenum target, GLenu
m pname, GLint * params); |
| 420 GLAPI void GLAPIENTRY glGetColorTableParameterivEXT(GLenum target, GLenum pname,
GLint * params); |
| 421 extern _X_HIDDEN void __indirect_glColorSubTable(GLenum target, GLsizei start, G
Lsizei count, GLenum format, GLenum type, const GLvoid * data); |
| 422 extern _X_HIDDEN void __indirect_glCopyColorSubTable(GLenum target, GLsizei star
t, GLint x, GLint y, GLsizei width); |
| 423 extern _X_HIDDEN void __indirect_glConvolutionFilter1D(GLenum target, GLenum int
ernalformat, GLsizei width, GLenum format, GLenum type, const GLvoid * image); |
| 424 extern _X_HIDDEN void __indirect_glConvolutionFilter2D(GLenum target, GLenum int
ernalformat, GLsizei width, GLsizei height, GLenum format, GLenum type, const GL
void * image); |
| 425 extern _X_HIDDEN void __indirect_glConvolutionParameterf(GLenum target, GLenum p
name, GLfloat params); |
| 426 extern _X_HIDDEN void __indirect_glConvolutionParameterfv(GLenum target, GLenum
pname, const GLfloat * params); |
| 427 extern _X_HIDDEN void __indirect_glConvolutionParameteri(GLenum target, GLenum p
name, GLint params); |
| 428 extern _X_HIDDEN void __indirect_glConvolutionParameteriv(GLenum target, GLenum
pname, const GLint * params); |
| 429 extern _X_HIDDEN void __indirect_glCopyConvolutionFilter1D(GLenum target, GLenum
internalformat, GLint x, GLint y, GLsizei width); |
| 430 extern _X_HIDDEN void __indirect_glCopyConvolutionFilter2D(GLenum target, GLenum
internalformat, GLint x, GLint y, GLsizei width, GLsizei height); |
| 431 extern _X_HIDDEN void __indirect_glGetConvolutionFilter(GLenum target, GLenum fo
rmat, GLenum type, GLvoid * image); |
| 432 extern _X_HIDDEN void gl_dispatch_stub_356(GLenum target, GLenum format, GLenum
type, GLvoid * image); |
| 433 extern _X_HIDDEN void __indirect_glGetConvolutionParameterfv(GLenum target, GLen
um pname, GLfloat * params); |
| 434 extern _X_HIDDEN void gl_dispatch_stub_357(GLenum target, GLenum pname, GLfloat
* params); |
| 435 extern _X_HIDDEN void __indirect_glGetConvolutionParameteriv(GLenum target, GLen
um pname, GLint * params); |
| 436 extern _X_HIDDEN void gl_dispatch_stub_358(GLenum target, GLenum pname, GLint *
params); |
| 437 extern _X_HIDDEN void __indirect_glGetSeparableFilter(GLenum target, GLenum form
at, GLenum type, GLvoid * row, GLvoid * column, GLvoid * span); |
| 438 extern _X_HIDDEN void gl_dispatch_stub_359(GLenum target, GLenum format, GLenum
type, GLvoid * row, GLvoid * column, GLvoid * span); |
| 439 #define gl_dispatch_stub_GetSeparableFilterEXT gl_dispatch_stub_359 |
| 440 extern _X_HIDDEN void __indirect_glSeparableFilter2D(GLenum target, GLenum inter
nalformat, GLsizei width, GLsizei height, GLenum format, GLenum type, const GLvo
id * row, const GLvoid * column); |
| 441 extern _X_HIDDEN void __indirect_glGetHistogram(GLenum target, GLboolean reset,
GLenum format, GLenum type, GLvoid * values); |
| 442 extern _X_HIDDEN void gl_dispatch_stub_361(GLenum target, GLboolean reset, GLenu
m format, GLenum type, GLvoid * values); |
| 443 extern _X_HIDDEN void __indirect_glGetHistogramParameterfv(GLenum target, GLenum
pname, GLfloat * params); |
| 444 extern _X_HIDDEN void gl_dispatch_stub_362(GLenum target, GLenum pname, GLfloat
* params); |
| 445 extern _X_HIDDEN void __indirect_glGetHistogramParameteriv(GLenum target, GLenum
pname, GLint * params); |
| 446 extern _X_HIDDEN void gl_dispatch_stub_363(GLenum target, GLenum pname, GLint *
params); |
| 447 extern _X_HIDDEN void __indirect_glGetMinmax(GLenum target, GLboolean reset, GLe
num format, GLenum type, GLvoid * values); |
| 448 extern _X_HIDDEN void gl_dispatch_stub_364(GLenum target, GLboolean reset, GLenu
m format, GLenum type, GLvoid * values); |
| 449 extern _X_HIDDEN void __indirect_glGetMinmaxParameterfv(GLenum target, GLenum pn
ame, GLfloat * params); |
| 450 extern _X_HIDDEN void gl_dispatch_stub_365(GLenum target, GLenum pname, GLfloat
* params); |
| 451 extern _X_HIDDEN void __indirect_glGetMinmaxParameteriv(GLenum target, GLenum pn
ame, GLint * params); |
| 452 extern _X_HIDDEN void gl_dispatch_stub_366(GLenum target, GLenum pname, GLint *
