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Side by Side Diff: third_party/mesa/chromium_gensrc/mesa/glapi/glapitemp.h

Issue 17028009: Checked in sources which are normally autogenerated during Mesa's build process. (Closed) Base URL: svn://svn.chromium.org/chrome/trunk/deps/
Patch Set: Created 7 years, 6 months ago
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1 /* DO NOT EDIT - This file generated automatically by gl_apitemp.py (from Mesa) script */
2
3 /*
4 * Copyright (C) 1999-2001 Brian Paul All Rights Reserved.
5 * (C) Copyright IBM Corporation 2004
6 * All Rights Reserved.
7 *
8 * Permission is hereby granted, free of charge, to any person obtaining a
9 * copy of this software and associated documentation files (the "Software"),
10 * to deal in the Software without restriction, including without limitation
11 * the rights to use, copy, modify, merge, publish, distribute, sub license,
12 * and/or sell copies of the Software, and to permit persons to whom the
13 * Software is furnished to do so, subject to the following conditions:
14 *
15 * The above copyright notice and this permission notice (including the next
16 * paragraph) shall be included in all copies or substantial portions of the
17 * Software.
18 *
19 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
20 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
21 * FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL
22 * BRIAN PAUL, IBM,
23 * AND/OR THEIR SUPPLIERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY,
24 * WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF
25 * OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
26 * SOFTWARE.
27 */
28
29
30 # if (defined(__GNUC__) && !defined(__CYGWIN__) && !defined(__MINGW32__)) || (d efined(__SUNPRO_C) && (__SUNPRO_C >= 0x590) && defined(__ELF__))
31 # define HIDDEN __attribute__((visibility("hidden")))
32 # else
33 # define HIDDEN
34 # endif
35
36 /*
37 * This file is a template which generates the OpenGL API entry point
38 * functions. It should be included by a .c file which first defines
39 * the following macros:
40 * KEYWORD1 - usually nothing, but might be __declspec(dllexport) on Win32
41 * KEYWORD2 - usually nothing, but might be __stdcall on Win32
42 * NAME(n) - builds the final function name (usually add "gl" prefix)
43 * DISPATCH(func, args, msg) - code to do dispatch of named function.
44 * msg is a printf-style debug message.
45 * RETURN_DISPATCH(func, args, msg) - code to do dispatch with a return value
46 *
47 * Here is an example which generates the usual OpenGL functions:
48 * #define KEYWORD1
49 * #define KEYWORD2
50 * #define NAME(func) gl##func
51 * #define DISPATCH(func, args, msg) \
52 * struct _glapi_table *dispatch = CurrentDispatch; \
53 * (*dispatch->func) args
54 * #define RETURN DISPATCH(func, args, msg) \
55 * struct _glapi_table *dispatch = CurrentDispatch; \
56 * return (*dispatch->func) args
57 *
58 */
59
60
61 #if defined( NAME )
62 #ifndef KEYWORD1
63 #define KEYWORD1
64 #endif
65
66 #ifndef KEYWORD1_ALT
67 #define KEYWORD1_ALT HIDDEN
68 #endif
69
70 #ifndef KEYWORD2
71 #define KEYWORD2
72 #endif
73
74 #ifndef DISPATCH
75 #error DISPATCH must be defined
76 #endif
77
78 #ifndef RETURN_DISPATCH
79 #error RETURN_DISPATCH must be defined
80 #endif
81
82
83 #ifndef _GLAPI_SKIP_NORMAL_ENTRY_POINTS
84
85 KEYWORD1 void KEYWORD2 NAME(NewList)(GLuint list, GLenum mode)
86 {
87 (void) list; (void) mode;
88 DISPATCH(NewList, (list, mode), (F, "glNewList(%d, 0x%x);\n", list, mode));
89 }
90
91 KEYWORD1 void KEYWORD2 NAME(EndList)(void)
92 {
93 DISPATCH(EndList, (), (F, "glEndList();\n"));
94 }
95
96 KEYWORD1 void KEYWORD2 NAME(CallList)(GLuint list)
97 {
98 (void) list;
99 DISPATCH(CallList, (list), (F, "glCallList(%d);\n", list));
100 }
101
102 KEYWORD1 void KEYWORD2 NAME(CallLists)(GLsizei n, GLenum type, const GLvoid * li sts)
103 {
104 (void) n; (void) type; (void) lists;
105 DISPATCH(CallLists, (n, type, lists), (F, "glCallLists(%d, 0x%x, %p);\n", n, type, (const void *) lists));
106 }
107
108 KEYWORD1 void KEYWORD2 NAME(DeleteLists)(GLuint list, GLsizei range)
109 {
110 (void) list; (void) range;
111 DISPATCH(DeleteLists, (list, range), (F, "glDeleteLists(%d, %d);\n", list, ra nge));
112 }
113
114 KEYWORD1 GLuint KEYWORD2 NAME(GenLists)(GLsizei range)
115 {
116 (void) range;
117 RETURN_DISPATCH(GenLists, (range), (F, "glGenLists(%d);\n", range));
118 }
119
120 KEYWORD1 void KEYWORD2 NAME(ListBase)(GLuint base)
121 {
122 (void) base;
123 DISPATCH(ListBase, (base), (F, "glListBase(%d);\n", base));
124 }
125
126 KEYWORD1 void KEYWORD2 NAME(Begin)(GLenum mode)
127 {
128 (void) mode;
129 DISPATCH(Begin, (mode), (F, "glBegin(0x%x);\n", mode));
130 }
131
132 KEYWORD1 void KEYWORD2 NAME(Bitmap)(GLsizei width, GLsizei height, GLfloat xorig , GLfloat yorig, GLfloat xmove, GLfloat ymove, const GLubyte * bitmap)
133 {
134 (void) width; (void) height; (void) xorig; (void) yorig; (void) xmove; (void ) ymove; (void) bitmap;
135 DISPATCH(Bitmap, (width, height, xorig, yorig, xmove, ymove, bitmap), (F, "gl Bitmap(%d, %d, %f, %f, %f, %f, %p);\n", width, height, xorig, yorig, xmove, ymov e, (const void *) bitmap));
136 }
137
138 KEYWORD1 void KEYWORD2 NAME(Color3b)(GLbyte red, GLbyte green, GLbyte blue)
139 {
140 (void) red; (void) green; (void) blue;
141 DISPATCH(Color3b, (red, green, blue), (F, "glColor3b(%d, %d, %d);\n", red, gr een, blue));
142 }
143
144 KEYWORD1 void KEYWORD2 NAME(Color3bv)(const GLbyte * v)
145 {
146 (void) v;
147 DISPATCH(Color3bv, (v), (F, "glColor3bv(%p);\n", (const void *) v));
148 }
149
150 KEYWORD1 void KEYWORD2 NAME(Color3d)(GLdouble red, GLdouble green, GLdouble blue )
151 {
152 (void) red; (void) green; (void) blue;
153 DISPATCH(Color3d, (red, green, blue), (F, "glColor3d(%f, %f, %f);\n", red, gr een, blue));
154 }
155
156 KEYWORD1 void KEYWORD2 NAME(Color3dv)(const GLdouble * v)
157 {
158 (void) v;
159 DISPATCH(Color3dv, (v), (F, "glColor3dv(%p);\n", (const void *) v));
160 }
161
162 KEYWORD1 void KEYWORD2 NAME(Color3f)(GLfloat red, GLfloat green, GLfloat blue)
163 {
164 (void) red; (void) green; (void) blue;
165 DISPATCH(Color3f, (red, green, blue), (F, "glColor3f(%f, %f, %f);\n", red, gr een, blue));
166 }
167
168 KEYWORD1 void KEYWORD2 NAME(Color3fv)(const GLfloat * v)
169 {
170 (void) v;
171 DISPATCH(Color3fv, (v), (F, "glColor3fv(%p);\n", (const void *) v));
172 }
173
174 KEYWORD1 void KEYWORD2 NAME(Color3i)(GLint red, GLint green, GLint blue)
175 {
176 (void) red; (void) green; (void) blue;
177 DISPATCH(Color3i, (red, green, blue), (F, "glColor3i(%d, %d, %d);\n", red, gr een, blue));
178 }
179
180 KEYWORD1 void KEYWORD2 NAME(Color3iv)(const GLint * v)
181 {
182 (void) v;
183 DISPATCH(Color3iv, (v), (F, "glColor3iv(%p);\n", (const void *) v));
184 }
185
186 KEYWORD1 void KEYWORD2 NAME(Color3s)(GLshort red, GLshort green, GLshort blue)
187 {
188 (void) red; (void) green; (void) blue;
189 DISPATCH(Color3s, (red, green, blue), (F, "glColor3s(%d, %d, %d);\n", red, gr een, blue));
190 }
191
192 KEYWORD1 void KEYWORD2 NAME(Color3sv)(const GLshort * v)
193 {
194 (void) v;
195 DISPATCH(Color3sv, (v), (F, "glColor3sv(%p);\n", (const void *) v));
196 }
197
198 KEYWORD1 void KEYWORD2 NAME(Color3ub)(GLubyte red, GLubyte green, GLubyte blue)
199 {
200 (void) red; (void) green; (void) blue;
201 DISPATCH(Color3ub, (red, green, blue), (F, "glColor3ub(%d, %d, %d);\n", red, green, blue));
202 }
203
204 KEYWORD1 void KEYWORD2 NAME(Color3ubv)(const GLubyte * v)
205 {
206 (void) v;
207 DISPATCH(Color3ubv, (v), (F, "glColor3ubv(%p);\n", (const void *) v));
208 }
209
210 KEYWORD1 void KEYWORD2 NAME(Color3ui)(GLuint red, GLuint green, GLuint blue)
211 {
212 (void) red; (void) green; (void) blue;
213 DISPATCH(Color3ui, (red, green, blue), (F, "glColor3ui(%d, %d, %d);\n", red, green, blue));
214 }
215
216 KEYWORD1 void KEYWORD2 NAME(Color3uiv)(const GLuint * v)
217 {
218 (void) v;
219 DISPATCH(Color3uiv, (v), (F, "glColor3uiv(%p);\n", (const void *) v));
220 }
221
222 KEYWORD1 void KEYWORD2 NAME(Color3us)(GLushort red, GLushort green, GLushort blu e)
223 {
224 (void) red; (void) green; (void) blue;
225 DISPATCH(Color3us, (red, green, blue), (F, "glColor3us(%d, %d, %d);\n", red, green, blue));
226 }
227
228 KEYWORD1 void KEYWORD2 NAME(Color3usv)(const GLushort * v)
229 {
230 (void) v;
231 DISPATCH(Color3usv, (v), (F, "glColor3usv(%p);\n", (const void *) v));
232 }
233
234 KEYWORD1 void KEYWORD2 NAME(Color4b)(GLbyte red, GLbyte green, GLbyte blue, GLby te alpha)
235 {
236 (void) red; (void) green; (void) blue; (void) alpha;
237 DISPATCH(Color4b, (red, green, blue, alpha), (F, "glColor4b(%d, %d, %d, %d);\ n", red, green, blue, alpha));
238 }
239
240 KEYWORD1 void KEYWORD2 NAME(Color4bv)(const GLbyte * v)
241 {
242 (void) v;
243 DISPATCH(Color4bv, (v), (F, "glColor4bv(%p);\n", (const void *) v));
244 }
245
246 KEYWORD1 void KEYWORD2 NAME(Color4d)(GLdouble red, GLdouble green, GLdouble blue , GLdouble alpha)
247 {
248 (void) red; (void) green; (void) blue; (void) alpha;
249 DISPATCH(Color4d, (red, green, blue, alpha), (F, "glColor4d(%f, %f, %f, %f);\ n", red, green, blue, alpha));
250 }
251
252 KEYWORD1 void KEYWORD2 NAME(Color4dv)(const GLdouble * v)
253 {
254 (void) v;
255 DISPATCH(Color4dv, (v), (F, "glColor4dv(%p);\n", (const void *) v));
256 }
257
258 KEYWORD1 void KEYWORD2 NAME(Color4f)(GLfloat red, GLfloat green, GLfloat blue, G Lfloat alpha)
259 {
260 (void) red; (void) green; (void) blue; (void) alpha;
261 DISPATCH(Color4f, (red, green, blue, alpha), (F, "glColor4f(%f, %f, %f, %f);\ n", red, green, blue, alpha));
262 }
263
264 KEYWORD1 void KEYWORD2 NAME(Color4fv)(const GLfloat * v)
265 {
266 (void) v;
267 DISPATCH(Color4fv, (v), (F, "glColor4fv(%p);\n", (const void *) v));
268 }
269
270 KEYWORD1 void KEYWORD2 NAME(Color4i)(GLint red, GLint green, GLint blue, GLint a lpha)
271 {
272 (void) red; (void) green; (void) blue; (void) alpha;
273 DISPATCH(Color4i, (red, green, blue, alpha), (F, "glColor4i(%d, %d, %d, %d);\ n", red, green, blue, alpha));
274 }
275
276 KEYWORD1 void KEYWORD2 NAME(Color4iv)(const GLint * v)
277 {
278 (void) v;
279 DISPATCH(Color4iv, (v), (F, "glColor4iv(%p);\n", (const void *) v));
280 }
281
282 KEYWORD1 void KEYWORD2 NAME(Color4s)(GLshort red, GLshort green, GLshort blue, G Lshort alpha)
283 {
284 (void) red; (void) green; (void) blue; (void) alpha;
285 DISPATCH(Color4s, (red, green, blue, alpha), (F, "glColor4s(%d, %d, %d, %d);\ n", red, green, blue, alpha));
286 }
287
288 KEYWORD1 void KEYWORD2 NAME(Color4sv)(const GLshort * v)
289 {
290 (void) v;
291 DISPATCH(Color4sv, (v), (F, "glColor4sv(%p);\n", (const void *) v));
292 }
293
294 KEYWORD1 void KEYWORD2 NAME(Color4ub)(GLubyte red, GLubyte green, GLubyte blue, GLubyte alpha)
295 {
296 (void) red; (void) green; (void) blue; (void) alpha;
297 DISPATCH(Color4ub, (red, green, blue, alpha), (F, "glColor4ub(%d, %d, %d, %d) ;\n", red, green, blue, alpha));
298 }
299
300 KEYWORD1 void KEYWORD2 NAME(Color4ubv)(const GLubyte * v)
301 {
302 (void) v;
303 DISPATCH(Color4ubv, (v), (F, "glColor4ubv(%p);\n", (const void *) v));
304 }
305
306 KEYWORD1 void KEYWORD2 NAME(Color4ui)(GLuint red, GLuint green, GLuint blue, GLu int alpha)
307 {
308 (void) red; (void) green; (void) blue; (void) alpha;
309 DISPATCH(Color4ui, (red, green, blue, alpha), (F, "glColor4ui(%d, %d, %d, %d) ;\n", red, green, blue, alpha));
310 }
311
312 KEYWORD1 void KEYWORD2 NAME(Color4uiv)(const GLuint * v)
313 {
314 (void) v;
315 DISPATCH(Color4uiv, (v), (F, "glColor4uiv(%p);\n", (const void *) v));
316 }
317
318 KEYWORD1 void KEYWORD2 NAME(Color4us)(GLushort red, GLushort green, GLushort blu e, GLushort alpha)
319 {
320 (void) red; (void) green; (void) blue; (void) alpha;
321 DISPATCH(Color4us, (red, green, blue, alpha), (F, "glColor4us(%d, %d, %d, %d) ;\n", red, green, blue, alpha));
322 }
323
324 KEYWORD1 void KEYWORD2 NAME(Color4usv)(const GLushort * v)
325 {
326 (void) v;
327 DISPATCH(Color4usv, (v), (F, "glColor4usv(%p);\n", (const void *) v));
328 }
329
330 KEYWORD1 void KEYWORD2 NAME(EdgeFlag)(GLboolean flag)
331 {
332 (void) flag;
333 DISPATCH(EdgeFlag, (flag), (F, "glEdgeFlag(%d);\n", flag));
334 }
335
336 KEYWORD1 void KEYWORD2 NAME(EdgeFlagv)(const GLboolean * flag)
337 {
338 (void) flag;
339 DISPATCH(EdgeFlagv, (flag), (F, "glEdgeFlagv(%p);\n", (const void *) flag));
340 }
341
342 KEYWORD1 void KEYWORD2 NAME(End)(void)
343 {
344 DISPATCH(End, (), (F, "glEnd();\n"));
345 }
346
347 KEYWORD1 void KEYWORD2 NAME(Indexd)(GLdouble c)
348 {
349 (void) c;
350 DISPATCH(Indexd, (c), (F, "glIndexd(%f);\n", c));
351 }
352
353 KEYWORD1 void KEYWORD2 NAME(Indexdv)(const GLdouble * c)
354 {
355 (void) c;
356 DISPATCH(Indexdv, (c), (F, "glIndexdv(%p);\n", (const void *) c));
357 }
358
359 KEYWORD1 void KEYWORD2 NAME(Indexf)(GLfloat c)
360 {
361 (void) c;
362 DISPATCH(Indexf, (c), (F, "glIndexf(%f);\n", c));
363 }
364
365 KEYWORD1 void KEYWORD2 NAME(Indexfv)(const GLfloat * c)
366 {
367 (void) c;
368 DISPATCH(Indexfv, (c), (F, "glIndexfv(%p);\n", (const void *) c));
369 }
370
371 KEYWORD1 void KEYWORD2 NAME(Indexi)(GLint c)
372 {
373 (void) c;
374 DISPATCH(Indexi, (c), (F, "glIndexi(%d);\n", c));
375 }
376
377 KEYWORD1 void KEYWORD2 NAME(Indexiv)(const GLint * c)
378 {
379 (void) c;
380 DISPATCH(Indexiv, (c), (F, "glIndexiv(%p);\n", (const void *) c));
381 }
382
383 KEYWORD1 void KEYWORD2 NAME(Indexs)(GLshort c)
384 {
385 (void) c;
386 DISPATCH(Indexs, (c), (F, "glIndexs(%d);\n", c));
387 }
388
389 KEYWORD1 void KEYWORD2 NAME(Indexsv)(const GLshort * c)
390 {
391 (void) c;
392 DISPATCH(Indexsv, (c), (F, "glIndexsv(%p);\n", (const void *) c));
393 }
394
395 KEYWORD1 void KEYWORD2 NAME(Normal3b)(GLbyte nx, GLbyte ny, GLbyte nz)
396 {
397 (void) nx; (void) ny; (void) nz;
398 DISPATCH(Normal3b, (nx, ny, nz), (F, "glNormal3b(%d, %d, %d);\n", nx, ny, nz) );
399 }
400
401 KEYWORD1 void KEYWORD2 NAME(Normal3bv)(const GLbyte * v)
402 {
403 (void) v;
404 DISPATCH(Normal3bv, (v), (F, "glNormal3bv(%p);\n", (const void *) v));
405 }
406
407 KEYWORD1 void KEYWORD2 NAME(Normal3d)(GLdouble nx, GLdouble ny, GLdouble nz)
408 {
409 (void) nx; (void) ny; (void) nz;
410 DISPATCH(Normal3d, (nx, ny, nz), (F, "glNormal3d(%f, %f, %f);\n", nx, ny, nz) );
411 }
412
413 KEYWORD1 void KEYWORD2 NAME(Normal3dv)(const GLdouble * v)
414 {
415 (void) v;
416 DISPATCH(Normal3dv, (v), (F, "glNormal3dv(%p);\n", (const void *) v));
417 }
418
419 KEYWORD1 void KEYWORD2 NAME(Normal3f)(GLfloat nx, GLfloat ny, GLfloat nz)
420 {
421 (void) nx; (void) ny; (void) nz;
422 DISPATCH(Normal3f, (nx, ny, nz), (F, "glNormal3f(%f, %f, %f);\n", nx, ny, nz) );
423 }
424
425 KEYWORD1 void KEYWORD2 NAME(Normal3fv)(const GLfloat * v)
426 {
427 (void) v;
428 DISPATCH(Normal3fv, (v), (F, "glNormal3fv(%p);\n", (const void *) v));
429 }
430
431 KEYWORD1 void KEYWORD2 NAME(Normal3i)(GLint nx, GLint ny, GLint nz)
432 {
433 (void) nx; (void) ny; (void) nz;
434 DISPATCH(Normal3i, (nx, ny, nz), (F, "glNormal3i(%d, %d, %d);\n", nx, ny, nz) );
435 }
436
437 KEYWORD1 void KEYWORD2 NAME(Normal3iv)(const GLint * v)
438 {
439 (void) v;
440 DISPATCH(Normal3iv, (v), (F, "glNormal3iv(%p);\n", (const void *) v));
441 }
442
443 KEYWORD1 void KEYWORD2 NAME(Normal3s)(GLshort nx, GLshort ny, GLshort nz)
444 {
445 (void) nx; (void) ny; (void) nz;
446 DISPATCH(Normal3s, (nx, ny, nz), (F, "glNormal3s(%d, %d, %d);\n", nx, ny, nz) );
447 }
448
449 KEYWORD1 void KEYWORD2 NAME(Normal3sv)(const GLshort * v)
450 {
451 (void) v;
452 DISPATCH(Normal3sv, (v), (F, "glNormal3sv(%p);\n", (const void *) v));
453 }
454
455 KEYWORD1 void KEYWORD2 NAME(RasterPos2d)(GLdouble x, GLdouble y)
456 {
457 (void) x; (void) y;
458 DISPATCH(RasterPos2d, (x, y), (F, "glRasterPos2d(%f, %f);\n", x, y));
459 }
460
461 KEYWORD1 void KEYWORD2 NAME(RasterPos2dv)(const GLdouble * v)
462 {
463 (void) v;
464 DISPATCH(RasterPos2dv, (v), (F, "glRasterPos2dv(%p);\n", (const void *) v));
465 }
466
467 KEYWORD1 void KEYWORD2 NAME(RasterPos2f)(GLfloat x, GLfloat y)
468 {
469 (void) x; (void) y;
470 DISPATCH(RasterPos2f, (x, y), (F, "glRasterPos2f(%f, %f);\n", x, y));
471 }
472
473 KEYWORD1 void KEYWORD2 NAME(RasterPos2fv)(const GLfloat * v)
474 {
475 (void) v;
476 DISPATCH(RasterPos2fv, (v), (F, "glRasterPos2fv(%p);\n", (const void *) v));
477 }
478
479 KEYWORD1 void KEYWORD2 NAME(RasterPos2i)(GLint x, GLint y)
480 {
481 (void) x; (void) y;
482 DISPATCH(RasterPos2i, (x, y), (F, "glRasterPos2i(%d, %d);\n", x, y));
483 }
484
485 KEYWORD1 void KEYWORD2 NAME(RasterPos2iv)(const GLint * v)
486 {
487 (void) v;
488 DISPATCH(RasterPos2iv, (v), (F, "glRasterPos2iv(%p);\n", (const void *) v));
489 }
490
491 KEYWORD1 void KEYWORD2 NAME(RasterPos2s)(GLshort x, GLshort y)
492 {
493 (void) x; (void) y;
494 DISPATCH(RasterPos2s, (x, y), (F, "glRasterPos2s(%d, %d);\n", x, y));
495 }
496
497 KEYWORD1 void KEYWORD2 NAME(RasterPos2sv)(const GLshort * v)
498 {
499 (void) v;
500 DISPATCH(RasterPos2sv, (v), (F, "glRasterPos2sv(%p);\n", (const void *) v));
501 }
502
503 KEYWORD1 void KEYWORD2 NAME(RasterPos3d)(GLdouble x, GLdouble y, GLdouble z)
504 {
505 (void) x; (void) y; (void) z;
506 DISPATCH(RasterPos3d, (x, y, z), (F, "glRasterPos3d(%f, %f, %f);\n", x, y, z) );
507 }
508
509 KEYWORD1 void KEYWORD2 NAME(RasterPos3dv)(const GLdouble * v)
510 {
511 (void) v;
512 DISPATCH(RasterPos3dv, (v), (F, "glRasterPos3dv(%p);\n", (const void *) v));
513 }
514
515 KEYWORD1 void KEYWORD2 NAME(RasterPos3f)(GLfloat x, GLfloat y, GLfloat z)
516 {
517 (void) x; (void) y; (void) z;
518 DISPATCH(RasterPos3f, (x, y, z), (F, "glRasterPos3f(%f, %f, %f);\n", x, y, z) );
519 }
520
521 KEYWORD1 void KEYWORD2 NAME(RasterPos3fv)(const GLfloat * v)
522 {
523 (void) v;
524 DISPATCH(RasterPos3fv, (v), (F, "glRasterPos3fv(%p);\n", (const void *) v));
525 }
526
527 KEYWORD1 void KEYWORD2 NAME(RasterPos3i)(GLint x, GLint y, GLint z)
528 {
529 (void) x; (void) y; (void) z;
530 DISPATCH(RasterPos3i, (x, y, z), (F, "glRasterPos3i(%d, %d, %d);\n", x, y, z) );
531 }
532
533 KEYWORD1 void KEYWORD2 NAME(RasterPos3iv)(const GLint * v)
534 {
535 (void) v;
536 DISPATCH(RasterPos3iv, (v), (F, "glRasterPos3iv(%p);\n", (const void *) v));
537 }
538
539 KEYWORD1 void KEYWORD2 NAME(RasterPos3s)(GLshort x, GLshort y, GLshort z)
540 {
541 (void) x; (void) y; (void) z;
542 DISPATCH(RasterPos3s, (x, y, z), (F, "glRasterPos3s(%d, %d, %d);\n", x, y, z) );
543 }
544
545 KEYWORD1 void KEYWORD2 NAME(RasterPos3sv)(const GLshort * v)
546 {
547 (void) v;
548 DISPATCH(RasterPos3sv, (v), (F, "glRasterPos3sv(%p);\n", (const void *) v));
549 }
550
551 KEYWORD1 void KEYWORD2 NAME(RasterPos4d)(GLdouble x, GLdouble y, GLdouble z, GLd ouble w)
552 {
553 (void) x; (void) y; (void) z; (void) w;
554 DISPATCH(RasterPos4d, (x, y, z, w), (F, "glRasterPos4d(%f, %f, %f, %f);\n", x , y, z, w));
555 }
556
557 KEYWORD1 void KEYWORD2 NAME(RasterPos4dv)(const GLdouble * v)
558 {
559 (void) v;
560 DISPATCH(RasterPos4dv, (v), (F, "glRasterPos4dv(%p);\n", (const void *) v));
561 }
562
563 KEYWORD1 void KEYWORD2 NAME(RasterPos4f)(GLfloat x, GLfloat y, GLfloat z, GLfloa t w)
564 {
565 (void) x; (void) y; (void) z; (void) w;
566 DISPATCH(RasterPos4f, (x, y, z, w), (F, "glRasterPos4f(%f, %f, %f, %f);\n", x , y, z, w));
567 }
568
569 KEYWORD1 void KEYWORD2 NAME(RasterPos4fv)(const GLfloat * v)
570 {
571 (void) v;
572 DISPATCH(RasterPos4fv, (v), (F, "glRasterPos4fv(%p);\n", (const void *) v));
573 }
574
575 KEYWORD1 void KEYWORD2 NAME(RasterPos4i)(GLint x, GLint y, GLint z, GLint w)
576 {
577 (void) x; (void) y; (void) z; (void) w;
578 DISPATCH(RasterPos4i, (x, y, z, w), (F, "glRasterPos4i(%d, %d, %d, %d);\n", x , y, z, w));
579 }
580
581 KEYWORD1 void KEYWORD2 NAME(RasterPos4iv)(const GLint * v)
582 {
583 (void) v;
584 DISPATCH(RasterPos4iv, (v), (F, "glRasterPos4iv(%p);\n", (const void *) v));
585 }
586
587 KEYWORD1 void KEYWORD2 NAME(RasterPos4s)(GLshort x, GLshort y, GLshort z, GLshor t w)
588 {
589 (void) x; (void) y; (void) z; (void) w;
590 DISPATCH(RasterPos4s, (x, y, z, w), (F, "glRasterPos4s(%d, %d, %d, %d);\n", x , y, z, w));
591 }
592
593 KEYWORD1 void KEYWORD2 NAME(RasterPos4sv)(const GLshort * v)
594 {
595 (void) v;
596 DISPATCH(RasterPos4sv, (v), (F, "glRasterPos4sv(%p);\n", (const void *) v));
597 }
598
599 KEYWORD1 void KEYWORD2 NAME(Rectd)(GLdouble x1, GLdouble y1, GLdouble x2, GLdoub le y2)
600 {
601 (void) x1; (void) y1; (void) x2; (void) y2;
602 DISPATCH(Rectd, (x1, y1, x2, y2), (F, "glRectd(%f, %f, %f, %f);\n", x1, y1, x 2, y2));
603 }
604
605 KEYWORD1 void KEYWORD2 NAME(Rectdv)(const GLdouble * v1, const GLdouble * v2)
606 {
607 (void) v1; (void) v2;
608 DISPATCH(Rectdv, (v1, v2), (F, "glRectdv(%p, %p);\n", (const void *) v1, (con st void *) v2));
609 }
610
611 KEYWORD1 void KEYWORD2 NAME(Rectf)(GLfloat x1, GLfloat y1, GLfloat x2, GLfloat y 2)
612 {
613 (void) x1; (void) y1; (void) x2; (void) y2;
614 DISPATCH(Rectf, (x1, y1, x2, y2), (F, "glRectf(%f, %f, %f, %f);\n", x1, y1, x 2, y2));
615 }
616
617 KEYWORD1 void KEYWORD2 NAME(Rectfv)(const GLfloat * v1, const GLfloat * v2)
618 {
619 (void) v1; (void) v2;
620 DISPATCH(Rectfv, (v1, v2), (F, "glRectfv(%p, %p);\n", (const void *) v1, (con st void *) v2));
621 }
622
623 KEYWORD1 void KEYWORD2 NAME(Recti)(GLint x1, GLint y1, GLint x2, GLint y2)
624 {
625 (void) x1; (void) y1; (void) x2; (void) y2;
626 DISPATCH(Recti, (x1, y1, x2, y2), (F, "glRecti(%d, %d, %d, %d);\n", x1, y1, x 2, y2));
627 }
628
629 KEYWORD1 void KEYWORD2 NAME(Rectiv)(const GLint * v1, const GLint * v2)
630 {
631 (void) v1; (void) v2;
632 DISPATCH(Rectiv, (v1, v2), (F, "glRectiv(%p, %p);\n", (const void *) v1, (con st void *) v2));
633 }
634
635 KEYWORD1 void KEYWORD2 NAME(Rects)(GLshort x1, GLshort y1, GLshort x2, GLshort y 2)
636 {
637 (void) x1; (void) y1; (void) x2; (void) y2;
638 DISPATCH(Rects, (x1, y1, x2, y2), (F, "glRects(%d, %d, %d, %d);\n", x1, y1, x 2, y2));
639 }
640
641 KEYWORD1 void KEYWORD2 NAME(Rectsv)(const GLshort * v1, const GLshort * v2)
642 {
643 (void) v1; (void) v2;
644 DISPATCH(Rectsv, (v1, v2), (F, "glRectsv(%p, %p);\n", (const void *) v1, (con st void *) v2));
645 }
646
647 KEYWORD1 void KEYWORD2 NAME(TexCoord1d)(GLdouble s)
648 {
649 (void) s;
650 DISPATCH(TexCoord1d, (s), (F, "glTexCoord1d(%f);\n", s));
651 }
652
653 KEYWORD1 void KEYWORD2 NAME(TexCoord1dv)(const GLdouble * v)
654 {
655 (void) v;
656 DISPATCH(TexCoord1dv, (v), (F, "glTexCoord1dv(%p);\n", (const void *) v));
657 }
658
659 KEYWORD1 void KEYWORD2 NAME(TexCoord1f)(GLfloat s)
660 {
661 (void) s;
662 DISPATCH(TexCoord1f, (s), (F, "glTexCoord1f(%f);\n", s));
663 }
664
665 KEYWORD1 void KEYWORD2 NAME(TexCoord1fv)(const GLfloat * v)
666 {
667 (void) v;
668 DISPATCH(TexCoord1fv, (v), (F, "glTexCoord1fv(%p);\n", (const void *) v));
669 }
670
671 KEYWORD1 void KEYWORD2 NAME(TexCoord1i)(GLint s)
672 {
673 (void) s;
674 DISPATCH(TexCoord1i, (s), (F, "glTexCoord1i(%d);\n", s));
675 }
676
677 KEYWORD1 void KEYWORD2 NAME(TexCoord1iv)(const GLint * v)
678 {
679 (void) v;
680 DISPATCH(TexCoord1iv, (v), (F, "glTexCoord1iv(%p);\n", (const void *) v));
681 }
682
683 KEYWORD1 void KEYWORD2 NAME(TexCoord1s)(GLshort s)
684 {
685 (void) s;
686 DISPATCH(TexCoord1s, (s), (F, "glTexCoord1s(%d);\n", s));
687 }
688
689 KEYWORD1 void KEYWORD2 NAME(TexCoord1sv)(const GLshort * v)
690 {
691 (void) v;
692 DISPATCH(TexCoord1sv, (v), (F, "glTexCoord1sv(%p);\n", (const void *) v));
693 }
694
695 KEYWORD1 void KEYWORD2 NAME(TexCoord2d)(GLdouble s, GLdouble t)
696 {
697 (void) s; (void) t;
698 DISPATCH(TexCoord2d, (s, t), (F, "glTexCoord2d(%f, %f);\n", s, t));
699 }
700
701 KEYWORD1 void KEYWORD2 NAME(TexCoord2dv)(const GLdouble * v)
702 {
703 (void) v;
704 DISPATCH(TexCoord2dv, (v), (F, "glTexCoord2dv(%p);\n", (const void *) v));
705 }
706
707 KEYWORD1 void KEYWORD2 NAME(TexCoord2f)(GLfloat s, GLfloat t)
708 {
709 (void) s; (void) t;
710 DISPATCH(TexCoord2f, (s, t), (F, "glTexCoord2f(%f, %f);\n", s, t));
711 }
712
713 KEYWORD1 void KEYWORD2 NAME(TexCoord2fv)(const GLfloat * v)
714 {
715 (void) v;
716 DISPATCH(TexCoord2fv, (v), (F, "glTexCoord2fv(%p);\n", (const void *) v));
717 }
718
719 KEYWORD1 void KEYWORD2 NAME(TexCoord2i)(GLint s, GLint t)
720 {
721 (void) s; (void) t;
722 DISPATCH(TexCoord2i, (s, t), (F, "glTexCoord2i(%d, %d);\n", s, t));
723 }
724
725 KEYWORD1 void KEYWORD2 NAME(TexCoord2iv)(const GLint * v)
726 {
727 (void) v;
728 DISPATCH(TexCoord2iv, (v), (F, "glTexCoord2iv(%p);\n", (const void *) v));
729 }
730
731 KEYWORD1 void KEYWORD2 NAME(TexCoord2s)(GLshort s, GLshort t)
732 {
733 (void) s; (void) t;
734 DISPATCH(TexCoord2s, (s, t), (F, "glTexCoord2s(%d, %d);\n", s, t));
735 }
736
737 KEYWORD1 void KEYWORD2 NAME(TexCoord2sv)(const GLshort * v)
738 {
739 (void) v;
740 DISPATCH(TexCoord2sv, (v), (F, "glTexCoord2sv(%p);\n", (const void *) v));
741 }
742
743 KEYWORD1 void KEYWORD2 NAME(TexCoord3d)(GLdouble s, GLdouble t, GLdouble r)
744 {
745 (void) s; (void) t; (void) r;
746 DISPATCH(TexCoord3d, (s, t, r), (F, "glTexCoord3d(%f, %f, %f);\n", s, t, r));
747 }
748
749 KEYWORD1 void KEYWORD2 NAME(TexCoord3dv)(const GLdouble * v)
750 {
751 (void) v;
752 DISPATCH(TexCoord3dv, (v), (F, "glTexCoord3dv(%p);\n", (const void *) v));
753 }
754
755 KEYWORD1 void KEYWORD2 NAME(TexCoord3f)(GLfloat s, GLfloat t, GLfloat r)
756 {
757 (void) s; (void) t; (void) r;
758 DISPATCH(TexCoord3f, (s, t, r), (F, "glTexCoord3f(%f, %f, %f);\n", s, t, r));
759 }
760
761 KEYWORD1 void KEYWORD2 NAME(TexCoord3fv)(const GLfloat * v)
762 {
763 (void) v;
764 DISPATCH(TexCoord3fv, (v), (F, "glTexCoord3fv(%p);\n", (const void *) v));
765 }
766
767 KEYWORD1 void KEYWORD2 NAME(TexCoord3i)(GLint s, GLint t, GLint r)
768 {
769 (void) s; (void) t; (void) r;
770 DISPATCH(TexCoord3i, (s, t, r), (F, "glTexCoord3i(%d, %d, %d);\n", s, t, r));
771 }
772
773 KEYWORD1 void KEYWORD2 NAME(TexCoord3iv)(const GLint * v)
774 {
775 (void) v;
776 DISPATCH(TexCoord3iv, (v), (F, "glTexCoord3iv(%p);\n", (const void *) v));
777 }
778
779 KEYWORD1 void KEYWORD2 NAME(TexCoord3s)(GLshort s, GLshort t, GLshort r)
780 {
781 (void) s; (void) t; (void) r;
782 DISPATCH(TexCoord3s, (s, t, r), (F, "glTexCoord3s(%d, %d, %d);\n", s, t, r));
783 }
784
785 KEYWORD1 void KEYWORD2 NAME(TexCoord3sv)(const GLshort * v)
786 {
787 (void) v;
788 DISPATCH(TexCoord3sv, (v), (F, "glTexCoord3sv(%p);\n", (const void *) v));
789 }
790
791 KEYWORD1 void KEYWORD2 NAME(TexCoord4d)(GLdouble s, GLdouble t, GLdouble r, GLdo uble q)
792 {
793 (void) s; (void) t; (void) r; (void) q;
794 DISPATCH(TexCoord4d, (s, t, r, q), (F, "glTexCoord4d(%f, %f, %f, %f);\n", s, t, r, q));
795 }
796
797 KEYWORD1 void KEYWORD2 NAME(TexCoord4dv)(const GLdouble * v)
798 {
799 (void) v;
800 DISPATCH(TexCoord4dv, (v), (F, "glTexCoord4dv(%p);\n", (const void *) v));
801 }
802
803 KEYWORD1 void KEYWORD2 NAME(TexCoord4f)(GLfloat s, GLfloat t, GLfloat r, GLfloat q)
804 {
805 (void) s; (void) t; (void) r; (void) q;
806 DISPATCH(TexCoord4f, (s, t, r, q), (F, "glTexCoord4f(%f, %f, %f, %f);\n", s, t, r, q));
807 }
808
809 KEYWORD1 void KEYWORD2 NAME(TexCoord4fv)(const GLfloat * v)
810 {
811 (void) v;
812 DISPATCH(TexCoord4fv, (v), (F, "glTexCoord4fv(%p);\n", (const void *) v));
813 }
814
815 KEYWORD1 void KEYWORD2 NAME(TexCoord4i)(GLint s, GLint t, GLint r, GLint q)
816 {
817 (void) s; (void) t; (void) r; (void) q;
818 DISPATCH(TexCoord4i, (s, t, r, q), (F, "glTexCoord4i(%d, %d, %d, %d);\n", s, t, r, q));
819 }
820
821 KEYWORD1 void KEYWORD2 NAME(TexCoord4iv)(const GLint * v)
822 {
823 (void) v;
824 DISPATCH(TexCoord4iv, (v), (F, "glTexCoord4iv(%p);\n", (const void *) v));
825 }
826
827 KEYWORD1 void KEYWORD2 NAME(TexCoord4s)(GLshort s, GLshort t, GLshort r, GLshort q)
828 {
829 (void) s; (void) t; (void) r; (void) q;
830 DISPATCH(TexCoord4s, (s, t, r, q), (F, "glTexCoord4s(%d, %d, %d, %d);\n", s, t, r, q));
831 }
832
833 KEYWORD1 void KEYWORD2 NAME(TexCoord4sv)(const GLshort * v)
834 {
835 (void) v;
836 DISPATCH(TexCoord4sv, (v), (F, "glTexCoord4sv(%p);\n", (const void *) v));
837 }
838
839 KEYWORD1 void KEYWORD2 NAME(Vertex2d)(GLdouble x, GLdouble y)
840 {
841 (void) x; (void) y;
842 DISPATCH(Vertex2d, (x, y), (F, "glVertex2d(%f, %f);\n", x, y));
843 }
844
845 KEYWORD1 void KEYWORD2 NAME(Vertex2dv)(const GLdouble * v)
846 {
847 (void) v;
848 DISPATCH(Vertex2dv, (v), (F, "glVertex2dv(%p);\n", (const void *) v));
849 }
850
851 KEYWORD1 void KEYWORD2 NAME(Vertex2f)(GLfloat x, GLfloat y)
852 {
853 (void) x; (void) y;
854 DISPATCH(Vertex2f, (x, y), (F, "glVertex2f(%f, %f);\n", x, y));
855 }
856
857 KEYWORD1 void KEYWORD2 NAME(Vertex2fv)(const GLfloat * v)
858 {
859 (void) v;
860 DISPATCH(Vertex2fv, (v), (F, "glVertex2fv(%p);\n", (const void *) v));
861 }
862
863 KEYWORD1 void KEYWORD2 NAME(Vertex2i)(GLint x, GLint y)
864 {
865 (void) x; (void) y;
866 DISPATCH(Vertex2i, (x, y), (F, "glVertex2i(%d, %d);\n", x, y));
867 }
868
869 KEYWORD1 void KEYWORD2 NAME(Vertex2iv)(const GLint * v)
870 {
871 (void) v;
872 DISPATCH(Vertex2iv, (v), (F, "glVertex2iv(%p);\n", (const void *) v));
873 }
874
875 KEYWORD1 void KEYWORD2 NAME(Vertex2s)(GLshort x, GLshort y)
876 {
877 (void) x; (void) y;
878 DISPATCH(Vertex2s, (x, y), (F, "glVertex2s(%d, %d);\n", x, y));
879 }
880
881 KEYWORD1 void KEYWORD2 NAME(Vertex2sv)(const GLshort * v)
882 {
883 (void) v;
884 DISPATCH(Vertex2sv, (v), (F, "glVertex2sv(%p);\n", (const void *) v));
885 }
886
887 KEYWORD1 void KEYWORD2 NAME(Vertex3d)(GLdouble x, GLdouble y, GLdouble z)
888 {
889 (void) x; (void) y; (void) z;
890 DISPATCH(Vertex3d, (x, y, z), (F, "glVertex3d(%f, %f, %f);\n", x, y, z));
891 }
892
893 KEYWORD1 void KEYWORD2 NAME(Vertex3dv)(const GLdouble * v)
894 {
895 (void) v;
896 DISPATCH(Vertex3dv, (v), (F, "glVertex3dv(%p);\n", (const void *) v));
897 }
898
899 KEYWORD1 void KEYWORD2 NAME(Vertex3f)(GLfloat x, GLfloat y, GLfloat z)
900 {
901 (void) x; (void) y; (void) z;
902 DISPATCH(Vertex3f, (x, y, z), (F, "glVertex3f(%f, %f, %f);\n", x, y, z));
903 }
904
905 KEYWORD1 void KEYWORD2 NAME(Vertex3fv)(const GLfloat * v)
906 {
907 (void) v;
908 DISPATCH(Vertex3fv, (v), (F, "glVertex3fv(%p);\n", (const void *) v));
909 }
910
911 KEYWORD1 void KEYWORD2 NAME(Vertex3i)(GLint x, GLint y, GLint z)
912 {
913 (void) x; (void) y; (void) z;
914 DISPATCH(Vertex3i, (x, y, z), (F, "glVertex3i(%d, %d, %d);\n", x, y, z));
915 }
916
917 KEYWORD1 void KEYWORD2 NAME(Vertex3iv)(const GLint * v)
918 {
919 (void) v;
920 DISPATCH(Vertex3iv, (v), (F, "glVertex3iv(%p);\n", (const void *) v));
921 }
922
923 KEYWORD1 void KEYWORD2 NAME(Vertex3s)(GLshort x, GLshort y, GLshort z)
924 {
925 (void) x; (void) y; (void) z;
926 DISPATCH(Vertex3s, (x, y, z), (F, "glVertex3s(%d, %d, %d);\n", x, y, z));
927 }
928
929 KEYWORD1 void KEYWORD2 NAME(Vertex3sv)(const GLshort * v)
930 {
931 (void) v;
932 DISPATCH(Vertex3sv, (v), (F, "glVertex3sv(%p);\n", (const void *) v));
933 }
934
935 KEYWORD1 void KEYWORD2 NAME(Vertex4d)(GLdouble x, GLdouble y, GLdouble z, GLdoub le w)
936 {
937 (void) x; (void) y; (void) z; (void) w;
938 DISPATCH(Vertex4d, (x, y, z, w), (F, "glVertex4d(%f, %f, %f, %f);\n", x, y, z , w));
939 }
940
941 KEYWORD1 void KEYWORD2 NAME(Vertex4dv)(const GLdouble * v)
942 {
943 (void) v;
944 DISPATCH(Vertex4dv, (v), (F, "glVertex4dv(%p);\n", (const void *) v));
945 }
946
947 KEYWORD1 void KEYWORD2 NAME(Vertex4f)(GLfloat x, GLfloat y, GLfloat z, GLfloat w )
948 {
949 (void) x; (void) y; (void) z; (void) w;
950 DISPATCH(Vertex4f, (x, y, z, w), (F, "glVertex4f(%f, %f, %f, %f);\n", x, y, z , w));
951 }
952
953 KEYWORD1 void KEYWORD2 NAME(Vertex4fv)(const GLfloat * v)
954 {
955 (void) v;
956 DISPATCH(Vertex4fv, (v), (F, "glVertex4fv(%p);\n", (const void *) v));
957 }
958
959 KEYWORD1 void KEYWORD2 NAME(Vertex4i)(GLint x, GLint y, GLint z, GLint w)
960 {
961 (void) x; (void) y; (void) z; (void) w;
962 DISPATCH(Vertex4i, (x, y, z, w), (F, "glVertex4i(%d, %d, %d, %d);\n", x, y, z , w));
963 }
964
965 KEYWORD1 void KEYWORD2 NAME(Vertex4iv)(const GLint * v)
966 {
967 (void) v;
968 DISPATCH(Vertex4iv, (v), (F, "glVertex4iv(%p);\n", (const void *) v));
969 }
970
971 KEYWORD1 void KEYWORD2 NAME(Vertex4s)(GLshort x, GLshort y, GLshort z, GLshort w )
972 {
973 (void) x; (void) y; (void) z; (void) w;