params); |
| 453 extern _X_HIDDEN void __indirect_glHistogram(GLenum target, GLsizei width, GLenu
m internalformat, GLboolean sink); |
| 454 extern _X_HIDDEN void __indirect_glMinmax(GLenum target, GLenum internalformat,
GLboolean sink); |
| 455 extern _X_HIDDEN void __indirect_glResetHistogram(GLenum target); |
| 456 extern _X_HIDDEN void __indirect_glResetMinmax(GLenum target); |
| 457 extern _X_HIDDEN void __indirect_glTexImage3D(GLenum target, GLint level, GLint
internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLen
um format, GLenum type, const GLvoid * pixels); |
| 458 extern _X_HIDDEN void __indirect_glTexSubImage3D(GLenum target, GLint level, GLi
nt xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei
depth, GLenum format, GLenum type, const GLvoid * pixels); |
| 459 extern _X_HIDDEN void __indirect_glCopyTexSubImage3D(GLenum target, GLint level,
GLint xoffset, GLint yoffset, GLint zoffset, GLint x, GLint y, GLsizei width, G
Lsizei height); |
| 460 extern _X_HIDDEN void __indirect_glActiveTextureARB(GLenum texture); |
| 461 extern _X_HIDDEN void __indirect_glClientActiveTextureARB(GLenum texture); |
| 462 extern _X_HIDDEN void __indirect_glMultiTexCoord1dARB(GLenum target, GLdouble s)
; |
| 463 extern _X_HIDDEN void __indirect_glMultiTexCoord1dvARB(GLenum target, const GLdo
uble * v); |
| 464 extern _X_HIDDEN void __indirect_glMultiTexCoord1fARB(GLenum target, GLfloat s); |
| 465 extern _X_HIDDEN void __indirect_glMultiTexCoord1fvARB(GLenum target, const GLfl
oat * v); |
| 466 extern _X_HIDDEN void __indirect_glMultiTexCoord1iARB(GLenum target, GLint s); |
| 467 extern _X_HIDDEN void __indirect_glMultiTexCoord1ivARB(GLenum target, const GLin
t * v); |
| 468 extern _X_HIDDEN void __indirect_glMultiTexCoord1sARB(GLenum target, GLshort s); |
| 469 extern _X_HIDDEN void __indirect_glMultiTexCoord1svARB(GLenum target, const GLsh
ort * v); |
| 470 extern _X_HIDDEN void __indirect_glMultiTexCoord2dARB(GLenum target, GLdouble s,
GLdouble t); |
| 471 extern _X_HIDDEN void __indirect_glMultiTexCoord2dvARB(GLenum target, const GLdo
uble * v); |
| 472 extern _X_HIDDEN void __indirect_glMultiTexCoord2fARB(GLenum target, GLfloat s,
GLfloat t); |
| 473 extern _X_HIDDEN void __indirect_glMultiTexCoord2fvARB(GLenum target, const GLfl
oat * v); |
| 474 extern _X_HIDDEN void __indirect_glMultiTexCoord2iARB(GLenum target, GLint s, GL
int t); |
| 475 extern _X_HIDDEN void __indirect_glMultiTexCoord2ivARB(GLenum target, const GLin
t * v); |
| 476 extern _X_HIDDEN void __indirect_glMultiTexCoord2sARB(GLenum target, GLshort s,
GLshort t); |
| 477 extern _X_HIDDEN void __indirect_glMultiTexCoord2svARB(GLenum target, const GLsh
ort * v); |
| 478 extern _X_HIDDEN void __indirect_glMultiTexCoord3dARB(GLenum target, GLdouble s,
GLdouble t, GLdouble r); |
| 479 extern _X_HIDDEN void __indirect_glMultiTexCoord3dvARB(GLenum target, const GLdo
uble * v); |
| 480 extern _X_HIDDEN void __indirect_glMultiTexCoord3fARB(GLenum target, GLfloat s,
GLfloat t, GLfloat r); |
| 481 extern _X_HIDDEN void __indirect_glMultiTexCoord3fvARB(GLenum target, const GLfl
oat * v); |
| 482 extern _X_HIDDEN void __indirect_glMultiTexCoord3iARB(GLenum target, GLint s, GL
int t, GLint r); |
| 483 extern _X_HIDDEN void __indirect_glMultiTexCoord3ivARB(GLenum target, const GLin
t * v); |
| 484 extern _X_HIDDEN void __indirect_glMultiTexCoord3sARB(GLenum target, GLshort s,
GLshort t, GLshort r); |
| 485 extern _X_HIDDEN void __indirect_glMultiTexCoord3svARB(GLenum target, const GLsh
ort * v); |
| 486 extern _X_HIDDEN void __indirect_glMultiTexCoord4dARB(GLenum target, GLdouble s,
GLdouble t, GLdouble r, GLdouble q); |
| 487 extern _X_HIDDEN void __indirect_glMultiTexCoord4dvARB(GLenum target, const GLdo
uble * v); |
| 488 extern _X_HIDDEN void __indirect_glMultiTexCoord4fARB(GLenum target, GLfloat s,
GLfloat t, GLfloat r, GLfloat q); |
| 489 extern _X_HIDDEN void __indirect_glMultiTexCoord4fvARB(GLenum target, const GLfl
oat * v); |
| 490 extern _X_HIDDEN void __indirect_glMultiTexCoord4iARB(GLenum target, GLint s, GL
int t, GLint r, GLint q); |
| 491 extern _X_HIDDEN void __indirect_glMultiTexCoord4ivARB(GLenum target, const GLin
t * v); |
| 492 extern _X_HIDDEN void __indirect_glMultiTexCoord4sARB(GLenum target, GLshort s,
GLshort t, GLshort r, GLshort q); |
| 493 extern _X_HIDDEN void __indirect_glMultiTexCoord4svARB(GLenum target, const GLsh
ort * v); |
| 494 extern _X_HIDDEN void __indirect_glLoadTransposeMatrixdARB(const GLdouble * m); |
| 495 extern _X_HIDDEN void __indirect_glLoadTransposeMatrixfARB(const GLfloat * m); |
| 496 extern _X_HIDDEN void __indirect_glMultTransposeMatrixdARB(const GLdouble * m); |
| 497 extern _X_HIDDEN void __indirect_glMultTransposeMatrixfARB(const GLfloat * m); |
| 498 extern _X_HIDDEN void __indirect_glSampleCoverageARB(GLclampf value, GLboolean i
nvert); |
| 499 extern _X_HIDDEN void __indirect_glCompressedTexImage1DARB(GLenum target, GLint
level, GLenum internalformat, GLsizei width, GLint border, GLsizei imageSize, co
nst GLvoid * data); |
| 500 extern _X_HIDDEN void __indirect_glCompressedTexImage2DARB(GLenum target, GLint
level, GLenum internalformat, GLsizei width, GLsizei height, GLint border, GLsiz
ei imageSize, const GLvoid * data); |
| 501 extern _X_HIDDEN void __indirect_glCompressedTexImage3DARB(GLenum target, GLint
level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLin
t border, GLsizei imageSize, const GLvoid * data); |
| 502 extern _X_HIDDEN void __indirect_glCompressedTexSubImage1DARB(GLenum target, GLi
nt level, GLint xoffset, GLsizei width, GLenum format, GLsizei imageSize, const
GLvoid * data); |
| 503 extern _X_HIDDEN void __indirect_glCompressedTexSubImage2DARB(GLenum target, GLi
nt level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum fo
rmat, GLsizei imageSize, const GLvoid * data); |
| 504 extern _X_HIDDEN void __indirect_glCompressedTexSubImage3DARB(GLenum target, GLi
nt level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei he
ight, GLsizei depth, GLenum format, GLsizei imageSize, const GLvoid * data); |
| 505 extern _X_HIDDEN void __indirect_glGetCompressedTexImageARB(GLenum target, GLint
level, GLvoid * img); |
| 506 extern _X_HIDDEN void __indirect_glDisableVertexAttribArrayARB(GLuint index); |
| 507 extern _X_HIDDEN void __indirect_glEnableVertexAttribArrayARB(GLuint index); |
| 508 extern _X_HIDDEN void __indirect_glGetProgramEnvParameterdvARB(GLenum target, GL
uint index, GLdouble * params); |
| 509 extern _X_HIDDEN void __indirect_glGetProgramEnvParameterfvARB(GLenum target, GL
uint index, GLfloat * params); |
| 510 extern _X_HIDDEN void __indirect_glGetProgramLocalParameterdvARB(GLenum target,
GLuint index, GLdouble * params); |
| 511 extern _X_HIDDEN void __indirect_glGetProgramLocalParameterfvARB(GLenum target,
GLuint index, GLfloat * params); |
| 512 extern _X_HIDDEN void __indirect_glGetProgramStringARB(GLenum target, GLenum pna
me, GLvoid * string); |
| 513 extern _X_HIDDEN void __indirect_glGetProgramivARB(GLenum target, GLenum pname,
GLint * params); |
| 514 extern _X_HIDDEN void __indirect_glGetVertexAttribdvARB(GLuint index, GLenum pna
me, GLdouble * params); |
| 515 extern _X_HIDDEN void __indirect_glGetVertexAttribfvARB(GLuint index, GLenum pna
me, GLfloat * params); |
| 516 extern _X_HIDDEN void __indirect_glGetVertexAttribivARB(GLuint index, GLenum pna
me, GLint * params); |
| 517 extern _X_HIDDEN void __indirect_glProgramEnvParameter4dARB(GLenum target, GLuin
t index, GLdouble x, GLdouble y, GLdouble z, GLdouble w); |
| 518 extern _X_HIDDEN void __indirect_glProgramEnvParameter4dvARB(GLenum target, GLui
nt index, const GLdouble * params); |
| 519 extern _X_HIDDEN void __indirect_glProgramEnvParameter4fARB(GLenum target, GLuin
t index, GLfloat x, GLfloat y, GLfloat z, GLfloat w); |
| 520 extern _X_HIDDEN void __indirect_glProgramEnvParameter4fvARB(GLenum target, GLui
nt index, const GLfloat * params); |
| 521 extern _X_HIDDEN void __indirect_glProgramLocalParameter4dARB(GLenum target, GLu
int index, GLdouble x, GLdouble y, GLdouble z, GLdouble w); |
| 522 extern _X_HIDDEN void __indirect_glProgramLocalParameter4dvARB(GLenum target, GL
uint index, const GLdouble * params); |