974 DISPATCH(Vertex4s, (x, y, z, w), (F, "glVertex4s(%d, %d, %d, %d);\n", x, y, z , w));
975 }
976
977 KEYWORD1 void KEYWORD2 NAME(Vertex4sv)(const GLshort * v)
978 {
979 (void) v;
980 DISPATCH(Vertex4sv, (v), (F, "glVertex4sv(%p);\n", (const void *) v));
981 }
982
983 KEYWORD1 void KEYWORD2 NAME(ClipPlane)(GLenum plane, const GLdouble * equation)
984 {
985 (void) plane; (void) equation;
986 DISPATCH(ClipPlane, (plane, equation), (F, "glClipPlane(0x%x, %p);\n", plane, (const void *) equation));
987 }
988
989 KEYWORD1 void KEYWORD2 NAME(ColorMaterial)(GLenum face, GLenum mode)
990 {
991 (void) face; (void) mode;
992 DISPATCH(ColorMaterial, (face, mode), (F, "glColorMaterial(0x%x, 0x%x);\n", f ace, mode));
993 }
994
995 KEYWORD1 void KEYWORD2 NAME(CullFace)(GLenum mode)
996 {
997 (void) mode;
998 DISPATCH(CullFace, (mode), (F, "glCullFace(0x%x);\n", mode));
999 }
1000
1001 KEYWORD1 void KEYWORD2 NAME(Fogf)(GLenum pname, GLfloat param)
1002 {
1003 (void) pname; (void) param;
1004 DISPATCH(Fogf, (pname, param), (F, "glFogf(0x%x, %f);\n", pname, param));
1005 }
1006
1007 KEYWORD1 void KEYWORD2 NAME(Fogfv)(GLenum pname, const GLfloat * params)
1008 {
1009 (void) pname; (void) params;
1010 DISPATCH(Fogfv, (pname, params), (F, "glFogfv(0x%x, %p);\n", pname, (const vo id *) params));
1011 }
1012
1013 KEYWORD1 void KEYWORD2 NAME(Fogi)(GLenum pname, GLint param)
1014 {
1015 (void) pname; (void) param;
1016 DISPATCH(Fogi, (pname, param), (F, "glFogi(0x%x, %d);\n", pname, param));
1017 }
1018
1019 KEYWORD1 void KEYWORD2 NAME(Fogiv)(GLenum pname, const GLint * params)
1020 {
1021 (void) pname; (void) params;
1022 DISPATCH(Fogiv, (pname, params), (F, "glFogiv(0x%x, %p);\n", pname, (const vo id *) params));
1023 }
1024
1025 KEYWORD1 void KEYWORD2 NAME(FrontFace)(GLenum mode)
1026 {
1027 (void) mode;
1028 DISPATCH(FrontFace, (mode), (F, "glFrontFace(0x%x);\n", mode));
1029 }
1030
1031 KEYWORD1 void KEYWORD2 NAME(Hint)(GLenum target, GLenum mode)
1032 {
1033 (void) target; (void) mode;
1034 DISPATCH(Hint, (target, mode), (F, "glHint(0x%x, 0x%x);\n", target, mode));
1035 }
1036
1037 KEYWORD1 void KEYWORD2 NAME(Lightf)(GLenum light, GLenum pname, GLfloat param)
1038 {
1039 (void) light; (void) pname; (void) param;
1040 DISPATCH(Lightf, (light, pname, param), (F, "glLightf(0x%x, 0x%x, %f);\n", li ght, pname, param));
1041 }
1042
1043 KEYWORD1 void KEYWORD2 NAME(Lightfv)(GLenum light, GLenum pname, const GLfloat * params)
1044 {
1045 (void) light; (void) pname; (void) params;
1046 DISPATCH(Lightfv, (light, pname, params), (F, "glLightfv(0x%x, 0x%x, %p);\n", light, pname, (const void *) params));
1047 }
1048
1049 KEYWORD1 void KEYWORD2 NAME(Lighti)(GLenum light, GLenum pname, GLint param)
1050 {
1051 (void) light; (void) pname; (void) param;
1052 DISPATCH(Lighti, (light, pname, param), (F, "glLighti(0x%x, 0x%x, %d);\n", li ght, pname, param));
1053 }
1054
1055 KEYWORD1 void KEYWORD2 NAME(Lightiv)(GLenum light, GLenum pname, const GLint * p arams)
1056 {
1057 (void) light; (void) pname; (void) params;
1058 DISPATCH(Lightiv, (light, pname, params), (F, "glLightiv(0x%x, 0x%x, %p);\n", light, pname, (const void *) params));
1059 }
1060
1061 KEYWORD1 void KEYWORD2 NAME(LightModelf)(GLenum pname, GLfloat param)
1062 {
1063 (void) pname; (void) param;
1064 DISPATCH(LightModelf, (pname, param), (F, "glLightModelf(0x%x, %f);\n", pname , param));
1065 }
1066
1067 KEYWORD1 void KEYWORD2 NAME(LightModelfv)(GLenum pname, const GLfloat * params)
1068 {
1069 (void) pname; (void) params;
1070 DISPATCH(LightModelfv, (pname, params), (F, "glLightModelfv(0x%x, %p);\n", pn ame, (const void *) params));
1071 }
1072
1073 KEYWORD1 void KEYWORD2 NAME(LightModeli)(GLenum pname, GLint param)
1074 {
1075 (void) pname; (void) param;
1076 DISPATCH(LightModeli, (pname, param), (F, "glLightModeli(0x%x, %d);\n", pname , param));
1077 }
1078
1079 KEYWORD1 void KEYWORD2 NAME(LightModeliv)(GLenum pname, const GLint * params)
1080 {
1081 (void) pname; (void) params;
1082 DISPATCH(LightModeliv, (pname, params), (F, "glLightModeliv(0x%x, %p);\n", pn ame, (const void *) params));
1083 }
1084
1085 KEYWORD1 void KEYWORD2 NAME(LineStipple)(GLint factor, GLushort pattern)
1086 {
1087 (void) factor; (void) pattern;
1088 DISPATCH(LineStipple, (factor, pattern), (F, "glLineStipple(%d, %d);\n", fact or, pattern));
1089 }
1090
1091 KEYWORD1 void KEYWORD2 NAME(LineWidth)(GLfloat width)
1092 {
1093 (void) width;
1094 DISPATCH(LineWidth, (width), (F, "glLineWidth(%f);\n", width));
1095 }
1096
1097 KEYWORD1 void KEYWORD2 NAME(Materialf)(GLenum face, GLenum pname, GLfloat param)
1098 {
1099 (void) face; (void) pname; (void) param;
1100 DISPATCH(Materialf, (face, pname, param), (F, "glMaterialf(0x%x, 0x%x, %f);\n ", face, pname, param));
1101 }
1102
1103 KEYWORD1 void KEYWORD2 NAME(Materialfv)(GLenum face, GLenum pname, const GLfloat * params)
1104 {
1105 (void) face; (void) pname; (void) params;
1106 DISPATCH(Materialfv, (face, pname, params), (F, "glMaterialfv(0x%x, 0x%x, %p) ;\n", face, pname, (const void *) params));
1107 }
1108
1109 KEYWORD1 void KEYWORD2 NAME(Materiali)(GLenum face, GLenum pname, GLint param)
1110 {
1111 (void) face; (void) pname; (void) param;
1112 DISPATCH(Materiali, (face, pname, param), (F, "glMateriali(0x%x, 0x%x, %d);\n ", face, pname, param));
1113 }
1114
1115 KEYWORD1 void KEYWORD2 NAME(Materialiv)(GLenum face, GLenum pname, const GLint * params)
1116 {
1117 (void) face; (void) pname; (void) params;
1118 DISPATCH(Materialiv, (face, pname, params), (F, "glMaterialiv(0x%x, 0x%x, %p) ;\n", face, pname, (const void *) params));
1119 }
1120
1121 KEYWORD1 void KEYWORD2 NAME(PointSize)(GLfloat size)
1122 {
1123 (void) size;
1124 DISPATCH(PointSize, (size), (F, "glPointSize(%f);\n", size));
1125 }
1126
1127 KEYWORD1 void KEYWORD2 NAME(PolygonMode)(GLenum face, GLenum mode)
1128 {
1129 (void) face; (void) mode;
1130 DISPATCH(PolygonMode, (face, mode), (F, "glPolygonMode(0x%x, 0x%x);\n", face, mode));
1131 }
1132
1133 KEYWORD1 void KEYWORD2 NAME(PolygonStipple)(const GLubyte * mask)
1134 {
1135 (void) mask;
1136 DISPATCH(PolygonStipple, (mask), (F, "glPolygonStipple(%p);\n", (const void * ) mask));
1137 }
1138
1139 KEYWORD1 void KEYWORD2 NAME(Scissor)(GLint x, GLint y, GLsizei width, GLsizei he ight)
1140 {
1141 (void) x; (void) y; (void) width; (void) height;
1142 DISPATCH(Scissor, (x, y, width, height), (F, "glScissor(%d, %d, %d, %d);\n", x, y, width, height));
1143 }
1144
1145 KEYWORD1 void KEYWORD2 NAME(ShadeModel)(GLenum mode)
1146 {
1147 (void) mode;
1148 DISPATCH(ShadeModel, (mode), (F, "glShadeModel(0x%x);\n", mode));
1149 }
1150
1151 KEYWORD1 void KEYWORD2 NAME(TexParameterf)(GLenum target, GLenum pname, GLfloat param)
1152 {
1153 (void) target; (void) pname; (void) param;
1154 DISPATCH(TexParameterf, (target, pname, param), (F, "glTexParameterf(0x%x, 0x %x, %f);\n", target, pname, param));
1155 }
1156
1157 KEYWORD1 void KEYWORD2 NAME(TexParameterfv)(GLenum target, GLenum pname, const G Lfloat * params)
1158 {
1159 (void) target; (void) pname; (void) params;
1160 DISPATCH(TexParameterfv, (target, pname, params), (F, "glTexParameterfv(0x%x, 0x%x, %p);\n", target, pname, (const void *) params));
1161 }
1162
1163 KEYWORD1 void KEYWORD2 NAME(TexParameteri)(GLenum target, GLenum pname, GLint pa ram)
1164 {
1165 (void) target; (void) pname; (void) param;
1166 DISPATCH(TexParameteri, (target, pname, param), (F, "glTexParameteri(0x%x, 0x %x, %d);\n", target, pname, param));
1167 }
1168
1169 KEYWORD1 void KEYWORD2 NAME(TexParameteriv)(GLenum target, GLenum pname, const G Lint * params)
1170 {
1171 (void) target; (void) pname; (void) params;
1172 DISPATCH(TexParameteriv, (target, pname, params), (F, "glTexParameteriv(0x%x, 0x%x, %p);\n", target, pname, (const void *) params));
1173 }
1174
1175 KEYWORD1 void KEYWORD2 NAME(TexImage1D)(GLenum target, GLint level, GLint intern alformat, GLsizei width, GLint border, GLenum format, GLenum type, const GLvoid * pixels)
1176 {
1177 (void) target; (void) level; (void) internalformat; (void) width; (void) bor der; (void) format; (void) type; (void) pixels;
1178 DISPATCH(TexImage1D, (target, level, internalformat, width, border, format, t ype, pixels), (F, "glTexImage1D(0x%x, %d, %d, %d, %d, 0x%x, 0x%x, %p);\n", targe t, level, internalformat, width, border, format, type, (const void *) pixels));
1179 }
1180
1181 KEYWORD1 void KEYWORD2 NAME(TexImage2D)(GLenum target, GLint level, GLint intern alformat, GLsizei width, GLsizei height, GLint border, GLenum format, GLenum typ e, const GLvoid * pixels)
1182 {
1183 (void) target; (void) level; (void) internalformat; (void) width; (void) hei ght; (void) border; (void) format; (void) type; (void) pixels;
1184 DISPATCH(TexImage2D, (target, level, internalformat, width, height, border, f ormat, type, pixels), (F, "glTexImage2D(0x%x, %d, %d, %d, %d, %d, 0x%x, 0x%x, %p );\n", target, level, internalformat, width, height, border, format, type, (cons t void *) pixels));
1185 }
1186
1187 KEYWORD1 void KEYWORD2 NAME(TexEnvf)(GLenum target, GLenum pname, GLfloat param)
1188 {
1189 (void) target; (void) pname; (void) param;
1190 DISPATCH(TexEnvf, (target, pname, param), (F, "glTexEnvf(0x%x, 0x%x, %f);\n", target, pname, param));
1191 }
1192
1193 KEYWORD1 void KEYWORD2 NAME(TexEnvfv)(GLenum target, GLenum pname, const GLfloat * params)
1194 {
1195 (void) target; (void) pname; (void) params;
1196 DISPATCH(TexEnvfv, (target, pname, params), (F, "glTexEnvfv(0x%x, 0x%x, %p);\ n", target, pname, (const void *) params));
1197 }
1198
1199 KEYWORD1 void KEYWORD2 NAME(TexEnvi)(GLenum target, GLenum pname, GLint param)
1200 {
1201 (void) target; (void) pname; (void) param;
1202 DISPATCH(TexEnvi, (target, pname, param), (F, "glTexEnvi(0x%x, 0x%x, %d);\n", target, pname, param));
1203 }
1204
1205 KEYWORD1 void KEYWORD2 NAME(TexEnviv)(GLenum target, GLenum pname, const GLint * params)
1206 {
1207 (void) target; (void) pname; (void) params;
1208 DISPATCH(TexEnviv, (target, pname, params), (F, "glTexEnviv(0x%x, 0x%x, %p);\ n", target, pname, (const void *) params));
1209 }
1210
1211 KEYWORD1 void KEYWORD2 NAME(TexGend)(GLenum coord, GLenum pname, GLdouble param)
1212 {
1213 (void) coord; (void) pname; (void) param;
1214 DISPATCH(TexGend, (coord, pname, param), (F, "glTexGend(0x%x, 0x%x, %f);\n", coord, pname, param));
1215 }
1216
1217 KEYWORD1 void KEYWORD2 NAME(TexGendv)(GLenum coord, GLenum pname, const GLdouble * params)
1218 {
1219 (void) coord; (void) pname; (void) params;
1220 DISPATCH(TexGendv, (coord, pname, params), (F, "glTexGendv(0x%x, 0x%x, %p);\n ", coord, pname, (const void *) params));
1221 }
1222
1223 KEYWORD1 void KEYWORD2 NAME(TexGenf)(GLenum coord, GLenum pname, GLfloat param)
1224 {
1225 (void) coord; (void) pname; (void) param;
1226 DISPATCH(TexGenf, (coord, pname, param), (F, "glTexGenf(0x%x, 0x%x, %f);\n", coord, pname, param));
1227 }
1228
1229 KEYWORD1 void KEYWORD2 NAME(TexGenfv)(GLenum coord, GLenum pname, const GLfloat * params)
1230 {
1231 (void) coord; (void) pname; (void) params;
1232 DISPATCH(TexGenfv, (coord, pname, params), (F, "glTexGenfv(0x%x, 0x%x, %p);\n ", coord, pname, (const void *) params));
1233 }
1234
1235 KEYWORD1 void KEYWORD2 NAME(TexGeni)(GLenum coord, GLenum pname, GLint param)
1236 {
1237 (void) coord; (void) pname; (void) param;
1238 DISPATCH(TexGeni, (coord, pname, param), (F, "glTexGeni(0x%x, 0x%x, %d);\n", coord, pname, param));
1239 }
1240
1241 KEYWORD1 void KEYWORD2 NAME(TexGeniv)(GLenum coord, GLenum pname, const GLint * params)
1242 {
1243 (void) coord; (void) pname; (void) params;
1244 DISPATCH(TexGeniv, (coord, pname, params), (F, "glTexGeniv(0x%x, 0x%x, %p);\n ", coord, pname, (const void *) params));
1245 }
1246
1247 KEYWORD1 void KEYWORD2 NAME(FeedbackBuffer)(GLsizei size, GLenum type, GLfloat * buffer)
1248 {
1249 (void) size; (void) type; (void) buffer;
1250 DISPATCH(FeedbackBuffer, (size, type, buffer), (F, "glFeedbackBuffer(%d, 0x%x , %p);\n", size, type, (const void *) buffer));
1251 }
1252
1253 KEYWORD1 void KEYWORD2 NAME(SelectBuffer)(GLsizei size, GLuint * buffer)
1254 {
1255 (void) size; (void) buffer;
1256 DISPATCH(SelectBuffer, (size, buffer), (F, "glSelectBuffer(%d, %p);\n", size, (const void *) buffer));
1257 }
1258
1259 KEYWORD1 GLint KEYWORD2 NAME(RenderMode)(GLenum mode)
1260 {
1261 (void) mode;
1262 RETURN_DISPATCH(RenderMode, (mode), (F, "glRenderMode(0x%x);\n", mode));
1263 }
1264
1265 KEYWORD1 void KEYWORD2 NAME(InitNames)(void)
1266 {
1267 DISPATCH(InitNames, (), (F, "glInitNames();\n"));
1268 }
1269
1270 KEYWORD1 void KEYWORD2 NAME(LoadName)(GLuint name)
1271 {
1272 (void) name;
1273 DISPATCH(LoadName, (name), (F, "glLoadName(%d);\n", name));
1274 }
1275
1276 KEYWORD1 void KEYWORD2 NAME(PassThrough)(GLfloat token)
1277 {
1278 (void) token;
1279 DISPATCH(PassThrough, (token), (F, "glPassThrough(%f);\n", token));
1280 }
1281
1282 KEYWORD1 void KEYWORD2 NAME(PopName)(void)
1283 {
1284 DISPATCH(PopName, (), (F, "glPopName();\n"));
1285 }
1286
1287 KEYWORD1 void KEYWORD2 NAME(PushName)(GLuint name)
1288 {
1289 (void) name;
1290 DISPATCH(PushName, (name), (F, "glPushName(%d);\n", name));
1291 }
1292
1293 KEYWORD1 void KEYWORD2 NAME(DrawBuffer)(GLenum mode)
1294 {
1295 (void) mode;
1296 DISPATCH(DrawBuffer, (mode), (F, "glDrawBuffer(0x%x);\n", mode));
1297 }
1298
1299 KEYWORD1 void KEYWORD2 NAME(Clear)(GLbitfield mask)
1300 {
1301 (void) mask;
1302 DISPATCH(Clear, (mask), (F, "glClear(%d);\n", mask));
1303 }
1304
1305 KEYWORD1 void KEYWORD2 NAME(ClearAccum)(GLfloat red, GLfloat green, GLfloat blue , GLfloat alpha)
1306 {
1307 (void) red; (void) green; (void) blue; (void) alpha;
1308 DISPATCH(ClearAccum, (red, green, blue, alpha), (F, "glClearAccum(%f, %f, %f, %f);\n", red, green, blue, alpha));
1309 }
1310
1311 KEYWORD1 void KEYWORD2 NAME(ClearIndex)(GLfloat c)
1312 {
1313 (void) c;
1314 DISPATCH(ClearIndex, (c), (F, "glClearIndex(%f);\n", c));
1315 }
1316
1317 KEYWORD1 void KEYWORD2 NAME(ClearColor)(GLclampf red, GLclampf green, GLclampf b lue, GLclampf alpha)
1318 {
1319 (void) red; (void) green; (void) blue; (void) alpha;
1320 DISPATCH(ClearColor, (red, green, blue, alpha), (F, "glClearColor(%f, %f, %f, %f);\n", red, green, blue, alpha));
1321 }
1322
1323 KEYWORD1 void KEYWORD2 NAME(ClearStencil)(GLint s)
1324 {
1325 (void) s;
1326 DISPATCH(ClearStencil, (s), (F, "glClearStencil(%d);\n", s));
1327 }
1328
1329 KEYWORD1 void KEYWORD2 NAME(ClearDepth)(GLclampd depth)
1330 {
1331 (void) depth;
1332 DISPATCH(ClearDepth, (depth), (F, "glClearDepth(%f);\n", depth));
1333 }
1334
1335 KEYWORD1 void KEYWORD2 NAME(StencilMask)(GLuint mask)
1336 {
1337 (void) mask;
1338 DISPATCH(StencilMask, (mask), (F, "glStencilMask(%d);\n", mask));
1339 }
1340
1341 KEYWORD1 void KEYWORD2 NAME(ColorMask)(GLboolean red, GLboolean green, GLboolean blue, GLboolean alpha)
1342 {
1343 (void) red; (void) green; (void) blue; (void) alpha;
1344 DISPATCH(ColorMask, (red, green, blue, alpha), (F, "glColorMask(%d, %d, %d, % d);\n", red, green, blue, alpha));
1345 }
1346
1347 KEYWORD1 void KEYWORD2 NAME(DepthMask)(GLboolean flag)
1348 {
1349 (void) flag;
1350 DISPATCH(DepthMask, (flag), (F, "glDepthMask(%d);\n", flag));
1351 }
1352
1353 KEYWORD1 void KEYWORD2 NAME(IndexMask)(GLuint mask)
1354 {
1355 (void) mask;
1356 DISPATCH(IndexMask, (mask), (F, "glIndexMask(%d);\n", mask));
1357 }
1358
1359 KEYWORD1 void KEYWORD2 NAME(Accum)(GLenum op, GLfloat value)
1360 {
1361 (void) op; (void) value;
1362 DISPATCH(Accum, (op, value), (F, "glAccum(0x%x, %f);\n", op, value));
1363 }
1364
1365 KEYWORD1 void KEYWORD2 NAME(Disable)(GLenum cap)
1366 {
1367 (void) cap;
1368 DISPATCH(Disable, (cap), (F, "glDisable(0x%x);\n", cap));
1369 }
1370
1371 KEYWORD1 void KEYWORD2 NAME(Enable)(GLenum cap)
1372 {
1373 (void) cap;
1374 DISPATCH(Enable, (cap), (F, "glEnable(0x%x);\n", cap));
1375 }
1376
1377 KEYWORD1 void KEYWORD2 NAME(Finish)(void)
1378 {
1379 DISPATCH(Finish, (), (F, "glFinish();\n"));
1380 }
1381
1382 KEYWORD1 void KEYWORD2 NAME(Flush)(void)
1383 {
1384 DISPATCH(Flush, (), (F, "glFlush();\n"));
1385 }
1386
1387 KEYWORD1 void KEYWORD2 NAME(PopAttrib)(void)
1388 {
1389 DISPATCH(PopAttrib, (), (F, "glPopAttrib();\n"));
1390 }
1391
1392 KEYWORD1 void KEYWORD2 NAME(PushAttrib)(GLbitfield mask)
1393 {
1394 (void) mask;
1395 DISPATCH(PushAttrib, (mask), (F, "glPushAttrib(%d);\n", mask));
1396 }
1397
1398 KEYWORD1 void KEYWORD2 NAME(Map1d)(GLenum target, GLdouble u1, GLdouble u2, GLin t stride, GLint order, const GLdouble * points)
1399 {
1400 (void) target; (void) u1; (void) u2; (void) stride; (void) order; (void) poi nts;
1401 DISPATCH(Map1d, (target, u1, u2, stride, order, points), (F, "glMap1d(0x%x, % f, %f, %d, %d, %p);\n", target, u1, u2, stride, order, (const void *) points));
1402 }
1403
1404 KEYWORD1 void KEYWORD2 NAME(Map1f)(GLenum target, GLfloat u1, GLfloat u2, GLint stride, GLint order, const GLfloat * points)
1405 {
1406 (void) target; (void) u1; (void) u2; (void) stride; (void) order; (void) poi nts;
1407 DISPATCH(Map1f, (target, u1, u2, stride, order, points), (F, "glMap1f(0x%x, % f, %f, %d, %d, %p);\n", target, u1, u2, stride, order, (const void *) points));
1408 }
1409
1410 KEYWORD1 void KEYWORD2 NAME(Map2d)(GLenum target, GLdouble u1, GLdouble u2, GLin t ustride, GLint uorder, GLdouble v1, GLdouble v2, GLint vstride, GLint vorder, const GLdouble * points)
1411 {
1412 (void) target; (void) u1; (void) u2; (void) ustride; (void) uorder; (void) v 1; (void) v2; (void) vstride; (void) vorder; (void) points;
1413 DISPATCH(Map2d, (target, u1, u2, ustride, uorder, v1, v2, vstride, vorder, po ints), (F, "glMap2d(0x%x, %f, %f, %d, %d, %f, %f, %d, %d, %p);\n", target, u1, u 2, ustride, uorder, v1, v2, vstride, vorder, (const void *) points));
1414 }
1415
1416 KEYWORD1 void KEYWORD2 NAME(Map2f)(GLenum target, GLfloat u1, GLfloat u2, GLint ustride, GLint uorder, GLfloat v1, GLfloat v2, GLint vstride, GLint vorder, cons t GLfloat * points)
1417 {
1418 (void) target; (void) u1; (void) u2; (void) ustride; (void) uorder; (void) v 1; (void) v2; (void) vstride; (void) vorder; (void) points;
1419 DISPATCH(Map2f, (target, u1, u2, ustride, uorder, v1, v2, vstride, vorder, po ints), (F, "glMap2f(0x%x, %f, %f, %d, %d, %f, %f, %d, %d, %p);\n", target, u1, u 2, ustride, uorder, v1, v2, vstride, vorder, (const void *) points));
1420 }
1421
1422 KEYWORD1 void KEYWORD2 NAME(MapGrid1d)(GLint un, GLdouble u1, GLdouble u2)
1423 {
1424 (void) un; (void) u1; (void) u2;
1425 DISPATCH(MapGrid1d, (un, u1, u2), (F, "glMapGrid1d(%d, %f, %f);\n", un, u1, u 2));
1426 }
1427
1428 KEYWORD1 void KEYWORD2 NAME(MapGrid1f)(GLint un, GLfloat u1, GLfloat u2)
1429 {
1430 (void) un; (void) u1; (void) u2;
1431 DISPATCH(MapGrid1f, (un, u1, u2), (F, "glMapGrid1f(%d, %f, %f);\n", un, u1, u 2));
1432 }
1433
1434 KEYWORD1 void KEYWORD2 NAME(MapGrid2d)(GLint un, GLdouble u1, GLdouble u2, GLint vn, GLdouble v1, GLdouble v2)
1435 {
1436 (void) un; (void) u1; (void) u2; (void) vn; (void) v1; (void) v2;
1437 DISPATCH(MapGrid2d, (un, u1, u2, vn, v1, v2), (F, "glMapGrid2d(%d, %f, %f, %d , %f, %f);\n", un, u1, u2, vn, v1, v2));
1438 }
1439
1440 KEYWORD1 void KEYWORD2 NAME(MapGrid2f)(GLint un, GLfloat u1, GLfloat u2, GLint v n, GLfloat v1, GLfloat v2)
1441 {
1442 (void) un; (void) u1; (void) u2; (void) vn; (void) v1; (void) v2;
1443 DISPATCH(MapGrid2f, (un, u1, u2, vn, v1, v2), (F, "glMapGrid2f(%d, %f, %f, %d , %f, %f);\n", un, u1, u2, vn, v1, v2));
1444 }
1445
1446 KEYWORD1 void KEYWORD2 NAME(EvalCoord1d)(GLdouble u)
1447 {
1448 (void) u;
1449 DISPATCH(EvalCoord1d, (u), (F, "glEvalCoord1d(%f);\n", u));
1450 }
1451
1452 KEYWORD1 void KEYWORD2 NAME(EvalCoord1dv)(const GLdouble * u)
1453 {
1454 (void) u;
1455 DISPATCH(EvalCoord1dv, (u), (F, "glEvalCoord1dv(%p);\n", (const void *) u));
1456 }
1457
1458 KEYWORD1 void KEYWORD2 NAME(EvalCoord1f)(GLfloat u)
1459 {
1460 (void) u;
1461 DISPATCH(EvalCoord1f, (u), (F, "glEvalCoord1f(%f);\n", u));
1462 }
1463
1464 KEYWORD1 void KEYWORD2 NAME(EvalCoord1fv)(const GLfloat * u)
1465 {
1466 (void) u;
1467 DISPATCH(EvalCoord1fv, (u), (F, "glEvalCoord1fv(%p);\n", (const void *) u));
1468 }
1469
1470 KEYWORD1 void KEYWORD2 NAME(EvalCoord2d)(GLdouble u, GLdouble v)
1471 {
1472 (void) u; (void) v;
1473 DISPATCH(EvalCoord2d, (u, v), (F, "glEvalCoord2d(%f, %f);\n", u, v));
1474 }
1475
1476 KEYWORD1 void KEYWORD2 NAME(EvalCoord2dv)(const GLdouble * u)
1477 {
1478 (void) u;
1479 DISPATCH(EvalCoord2dv, (u), (F, "glEvalCoord2dv(%p);\n", (const void *) u));
1480 }
1481
1482 KEYWORD1 void KEYWORD2 NAME(EvalCoord2f)(GLfloat u, GLfloat v)
1483 {
1484 (void) u; (void) v;
1485 DISPATCH(EvalCoord2f, (u, v), (F, "glEvalCoord2f(%f, %f);\n", u, v));
1486 }
1487
1488 KEYWORD1 void KEYWORD2 NAME(EvalCoord2fv)(const GLfloat * u)
1489 {
1490 (void) u;
1491 DISPATCH(EvalCoord2fv, (u), (F, "glEvalCoord2fv(%p);\n", (const void *) u));
1492 }
1493
1494 KEYWORD1 void KEYWORD2 NAME(EvalMesh1)(GLenum mode, GLint i1, GLint i2)
1495 {
1496 (void) mode; (void) i1; (void) i2;
1497 DISPATCH(EvalMesh1, (mode, i1, i2), (F, "glEvalMesh1(0x%x, %d, %d);\n", mode, i1, i2));
1498 }
1499
1500 KEYWORD1 void KEYWORD2 NAME(EvalPoint1)(GLint i)
1501 {
1502 (void) i;
1503 DISPATCH(EvalPoint1, (i), (F, "glEvalPoint1(%d);\n", i));
1504 }
1505
1506 KEYWORD1 void KEYWORD2 NAME(EvalMesh2)(GLenum mode, GLint i1, GLint i2, GLint j1 , GLint j2)
1507 {
1508 (void) mode; (void) i1; (void) i2; (void) j1; (void) j2;
1509 DISPATCH(EvalMesh2, (mode, i1, i2, j1, j2), (F, "glEvalMesh2(0x%x, %d, %d, %d , %d);\n", mode, i1, i2, j1, j2));
1510 }
1511
1512 KEYWORD1 void KEYWORD2 NAME(EvalPoint2)(GLint i, GLint j)
1513 {
1514 (void) i; (void) j;
1515 DISPATCH(EvalPoint2, (i, j), (F, "glEvalPoint2(%d, %d);\n", i, j));
1516 }
1517
1518 KEYWORD1 void KEYWORD2 NAME(AlphaFunc)(GLenum func, GLclampf ref)
1519 {
1520 (void) func; (void) ref;
1521 DISPATCH(AlphaFunc, (func, ref), (F, "glAlphaFunc(0x%x, %f);\n", func, ref));
1522 }
1523
1524 KEYWORD1 void KEYWORD2 NAME(BlendFunc)(GLenum sfactor, GLenum dfactor)
1525 {
1526 (void) sfactor; (void) dfactor;
1527 DISPATCH(BlendFunc, (sfactor, dfactor), (F, "glBlendFunc(0x%x, 0x%x);\n", sfa ctor, dfactor));
1528 }
1529
1530 KEYWORD1 void KEYWORD2 NAME(LogicOp)(GLenum opcode)
1531 {
1532 (void) opcode;
1533 DISPATCH(LogicOp, (opcode), (F, "glLogicOp(0x%x);\n", opcode));
1534 }
1535
1536 KEYWORD1 void KEYWORD2 NAME(StencilFunc)(GLenum func, GLint ref, GLuint mask)
1537 {
1538 (void) func; (void) ref; (void) mask;
1539 DISPATCH(StencilFunc, (func, ref, mask), (F, "glStencilFunc(0x%x, %d, %d);\n" , func, ref, mask));
1540 }
1541
1542 KEYWORD1 void KEYWORD2 NAME(StencilOp)(GLenum fail, GLenum zfail, GLenum zpass)
1543 {
1544 (void) fail; (void) zfail; (void) zpass;
1545 DISPATCH(StencilOp, (fail, zfail, zpass), (F, "glStencilOp(0x%x, 0x%x, 0x%x); \n", fail, zfail, zpass));
1546 }
1547
1548 KEYWORD1 void KEYWORD2 NAME(DepthFunc)(GLenum func)
1549 {
1550 (void) func;
1551 DISPATCH(DepthFunc, (func), (F, "glDepthFunc(0x%x);\n", func));
1552 }
1553
1554 KEYWORD1 void KEYWORD2 NAME(PixelZoom)(GLfloat xfactor, GLfloat yfactor)
1555 {
1556 (void) xfactor; (void) yfactor;
1557 DISPATCH(PixelZoom, (xfactor, yfactor), (F, "glPixelZoom(%f, %f);\n", xfactor , yfactor));
1558 }
1559
1560 KEYWORD1 void KEYWORD2 NAME(PixelTransferf)(GLenum pname, GLfloat param)
1561 {
1562 (void) pname; (void) param;
1563 DISPATCH(PixelTransferf, (pname, param), (F, "glPixelTransferf(0x%x, %f);\n", pname, param));
1564 }
1565
1566 KEYWORD1 void KEYWORD2 NAME(PixelTransferi)(GLenum pname, GLint param)
1567 {
1568 (void) pname; (void) param;
1569 DISPATCH(PixelTransferi, (pname, param), (F, "glPixelTransferi(0x%x, %d);\n", pname, param));
1570 }
1571
1572 KEYWORD1 void KEYWORD2 NAME(PixelStoref)(GLenum pname, GLfloat param)
1573 {
1574 (void) pname; (void) param;
1575 DISPATCH(PixelStoref, (pname, param), (F, "glPixelStoref(0x%x, %f);\n", pname , param));
1576 }
1577
1578 KEYWORD1 void KEYWORD2 NAME(PixelStorei)(GLenum pname, GLint param)
1579 {
1580 (void) pname; (void) param;
1581 DISPATCH(PixelStorei, (pname, param), (F, "glPixelStorei(0x%x, %d);\n", pname , param));
1582 }
1583
1584 KEYWORD1 void KEYWORD2 NAME(PixelMapfv)(GLenum map, GLsizei mapsize, const GLflo at * values)
1585 {
1586 (void) map; (void) mapsize; (void) values;
1587 DISPATCH(PixelMapfv, (map, mapsize, values), (F, "glPixelMapfv(0x%x, %d, %p); \n", map, mapsize, (const void *) values));
1588 }
1589
1590 KEYWORD1 void KEYWORD2 NAME(PixelMapuiv)(GLenum map, GLsizei mapsize, const GLui nt * values)
1591 {
1592 (void) map; (void) mapsize; (void) values;
1593 DISPATCH(PixelMapuiv, (map, mapsize, values), (F, "glPixelMapuiv(0x%x, %d, %p );\n", map, mapsize, (const void *) values));
1594 }
1595
1596 KEYWORD1 void KEYWORD2 NAME(PixelMapusv)(GLenum map, GLsizei mapsize, const GLus hort * values)
1597 {
1598 (void) map; (void) mapsize; (void) values;
1599 DISPATCH(PixelMapusv, (map, mapsize, values), (F, "glPixelMapusv(0x%x, %d, %p );\n", map, mapsize, (const void *) values));
1600 }
1601
1602 KEYWORD1 void KEYWORD2 NAME(ReadBuffer)(GLenum mode)
1603 {
1604 (void) mode;
1605 DISPATCH(ReadBuffer, (mode), (F, "glReadBuffer(0x%x);\n", mode));
1606 }
1607
1608 KEYWORD1 void KEYWORD2 NAME(CopyPixels)(GLint x, GLint y, GLsizei width, GLsizei height, GLenum type)
1609 {
1610 (void) x; (void) y; (void) width; (void) height; (void) type;
1611 DISPATCH(CopyPixels, (x, y, width, height, type), (F, "glCopyPixels(%d, %d, % d, %d, 0x%x);\n", x, y, width, height, type));
1612 }
1613
1614 KEYWORD1 void KEYWORD2 NAME(ReadPixels)(GLint x, GLint y, GLsizei width, GLsizei height, GLenum format, GLenum type, GLvoid * pixels)
1615 {
1616 (void) x; (void) y; (void) width; (void) height; (void) format; (void) type; (void) pixels;
1617 DISPATCH(ReadPixels, (x, y, width, height, format, type, pixels), (F, "glRead Pixels(%d, %d, %d, %d, 0x%x, 0x%x, %p);\n", x, y, width, height, format, type, ( const void *) pixels));
1618 }
1619
1620 KEYWORD1 void KEYWORD2 NAME(DrawPixels)(GLsizei width, GLsizei height, GLenum fo rmat, GLenum type, const GLvoid * pixels)
1621 {
1622 (void) width; (void) height; (void) format; (void) type; (void) pixels;
1623 DISPATCH(DrawPixels, (width, height, format, type, pixels), (F, "glDrawPixels (%d, %d, 0x%x, 0x%x, %p);\n", width, height, format, type, (const void *) pixels ));
1624 }
1625
1626 KEYWORD1 void KEYWORD2 NAME(GetBooleanv)(GLenum pname, GLboolean * params)
1627 {
1628 (void) pname; (void) params;
1629 DISPATCH(GetBooleanv, (pname, params), (F, "glGetBooleanv(0x%x, %p);\n", pnam e, (const void *) params));
1630 }
1631
1632 KEYWORD1 void KEYWORD2 NAME(GetClipPlane)(GLenum plane, GLdouble * equation)
1633 {
1634 (void) plane; (void) equation;
1635 DISPATCH(GetClipPlane, (plane, equation), (F, "glGetClipPlane(0x%x, %p);\n", plane, (const void *) equation));
1636 }
1637
1638 KEYWORD1 void KEYWORD2 NAME(GetDoublev)(GLenum pname, GLdouble * params)
1639 {
1640 (void) pname; (void) params;
1641 DISPATCH(GetDoublev, (pname, params), (F, "glGetDoublev(0x%x, %p);\n", pname, (const void *) params));
1642 }
1643
1644 KEYWORD1 GLenum KEYWORD2 NAME(GetError)(void)
1645 {
1646 RETURN_DISPATCH(GetError, (), (F, "glGetError();\n"));
1647 }
1648
1649 KEYWORD1 void KEYWORD2 NAME(GetFloatv)(GLenum pname, GLfloat * params)
1650 {
1651 (void) pname; (void) params;
1652 DISPATCH(GetFloatv, (pname, params), (F, "glGetFloatv(0x%x, %p);\n", pname, ( const void *) params));
1653 }
1654
1655 KEYWORD1 void KEYWORD2 NAME(GetIntegerv)(GLenum pname, GLint * params)
1656 {
1657 (void) pname; (void) params;
1658 DISPATCH(GetIntegerv, (pname, params), (F, "glGetIntegerv(0x%x, %p);\n", pnam e, (const void *) params));
1659 }
1660
1661 KEYWORD1 void KEYWORD2 NAME(GetLightfv)(GLenum light, GLenum pname, GLfloat * pa rams)
1662 {
1663 (void) light; (void) pname; (void) params;
1664 DISPATCH(GetLightfv, (light, pname, params), (F, "glGetLightfv(0x%x, 0x%x, %p );\n", light, pname, (const void *) params));
1665 }
1666
1667 KEYWORD1 void KEYWORD2 NAME(GetLightiv)(GLenum light, GLenum pname, GLint * para ms)
1668 {
1669 (void) light; (void) pname; (void) params;
1670 DISPATCH(GetLightiv, (light, pname, params), (F, "glGetLightiv(0x%x, 0x%x, %p );\n", light, pname, (const void *) params));
1671 }
1672
1673 KEYWORD1 void KEYWORD2 NAME(GetMapdv)(GLenum target, GLenum query, GLdouble * v)
1674 {
1675 (void) target; (void) query; (void) v;
1676 DISPATCH(GetMapdv, (target, query, v), (F, "glGetMapdv(0x%x, 0x%x, %p);\n", t arget, query, (const void *) v));
1677 }
1678
1679 KEYWORD1 void KEYWORD2 NAME(GetMapfv)(GLenum target, GLenum query, GLfloat * v)
1680 {
1681 (void) target; (void) query; (void) v;
1682 DISPATCH(GetMapfv, (target, query, v), (F, "glGetMapfv(0x%x, 0x%x, %p);\n", t arget, query, (const void *) v));
1683 }
1684
1685 KEYWORD1 void KEYWORD2 NAME(GetMapiv)(GLenum target, GLenum query, GLint * v)
1686 {
1687 (void) target; (void) query; (void) v;
1688 DISPATCH(GetMapiv, (target, query, v), (F, "glGetMapiv(0x%x, 0x%x, %p);\n", t arget, query, (const void *) v));
1689 }
1690
1691 KEYWORD1 void KEYWORD2 NAME(GetMaterialfv)(GLenum face, GLenum pname, GLfloat * params)
1692 {
1693 (void) face; (void) pname; (void) params;
1694 DISPATCH(GetMaterialfv, (face, pname, params), (F, "glGetMaterialfv(0x%x, 0x% x, %p);\n", face, pname, (const void *) params));
1695 }
1696
1697 KEYWORD1 void KEYWORD2 NAME(GetMaterialiv)(GLenum face, GLenum pname, GLint * pa rams)
1698 {
1699 (void) face; (void) pname; (void) params;
1700 DISPATCH(GetMaterialiv, (face, pname, params), (F, "glGetMaterialiv(0x%x, 0x% x, %p);\n", face, pname, (const void *) params));
1701 }
1702
1703 KEYWORD1 void KEYWORD2 NAME(GetPixelMapfv)(GLenum map, GLfloat * values)
1704 {
1705 (void) map; (void) values;
1706 DISPATCH(GetPixelMapfv, (map, values), (F, "glGetPixelMapfv(0x%x, %p);\n", ma p, (const void *) values));
1707 }
1708
1709 KEYWORD1 void KEYWORD2 NAME(GetPixelMapuiv)(GLenum map, GLuint * values)
1710 {
1711 (void) map; (void) values;
1712 DISPATCH(GetPixelMapuiv, (map, values), (F, "glGetPixelMapuiv(0x%x, %p);\n", map, (const void *) values));
1713 }
1714
1715 KEYWORD1 void KEYWORD2 NAME(GetPixelMapusv)(GLenum map, GLushort * values)
1716 {
1717 (void) map; (void) values;
1718 DISPATCH(GetPixelMapusv, (map, values), (F, "glGetPixelMapusv(0x%x, %p);\n", map, (const void *) values));
1719 }
1720
1721 KEYWORD1 void KEYWORD2 NAME(GetPolygonStipple)(GLubyte * mask)
1722 {
1723 (void) mask;
1724 DISPATCH(GetPolygonStipple, (mask), (F, "glGetPolygonStipple(%p);\n", (const void *) mask));
1725 }
1726
1727 KEYWORD1 const GLubyte * KEYWORD2 NAME(GetString)(GLenum name)
1728 {
1729 (void) name;
1730 RETURN_DISPATCH(GetString, (name), (F, "glGetString(0x%x);\n", name));
1731 }
1732
1733 KEYWORD1 void KEYWORD2 NAME(GetTexEnvfv)(GLenum target, GLenum pname, GLfloat * params)
1734 {
1735 (void) target; (void) pname; (void) params;
1736 DISPATCH(GetTexEnvfv, (target, pname, params), (F, "glGetTexEnvfv(0x%x, 0x%x, %p);\n", target, pname, (const void *) params));
1737 }
1738
1739 KEYWORD1 void KEYWORD2 NAME(GetTexEnviv)(GLenum target, GLenum pname, GLint * pa rams)
1740 {
1741 (void) target; (void) pname; (void) params;
1742 DISPATCH(GetTexEnviv, (target, pname, params), (F, "glGetTexEnviv(0x%x, 0x%x, %p);\n", target, pname, (const void *) params));
1743 }
1744
1745 KEYWORD1 void KEYWORD2 NAME(GetTexGendv)(GLenum coord, GLenum pname, GLdouble * params)
1746 {
1747 (void) coord; (void) pname; (void) params;
1748 DISPATCH(GetTexGendv, (coord, pname, params), (F, "glGetTexGendv(0x%x, 0x%x, %p);\n", coord, pname, (const void *) params));
1749 }
1750
1751 KEYWORD1 void KEYWORD2 NAME(GetTexGenfv)(GLenum coord, GLenum pname, GLfloat * p arams)
1752 {
1753 (void) coord; (void) pname; (void) params;
1754 DISPATCH(GetTexGenfv, (coord, pname, params), (F, "glGetTexGenfv(0x%x, 0x%x, %p);\n", coord, pname, (const void *) params));
1755 }
1756
1757 KEYWORD1 void KEYWORD2 NAME(GetTexGeniv)(GLenum coord, GLenum pname, GLint * par ams)
1758 {
1759 (void) coord; (void) pname; (void) params;