| 523 extern _X_HIDDEN void __indirect_glProgramLocalParameter4fARB(GLenum target, GLu
int index, GLfloat x, GLfloat y, GLfloat z, GLfloat w); |
| 524 extern _X_HIDDEN void __indirect_glProgramLocalParameter4fvARB(GLenum target, GL
uint index, const GLfloat * params); |
| 525 extern _X_HIDDEN void __indirect_glProgramStringARB(GLenum target, GLenum format
, GLsizei len, const GLvoid * string); |
| 526 extern _X_HIDDEN void __indirect_glVertexAttrib1dARB(GLuint index, GLdouble x); |
| 527 extern _X_HIDDEN void __indirect_glVertexAttrib1dvARB(GLuint index, const GLdoub
le * v); |
| 528 extern _X_HIDDEN void __indirect_glVertexAttrib1fARB(GLuint index, GLfloat x); |
| 529 extern _X_HIDDEN void __indirect_glVertexAttrib1fvARB(GLuint index, const GLfloa
t * v); |
| 530 extern _X_HIDDEN void __indirect_glVertexAttrib1sARB(GLuint index, GLshort x); |
| 531 extern _X_HIDDEN void __indirect_glVertexAttrib1svARB(GLuint index, const GLshor
t * v); |
| 532 extern _X_HIDDEN void __indirect_glVertexAttrib2dARB(GLuint index, GLdouble x, G
Ldouble y); |
| 533 extern _X_HIDDEN void __indirect_glVertexAttrib2dvARB(GLuint index, const GLdoub
le * v); |
| 534 extern _X_HIDDEN void __indirect_glVertexAttrib2fARB(GLuint index, GLfloat x, GL
float y); |
| 535 extern _X_HIDDEN void __indirect_glVertexAttrib2fvARB(GLuint index, const GLfloa
t * v); |
| 536 extern _X_HIDDEN void __indirect_glVertexAttrib2sARB(GLuint index, GLshort x, GL
short y); |
| 537 extern _X_HIDDEN void __indirect_glVertexAttrib2svARB(GLuint index, const GLshor
t * v); |
| 538 extern _X_HIDDEN void __indirect_glVertexAttrib3dARB(GLuint index, GLdouble x, G
Ldouble y, GLdouble z); |
| 539 extern _X_HIDDEN void __indirect_glVertexAttrib3dvARB(GLuint index, const GLdoub
le * v); |
| 540 extern _X_HIDDEN void __indirect_glVertexAttrib3fARB(GLuint index, GLfloat x, GL
float y, GLfloat z); |
| 541 extern _X_HIDDEN void __indirect_glVertexAttrib3fvARB(GLuint index, const GLfloa
t * v); |
| 542 extern _X_HIDDEN void __indirect_glVertexAttrib3sARB(GLuint index, GLshort x, GL
short y, GLshort z); |
| 543 extern _X_HIDDEN void __indirect_glVertexAttrib3svARB(GLuint index, const GLshor
t * v); |
| 544 extern _X_HIDDEN void __indirect_glVertexAttrib4NbvARB(GLuint index, const GLbyt
e * v); |
| 545 extern _X_HIDDEN void __indirect_glVertexAttrib4NivARB(GLuint index, const GLint
* v); |
| 546 extern _X_HIDDEN void __indirect_glVertexAttrib4NsvARB(GLuint index, const GLsho
rt * v); |
| 547 extern _X_HIDDEN void __indirect_glVertexAttrib4NubARB(GLuint index, GLubyte x,
GLubyte y, GLubyte z, GLubyte w); |
| 548 extern _X_HIDDEN void __indirect_glVertexAttrib4NubvARB(GLuint index, const GLub
yte * v); |
| 549 extern _X_HIDDEN void __indirect_glVertexAttrib4NuivARB(GLuint index, const GLui
nt * v); |
| 550 extern _X_HIDDEN void __indirect_glVertexAttrib4NusvARB(GLuint index, const GLus
hort * v); |
| 551 extern _X_HIDDEN void __indirect_glVertexAttrib4bvARB(GLuint index, const GLbyte
* v); |
| 552 extern _X_HIDDEN void __indirect_glVertexAttrib4dARB(GLuint index, GLdouble x, G
Ldouble y, GLdouble z, GLdouble w); |
| 553 extern _X_HIDDEN void __indirect_glVertexAttrib4dvARB(GLuint index, const GLdoub
le * v); |
| 554 extern _X_HIDDEN void __indirect_glVertexAttrib4fARB(GLuint index, GLfloat x, GL
float y, GLfloat z, GLfloat w); |
| 555 extern _X_HIDDEN void __indirect_glVertexAttrib4fvARB(GLuint index, const GLfloa
t * v); |
| 556 extern _X_HIDDEN void __indirect_glVertexAttrib4ivARB(GLuint index, const GLint
* v); |
| 557 extern _X_HIDDEN void __indirect_glVertexAttrib4sARB(GLuint index, GLshort x, GL
short y, GLshort z, GLshort w); |
| 558 extern _X_HIDDEN void __indirect_glVertexAttrib4svARB(GLuint index, const GLshor
t * v); |
| 559 extern _X_HIDDEN void __indirect_glVertexAttrib4ubvARB(GLuint index, const GLuby
te * v); |
| 560 extern _X_HIDDEN void __indirect_glVertexAttrib4uivARB(GLuint index, const GLuin
t * v); |
| 561 extern _X_HIDDEN void __indirect_glVertexAttrib4usvARB(GLuint index, const GLush
ort * v); |
| 562 extern _X_HIDDEN void __indirect_glVertexAttribPointerARB(GLuint index, GLint si
ze, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid * pointer); |
| 563 extern _X_HIDDEN void __indirect_glBeginQueryARB(GLenum target, GLuint id); |
| 564 extern _X_HIDDEN void __indirect_glDeleteQueriesARB(GLsizei n, const GLuint * id
s); |
| 565 extern _X_HIDDEN void __indirect_glEndQueryARB(GLenum target); |
| 566 extern _X_HIDDEN void __indirect_glGenQueriesARB(GLsizei n, GLuint * ids); |
| 567 extern _X_HIDDEN void __indirect_glGetQueryObjectivARB(GLuint id, GLenum pname,
GLint * params); |
| 568 extern _X_HIDDEN void __indirect_glGetQueryObjectuivARB(GLuint id, GLenum pname,
GLuint * params); |
| 569 extern _X_HIDDEN void __indirect_glGetQueryivARB(GLenum target, GLenum pname, GL
int * params); |
| 570 extern _X_HIDDEN GLboolean __indirect_glIsQueryARB(GLuint id); |
| 571 extern _X_HIDDEN void __indirect_glDrawBuffersARB(GLsizei n, const GLenum * bufs
); |
| 572 extern _X_HIDDEN void __indirect_glClampColorARB(GLenum target, GLenum clamp); |
| 573 extern _X_HIDDEN void __indirect_glRenderbufferStorageMultisample(GLenum target,
GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height); |
| 574 extern _X_HIDDEN void __indirect_glSampleMaskSGIS(GLclampf value, GLboolean inve
rt); |
| 575 extern _X_HIDDEN void __indirect_glSamplePatternSGIS(GLenum pattern); |
| 576 extern _X_HIDDEN void __indirect_glColorPointerEXT(GLint size, GLenum type, GLsi
zei stride, GLsizei count, const GLvoid * pointer); |
| 577 extern _X_HIDDEN void __indirect_glEdgeFlagPointerEXT(GLsizei stride, GLsizei co
unt, const GLboolean * pointer); |
| 578 extern _X_HIDDEN void __indirect_glIndexPointerEXT(GLenum type, GLsizei stride,
GLsizei count, const GLvoid * pointer); |
| 579 extern _X_HIDDEN void __indirect_glNormalPointerEXT(GLenum type, GLsizei stride,
GLsizei count, const GLvoid * pointer); |
| 580 extern _X_HIDDEN void __indirect_glTexCoordPointerEXT(GLint size, GLenum type, G
Lsizei stride, GLsizei count, const GLvoid * pointer); |
| 581 extern _X_HIDDEN void __indirect_glVertexPointerEXT(GLint size, GLenum type, GLs
izei stride, GLsizei count, const GLvoid * pointer); |
| 582 extern _X_HIDDEN void __indirect_glPointParameterfEXT(GLenum pname, GLfloat para
m); |
| 583 extern _X_HIDDEN void __indirect_glPointParameterfvEXT(GLenum pname, const GLflo
at * params); |
| 584 extern _X_HIDDEN void __indirect_glSecondaryColor3bEXT(GLbyte red, GLbyte green,
GLbyte blue); |
| 585 extern _X_HIDDEN void __indirect_glSecondaryColor3bvEXT(const GLbyte * v); |
| 586 extern _X_HIDDEN void __indirect_glSecondaryColor3dEXT(GLdouble red, GLdouble gr
een, GLdouble blue); |
| 587 extern _X_HIDDEN void __indirect_glSecondaryColor3dvEXT(const GLdouble * v); |
| 588 extern _X_HIDDEN void __indirect_glSecondaryColor3fEXT(GLfloat red, GLfloat gree
n, GLfloat blue); |
| 589 extern _X_HIDDEN void __indirect_glSecondaryColor3fvEXT(const GLfloat * v); |
| 590 extern _X_HIDDEN void __indirect_glSecondaryColor3iEXT(GLint red, GLint green, G
Lint blue); |
| 591 extern _X_HIDDEN void __indirect_glSecondaryColor3ivEXT(const GLint * v); |
| 592 extern _X_HIDDEN void __indirect_glSecondaryColor3sEXT(GLshort red, GLshort gree
n, GLshort blue); |
| 593 extern _X_HIDDEN void __indirect_glSecondaryColor3svEXT(const GLshort * v); |
| 594 extern _X_HIDDEN void __indirect_glSecondaryColor3ubEXT(GLubyte red, GLubyte gre
en, GLubyte blue); |
| 595 extern _X_HIDDEN void __indirect_glSecondaryColor3ubvEXT(const GLubyte * v); |
| 596 extern _X_HIDDEN void __indirect_glSecondaryColor3uiEXT(GLuint red, GLuint green
, GLuint blue); |
| 597 extern _X_HIDDEN void __indirect_glSecondaryColor3uivEXT(const GLuint * v); |
| 598 extern _X_HIDDEN void __indirect_glSecondaryColor3usEXT(GLushort red, GLushort g
reen, GLushort blue); |
| 599 extern _X_HIDDEN void __indirect_glSecondaryColor3usvEXT(const GLushort * v); |
| 600 extern _X_HIDDEN void __indirect_glSecondaryColorPointerEXT(GLint size, GLenum t
ype, GLsizei stride, const GLvoid * pointer); |
| 601 extern _X_HIDDEN void __indirect_glMultiDrawArraysEXT(GLenum mode, const GLint *
first, const GLsizei * count, GLsizei primcount); |