1760 DISPATCH(GetTexGeniv, (coord, pname, params), (F, "glGetTexGeniv(0x%x, 0x%x, %p);\n", coord, pname, (const void *) params));
1761 }
1762
1763 KEYWORD1 void KEYWORD2 NAME(GetTexImage)(GLenum target, GLint level, GLenum form at, GLenum type, GLvoid * pixels)
1764 {
1765 (void) target; (void) level; (void) format; (void) type; (void) pixels;
1766 DISPATCH(GetTexImage, (target, level, format, type, pixels), (F, "glGetTexIma ge(0x%x, %d, 0x%x, 0x%x, %p);\n", target, level, format, type, (const void *) pi xels));
1767 }
1768
1769 KEYWORD1 void KEYWORD2 NAME(GetTexParameterfv)(GLenum target, GLenum pname, GLfl oat * params)
1770 {
1771 (void) target; (void) pname; (void) params;
1772 DISPATCH(GetTexParameterfv, (target, pname, params), (F, "glGetTexParameterfv (0x%x, 0x%x, %p);\n", target, pname, (const void *) params));
1773 }
1774
1775 KEYWORD1 void KEYWORD2 NAME(GetTexParameteriv)(GLenum target, GLenum pname, GLin t * params)
1776 {
1777 (void) target; (void) pname; (void) params;
1778 DISPATCH(GetTexParameteriv, (target, pname, params), (F, "glGetTexParameteriv (0x%x, 0x%x, %p);\n", target, pname, (const void *) params));
1779 }
1780
1781 KEYWORD1 void KEYWORD2 NAME(GetTexLevelParameterfv)(GLenum target, GLint level, GLenum pname, GLfloat * params)
1782 {
1783 (void) target; (void) level; (void) pname; (void) params;
1784 DISPATCH(GetTexLevelParameterfv, (target, level, pname, params), (F, "glGetTe xLevelParameterfv(0x%x, %d, 0x%x, %p);\n", target, level, pname, (const void *) params));
1785 }
1786
1787 KEYWORD1 void KEYWORD2 NAME(GetTexLevelParameteriv)(GLenum target, GLint level, GLenum pname, GLint * params)
1788 {
1789 (void) target; (void) level; (void) pname; (void) params;
1790 DISPATCH(GetTexLevelParameteriv, (target, level, pname, params), (F, "glGetTe xLevelParameteriv(0x%x, %d, 0x%x, %p);\n", target, level, pname, (const void *) params));
1791 }
1792
1793 KEYWORD1 GLboolean KEYWORD2 NAME(IsEnabled)(GLenum cap)
1794 {
1795 (void) cap;
1796 RETURN_DISPATCH(IsEnabled, (cap), (F, "glIsEnabled(0x%x);\n", cap));
1797 }
1798
1799 KEYWORD1 GLboolean KEYWORD2 NAME(IsList)(GLuint list)
1800 {
1801 (void) list;
1802 RETURN_DISPATCH(IsList, (list), (F, "glIsList(%d);\n", list));
1803 }
1804
1805 KEYWORD1 void KEYWORD2 NAME(DepthRange)(GLclampd zNear, GLclampd zFar)
1806 {
1807 (void) zNear; (void) zFar;
1808 DISPATCH(DepthRange, (zNear, zFar), (F, "glDepthRange(%f, %f);\n", zNear, zFa r));
1809 }
1810
1811 KEYWORD1 void KEYWORD2 NAME(Frustum)(GLdouble left, GLdouble right, GLdouble bot tom, GLdouble top, GLdouble zNear, GLdouble zFar)
1812 {
1813 (void) left; (void) right; (void) bottom; (void) top; (void) zNear; (void) z Far;
1814 DISPATCH(Frustum, (left, right, bottom, top, zNear, zFar), (F, "glFrustum(%f, %f, %f, %f, %f, %f);\n", left, right, bottom, top, zNear, zFar));
1815 }
1816
1817 KEYWORD1 void KEYWORD2 NAME(LoadIdentity)(void)
1818 {
1819 DISPATCH(LoadIdentity, (), (F, "glLoadIdentity();\n"));
1820 }
1821
1822 KEYWORD1 void KEYWORD2 NAME(LoadMatrixf)(const GLfloat * m)
1823 {
1824 (void) m;
1825 DISPATCH(LoadMatrixf, (m), (F, "glLoadMatrixf(%p);\n", (const void *) m));
1826 }
1827
1828 KEYWORD1 void KEYWORD2 NAME(LoadMatrixd)(const GLdouble * m)
1829 {
1830 (void) m;
1831 DISPATCH(LoadMatrixd, (m), (F, "glLoadMatrixd(%p);\n", (const void *) m));
1832 }
1833
1834 KEYWORD1 void KEYWORD2 NAME(MatrixMode)(GLenum mode)
1835 {
1836 (void) mode;
1837 DISPATCH(MatrixMode, (mode), (F, "glMatrixMode(0x%x);\n", mode));
1838 }
1839
1840 KEYWORD1 void KEYWORD2 NAME(MultMatrixf)(const GLfloat * m)
1841 {
1842 (void) m;
1843 DISPATCH(MultMatrixf, (m), (F, "glMultMatrixf(%p);\n", (const void *) m));
1844 }
1845
1846 KEYWORD1 void KEYWORD2 NAME(MultMatrixd)(const GLdouble * m)
1847 {
1848 (void) m;
1849 DISPATCH(MultMatrixd, (m), (F, "glMultMatrixd(%p);\n", (const void *) m));
1850 }
1851
1852 KEYWORD1 void KEYWORD2 NAME(Ortho)(GLdouble left, GLdouble right, GLdouble botto m, GLdouble top, GLdouble zNear, GLdouble zFar)
1853 {
1854 (void) left; (void) right; (void) bottom; (void) top; (void) zNear; (void) z Far;
1855 DISPATCH(Ortho, (left, right, bottom, top, zNear, zFar), (F, "glOrtho(%f, %f, %f, %f, %f, %f);\n", left, right, bottom, top, zNear, zFar));
1856 }
1857
1858 KEYWORD1 void KEYWORD2 NAME(PopMatrix)(void)
1859 {
1860 DISPATCH(PopMatrix, (), (F, "glPopMatrix();\n"));
1861 }
1862
1863 KEYWORD1 void KEYWORD2 NAME(PushMatrix)(void)
1864 {
1865 DISPATCH(PushMatrix, (), (F, "glPushMatrix();\n"));
1866 }
1867
1868 KEYWORD1 void KEYWORD2 NAME(Rotated)(GLdouble angle, GLdouble x, GLdouble y, GLd ouble z)
1869 {
1870 (void) angle; (void) x; (void) y; (void) z;
1871 DISPATCH(Rotated, (angle, x, y, z), (F, "glRotated(%f, %f, %f, %f);\n", angle , x, y, z));
1872 }
1873
1874 KEYWORD1 void KEYWORD2 NAME(Rotatef)(GLfloat angle, GLfloat x, GLfloat y, GLfloa t z)
1875 {
1876 (void) angle; (void) x; (void) y; (void) z;
1877 DISPATCH(Rotatef, (angle, x, y, z), (F, "glRotatef(%f, %f, %f, %f);\n", angle , x, y, z));
1878 }
1879
1880 KEYWORD1 void KEYWORD2 NAME(Scaled)(GLdouble x, GLdouble y, GLdouble z)
1881 {
1882 (void) x; (void) y; (void) z;
1883 DISPATCH(Scaled, (x, y, z), (F, "glScaled(%f, %f, %f);\n", x, y, z));
1884 }
1885
1886 KEYWORD1 void KEYWORD2 NAME(Scalef)(GLfloat x, GLfloat y, GLfloat z)
1887 {
1888 (void) x; (void) y; (void) z;
1889 DISPATCH(Scalef, (x, y, z), (F, "glScalef(%f, %f, %f);\n", x, y, z));
1890 }
1891
1892 KEYWORD1 void KEYWORD2 NAME(Translated)(GLdouble x, GLdouble y, GLdouble z)
1893 {
1894 (void) x; (void) y; (void) z;
1895 DISPATCH(Translated, (x, y, z), (F, "glTranslated(%f, %f, %f);\n", x, y, z));
1896 }
1897
1898 KEYWORD1 void KEYWORD2 NAME(Translatef)(GLfloat x, GLfloat y, GLfloat z)
1899 {
1900 (void) x; (void) y; (void) z;
1901 DISPATCH(Translatef, (x, y, z), (F, "glTranslatef(%f, %f, %f);\n", x, y, z));
1902 }
1903
1904 KEYWORD1 void KEYWORD2 NAME(Viewport)(GLint x, GLint y, GLsizei width, GLsizei h eight)
1905 {
1906 (void) x; (void) y; (void) width; (void) height;
1907 DISPATCH(Viewport, (x, y, width, height), (F, "glViewport(%d, %d, %d, %d);\n" , x, y, width, height));
1908 }
1909
1910 KEYWORD1 void KEYWORD2 NAME(ArrayElement)(GLint i)
1911 {
1912 (void) i;
1913 DISPATCH(ArrayElement, (i), (F, "glArrayElement(%d);\n", i));
1914 }
1915
1916 KEYWORD1 void KEYWORD2 NAME(ArrayElementEXT)(GLint i)
1917 {
1918 (void) i;
1919 DISPATCH(ArrayElement, (i), (F, "glArrayElementEXT(%d);\n", i));
1920 }
1921
1922 KEYWORD1 void KEYWORD2 NAME(BindTexture)(GLenum target, GLuint texture)
1923 {
1924 (void) target; (void) texture;
1925 DISPATCH(BindTexture, (target, texture), (F, "glBindTexture(0x%x, %d);\n", ta rget, texture));
1926 }
1927
1928 KEYWORD1 void KEYWORD2 NAME(BindTextureEXT)(GLenum target, GLuint texture)
1929 {
1930 (void) target; (void) texture;
1931 DISPATCH(BindTexture, (target, texture), (F, "glBindTextureEXT(0x%x, %d);\n", target, texture));
1932 }
1933
1934 KEYWORD1 void KEYWORD2 NAME(ColorPointer)(GLint size, GLenum type, GLsizei strid e, const GLvoid * pointer)
1935 {
1936 (void) size; (void) type; (void) stride; (void) pointer;
1937 DISPATCH(ColorPointer, (size, type, stride, pointer), (F, "glColorPointer(%d, 0x%x, %d, %p);\n", size, type, stride, (const void *) pointer));
1938 }
1939
1940 KEYWORD1 void KEYWORD2 NAME(DisableClientState)(GLenum array)
1941 {
1942 (void) array;
1943 DISPATCH(DisableClientState, (array), (F, "glDisableClientState(0x%x);\n", ar ray));
1944 }
1945
1946 KEYWORD1 void KEYWORD2 NAME(DrawArrays)(GLenum mode, GLint first, GLsizei count)
1947 {
1948 (void) mode; (void) first; (void) count;
1949 DISPATCH(DrawArrays, (mode, first, count), (F, "glDrawArrays(0x%x, %d, %d);\n ", mode, first, count));
1950 }
1951
1952 KEYWORD1 void KEYWORD2 NAME(DrawArraysEXT)(GLenum mode, GLint first, GLsizei cou nt)
1953 {
1954 (void) mode; (void) first; (void) count;
1955 DISPATCH(DrawArrays, (mode, first, count), (F, "glDrawArraysEXT(0x%x, %d, %d) ;\n", mode, first, count));
1956 }
1957
1958 KEYWORD1 void KEYWORD2 NAME(DrawElements)(GLenum mode, GLsizei count, GLenum typ e, const GLvoid * indices)
1959 {
1960 (void) mode; (void) count; (void) type; (void) indices;
1961 DISPATCH(DrawElements, (mode, count, type, indices), (F, "glDrawElements(0x%x , %d, 0x%x, %p);\n", mode, count, type, (const void *) indices));
1962 }
1963
1964 KEYWORD1 void KEYWORD2 NAME(EdgeFlagPointer)(GLsizei stride, const GLvoid * poin ter)
1965 {
1966 (void) stride; (void) pointer;
1967 DISPATCH(EdgeFlagPointer, (stride, pointer), (F, "glEdgeFlagPointer(%d, %p);\ n", stride, (const void *) pointer));
1968 }
1969
1970 KEYWORD1 void KEYWORD2 NAME(EnableClientState)(GLenum array)
1971 {
1972 (void) array;
1973 DISPATCH(EnableClientState, (array), (F, "glEnableClientState(0x%x);\n", arra y));
1974 }
1975
1976 KEYWORD1 void KEYWORD2 NAME(IndexPointer)(GLenum type, GLsizei stride, const GLv oid * pointer)
1977 {
1978 (void) type; (void) stride; (void) pointer;
1979 DISPATCH(IndexPointer, (type, stride, pointer), (F, "glIndexPointer(0x%x, %d, %p);\n", type, stride, (const void *) pointer));
1980 }
1981
1982 KEYWORD1 void KEYWORD2 NAME(Indexub)(GLubyte c)
1983 {
1984 (void) c;
1985 DISPATCH(Indexub, (c), (F, "glIndexub(%d);\n", c));
1986 }
1987
1988 KEYWORD1 void KEYWORD2 NAME(Indexubv)(const GLubyte * c)
1989 {
1990 (void) c;
1991 DISPATCH(Indexubv, (c), (F, "glIndexubv(%p);\n", (const void *) c));
1992 }
1993
1994 KEYWORD1 void KEYWORD2 NAME(InterleavedArrays)(GLenum format, GLsizei stride, co nst GLvoid * pointer)
1995 {
1996 (void) format; (void) stride; (void) pointer;
1997 DISPATCH(InterleavedArrays, (format, stride, pointer), (F, "glInterleavedArra ys(0x%x, %d, %p);\n", format, stride, (const void *) pointer));
1998 }
1999
2000 KEYWORD1 void KEYWORD2 NAME(NormalPointer)(GLenum type, GLsizei stride, const GL void * pointer)
2001 {
2002 (void) type; (void) stride; (void) pointer;
2003 DISPATCH(NormalPointer, (type, stride, pointer), (F, "glNormalPointer(0x%x, % d, %p);\n", type, stride, (const void *) pointer));
2004 }
2005
2006 KEYWORD1 void KEYWORD2 NAME(PolygonOffset)(GLfloat factor, GLfloat units)
2007 {
2008 (void) factor; (void) units;
2009 DISPATCH(PolygonOffset, (factor, units), (F, "glPolygonOffset(%f, %f);\n", fa ctor, units));
2010 }
2011
2012 KEYWORD1 void KEYWORD2 NAME(TexCoordPointer)(GLint size, GLenum type, GLsizei st ride, const GLvoid * pointer)
2013 {
2014 (void) size; (void) type; (void) stride; (void) pointer;
2015 DISPATCH(TexCoordPointer, (size, type, stride, pointer), (F, "glTexCoordPoint er(%d, 0x%x, %d, %p);\n", size, type, stride, (const void *) pointer));
2016 }
2017
2018 KEYWORD1 void KEYWORD2 NAME(VertexPointer)(GLint size, GLenum type, GLsizei stri de, const GLvoid * pointer)
2019 {
2020 (void) size; (void) type; (void) stride; (void) pointer;
2021 DISPATCH(VertexPointer, (size, type, stride, pointer), (F, "glVertexPointer(% d, 0x%x, %d, %p);\n", size, type, stride, (const void *) pointer));
2022 }
2023
2024 KEYWORD1 GLboolean KEYWORD2 NAME(AreTexturesResident)(GLsizei n, const GLuint * textures, GLboolean * residences)
2025 {
2026 (void) n; (void) textures; (void) residences;
2027 RETURN_DISPATCH(AreTexturesResident, (n, textures, residences), (F, "glAreTex turesResident(%d, %p, %p);\n", n, (const void *) textures, (const void *) reside nces));
2028 }
2029
2030 KEYWORD1 void KEYWORD2 NAME(CopyTexImage1D)(GLenum target, GLint level, GLenum i nternalformat, GLint x, GLint y, GLsizei width, GLint border)
2031 {
2032 (void) target; (void) level; (void) internalformat; (void) x; (void) y; (voi d) width; (void) border;
2033 DISPATCH(CopyTexImage1D, (target, level, internalformat, x, y, width, border) , (F, "glCopyTexImage1D(0x%x, %d, 0x%x, %d, %d, %d, %d);\n", target, level, inte rnalformat, x, y, width, border));
2034 }
2035
2036 KEYWORD1 void KEYWORD2 NAME(CopyTexImage1DEXT)(GLenum target, GLint level, GLenu m internalformat, GLint x, GLint y, GLsizei width, GLint border)
2037 {
2038 (void) target; (void) level; (void) internalformat; (void) x; (void) y; (voi d) width; (void) border;
2039 DISPATCH(CopyTexImage1D, (target, level, internalformat, x, y, width, border) , (F, "glCopyTexImage1DEXT(0x%x, %d, 0x%x, %d, %d, %d, %d);\n", target, level, i nternalformat, x, y, width, border));
2040 }
2041
2042 KEYWORD1 void KEYWORD2 NAME(CopyTexImage2D)(GLenum target, GLint level, GLenum i nternalformat, GLint x, GLint y, GLsizei width, GLsizei height, GLint border)
2043 {
2044 (void) target; (void) level; (void) internalformat; (void) x; (void) y; (voi d) width; (void) height; (void) border;
2045 DISPATCH(CopyTexImage2D, (target, level, internalformat, x, y, width, height, border), (F, "glCopyTexImage2D(0x%x, %d, 0x%x, %d, %d, %d, %d, %d);\n", target, level, internalformat, x, y, width, height, border));
2046 }
2047
2048 KEYWORD1 void KEYWORD2 NAME(CopyTexImage2DEXT)(GLenum target, GLint level, GLenu m internalformat, GLint x, GLint y, GLsizei width, GLsizei height, GLint border)
2049 {
2050 (void) target; (void) level; (void) internalformat; (void) x; (void) y; (voi d) width; (void) height; (void) border;
2051 DISPATCH(CopyTexImage2D, (target, level, internalformat, x, y, width, height, border), (F, "glCopyTexImage2DEXT(0x%x, %d, 0x%x, %d, %d, %d, %d, %d);\n", targ et, level, internalformat, x, y, width, height, border));
2052 }
2053
2054 KEYWORD1 void KEYWORD2 NAME(CopyTexSubImage1D)(GLenum target, GLint level, GLint xoffset, GLint x, GLint y, GLsizei width)
2055 {
2056 (void) target; (void) level; (void) xoffset; (void) x; (void) y; (void) widt h;
2057 DISPATCH(CopyTexSubImage1D, (target, level, xoffset, x, y, width), (F, "glCop yTexSubImage1D(0x%x, %d, %d, %d, %d, %d);\n", target, level, xoffset, x, y, widt h));
2058 }
2059
2060 KEYWORD1 void KEYWORD2 NAME(CopyTexSubImage1DEXT)(GLenum target, GLint level, GL int xoffset, GLint x, GLint y, GLsizei width)
2061 {
2062 (void) target; (void) level; (void) xoffset; (void) x; (void) y; (void) widt h;
2063 DISPATCH(CopyTexSubImage1D, (target, level, xoffset, x, y, width), (F, "glCop yTexSubImage1DEXT(0x%x, %d, %d, %d, %d, %d);\n", target, level, xoffset, x, y, w idth));
2064 }
2065
2066 KEYWORD1 void KEYWORD2 NAME(CopyTexSubImage2D)(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint x, GLint y, GLsizei width, GLsizei height)
2067 {
2068 (void) target; (void) level; (void) xoffset; (void) yoffset; (void) x; (void ) y; (void) width; (void) height;
2069 DISPATCH(CopyTexSubImage2D, (target, level, xoffset, yoffset, x, y, width, he ight), (F, "glCopyTexSubImage2D(0x%x, %d, %d, %d, %d, %d, %d, %d);\n", target, l evel, xoffset, yoffset, x, y, width, height));
2070 }
2071
2072 KEYWORD1 void KEYWORD2 NAME(CopyTexSubImage2DEXT)(GLenum target, GLint level, GL int xoffset, GLint yoffset, GLint x, GLint y, GLsizei width, GLsizei height)
2073 {
2074 (void) target; (void) level; (void) xoffset; (void) yoffset; (void) x; (void ) y; (void) width; (void) height;
2075 DISPATCH(CopyTexSubImage2D, (target, level, xoffset, yoffset, x, y, width, he ight), (F, "glCopyTexSubImage2DEXT(0x%x, %d, %d, %d, %d, %d, %d, %d);\n", target , level, xoffset, yoffset, x, y, width, height));
2076 }
2077
2078 KEYWORD1 void KEYWORD2 NAME(DeleteTextures)(GLsizei n, const GLuint * textures)
2079 {
2080 (void) n; (void) textures;
2081 DISPATCH(DeleteTextures, (n, textures), (F, "glDeleteTextures(%d, %p);\n", n, (const void *) textures));
2082 }
2083
2084 KEYWORD1 void KEYWORD2 NAME(GenTextures)(GLsizei n, GLuint * textures)
2085 {
2086 (void) n; (void) textures;
2087 DISPATCH(GenTextures, (n, textures), (F, "glGenTextures(%d, %p);\n", n, (cons t void *) textures));
2088 }
2089
2090 KEYWORD1 void KEYWORD2 NAME(GetPointerv)(GLenum pname, GLvoid ** params)
2091 {
2092 (void) pname; (void) params;
2093 DISPATCH(GetPointerv, (pname, params), (F, "glGetPointerv(0x%x, %p);\n", pnam e, (const void *) params));
2094 }
2095
2096 KEYWORD1 void KEYWORD2 NAME(GetPointervEXT)(GLenum pname, GLvoid ** params)
2097 {
2098 (void) pname; (void) params;
2099 DISPATCH(GetPointerv, (pname, params), (F, "glGetPointervEXT(0x%x, %p);\n", p name, (const void *) params));
2100 }
2101
2102 KEYWORD1 GLboolean KEYWORD2 NAME(IsTexture)(GLuint texture)
2103 {
2104 (void) texture;
2105 RETURN_DISPATCH(IsTexture, (texture), (F, "glIsTexture(%d);\n", texture));
2106 }
2107
2108 KEYWORD1 void KEYWORD2 NAME(PrioritizeTextures)(GLsizei n, const GLuint * textur es, const GLclampf * priorities)
2109 {
2110 (void) n; (void) textures; (void) priorities;
2111 DISPATCH(PrioritizeTextures, (n, textures, priorities), (F, "glPrioritizeText ures(%d, %p, %p);\n", n, (const void *) textures, (const void *) priorities));
2112 }
2113
2114 KEYWORD1 void KEYWORD2 NAME(PrioritizeTexturesEXT)(GLsizei n, const GLuint * tex tures, const GLclampf * priorities)
2115 {
2116 (void) n; (void) textures; (void) priorities;
2117 DISPATCH(PrioritizeTextures, (n, textures, priorities), (F, "glPrioritizeText uresEXT(%d, %p, %p);\n", n, (const void *) textures, (const void *) priorities)) ;
2118 }
2119
2120 KEYWORD1 void KEYWORD2 NAME(TexSubImage1D)(GLenum target, GLint level, GLint xof fset, GLsizei width, GLenum format, GLenum type, const GLvoid * pixels)
2121 {
2122 (void) target; (void) level; (void) xoffset; (void) width; (void) format; (v oid) type; (void) pixels;
2123 DISPATCH(TexSubImage1D, (target, level, xoffset, width, format, type, pixels) , (F, "glTexSubImage1D(0x%x, %d, %d, %d, 0x%x, 0x%x, %p);\n", target, level, xof fset, width, format, type, (const void *) pixels));
2124 }
2125
2126 KEYWORD1 void KEYWORD2 NAME(TexSubImage1DEXT)(GLenum target, GLint level, GLint xoffset, GLsizei width, GLenum format, GLenum type, const GLvoid * pixels)
2127 {
2128 (void) target; (void) level; (void) xoffset; (void) width; (void) format; (v oid) type; (void) pixels;
2129 DISPATCH(TexSubImage1D, (target, level, xoffset, width, format, type, pixels) , (F, "glTexSubImage1DEXT(0x%x, %d, %d, %d, 0x%x, 0x%x, %p);\n", target, level, xoffset, width, format, type, (const void *) pixels));
2130 }
2131
2132 KEYWORD1 void KEYWORD2 NAME(TexSubImage2D)(GLenum target, GLint level, GLint xof fset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLenum type, const GLvoid * pixels)
2133 {
2134 (void) target; (void) level; (void) xoffset; (void) yoffset; (void) width; ( void) height; (void) format; (void) type; (void) pixels;
2135 DISPATCH(TexSubImage2D, (target, level, xoffset, yoffset, width, height, form at, type, pixels), (F, "glTexSubImage2D(0x%x, %d, %d, %d, %d, %d, 0x%x, 0x%x, %p );\n", target, level, xoffset, yoffset, width, height, format, type, (const void *) pixels));
2136 }
2137
2138 KEYWORD1 void KEYWORD2 NAME(TexSubImage2DEXT)(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLenum typ e, const GLvoid * pixels)
2139 {
2140 (void) target; (void) level; (void) xoffset; (void) yoffset; (void) width; ( void) height; (void) format; (void) type; (void) pixels;
2141 DISPATCH(TexSubImage2D, (target, level, xoffset, yoffset, width, height, form at, type, pixels), (F, "glTexSubImage2DEXT(0x%x, %d, %d, %d, %d, %d, 0x%x, 0x%x, %p);\n", target, level, xoffset, yoffset, width, height, format, type, (const v oid *) pixels));
2142 }
2143
2144 KEYWORD1 void KEYWORD2 NAME(PopClientAttrib)(void)
2145 {
2146 DISPATCH(PopClientAttrib, (), (F, "glPopClientAttrib();\n"));
2147 }
2148
2149 KEYWORD1 void KEYWORD2 NAME(PushClientAttrib)(GLbitfield mask)
2150 {
2151 (void) mask;
2152 DISPATCH(PushClientAttrib, (mask), (F, "glPushClientAttrib(%d);\n", mask));
2153 }
2154
2155 KEYWORD1 void KEYWORD2 NAME(BlendColor)(GLclampf red, GLclampf green, GLclampf b lue, GLclampf alpha)
2156 {
2157 (void) red; (void) green; (void) blue; (void) alpha;
2158 DISPATCH(BlendColor, (red, green, blue, alpha), (F, "glBlendColor(%f, %f, %f, %f);\n", red, green, blue, alpha));
2159 }
2160
2161 KEYWORD1 void KEYWORD2 NAME(BlendColorEXT)(GLclampf red, GLclampf green, GLclamp f blue, GLclampf alpha)
2162 {
2163 (void) red; (void) green; (void) blue; (void) alpha;
2164 DISPATCH(BlendColor, (red, green, blue, alpha), (F, "glBlendColorEXT(%f, %f, %f, %f);\n", red, green, blue, alpha));
2165 }
2166
2167 KEYWORD1 void KEYWORD2 NAME(BlendEquation)(GLenum mode)
2168 {
2169 (void) mode;
2170 DISPATCH(BlendEquation, (mode), (F, "glBlendEquation(0x%x);\n", mode));
2171 }
2172
2173 KEYWORD1 void KEYWORD2 NAME(BlendEquationEXT)(GLenum mode)
2174 {
2175 (void) mode;
2176 DISPATCH(BlendEquation, (mode), (F, "glBlendEquationEXT(0x%x);\n", mode));
2177 }
2178
2179 KEYWORD1 void KEYWORD2 NAME(DrawRangeElements)(GLenum mode, GLuint start, GLuint end, GLsizei count, GLenum type, const GLvoid * indices)
2180 {
2181 (void) mode; (void) start; (void) end; (void) count; (void) type; (void) ind ices;
2182 DISPATCH(DrawRangeElements, (mode, start, end, count, type, indices), (F, "gl DrawRangeElements(0x%x, %d, %d, %d, 0x%x, %p);\n", mode, start, end, count, type , (const void *) indices));
2183 }
2184
2185 KEYWORD1 void KEYWORD2 NAME(DrawRangeElementsEXT)(GLenum mode, GLuint start, GLu int end, GLsizei count, GLenum type, const GLvoid * indices)
2186 {
2187 (void) mode; (void) start; (void) end; (void) count; (void) type; (void) ind ices;
2188 DISPATCH(DrawRangeElements, (mode, start, end, count, type, indices), (F, "gl DrawRangeElementsEXT(0x%x, %d, %d, %d, 0x%x, %p);\n", mode, start, end, count, t ype, (const void *) indices));
2189 }
2190
2191 KEYWORD1 void KEYWORD2 NAME(ColorTable)(GLenum target, GLenum internalformat, GL sizei width, GLenum format, GLenum type, const GLvoid * table)
2192 {
2193 (void) target; (void) internalformat; (void) width; (void) format; (void) ty pe; (void) table;
2194 DISPATCH(ColorTable, (target, internalformat, width, format, type, table), (F , "glColorTable(0x%x, 0x%x, %d, 0x%x, 0x%x, %p);\n", target, internalformat, wid th, format, type, (const void *) table));
2195 }
2196
2197 KEYWORD1 void KEYWORD2 NAME(ColorTableEXT)(GLenum target, GLenum internalformat, GLsizei width, GLenum format, GLenum type, const GLvoid * table)
2198 {
2199 (void) target; (void) internalformat; (void) width; (void) format; (void) ty pe; (void) table;
2200 DISPATCH(ColorTable, (target, internalformat, width, format, type, table), (F , "glColorTableEXT(0x%x, 0x%x, %d, 0x%x, 0x%x, %p);\n", target, internalformat, width, format, type, (const void *) table));
2201 }
2202
2203 KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_339)(GLenum target, GLenum intern alformat, GLsizei width, GLenum format, GLenum type, const GLvoid * table);
2204
2205 KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_339)(GLenum target, GLenum intern alformat, GLsizei width, GLenum format, GLenum type, const GLvoid * table)
2206 {
2207 (void) target; (void) internalformat; (void) width; (void) format; (void) ty pe; (void) table;
2208 DISPATCH(ColorTable, (target, internalformat, width, format, type, table), (F , "glColorTableSGI(0x%x, 0x%x, %d, 0x%x, 0x%x, %p);\n", target, internalformat, width, format, type, (const void *) table));
2209 }
2210
2211 KEYWORD1 void KEYWORD2 NAME(ColorTableParameterfv)(GLenum target, GLenum pname, const GLfloat * params)
2212 {
2213 (void) target; (void) pname; (void) params;
2214 DISPATCH(ColorTableParameterfv, (target, pname, params), (F, "glColorTablePar ameterfv(0x%x, 0x%x, %p);\n", target, pname, (const void *) params));
2215 }
2216
2217 KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_340)(GLenum target, GLenum pname, const GLfloat * params);
2218
2219 KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_340)(GLenum target, GLenum pname, const GLfloat * params)
2220 {
2221 (void) target; (void) pname; (void) params;
2222 DISPATCH(ColorTableParameterfv, (target, pname, params), (F, "glColorTablePar ameterfvSGI(0x%x, 0x%x, %p);\n", target, pname, (const void *) params));
2223 }
2224
2225 KEYWORD1 void KEYWORD2 NAME(ColorTableParameteriv)(GLenum target, GLenum pname, const GLint * params)
2226 {
2227 (void) target; (void) pname; (void) params;
2228 DISPATCH(ColorTableParameteriv, (target, pname, params), (F, "glColorTablePar ameteriv(0x%x, 0x%x, %p);\n", target, pname, (const void *) params));
2229 }
2230
2231 KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_341)(GLenum target, GLenum pname, const GLint * params);
2232
2233 KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_341)(GLenum target, GLenum pname, const GLint * params)
2234 {
2235 (void) target; (void) pname; (void) params;
2236 DISPATCH(ColorTableParameteriv, (target, pname, params), (F, "glColorTablePar ameterivSGI(0x%x, 0x%x, %p);\n", target, pname, (const void *) params));
2237 }
2238
2239 KEYWORD1 void KEYWORD2 NAME(CopyColorTable)(GLenum target, GLenum internalformat , GLint x, GLint y, GLsizei width)
2240 {
2241 (void) target; (void) internalformat; (void) x; (void) y; (void) width;
2242 DISPATCH(CopyColorTable, (target, internalformat, x, y, width), (F, "glCopyCo lorTable(0x%x, 0x%x, %d, %d, %d);\n", target, internalformat, x, y, width));
2243 }
2244
2245 KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_342)(GLenum target, GLenum intern alformat, GLint x, GLint y, GLsizei width);
2246
2247 KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_342)(GLenum target, GLenum intern alformat, GLint x, GLint y, GLsizei width)
2248 {
2249 (void) target; (void) internalformat; (void) x; (void) y; (void) width;
2250 DISPATCH(CopyColorTable, (target, internalformat, x, y, width), (F, "glCopyCo lorTableSGI(0x%x, 0x%x, %d, %d, %d);\n", target, internalformat, x, y, width));
2251 }
2252
2253 KEYWORD1 void KEYWORD2 NAME(GetColorTable)(GLenum target, GLenum format, GLenum type, GLvoid * table)
2254 {
2255 (void) target; (void) format; (void) type; (void) table;
2256 DISPATCH(GetColorTable, (target, format, type, table), (F, "glGetColorTable(0 x%x, 0x%x, 0x%x, %p);\n", target, format, type, (const void *) table));
2257 }
2258
2259 KEYWORD1 void KEYWORD2 NAME(GetColorTableParameterfv)(GLenum target, GLenum pnam e, GLfloat * params)
2260 {
2261 (void) target; (void) pname; (void) params;
2262 DISPATCH(GetColorTableParameterfv, (target, pname, params), (F, "glGetColorTa bleParameterfv(0x%x, 0x%x, %p);\n", target, pname, (const void *) params));
2263 }
2264
2265 KEYWORD1 void KEYWORD2 NAME(GetColorTableParameteriv)(GLenum target, GLenum pnam e, GLint * params)
2266 {
2267 (void) target; (void) pname; (void) params;
2268 DISPATCH(GetColorTableParameteriv, (target, pname, params), (F, "glGetColorTa bleParameteriv(0x%x, 0x%x, %p);\n", target, pname, (const void *) params));
2269 }
2270
2271 KEYWORD1 void KEYWORD2 NAME(ColorSubTable)(GLenum target, GLsizei start, GLsizei count, GLenum format, GLenum type, const GLvoid * data)
2272 {
2273 (void) target; (void) start; (void) count; (void) format; (void) type; (void ) data;
2274 DISPATCH(ColorSubTable, (target, start, count, format, type, data), (F, "glCo lorSubTable(0x%x, %d, %d, 0x%x, 0x%x, %p);\n", target, start, count, format, typ e, (const void *) data));
2275 }
2276
2277 KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_346)(GLenum target, GLsizei start , GLsizei count, GLenum format, GLenum type, const GLvoid * data);
2278
2279 KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_346)(GLenum target, GLsizei start , GLsizei count, GLenum format, GLenum type, const GLvoid * data)
2280 {
2281 (void) target; (void) start; (void) count; (void) format; (void) type; (void ) data;
2282 DISPATCH(ColorSubTable, (target, start, count, format, type, data), (F, "glCo lorSubTableEXT(0x%x, %d, %d, 0x%x, 0x%x, %p);\n", target, start, count, format, type, (const void *) data));
2283 }
2284
2285 KEYWORD1 void KEYWORD2 NAME(CopyColorSubTable)(GLenum target, GLsizei start, GLi nt x, GLint y, GLsizei width)
2286 {
2287 (void) target; (void) start; (void) x; (void) y; (void) width;
2288 DISPATCH(CopyColorSubTable, (target, start, x, y, width), (F, "glCopyColorSub Table(0x%x, %d, %d, %d, %d);\n", target, start, x, y, width));
2289 }
2290
2291 KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_347)(GLenum target, GLsizei start , GLint x, GLint y, GLsizei width);
2292
2293 KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_347)(GLenum target, GLsizei start , GLint x, GLint y, GLsizei width)
2294 {
2295 (void) target; (void) start; (void) x; (void) y; (void) width;
2296 DISPATCH(CopyColorSubTable, (target, start, x, y, width), (F, "glCopyColorSub TableEXT(0x%x, %d, %d, %d, %d);\n", target, start, x, y, width));
2297 }
2298
2299 KEYWORD1 void KEYWORD2 NAME(ConvolutionFilter1D)(GLenum target, GLenum internalf ormat, GLsizei width, GLenum format, GLenum type, const GLvoid * image)
2300 {
2301 (void) target; (void) internalformat; (void) width; (void) format; (void) ty pe; (void) image;
2302 DISPATCH(ConvolutionFilter1D, (target, internalformat, width, format, type, i mage), (F, "glConvolutionFilter1D(0x%x, 0x%x, %d, 0x%x, 0x%x, %p);\n", target, i nternalformat, width, format, type, (const void *) image));
2303 }
2304
2305 KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_348)(GLenum target, GLenum intern alformat, GLsizei width, GLenum format, GLenum type, const GLvoid * image);
2306
2307 KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_348)(GLenum target, GLenum intern alformat, GLsizei width, GLenum format, GLenum type, const GLvoid * image)
2308 {
2309 (void) target; (void) internalformat; (void) width; (void) format; (void) ty pe; (void) image;
2310 DISPATCH(ConvolutionFilter1D, (target, internalformat, width, format, type, i mage), (F, "glConvolutionFilter1DEXT(0x%x, 0x%x, %d, 0x%x, 0x%x, %p);\n", target , internalformat, width, format, type, (const void *) image));
2311 }
2312
2313 KEYWORD1 void KEYWORD2 NAME(ConvolutionFilter2D)(GLenum target, GLenum internalf ormat, GLsizei width, GLsizei height, GLenum format, GLenum type, const GLvoid * image)
2314 {
2315 (void) target; (void) internalformat; (void) width; (void) height; (void) fo rmat; (void) type; (void) image;
2316 DISPATCH(ConvolutionFilter2D, (target, internalformat, width, height, format, type, image), (F, "glConvolutionFilter2D(0x%x, 0x%x, %d, %d, 0x%x, 0x%x, %p);\n ", target, internalformat, width, height, format, type, (const void *) image));
2317 }
2318
2319 KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_349)(GLenum target, GLenum intern alformat, GLsizei width, GLsizei height, GLenum format, GLenum type, const GLvoi d * image);
2320
2321 KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_349)(GLenum target, GLenum intern alformat, GLsizei width, GLsizei height, GLenum format, GLenum type, const GLvoi d * image)
2322 {
2323 (void) target; (void) internalformat; (void) width; (void) height; (void) fo rmat; (void) type; (void) image;
2324 DISPATCH(ConvolutionFilter2D, (target, internalformat, width, height, format, type, image), (F, "glConvolutionFilter2DEXT(0x%x, 0x%x, %d, %d, 0x%x, 0x%x, %p) ;\n", target, internalformat, width, height, format, type, (const void *) image) );
2325 }
2326
2327 KEYWORD1 void KEYWORD2 NAME(ConvolutionParameterf)(GLenum target, GLenum pname, GLfloat params)
2328 {
2329 (void) target; (void) pname; (void) params;
2330 DISPATCH(ConvolutionParameterf, (target, pname, params), (F, "glConvolutionPa rameterf(0x%x, 0x%x, %f);\n", target, pname, params));
2331 }
2332
2333 KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_350)(GLenum target, GLenum pname, GLfloat params);
2334
2335 KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_350)(GLenum target, GLenum pname, GLfloat params)
2336 {
2337 (void) target; (void) pname; (void) params;
2338 DISPATCH(ConvolutionParameterf, (target, pname, params), (F, "glConvolutionPa rameterfEXT(0x%x, 0x%x, %f);\n", target, pname, params));
2339 }
2340
2341 KEYWORD1 void KEYWORD2 NAME(ConvolutionParameterfv)(GLenum target, GLenum pname, const GLfloat * params)
2342 {
2343 (void) target; (void) pname; (void) params;
2344 DISPATCH(ConvolutionParameterfv, (target, pname, params), (F, "glConvolutionP arameterfv(0x%x, 0x%x, %p);\n", target, pname, (const void *) params));
2345 }
2346
2347 KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_351)(GLenum target, GLenum pname, const GLfloat * params);