| 602 extern _X_HIDDEN void __indirect_glMultiDrawElementsEXT(GLenum mode, const GLsiz
ei * count, GLenum type, const GLvoid ** indices, GLsizei primcount); |
| 603 extern _X_HIDDEN void __indirect_glFogCoordPointerEXT(GLenum type, GLsizei strid
e, const GLvoid * pointer); |
| 604 extern _X_HIDDEN void __indirect_glFogCoorddEXT(GLdouble coord); |
| 605 extern _X_HIDDEN void __indirect_glFogCoorddvEXT(const GLdouble * coord); |
| 606 extern _X_HIDDEN void __indirect_glFogCoordfEXT(GLfloat coord); |
| 607 extern _X_HIDDEN void __indirect_glFogCoordfvEXT(const GLfloat * coord); |
| 608 extern _X_HIDDEN void __indirect_glBlendFuncSeparateEXT(GLenum sfactorRGB, GLenu
m dfactorRGB, GLenum sfactorAlpha, GLenum dfactorAlpha); |
| 609 extern _X_HIDDEN void __indirect_glWindowPos2dMESA(GLdouble x, GLdouble y); |
| 610 extern _X_HIDDEN void __indirect_glWindowPos2dvMESA(const GLdouble * v); |
| 611 extern _X_HIDDEN void __indirect_glWindowPos2fMESA(GLfloat x, GLfloat y); |
| 612 extern _X_HIDDEN void __indirect_glWindowPos2fvMESA(const GLfloat * v); |
| 613 extern _X_HIDDEN void __indirect_glWindowPos2iMESA(GLint x, GLint y); |
| 614 extern _X_HIDDEN void __indirect_glWindowPos2ivMESA(const GLint * v); |
| 615 extern _X_HIDDEN void __indirect_glWindowPos2sMESA(GLshort x, GLshort y); |
| 616 extern _X_HIDDEN void __indirect_glWindowPos2svMESA(const GLshort * v); |
| 617 extern _X_HIDDEN void __indirect_glWindowPos3dMESA(GLdouble x, GLdouble y, GLdou
ble z); |
| 618 extern _X_HIDDEN void __indirect_glWindowPos3dvMESA(const GLdouble * v); |
| 619 extern _X_HIDDEN void __indirect_glWindowPos3fMESA(GLfloat x, GLfloat y, GLfloat
z); |
| 620 extern _X_HIDDEN void __indirect_glWindowPos3fvMESA(const GLfloat * v); |
| 621 extern _X_HIDDEN void __indirect_glWindowPos3iMESA(GLint x, GLint y, GLint z); |
| 622 extern _X_HIDDEN void __indirect_glWindowPos3ivMESA(const GLint * v); |
| 623 extern _X_HIDDEN void __indirect_glWindowPos3sMESA(GLshort x, GLshort y, GLshort
z); |
| 624 extern _X_HIDDEN void __indirect_glWindowPos3svMESA(const GLshort * v); |
| 625 extern _X_HIDDEN GLboolean __indirect_glAreProgramsResidentNV(GLsizei n, const G
Luint * ids, GLboolean * residences); |
| 626 extern _X_HIDDEN void __indirect_glBindProgramNV(GLenum target, GLuint program); |
| 627 extern _X_HIDDEN void __indirect_glDeleteProgramsNV(GLsizei n, const GLuint * pr
ograms); |
| 628 extern _X_HIDDEN void __indirect_glExecuteProgramNV(GLenum target, GLuint id, co
nst GLfloat * params); |
| 629 extern _X_HIDDEN void __indirect_glGenProgramsNV(GLsizei n, GLuint * programs); |
| 630 extern _X_HIDDEN void __indirect_glGetProgramParameterdvNV(GLenum target, GLuint
index, GLenum pname, GLdouble * params); |
| 631 extern _X_HIDDEN void __indirect_glGetProgramParameterfvNV(GLenum target, GLuint
index, GLenum pname, GLfloat * params); |
| 632 extern _X_HIDDEN void __indirect_glGetProgramStringNV(GLuint id, GLenum pname, G
Lubyte * program); |
| 633 extern _X_HIDDEN void __indirect_glGetProgramivNV(GLuint id, GLenum pname, GLint
* params); |
| 634 extern _X_HIDDEN void __indirect_glGetTrackMatrixivNV(GLenum target, GLuint addr
ess, GLenum pname, GLint * params); |
| 635 extern _X_HIDDEN void __indirect_glGetVertexAttribPointervNV(GLuint index, GLenu
m pname, GLvoid ** pointer); |
| 636 extern _X_HIDDEN void __indirect_glGetVertexAttribdvNV(GLuint index, GLenum pnam
e, GLdouble * params); |
| 637 extern _X_HIDDEN void __indirect_glGetVertexAttribfvNV(GLuint index, GLenum pnam
e, GLfloat * params); |
| 638 extern _X_HIDDEN void __indirect_glGetVertexAttribivNV(GLuint index, GLenum pnam
e, GLint * params); |
| 639 extern _X_HIDDEN GLboolean __indirect_glIsProgramNV(GLuint program); |
| 640 extern _X_HIDDEN void __indirect_glLoadProgramNV(GLenum target, GLuint id, GLsiz
ei len, const GLubyte * program); |
| 641 extern _X_HIDDEN void __indirect_glProgramParameters4dvNV(GLenum target, GLuint
index, GLsizei num, const GLdouble * params); |
| 642 extern _X_HIDDEN void __indirect_glProgramParameters4fvNV(GLenum target, GLuint
index, GLsizei num, const GLfloat * params); |