2348
2349 KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_351)(GLenum target, GLenum pname, const GLfloat * params)
2350 {
2351 (void) target; (void) pname; (void) params;
2352 DISPATCH(ConvolutionParameterfv, (target, pname, params), (F, "glConvolutionP arameterfvEXT(0x%x, 0x%x, %p);\n", target, pname, (const void *) params));
2353 }
2354
2355 KEYWORD1 void KEYWORD2 NAME(ConvolutionParameteri)(GLenum target, GLenum pname, GLint params)
2356 {
2357 (void) target; (void) pname; (void) params;
2358 DISPATCH(ConvolutionParameteri, (target, pname, params), (F, "glConvolutionPa rameteri(0x%x, 0x%x, %d);\n", target, pname, params));
2359 }
2360
2361 KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_352)(GLenum target, GLenum pname, GLint params);
2362
2363 KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_352)(GLenum target, GLenum pname, GLint params)
2364 {
2365 (void) target; (void) pname; (void) params;
2366 DISPATCH(ConvolutionParameteri, (target, pname, params), (F, "glConvolutionPa rameteriEXT(0x%x, 0x%x, %d);\n", target, pname, params));
2367 }
2368
2369 KEYWORD1 void KEYWORD2 NAME(ConvolutionParameteriv)(GLenum target, GLenum pname, const GLint * params)
2370 {
2371 (void) target; (void) pname; (void) params;
2372 DISPATCH(ConvolutionParameteriv, (target, pname, params), (F, "glConvolutionP arameteriv(0x%x, 0x%x, %p);\n", target, pname, (const void *) params));
2373 }
2374
2375 KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_353)(GLenum target, GLenum pname, const GLint * params);
2376
2377 KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_353)(GLenum target, GLenum pname, const GLint * params)
2378 {
2379 (void) target; (void) pname; (void) params;
2380 DISPATCH(ConvolutionParameteriv, (target, pname, params), (F, "glConvolutionP arameterivEXT(0x%x, 0x%x, %p);\n", target, pname, (const void *) params));
2381 }
2382
2383 KEYWORD1 void KEYWORD2 NAME(CopyConvolutionFilter1D)(GLenum target, GLenum inter nalformat, GLint x, GLint y, GLsizei width)
2384 {
2385 (void) target; (void) internalformat; (void) x; (void) y; (void) width;
2386 DISPATCH(CopyConvolutionFilter1D, (target, internalformat, x, y, width), (F, "glCopyConvolutionFilter1D(0x%x, 0x%x, %d, %d, %d);\n", target, internalformat, x, y, width));
2387 }
2388
2389 KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_354)(GLenum target, GLenum intern alformat, GLint x, GLint y, GLsizei width);
2390
2391 KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_354)(GLenum target, GLenum intern alformat, GLint x, GLint y, GLsizei width)
2392 {
2393 (void) target; (void) internalformat; (void) x; (void) y; (void) width;
2394 DISPATCH(CopyConvolutionFilter1D, (target, internalformat, x, y, width), (F, "glCopyConvolutionFilter1DEXT(0x%x, 0x%x, %d, %d, %d);\n", target, internalforma t, x, y, width));
2395 }
2396
2397 KEYWORD1 void KEYWORD2 NAME(CopyConvolutionFilter2D)(GLenum target, GLenum inter nalformat, GLint x, GLint y, GLsizei width, GLsizei height)
2398 {
2399 (void) target; (void) internalformat; (void) x; (void) y; (void) width; (voi d) height;
2400 DISPATCH(CopyConvolutionFilter2D, (target, internalformat, x, y, width, heigh t), (F, "glCopyConvolutionFilter2D(0x%x, 0x%x, %d, %d, %d, %d);\n", target, inte rnalformat, x, y, width, height));
2401 }
2402
2403 KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_355)(GLenum target, GLenum intern alformat, GLint x, GLint y, GLsizei width, GLsizei height);
2404
2405 KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_355)(GLenum target, GLenum intern alformat, GLint x, GLint y, GLsizei width, GLsizei height)
2406 {
2407 (void) target; (void) internalformat; (void) x; (void) y; (void) width; (voi d) height;
2408 DISPATCH(CopyConvolutionFilter2D, (target, internalformat, x, y, width, heigh t), (F, "glCopyConvolutionFilter2DEXT(0x%x, 0x%x, %d, %d, %d, %d);\n", target, i nternalformat, x, y, width, height));
2409 }
2410
2411 KEYWORD1 void KEYWORD2 NAME(GetConvolutionFilter)(GLenum target, GLenum format, GLenum type, GLvoid * image)
2412 {
2413 (void) target; (void) format; (void) type; (void) image;
2414 DISPATCH(GetConvolutionFilter, (target, format, type, image), (F, "glGetConvo lutionFilter(0x%x, 0x%x, 0x%x, %p);\n", target, format, type, (const void *) ima ge));
2415 }
2416
2417 KEYWORD1 void KEYWORD2 NAME(GetConvolutionParameterfv)(GLenum target, GLenum pna me, GLfloat * params)
2418 {
2419 (void) target; (void) pname; (void) params;
2420 DISPATCH(GetConvolutionParameterfv, (target, pname, params), (F, "glGetConvol utionParameterfv(0x%x, 0x%x, %p);\n", target, pname, (const void *) params));
2421 }
2422
2423 KEYWORD1 void KEYWORD2 NAME(GetConvolutionParameteriv)(GLenum target, GLenum pna me, GLint * params)
2424 {
2425 (void) target; (void) pname; (void) params;
2426 DISPATCH(GetConvolutionParameteriv, (target, pname, params), (F, "glGetConvol utionParameteriv(0x%x, 0x%x, %p);\n", target, pname, (const void *) params));
2427 }
2428
2429 KEYWORD1 void KEYWORD2 NAME(GetSeparableFilter)(GLenum target, GLenum format, GL enum type, GLvoid * row, GLvoid * column, GLvoid * span)
2430 {
2431 (void) target; (void) format; (void) type; (void) row; (void) column; (void) span;
2432 DISPATCH(GetSeparableFilter, (target, format, type, row, column, span), (F, " glGetSeparableFilter(0x%x, 0x%x, 0x%x, %p, %p, %p);\n", target, format, type, (c onst void *) row, (const void *) column, (const void *) span));
2433 }
2434
2435 KEYWORD1 void KEYWORD2 NAME(SeparableFilter2D)(GLenum target, GLenum internalfor mat, GLsizei width, GLsizei height, GLenum format, GLenum type, const GLvoid * r ow, const GLvoid * column)
2436 {
2437 (void) target; (void) internalformat; (void) width; (void) height; (void) fo rmat; (void) type; (void) row; (void) column;
2438 DISPATCH(SeparableFilter2D, (target, internalformat, width, height, format, t ype, row, column), (F, "glSeparableFilter2D(0x%x, 0x%x, %d, %d, 0x%x, 0x%x, %p, %p);\n", target, internalformat, width, height, format, type, (const void *) row , (const void *) column));
2439 }
2440
2441 KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_360)(GLenum target, GLenum intern alformat, GLsizei width, GLsizei height, GLenum format, GLenum type, const GLvoi d * row, const GLvoid * column);
2442
2443 KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_360)(GLenum target, GLenum intern alformat, GLsizei width, GLsizei height, GLenum format, GLenum type, const GLvoi d * row, const GLvoid * column)
2444 {
2445 (void) target; (void) internalformat; (void) width; (void) height; (void) fo rmat; (void) type; (void) row; (void) column;
2446 DISPATCH(SeparableFilter2D, (target, internalformat, width, height, format, t ype, row, column), (F, "glSeparableFilter2DEXT(0x%x, 0x%x, %d, %d, 0x%x, 0x%x, % p, %p);\n", target, internalformat, width, height, format, type, (const void *) row, (const void *) column));
2447 }
2448
2449 KEYWORD1 void KEYWORD2 NAME(GetHistogram)(GLenum target, GLboolean reset, GLenum format, GLenum type, GLvoid * values)
2450 {
2451 (void) target; (void) reset; (void) format; (void) type; (void) values;
2452 DISPATCH(GetHistogram, (target, reset, format, type, values), (F, "glGetHisto gram(0x%x, %d, 0x%x, 0x%x, %p);\n", target, reset, format, type, (const void *) values));
2453 }
2454
2455 KEYWORD1 void KEYWORD2 NAME(GetHistogramParameterfv)(GLenum target, GLenum pname , GLfloat * params)
2456 {
2457 (void) target; (void) pname; (void) params;
2458 DISPATCH(GetHistogramParameterfv, (target, pname, params), (F, "glGetHistogra mParameterfv(0x%x, 0x%x, %p);\n", target, pname, (const void *) params));
2459 }
2460
2461 KEYWORD1 void KEYWORD2 NAME(GetHistogramParameteriv)(GLenum target, GLenum pname , GLint * params)
2462 {
2463 (void) target; (void) pname; (void) params;
2464 DISPATCH(GetHistogramParameteriv, (target, pname, params), (F, "glGetHistogra mParameteriv(0x%x, 0x%x, %p);\n", target, pname, (const void *) params));
2465 }
2466
2467 KEYWORD1 void KEYWORD2 NAME(GetMinmax)(GLenum target, GLboolean reset, GLenum fo rmat, GLenum type, GLvoid * values)
2468 {
2469 (void) target; (void) reset; (void) format; (void) type; (void) values;
2470 DISPATCH(GetMinmax, (target, reset, format, type, values), (F, "glGetMinmax(0 x%x, %d, 0x%x, 0x%x, %p);\n", target, reset, format, type, (const void *) values ));
2471 }
2472
2473 KEYWORD1 void KEYWORD2 NAME(GetMinmaxParameterfv)(GLenum target, GLenum pname, G Lfloat * params)
2474 {
2475 (void) target; (void) pname; (void) params;
2476 DISPATCH(GetMinmaxParameterfv, (target, pname, params), (F, "glGetMinmaxParam eterfv(0x%x, 0x%x, %p);\n", target, pname, (const void *) params));
2477 }
2478
2479 KEYWORD1 void KEYWORD2 NAME(GetMinmaxParameteriv)(GLenum target, GLenum pname, G Lint * params)
2480 {
2481 (void) target; (void) pname; (void) params;
2482 DISPATCH(GetMinmaxParameteriv, (target, pname, params), (F, "glGetMinmaxParam eteriv(0x%x, 0x%x, %p);\n", target, pname, (const void *) params));
2483 }
2484
2485 KEYWORD1 void KEYWORD2 NAME(Histogram)(GLenum target, GLsizei width, GLenum inte rnalformat, GLboolean sink)
2486 {
2487 (void) target; (void) width; (void) internalformat; (void) sink;
2488 DISPATCH(Histogram, (target, width, internalformat, sink), (F, "glHistogram(0 x%x, %d, 0x%x, %d);\n", target, width, internalformat, sink));
2489 }
2490
2491 KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_367)(GLenum target, GLsizei width , GLenum internalformat, GLboolean sink);
2492
2493 KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_367)(GLenum target, GLsizei width , GLenum internalformat, GLboolean sink)
2494 {
2495 (void) target; (void) width; (void) internalformat; (void) sink;
2496 DISPATCH(Histogram, (target, width, internalformat, sink), (F, "glHistogramEX T(0x%x, %d, 0x%x, %d);\n", target, width, internalformat, sink));
2497 }
2498
2499 KEYWORD1 void KEYWORD2 NAME(Minmax)(GLenum target, GLenum internalformat, GLbool ean sink)
2500 {
2501 (void) target; (void) internalformat; (void) sink;
2502 DISPATCH(Minmax, (target, internalformat, sink), (F, "glMinmax(0x%x, 0x%x, %d );\n", target, internalformat, sink));
2503 }
2504
2505 KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_368)(GLenum target, GLenum intern alformat, GLboolean sink);
2506
2507 KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_368)(GLenum target, GLenum intern alformat, GLboolean sink)
2508 {
2509 (void) target; (void) internalformat; (void) sink;
2510 DISPATCH(Minmax, (target, internalformat, sink), (F, "glMinmaxEXT(0x%x, 0x%x, %d);\n", target, internalformat, sink));
2511 }
2512
2513 KEYWORD1 void KEYWORD2 NAME(ResetHistogram)(GLenum target)
2514 {
2515 (void) target;
2516 DISPATCH(ResetHistogram, (target), (F, "glResetHistogram(0x%x);\n", target));
2517 }
2518
2519 KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_369)(GLenum target);
2520
2521 KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_369)(GLenum target)
2522 {
2523 (void) target;
2524 DISPATCH(ResetHistogram, (target), (F, "glResetHistogramEXT(0x%x);\n", target ));
2525 }
2526
2527 KEYWORD1 void KEYWORD2 NAME(ResetMinmax)(GLenum target)
2528 {
2529 (void) target;
2530 DISPATCH(ResetMinmax, (target), (F, "glResetMinmax(0x%x);\n", target));
2531 }
2532
2533 KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_370)(GLenum target);
2534
2535 KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_370)(GLenum target)
2536 {
2537 (void) target;
2538 DISPATCH(ResetMinmax, (target), (F, "glResetMinmaxEXT(0x%x);\n", target));
2539 }
2540
2541 KEYWORD1 void KEYWORD2 NAME(TexImage3D)(GLenum target, GLint level, GLint intern alformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLenum for mat, GLenum type, const GLvoid * pixels)
2542 {
2543 (void) target; (void) level; (void) internalformat; (void) width; (void) hei ght; (void) depth; (void) border; (void) format; (void) type; (void) pixels;
2544 DISPATCH(TexImage3D, (target, level, internalformat, width, height, depth, bo rder, format, type, pixels), (F, "glTexImage3D(0x%x, %d, %d, %d, %d, %d, %d, 0x% x, 0x%x, %p);\n", target, level, internalformat, width, height, depth, border, f ormat, type, (const void *) pixels));
2545 }
2546
2547 KEYWORD1 void KEYWORD2 NAME(TexImage3DEXT)(GLenum target, GLint level, GLenum in ternalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLenum format, GLenum type, const GLvoid * pixels)
2548 {
2549 (void) target; (void) level; (void) internalformat; (void) width; (void) hei ght; (void) depth; (void) border; (void) format; (void) type; (void) pixels;
2550 DISPATCH(TexImage3D, (target, level, internalformat, width, height, depth, bo rder, format, type, pixels), (F, "glTexImage3DEXT(0x%x, %d, %d, %d, %d, %d, %d, 0x%x, 0x%x, %p);\n", target, level, internalformat, width, height, depth, border , format, type, (const void *) pixels));
2551 }
2552
2553 KEYWORD1 void KEYWORD2 NAME(TexSubImage3D)(GLenum target, GLint level, GLint xof fset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth , GLenum format, GLenum type, const GLvoid * pixels)
2554 {
2555 (void) target; (void) level; (void) xoffset; (void) yoffset; (void) zoffset; (void) width; (void) height; (void) depth; (void) format; (void) type; (void) p ixels;
2556 DISPATCH(TexSubImage3D, (target, level, xoffset, yoffset, zoffset, width, hei ght, depth, format, type, pixels), (F, "glTexSubImage3D(0x%x, %d, %d, %d, %d, %d , %d, %d, 0x%x, 0x%x, %p);\n", target, level, xoffset, yoffset, zoffset, width, height, depth, format, type, (const void *) pixels));
2557 }
2558
2559 KEYWORD1 void KEYWORD2 NAME(TexSubImage3DEXT)(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei de pth, GLenum format, GLenum type, const GLvoid * pixels)
2560 {
2561 (void) target; (void) level; (void) xoffset; (void) yoffset; (void) zoffset; (void) width; (void) height; (void) depth; (void) format; (void) type; (void) p ixels;
2562 DISPATCH(TexSubImage3D, (target, level, xoffset, yoffset, zoffset, width, hei ght, depth, format, type, pixels), (F, "glTexSubImage3DEXT(0x%x, %d, %d, %d, %d, %d, %d, %d, 0x%x, 0x%x, %p);\n", target, level, xoffset, yoffset, zoffset, widt h, height, depth, format, type, (const void *) pixels));
2563 }
2564
2565 KEYWORD1 void KEYWORD2 NAME(CopyTexSubImage3D)(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLint x, GLint y, GLsizei width, GLsizei height)
2566 {
2567 (void) target; (void) level; (void) xoffset; (void) yoffset; (void) zoffset; (void) x; (void) y; (void) width; (void) height;
2568 DISPATCH(CopyTexSubImage3D, (target, level, xoffset, yoffset, zoffset, x, y, width, height), (F, "glCopyTexSubImage3D(0x%x, %d, %d, %d, %d, %d, %d, %d, %d);\ n", target, level, xoffset, yoffset, zoffset, x, y, width, height));
2569 }
2570
2571 KEYWORD1 void KEYWORD2 NAME(CopyTexSubImage3DEXT)(GLenum target, GLint level, GL int xoffset, GLint yoffset, GLint zoffset, GLint x, GLint y, GLsizei width, GLsi zei height)
2572 {
2573 (void) target; (void) level; (void) xoffset; (void) yoffset; (void) zoffset; (void) x; (void) y; (void) width; (void) height;
2574 DISPATCH(CopyTexSubImage3D, (target, level, xoffset, yoffset, zoffset, x, y, width, height), (F, "glCopyTexSubImage3DEXT(0x%x, %d, %d, %d, %d, %d, %d, %d, %d );\n", target, level, xoffset, yoffset, zoffset, x, y, width, height));
2575 }
2576
2577 KEYWORD1 void KEYWORD2 NAME(ActiveTexture)(GLenum texture)
2578 {
2579 (void) texture;
2580 DISPATCH(ActiveTextureARB, (texture), (F, "glActiveTexture(0x%x);\n", texture ));
2581 }
2582
2583 KEYWORD1 void KEYWORD2 NAME(ActiveTextureARB)(GLenum texture)
2584 {
2585 (void) texture;
2586 DISPATCH(ActiveTextureARB, (texture), (F, "glActiveTextureARB(0x%x);\n", text ure));
2587 }
2588
2589 KEYWORD1 void KEYWORD2 NAME(ClientActiveTexture)(GLenum texture)
2590 {
2591 (void) texture;
2592 DISPATCH(ClientActiveTextureARB, (texture), (F, "glClientActiveTexture(0x%x); \n", texture));
2593 }
2594
2595 KEYWORD1 void KEYWORD2 NAME(ClientActiveTextureARB)(GLenum texture)
2596 {
2597 (void) texture;
2598 DISPATCH(ClientActiveTextureARB, (texture), (F, "glClientActiveTextureARB(0x% x);\n", texture));
2599 }
2600
2601 KEYWORD1 void KEYWORD2 NAME(MultiTexCoord1d)(GLenum target, GLdouble s)
2602 {
2603 (void) target; (void) s;
2604 DISPATCH(MultiTexCoord1dARB, (target, s), (F, "glMultiTexCoord1d(0x%x, %f);\n ", target, s));
2605 }
2606
2607 KEYWORD1 void KEYWORD2 NAME(MultiTexCoord1dARB)(GLenum target, GLdouble s)
2608 {
2609 (void) target; (void) s;
2610 DISPATCH(MultiTexCoord1dARB, (target, s), (F, "glMultiTexCoord1dARB(0x%x, %f) ;\n", target, s));
2611 }
2612
2613 KEYWORD1 void KEYWORD2 NAME(MultiTexCoord1dv)(GLenum target, const GLdouble * v)
2614 {
2615 (void) target; (void) v;
2616 DISPATCH(MultiTexCoord1dvARB, (target, v), (F, "glMultiTexCoord1dv(0x%x, %p); \n", target, (const void *) v));
2617 }
2618
2619 KEYWORD1 void KEYWORD2 NAME(MultiTexCoord1dvARB)(GLenum target, const GLdouble * v)
2620 {
2621 (void) target; (void) v;
2622 DISPATCH(MultiTexCoord1dvARB, (target, v), (F, "glMultiTexCoord1dvARB(0x%x, % p);\n", target, (const void *) v));
2623 }
2624
2625 KEYWORD1 void KEYWORD2 NAME(MultiTexCoord1f)(GLenum target, GLfloat s)
2626 {
2627 (void) target; (void) s;
2628 DISPATCH(MultiTexCoord1fARB, (target, s), (F, "glMultiTexCoord1f(0x%x, %f);\n ", target, s));
2629 }
2630
2631 KEYWORD1 void KEYWORD2 NAME(MultiTexCoord1fARB)(GLenum target, GLfloat s)
2632 {
2633 (void) target; (void) s;
2634 DISPATCH(MultiTexCoord1fARB, (target, s), (F, "glMultiTexCoord1fARB(0x%x, %f) ;\n", target, s));
2635 }
2636
2637 KEYWORD1 void KEYWORD2 NAME(MultiTexCoord1fv)(GLenum target, const GLfloat * v)
2638 {
2639 (void) target; (void) v;
2640 DISPATCH(MultiTexCoord1fvARB, (target, v), (F, "glMultiTexCoord1fv(0x%x, %p); \n", target, (const void *) v));
2641 }
2642
2643 KEYWORD1 void KEYWORD2 NAME(MultiTexCoord1fvARB)(GLenum target, const GLfloat * v)
2644 {
2645 (void) target; (void) v;
2646 DISPATCH(MultiTexCoord1fvARB, (target, v), (F, "glMultiTexCoord1fvARB(0x%x, % p);\n", target, (const void *) v));
2647 }
2648
2649 KEYWORD1 void KEYWORD2 NAME(MultiTexCoord1i)(GLenum target, GLint s)
2650 {
2651 (void) target; (void) s;
2652 DISPATCH(MultiTexCoord1iARB, (target, s), (F, "glMultiTexCoord1i(0x%x, %d);\n ", target, s));
2653 }
2654
2655 KEYWORD1 void KEYWORD2 NAME(MultiTexCoord1iARB)(GLenum target, GLint s)
2656 {
2657 (void) target; (void) s;
2658 DISPATCH(MultiTexCoord1iARB, (target, s), (F, "glMultiTexCoord1iARB(0x%x, %d) ;\n", target, s));
2659 }
2660
2661 KEYWORD1 void KEYWORD2 NAME(MultiTexCoord1iv)(GLenum target, const GLint * v)
2662 {
2663 (void) target; (void) v;
2664 DISPATCH(MultiTexCoord1ivARB, (target, v), (F, "glMultiTexCoord1iv(0x%x, %p); \n", target, (const void *) v));
2665 }
2666
2667 KEYWORD1 void KEYWORD2 NAME(MultiTexCoord1ivARB)(GLenum target, const GLint * v)
2668 {
2669 (void) target; (void) v;
2670 DISPATCH(MultiTexCoord1ivARB, (target, v), (F, "glMultiTexCoord1ivARB(0x%x, % p);\n", target, (const void *) v));
2671 }
2672
2673 KEYWORD1 void KEYWORD2 NAME(MultiTexCoord1s)(GLenum target, GLshort s)
2674 {
2675 (void) target; (void) s;
2676 DISPATCH(MultiTexCoord1sARB, (target, s), (F, "glMultiTexCoord1s(0x%x, %d);\n ", target, s));
2677 }
2678
2679 KEYWORD1 void KEYWORD2 NAME(MultiTexCoord1sARB)(GLenum target, GLshort s)
2680 {
2681 (void) target; (void) s;
2682 DISPATCH(MultiTexCoord1sARB, (target, s), (F, "glMultiTexCoord1sARB(0x%x, %d) ;\n", target, s));
2683 }
2684
2685 KEYWORD1 void KEYWORD2 NAME(MultiTexCoord1sv)(GLenum target, const GLshort * v)
2686 {
2687 (void) target; (void) v;
2688 DISPATCH(MultiTexCoord1svARB, (target, v), (F, "glMultiTexCoord1sv(0x%x, %p); \n", target, (const void *) v));
2689 }
2690
2691 KEYWORD1 void KEYWORD2 NAME(MultiTexCoord1svARB)(GLenum target, const GLshort * v)
2692 {
2693 (void) target; (void) v;
2694 DISPATCH(MultiTexCoord1svARB, (target, v), (F, "glMultiTexCoord1svARB(0x%x, % p);\n", target, (const void *) v));
2695 }
2696
2697 KEYWORD1 void KEYWORD2 NAME(MultiTexCoord2d)(GLenum target, GLdouble s, GLdouble t)
2698 {
2699 (void) target; (void) s; (void) t;
2700 DISPATCH(MultiTexCoord2dARB, (target, s, t), (F, "glMultiTexCoord2d(0x%x, %f, %f);\n", target, s, t));
2701 }
2702
2703 KEYWORD1 void KEYWORD2 NAME(MultiTexCoord2dARB)(GLenum target, GLdouble s, GLdou ble t)
2704 {
2705 (void) target; (void) s; (void) t;
2706 DISPATCH(MultiTexCoord2dARB, (target, s, t), (F, "glMultiTexCoord2dARB(0x%x, %f, %f);\n", target, s, t));
2707 }
2708
2709 KEYWORD1 void KEYWORD2 NAME(MultiTexCoord2dv)(GLenum target, const GLdouble * v)
2710 {
2711 (void) target; (void) v;
2712 DISPATCH(MultiTexCoord2dvARB, (target, v), (F, "glMultiTexCoord2dv(0x%x, %p); \n", target, (const void *) v));
2713 }
2714
2715 KEYWORD1 void KEYWORD2 NAME(MultiTexCoord2dvARB)(GLenum target, const GLdouble * v)
2716 {
2717 (void) target; (void) v;
2718 DISPATCH(MultiTexCoord2dvARB, (target, v), (F, "glMultiTexCoord2dvARB(0x%x, % p);\n", target, (const void *) v));
2719 }
2720
2721 KEYWORD1 void KEYWORD2 NAME(MultiTexCoord2f)(GLenum target, GLfloat s, GLfloat t )
2722 {
2723 (void) target; (void) s; (void) t;
2724 DISPATCH(MultiTexCoord2fARB, (target, s, t), (F, "glMultiTexCoord2f(0x%x, %f, %f);\n", target, s, t));
2725 }
2726
2727 KEYWORD1 void KEYWORD2 NAME(MultiTexCoord2fARB)(GLenum target, GLfloat s, GLfloa t t)
2728 {
2729 (void) target; (void) s; (void) t;
2730 DISPATCH(MultiTexCoord2fARB, (target, s, t), (F, "glMultiTexCoord2fARB(0x%x, %f, %f);\n", target, s, t));
2731 }
2732
2733 KEYWORD1 void KEYWORD2 NAME(MultiTexCoord2fv)(GLenum target, const GLfloat * v)
2734 {
2735 (void) target; (void) v;
2736 DISPATCH(MultiTexCoord2fvARB, (target, v), (F, "glMultiTexCoord2fv(0x%x, %p); \n", target, (const void *) v));
2737 }
2738
2739 KEYWORD1 void KEYWORD2 NAME(MultiTexCoord2fvARB)(GLenum target, const GLfloat * v)
2740 {
2741 (void) target; (void) v;
2742 DISPATCH(MultiTexCoord2fvARB, (target, v), (F, "glMultiTexCoord2fvARB(0x%x, % p);\n", target, (const void *) v));
2743 }
2744
2745 KEYWORD1 void KEYWORD2 NAME(MultiTexCoord2i)(GLenum target, GLint s, GLint t)
2746 {
2747 (void) target; (void) s; (void) t;
2748 DISPATCH(MultiTexCoord2iARB, (target, s, t), (F, "glMultiTexCoord2i(0x%x, %d, %d);\n", target, s, t));
2749 }
2750
2751 KEYWORD1 void KEYWORD2 NAME(MultiTexCoord2iARB)(GLenum target, GLint s, GLint t)
2752 {
2753 (void) target; (void) s; (void) t;
2754 DISPATCH(MultiTexCoord2iARB, (target, s, t), (F, "glMultiTexCoord2iARB(0x%x, %d, %d);\n", target, s, t));
2755 }
2756
2757 KEYWORD1 void KEYWORD2 NAME(MultiTexCoord2iv)(GLenum target, const GLint * v)
2758 {
2759 (void) target; (void) v;
2760 DISPATCH(MultiTexCoord2ivARB, (target, v), (F, "glMultiTexCoord2iv(0x%x, %p); \n", target, (const void *) v));
2761 }
2762
2763 KEYWORD1 void KEYWORD2 NAME(MultiTexCoord2ivARB)(GLenum target, const GLint * v)
2764 {
2765 (void) target; (void) v;
2766 DISPATCH(MultiTexCoord2ivARB, (target, v), (F, "glMultiTexCoord2ivARB(0x%x, % p);\n", target, (const void *) v));
2767 }
2768
2769 KEYWORD1 void KEYWORD2 NAME(MultiTexCoord2s)(GLenum target, GLshort s, GLshort t )
2770 {
2771 (void) target; (void) s; (void) t;
2772 DISPATCH(MultiTexCoord2sARB, (target, s, t), (F, "glMultiTexCoord2s(0x%x, %d, %d);\n", target, s, t));
2773 }
2774
2775 KEYWORD1 void KEYWORD2 NAME(MultiTexCoord2sARB)(GLenum target, GLshort s, GLshor t t)
2776 {
2777 (void) target; (void) s; (void) t;
2778 DISPATCH(MultiTexCoord2sARB, (target, s, t), (F, "glMultiTexCoord2sARB(0x%x, %d, %d);\n", target, s, t));
2779 }
2780
2781 KEYWORD1 void KEYWORD2 NAME(MultiTexCoord2sv)(GLenum target, const GLshort * v)
2782 {
2783 (void) target; (void) v;
2784 DISPATCH(MultiTexCoord2svARB, (target, v), (F, "glMultiTexCoord2sv(0x%x, %p); \n", target, (const void *) v));
2785 }
2786
2787 KEYWORD1 void KEYWORD2 NAME(MultiTexCoord2svARB)(GLenum target, const GLshort * v)
2788 {
2789 (void) target; (void) v;
2790 DISPATCH(MultiTexCoord2svARB, (target, v), (F, "glMultiTexCoord2svARB(0x%x, % p);\n", target, (const void *) v));
2791 }
2792
2793 KEYWORD1 void KEYWORD2 NAME(MultiTexCoord3d)(GLenum target, GLdouble s, GLdouble t, GLdouble r)
2794 {
2795 (void) target; (void) s; (void) t; (void) r;
2796 DISPATCH(MultiTexCoord3dARB, (target, s, t, r), (F, "glMultiTexCoord3d(0x%x, %f, %f, %f);\n", target, s, t, r));
2797 }
2798
2799 KEYWORD1 void KEYWORD2 NAME(MultiTexCoord3dARB)(GLenum target, GLdouble s, GLdou ble t, GLdouble r)
2800 {
2801 (void) target; (void) s; (void) t; (void) r;
2802 DISPATCH(MultiTexCoord3dARB, (target, s, t, r), (F, "glMultiTexCoord3dARB(0x% x, %f, %f, %f);\n", target, s, t, r));
2803 }
2804
2805 KEYWORD1 void KEYWORD2 NAME(MultiTexCoord3dv)(GLenum target, const GLdouble * v)
2806 {
2807 (void) target; (void) v;
2808 DISPATCH(MultiTexCoord3dvARB, (target, v), (F, "glMultiTexCoord3dv(0x%x, %p); \n", target, (const void *) v));
2809 }
2810
2811 KEYWORD1 void KEYWORD2 NAME(MultiTexCoord3dvARB)(GLenum target, const GLdouble * v)
2812 {
2813 (void) target; (void) v;
2814 DISPATCH(MultiTexCoord3dvARB, (target, v), (F, "glMultiTexCoord3dvARB(0x%x, % p);\n", target, (const void *) v));
2815 }
2816
2817 KEYWORD1 void KEYWORD2 NAME(MultiTexCoord3f)(GLenum target, GLfloat s, GLfloat t , GLfloat r)
2818 {
2819 (void) target; (void) s; (void) t; (void) r;
2820 DISPATCH(MultiTexCoord3fARB, (target, s, t, r), (F, "glMultiTexCoord3f(0x%x, %f, %f, %f);\n", target, s, t, r));
2821 }
2822
2823 KEYWORD1 void KEYWORD2 NAME(MultiTexCoord3fARB)(GLenum target, GLfloat s, GLfloa t t, GLfloat r)
2824 {
2825 (void) target; (void) s; (void) t; (void) r;
2826 DISPATCH(MultiTexCoord3fARB, (target, s, t, r), (F, "glMultiTexCoord3fARB(0x% x, %f, %f, %f);\n", target, s, t, r));
2827 }
2828
2829 KEYWORD1 void KEYWORD2 NAME(MultiTexCoord3fv)(GLenum target, const GLfloat * v)
2830 {
2831 (void) target; (void) v;
2832 DISPATCH(MultiTexCoord3fvARB, (target, v), (F, "glMultiTexCoord3fv(0x%x, %p); \n", target, (const void *) v));
2833 }
2834
2835 KEYWORD1 void KEYWORD2 NAME(MultiTexCoord3fvARB)(GLenum target, const GLfloat * v)
2836 {
2837 (void) target; (void) v;
2838 DISPATCH(MultiTexCoord3fvARB, (target, v), (F, "glMultiTexCoord3fvARB(0x%x, % p);\n", target, (const void *) v));
2839 }
2840
2841 KEYWORD1 void KEYWORD2 NAME(MultiTexCoord3i)(GLenum target, GLint s, GLint t, GL int r)
2842 {
2843 (void) target; (void) s; (void) t; (void) r;
2844 DISPATCH(MultiTexCoord3iARB, (target, s, t, r), (F, "glMultiTexCoord3i(0x%x, %d, %d, %d);\n", target, s, t, r));
2845 }
2846
2847 KEYWORD1 void KEYWORD2 NAME(MultiTexCoord3iARB)(GLenum target, GLint s, GLint t, GLint r)
2848 {
2849 (void) target; (void) s; (void) t; (void) r;
2850 DISPATCH(MultiTexCoord3iARB, (target, s, t, r), (F, "glMultiTexCoord3iARB(0x% x, %d, %d, %d);\n", target, s, t, r));
2851 }
2852
2853 KEYWORD1 void KEYWORD2 NAME(MultiTexCoord3iv)(GLenum target, const GLint * v)
2854 {
2855 (void) target; (void) v;
2856 DISPATCH(MultiTexCoord3ivARB, (target, v), (F, "glMultiTexCoord3iv(0x%x, %p); \n", target, (const void *) v));
2857 }
2858
2859 KEYWORD1 void KEYWORD2 NAME(MultiTexCoord3ivARB)(GLenum target, const GLint * v)
2860 {
2861 (void) target; (void) v;
2862 DISPATCH(MultiTexCoord3ivARB, (target, v), (F, "glMultiTexCoord3ivARB(0x%x, % p);\n", target, (const void *) v));
2863 }
2864
2865 KEYWORD1 void KEYWORD2 NAME(MultiTexCoord3s)(GLenum target, GLshort s, GLshort t , GLshort r)
2866 {
2867 (void) target; (void) s; (void) t; (void) r;
2868 DISPATCH(MultiTexCoord3sARB, (target, s, t, r), (F, "glMultiTexCoord3s(0x%x, %d, %d, %d);\n", target, s, t, r));
2869 }
2870
2871 KEYWORD1 void KEYWORD2 NAME(MultiTexCoord3sARB)(GLenum target, GLshort s, GLshor t t, GLshort r)
2872 {
2873 (void) target; (void) s; (void) t; (void) r;
2874 DISPATCH(MultiTexCoord3sARB, (target, s, t, r), (F, "glMultiTexCoord3sARB(0x% x, %d, %d, %d);\n", target, s, t, r));
2875 }
2876
2877 KEYWORD1 void KEYWORD2 NAME(MultiTexCoord3sv)(GLenum target, const GLshort * v)
2878 {
2879 (void) target; (void) v;
2880 DISPATCH(MultiTexCoord3svARB, (target, v), (F, "glMultiTexCoord3sv(0x%x, %p); \n", target, (const void *) v));
2881 }
2882
2883 KEYWORD1 void KEYWORD2 NAME(MultiTexCoord3svARB)(GLenum target, const GLshort * v)
2884 {
2885 (void) target; (void) v;
2886 DISPATCH(MultiTexCoord3svARB, (target, v), (F, "glMultiTexCoord3svARB(0x%x, % p);\n", target, (const void *) v));
2887 }
2888
2889 KEYWORD1 void KEYWORD2 NAME(MultiTexCoord4d)(GLenum target, GLdouble s, GLdouble t, GLdouble r, GLdouble q)
2890 {
2891 (void) target; (void) s; (void) t; (void) r; (void) q;
2892 DISPATCH(MultiTexCoord4dARB, (target, s, t, r, q), (F, "glMultiTexCoord4d(0x% x, %f, %f, %f, %f);\n", target, s, t, r, q));
2893 }
2894
2895 KEYWORD1 void KEYWORD2 NAME(MultiTexCoord4dARB)(GLenum target, GLdouble s, GLdou ble t, GLdouble r, GLdouble q)
2896 {
2897 (void) target; (void) s; (void) t; (void) r; (void) q;
2898 DISPATCH(MultiTexCoord4dARB, (target, s, t, r, q), (F, "glMultiTexCoord4dARB( 0x%x, %f, %f, %f, %f);\n", target, s, t, r, q));
2899 }
2900
2901 KEYWORD1 void KEYWORD2 NAME(MultiTexCoord4dv)(GLenum target, const GLdouble * v)
2902 {
2903 (void) target; (void) v;
2904 DISPATCH(MultiTexCoord4dvARB, (target, v), (F, "glMultiTexCoord4dv(0x%x, %p); \n", target, (const void *) v));
2905 }
2906
2907 KEYWORD1 void KEYWORD2 NAME(MultiTexCoord4dvARB)(GLenum target, const GLdouble * v)
2908 {
2909 (void) target; (void) v;
2910 DISPATCH(MultiTexCoord4dvARB, (target, v), (F, "glMultiTexCoord4dvARB(0x%x, % p);\n", target, (const void *) v));
2911 }
2912
2913 KEYWORD1 void KEYWORD2 NAME(MultiTexCoord4f)(GLenum target, GLfloat s, GLfloat t , GLfloat r, GLfloat q)
2914 {
2915 (void) target; (void) s; (void) t; (void) r; (void) q;
2916 DISPATCH(MultiTexCoord4fARB, (target, s, t, r, q), (F, "glMultiTexCoord4f(0x% x, %f, %f, %f, %f);\n", target, s, t, r, q));
2917 }
2918
2919 KEYWORD1 void KEYWORD2 NAME(MultiTexCoord4fARB)(GLenum target, GLfloat s, GLfloa t t, GLfloat r, GLfloat q)
2920 {
2921 (void) target; (void) s; (void) t; (void) r; (void) q;
2922 DISPATCH(MultiTexCoord4fARB, (target, s, t, r, q), (F, "glMultiTexCoord4fARB( 0x%x, %f, %f, %f, %f);\n", target, s, t, r, q));
2923 }
2924
2925 KEYWORD1 void KEYWORD2 NAME(MultiTexCoord4fv)(GLenum target, const GLfloat * v)
2926 {
2927 (void) target; (void) v;
2928 DISPATCH(MultiTexCoord4fvARB, (target, v), (F, "glMultiTexCoord4fv(0x%x, %p); \n", target, (const void *) v));
2929 }
2930
2931 KEYWORD1 void KEYWORD2 NAME(MultiTexCoord4fvARB)(GLenum target, const GLfloat * v)
2932 {
2933 (void) target; (void) v;
2934 DISPATCH(MultiTexCoord4fvARB, (target, v), (F, "glMultiTexCoord4fvARB(0x%x, % p);\n", target, (const void *) v));
2935 }
2936
2937 KEYWORD1 void KEYWORD2 NAME(MultiTexCoord4i)(GLenum target, GLint s, GLint t, GL int r, GLint q)
2938 {
2939 (void) target; (void) s; (void) t; (void) r; (void) q;
2940 DISPATCH(MultiTexCoord4iARB, (target, s, t, r, q), (F, "glMultiTexCoord4i(0x% x, %d, %d, %d, %d);\n", target, s, t, r, q));
2941 }
2942
2943 KEYWORD1 void KEYWORD2 NAME(MultiTexCoord4iARB)(GLenum target, GLint s, GLint t, GLint r, GLint q)
2944 {
2945 (void) target; (void) s; (void) t; (void) r; (void) q;
2946 DISPATCH(MultiTexCoord4iARB, (target, s, t, r, q), (F, "glMultiTexCoord4iARB( 0x%x, %d, %d, %d, %d);\n", target, s, t, r, q));
2947 }
2948
2949 KEYWORD1 void KEYWORD2 NAME(MultiTexCoord4iv)(GLenum target, const GLint * v)
2950 {
2951 (void) target; (void) v;
2952 DISPATCH(MultiTexCoord4ivARB, (target, v), (F, "glMultiTexCoord4iv(0x%x, %p); \n", target, (const void *) v));
2953 }
2954
2955 KEYWORD1 void KEYWORD2 NAME(MultiTexCoord4ivARB)(GLenum target, const GLint * v)
2956 {
2957 (void) target; (void) v;
2958 DISPATCH(MultiTexCoord4ivARB, (target, v), (F, "glMultiTexCoord4ivARB(0x%x, % p);\n", target, (const void *) v));
2959 }
2960
2961 KEYWORD1 void KEYWORD2 NAME(MultiTexCoord4s)(GLenum target, GLshort s, GLshort t , GLshort r, GLshort q)
2962 {
2963 (void) target; (void) s; (void) t; (void) r; (void) q;
2964 DISPATCH(MultiTexCoord4sARB, (target, s, t, r, q), (F, "glMultiTexCoord4s(0x% x, %d, %d, %d, %d);\n", target, s, t, r, q));