| 643 extern _X_HIDDEN void __indirect_glRequestResidentProgramsNV(GLsizei n, const GL
uint * ids); |
| 644 extern _X_HIDDEN void __indirect_glTrackMatrixNV(GLenum target, GLuint address,
GLenum matrix, GLenum transform); |
| 645 extern _X_HIDDEN void __indirect_glVertexAttrib1dNV(GLuint index, GLdouble x); |
| 646 extern _X_HIDDEN void __indirect_glVertexAttrib1dvNV(GLuint index, const GLdoubl
e * v); |
| 647 extern _X_HIDDEN void __indirect_glVertexAttrib1fNV(GLuint index, GLfloat x); |
| 648 extern _X_HIDDEN void __indirect_glVertexAttrib1fvNV(GLuint index, const GLfloat
* v); |
| 649 extern _X_HIDDEN void __indirect_glVertexAttrib1sNV(GLuint index, GLshort x); |
| 650 extern _X_HIDDEN void __indirect_glVertexAttrib1svNV(GLuint index, const GLshort
* v); |
| 651 extern _X_HIDDEN void __indirect_glVertexAttrib2dNV(GLuint index, GLdouble x, GL
double y); |
| 652 extern _X_HIDDEN void __indirect_glVertexAttrib2dvNV(GLuint index, const GLdoubl
e * v); |
| 653 extern _X_HIDDEN void __indirect_glVertexAttrib2fNV(GLuint index, GLfloat x, GLf
loat y); |
| 654 extern _X_HIDDEN void __indirect_glVertexAttrib2fvNV(GLuint index, const GLfloat
* v); |
| 655 extern _X_HIDDEN void __indirect_glVertexAttrib2sNV(GLuint index, GLshort x, GLs
hort y); |
| 656 extern _X_HIDDEN void __indirect_glVertexAttrib2svNV(GLuint index, const GLshort
* v); |
| 657 extern _X_HIDDEN void __indirect_glVertexAttrib3dNV(GLuint index, GLdouble x, GL
double y, GLdouble z); |
| 658 extern _X_HIDDEN void __indirect_glVertexAttrib3dvNV(GLuint index, const GLdoubl
e * v); |
| 659 extern _X_HIDDEN void __indirect_glVertexAttrib3fNV(GLuint index, GLfloat x, GLf
loat y, GLfloat z); |
| 660 extern _X_HIDDEN void __indirect_glVertexAttrib3fvNV(GLuint index, const GLfloat
* v); |
| 661 extern _X_HIDDEN void __indirect_glVertexAttrib3sNV(GLuint index, GLshort x, GLs
hort y, GLshort z); |
| 662 extern _X_HIDDEN void __indirect_glVertexAttrib3svNV(GLuint index, const GLshort
* v); |
| 663 extern _X_HIDDEN void __indirect_glVertexAttrib4dNV(GLuint index, GLdouble x, GL
double y, GLdouble z, GLdouble w); |
| 664 extern _X_HIDDEN void __indirect_glVertexAttrib4dvNV(GLuint index, const GLdoubl
e * v); |
| 665 extern _X_HIDDEN void __indirect_glVertexAttrib4fNV(GLuint index, GLfloat x, GLf
loat y, GLfloat z, GLfloat w); |
| 666 extern _X_HIDDEN void __indirect_glVertexAttrib4fvNV(GLuint index, const GLfloat
* v); |
| 667 extern _X_HIDDEN void __indirect_glVertexAttrib4sNV(GLuint index, GLshort x, GLs
hort y, GLshort z, GLshort w); |
| 668 extern _X_HIDDEN void __indirect_glVertexAttrib4svNV(GLuint index, const GLshort
* v); |
| 669 extern _X_HIDDEN void __indirect_glVertexAttrib4ubNV(GLuint index, GLubyte x, GL
ubyte y, GLubyte z, GLubyte w); |
| 670 extern _X_HIDDEN void __indirect_glVertexAttrib4ubvNV(GLuint index, const GLubyt
e * v); |
| 671 extern _X_HIDDEN void __indirect_glVertexAttribPointerNV(GLuint index, GLint siz
e, GLenum type, GLsizei stride, const GLvoid * pointer); |
| 672 extern _X_HIDDEN void __indirect_glVertexAttribs1dvNV(GLuint index, GLsizei n, c
onst GLdouble * v); |
| 673 extern _X_HIDDEN void __indirect_glVertexAttribs1fvNV(GLuint index, GLsizei n, c
onst GLfloat * v); |
| 674 extern _X_HIDDEN void __indirect_glVertexAttribs1svNV(GLuint index, GLsizei n, c
onst GLshort * v); |
| 675 extern _X_HIDDEN void __indirect_glVertexAttribs2dvNV(GLuint index, GLsizei n, c
onst GLdouble * v); |
| 676 extern _X_HIDDEN void __indirect_glVertexAttribs2fvNV(GLuint index, GLsizei n, c
onst GLfloat * v); |
| 677 extern _X_HIDDEN void __indirect_glVertexAttribs2svNV(GLuint index, GLsizei n, c
onst GLshort * v); |
| 678 extern _X_HIDDEN void __indirect_glVertexAttribs3dvNV(GLuint index, GLsizei n, c
onst GLdouble * v); |
| 679 extern _X_HIDDEN void __indirect_glVertexAttribs3fvNV(GLuint index, GLsizei n, c
onst GLfloat * v); |
| 680 extern _X_HIDDEN void __indirect_glVertexAttribs3svNV(GLuint index, GLsizei n, c
onst GLshort * v); |
| 681 extern _X_HIDDEN void __indirect_glVertexAttribs4dvNV(GLuint index, GLsizei n, c
onst GLdouble * v); |
| 682 extern _X_HIDDEN void __indirect_glVertexAttribs4fvNV(GLuint index, GLsizei n, c
onst GLfloat * v); |
| 683 extern _X_HIDDEN void __indirect_glVertexAttribs4svNV(GLuint index, GLsizei n, c
onst GLshort * v); |
| 684 extern _X_HIDDEN void __indirect_glVertexAttribs4ubvNV(GLuint index, GLsizei n,
const GLubyte * v); |
| 685 extern _X_HIDDEN void __indirect_glPointParameteriNV(GLenum pname, GLint param); |
| 686 extern _X_HIDDEN void __indirect_glPointParameterivNV(GLenum pname, const GLint
* params); |
| 687 extern _X_HIDDEN void __indirect_glActiveStencilFaceEXT(GLenum face); |
| 688 extern _X_HIDDEN void __indirect_glGetProgramNamedParameterdvNV(GLuint id, GLsiz
ei len, const GLubyte * name, GLdouble * params); |
| 689 extern _X_HIDDEN void __indirect_glGetProgramNamedParameterfvNV(GLuint id, GLsiz
ei len, const GLubyte * name, GLfloat * params); |
| 690 extern _X_HIDDEN void __indirect_glProgramNamedParameter4dNV(GLuint id, GLsizei
len, const GLubyte * name, GLdouble x, GLdouble y, GLdouble z, GLdouble w); |
| 691 extern _X_HIDDEN void __indirect_glProgramNamedParameter4dvNV(GLuint id, GLsizei
len, const GLubyte * name, const GLdouble * v); |
| 692 extern _X_HIDDEN void __indirect_glProgramNamedParameter4fNV(GLuint id, GLsizei
len, const GLubyte * name, GLfloat x, GLfloat y, GLfloat z, GLfloat w); |
| 693 extern _X_HIDDEN void __indirect_glProgramNamedParameter4fvNV(GLuint id, GLsizei
len, const GLubyte * name, const GLfloat * v); |
| 694 extern _X_HIDDEN void __indirect_glBlendEquationSeparateEXT(GLenum modeRGB, GLen
um modeA); |
| 695 extern _X_HIDDEN void __indirect_glBindFramebufferEXT(GLenum target, GLuint fram
ebuffer); |
| 696 extern _X_HIDDEN void __indirect_glBindRenderbufferEXT(GLenum target, GLuint ren
derbuffer); |
| 697 extern _X_HIDDEN GLenum __indirect_glCheckFramebufferStatusEXT(GLenum target); |
| 698 extern _X_HIDDEN void __indirect_glDeleteFramebuffersEXT(GLsizei n, const GLuint
* framebuffers); |
| 699 extern _X_HIDDEN void __indirect_glDeleteRenderbuffersEXT(GLsizei n, const GLuin
t * renderbuffers); |
| 700 extern _X_HIDDEN void __indirect_glFramebufferRenderbufferEXT(GLenum target, GLe
num attachment, GLenum renderbuffertarget, GLuint renderbuffer); |
| 701 extern _X_HIDDEN void __indirect_glFramebufferTexture1DEXT(GLenum target, GLenum
attachment, GLenum textarget, GLuint texture, GLint level); |
| 702 extern _X_HIDDEN void __indirect_glFramebufferTexture2DEXT(GLenum target, GLenum
attachment, GLenum textarget, GLuint texture, GLint level); |
| 703 extern _X_HIDDEN void __indirect_glFramebufferTexture3DEXT(GLenum target, GLenum
attachment, GLenum textarget, GLuint texture, GLint level, GLint zoffset); |
| 704 extern _X_HIDDEN void __indirect_glGenFramebuffersEXT(GLsizei n, GLuint * frameb
uffers); |
| 705 extern _X_HIDDEN void __indirect_glGenRenderbuffersEXT(GLsizei n, GLuint * rende
rbuffers); |
| 706 extern _X_HIDDEN void __indirect_glGenerateMipmapEXT(GLenum target); |
| 707 extern _X_HIDDEN void __indirect_glGetFramebufferAttachmentParameterivEXT(GLenum
target, GLenum attachment, GLenum pname, GLint * params); |
| 708 extern _X_HIDDEN void __indirect_glGetRenderbufferParameterivEXT(GLenum target,
GLenum pname, GLint * params); |
| 709 extern _X_HIDDEN GLboolean __indirect_glIsFramebufferEXT(GLuint framebuffer); |
| 710 extern _X_HIDDEN GLboolean __indirect_glIsRenderbufferEXT(GLuint renderbuffer); |
| 711 extern _X_HIDDEN void __indirect_glRenderbufferStorageEXT(GLenum target, GLenum
internalformat, GLsizei width, GLsizei height); |
| 712 extern _X_HIDDEN void __indirect_glBlitFramebufferEXT(GLint srcX0, GLint srcY0,
GLint srcX1, GLint srcY1, GLint dstX0, GLint dstY0, GLint dstX1, GLint dstY1, GL
bitfield mask, GLenum filter); |
| 713 extern _X_HIDDEN void __indirect_glFramebufferTextureLayerEXT(GLenum target, GLe
num attachment, GLuint texture, GLint level, GLint layer); |
| 714 |
| 715 #ifdef GLX_SHARED_GLAPI |
| 716 extern _X_HIDDEN void (*__indirect_get_proc_address(const char *name))(void); |
| 717 #endif |
| 718 |
| 719 # undef FASTCALL |
| 720 # undef NOINLINE |
| 721 |
| 722 #endif /* !defined( _INDIRECT_H_ ) */ |
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