2965 }
2966
2967 KEYWORD1 void KEYWORD2 NAME(MultiTexCoord4sARB)(GLenum target, GLshort s, GLshor t t, GLshort r, GLshort q)
2968 {
2969 (void) target; (void) s; (void) t; (void) r; (void) q;
2970 DISPATCH(MultiTexCoord4sARB, (target, s, t, r, q), (F, "glMultiTexCoord4sARB( 0x%x, %d, %d, %d, %d);\n", target, s, t, r, q));
2971 }
2972
2973 KEYWORD1 void KEYWORD2 NAME(MultiTexCoord4sv)(GLenum target, const GLshort * v)
2974 {
2975 (void) target; (void) v;
2976 DISPATCH(MultiTexCoord4svARB, (target, v), (F, "glMultiTexCoord4sv(0x%x, %p); \n", target, (const void *) v));
2977 }
2978
2979 KEYWORD1 void KEYWORD2 NAME(MultiTexCoord4svARB)(GLenum target, const GLshort * v)
2980 {
2981 (void) target; (void) v;
2982 DISPATCH(MultiTexCoord4svARB, (target, v), (F, "glMultiTexCoord4svARB(0x%x, % p);\n", target, (const void *) v));
2983 }
2984
2985 KEYWORD1 void KEYWORD2 NAME(AttachShader)(GLuint program, GLuint shader)
2986 {
2987 (void) program; (void) shader;
2988 DISPATCH(AttachShader, (program, shader), (F, "glAttachShader(%d, %d);\n", pr ogram, shader));
2989 }
2990
2991 KEYWORD1 GLuint KEYWORD2 NAME(CreateProgram)(void)
2992 {
2993 RETURN_DISPATCH(CreateProgram, (), (F, "glCreateProgram();\n"));
2994 }
2995
2996 KEYWORD1 GLuint KEYWORD2 NAME(CreateShader)(GLenum type)
2997 {
2998 (void) type;
2999 RETURN_DISPATCH(CreateShader, (type), (F, "glCreateShader(0x%x);\n", type));
3000 }
3001
3002 KEYWORD1 void KEYWORD2 NAME(DeleteProgram)(GLuint program)
3003 {
3004 (void) program;
3005 DISPATCH(DeleteProgram, (program), (F, "glDeleteProgram(%d);\n", program));
3006 }
3007
3008 KEYWORD1 void KEYWORD2 NAME(DeleteShader)(GLuint program)
3009 {
3010 (void) program;
3011 DISPATCH(DeleteShader, (program), (F, "glDeleteShader(%d);\n", program));
3012 }
3013
3014 KEYWORD1 void KEYWORD2 NAME(DetachShader)(GLuint program, GLuint shader)
3015 {
3016 (void) program; (void) shader;
3017 DISPATCH(DetachShader, (program, shader), (F, "glDetachShader(%d, %d);\n", pr ogram, shader));
3018 }
3019
3020 KEYWORD1 void KEYWORD2 NAME(GetAttachedShaders)(GLuint program, GLsizei maxCount , GLsizei * count, GLuint * obj)
3021 {
3022 (void) program; (void) maxCount; (void) count; (void) obj;
3023 DISPATCH(GetAttachedShaders, (program, maxCount, count, obj), (F, "glGetAttac hedShaders(%d, %d, %p, %p);\n", program, maxCount, (const void *) count, (const void *) obj));
3024 }
3025
3026 KEYWORD1 void KEYWORD2 NAME(GetProgramInfoLog)(GLuint program, GLsizei bufSize, GLsizei * length, GLchar * infoLog)
3027 {
3028 (void) program; (void) bufSize; (void) length; (void) infoLog;
3029 DISPATCH(GetProgramInfoLog, (program, bufSize, length, infoLog), (F, "glGetPr ogramInfoLog(%d, %d, %p, %p);\n", program, bufSize, (const void *) length, (cons t void *) infoLog));
3030 }
3031
3032 KEYWORD1 void KEYWORD2 NAME(GetProgramiv)(GLuint program, GLenum pname, GLint * params)
3033 {
3034 (void) program; (void) pname; (void) params;
3035 DISPATCH(GetProgramiv, (program, pname, params), (F, "glGetProgramiv(%d, 0x%x , %p);\n", program, pname, (const void *) params));
3036 }
3037
3038 KEYWORD1 void KEYWORD2 NAME(GetShaderInfoLog)(GLuint shader, GLsizei bufSize, GL sizei * length, GLchar * infoLog)
3039 {
3040 (void) shader; (void) bufSize; (void) length; (void) infoLog;
3041 DISPATCH(GetShaderInfoLog, (shader, bufSize, length, infoLog), (F, "glGetShad erInfoLog(%d, %d, %p, %p);\n", shader, bufSize, (const void *) length, (const vo id *) infoLog));
3042 }
3043
3044 KEYWORD1 void KEYWORD2 NAME(GetShaderiv)(GLuint shader, GLenum pname, GLint * pa rams)
3045 {
3046 (void) shader; (void) pname; (void) params;
3047 DISPATCH(GetShaderiv, (shader, pname, params), (F, "glGetShaderiv(%d, 0x%x, % p);\n", shader, pname, (const void *) params));
3048 }
3049
3050 KEYWORD1 GLboolean KEYWORD2 NAME(IsProgram)(GLuint program)
3051 {
3052 (void) program;
3053 RETURN_DISPATCH(IsProgram, (program), (F, "glIsProgram(%d);\n", program));
3054 }
3055
3056 KEYWORD1 GLboolean KEYWORD2 NAME(IsShader)(GLuint shader)
3057 {
3058 (void) shader;
3059 RETURN_DISPATCH(IsShader, (shader), (F, "glIsShader(%d);\n", shader));
3060 }
3061
3062 KEYWORD1 void KEYWORD2 NAME(StencilFuncSeparate)(GLenum face, GLenum func, GLint ref, GLuint mask)
3063 {
3064 (void) face; (void) func; (void) ref; (void) mask;
3065 DISPATCH(StencilFuncSeparate, (face, func, ref, mask), (F, "glStencilFuncSepa rate(0x%x, 0x%x, %d, %d);\n", face, func, ref, mask));
3066 }
3067
3068 KEYWORD1 void KEYWORD2 NAME(StencilMaskSeparate)(GLenum face, GLuint mask)
3069 {
3070 (void) face; (void) mask;
3071 DISPATCH(StencilMaskSeparate, (face, mask), (F, "glStencilMaskSeparate(0x%x, %d);\n", face, mask));
3072 }
3073
3074 KEYWORD1 void KEYWORD2 NAME(StencilOpSeparate)(GLenum face, GLenum sfail, GLenum zfail, GLenum zpass)
3075 {
3076 (void) face; (void) sfail; (void) zfail; (void) zpass;
3077 DISPATCH(StencilOpSeparate, (face, sfail, zfail, zpass), (F, "glStencilOpSepa rate(0x%x, 0x%x, 0x%x, 0x%x);\n", face, sfail, zfail, zpass));
3078 }
3079
3080 KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_423)(GLenum face, GLenum sfail, G Lenum zfail, GLenum zpass);
3081
3082 KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_423)(GLenum face, GLenum sfail, G Lenum zfail, GLenum zpass)
3083 {
3084 (void) face; (void) sfail; (void) zfail; (void) zpass;
3085 DISPATCH(StencilOpSeparate, (face, sfail, zfail, zpass), (F, "glStencilOpSepa rateATI(0x%x, 0x%x, 0x%x, 0x%x);\n", face, sfail, zfail, zpass));
3086 }
3087
3088 KEYWORD1 void KEYWORD2 NAME(UniformMatrix2x3fv)(GLint location, GLsizei count, G Lboolean transpose, const GLfloat * value)
3089 {
3090 (void) location; (void) count; (void) transpose; (void) value;
3091 DISPATCH(UniformMatrix2x3fv, (location, count, transpose, value), (F, "glUnif ormMatrix2x3fv(%d, %d, %d, %p);\n", location, count, transpose, (const void *) v alue));
3092 }
3093
3094 KEYWORD1 void KEYWORD2 NAME(UniformMatrix2x4fv)(GLint location, GLsizei count, G Lboolean transpose, const GLfloat * value)
3095 {
3096 (void) location; (void) count; (void) transpose; (void) value;
3097 DISPATCH(UniformMatrix2x4fv, (location, count, transpose, value), (F, "glUnif ormMatrix2x4fv(%d, %d, %d, %p);\n", location, count, transpose, (const void *) v alue));
3098 }
3099
3100 KEYWORD1 void KEYWORD2 NAME(UniformMatrix3x2fv)(GLint location, GLsizei count, G Lboolean transpose, const GLfloat * value)
3101 {
3102 (void) location; (void) count; (void) transpose; (void) value;
3103 DISPATCH(UniformMatrix3x2fv, (location, count, transpose, value), (F, "glUnif ormMatrix3x2fv(%d, %d, %d, %p);\n", location, count, transpose, (const void *) v alue));
3104 }
3105
3106 KEYWORD1 void KEYWORD2 NAME(UniformMatrix3x4fv)(GLint location, GLsizei count, G Lboolean transpose, const GLfloat * value)
3107 {
3108 (void) location; (void) count; (void) transpose; (void) value;
3109 DISPATCH(UniformMatrix3x4fv, (location, count, transpose, value), (F, "glUnif ormMatrix3x4fv(%d, %d, %d, %p);\n", location, count, transpose, (const void *) v alue));
3110 }
3111
3112 KEYWORD1 void KEYWORD2 NAME(UniformMatrix4x2fv)(GLint location, GLsizei count, G Lboolean transpose, const GLfloat * value)
3113 {
3114 (void) location; (void) count; (void) transpose; (void) value;
3115 DISPATCH(UniformMatrix4x2fv, (location, count, transpose, value), (F, "glUnif ormMatrix4x2fv(%d, %d, %d, %p);\n", location, count, transpose, (const void *) v alue));
3116 }
3117
3118 KEYWORD1 void KEYWORD2 NAME(UniformMatrix4x3fv)(GLint location, GLsizei count, G Lboolean transpose, const GLfloat * value)
3119 {
3120 (void) location; (void) count; (void) transpose; (void) value;
3121 DISPATCH(UniformMatrix4x3fv, (location, count, transpose, value), (F, "glUnif ormMatrix4x3fv(%d, %d, %d, %p);\n", location, count, transpose, (const void *) v alue));
3122 }
3123
3124 KEYWORD1 void KEYWORD2 NAME(ClampColor)(GLenum target, GLenum clamp)
3125 {
3126 (void) target; (void) clamp;
3127 DISPATCH(ClampColor, (target, clamp), (F, "glClampColor(0x%x, 0x%x);\n", targ et, clamp));
3128 }
3129
3130 KEYWORD1 void KEYWORD2 NAME(ClearBufferfi)(GLenum buffer, GLint drawbuffer, GLfl oat depth, GLint stencil)
3131 {
3132 (void) buffer; (void) drawbuffer; (void) depth; (void) stencil;
3133 DISPATCH(ClearBufferfi, (buffer, drawbuffer, depth, stencil), (F, "glClearBuf ferfi(0x%x, %d, %f, %d);\n", buffer, drawbuffer, depth, stencil));
3134 }
3135
3136 KEYWORD1 void KEYWORD2 NAME(ClearBufferfv)(GLenum buffer, GLint drawbuffer, cons t GLfloat * value)
3137 {
3138 (void) buffer; (void) drawbuffer; (void) value;
3139 DISPATCH(ClearBufferfv, (buffer, drawbuffer, value), (F, "glClearBufferfv(0x% x, %d, %p);\n", buffer, drawbuffer, (const void *) value));
3140 }
3141
3142 KEYWORD1 void KEYWORD2 NAME(ClearBufferiv)(GLenum buffer, GLint drawbuffer, cons t GLint * value)
3143 {
3144 (void) buffer; (void) drawbuffer; (void) value;
3145 DISPATCH(ClearBufferiv, (buffer, drawbuffer, value), (F, "glClearBufferiv(0x% x, %d, %p);\n", buffer, drawbuffer, (const void *) value));
3146 }
3147
3148 KEYWORD1 void KEYWORD2 NAME(ClearBufferuiv)(GLenum buffer, GLint drawbuffer, con st GLuint * value)
3149 {
3150 (void) buffer; (void) drawbuffer; (void) value;
3151 DISPATCH(ClearBufferuiv, (buffer, drawbuffer, value), (F, "glClearBufferuiv(0 x%x, %d, %p);\n", buffer, drawbuffer, (const void *) value));
3152 }
3153
3154 KEYWORD1 const GLubyte * KEYWORD2 NAME(GetStringi)(GLenum name, GLuint index)
3155 {
3156 (void) name; (void) index;
3157 RETURN_DISPATCH(GetStringi, (name, index), (F, "glGetStringi(0x%x, %d);\n", n ame, index));
3158 }
3159
3160 KEYWORD1 void KEYWORD2 NAME(FramebufferTexture)(GLenum target, GLenum attachment , GLuint texture, GLint level)
3161 {
3162 (void) target; (void) attachment; (void) texture; (void) level;
3163 DISPATCH(FramebufferTexture, (target, attachment, texture, level), (F, "glFra mebufferTexture(0x%x, 0x%x, %d, %d);\n", target, attachment, texture, level));
3164 }
3165
3166 KEYWORD1 void KEYWORD2 NAME(GetBufferParameteri64v)(GLenum target, GLenum pname, GLint64 * params)
3167 {
3168 (void) target; (void) pname; (void) params;
3169 DISPATCH(GetBufferParameteri64v, (target, pname, params), (F, "glGetBufferPar ameteri64v(0x%x, 0x%x, %p);\n", target, pname, (const void *) params));
3170 }
3171
3172 KEYWORD1 void KEYWORD2 NAME(GetInteger64i_v)(GLenum cap, GLuint index, GLint64 * data)
3173 {
3174 (void) cap; (void) index; (void) data;
3175 DISPATCH(GetInteger64i_v, (cap, index, data), (F, "glGetInteger64i_v(0x%x, %d , %p);\n", cap, index, (const void *) data));
3176 }
3177
3178 KEYWORD1 void KEYWORD2 NAME(VertexAttribDivisor)(GLuint index, GLuint divisor)
3179 {
3180 (void) index; (void) divisor;
3181 DISPATCH(VertexAttribDivisor, (index, divisor), (F, "glVertexAttribDivisor(%d , %d);\n", index, divisor));
3182 }
3183
3184 KEYWORD1 void KEYWORD2 NAME(LoadTransposeMatrixd)(const GLdouble * m)
3185 {
3186 (void) m;
3187 DISPATCH(LoadTransposeMatrixdARB, (m), (F, "glLoadTransposeMatrixd(%p);\n", ( const void *) m));
3188 }
3189
3190 KEYWORD1 void KEYWORD2 NAME(LoadTransposeMatrixdARB)(const GLdouble * m)
3191 {
3192 (void) m;
3193 DISPATCH(LoadTransposeMatrixdARB, (m), (F, "glLoadTransposeMatrixdARB(%p);\n" , (const void *) m));
3194 }
3195
3196 KEYWORD1 void KEYWORD2 NAME(LoadTransposeMatrixf)(const GLfloat * m)
3197 {
3198 (void) m;
3199 DISPATCH(LoadTransposeMatrixfARB, (m), (F, "glLoadTransposeMatrixf(%p);\n", ( const void *) m));
3200 }
3201
3202 KEYWORD1 void KEYWORD2 NAME(LoadTransposeMatrixfARB)(const GLfloat * m)
3203 {
3204 (void) m;
3205 DISPATCH(LoadTransposeMatrixfARB, (m), (F, "glLoadTransposeMatrixfARB(%p);\n" , (const void *) m));
3206 }
3207
3208 KEYWORD1 void KEYWORD2 NAME(MultTransposeMatrixd)(const GLdouble * m)
3209 {
3210 (void) m;
3211 DISPATCH(MultTransposeMatrixdARB, (m), (F, "glMultTransposeMatrixd(%p);\n", ( const void *) m));
3212 }
3213
3214 KEYWORD1 void KEYWORD2 NAME(MultTransposeMatrixdARB)(const GLdouble * m)
3215 {
3216 (void) m;
3217 DISPATCH(MultTransposeMatrixdARB, (m), (F, "glMultTransposeMatrixdARB(%p);\n" , (const void *) m));
3218 }
3219
3220 KEYWORD1 void KEYWORD2 NAME(MultTransposeMatrixf)(const GLfloat * m)
3221 {
3222 (void) m;
3223 DISPATCH(MultTransposeMatrixfARB, (m), (F, "glMultTransposeMatrixf(%p);\n", ( const void *) m));
3224 }
3225
3226 KEYWORD1 void KEYWORD2 NAME(MultTransposeMatrixfARB)(const GLfloat * m)
3227 {
3228 (void) m;
3229 DISPATCH(MultTransposeMatrixfARB, (m), (F, "glMultTransposeMatrixfARB(%p);\n" , (const void *) m));
3230 }
3231
3232 KEYWORD1 void KEYWORD2 NAME(SampleCoverage)(GLclampf value, GLboolean invert)
3233 {
3234 (void) value; (void) invert;
3235 DISPATCH(SampleCoverageARB, (value, invert), (F, "glSampleCoverage(%f, %d);\n ", value, invert));
3236 }
3237
3238 KEYWORD1 void KEYWORD2 NAME(SampleCoverageARB)(GLclampf value, GLboolean invert)
3239 {
3240 (void) value; (void) invert;
3241 DISPATCH(SampleCoverageARB, (value, invert), (F, "glSampleCoverageARB(%f, %d) ;\n", value, invert));
3242 }
3243
3244 KEYWORD1 void KEYWORD2 NAME(CompressedTexImage1D)(GLenum target, GLint level, GL enum internalformat, GLsizei width, GLint border, GLsizei imageSize, const GLvoi d * data)
3245 {
3246 (void) target; (void) level; (void) internalformat; (void) width; (void) bor der; (void) imageSize; (void) data;
3247 DISPATCH(CompressedTexImage1DARB, (target, level, internalformat, width, bord er, imageSize, data), (F, "glCompressedTexImage1D(0x%x, %d, 0x%x, %d, %d, %d, %p );\n", target, level, internalformat, width, border, imageSize, (const void *) d ata));
3248 }
3249
3250 KEYWORD1 void KEYWORD2 NAME(CompressedTexImage1DARB)(GLenum target, GLint level, GLenum internalformat, GLsizei width, GLint border, GLsizei imageSize, const GL void * data)
3251 {
3252 (void) target; (void) level; (void) internalformat; (void) width; (void) bor der; (void) imageSize; (void) data;
3253 DISPATCH(CompressedTexImage1DARB, (target, level, internalformat, width, bord er, imageSize, data), (F, "glCompressedTexImage1DARB(0x%x, %d, 0x%x, %d, %d, %d, %p);\n", target, level, internalformat, width, border, imageSize, (const void * ) data));
3254 }
3255
3256 KEYWORD1 void KEYWORD2 NAME(CompressedTexImage2D)(GLenum target, GLint level, GL enum internalformat, GLsizei width, GLsizei height, GLint border, GLsizei imageS ize, const GLvoid * data)
3257 {
3258 (void) target; (void) level; (void) internalformat; (void) width; (void) hei ght; (void) border; (void) imageSize; (void) data;
3259 DISPATCH(CompressedTexImage2DARB, (target, level, internalformat, width, heig ht, border, imageSize, data), (F, "glCompressedTexImage2D(0x%x, %d, 0x%x, %d, %d , %d, %d, %p);\n", target, level, internalformat, width, height, border, imageSi ze, (const void *) data));
3260 }
3261
3262 KEYWORD1 void KEYWORD2 NAME(CompressedTexImage2DARB)(GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLint border, GLsizei ima geSize, const GLvoid * data)
3263 {
3264 (void) target; (void) level; (void) internalformat; (void) width; (void) hei ght; (void) border; (void) imageSize; (void) data;
3265 DISPATCH(CompressedTexImage2DARB, (target, level, internalformat, width, heig ht, border, imageSize, data), (F, "glCompressedTexImage2DARB(0x%x, %d, 0x%x, %d, %d, %d, %d, %p);\n", target, level, internalformat, width, height, border, imag eSize, (const void *) data));
3266 }
3267
3268 KEYWORD1 void KEYWORD2 NAME(CompressedTexImage3D)(GLenum target, GLint level, GL enum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLsizei imageSize, const GLvoid * data)
3269 {
3270 (void) target; (void) level; (void) internalformat; (void) width; (void) hei ght; (void) depth; (void) border; (void) imageSize; (void) data;
3271 DISPATCH(CompressedTexImage3DARB, (target, level, internalformat, width, heig ht, depth, border, imageSize, data), (F, "glCompressedTexImage3D(0x%x, %d, 0x%x, %d, %d, %d, %d, %d, %p);\n", target, level, internalformat, width, height, dept h, border, imageSize, (const void *) data));
3272 }
3273
3274 KEYWORD1 void KEYWORD2 NAME(CompressedTexImage3DARB)(GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint bord er, GLsizei imageSize, const GLvoid * data)
3275 {
3276 (void) target; (void) level; (void) internalformat; (void) width; (void) hei ght; (void) depth; (void) border; (void) imageSize; (void) data;
3277 DISPATCH(CompressedTexImage3DARB, (target, level, internalformat, width, heig ht, depth, border, imageSize, data), (F, "glCompressedTexImage3DARB(0x%x, %d, 0x %x, %d, %d, %d, %d, %d, %p);\n", target, level, internalformat, width, height, d epth, border, imageSize, (const void *) data));
3278 }
3279
3280 KEYWORD1 void KEYWORD2 NAME(CompressedTexSubImage1D)(GLenum target, GLint level, GLint xoffset, GLsizei width, GLenum format, GLsizei imageSize, const GLvoid * data)
3281 {
3282 (void) target; (void) level; (void) xoffset; (void) width; (void) format; (v oid) imageSize; (void) data;
3283 DISPATCH(CompressedTexSubImage1DARB, (target, level, xoffset, width, format, imageSize, data), (F, "glCompressedTexSubImage1D(0x%x, %d, %d, %d, 0x%x, %d, %p) ;\n", target, level, xoffset, width, format, imageSize, (const void *) data));
3284 }
3285
3286 KEYWORD1 void KEYWORD2 NAME(CompressedTexSubImage1DARB)(GLenum target, GLint lev el, GLint xoffset, GLsizei width, GLenum format, GLsizei imageSize, const GLvoid * data)
3287 {
3288 (void) target; (void) level; (void) xoffset; (void) width; (void) format; (v oid) imageSize; (void) data;
3289 DISPATCH(CompressedTexSubImage1DARB, (target, level, xoffset, width, format, imageSize, data), (F, "glCompressedTexSubImage1DARB(0x%x, %d, %d, %d, 0x%x, %d, %p);\n", target, level, xoffset, width, format, imageSize, (const void *) data)) ;
3290 }
3291
3292 KEYWORD1 void KEYWORD2 NAME(CompressedTexSubImage2D)(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLs izei imageSize, const GLvoid * data)
3293 {
3294 (void) target; (void) level; (void) xoffset; (void) yoffset; (void) width; ( void) height; (void) format; (void) imageSize; (void) data;
3295 DISPATCH(CompressedTexSubImage2DARB, (target, level, xoffset, yoffset, width, height, format, imageSize, data), (F, "glCompressedTexSubImage2D(0x%x, %d, %d, %d, %d, %d, 0x%x, %d, %p);\n", target, level, xoffset, yoffset, width, height, f ormat, imageSize, (const void *) data));
3296 }
3297
3298 KEYWORD1 void KEYWORD2 NAME(CompressedTexSubImage2DARB)(GLenum target, GLint lev el, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLsizei imageSize, const GLvoid * data)
3299 {
3300 (void) target; (void) level; (void) xoffset; (void) yoffset; (void) width; ( void) height; (void) format; (void) imageSize; (void) data;
3301 DISPATCH(CompressedTexSubImage2DARB, (target, level, xoffset, yoffset, width, height, format, imageSize, data), (F, "glCompressedTexSubImage2DARB(0x%x, %d, % d, %d, %d, %d, 0x%x, %d, %p);\n", target, level, xoffset, yoffset, width, height , format, imageSize, (const void *) data));
3302 }
3303
3304 KEYWORD1 void KEYWORD2 NAME(CompressedTexSubImage3D)(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLs izei depth, GLenum format, GLsizei imageSize, const GLvoid * data)
3305 {
3306 (void) target; (void) level; (void) xoffset; (void) yoffset; (void) zoffset; (void) width; (void) height; (void) depth; (void) format; (void) imageSize; (vo id) data;
3307 DISPATCH(CompressedTexSubImage3DARB, (target, level, xoffset, yoffset, zoffse t, width, height, depth, format, imageSize, data), (F, "glCompressedTexSubImage3 D(0x%x, %d, %d, %d, %d, %d, %d, %d, 0x%x, %d, %p);\n", target, level, xoffset, y offset, zoffset, width, height, depth, format, imageSize, (const void *) data));
3308 }
3309
3310 KEYWORD1 void KEYWORD2 NAME(CompressedTexSubImage3DARB)(GLenum target, GLint lev el, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLsizei imageSize, const GLvoid * data)
3311 {
3312 (void) target; (void) level; (void) xoffset; (void) yoffset; (void) zoffset; (void) width; (void) height; (void) depth; (void) format; (void) imageSize; (vo id) data;
3313 DISPATCH(CompressedTexSubImage3DARB, (target, level, xoffset, yoffset, zoffse t, width, height, depth, format, imageSize, data), (F, "glCompressedTexSubImage3 DARB(0x%x, %d, %d, %d, %d, %d, %d, %d, 0x%x, %d, %p);\n", target, level, xoffset , yoffset, zoffset, width, height, depth, format, imageSize, (const void *) data ));
3314 }
3315
3316 KEYWORD1 void KEYWORD2 NAME(GetCompressedTexImage)(GLenum target, GLint level, G Lvoid * img)
3317 {
3318 (void) target; (void) level; (void) img;
3319 DISPATCH(GetCompressedTexImageARB, (target, level, img), (F, "glGetCompressed TexImage(0x%x, %d, %p);\n", target, level, (const void *) img));
3320 }
3321
3322 KEYWORD1 void KEYWORD2 NAME(GetCompressedTexImageARB)(GLenum target, GLint level , GLvoid * img)
3323 {
3324 (void) target; (void) level; (void) img;
3325 DISPATCH(GetCompressedTexImageARB, (target, level, img), (F, "glGetCompressed TexImageARB(0x%x, %d, %p);\n", target, level, (const void *) img));
3326 }
3327
3328 KEYWORD1 void KEYWORD2 NAME(DisableVertexAttribArray)(GLuint index)
3329 {
3330 (void) index;
3331 DISPATCH(DisableVertexAttribArrayARB, (index), (F, "glDisableVertexAttribArra y(%d);\n", index));
3332 }
3333
3334 KEYWORD1 void KEYWORD2 NAME(DisableVertexAttribArrayARB)(GLuint index)
3335 {
3336 (void) index;
3337 DISPATCH(DisableVertexAttribArrayARB, (index), (F, "glDisableVertexAttribArra yARB(%d);\n", index));
3338 }
3339
3340 KEYWORD1 void KEYWORD2 NAME(EnableVertexAttribArray)(GLuint index)
3341 {
3342 (void) index;
3343 DISPATCH(EnableVertexAttribArrayARB, (index), (F, "glEnableVertexAttribArray( %d);\n", index));
3344 }
3345
3346 KEYWORD1 void KEYWORD2 NAME(EnableVertexAttribArrayARB)(GLuint index)
3347 {
3348 (void) index;
3349 DISPATCH(EnableVertexAttribArrayARB, (index), (F, "glEnableVertexAttribArrayA RB(%d);\n", index));
3350 }
3351
3352 KEYWORD1 void KEYWORD2 NAME(GetProgramEnvParameterdvARB)(GLenum target, GLuint i ndex, GLdouble * params)
3353 {
3354 (void) target; (void) index; (void) params;
3355 DISPATCH(GetProgramEnvParameterdvARB, (target, index, params), (F, "glGetProg ramEnvParameterdvARB(0x%x, %d, %p);\n", target, index, (const void *) params));
3356 }
3357
3358 KEYWORD1 void KEYWORD2 NAME(GetProgramEnvParameterfvARB)(GLenum target, GLuint i ndex, GLfloat * params)
3359 {
3360 (void) target; (void) index; (void) params;
3361 DISPATCH(GetProgramEnvParameterfvARB, (target, index, params), (F, "glGetProg ramEnvParameterfvARB(0x%x, %d, %p);\n", target, index, (const void *) params));
3362 }
3363
3364 KEYWORD1 void KEYWORD2 NAME(GetProgramLocalParameterdvARB)(GLenum target, GLuint index, GLdouble * params)
3365 {
3366 (void) target; (void) index; (void) params;
3367 DISPATCH(GetProgramLocalParameterdvARB, (target, index, params), (F, "glGetPr ogramLocalParameterdvARB(0x%x, %d, %p);\n", target, index, (const void *) params ));
3368 }
3369
3370 KEYWORD1 void KEYWORD2 NAME(GetProgramLocalParameterfvARB)(GLenum target, GLuint index, GLfloat * params)
3371 {
3372 (void) target; (void) index; (void) params;
3373 DISPATCH(GetProgramLocalParameterfvARB, (target, index, params), (F, "glGetPr ogramLocalParameterfvARB(0x%x, %d, %p);\n", target, index, (const void *) params ));
3374 }
3375
3376 KEYWORD1 void KEYWORD2 NAME(GetProgramStringARB)(GLenum target, GLenum pname, GL void * string)
3377 {
3378 (void) target; (void) pname; (void) string;
3379 DISPATCH(GetProgramStringARB, (target, pname, string), (F, "glGetProgramStrin gARB(0x%x, 0x%x, %p);\n", target, pname, (const void *) string));
3380 }
3381
3382 KEYWORD1 void KEYWORD2 NAME(GetProgramivARB)(GLenum target, GLenum pname, GLint * params)
3383 {
3384 (void) target; (void) pname; (void) params;
3385 DISPATCH(GetProgramivARB, (target, pname, params), (F, "glGetProgramivARB(0x% x, 0x%x, %p);\n", target, pname, (const void *) params));
3386 }
3387
3388 KEYWORD1 void KEYWORD2 NAME(GetVertexAttribdv)(GLuint index, GLenum pname, GLdou ble * params)
3389 {
3390 (void) index; (void) pname; (void) params;
3391 DISPATCH(GetVertexAttribdvARB, (index, pname, params), (F, "glGetVertexAttrib dv(%d, 0x%x, %p);\n", index, pname, (const void *) params));
3392 }
3393
3394 KEYWORD1 void KEYWORD2 NAME(GetVertexAttribdvARB)(GLuint index, GLenum pname, GL double * params)
3395 {
3396 (void) index; (void) pname; (void) params;
3397 DISPATCH(GetVertexAttribdvARB, (index, pname, params), (F, "glGetVertexAttrib dvARB(%d, 0x%x, %p);\n", index, pname, (const void *) params));
3398 }
3399
3400 KEYWORD1 void KEYWORD2 NAME(GetVertexAttribfv)(GLuint index, GLenum pname, GLflo at * params)
3401 {
3402 (void) index; (void) pname; (void) params;
3403 DISPATCH(GetVertexAttribfvARB, (index, pname, params), (F, "glGetVertexAttrib fv(%d, 0x%x, %p);\n", index, pname, (const void *) params));
3404 }
3405
3406 KEYWORD1 void KEYWORD2 NAME(GetVertexAttribfvARB)(GLuint index, GLenum pname, GL float * params)
3407 {
3408 (void) index; (void) pname; (void) params;
3409 DISPATCH(GetVertexAttribfvARB, (index, pname, params), (F, "glGetVertexAttrib fvARB(%d, 0x%x, %p);\n", index, pname, (const void *) params));
3410 }
3411
3412 KEYWORD1 void KEYWORD2 NAME(GetVertexAttribiv)(GLuint index, GLenum pname, GLint * params)
3413 {
3414 (void) index; (void) pname; (void) params;
3415 DISPATCH(GetVertexAttribivARB, (index, pname, params), (F, "glGetVertexAttrib iv(%d, 0x%x, %p);\n", index, pname, (const void *) params));
3416 }
3417
3418 KEYWORD1 void KEYWORD2 NAME(GetVertexAttribivARB)(GLuint index, GLenum pname, GL int * params)
3419 {
3420 (void) index; (void) pname; (void) params;
3421 DISPATCH(GetVertexAttribivARB, (index, pname, params), (F, "glGetVertexAttrib ivARB(%d, 0x%x, %p);\n", index, pname, (const void *) params));
3422 }
3423
3424 KEYWORD1 void KEYWORD2 NAME(ProgramEnvParameter4dARB)(GLenum target, GLuint inde x, GLdouble x, GLdouble y, GLdouble z, GLdouble w)
3425 {
3426 (void) target; (void) index; (void) x; (void) y; (void) z; (void) w;
3427 DISPATCH(ProgramEnvParameter4dARB, (target, index, x, y, z, w), (F, "glProgra mEnvParameter4dARB(0x%x, %d, %f, %f, %f, %f);\n", target, index, x, y, z, w));
3428 }
3429
3430 KEYWORD1 void KEYWORD2 NAME(ProgramParameter4dNV)(GLenum target, GLuint index, G Ldouble x, GLdouble y, GLdouble z, GLdouble w)
3431 {
3432 (void) target; (void) index; (void) x; (void) y; (void) z; (void) w;
3433 DISPATCH(ProgramEnvParameter4dARB, (target, index, x, y, z, w), (F, "glProgra mParameter4dNV(0x%x, %d, %f, %f, %f, %f);\n", target, index, x, y, z, w));
3434 }
3435
3436 KEYWORD1 void KEYWORD2 NAME(ProgramEnvParameter4dvARB)(GLenum target, GLuint ind ex, const GLdouble * params)
3437 {
3438 (void) target; (void) index; (void) params;
3439 DISPATCH(ProgramEnvParameter4dvARB, (target, index, params), (F, "glProgramEn vParameter4dvARB(0x%x, %d, %p);\n", target, index, (const void *) params));
3440 }
3441
3442 KEYWORD1 void KEYWORD2 NAME(ProgramParameter4dvNV)(GLenum target, GLuint index, const GLdouble * params)
3443 {
3444 (void) target; (void) index; (void) params;
3445 DISPATCH(ProgramEnvParameter4dvARB, (target, index, params), (F, "glProgramPa rameter4dvNV(0x%x, %d, %p);\n", target, index, (const void *) params));
3446 }
3447
3448 KEYWORD1 void KEYWORD2 NAME(ProgramEnvParameter4fARB)(GLenum target, GLuint inde x, GLfloat x, GLfloat y, GLfloat z, GLfloat w)
3449 {
3450 (void) target; (void) index; (void) x; (void) y; (void) z; (void) w;
3451 DISPATCH(ProgramEnvParameter4fARB, (target, index, x, y, z, w), (F, "glProgra mEnvParameter4fARB(0x%x, %d, %f, %f, %f, %f);\n", target, index, x, y, z, w));
3452 }
3453
3454 KEYWORD1 void KEYWORD2 NAME(ProgramParameter4fNV)(GLenum target, GLuint index, G Lfloat x, GLfloat y, GLfloat z, GLfloat w)
3455 {
3456 (void) target; (void) index; (void) x; (void) y; (void) z; (void) w;
3457 DISPATCH(ProgramEnvParameter4fARB, (target, index, x, y, z, w), (F, "glProgra mParameter4fNV(0x%x, %d, %f, %f, %f, %f);\n", target, index, x, y, z, w));
3458 }
3459
3460 KEYWORD1 void KEYWORD2 NAME(ProgramEnvParameter4fvARB)(GLenum target, GLuint ind ex, const GLfloat * params)
3461 {
3462 (void) target; (void) index; (void) params;
3463 DISPATCH(ProgramEnvParameter4fvARB, (target, index, params), (F, "glProgramEn vParameter4fvARB(0x%x, %d, %p);\n", target, index, (const void *) params));
3464 }
3465
3466 KEYWORD1 void KEYWORD2 NAME(ProgramParameter4fvNV)(GLenum target, GLuint index, const GLfloat * params)
3467 {
3468 (void) target; (void) index; (void) params;
3469 DISPATCH(ProgramEnvParameter4fvARB, (target, index, params), (F, "glProgramPa rameter4fvNV(0x%x, %d, %p);\n", target, index, (const void *) params));
3470 }
3471
3472 KEYWORD1 void KEYWORD2 NAME(ProgramLocalParameter4dARB)(GLenum target, GLuint in dex, GLdouble x, GLdouble y, GLdouble z, GLdouble w)
3473 {
3474 (void) target; (void) index; (void) x; (void) y; (void) z; (void) w;
3475 DISPATCH(ProgramLocalParameter4dARB, (target, index, x, y, z, w), (F, "glProg ramLocalParameter4dARB(0x%x, %d, %f, %f, %f, %f);\n", target, index, x, y, z, w) );
3476 }
3477
3478 KEYWORD1 void KEYWORD2 NAME(ProgramLocalParameter4dvARB)(GLenum target, GLuint i ndex, const GLdouble * params)
3479 {
3480 (void) target; (void) index; (void) params;
3481 DISPATCH(ProgramLocalParameter4dvARB, (target, index, params), (F, "glProgram LocalParameter4dvARB(0x%x, %d, %p);\n", target, index, (const void *) params));
3482 }
3483
3484 KEYWORD1 void KEYWORD2 NAME(ProgramLocalParameter4fARB)(GLenum target, GLuint in dex, GLfloat x, GLfloat y, GLfloat z, GLfloat w)
3485 {
3486 (void) target; (void) index; (void) x; (void) y; (void) z; (void) w;
3487 DISPATCH(ProgramLocalParameter4fARB, (target, index, x, y, z, w), (F, "glProg ramLocalParameter4fARB(0x%x, %d, %f, %f, %f, %f);\n", target, index, x, y, z, w) );
3488 }
3489
3490 KEYWORD1 void KEYWORD2 NAME(ProgramLocalParameter4fvARB)(GLenum target, GLuint i ndex, const GLfloat * params)
3491 {
3492 (void) target; (void) index; (void) params;
3493 DISPATCH(ProgramLocalParameter4fvARB, (target, index, params), (F, "glProgram LocalParameter4fvARB(0x%x, %d, %p);\n", target, index, (const void *) params));
3494 }
3495
3496 KEYWORD1 void KEYWORD2 NAME(ProgramStringARB)(GLenum target, GLenum format, GLsi zei len, const GLvoid * string)
3497 {
3498 (void) target; (void) format; (void) len; (void) string;
3499 DISPATCH(ProgramStringARB, (target, format, len, string), (F, "glProgramStrin gARB(0x%x, 0x%x, %d, %p);\n", target, format, len, (const void *) string));
3500 }
3501
3502 KEYWORD1 void KEYWORD2 NAME(VertexAttrib1d)(GLuint index, GLdouble x)
3503 {
3504 (void) index; (void) x;
3505 DISPATCH(VertexAttrib1dARB, (index, x), (F, "glVertexAttrib1d(%d, %f);\n", in dex, x));
3506 }
3507
3508 KEYWORD1 void KEYWORD2 NAME(VertexAttrib1dARB)(GLuint index, GLdouble x)
3509 {
3510 (void) index; (void) x;
3511 DISPATCH(VertexAttrib1dARB, (index, x), (F, "glVertexAttrib1dARB(%d, %f);\n", index, x));
3512 }
3513
3514 KEYWORD1 void KEYWORD2 NAME(VertexAttrib1dv)(GLuint index, const GLdouble * v)
3515 {
3516 (void) index; (void) v;
3517 DISPATCH(VertexAttrib1dvARB, (index, v), (F, "glVertexAttrib1dv(%d, %p);\n", index, (const void *) v));
3518 }
3519
3520 KEYWORD1 void KEYWORD2 NAME(VertexAttrib1dvARB)(GLuint index, const GLdouble * v )
3521 {
3522 (void) index; (void) v;
3523 DISPATCH(VertexAttrib1dvARB, (index, v), (F, "glVertexAttrib1dvARB(%d, %p);\n ", index, (const void *) v));
3524 }
3525
3526 KEYWORD1 void KEYWORD2 NAME(VertexAttrib1f)(GLuint index, GLfloat x)
3527 {
3528 (void) index; (void) x;
3529 DISPATCH(VertexAttrib1fARB, (index, x), (F, "glVertexAttrib1f(%d, %f);\n", in dex, x));
3530 }
3531
3532 KEYWORD1 void KEYWORD2 NAME(VertexAttrib1fARB)(GLuint index, GLfloat x)
3533 {
3534 (void) index; (void) x;
3535 DISPATCH(VertexAttrib1fARB, (index, x), (F, "glVertexAttrib1fARB(%d, %f);\n", index, x));
3536 }
3537
3538 KEYWORD1 void KEYWORD2 NAME(VertexAttrib1fv)(GLuint index, const GLfloat * v)
3539 {
3540 (void) index; (void) v;
3541 DISPATCH(VertexAttrib1fvARB, (index, v), (F, "glVertexAttrib1fv(%d, %p);\n", index, (const void *) v));
3542 }
3543
3544 KEYWORD1 void KEYWORD2 NAME(VertexAttrib1fvARB)(GLuint index, const GLfloat * v)
3545 {
3546 (void) index; (void) v;
3547 DISPATCH(VertexAttrib1fvARB, (index, v), (F, "glVertexAttrib1fvARB(%d, %p);\n ", index, (const void *) v));
3548 }
3549
3550 KEYWORD1 void KEYWORD2 NAME(VertexAttrib1s)(GLuint index, GLshort x)
3551 {
3552 (void) index; (void) x;
3553 DISPATCH(VertexAttrib1sARB, (index, x), (F, "glVertexAttrib1s(%d, %d);\n", in dex, x));
3554 }
3555
3556 KEYWORD1 void KEYWORD2 NAME(VertexAttrib1sARB)(GLuint index, GLshort x)
3557 {
3558 (void) index; (void) x;
3559 DISPATCH(VertexAttrib1sARB, (index, x), (F, "glVertexAttrib1sARB(%d, %d);\n", index, x));
3560 }
3561
3562 KEYWORD1 void KEYWORD2 NAME(VertexAttrib1sv)(GLuint index, const GLshort * v)
3563 {
3564 (void) index; (void) v;
3565 DISPATCH(VertexAttrib1svARB, (index, v), (F, "glVertexAttrib1sv(%d, %p);\n", index, (const void *) v));
3566 }
3567
3568 KEYWORD1 void KEYWORD2 NAME(VertexAttrib1svARB)(GLuint index, const GLshort * v)
3569 {
3570 (void) index; (void) v;
3571 DISPATCH(VertexAttrib1svARB, (index, v), (F, "glVertexAttrib1svARB(%d, %p);\n ", index, (const void *) v));
3572 }
3573
3574 KEYWORD1 void KEYWORD2 NAME(VertexAttrib2d)(GLuint index, GLdouble x, GLdouble y )
3575 {
3576 (void) index; (void) x; (void) y;
3577 DISPATCH(VertexAttrib2dARB, (index, x, y), (F, "glVertexAttrib2d(%d, %f, %f); \n", index, x, y));
3578 }
3579
3580 KEYWORD1 void KEYWORD2 NAME(VertexAttrib2dARB)(GLuint index, GLdouble x, GLdoubl e y)
3581 {
3582 (void) index; (void) x; (void) y;
3583 DISPATCH(VertexAttrib2dARB, (index, x, y), (F, "glVertexAttrib2dARB(%d, %f, % f);\n", index, x, y));
3584 }
3585
3586 KEYWORD1 void KEYWORD2 NAME(VertexAttrib2dv)(GLuint index, const GLdouble * v)
3587 {
3588 (void) index; (void) v;
3589 DISPATCH(VertexAttrib2dvARB, (index, v), (F, "glVertexAttrib2dv(%d, %p);\n", index, (const void *) v));
3590 }
3591
3592 KEYWORD1 void KEYWORD2 NAME(VertexAttrib2dvARB)(GLuint index, const GLdouble * v )
3593 {
3594 (void) index; (void) v;
3595 DISPATCH(VertexAttrib2dvARB, (index, v), (F, "glVertexAttrib2dvARB(%d, %p);\n ", index, (const void *) v));
3596 }
3597
3598 KEYWORD1 void KEYWORD2 NAME(VertexAttrib2f)(GLuint index, GLfloat x, GLfloat y)
3599 {
3600 (void) index; (void) x; (void) y;
3601 DISPATCH(VertexAttrib2fARB, (index, x, y), (F, "glVertexAttrib2f(%d, %f, %f); \n", index, x, y));
3602 }
3603
3604 KEYWORD1 void KEYWORD2 NAME(VertexAttrib2fARB)(GLuint index, GLfloat x, GLfloat y)
3605 {
3606 (void) index; (void) x; (void) y;
3607 DISPATCH(VertexAttrib2fARB, (index, x, y), (F, "glVertexAttrib2fARB(%d, %f, % f);\n", index, x, y));
3608 }
3609
3610 KEYWORD1 void KEYWORD2 NAME(VertexAttrib2fv)(GLuint index, const GLfloat * v)
3611 {
3612 (void) index; (void) v;
3613 DISPATCH(VertexAttrib2fvARB, (index, v), (F, "glVertexAttrib2fv(%d, %p);\n", index, (const void *) v));
3614 }
3615
3616 KEYWORD1 void KEYWORD2 NAME(VertexAttrib2fvARB)(GLuint index, const GLfloat * v)
3617 {
3618 (void) index; (void) v;
3619 DISPATCH(VertexAttrib2fvARB, (index, v), (F, "glVertexAttrib2fvARB(%d, %p);\n ", index, (const void *) v));
3620 }
3621
3622 KEYWORD1 void KEYWORD2 NAME(VertexAttrib2s)(GLuint index, GLshort x, GLshort y)
3623 {
3624 (void) index; (void) x; (void) y;
3625 DISPATCH(VertexAttrib2sARB, (index, x, y), (F, "glVertexAttrib2s(%d, %d, %d); \n", index, x, y));
3626 }
3627
3628 KEYWORD1 void KEYWORD2 NAME(VertexAttrib2sARB)(GLuint index, GLshort x, GLshort y)
3629 {
3630 (void) index; (void) x; (void) y;
3631 DISPATCH(VertexAttrib2sARB, (index, x, y), (F, "glVertexAttrib2sARB(%d, %d, % d);\n", index, x, y));
3632 }
3633
3634 KEYWORD1 void KEYWORD2 NAME(VertexAttrib2sv)(GLuint index, const GLshort * v)
3635 {
3636 (void) index; (void) v;
3637 DISPATCH(VertexAttrib2svARB, (index, v), (F, "glVertexAttrib2sv(%d, %p);\n", index, (const void *) v));
3638 }
3639
3640 KEYWORD1 void KEYWORD2 NAME(VertexAttrib2svARB)(GLuint index, const GLshort * v)
3641 {
3642 (void) index; (void) v;
3643 DISPATCH(VertexAttrib2svARB, (index, v), (F, "glVertexAttrib2svARB(%d, %p);\n ", index, (const void *) v));
3644 }
3645
3646 KEYWORD1 void KEYWORD2 NAME(VertexAttrib3d)(GLuint index, GLdouble x, GLdouble y , GLdouble z)
3647 {
3648 (void) index; (void) x; (void) y; (void) z;
3649 DISPATCH(VertexAttrib3dARB, (index, x, y, z), (F, "glVertexAttrib3d(%d, %f, % f, %f);\n", index, x, y, z));
3650 }
3651
3652 KEYWORD1 void KEYWORD2 NAME(VertexAttrib3dARB)(GLuint index, GLdouble x, GLdoubl e y, GLdouble z)
3653 {
3654 (void) index; (void) x; (void) y; (void) z;
3655 DISPATCH(VertexAttrib3dARB, (index, x, y, z), (F, "glVertexAttrib3dARB(%d, %f , %f, %f);\n", index, x, y, z));
3656 }
3657
3658 KEYWORD1 void KEYWORD2 NAME(VertexAttrib3dv)(GLuint index, const GLdouble * v)
3659 {
3660 (void) index; (void) v;
3661 DISPATCH(VertexAttrib3dvARB, (index, v), (F, "glVertexAttrib3dv(%d, %p);\n", index, (const void *) v));
3662 }
3663
3664 KEYWORD1 void KEYWORD2 NAME(VertexAttrib3dvARB)(GLuint index, const GLdouble * v )
3665 {
3666 (void) index; (void) v;
3667 DISPATCH(VertexAttrib3dvARB, (index, v), (F, "glVertexAttrib3dvARB(%d, %p);\n ", index, (const void *) v));
3668 }
3669
3670 KEYWORD1 void KEYWORD2 NAME(VertexAttrib3f)(GLuint index, GLfloat x, GLfloat y, GLfloat z)
3671 {
3672 (void) index; (void) x; (void) y; (void) z;
3673 DISPATCH(VertexAttrib3fARB, (index, x, y, z), (F, "glVertexAttrib3f(%d, %f, % f, %f);\n", index, x, y, z));
3674 }
3675
3676 KEYWORD1 void KEYWORD2 NAME(VertexAttrib3fARB)(GLuint index, GLfloat x, GLfloat y, GLfloat z)
3677 {
3678 (void) index; (void) x; (void) y; (void) z;
3679 DISPATCH(VertexAttrib3fARB, (index, x, y, z), (F, "glVertexAttrib3fARB(%d, %f , %f, %f);\n", index, x, y, z));
3680 }
3681
3682 KEYWORD1 void KEYWORD2 NAME(VertexAttrib3fv)(GLuint index, const GLfloat * v)
3683 {
3684 (void) index; (void) v;
3685 DISPATCH(VertexAttrib3fvARB, (index, v), (F, "glVertexAttrib3fv(%d, %p);\n", index, (const void *) v));
3686 }
3687
3688 KEYWORD1 void KEYWORD2 NAME(VertexAttrib3fvARB)(GLuint index, const GLfloat * v)
3689 {
3690 (void) index; (void) v;
3691 DISPATCH(VertexAttrib3fvARB, (index, v), (F, "glVertexAttrib3fvARB(%d, %p);\n ", index, (const void *) v));
3692 }
3693
3694 KEYWORD1 void KEYWORD2 NAME(VertexAttrib3s)(GLuint index, GLshort x, GLshort y, GLshort z)
3695 {
3696 (void) index; (void) x; (void) y; (void) z;
3697 DISPATCH(VertexAttrib3sARB, (index, x, y, z), (F, "glVertexAttrib3s(%d, %d, % d, %d);\n", index, x, y, z));
3698 }
3699
3700 KEYWORD1 void KEYWORD2 NAME(VertexAttrib3sARB)(GLuint index, GLshort x, GLshort y, GLshort z)
3701 {
3702 (void) index; (void) x; (void) y; (void) z;
3703 DISPATCH(VertexAttrib3sARB, (index, x, y, z), (F, "glVertexAttrib3sARB(%d, %d , %d, %d);\n", index, x, y, z));
3704 }
3705
3706 KEYWORD1 void KEYWORD2 NAME(VertexAttrib3sv)(GLuint index, const GLshort * v)
3707 {
3708 (void) index; (void) v;
3709 DISPATCH(VertexAttrib3svARB, (index, v), (F, "glVertexAttrib3sv(%d, %p);\n", index, (const void *) v));
3710 }
3711
3712 KEYWORD1 void KEYWORD2 NAME(VertexAttrib3svARB)(GLuint index, const GLshort * v)
3713 {
3714 (void) index; (void) v;
3715 DISPATCH(VertexAttrib3svARB, (index, v), (F, "glVertexAttrib3svARB(%d, %p);\n ", index, (const void *) v));
3716 }
3717
3718 KEYWORD1 void KEYWORD2 NAME(VertexAttrib4Nbv)(GLuint index, const GLbyte * v)
3719 {
3720 (void) index; (void) v;
3721 DISPATCH(VertexAttrib4NbvARB, (index, v), (F, "glVertexAttrib4Nbv(%d, %p);\n" , index, (const void *) v));
3722 }
3723
3724 KEYWORD1 void KEYWORD2 NAME(VertexAttrib4NbvARB)(GLuint index, const GLbyte * v)
3725 {
3726 (void) index; (void) v;
3727 DISPATCH(VertexAttrib4NbvARB, (index, v), (F, "glVertexAttrib4NbvARB(%d, %p); \n", index, (const void *) v));
3728 }
3729
3730 KEYWORD1 void KEYWORD2 NAME(VertexAttrib4Niv)(GLuint index, const GLint * v)
3731 {
3732 (void) index; (void) v;
3733 DISPATCH(VertexAttrib4NivARB, (index, v), (F, "glVertexAttrib4Niv(%d, %p);\n" , index, (const void *) v));
3734 }
3735
3736 KEYWORD1 void KEYWORD2 NAME(VertexAttrib4NivARB)(GLuint index, const GLint * v)
3737 {
3738 (void) index; (void) v;
3739 DISPATCH(VertexAttrib4NivARB, (index, v), (F, "glVertexAttrib4NivARB(%d, %p); \n", index, (const void *) v));
3740 }
3741
3742 KEYWORD1 void KEYWORD2 NAME(VertexAttrib4Nsv)(GLuint index, const GLshort * v)
3743 {
3744 (void) index; (void) v;
3745 DISPATCH(VertexAttrib4NsvARB, (index, v), (F, "glVertexAttrib4Nsv(%d, %p);\n" , index, (const void *) v));
3746 }
3747
3748 KEYWORD1 void KEYWORD2 NAME(VertexAttrib4NsvARB)(GLuint index, const GLshort * v )
3749 {
3750 (void) index; (void) v;
3751 DISPATCH(VertexAttrib4NsvARB, (index, v), (F, "glVertexAttrib4NsvARB(%d, %p); \n", index, (const void *) v));
3752 }
3753
3754 KEYWORD1 void KEYWORD2 NAME(VertexAttrib4Nub)(GLuint index, GLubyte x, GLubyte y , GLubyte z, GLubyte w)
3755 {
3756 (void) index; (void) x; (void) y; (void) z; (void) w;
3757 DISPATCH(VertexAttrib4NubARB, (index, x, y, z, w), (F, "glVertexAttrib4Nub(%d , %d, %d, %d, %d);\n", index, x, y, z, w));
3758 }
3759
3760 KEYWORD1 void KEYWORD2 NAME(VertexAttrib4NubARB)(GLuint index, GLubyte x, GLubyt e y, GLubyte z, GLubyte w)
3761 {
3762 (void) index; (void) x; (void) y; (void) z; (void) w;
3763 DISPATCH(VertexAttrib4NubARB, (index, x, y, z, w), (F, "glVertexAttrib4NubARB (%d, %d, %d, %d, %d);\n", index, x, y, z, w));
3764 }
3765
3766 KEYWORD1 void KEYWORD2 NAME(VertexAttrib4Nubv)(GLuint index, const GLubyte * v)
3767 {
3768 (void) index; (void) v;
3769 DISPATCH(VertexAttrib4NubvARB, (index, v), (F, "glVertexAttrib4Nubv(%d, %p);\ n", index, (const void *) v));
3770 }
3771
3772 KEYWORD1 void KEYWORD2 NAME(VertexAttrib4NubvARB)(GLuint index, const GLubyte * v)
3773 {
3774 (void) index; (void) v;
3775 DISPATCH(VertexAttrib4NubvARB, (index, v), (F, "glVertexAttrib4NubvARB(%d, %p );\n", index, (const void *) v));
3776 }
3777
3778 KEYWORD1 void KEYWORD2 NAME(VertexAttrib4Nuiv)(GLuint index, const GLuint * v)
3779 {
3780 (void) index; (void) v;
3781 DISPATCH(VertexAttrib4NuivARB, (index, v), (F, "glVertexAttrib4Nuiv(%d, %p);\ n", index, (const void *) v));
3782 }
3783
3784 KEYWORD1 void KEYWORD2 NAME(VertexAttrib4NuivARB)(GLuint index, const GLuint * v )
3785 {
3786 (void) index; (void) v;
3787 DISPATCH(VertexAttrib4NuivARB, (index, v), (F, "glVertexAttrib4NuivARB(%d, %p );\n", index, (const void *) v));
3788 }
3789
3790 KEYWORD1 void KEYWORD2 NAME(VertexAttrib4Nusv)(GLuint index, const GLushort * v)
3791 {
3792 (void) index; (void) v;
3793 DISPATCH(VertexAttrib4NusvARB, (index, v), (F, "glVertexAttrib4Nusv(%d, %p);\ n", index, (const void *) v));
3794 }
3795
3796 KEYWORD1 void KEYWORD2 NAME(VertexAttrib4NusvARB)(GLuint index, const GLushort * v)
3797 {
3798 (void) index; (void) v;
3799 DISPATCH(VertexAttrib4NusvARB, (index, v), (F, "glVertexAttrib4NusvARB(%d, %p );\n", index, (const void *) v));
3800 }
3801
3802 KEYWORD1 void KEYWORD2 NAME(VertexAttrib4bv)(GLuint index, const GLbyte * v)
3803 {
3804 (void) index; (void) v;
3805 DISPATCH(VertexAttrib4bvARB, (index, v), (F, "glVertexAttrib4bv(%d, %p);\n", index, (const void *) v));
3806 }
3807
3808 KEYWORD1 void KEYWORD2 NAME(VertexAttrib4bvARB)(GLuint index, const GLbyte * v)
3809 {
3810 (void) index; (void) v;
3811 DISPATCH(VertexAttrib4bvARB, (index, v), (F, "glVertexAttrib4bvARB(%d, %p);\n ", index, (const void *) v));
3812 }
3813
3814 KEYWORD1 void KEYWORD2 NAME(VertexAttrib4d)(GLuint index, GLdouble x, GLdouble y , GLdouble z, GLdouble w)
3815 {
3816 (void) index; (void) x; (void) y; (void) z; (void) w;
3817 DISPATCH(VertexAttrib4dARB, (index, x, y, z, w), (F, "glVertexAttrib4d(%d, %f , %f, %f, %f);\n", index, x, y, z, w));
3818 }
3819
3820 KEYWORD1 void KEYWORD2 NAME(VertexAttrib4dARB)(GLuint index, GLdouble x, GLdoubl e y, GLdouble z, GLdouble w)
3821 {
3822 (void) index; (void) x; (void) y; (void) z; (void) w;
3823 DISPATCH(VertexAttrib4dARB, (index, x, y, z, w), (F, "glVertexAttrib4dARB(%d, %f, %f, %f, %f);\n", index, x, y, z, w));
3824 }
3825
3826 KEYWORD1 void KEYWORD2 NAME(VertexAttrib4dv)(GLuint index, const GLdouble * v)
3827 {
3828 (void) index; (void) v;
3829 DISPATCH(VertexAttrib4dvARB, (index, v), (F, "glVertexAttrib4dv(%d, %p);\n", index, (const void *) v));
3830 }
3831
3832 KEYWORD1 void KEYWORD2 NAME(VertexAttrib4dvARB)(GLuint index, const GLdouble * v )
3833 {
3834 (void) index; (void) v;
3835 DISPATCH(VertexAttrib4dvARB, (index, v), (F, "glVertexAttrib4dvARB(%d, %p);\n ", index, (const void *) v));
3836 }
3837
3838 KEYWORD1 void KEYWORD2 NAME(VertexAttrib4f)(GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w)
3839 {
3840 (void) index; (void) x; (void) y; (void) z; (void) w;
3841 DISPATCH(VertexAttrib4fARB, (index, x, y, z, w), (F, "glVertexAttrib4f(%d, %f , %f, %f, %f);\n", index, x, y, z, w));
3842 }
3843
3844 KEYWORD1 void KEYWORD2 NAME(VertexAttrib4fARB)(GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w)
3845 {
3846 (void) index; (void) x; (void) y; (void) z; (void) w;
3847 DISPATCH(VertexAttrib4fARB, (index, x, y, z, w), (F, "glVertexAttrib4fARB(%d, %f, %f, %f, %f);\n", index, x, y, z, w));
3848 }
3849
3850 KEYWORD1 void KEYWORD2 NAME(VertexAttrib4fv)(GLuint index, const GLfloat * v)
3851 {
3852 (void) index; (void) v;
3853 DISPATCH(VertexAttrib4fvARB, (index, v), (F, "glVertexAttrib4fv(%d, %p);\n", index, (const void *) v));
3854 }
3855
3856 KEYWORD1 void KEYWORD2 NAME(VertexAttrib4fvARB)(GLuint index, const GLfloat * v)
3857 {
3858 (void) index; (void) v;
3859 DISPATCH(VertexAttrib4fvARB, (index, v), (F, "glVertexAttrib4fvARB(%d, %p);\n ", index, (const void *) v));
3860 }
3861
3862 KEYWORD1 void KEYWORD2 NAME(VertexAttrib4iv)(GLuint index, const GLint * v)
3863 {
3864 (void) index; (void) v;
3865 DISPATCH(VertexAttrib4ivARB, (index, v), (F, "glVertexAttrib4iv(%d, %p);\n", index, (const void *) v));
3866 }
3867
3868 KEYWORD1 void KEYWORD2 NAME(VertexAttrib4ivARB)(GLuint index, const GLint * v)
3869 {
3870 (void) index; (void) v;
3871 DISPATCH(VertexAttrib4ivARB, (index, v), (F, "glVertexAttrib4ivARB(%d, %p);\n ", index, (const void *) v));
3872 }
3873
3874 KEYWORD1 void KEYWORD2 NAME(VertexAttrib4s)(GLuint index, GLshort x, GLshort y, GLshort z, GLshort w)
3875 {
3876 (void) index; (void) x; (void) y; (void) z; (void) w;
3877 DISPATCH(VertexAttrib4sARB, (index, x, y, z, w), (F, "glVertexAttrib4s(%d, %d , %d, %d, %d);\n", index, x, y, z, w));
3878 }
3879
3880 KEYWORD1 void KEYWORD2 NAME(VertexAttrib4sARB)(GLuint index, GLshort x, GLshort y, GLshort z, GLshort w)
3881 {
3882 (void) index; (void) x; (void) y; (void) z; (void) w;
3883 DISPATCH(VertexAttrib4sARB, (index, x, y, z, w), (F, "glVertexAttrib4sARB(%d, %d, %d, %d, %d);\n", index, x, y, z, w));
3884 }
3885
3886 KEYWORD1 void KEYWORD2 NAME(VertexAttrib4sv)(GLuint index, const GLshort * v)
3887 {
3888 (void) index; (void) v;
3889 DISPATCH(VertexAttrib4svARB, (index, v), (F, "glVertexAttrib4sv(%d, %p);\n", index, (const void *) v));
3890 }
3891
3892 KEYWORD1 void KEYWORD2 NAME(VertexAttrib4svARB)(GLuint index, const GLshort * v)
3893 {
3894 (void) index; (void) v;
3895 DISPATCH(VertexAttrib4svARB, (index, v), (F, "glVertexAttrib4svARB(%d, %p);\n ", index, (const void *) v));
3896 }
3897
3898 KEYWORD1 void KEYWORD2 NAME(VertexAttrib4ubv)(GLuint index, const GLubyte * v)
3899 {
3900 (void) index; (void) v;
3901 DISPATCH(VertexAttrib4ubvARB, (index, v), (F, "glVertexAttrib4ubv(%d, %p);\n" , index, (const void *) v));
3902 }
3903
3904 KEYWORD1 void KEYWORD2 NAME(VertexAttrib4ubvARB)(GLuint index, const GLubyte * v )
3905 {
3906 (void) index; (void) v;
3907 DISPATCH(VertexAttrib4ubvARB, (index, v), (F, "glVertexAttrib4ubvARB(%d, %p); \n", index, (const void *) v));
3908 }
3909
3910 KEYWORD1 void KEYWORD2 NAME(VertexAttrib4uiv)(GLuint index, const GLuint * v)
3911 {
3912 (void) index; (void) v;
3913 DISPATCH(VertexAttrib4uivARB, (index, v), (F, "glVertexAttrib4uiv(%d, %p);\n" , index, (const void *) v));
3914 }
3915
3916 KEYWORD1 void KEYWORD2 NAME(VertexAttrib4uivARB)(GLuint index, const GLuint * v)
3917 {
3918 (void) index; (void) v;
3919 DISPATCH(VertexAttrib4uivARB, (index, v), (F, "glVertexAttrib4uivARB(%d, %p); \n", index, (const void *) v));
3920 }
3921
3922 KEYWORD1 void KEYWORD2 NAME(VertexAttrib4usv)(GLuint index, const GLushort * v)
3923 {
3924 (void) index; (void) v;
3925 DISPATCH(VertexAttrib4usvARB, (index, v), (F, "glVertexAttrib4usv(%d, %p);\n" , index, (const void *) v));
3926 }
3927
3928 KEYWORD1 void KEYWORD2 NAME(VertexAttrib4usvARB)(GLuint index, const GLushort * v)
3929 {
3930 (void) index; (void) v;
3931 DISPATCH(VertexAttrib4usvARB, (index, v), (F, "glVertexAttrib4usvARB(%d, %p); \n", index, (const void *) v));
3932 }
3933
3934 KEYWORD1 void KEYWORD2 NAME(VertexAttribPointer)(GLuint index, GLint size, GLenu m type, GLboolean normalized, GLsizei stride, const GLvoid * pointer)
3935 {
3936 (void) index; (void) size; (void) type; (void) normalized; (void) stride; (v oid) pointer;
3937 DISPATCH(VertexAttribPointerARB, (index, size, type, normalized, stride, poin ter), (F, "glVertexAttribPointer(%d, %d, 0x%x, %d, %d, %p);\n", index, size, typ e, normalized, stride, (const void *) pointer));
3938 }
3939
3940 KEYWORD1 void KEYWORD2 NAME(VertexAttribPointerARB)(GLuint index, GLint size, GL enum type, GLboolean normalized, GLsizei stride, const GLvoid * pointer)
3941 {
3942 (void) index; (void) size; (void) type; (void) normalized; (void) stride; (v oid) pointer;
3943 DISPATCH(VertexAttribPointerARB, (index, size, type, normalized, stride, poin ter), (F, "glVertexAttribPointerARB(%d, %d, 0x%x, %d, %d, %p);\n", index, size, type, normalized, stride, (const void *) pointer));
3944 }
3945
3946 KEYWORD1 void KEYWORD2 NAME(BindBuffer)(GLenum target, GLuint buffer)
3947 {
3948 (void) target; (void) buffer;
3949 DISPATCH(BindBufferARB, (target, buffer), (F, "glBindBuffer(0x%x, %d);\n", ta rget, buffer));
3950 }
3951
3952 KEYWORD1 void KEYWORD2 NAME(BindBufferARB)(GLenum target, GLuint buffer)
3953 {
3954 (void) target; (void) buffer;
3955 DISPATCH(BindBufferARB, (target, buffer), (F, "glBindBufferARB(0x%x, %d);\n", target, buffer));
3956 }
3957
3958 KEYWORD1 void KEYWORD2 NAME(BufferData)(GLenum target, GLsizeiptr size, const GL void * data, GLenum usage)
3959 {
3960 (void) target; (void) size; (void) data; (void) usage;
3961 DISPATCH(BufferDataARB, (target, size, data, usage), (F, "glBufferData(0x%x, %d, %p, 0x%x);\n", target, size, (const void *) data, usage));
3962 }
3963
3964 KEYWORD1 void KEYWORD2 NAME(BufferDataARB)(GLenum target, GLsizeiptrARB size, co nst GLvoid * data, GLenum usage)
3965 {
3966 (void) target; (void) size; (void) data; (void) usage;
3967 DISPATCH(BufferDataARB, (target, size, data, usage), (F, "glBufferDataARB(0x% x, %d, %p, 0x%x);\n", target, size, (const void *) data, usage));
3968 }
3969
3970 KEYWORD1 void KEYWORD2 NAME(BufferSubData)(GLenum target, GLintptr offset, GLsiz eiptr size, const GLvoid * data)
3971 {
3972 (void) target; (void) offset; (void) size; (void) data;
3973 DISPATCH(BufferSubDataARB, (target, offset, size, data), (F, "glBufferSubData (0x%x, %d, %d, %p);\n", target, offset, size, (const void *) data));
3974 }
3975
3976 KEYWORD1 void KEYWORD2 NAME(BufferSubDataARB)(GLenum target, GLintptrARB offset, GLsizeiptrARB size, const GLvoid * data)
3977 {
3978 (void) target; (void) offset; (void) size; (void) data;
3979 DISPATCH(BufferSubDataARB, (target, offset, size, data), (F, "glBufferSubData ARB(0x%x, %d, %d, %p);\n", target, offset, size, (const void *) data));
3980 }
3981
3982 KEYWORD1 void KEYWORD2 NAME(DeleteBuffers)(GLsizei n, const GLuint * buffer)
3983 {
3984 (void) n; (void) buffer;
3985 DISPATCH(DeleteBuffersARB, (n, buffer), (F, "glDeleteBuffers(%d, %p);\n", n, (const void *) buffer));
3986 }
3987
3988 KEYWORD1 void KEYWORD2 NAME(DeleteBuffersARB)(GLsizei n, const GLuint * buffer)
3989 {
3990 (void) n; (void) buffer;
3991 DISPATCH(DeleteBuffersARB, (n, buffer), (F, "glDeleteBuffersARB(%d, %p);\n", n, (const void *) buffer));
3992 }
3993
3994 KEYWORD1 void KEYWORD2 NAME(GenBuffers)(GLsizei n, GLuint * buffer)
3995 {
3996 (void) n; (void) buffer;
3997 DISPATCH(GenBuffersARB, (n, buffer), (F, "glGenBuffers(%d, %p);\n", n, (const void *) buffer));
3998 }
3999
4000 KEYWORD1 void KEYWORD2 NAME(GenBuffersARB)(GLsizei n, GLuint * buffer)
4001 {
4002 (void) n; (void) buffer;
4003 DISPATCH(GenBuffersARB, (n, buffer), (F, "glGenBuffersARB(%d, %p);\n", n, (co nst void *) buffer));
4004 }
4005
4006 KEYWORD1 void KEYWORD2 NAME(GetBufferParameteriv)(GLenum target, GLenum pname, G Lint * params)
4007 {
4008 (void) target; (void) pname; (void) params;
4009 DISPATCH(GetBufferParameterivARB, (target, pname, params), (F, "glGetBufferPa rameteriv(0x%x, 0x%x, %p);\n", target, pname, (const void *) params));
4010 }
4011
4012 KEYWORD1 void KEYWORD2 NAME(GetBufferParameterivARB)(GLenum target, GLenum pname , GLint * params)
4013 {
4014 (void) target; (void) pname; (void) params;
4015 DISPATCH(GetBufferParameterivARB, (target, pname, params), (F, "glGetBufferPa rameterivARB(0x%x, 0x%x, %p);\n", target, pname, (const void *) params));
4016 }
4017
4018 KEYWORD1 void KEYWORD2 NAME(GetBufferPointerv)(GLenum target, GLenum pname, GLvo id ** params)
4019 {
4020 (void) target; (void) pname; (void) params;
4021 DISPATCH(GetBufferPointervARB, (target, pname, params), (F, "glGetBufferPoint erv(0x%x, 0x%x, %p);\n", target, pname, (const void *) params));
4022 }
4023
4024 KEYWORD1 void KEYWORD2 NAME(GetBufferPointervARB)(GLenum target, GLenum pname, G Lvoid ** params)
4025 {
4026 (void) target; (void) pname; (void) params;
4027 DISPATCH(GetBufferPointervARB, (target, pname, params), (F, "glGetBufferPoint ervARB(0x%x, 0x%x, %p);\n", target, pname, (const void *) params));
4028 }
4029
4030 KEYWORD1 void KEYWORD2 NAME(GetBufferSubData)(GLenum target, GLintptr offset, GL sizeiptr size, GLvoid * data)
4031 {
4032 (void) target; (void) offset; (void) size; (void) data;
4033 DISPATCH(GetBufferSubDataARB, (target, offset, size, data), (F, "glGetBufferS ubData(0x%x, %d, %d, %p);\n", target, offset, size, (const void *) data));
4034 }
4035
4036 KEYWORD1 void KEYWORD2 NAME(GetBufferSubDataARB)(GLenum target, GLintptrARB offs et, GLsizeiptrARB size, GLvoid * data)
4037 {
4038 (void) target; (void) offset; (void) size; (void) data;
4039 DISPATCH(GetBufferSubDataARB, (target, offset, size, data), (F, "glGetBufferS ubDataARB(0x%x, %d, %d, %p);\n", target, offset, size, (const void *) data));
4040 }
4041
4042 KEYWORD1 GLboolean KEYWORD2 NAME(IsBuffer)(GLuint buffer)
4043 {
4044 (void) buffer;
4045 RETURN_DISPATCH(IsBufferARB, (buffer), (F, "glIsBuffer(%d);\n", buffer));
4046 }
4047
4048 KEYWORD1 GLboolean KEYWORD2 NAME(IsBufferARB)(GLuint buffer)
4049 {
4050 (void) buffer;
4051 RETURN_DISPATCH(IsBufferARB, (buffer), (F, "glIsBufferARB(%d);\n", buffer));
4052 }
4053
4054 KEYWORD1 GLvoid * KEYWORD2 NAME(MapBuffer)(GLenum target, GLenum access)
4055 {
4056 (void) target; (void) access;
4057 RETURN_DISPATCH(MapBufferARB, (target, access), (F, "glMapBuffer(0x%x, 0x%x); \n", target, access));
4058 }
4059
4060 KEYWORD1 GLvoid * KEYWORD2 NAME(MapBufferARB)(GLenum target, GLenum access)
4061 {
4062 (void) target; (void) access;
4063 RETURN_DISPATCH(MapBufferARB, (target, access), (F, "glMapBufferARB(0x%x, 0x% x);\n", target, access));
4064 }
4065
4066 KEYWORD1 GLboolean KEYWORD2 NAME(UnmapBuffer)(GLenum target)
4067 {
4068 (void) target;
4069 RETURN_DISPATCH(UnmapBufferARB, (target), (F, "glUnmapBuffer(0x%x);\n", targe t));
4070 }
4071
4072 KEYWORD1 GLboolean KEYWORD2 NAME(UnmapBufferARB)(GLenum target)
4073 {
4074 (void) target;
4075 RETURN_DISPATCH(UnmapBufferARB, (target), (F, "glUnmapBufferARB(0x%x);\n", ta rget));
4076 }
4077
4078 KEYWORD1 void KEYWORD2 NAME(BeginQuery)(GLenum target, GLuint id)
4079 {
4080 (void) target; (void) id;
4081 DISPATCH(BeginQueryARB, (target, id), (F, "glBeginQuery(0x%x, %d);\n", target , id));
4082 }
4083
4084 KEYWORD1 void KEYWORD2 NAME(BeginQueryARB)(GLenum target, GLuint id)
4085 {
4086 (void) target; (void) id;
4087 DISPATCH(BeginQueryARB, (target, id), (F, "glBeginQueryARB(0x%x, %d);\n", tar get, id));
4088 }
4089
4090 KEYWORD1 void KEYWORD2 NAME(DeleteQueries)(GLsizei n, const GLuint * ids)
4091 {
4092 (void) n; (void) ids;
4093 DISPATCH(DeleteQueriesARB, (n, ids), (F, "glDeleteQueries(%d, %p);\n", n, (co nst void *) ids));
4094 }
4095
4096 KEYWORD1 void KEYWORD2 NAME(DeleteQueriesARB)(GLsizei n, const GLuint * ids)
4097 {
4098 (void) n; (void) ids;
4099 DISPATCH(DeleteQueriesARB, (n, ids), (F, "glDeleteQueriesARB(%d, %p);\n", n, (const void *) ids));
4100 }
4101
4102 KEYWORD1 void KEYWORD2 NAME(EndQuery)(GLenum target)
4103 {
4104 (void) target;
4105 DISPATCH(EndQueryARB, (target), (F, "glEndQuery(0x%x);\n", target));
4106 }
4107
4108 KEYWORD1 void KEYWORD2 NAME(EndQueryARB)(GLenum target)
4109 {
4110 (void) target;
4111 DISPATCH(EndQueryARB, (target), (F, "glEndQueryARB(0x%x);\n", target));
4112 }
4113
4114 KEYWORD1 void KEYWORD2 NAME(GenQueries)(GLsizei n, GLuint * ids)
4115 {
4116 (void) n; (void) ids;
4117 DISPATCH(GenQueriesARB, (n, ids), (F, "glGenQueries(%d, %p);\n", n, (const vo id *) ids));
4118 }
4119
4120 KEYWORD1 void KEYWORD2 NAME(GenQueriesARB)(GLsizei n, GLuint * ids)
4121 {
4122 (void) n; (void) ids;
4123 DISPATCH(GenQueriesARB, (n, ids), (F, "glGenQueriesARB(%d, %p);\n", n, (const void *) ids));
4124 }
4125
4126 KEYWORD1 void KEYWORD2 NAME(GetQueryObjectiv)(GLuint id, GLenum pname, GLint * p arams)
4127 {
4128 (void) id; (void) pname; (void) params;
4129 DISPATCH(GetQueryObjectivARB, (id, pname, params), (F, "glGetQueryObjectiv(%d , 0x%x, %p);\n", id, pname, (const void *) params));
4130 }
4131
4132 KEYWORD1 void KEYWORD2 NAME(GetQueryObjectivARB)(GLuint id, GLenum pname, GLint * params)
4133 {
4134 (void) id; (void) pname; (void) params;
4135 DISPATCH(GetQueryObjectivARB, (id, pname, params), (F, "glGetQueryObjectivARB (%d, 0x%x, %p);\n", id, pname, (const void *) params));
4136 }
4137
4138 KEYWORD1 void KEYWORD2 NAME(GetQueryObjectuiv)(GLuint id, GLenum pname, GLuint * params)
4139 {
4140 (void) id; (void) pname; (void) params;
4141 DISPATCH(GetQueryObjectuivARB, (id, pname, params), (F, "glGetQueryObjectuiv( %d, 0x%x, %p);\n", id, pname, (const void *) params));
4142 }
4143
4144 KEYWORD1 void KEYWORD2 NAME(GetQueryObjectuivARB)(GLuint id, GLenum pname, GLuin t * params)
4145 {
4146 (void) id; (void) pname; (void) params;
4147 DISPATCH(GetQueryObjectuivARB, (id, pname, params), (F, "glGetQueryObjectuivA RB(%d, 0x%x, %p);\n", id, pname, (const void *) params));
4148 }
4149
4150 KEYWORD1 void KEYWORD2 NAME(GetQueryiv)(GLenum target, GLenum pname, GLint * par ams)
4151 {
4152 (void) target; (void) pname; (void) params;
4153 DISPATCH(GetQueryivARB, (target, pname, params), (F, "glGetQueryiv(0x%x, 0x%x , %p);\n", target, pname, (const void *) params));
4154 }
4155
4156 KEYWORD1 void KEYWORD2 NAME(GetQueryivARB)(GLenum target, GLenum pname, GLint * params)
4157 {
4158 (void) target; (void) pname; (void) params;
4159 DISPATCH(GetQueryivARB, (target, pname, params), (F, "glGetQueryivARB(0x%x, 0 x%x, %p);\n", target, pname, (const void *) params));
4160 }
4161
4162 KEYWORD1 GLboolean KEYWORD2 NAME(IsQuery)(GLuint id)
4163 {
4164 (void) id;
4165 RETURN_DISPATCH(IsQueryARB, (id), (F, "glIsQuery(%d);\n", id));
4166 }
4167
4168 KEYWORD1 GLboolean KEYWORD2 NAME(IsQueryARB)(GLuint id)
4169 {
4170 (void) id;
4171 RETURN_DISPATCH(IsQueryARB, (id), (F, "glIsQueryARB(%d);\n", id));
4172 }
4173
4174 KEYWORD1 void KEYWORD2 NAME(AttachObjectARB)(GLhandleARB containerObj, GLhandleA RB obj)
4175 {
4176 (void) containerObj; (void) obj;
4177 DISPATCH(AttachObjectARB, (containerObj, obj), (F, "glAttachObjectARB(%d, %d) ;\n", containerObj, obj));
4178 }
4179
4180 KEYWORD1 void KEYWORD2 NAME(CompileShader)(GLuint shader)
4181 {
4182 (void) shader;
4183 DISPATCH(CompileShaderARB, (shader), (F, "glCompileShader(%d);\n", shader));
4184 }
4185
4186 KEYWORD1 void KEYWORD2 NAME(CompileShaderARB)(GLhandleARB shader)
4187 {
4188 (void) shader;
4189 DISPATCH(CompileShaderARB, (shader), (F, "glCompileShaderARB(%d);\n", shader) );
4190 }
4191
4192 KEYWORD1 GLhandleARB KEYWORD2 NAME(CreateProgramObjectARB)(void)
4193 {
4194 RETURN_DISPATCH(CreateProgramObjectARB, (), (F, "glCreateProgramObjectARB();\ n"));
4195 }
4196
4197 KEYWORD1 GLhandleARB KEYWORD2 NAME(CreateShaderObjectARB)(GLenum shaderType)
4198 {
4199 (void) shaderType;
4200 RETURN_DISPATCH(CreateShaderObjectARB, (shaderType), (F, "glCreateShaderObjec tARB(0x%x);\n", shaderType));
4201 }
4202
4203 KEYWORD1 void KEYWORD2 NAME(DeleteObjectARB)(GLhandleARB obj)
4204 {
4205 (void) obj;
4206 DISPATCH(DeleteObjectARB, (obj), (F, "glDeleteObjectARB(%d);\n", obj));
4207 }
4208
4209 KEYWORD1 void KEYWORD2 NAME(DetachObjectARB)(GLhandleARB containerObj, GLhandleA RB attachedObj)
4210 {
4211 (void) containerObj; (void) attachedObj;
4212 DISPATCH(DetachObjectARB, (containerObj, attachedObj), (F, "glDetachObjectARB (%d, %d);\n", containerObj, attachedObj));
4213 }
4214
4215 KEYWORD1 void KEYWORD2 NAME(GetActiveUniform)(GLuint program, GLuint index, GLsi zei bufSize, GLsizei * length, GLint * size, GLenum * type, GLchar * name)
4216 {
4217 (void) program; (void) index; (void) bufSize; (void) length; (void) size; (v oid) type; (void) name;
4218 DISPATCH(GetActiveUniformARB, (program, index, bufSize, length, size, type, n ame), (F, "glGetActiveUniform(%d, %d, %d, %p, %p, %p, %p);\n", program, index, b ufSize, (const void *) length, (const void *) size, (const void *) type, (const void *) name));
4219 }
4220
4221 KEYWORD1 void KEYWORD2 NAME(GetActiveUniformARB)(GLhandleARB program, GLuint ind ex, GLsizei bufSize, GLsizei * length, GLint * size, GLenum * type, GLcharARB * name)
4222 {
4223 (void) program; (void) index; (void) bufSize; (void) length; (void) size; (v oid) type; (void) name;
4224 DISPATCH(GetActiveUniformARB, (program, index, bufSize, length, size, type, n ame), (F, "glGetActiveUniformARB(%d, %d, %d, %p, %p, %p, %p);\n", program, index , bufSize, (const void *) length, (const void *) size, (const void *) type, (con st void *) name));
4225 }
4226
4227 KEYWORD1 void KEYWORD2 NAME(GetAttachedObjectsARB)(GLhandleARB containerObj, GLs izei maxLength, GLsizei * length, GLhandleARB * infoLog)
4228 {
4229 (void) containerObj; (void) maxLength; (void) length; (void) infoLog;
4230 DISPATCH(GetAttachedObjectsARB, (containerObj, maxLength, length, infoLog), ( F, "glGetAttachedObjectsARB(%d, %d, %p, %p);\n", containerObj, maxLength, (const void *) length, (const void *) infoLog));
4231 }
4232
4233 KEYWORD1 GLhandleARB KEYWORD2 NAME(GetHandleARB)(GLenum pname)
4234 {
4235 (void) pname;
4236 RETURN_DISPATCH(GetHandleARB, (pname), (F, "glGetHandleARB(0x%x);\n", pname)) ;
4237 }
4238
4239 KEYWORD1 void KEYWORD2 NAME(GetInfoLogARB)(GLhandleARB obj, GLsizei maxLength, G Lsizei * length, GLcharARB * infoLog)
4240 {
4241 (void) obj; (void) maxLength; (void) length; (void) infoLog;
4242 DISPATCH(GetInfoLogARB, (obj, maxLength, length, infoLog), (F, "glGetInfoLogA RB(%d, %d, %p, %p);\n", obj, maxLength, (const void *) length, (const void *) in foLog));
4243 }
4244
4245 KEYWORD1 void KEYWORD2 NAME(GetObjectParameterfvARB)(GLhandleARB obj, GLenum pna me, GLfloat * params)
4246 {
4247 (void) obj; (void) pname; (void) params;
4248 DISPATCH(GetObjectParameterfvARB, (obj, pname, params), (F, "glGetObjectParam eterfvARB(%d, 0x%x, %p);\n", obj, pname, (const void *) params));
4249 }
4250
4251 KEYWORD1 void KEYWORD2 NAME(GetObjectParameterivARB)(GLhandleARB obj, GLenum pna me, GLint * params)
4252 {
4253 (void) obj; (void) pname; (void) params;
4254 DISPATCH(GetObjectParameterivARB, (obj, pname, params), (F, "glGetObjectParam eterivARB(%d, 0x%x, %p);\n", obj, pname, (const void *) params));
4255 }
4256
4257 KEYWORD1 void KEYWORD2 NAME(GetShaderSource)(GLuint shader, GLsizei bufSize, GLs izei * length, GLchar * source)
4258 {
4259 (void) shader; (void) bufSize; (void) length; (void) source;
4260 DISPATCH(GetShaderSourceARB, (shader, bufSize, length, source), (F, "glGetSha derSource(%d, %d, %p, %p);\n", shader, bufSize, (const void *) length, (const vo id *) source));
4261 }
4262
4263 KEYWORD1 void KEYWORD2 NAME(GetShaderSourceARB)(GLhandleARB shader, GLsizei bufS ize, GLsizei * length, GLcharARB * source)
4264 {
4265 (void) shader; (void) bufSize; (void) length; (void) source;
4266 DISPATCH(GetShaderSourceARB, (shader, bufSize, length, source), (F, "glGetSha derSourceARB(%d, %d, %p, %p);\n", shader, bufSize, (const void *) length, (const void *) source));
4267 }
4268
4269 KEYWORD1 GLint KEYWORD2 NAME(GetUniformLocation)(GLuint program, const GLchar * name)
4270 {
4271 (void) program; (void) name;
4272 RETURN_DISPATCH(GetUniformLocationARB, (program, name), (F, "glGetUniformLoca tion(%d, %p);\n", program, (const void *) name));
4273 }
4274
4275 KEYWORD1 GLint KEYWORD2 NAME(GetUniformLocationARB)(GLhandleARB program, const G LcharARB * name)
4276 {
4277 (void) program; (void) name;
4278 RETURN_DISPATCH(GetUniformLocationARB, (program, name), (F, "glGetUniformLoca tionARB(%d, %p);\n", program, (const void *) name));
4279 }
4280
4281 KEYWORD1 void KEYWORD2 NAME(GetUniformfv)(GLuint program, GLint location, GLfloa t * params)
4282 {
4283 (void) program; (void) location; (void) params;
4284 DISPATCH(GetUniformfvARB, (program, location, params), (F, "glGetUniformfv(%d , %d, %p);\n", program, location, (const void *) params));
4285 }
4286
4287 KEYWORD1 void KEYWORD2 NAME(GetUniformfvARB)(GLhandleARB program, GLint location , GLfloat * params)
4288 {
4289 (void) program; (void) location; (void) params;
4290 DISPATCH(GetUniformfvARB, (program, location, params), (F, "glGetUniformfvARB (%d, %d, %p);\n", program, location, (const void *) params));
4291 }
4292
4293 KEYWORD1 void KEYWORD2 NAME(GetUniformiv)(GLuint program, GLint location, GLint * params)
4294 {
4295 (void) program; (void) location; (void) params;
4296 DISPATCH(GetUniformivARB, (program, location, params), (F, "glGetUniformiv(%d , %d, %p);\n", program, location, (const void *) params));
4297 }
4298
4299 KEYWORD1 void KEYWORD2 NAME(GetUniformivARB)(GLhandleARB program, GLint location , GLint * params)
4300 {
4301 (void) program; (void) location; (void) params;
4302 DISPATCH(GetUniformivARB, (program, location, params), (F, "glGetUniformivARB (%d, %d, %p);\n", program, location, (const void *) params));
4303 }
4304
4305 KEYWORD1 void KEYWORD2 NAME(LinkProgram)(GLuint program)
4306 {
4307 (void) program;
4308 DISPATCH(LinkProgramARB, (program), (F, "glLinkProgram(%d);\n", program));
4309 }
4310
4311 KEYWORD1 void KEYWORD2 NAME(LinkProgramARB)(GLhandleARB program)
4312 {
4313 (void) program;
4314 DISPATCH(LinkProgramARB, (program), (F, "glLinkProgramARB(%d);\n", program));
4315 }
4316
4317 KEYWORD1 void KEYWORD2 NAME(ShaderSource)(GLuint shader, GLsizei count, const GL char * const * string, const GLint * length)
4318 {
4319 (void) shader; (void) count; (void) string; (void) length;
4320 DISPATCH(ShaderSourceARB, (shader, count, string, length), (F, "glShaderSourc e(%d, %d, %p, %p);\n", shader, count, (const void *) string, (const void *) leng th));
4321 }
4322
4323 KEYWORD1 void KEYWORD2 NAME(ShaderSourceARB)(GLhandleARB shader, GLsizei count, const GLcharARB ** string, const GLint * length)
4324 {
4325 (void) shader; (void) count; (void) string; (void) length;
4326 DISPATCH(ShaderSourceARB, (shader, count, string, length), (F, "glShaderSourc eARB(%d, %d, %p, %p);\n", shader, count, (const void *) string, (const void *) l ength));
4327 }
4328
4329 KEYWORD1 void KEYWORD2 NAME(Uniform1f)(GLint location, GLfloat v0)
4330 {
4331 (void) location; (void) v0;
4332 DISPATCH(Uniform1fARB, (location, v0), (F, "glUniform1f(%d, %f);\n", location , v0));
4333 }
4334
4335 KEYWORD1 void KEYWORD2 NAME(Uniform1fARB)(GLint location, GLfloat v0)
4336 {
4337 (void) location; (void) v0;
4338 DISPATCH(Uniform1fARB, (location, v0), (F, "glUniform1fARB(%d, %f);\n", locat ion, v0));
4339 }
4340
4341 KEYWORD1 void KEYWORD2 NAME(Uniform1fv)(GLint location, GLsizei count, const GLf loat * value)
4342 {
4343 (void) location; (void) count; (void) value;
4344 DISPATCH(Uniform1fvARB, (location, count, value), (F, "glUniform1fv(%d, %d, % p);\n", location, count, (const void *) value));
4345 }
4346
4347 KEYWORD1 void KEYWORD2 NAME(Uniform1fvARB)(GLint location, GLsizei count, const GLfloat * value)
4348 {
4349 (void) location; (void) count; (void) value;
4350 DISPATCH(Uniform1fvARB, (location, count, value), (F, "glUniform1fvARB(%d, %d , %p);\n", location, count, (const void *) value));
4351 }
4352
4353 KEYWORD1 void KEYWORD2 NAME(Uniform1i)(GLint location, GLint v0)
4354 {
4355 (void) location; (void) v0;
4356 DISPATCH(Uniform1iARB, (location, v0), (F, "glUniform1i(%d, %d);\n", location , v0));
4357 }
4358
4359 KEYWORD1 void KEYWORD2 NAME(Uniform1iARB)(GLint location, GLint v0)
4360 {
4361 (void) location; (void) v0;
4362 DISPATCH(Uniform1iARB, (location, v0), (F, "glUniform1iARB(%d, %d);\n", locat ion, v0));
4363 }
4364
4365 KEYWORD1 void KEYWORD2 NAME(Uniform1iv)(GLint location, GLsizei count, const GLi nt * value)
4366 {
4367 (void) location; (void) count; (void) value;
4368 DISPATCH(Uniform1ivARB, (location, count, value), (F, "glUniform1iv(%d, %d, % p);\n", location, count, (const void *) value));
4369 }
4370
4371 KEYWORD1 void KEYWORD2 NAME(Uniform1ivARB)(GLint location, GLsizei count, const GLint * value)
4372 {
4373 (void) location; (void) count; (void) value;
4374 DISPATCH(Uniform1ivARB, (location, count, value), (F, "glUniform1ivARB(%d, %d , %p);\n", location, count, (const void *) value));
4375 }
4376
4377 KEYWORD1 void KEYWORD2 NAME(Uniform2f)(GLint location, GLfloat v0, GLfloat v1)
4378 {
4379 (void) location; (void) v0; (void) v1;
4380 DISPATCH(Uniform2fARB, (location, v0, v1), (F, "glUniform2f(%d, %f, %f);\n", location, v0, v1));
4381 }
4382
4383 KEYWORD1 void KEYWORD2 NAME(Uniform2fARB)(GLint location, GLfloat v0, GLfloat v1 )
4384 {
4385 (void) location; (void) v0; (void) v1;
4386 DISPATCH(Uniform2fARB, (location, v0, v1), (F, "glUniform2fARB(%d, %f, %f);\n ", location, v0, v1));
4387 }
4388
4389 KEYWORD1 void KEYWORD2 NAME(Uniform2fv)(GLint location, GLsizei count, const GLf loat * value)
4390 {
4391 (void) location; (void) count; (void) value;
4392 DISPATCH(Uniform2fvARB, (location, count, value), (F, "glUniform2fv(%d, %d, % p);\n", location, count, (const void *) value));
4393 }
4394
4395 KEYWORD1 void KEYWORD2 NAME(Uniform2fvARB)(GLint location, GLsizei count, const GLfloat * value)
4396 {
4397 (void) location; (void) count; (void) value;
4398 DISPATCH(Uniform2fvARB, (location, count, value), (F, "glUniform2fvARB(%d, %d , %p);\n", location, count, (const void *) value));
4399 }
4400
4401 KEYWORD1 void KEYWORD2 NAME(Uniform2i)(GLint location, GLint v0, GLint v1)
4402 {
4403 (void) location; (void) v0; (void) v1;
4404 DISPATCH(Uniform2iARB, (location, v0, v1), (F, "glUniform2i(%d, %d, %d);\n", location, v0, v1));
4405 }
4406
4407 KEYWORD1 void KEYWORD2 NAME(Uniform2iARB)(GLint location, GLint v0, GLint v1)
4408 {
4409 (void) location; (void) v0; (void) v1;
4410 DISPATCH(Uniform2iARB, (location, v0, v1), (F, "glUniform2iARB(%d, %d, %d);\n ", location, v0, v1));
4411 }
4412
4413 KEYWORD1 void KEYWORD2 NAME(Uniform2iv)(GLint location, GLsizei count, const GLi nt * value)
4414 {
4415 (void) location; (void) count; (void) value;
4416 DISPATCH(Uniform2ivARB, (location, count, value), (F, "glUniform2iv(%d, %d, % p);\n", location, count, (const void *) value));
4417 }
4418
4419 KEYWORD1 void KEYWORD2 NAME(Uniform2ivARB)(GLint location, GLsizei count, const GLint * value)
4420 {
4421 (void) location; (void) count; (void) value;
4422 DISPATCH(Uniform2ivARB, (location, count, value), (F, "glUniform2ivARB(%d, %d , %p);\n", location, count, (const void *) value));
4423 }
4424
4425 KEYWORD1 void KEYWORD2 NAME(Uniform3f)(GLint location, GLfloat v0, GLfloat v1, G Lfloat v2)
4426 {
4427 (void) location; (void) v0; (void) v1; (void) v2;
4428 DISPATCH(Uniform3fARB, (location, v0, v1, v2), (F, "glUniform3f(%d, %f, %f, % f);\n", location, v0, v1, v2));
4429 }
4430
4431 KEYWORD1 void KEYWORD2 NAME(Uniform3fARB)(GLint location, GLfloat v0, GLfloat v1 , GLfloat v2)
4432 {
4433 (void) location; (void) v0; (void) v1; (void) v2;
4434 DISPATCH(Uniform3fARB, (location, v0, v1, v2), (F, "glUniform3fARB(%d, %f, %f , %f);\n", location, v0, v1, v2));
4435 }
4436
4437 KEYWORD1 void KEYWORD2 NAME(Uniform3fv)(GLint location, GLsizei count, const GLf loat * value)
4438 {
4439 (void) location; (void) count; (void) value;
4440 DISPATCH(Uniform3fvARB, (location, count, value), (F, "glUniform3fv(%d, %d, % p);\n", location, count, (const void *) value));
4441 }
4442
4443 KEYWORD1 void KEYWORD2 NAME(Uniform3fvARB)(GLint location, GLsizei count, const GLfloat * value)
4444 {
4445 (void) location; (void) count; (void) value;
4446 DISPATCH(Uniform3fvARB, (location, count, value), (F, "glUniform3fvARB(%d, %d , %p);\n", location, count, (const void *) value));
4447 }
4448
4449 KEYWORD1 void KEYWORD2 NAME(Uniform3i)(GLint location, GLint v0, GLint v1, GLint v2)
4450 {
4451 (void) location; (void) v0; (void) v1; (void) v2;
4452 DISPATCH(Uniform3iARB, (location, v0, v1, v2), (F, "glUniform3i(%d, %d, %d, % d);\n", location, v0, v1, v2));
4453 }
4454
4455 KEYWORD1 void KEYWORD2 NAME(Uniform3iARB)(GLint location, GLint v0, GLint v1, GL int v2)
4456 {
4457 (void) location; (void) v0; (void) v1; (void) v2;
4458 DISPATCH(Uniform3iARB, (location, v0, v1, v2), (F, "glUniform3iARB(%d, %d, %d , %d);\n", location, v0, v1, v2));
4459 }
4460
4461 KEYWORD1 void KEYWORD2 NAME(Uniform3iv)(GLint location, GLsizei count, const GLi nt * value)
4462 {
4463 (void) location; (void) count; (void) value;
4464 DISPATCH(Uniform3ivARB, (location, count, value), (F, "glUniform3iv(%d, %d, % p);\n", location, count, (const void *) value));
4465 }
4466
4467 KEYWORD1 void KEYWORD2 NAME(Uniform3ivARB)(GLint location, GLsizei count, const GLint * value)
4468 {
4469 (void) location; (void) count; (void) value;
4470 DISPATCH(Uniform3ivARB, (location, count, value), (F, "glUniform3ivARB(%d, %d , %p);\n", location, count, (const void *) value));
4471 }
4472
4473 KEYWORD1 void KEYWORD2 NAME(Uniform4f)(GLint location, GLfloat v0, GLfloat v1, G Lfloat v2, GLfloat v3)
4474 {
4475 (void) location; (void) v0; (void) v1; (void) v2; (void) v3;
4476 DISPATCH(Uniform4fARB, (location, v0, v1, v2, v3), (F, "glUniform4f(%d, %f, % f, %f, %f);\n", location, v0, v1, v2, v3));
4477 }
4478
4479 KEYWORD1 void KEYWORD2 NAME(Uniform4fARB)(GLint location, GLfloat v0, GLfloat v1 , GLfloat v2, GLfloat v3)
4480 {
4481 (void) location; (void) v0; (void) v1; (void) v2; (void) v3;
4482 DISPATCH(Uniform4fARB, (location, v0, v1, v2, v3), (F, "glUniform4fARB(%d, %f , %f, %f, %f);\n", location, v0, v1, v2, v3));
4483 }
4484
4485 KEYWORD1 void KEYWORD2 NAME(Uniform4fv)(GLint location, GLsizei count, const GLf loat * value)
4486 {
4487 (void) location; (void) count; (void) value;
4488 DISPATCH(Uniform4fvARB, (location, count, value), (F, "glUniform4fv(%d, %d, % p);\n", location, count, (const void *) value));
4489 }
4490
4491 KEYWORD1 void KEYWORD2 NAME(Uniform4fvARB)(GLint location, GLsizei count, const GLfloat * value)
4492 {
4493 (void) location; (void) count; (void) value;
4494 DISPATCH(Uniform4fvARB, (location, count, value), (F, "glUniform4fvARB(%d, %d , %p);\n", location, count, (const void *) value));
4495 }
4496
4497 KEYWORD1 void KEYWORD2 NAME(Uniform4i)(GLint location, GLint v0, GLint v1, GLint v2, GLint v3)
4498 {
4499 (void) location; (void) v0; (void) v1; (void) v2; (void) v3;
4500 DISPATCH(Uniform4iARB, (location, v0, v1, v2, v3), (F, "glUniform4i(%d, %d, % d, %d, %d);\n", location, v0, v1, v2, v3));
4501 }
4502
4503 KEYWORD1 void KEYWORD2 NAME(Uniform4iARB)(GLint location, GLint v0, GLint v1, GL int v2, GLint v3)
4504 {
4505 (void) location; (void) v0; (void) v1; (void) v2; (void) v3;
4506 DISPATCH(Uniform4iARB, (location, v0, v1, v2, v3), (F, "glUniform4iARB(%d, %d , %d, %d, %d);\n", location, v0, v1, v2, v3));
4507 }
4508
4509 KEYWORD1 void KEYWORD2 NAME(Uniform4iv)(GLint location, GLsizei count, const GLi nt * value)
4510 {
4511 (void) location; (void) count; (void) value;
4512 DISPATCH(Uniform4ivARB, (location, count, value), (F, "glUniform4iv(%d, %d, % p);\n", location, count, (const void *) value));
4513 }
4514
4515 KEYWORD1 void KEYWORD2 NAME(Uniform4ivARB)(GLint location, GLsizei count, const GLint * value)
4516 {
4517 (void) location; (void) count; (void) value;
4518 DISPATCH(Uniform4ivARB, (location, count, value), (F, "glUniform4ivARB(%d, %d , %p);\n", location, count, (const void *) value));
4519 }
4520
4521 KEYWORD1 void KEYWORD2 NAME(UniformMatrix2fv)(GLint location, GLsizei count, GLb oolean transpose, const GLfloat * value)
4522 {
4523 (void) location; (void) count; (void) transpose; (void) value;
4524 DISPATCH(UniformMatrix2fvARB, (location, count, transpose, value), (F, "glUni formMatrix2fv(%d, %d, %d, %p);\n", location, count, transpose, (const void *) va lue));
4525 }
4526
4527 KEYWORD1 void KEYWORD2 NAME(UniformMatrix2fvARB)(GLint location, GLsizei count, GLboolean transpose, const GLfloat * value)
4528 {
4529 (void) location; (void) count; (void) transpose; (void) value;
4530 DISPATCH(UniformMatrix2fvARB, (location, count, transpose, value), (F, "glUni formMatrix2fvARB(%d, %d, %d, %p);\n", location, count, transpose, (const void *) value));
4531 }
4532
4533 KEYWORD1 void KEYWORD2 NAME(UniformMatrix3fv)(GLint location, GLsizei count, GLb oolean transpose, const GLfloat * value)
4534 {
4535 (void) location; (void) count; (void) transpose; (void) value;
4536 DISPATCH(UniformMatrix3fvARB, (location, count, transpose, value), (F, "glUni formMatrix3fv(%d, %d, %d, %p);\n", location, count, transpose, (const void *) va lue));
4537 }
4538
4539 KEYWORD1 void KEYWORD2 NAME(UniformMatrix3fvARB)(GLint location, GLsizei count, GLboolean transpose, const GLfloat * value)
4540 {
4541 (void) location; (void) count; (void) transpose; (void) value;
4542 DISPATCH(UniformMatrix3fvARB, (location, count, transpose, value), (F, "glUni formMatrix3fvARB(%d, %d, %d, %p);\n", location, count, transpose, (const void *) value));
4543 }
4544
4545 KEYWORD1 void KEYWORD2 NAME(UniformMatrix4fv)(GLint location, GLsizei count, GLb oolean transpose, const GLfloat * value)
4546 {
4547 (void) location; (void) count; (void) transpose; (void) value;
4548 DISPATCH(UniformMatrix4fvARB, (location, count, transpose, value), (F, "glUni formMatrix4fv(%d, %d, %d, %p);\n", location, count, transpose, (const void *) va lue));
4549 }
4550
4551 KEYWORD1 void KEYWORD2 NAME(UniformMatrix4fvARB)(GLint location, GLsizei count, GLboolean transpose, const GLfloat * value)
4552 {
4553 (void) location; (void) count; (void) transpose; (void) value;
4554 DISPATCH(UniformMatrix4fvARB, (location, count, transpose, value), (F, "glUni formMatrix4fvARB(%d, %d, %d, %p);\n", location, count, transpose, (const void *) value));
4555 }
4556
4557 KEYWORD1 void KEYWORD2 NAME(UseProgram)(GLuint program)
4558 {
4559 (void) program;
4560 DISPATCH(UseProgramObjectARB, (program), (F, "glUseProgram(%d);\n", program)) ;
4561 }
4562
4563 KEYWORD1 void KEYWORD2 NAME(UseProgramObjectARB)(GLhandleARB program)
4564 {
4565 (void) program;
4566 DISPATCH(UseProgramObjectARB, (program), (F, "glUseProgramObjectARB(%d);\n", program));
4567 }
4568
4569 KEYWORD1 void KEYWORD2 NAME(ValidateProgram)(GLuint program)
4570 {
4571 (void) program;
4572 DISPATCH(ValidateProgramARB, (program), (F, "glValidateProgram(%d);\n", progr am));
4573 }
4574
4575 KEYWORD1 void KEYWORD2 NAME(ValidateProgramARB)(GLhandleARB program)
4576 {
4577 (void) program;
4578 DISPATCH(ValidateProgramARB, (program), (F, "glValidateProgramARB(%d);\n", pr ogram));
4579 }
4580
4581 KEYWORD1 void KEYWORD2 NAME(BindAttribLocation)(GLuint program, GLuint index, co nst GLchar * name)
4582 {
4583 (void) program; (void) index; (void) name;
4584 DISPATCH(BindAttribLocationARB, (program, index, name), (F, "glBindAttribLoca tion(%d, %d, %p);\n", program, index, (const void *) name));
4585 }
4586
4587 KEYWORD1 void KEYWORD2 NAME(BindAttribLocationARB)(GLhandleARB program, GLuint i ndex, const GLcharARB * name)
4588 {
4589 (void) program; (void) index; (void) name;
4590 DISPATCH(BindAttribLocationARB, (program, index, name), (F, "glBindAttribLoca tionARB(%d, %d, %p);\n", program, index, (const void *) name));
4591 }
4592
4593 KEYWORD1 void KEYWORD2 NAME(GetActiveAttrib)(GLuint program, GLuint index, GLsiz ei bufSize, GLsizei * length, GLint * size, GLenum * type, GLchar * name)
4594 {
4595 (void) program; (void) index; (void) bufSize; (void) length; (void) size; (v oid) type; (void) name;
4596 DISPATCH(GetActiveAttribARB, (program, index, bufSize, length, size, type, na me), (F, "glGetActiveAttrib(%d, %d, %d, %p, %p, %p, %p);\n", program, index, buf Size, (const void *) length, (const void *) size, (const void *) type, (const vo id *) name));
4597 }
4598
4599 KEYWORD1 void KEYWORD2 NAME(GetActiveAttribARB)(GLhandleARB program, GLuint inde x, GLsizei bufSize, GLsizei * length, GLint * size, GLenum * type, GLcharARB * n ame)
4600 {
4601 (void) program; (void) index; (void) bufSize; (void) length; (void) size; (v oid) type; (void) name;
4602 DISPATCH(GetActiveAttribARB, (program, index, bufSize, length, size, type, na me), (F, "glGetActiveAttribARB(%d, %d, %d, %p, %p, %p, %p);\n", program, index, bufSize, (const void *) length, (const void *) size, (const void *) type, (const void *) name));
4603 }
4604
4605 KEYWORD1 GLint KEYWORD2 NAME(GetAttribLocation)(GLuint program, const GLchar * n ame)
4606 {
4607 (void) program; (void) name;
4608 RETURN_DISPATCH(GetAttribLocationARB, (program, name), (F, "glGetAttribLocati on(%d, %p);\n", program, (const void *) name));
4609 }
4610
4611 KEYWORD1 GLint KEYWORD2 NAME(GetAttribLocationARB)(GLhandleARB program, const GL charARB * name)
4612 {
4613 (void) program; (void) name;
4614 RETURN_DISPATCH(GetAttribLocationARB, (program, name), (F, "glGetAttribLocati onARB(%d, %p);\n", program, (const void *) name));
4615 }
4616
4617 KEYWORD1 void KEYWORD2 NAME(DrawBuffers)(GLsizei n, const GLenum * bufs)
4618 {
4619 (void) n; (void) bufs;
4620 DISPATCH(DrawBuffersARB, (n, bufs), (F, "glDrawBuffers(%d, %p);\n", n, (const void *) bufs));
4621 }
4622
4623 KEYWORD1 void KEYWORD2 NAME(DrawBuffersARB)(GLsizei n, const GLenum * bufs)
4624 {
4625 (void) n; (void) bufs;
4626 DISPATCH(DrawBuffersARB, (n, bufs), (F, "glDrawBuffersARB(%d, %p);\n", n, (co nst void *) bufs));
4627 }
4628
4629 KEYWORD1 void KEYWORD2 NAME(DrawBuffersATI)(GLsizei n, const GLenum * bufs)
4630 {
4631 (void) n; (void) bufs;
4632 DISPATCH(DrawBuffersARB, (n, bufs), (F, "glDrawBuffersATI(%d, %p);\n", n, (co nst void *) bufs));
4633 }
4634
4635 KEYWORD1 void KEYWORD2 NAME(ClampColorARB)(GLenum target, GLenum clamp)
4636 {
4637 (void) target; (void) clamp;
4638 DISPATCH(ClampColorARB, (target, clamp), (F, "glClampColorARB(0x%x, 0x%x);\n" , target, clamp));
4639 }
4640
4641 KEYWORD1 void KEYWORD2 NAME(DrawArraysInstancedARB)(GLenum mode, GLint first, GL sizei count, GLsizei primcount)
4642 {
4643 (void) mode; (void) first; (void) count; (void) primcount;
4644 DISPATCH(DrawArraysInstancedARB, (mode, first, count, primcount), (F, "glDraw ArraysInstancedARB(0x%x, %d, %d, %d);\n", mode, first, count, primcount));
4645 }
4646
4647 KEYWORD1 void KEYWORD2 NAME(DrawArraysInstancedEXT)(GLenum mode, GLint first, GL sizei count, GLsizei primcount)
4648 {
4649 (void) mode; (void) first; (void) count; (void) primcount;
4650 DISPATCH(DrawArraysInstancedARB, (mode, first, count, primcount), (F, "glDraw ArraysInstancedEXT(0x%x, %d, %d, %d);\n", mode, first, count, primcount));
4651 }
4652
4653 KEYWORD1 void KEYWORD2 NAME(DrawArraysInstanced)(GLenum mode, GLint first, GLsiz ei count, GLsizei primcount)
4654 {
4655 (void) mode; (void) first; (void) count; (void) primcount;
4656 DISPATCH(DrawArraysInstancedARB, (mode, first, count, primcount), (F, "glDraw ArraysInstanced(0x%x, %d, %d, %d);\n", mode, first, count, primcount));
4657 }
4658
4659 KEYWORD1 void KEYWORD2 NAME(DrawElementsInstancedARB)(GLenum mode, GLsizei count , GLenum type, const GLvoid * indices, GLsizei primcount)
4660 {
4661 (void) mode; (void) count; (void) type; (void) indices; (void) primcount;
4662 DISPATCH(DrawElementsInstancedARB, (mode, count, type, indices, primcount), ( F, "glDrawElementsInstancedARB(0x%x, %d, 0x%x, %p, %d);\n", mode, count, type, ( const void *) indices, primcount));
4663 }
4664
4665 KEYWORD1 void KEYWORD2 NAME(DrawElementsInstancedEXT)(GLenum mode, GLsizei count , GLenum type, const GLvoid * indices, GLsizei primcount)
4666 {
4667 (void) mode; (void) count; (void) type; (void) indices; (void) primcount;
4668 DISPATCH(DrawElementsInstancedARB, (mode, count, type, indices, primcount), ( F, "glDrawElementsInstancedEXT(0x%x, %d, 0x%x, %p, %d);\n", mode, count, type, ( const void *) indices, primcount));
4669 }
4670
4671 KEYWORD1 void KEYWORD2 NAME(DrawElementsInstanced)(GLenum mode, GLsizei count, G Lenum type, const GLvoid * indices, GLsizei primcount)
4672 {
4673 (void) mode; (void) count; (void) type; (void) indices; (void) primcount;
4674 DISPATCH(DrawElementsInstancedARB, (mode, count, type, indices, primcount), ( F, "glDrawElementsInstanced(0x%x, %d, 0x%x, %p, %d);\n", mode, count, type, (con st void *) indices, primcount));
4675 }
4676
4677 KEYWORD1 void KEYWORD2 NAME(RenderbufferStorageMultisample)(GLenum target, GLsiz ei samples, GLenum internalformat, GLsizei width, GLsizei height)
4678 {
4679 (void) target; (void) samples; (void) internalformat; (void) width; (void) h eight;
4680 DISPATCH(RenderbufferStorageMultisample, (target, samples, internalformat, wi dth, height), (F, "glRenderbufferStorageMultisample(0x%x, %d, 0x%x, %d, %d);\n", target, samples, internalformat, width, height));
4681 }
4682
4683 KEYWORD1 void KEYWORD2 NAME(RenderbufferStorageMultisampleEXT)(GLenum target, GL sizei samples, GLenum internalformat, GLsizei width, GLsizei height)
4684 {
4685 (void) target; (void) samples; (void) internalformat; (void) width; (void) h eight;
4686 DISPATCH(RenderbufferStorageMultisample, (target, samples, internalformat, wi dth, height), (F, "glRenderbufferStorageMultisampleEXT(0x%x, %d, 0x%x, %d, %d);\ n", target, samples, internalformat, width, height));
4687 }
4688
4689 KEYWORD1 void KEYWORD2 NAME(FramebufferTextureARB)(GLenum target, GLenum attachm ent, GLuint texture, GLint level)
4690 {
4691 (void) target; (void) attachment; (void) texture; (void) level;
4692 DISPATCH(FramebufferTextureARB, (target, attachment, texture, level), (F, "gl FramebufferTextureARB(0x%x, 0x%x, %d, %d);\n", target, attachment, texture, leve l));
4693 }
4694
4695 KEYWORD1 void KEYWORD2 NAME(FramebufferTextureFaceARB)(GLenum target, GLenum att achment, GLuint texture, GLint level, GLenum face)
4696 {
4697 (void) target; (void) attachment; (void) texture; (void) level; (void) face;
4698 DISPATCH(FramebufferTextureFaceARB, (target, attachment, texture, level, face ), (F, "glFramebufferTextureFaceARB(0x%x, 0x%x, %d, %d, 0x%x);\n", target, attac hment, texture, level, face));
4699 }
4700
4701 KEYWORD1 void KEYWORD2 NAME(ProgramParameteriARB)(GLuint program, GLenum pname, GLint value)
4702 {
4703 (void) program; (void) pname; (void) value;
4704 DISPATCH(ProgramParameteriARB, (program, pname, value), (F, "glProgramParamet eriARB(%d, 0x%x, %d);\n", program, pname, value));
4705 }
4706
4707 KEYWORD1 void KEYWORD2 NAME(VertexAttribDivisorARB)(GLuint index, GLuint divisor )
4708 {
4709 (void) index; (void) divisor;
4710 DISPATCH(VertexAttribDivisorARB, (index, divisor), (F, "glVertexAttribDivisor ARB(%d, %d);\n", index, divisor));
4711 }
4712
4713 KEYWORD1 void KEYWORD2 NAME(FlushMappedBufferRange)(GLenum target, GLintptr offs et, GLsizeiptr length)
4714 {
4715 (void) target; (void) offset; (void) length;
4716 DISPATCH(FlushMappedBufferRange, (target, offset, length), (F, "glFlushMapped BufferRange(0x%x, %d, %d);\n", target, offset, length));
4717 }
4718
4719 KEYWORD1 GLvoid * KEYWORD2 NAME(MapBufferRange)(GLenum target, GLintptr offset, GLsizeiptr length, GLbitfield access)
4720 {
4721 (void) target; (void) offset; (void) length; (void) access;
4722 RETURN_DISPATCH(MapBufferRange, (target, offset, length, access), (F, "glMapB ufferRange(0x%x, %d, %d, %d);\n", target, offset, length, access));
4723 }
4724
4725 KEYWORD1 void KEYWORD2 NAME(TexBufferARB)(GLenum target, GLenum internalFormat, GLuint buffer)
4726 {
4727 (void) target; (void) internalFormat; (void) buffer;
4728 DISPATCH(TexBufferARB, (target, internalFormat, buffer), (F, "glTexBufferARB( 0x%x, 0x%x, %d);\n", target, internalFormat, buffer));
4729 }
4730
4731 KEYWORD1 void KEYWORD2 NAME(TexBuffer)(GLenum target, GLenum internalFormat, GLu int buffer)
4732 {
4733 (void) target; (void) internalFormat; (void) buffer;
4734 DISPATCH(TexBufferARB, (target, internalFormat, buffer), (F, "glTexBuffer(0x% x, 0x%x, %d);\n", target, internalFormat, buffer));
4735 }
4736
4737 KEYWORD1 void KEYWORD2 NAME(BindVertexArray)(GLuint array)
4738 {
4739 (void) array;
4740 DISPATCH(BindVertexArray, (array), (F, "glBindVertexArray(%d);\n", array));
4741 }
4742
4743 KEYWORD1 void KEYWORD2 NAME(GenVertexArrays)(GLsizei n, GLuint * arrays)
4744 {
4745 (void) n; (void) arrays;
4746 DISPATCH(GenVertexArrays, (n, arrays), (F, "glGenVertexArrays(%d, %p);\n", n, (const void *) arrays));
4747 }
4748
4749 KEYWORD1 void KEYWORD2 NAME(GetActiveUniformBlockName)(GLuint program, GLuint un iformBlockIndex, GLsizei bufSize, GLsizei * length, GLchar * uniformBlockName)
4750 {
4751 (void) program; (void) uniformBlockIndex; (void) bufSize; (void) length; (vo id) uniformBlockName;
4752 DISPATCH(GetActiveUniformBlockName, (program, uniformBlockIndex, bufSize, len gth, uniformBlockName), (F, "glGetActiveUniformBlockName(%d, %d, %d, %p, %p);\n" , program, uniformBlockIndex, bufSize, (const void *) length, (const void *) uni formBlockName));
4753 }
4754
4755 KEYWORD1 void KEYWORD2 NAME(GetActiveUniformBlockiv)(GLuint program, GLuint unif ormBlockIndex, GLenum pname, GLint * params)
4756 {
4757 (void) program; (void) uniformBlockIndex; (void) pname; (void) params;
4758 DISPATCH(GetActiveUniformBlockiv, (program, uniformBlockIndex, pname, params) , (F, "glGetActiveUniformBlockiv(%d, %d, 0x%x, %p);\n", program, uniformBlockInd ex, pname, (const void *) params));
4759 }
4760
4761 KEYWORD1 void KEYWORD2 NAME(GetActiveUniformName)(GLuint program, GLuint uniform Index, GLsizei bufSize, GLsizei * length, GLchar * uniformName)
4762 {
4763 (void) program; (void) uniformIndex; (void) bufSize; (void) length; (void) u niformName;
4764 DISPATCH(GetActiveUniformName, (program, uniformIndex, bufSize, length, unifo rmName), (F, "glGetActiveUniformName(%d, %d, %d, %p, %p);\n", program, uniformIn dex, bufSize, (const void *) length, (const void *) uniformName));
4765 }
4766
4767 KEYWORD1 void KEYWORD2 NAME(GetActiveUniformsiv)(GLuint program, GLsizei uniform Count, const GLuint * uniformIndices, GLenum pname, GLint * params)
4768 {
4769 (void) program; (void) uniformCount; (void) uniformIndices; (void) pname; (v oid) params;
4770 DISPATCH(GetActiveUniformsiv, (program, uniformCount, uniformIndices, pname, params), (F, "glGetActiveUniformsiv(%d, %d, %p, 0x%x, %p);\n", program, uniformC ount, (const void *) uniformIndices, pname, (const void *) params));
4771 }
4772
4773 KEYWORD1 GLuint KEYWORD2 NAME(GetUniformBlockIndex)(GLuint program, const GLchar * uniformBlockName)
4774 {
4775 (void) program; (void) uniformBlockName;
4776 RETURN_DISPATCH(GetUniformBlockIndex, (program, uniformBlockName), (F, "glGet UniformBlockIndex(%d, %p);\n", program, (const void *) uniformBlockName));
4777 }
4778
4779 KEYWORD1 void KEYWORD2 NAME(GetUniformIndices)(GLuint program, GLsizei uniformCo unt, const GLchar * const * uniformNames, GLuint * uniformIndices)
4780 {
4781 (void) program; (void) uniformCount; (void) uniformNames; (void) uniformIndi ces;
4782 DISPATCH(GetUniformIndices, (program, uniformCount, uniformNames, uniformIndi ces), (F, "glGetUniformIndices(%d, %d, %p, %p);\n", program, uniformCount, (cons t void *) uniformNames, (const void *) uniformIndices));
4783 }
4784
4785 KEYWORD1 void KEYWORD2 NAME(UniformBlockBinding)(GLuint program, GLuint uniformB lockIndex, GLuint uniformBlockBinding)
4786 {
4787 (void) program; (void) uniformBlockIndex; (void) uniformBlockBinding;
4788 DISPATCH(UniformBlockBinding, (program, uniformBlockIndex, uniformBlockBindin g), (F, "glUniformBlockBinding(%d, %d, %d);\n", program, uniformBlockIndex, unif ormBlockBinding));
4789 }
4790
4791 KEYWORD1 void KEYWORD2 NAME(CopyBufferSubData)(GLenum readTarget, GLenum writeTa rget, GLintptr readOffset, GLintptr writeOffset, GLsizeiptr size)
4792 {
4793 (void) readTarget; (void) writeTarget; (void) readOffset; (void) writeOffset ; (void) size;
4794 DISPATCH(CopyBufferSubData, (readTarget, writeTarget, readOffset, writeOffset , size), (F, "glCopyBufferSubData(0x%x, 0x%x, %d, %d, %d);\n", readTarget, write Target, readOffset, writeOffset, size));
4795 }
4796
4797 KEYWORD1 GLenum KEYWORD2 NAME(ClientWaitSync)(GLsync sync, GLbitfield flags, GLu int64 timeout)
4798 {
4799 (void) sync; (void) flags; (void) timeout;
4800 RETURN_DISPATCH(ClientWaitSync, (sync, flags, timeout), (F, "glClientWaitSync (%d, %d, %d);\n", sync, flags, timeout));
4801 }
4802
4803 KEYWORD1 void KEYWORD2 NAME(DeleteSync)(GLsync sync)
4804 {
4805 (void) sync;
4806 DISPATCH(DeleteSync, (sync), (F, "glDeleteSync(%d);\n", sync));
4807 }
4808
4809 KEYWORD1 GLsync KEYWORD2 NAME(FenceSync)(GLenum condition, GLbitfield flags)
4810 {
4811 (void) condition; (void) flags;
4812 RETURN_DISPATCH(FenceSync, (condition, flags), (F, "glFenceSync(0x%x, %d);\n" , condition, flags));
4813 }
4814
4815 KEYWORD1 void KEYWORD2 NAME(GetInteger64v)(GLenum pname, GLint64 * params)
4816 {
4817 (void) pname; (void) params;
4818 DISPATCH(GetInteger64v, (pname, params), (F, "glGetInteger64v(0x%x, %p);\n", pname, (const void *) params));
4819 }
4820
4821 KEYWORD1 void KEYWORD2 NAME(GetSynciv)(GLsync sync, GLenum pname, GLsizei bufSiz e, GLsizei * length, GLint * values)
4822 {
4823 (void) sync; (void) pname; (void) bufSize; (void) length; (void) values;
4824 DISPATCH(GetSynciv, (sync, pname, bufSize, length, values), (F, "glGetSynciv( %d, 0x%x, %d, %p, %p);\n", sync, pname, bufSize, (const void *) length, (const v oid *) values));
4825 }
4826
4827 KEYWORD1 GLboolean KEYWORD2 NAME(IsSync)(GLsync sync)
4828 {
4829 (void) sync;
4830 RETURN_DISPATCH(IsSync, (sync), (F, "glIsSync(%d);\n", sync));
4831 }
4832
4833 KEYWORD1 void KEYWORD2 NAME(WaitSync)(GLsync sync, GLbitfield flags, GLuint64 ti meout)
4834 {
4835 (void) sync; (void) flags; (void) timeout;
4836 DISPATCH(WaitSync, (sync, flags, timeout), (F, "glWaitSync(%d, %d, %d);\n", s ync, flags, timeout));
4837 }
4838
4839 KEYWORD1 void KEYWORD2 NAME(DrawElementsBaseVertex)(GLenum mode, GLsizei count, GLenum type, const GLvoid * indices, GLint basevertex)
4840 {
4841 (void) mode; (void) count; (void) type; (void) indices; (void) basevertex;
4842 DISPATCH(DrawElementsBaseVertex, (mode, count, type, indices, basevertex), (F , "glDrawElementsBaseVertex(0x%x, %d, 0x%x, %p, %d);\n", mode, count, type, (con st void *) indices, basevertex));
4843 }
4844
4845 KEYWORD1 void KEYWORD2 NAME(DrawElementsInstancedBaseVertex)(GLenum mode, GLsize i count, GLenum type, const GLvoid * indices, GLsizei primcount, GLint baseverte x)
4846 {
4847 (void) mode; (void) count; (void) type; (void) indices; (void) primcount; (v oid) basevertex;
4848 DISPATCH(DrawElementsInstancedBaseVertex, (mode, count, type, indices, primco unt, basevertex), (F, "glDrawElementsInstancedBaseVertex(0x%x, %d, 0x%x, %p, %d, %d);\n", mode, count, type, (const void *) indices, primcount, basevertex));
4849 }
4850
4851 KEYWORD1 void KEYWORD2 NAME(DrawRangeElementsBaseVertex)(GLenum mode, GLuint sta rt, GLuint end, GLsizei count, GLenum type, const GLvoid * indices, GLint baseve rtex)
4852 {
4853 (void) mode; (void) start; (void) end; (void) count; (void) type; (void) ind ices; (void) basevertex;
4854 DISPATCH(DrawRangeElementsBaseVertex, (mode, start, end, count, type, indices , basevertex), (F, "glDrawRangeElementsBaseVertex(0x%x, %d, %d, %d, 0x%x, %p, %d );\n", mode, start, end, count, type, (const void *) indices, basevertex));
4855 }
4856
4857 KEYWORD1 void KEYWORD2 NAME(MultiDrawElementsBaseVertex)(GLenum mode, const GLsi zei * count, GLenum type, const GLvoid * const * indices, GLsizei primcount, con st GLint * basevertex)
4858 {
4859 (void) mode; (void) count; (void) type; (void) indices; (void) primcount; (v oid) basevertex;
4860 DISPATCH(MultiDrawElementsBaseVertex, (mode, count, type, indices, primcount, basevertex), (F, "glMultiDrawElementsBaseVertex(0x%x, %p, 0x%x, %p, %d, %p);\n" , mode, (const void *) count, type, (const void *) indices, primcount, (const vo id *) basevertex));
4861 }
4862
4863 KEYWORD1 void KEYWORD2 NAME(BlendEquationSeparateiARB)(GLuint buf, GLenum modeRG B, GLenum modeA)
4864 {
4865 (void) buf; (void) modeRGB; (void) modeA;
4866 DISPATCH(BlendEquationSeparateiARB, (buf, modeRGB, modeA), (F, "glBlendEquati onSeparateiARB(%d, 0x%x, 0x%x);\n", buf, modeRGB, modeA));
4867 }
4868
4869 KEYWORD1 void KEYWORD2 NAME(BlendEquationSeparateIndexedAMD)(GLuint buf, GLenum modeRGB, GLenum modeA)
4870 {
4871 (void) buf; (void) modeRGB; (void) modeA;
4872 DISPATCH(BlendEquationSeparateiARB, (buf, modeRGB, modeA), (F, "glBlendEquati onSeparateIndexedAMD(%d, 0x%x, 0x%x);\n", buf, modeRGB, modeA));
4873 }
4874
4875 KEYWORD1 void KEYWORD2 NAME(BlendEquationiARB)(GLuint buf, GLenum mode)
4876 {
4877 (void) buf; (void) mode;
4878 DISPATCH(BlendEquationiARB, (buf, mode), (F, "glBlendEquationiARB(%d, 0x%x);\ n", buf, mode));
4879 }
4880
4881 KEYWORD1 void KEYWORD2 NAME(BlendEquationIndexedAMD)(GLuint buf, GLenum mode)
4882 {
4883 (void) buf; (void) mode;
4884 DISPATCH(BlendEquationiARB, (buf, mode), (F, "glBlendEquationIndexedAMD(%d, 0 x%x);\n", buf, mode));
4885 }
4886
4887 KEYWORD1 void KEYWORD2 NAME(BlendFuncSeparateiARB)(GLuint buf, GLenum srcRGB, GL enum dstRGB, GLenum srcA, GLenum dstA)
4888 {
4889 (void) buf; (void) srcRGB; (void) dstRGB; (void) srcA; (void) dstA;
4890 DISPATCH(BlendFuncSeparateiARB, (buf, srcRGB, dstRGB, srcA, dstA), (F, "glBle ndFuncSeparateiARB(%d, 0x%x, 0x%x, 0x%x, 0x%x);\n", buf, srcRGB, dstRGB, srcA, d stA));
4891 }
4892
4893 KEYWORD1 void KEYWORD2 NAME(BlendFuncSeparateIndexedAMD)(GLuint buf, GLenum srcR GB, GLenum dstRGB, GLenum srcA, GLenum dstA)
4894 {
4895 (void) buf; (void) srcRGB; (void) dstRGB; (void) srcA; (void) dstA;
4896 DISPATCH(BlendFuncSeparateiARB, (buf, srcRGB, dstRGB, srcA, dstA), (F, "glBle ndFuncSeparateIndexedAMD(%d, 0x%x, 0x%x, 0x%x, 0x%x);\n", buf, srcRGB, dstRGB, s rcA, dstA));
4897 }
4898
4899 KEYWORD1 void KEYWORD2 NAME(BlendFunciARB)(GLuint buf, GLenum src, GLenum dst)
4900 {
4901 (void) buf; (void) src; (void) dst;
4902 DISPATCH(BlendFunciARB, (buf, src, dst), (F, "glBlendFunciARB(%d, 0x%x, 0x%x) ;\n", buf, src, dst));
4903 }
4904
4905 KEYWORD1 void KEYWORD2 NAME(BlendFuncIndexedAMD)(GLuint buf, GLenum src, GLenum dst)
4906 {
4907 (void) buf; (void) src; (void) dst;
4908 DISPATCH(BlendFunciARB, (buf, src, dst), (F, "glBlendFuncIndexedAMD(%d, 0x%x, 0x%x);\n", buf, src, dst));
4909 }
4910
4911 KEYWORD1 void KEYWORD2 NAME(BindFragDataLocationIndexed)(GLuint program, GLuint colorNumber, GLuint index, const GLchar * name)
4912 {
4913 (void) program; (void) colorNumber; (void) index; (void) name;
4914 DISPATCH(BindFragDataLocationIndexed, (program, colorNumber, index, name), (F , "glBindFragDataLocationIndexed(%d, %d, %d, %p);\n", program, colorNumber, inde x, (const void *) name));
4915 }
4916
4917 KEYWORD1 GLint KEYWORD2 NAME(GetFragDataIndex)(GLuint program, const GLchar * na me)
4918 {
4919 (void) program; (void) name;
4920 RETURN_DISPATCH(GetFragDataIndex, (program, name), (F, "glGetFragDataIndex(%d , %p);\n", program, (const void *) name));
4921 }
4922
4923 KEYWORD1 void KEYWORD2 NAME(BindSampler)(GLuint unit, GLuint sampler)
4924 {
4925 (void) unit; (void) sampler;
4926 DISPATCH(BindSampler, (unit, sampler), (F, "glBindSampler(%d, %d);\n", unit, sampler));
4927 }
4928
4929 KEYWORD1 void KEYWORD2 NAME(DeleteSamplers)(GLsizei count, const GLuint * sample rs)
4930 {
4931 (void) count; (void) samplers;
4932 DISPATCH(DeleteSamplers, (count, samplers), (F, "glDeleteSamplers(%d, %p);\n" , count, (const void *) samplers));
4933 }
4934
4935 KEYWORD1 void KEYWORD2 NAME(GenSamplers)(GLsizei count, GLuint * samplers)
4936 {
4937 (void) count; (void) samplers;
4938 DISPATCH(GenSamplers, (count, samplers), (F, "glGenSamplers(%d, %p);\n", coun t, (const void *) samplers));
4939 }
4940
4941 KEYWORD1 void KEYWORD2 NAME(GetSamplerParameterIiv)(GLuint sampler, GLenum pname , GLint * params)
4942 {
4943 (void) sampler; (void) pname; (void) params;
4944 DISPATCH(GetSamplerParameterIiv, (sampler, pname, params), (F, "glGetSamplerP arameterIiv(%d, 0x%x, %p);\n", sampler, pname, (const void *) params));
4945 }
4946
4947 KEYWORD1 void KEYWORD2 NAME(GetSamplerParameterIuiv)(GLuint sampler, GLenum pnam e, GLuint * params)
4948 {
4949 (void) sampler; (void) pname; (void) params;
4950 DISPATCH(GetSamplerParameterIuiv, (sampler, pname, params), (F, "glGetSampler ParameterIuiv(%d, 0x%x, %p);\n", sampler, pname, (const void *) params));
4951 }
4952
4953 KEYWORD1 void KEYWORD2 NAME(GetSamplerParameterfv)(GLuint sampler, GLenum pname, GLfloat * params)
4954 {
4955 (void) sampler; (void) pname; (void) params;
4956 DISPATCH(GetSamplerParameterfv, (sampler, pname, params), (F, "glGetSamplerPa rameterfv(%d, 0x%x, %p);\n", sampler, pname, (const void *) params));
4957 }
4958
4959 KEYWORD1 void KEYWORD2 NAME(GetSamplerParameteriv)(GLuint sampler, GLenum pname, GLint * params)
4960 {
4961 (void) sampler; (void) pname; (void) params;
4962 DISPATCH(GetSamplerParameteriv, (sampler, pname, params), (F, "glGetSamplerPa rameteriv(%d, 0x%x, %p);\n", sampler, pname, (const void *) params));
4963 }
4964
4965 KEYWORD1 GLboolean KEYWORD2 NAME(IsSampler)(GLuint sampler)
4966 {
4967 (void) sampler;
4968 RETURN_DISPATCH(IsSampler, (sampler), (F, "glIsSampler(%d);\n", sampler));
4969 }
4970
4971 KEYWORD1 void KEYWORD2 NAME(SamplerParameterIiv)(GLuint sampler, GLenum pname, c onst GLint * params)
4972 {
4973 (void) sampler; (void) pname; (void) params;
4974 DISPATCH(SamplerParameterIiv, (sampler, pname, params), (F, "glSamplerParamet erIiv(%d, 0x%x, %p);\n", sampler, pname, (const void *) params));
4975 }
4976
4977 KEYWORD1 void KEYWORD2 NAME(SamplerParameterIuiv)(GLuint sampler, GLenum pname, const GLuint * params)
4978 {
4979 (void) sampler; (void) pname; (void) params;
4980 DISPATCH(SamplerParameterIuiv, (sampler, pname, params), (F, "glSamplerParame terIuiv(%d, 0x%x, %p);\n", sampler, pname, (const void *) params));
4981 }
4982
4983 KEYWORD1 void KEYWORD2 NAME(SamplerParameterf)(GLuint sampler, GLenum pname, GLf loat param)
4984 {
4985 (void) sampler; (void) pname; (void) param;
4986 DISPATCH(SamplerParameterf, (sampler, pname, param), (F, "glSamplerParameterf (%d, 0x%x, %f);\n", sampler, pname, param));
4987 }
4988
4989 KEYWORD1 void KEYWORD2 NAME(SamplerParameterfv)(GLuint sampler, GLenum pname, co nst GLfloat * params)
4990 {
4991 (void) sampler; (void) pname; (void) params;
4992 DISPATCH(SamplerParameterfv, (sampler, pname, params), (F, "glSamplerParamete rfv(%d, 0x%x, %p);\n", sampler, pname, (const void *) params));
4993 }
4994
4995 KEYWORD1 void KEYWORD2 NAME(SamplerParameteri)(GLuint sampler, GLenum pname, GLi nt param)
4996 {
4997 (void) sampler; (void) pname; (void) param;
4998 DISPATCH(SamplerParameteri, (sampler, pname, param), (F, "glSamplerParameteri (%d, 0x%x, %d);\n", sampler, pname, param));
4999 }
5000
5001 KEYWORD1 void KEYWORD2 NAME(SamplerParameteriv)(GLuint sampler, GLenum pname, co nst GLint * params)
5002 {
5003 (void) sampler; (void) pname; (void) params;
5004 DISPATCH(SamplerParameteriv, (sampler, pname, params), (F, "glSamplerParamete riv(%d, 0x%x, %p);\n", sampler, pname, (const void *) params));
5005 }
5006
5007 KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_623)(GLuint id, GLenum target);
5008
5009 KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_623)(GLuint id, GLenum target)
5010 {
5011 (void) id; (void) target;
5012 DISPATCH(QueryCounter, (id, target), (F, "glQueryCounter(%d, 0x%x);\n", id, t arget));
5013 }
5014
5015 KEYWORD1 void KEYWORD2 NAME(ColorP3ui)(GLenum type, GLuint color)
5016 {
5017 (void) type; (void) color;
5018 DISPATCH(ColorP3ui, (type, color), (F, "glColorP3ui(0x%x, %d);\n", type, colo r));
5019 }
5020
5021 KEYWORD1 void KEYWORD2 NAME(ColorP3uiv)(GLenum type, const GLuint * color)
5022 {
5023 (void) type; (void) color;
5024 DISPATCH(ColorP3uiv, (type, color), (F, "glColorP3uiv(0x%x, %p);\n", type, (c onst void *) color));
5025 }
5026
5027 KEYWORD1 void KEYWORD2 NAME(ColorP4ui)(GLenum type, GLuint color)
5028 {
5029 (void) type; (void) color;
5030 DISPATCH(ColorP4ui, (type, color), (F, "glColorP4ui(0x%x, %d);\n", type, colo r));
5031 }
5032
5033 KEYWORD1 void KEYWORD2 NAME(ColorP4uiv)(GLenum type, const GLuint * color)
5034 {
5035 (void) type; (void) color;
5036 DISPATCH(ColorP4uiv, (type, color), (F, "glColorP4uiv(0x%x, %p);\n", type, (c onst void *) color));
5037 }
5038
5039 KEYWORD1 void KEYWORD2 NAME(MultiTexCoordP1ui)(GLenum texture, GLenum type, GLui nt coords)
5040 {
5041 (void) texture; (void) type; (void) coords;
5042 DISPATCH(MultiTexCoordP1ui, (texture, type, coords), (F, "glMultiTexCoordP1ui (0x%x, 0x%x, %d);\n", texture, type, coords));
5043 }
5044
5045 KEYWORD1 void KEYWORD2 NAME(MultiTexCoordP1uiv)(GLenum texture, GLenum type, con st GLuint * coords)
5046 {
5047 (void) texture; (void) type; (void) coords;
5048 DISPATCH(MultiTexCoordP1uiv, (texture, type, coords), (F, "glMultiTexCoordP1u iv(0x%x, 0x%x, %p);\n", texture, type, (const void *) coords));
5049 }
5050
5051 KEYWORD1 void KEYWORD2 NAME(MultiTexCoordP2ui)(GLenum texture, GLenum type, GLui nt coords)
5052 {
5053 (void) texture; (void) type; (void) coords;
5054 DISPATCH(MultiTexCoordP2ui, (texture, type, coords), (F, "glMultiTexCoordP2ui (0x%x, 0x%x, %d);\n", texture, type, coords));
5055 }
5056
5057 KEYWORD1 void KEYWORD2 NAME(MultiTexCoordP2uiv)(GLenum texture, GLenum type, con st GLuint * coords)
5058 {
5059 (void) texture; (void) type; (void) coords;
5060 DISPATCH(MultiTexCoordP2uiv, (texture, type, coords), (F, "glMultiTexCoordP2u iv(0x%x, 0x%x, %p);\n", texture, type, (const void *) coords));
5061 }
5062
5063 KEYWORD1 void KEYWORD2 NAME(MultiTexCoordP3ui)(GLenum texture, GLenum type, GLui nt coords)
5064 {
5065 (void) texture; (void) type; (void) coords;
5066 DISPATCH(MultiTexCoordP3ui, (texture, type, coords), (F, "glMultiTexCoordP3ui (0x%x, 0x%x, %d);\n", texture, type, coords));
5067 }
5068
5069 KEYWORD1 void KEYWORD2 NAME(MultiTexCoordP3uiv)(GLenum texture, GLenum type, con st GLuint * coords)
5070 {
5071 (void) texture; (void) type; (void) coords;
5072 DISPATCH(MultiTexCoordP3uiv, (texture, type, coords), (F, "glMultiTexCoordP3u iv(0x%x, 0x%x, %p);\n", texture, type, (const void *) coords));
5073 }
5074
5075 KEYWORD1 void KEYWORD2 NAME(MultiTexCoordP4ui)(GLenum texture, GLenum type, GLui nt coords)
5076 {
5077 (void) texture; (void) type; (void) coords;
5078 DISPATCH(MultiTexCoordP4ui, (texture, type, coords), (F, "glMultiTexCoordP4ui (0x%x, 0x%x, %d);\n", texture, type, coords));
5079 }
5080
5081 KEYWORD1 void KEYWORD2 NAME(MultiTexCoordP4uiv)(GLenum texture, GLenum type, con st GLuint * coords)
5082 {
5083 (void) texture; (void) type; (void) coords;
5084 DISPATCH(MultiTexCoordP4uiv, (texture, type, coords), (F, "glMultiTexCoordP4u iv(0x%x, 0x%x, %p);\n", texture, type, (const void *) coords));
5085 }
5086
5087 KEYWORD1 void KEYWORD2 NAME(NormalP3ui)(GLenum type, GLuint coords)
5088 {
5089 (void) type; (void) coords;
5090 DISPATCH(NormalP3ui, (type, coords), (F, "glNormalP3ui(0x%x, %d);\n", type, c oords));
5091 }
5092
5093 KEYWORD1 void KEYWORD2 NAME(NormalP3uiv)(GLenum type, const GLuint * coords)
5094 {
5095 (void) type; (void) coords;
5096 DISPATCH(NormalP3uiv, (type, coords), (F, "glNormalP3uiv(0x%x, %p);\n", type, (const void *) coords));
5097 }
5098
5099 KEYWORD1 void KEYWORD2 NAME(SecondaryColorP3ui)(GLenum type, GLuint color)
5100 {
5101 (void) type; (void) color;
5102 DISPATCH(SecondaryColorP3ui, (type, color), (F, "glSecondaryColorP3ui(0x%x, % d);\n", type, color));
5103 }
5104
5105 KEYWORD1 void KEYWORD2 NAME(SecondaryColorP3uiv)(GLenum type, const GLuint * col or)
5106 {
5107 (void) type; (void) color;
5108 DISPATCH(SecondaryColorP3uiv, (type, color), (F, "glSecondaryColorP3uiv(0x%x, %p);\n", type, (const void *) color));
5109 }
5110
5111 KEYWORD1 void KEYWORD2 NAME(TexCoordP1ui)(GLenum type, GLuint coords)
5112 {
5113 (void) type; (void) coords;
5114 DISPATCH(TexCoordP1ui, (type, coords), (F, "glTexCoordP1ui(0x%x, %d);\n", typ e, coords));
5115 }
5116
5117 KEYWORD1 void KEYWORD2 NAME(TexCoordP1uiv)(GLenum type, const GLuint * coords)
5118 {
5119 (void) type; (void) coords;
5120 DISPATCH(TexCoordP1uiv, (type, coords), (F, "glTexCoordP1uiv(0x%x, %p);\n", t ype, (const void *) coords));
5121 }
5122
5123 KEYWORD1 void KEYWORD2 NAME(TexCoordP2ui)(GLenum type, GLuint coords)
5124 {
5125 (void) type; (void) coords;
5126 DISPATCH(TexCoordP2ui, (type, coords), (F, "glTexCoordP2ui(0x%x, %d);\n", typ e, coords));
5127 }
5128
5129 KEYWORD1 void KEYWORD2 NAME(TexCoordP2uiv)(GLenum type, const GLuint * coords)
5130 {
5131 (void) type; (void) coords;
5132 DISPATCH(TexCoordP2uiv, (type, coords), (F, "glTexCoordP2uiv(0x%x, %p);\n", t ype, (const void *) coords));
5133 }
5134
5135 KEYWORD1 void KEYWORD2 NAME(TexCoordP3ui)(GLenum type, GLuint coords)
5136 {
5137 (void) type; (void) coords;
5138 DISPATCH(TexCoordP3ui, (type, coords), (F, "glTexCoordP3ui(0x%x, %d);\n", typ e, coords));
5139 }
5140
5141 KEYWORD1 void KEYWORD2 NAME(TexCoordP3uiv)(GLenum type, const GLuint * coords)
5142 {
5143 (void) type; (void) coords;
5144 DISPATCH(TexCoordP3uiv, (type, coords), (F, "glTexCoordP3uiv(0x%x, %p);\n", t ype, (const void *) coords));
5145 }
5146
5147 KEYWORD1 void KEYWORD2 NAME(TexCoordP4ui)(GLenum type, GLuint coords)
5148 {
5149 (void) type; (void) coords;
5150 DISPATCH(TexCoordP4ui, (type, coords), (F, "glTexCoordP4ui(0x%x, %d);\n", typ e, coords));
5151 }
5152
5153 KEYWORD1 void KEYWORD2 NAME(TexCoordP4uiv)(GLenum type, const GLuint * coords)
5154 {
5155 (void) type; (void) coords;
5156 DISPATCH(TexCoordP4uiv, (type, coords), (F, "glTexCoordP4uiv(0x%x, %p);\n", t ype, (const void *) coords));
5157 }
5158
5159 KEYWORD1 void KEYWORD2 NAME(VertexAttribP1ui)(GLuint index, GLenum type, GLboole an normalized, GLuint value)
5160 {
5161 (void) index; (void) type; (void) normalized; (void) value;
5162 DISPATCH(VertexAttribP1ui, (index, type, normalized, value), (F, "glVertexAtt ribP1ui(%d, 0x%x, %d, %d);\n", index, type, normalized, value));
5163 }
5164
5165 KEYWORD1 void KEYWORD2 NAME(VertexAttribP1uiv)(GLuint index, GLenum type, GLbool ean normalized, const GLuint * value)
5166 {
5167 (void) index; (void) type; (void) normalized; (void) value;
5168 DISPATCH(VertexAttribP1uiv, (index, type, normalized, value), (F, "glVertexAt tribP1uiv(%d, 0x%x, %d, %p);\n", index, type, normalized, (const void *) value)) ;
5169 }
5170
5171 KEYWORD1 void KEYWORD2 NAME(VertexAttribP2ui)(GLuint index, GLenum type, GLboole an normalized, GLuint value)
5172 {
5173 (void) index; (void) type; (void) normalized; (void) value;
5174 DISPATCH(VertexAttribP2ui, (index, type, normalized, value), (F, "glVertexAtt ribP2ui(%d, 0x%x, %d, %d);\n", index, type, normalized, value));
5175 }
5176
5177 KEYWORD1 void KEYWORD2 NAME(VertexAttribP2uiv)(GLuint index, GLenum type, GLbool ean normalized, const GLuint * value)
5178 {
5179 (void) index; (void) type; (void) normalized; (void) value;
5180 DISPATCH(VertexAttribP2uiv, (index, type, normalized, value), (F, "glVertexAt tribP2uiv(%d, 0x%x, %d, %p);\n", index, type, normalized, (const void *) value)) ;
5181 }
5182
5183 KEYWORD1 void KEYWORD2 NAME(VertexAttribP3ui)(GLuint index, GLenum type, GLboole an normalized, GLuint value)
5184 {
5185 (void) index; (void) type; (void) normalized; (void) value;
5186 DISPATCH(VertexAttribP3ui, (index, type, normalized, value), (F, "glVertexAtt ribP3ui(%d, 0x%x, %d, %d);\n", index, type, normalized, value));
5187 }
5188
5189 KEYWORD1 void KEYWORD2 NAME(VertexAttribP3uiv)(GLuint index, GLenum type, GLbool ean normalized, const GLuint * value)
5190 {
5191 (void) index; (void) type; (void) normalized; (void) value;
5192 DISPATCH(VertexAttribP3uiv, (index, type, normalized, value), (F, "glVertexAt tribP3uiv(%d, 0x%x, %d, %p);\n", index, type, normalized, (const void *) value)) ;
5193 }
5194
5195 KEYWORD1 void KEYWORD2 NAME(VertexAttribP4ui)(GLuint index, GLenum type, GLboole an normalized, GLuint value)
5196 {
5197 (void) index; (void) type; (void) normalized; (void) value;
5198 DISPATCH(VertexAttribP4ui, (index, type, normalized, value), (F, "glVertexAtt ribP4ui(%d, 0x%x, %d, %d);\n", index, type, normalized, value));
5199 }
5200
5201 KEYWORD1 void KEYWORD2 NAME(VertexAttribP4uiv)(GLuint index, GLenum type, GLbool ean normalized, const GLuint * value)
5202 {
5203 (void) index; (void) type; (void) normalized; (void) value;
5204 DISPATCH(VertexAttribP4uiv, (index, type, normalized, value), (F, "glVertexAt tribP4uiv(%d, 0x%x, %d, %p);\n", index, type, normalized, (const void *) value)) ;
5205 }
5206
5207 KEYWORD1 void KEYWORD2 NAME(VertexP2ui)(GLenum type, GLuint value)
5208 {
5209 (void) type; (void) value;
5210 DISPATCH(VertexP2ui, (type, value), (F, "glVertexP2ui(0x%x, %d);\n", type, va lue));
5211 }
5212
5213 KEYWORD1 void KEYWORD2 NAME(VertexP2uiv)(GLenum type, const GLuint * value)
5214 {
5215 (void) type; (void) value;
5216 DISPATCH(VertexP2uiv, (type, value), (F, "glVertexP2uiv(0x%x, %p);\n", type, (const void *) value));
5217 }
5218
5219 KEYWORD1 void KEYWORD2 NAME(VertexP3ui)(GLenum type, GLuint value)
5220 {
5221 (void) type; (void) value;
5222 DISPATCH(VertexP3ui, (type, value), (F, "glVertexP3ui(0x%x, %d);\n", type, va lue));
5223 }
5224
5225 KEYWORD1 void KEYWORD2 NAME(VertexP3uiv)(GLenum type, const GLuint * value)
5226 {
5227 (void) type; (void) value;
5228 DISPATCH(VertexP3uiv, (type, value), (F, "glVertexP3uiv(0x%x, %p);\n", type, (const void *) value));
5229 }
5230
5231 KEYWORD1 void KEYWORD2 NAME(VertexP4ui)(GLenum type, GLuint value)
5232 {
5233 (void) type; (void) value;
5234 DISPATCH(VertexP4ui, (type, value), (F, "glVertexP4ui(0x%x, %d);\n", type, va lue));
5235 }
5236
5237 KEYWORD1 void KEYWORD2 NAME(VertexP4uiv)(GLenum type, const GLuint * value)
5238 {
5239 (void) type; (void) value;
5240 DISPATCH(VertexP4uiv, (type, value), (F, "glVertexP4uiv(0x%x, %p);\n", type, (const void *) value));
5241 }
5242
5243 KEYWORD1 void KEYWORD2 NAME(BindTransformFeedback)(GLenum target, GLuint id)
5244 {
5245 (void) target; (void) id;
5246 DISPATCH(BindTransformFeedback, (target, id), (F, "glBindTransformFeedback(0x %x, %d);\n", target, id));
5247 }
5248
5249 KEYWORD1 void KEYWORD2 NAME(DeleteTransformFeedbacks)(GLsizei n, const GLuint * ids)
5250 {
5251 (void) n; (void) ids;
5252 DISPATCH(DeleteTransformFeedbacks, (n, ids), (F, "glDeleteTransformFeedbacks( %d, %p);\n", n, (const void *) ids));
5253 }
5254
5255 KEYWORD1 void KEYWORD2 NAME(DrawTransformFeedback)(GLenum mode, GLuint id)
5256 {
5257 (void) mode; (void) id;
5258 DISPATCH(DrawTransformFeedback, (mode, id), (F, "glDrawTransformFeedback(0x%x , %d);\n", mode, id));
5259 }
5260
5261 KEYWORD1 void KEYWORD2 NAME(GenTransformFeedbacks)(GLsizei n, GLuint * ids)
5262 {
5263 (void) n; (void) ids;
5264 DISPATCH(GenTransformFeedbacks, (n, ids), (F, "glGenTransformFeedbacks(%d, %p );\n", n, (const void *) ids));
5265 }
5266
5267 KEYWORD1 GLboolean KEYWORD2 NAME(IsTransformFeedback)(GLuint id)
5268 {
5269 (void) id;
5270 RETURN_DISPATCH(IsTransformFeedback, (id), (F, "glIsTransformFeedback(%d);\n" , id));
5271 }
5272
5273 KEYWORD1 void KEYWORD2 NAME(PauseTransformFeedback)(void)
5274 {
5275 DISPATCH(PauseTransformFeedback, (), (F, "glPauseTransformFeedback();\n"));
5276 }
5277
5278 KEYWORD1 void KEYWORD2 NAME(ResumeTransformFeedback)(void)
5279 {
5280 DISPATCH(ResumeTransformFeedback, (), (F, "glResumeTransformFeedback();\n"));
5281 }
5282
5283 KEYWORD1 void KEYWORD2 NAME(BeginQueryIndexed)(GLenum target, GLuint index, GLui nt id)
5284 {
5285 (void) target; (void) index; (void) id;
5286 DISPATCH(BeginQueryIndexed, (target, index, id), (F, "glBeginQueryIndexed(0x% x, %d, %d);\n", target, index, id));
5287 }
5288
5289 KEYWORD1 void KEYWORD2 NAME(DrawTransformFeedbackStream)(GLenum mode, GLuint id, GLuint stream)
5290 {
5291 (void) mode; (void) id; (void) stream;
5292 DISPATCH(DrawTransformFeedbackStream, (mode, id, stream), (F, "glDrawTransfor mFeedbackStream(0x%x, %d, %d);\n", mode, id, stream));
5293 }
5294
5295 KEYWORD1 void KEYWORD2 NAME(EndQueryIndexed)(GLenum target, GLuint index)
5296 {
5297 (void) target; (void) index;
5298 DISPATCH(EndQueryIndexed, (target, index), (F, "glEndQueryIndexed(0x%x, %d);\ n", target, index));
5299 }
5300
5301 KEYWORD1 void KEYWORD2 NAME(GetQueryIndexediv)(GLenum target, GLuint index, GLen um pname, GLint * params)
5302 {
5303 (void) target; (void) index; (void) pname; (void) params;
5304 DISPATCH(GetQueryIndexediv, (target, index, pname, params), (F, "glGetQueryIn dexediv(0x%x, %d, 0x%x, %p);\n", target, index, pname, (const void *) params));
5305 }
5306
5307 KEYWORD1 void KEYWORD2 NAME(ClearDepthf)(GLclampf depth)
5308 {
5309 (void) depth;
5310 DISPATCH(ClearDepthf, (depth), (F, "glClearDepthf(%f);\n", depth));
5311 }
5312
5313 KEYWORD1 void KEYWORD2 NAME(DepthRangef)(GLclampf zNear, GLclampf zFar)
5314 {
5315 (void) zNear; (void) zFar;
5316 DISPATCH(DepthRangef, (zNear, zFar), (F, "glDepthRangef(%f, %f);\n", zNear, z Far));
5317 }
5318
5319 KEYWORD1 void KEYWORD2 NAME(GetShaderPrecisionFormat)(GLenum shadertype, GLenum precisiontype, GLint * range, GLint * precision)
5320 {
5321 (void) shadertype; (void) precisiontype; (void) range; (void) precision;
5322 DISPATCH(GetShaderPrecisionFormat, (shadertype, precisiontype, range, precisi on), (F, "glGetShaderPrecisionFormat(0x%x, 0x%x, %p, %p);\n", shadertype, precis iontype, (const void *) range, (const void *) precision));
5323 }
5324
5325 KEYWORD1 void KEYWORD2 NAME(ReleaseShaderCompiler)(void)
5326 {
5327 DISPATCH(ReleaseShaderCompiler, (), (F, "glReleaseShaderCompiler();\n"));
5328 }
5329
5330 KEYWORD1 void KEYWORD2 NAME(ShaderBinary)(GLsizei n, const GLuint * shaders, GLe num binaryformat, const GLvoid * binary, GLsizei length)
5331 {
5332 (void) n; (void) shaders; (void) binaryformat; (void) binary; (void) length;
5333 DISPATCH(ShaderBinary, (n, shaders, binaryformat, binary, length), (F, "glSha derBinary(%d, %p, 0x%x, %p, %d);\n", n, (const void *) shaders, binaryformat, (c onst void *) binary, length));
5334 }
5335
5336 KEYWORD1 void KEYWORD2 NAME(DebugMessageCallbackARB)(GLDEBUGPROCARB callback, co nst GLvoid * userParam)
5337 {
5338 (void) callback; (void) userParam;
5339 DISPATCH(DebugMessageCallbackARB, (callback, userParam), (F, "glDebugMessageC allbackARB(%p, %p);\n", (const void *) callback, (const void *) userParam));
5340 }
5341
5342 KEYWORD1 void KEYWORD2 NAME(DebugMessageControlARB)(GLenum source, GLenum type, GLenum severity, GLsizei count, const GLuint * ids, GLboolean enabled)
5343 {
5344 (void) source; (void) type; (void) severity; (void) count; (void) ids; (void ) enabled;
5345 DISPATCH(DebugMessageControlARB, (source, type, severity, count, ids, enabled ), (F, "glDebugMessageControlARB(0x%x, 0x%x, 0x%x, %d, %p, %d);\n", source, type , severity, count, (const void *) ids, enabled));
5346 }
5347
5348 KEYWORD1 void KEYWORD2 NAME(DebugMessageInsertARB)(GLenum source, GLenum type, G Luint id, GLenum severity, GLsizei length, const GLcharARB * buf)
5349 {
5350 (void) source; (void) type; (void) id; (void) severity; (void) length; (void ) buf;
5351 DISPATCH(DebugMessageInsertARB, (source, type, id, severity, length, buf), (F , "glDebugMessageInsertARB(0x%x, 0x%x, %d, 0x%x, %d, %p);\n", source, type, id, severity, length, (const void *) buf));
5352 }
5353
5354 KEYWORD1 GLuint KEYWORD2 NAME(GetDebugMessageLogARB)(GLuint count, GLsizei bufsi ze, GLenum * sources, GLenum * types, GLuint * ids, GLenum * severities, GLsizei * lengths, GLcharARB * messageLog)
5355 {
5356 (void) count; (void) bufsize; (void) sources; (void) types; (void) ids; (voi d) severities; (void) lengths; (void) messageLog;
5357 RETURN_DISPATCH(GetDebugMessageLogARB, (count, bufsize, sources, types, ids, severities, lengths, messageLog), (F, "glGetDebugMessageLogARB(%d, %d, %p, %p, % p, %p, %p, %p);\n", count, bufsize, (const void *) sources, (const void *) types , (const void *) ids, (const void *) severities, (const void *) lengths, (const void *) messageLog));
5358 }
5359
5360 KEYWORD1 GLenum KEYWORD2 NAME(GetGraphicsResetStatusARB)(void)
5361 {
5362 RETURN_DISPATCH(GetGraphicsResetStatusARB, (), (F, "glGetGraphicsResetStatusA RB();\n"));
5363 }
5364
5365 KEYWORD1 void KEYWORD2 NAME(GetnColorTableARB)(GLenum target, GLenum format, GLe num type, GLsizei bufSize, GLvoid * table)
5366 {
5367 (void) target; (void) format; (void) type; (void) bufSize; (void) table;
5368 DISPATCH(GetnColorTableARB, (target, format, type, bufSize, table), (F, "glGe tnColorTableARB(0x%x, 0x%x, 0x%x, %d, %p);\n", target, format, type, bufSize, (c onst void *) table));
5369 }
5370
5371 KEYWORD1 void KEYWORD2 NAME(GetnCompressedTexImageARB)(GLenum target, GLint lod, GLsizei bufSize, GLvoid * img)
5372 {
5373 (void) target; (void) lod; (void) bufSize; (void) img;
5374 DISPATCH(GetnCompressedTexImageARB, (target, lod, bufSize, img), (F, "glGetnC ompressedTexImageARB(0x%x, %d, %d, %p);\n", target, lod, bufSize, (const void *) img));
5375 }
5376
5377 KEYWORD1 void KEYWORD2 NAME(GetnConvolutionFilterARB)(GLenum target, GLenum form at, GLenum type, GLsizei bufSize, GLvoid * image)
5378 {
5379 (void) target; (void) format; (void) type; (void) bufSize; (void) image;
5380 DISPATCH(GetnConvolutionFilterARB, (target, format, type, bufSize, image), (F , "glGetnConvolutionFilterARB(0x%x, 0x%x, 0x%x, %d, %p);\n", target, format, typ e, bufSize, (const void *) image));
5381 }
5382
5383 KEYWORD1 void KEYWORD2 NAME(GetnHistogramARB)(GLenum target, GLboolean reset, GL enum format, GLenum type, GLsizei bufSize, GLvoid * values)
5384 {
5385 (void) target; (void) reset; (void) format; (void) type; (void) bufSize; (vo id) values;
5386 DISPATCH(GetnHistogramARB, (target, reset, format, type, bufSize, values), (F , "glGetnHistogramARB(0x%x, %d, 0x%x, 0x%x, %d, %p);\n", target, reset, format, type, bufSize, (const void *) values));
5387 }
5388
5389 KEYWORD1 void KEYWORD2 NAME(GetnMapdvARB)(GLenum target, GLenum query, GLsizei b ufSize, GLdouble * v)
5390 {
5391 (void) target; (void) query; (void) bufSize; (void) v;
5392 DISPATCH(GetnMapdvARB, (target, query, bufSize, v), (F, "glGetnMapdvARB(0x%x, 0x%x, %d, %p);\n", target, query, bufSize, (const void *) v));
5393 }
5394
5395 KEYWORD1 void KEYWORD2 NAME(GetnMapfvARB)(GLenum target, GLenum query, GLsizei b ufSize, GLfloat * v)
5396 {
5397 (void) target; (void) query; (void) bufSize; (void) v;
5398 DISPATCH(GetnMapfvARB, (target, query, bufSize, v), (F, "glGetnMapfvARB(0x%x, 0x%x, %d, %p);\n", target, query, bufSize, (const void *) v));
5399 }
5400
5401 KEYWORD1 void KEYWORD2 NAME(GetnMapivARB)(GLenum target, GLenum query, GLsizei b ufSize, GLint * v)
5402 {
5403 (void) target; (void) query; (void) bufSize; (void) v;
5404 DISPATCH(GetnMapivARB, (target, query, bufSize, v), (F, "glGetnMapivARB(0x%x, 0x%x, %d, %p);\n", target, query, bufSize, (const void *) v));
5405 }
5406
5407 KEYWORD1 void KEYWORD2 NAME(GetnMinmaxARB)(GLenum target, GLboolean reset, GLenu m format, GLenum type, GLsizei bufSize, GLvoid * values)
5408 {
5409 (void) target; (void) reset; (void) format; (void) type; (void) bufSize; (vo id) values;
5410 DISPATCH(GetnMinmaxARB, (target, reset, format, type, bufSize, values), (F, " glGetnMinmaxARB(0x%x, %d, 0x%x, 0x%x, %d, %p);\n", target, reset, format, type, bufSize, (const void *) values));
5411 }
5412
5413 KEYWORD1 void KEYWORD2 NAME(GetnPixelMapfvARB)(GLenum map, GLsizei bufSize, GLfl oat * values)
5414 {
5415 (void) map; (void) bufSize; (void) values;
5416 DISPATCH(GetnPixelMapfvARB, (map, bufSize, values), (F, "glGetnPixelMapfvARB( 0x%x, %d, %p);\n", map, bufSize, (const void *) values));
5417 }
5418
5419 KEYWORD1 void KEYWORD2 NAME(GetnPixelMapuivARB)(GLenum map, GLsizei bufSize, GLu int * values)
5420 {
5421 (void) map; (void) bufSize; (void) values;
5422 DISPATCH(GetnPixelMapuivARB, (map, bufSize, values), (F, "glGetnPixelMapuivAR B(0x%x, %d, %p);\n", map, bufSize, (const void *) values));
5423 }
5424
5425 KEYWORD1 void KEYWORD2 NAME(GetnPixelMapusvARB)(GLenum map, GLsizei bufSize, GLu short * values)
5426 {
5427 (void) map; (void) bufSize; (void) values;
5428 DISPATCH(GetnPixelMapusvARB, (map, bufSize, values), (F, "glGetnPixelMapusvAR B(0x%x, %d, %p);\n", map, bufSize, (const void *) values));
5429 }
5430
5431 KEYWORD1 void KEYWORD2 NAME(GetnPolygonStippleARB)(GLsizei bufSize, GLubyte * pa ttern)
5432 {
5433 (void) bufSize; (void) pattern;
5434 DISPATCH(GetnPolygonStippleARB, (bufSize, pattern), (F, "glGetnPolygonStipple ARB(%d, %p);\n", bufSize, (const void *) pattern));
5435 }
5436
5437 KEYWORD1 void KEYWORD2 NAME(GetnSeparableFilterARB)(GLenum target, GLenum format , GLenum type, GLsizei rowBufSize, GLvoid * row, GLsizei columnBufSize, GLvoid * column, GLvoid * span)
5438 {
5439 (void) target; (void) format; (void) type; (void) rowBufSize; (void) row; (v oid) columnBufSize; (void) column; (void) span;
5440 DISPATCH(GetnSeparableFilterARB, (target, format, type, rowBufSize, row, colu mnBufSize, column, span), (F, "glGetnSeparableFilterARB(0x%x, 0x%x, 0x%x, %d, %p , %d, %p, %p);\n", target, format, type, rowBufSize, (const void *) row, columnB ufSize, (const void *) column, (const void *) span));
5441 }
5442
5443 KEYWORD1 void KEYWORD2 NAME(GetnTexImageARB)(GLenum target, GLint level, GLenum format, GLenum type, GLsizei bufSize, GLvoid * img)
5444 {
5445 (void) target; (void) level; (void) format; (void) type; (void) bufSize; (vo id) img;
5446 DISPATCH(GetnTexImageARB, (target, level, format, type, bufSize, img), (F, "g lGetnTexImageARB(0x%x, %d, 0x%x, 0x%x, %d, %p);\n", target, level, format, type, bufSize, (const void *) img));
5447 }
5448
5449 KEYWORD1 void KEYWORD2 NAME(GetnUniformdvARB)(GLhandleARB program, GLint locatio n, GLsizei bufSize, GLdouble * params)
5450 {
5451 (void) program; (void) location; (void) bufSize; (void) params;
5452 DISPATCH(GetnUniformdvARB, (program, location, bufSize, params), (F, "glGetnU niformdvARB(%d, %d, %d, %p);\n", program, location, bufSize, (const void *) para ms));
5453 }
5454
5455 KEYWORD1 void KEYWORD2 NAME(GetnUniformfvARB)(GLhandleARB program, GLint locatio n, GLsizei bufSize, GLfloat * params)
5456 {
5457 (void) program; (void) location; (void) bufSize; (void) params;
5458 DISPATCH(GetnUniformfvARB, (program, location, bufSize, params), (F, "glGetnU niformfvARB(%d, %d, %d, %p);\n", program, location, bufSize, (const void *) para ms));
5459 }
5460
5461 KEYWORD1 void KEYWORD2 NAME(GetnUniformivARB)(GLhandleARB program, GLint locatio n, GLsizei bufSize, GLint * params)
5462 {
5463 (void) program; (void) location; (void) bufSize; (void) params;
5464 DISPATCH(GetnUniformivARB, (program, location, bufSize, params), (F, "glGetnU niformivARB(%d, %d, %d, %p);\n", program, location, bufSize, (const void *) para ms));
5465 }
5466
5467 KEYWORD1 void KEYWORD2 NAME(GetnUniformuivARB)(GLhandleARB program, GLint locati on, GLsizei bufSize, GLuint * params)
5468 {
5469 (void) program; (void) location; (void) bufSize; (void) params;
5470 DISPATCH(GetnUniformuivARB, (program, location, bufSize, params), (F, "glGetn UniformuivARB(%d, %d, %d, %p);\n", program, location, bufSize, (const void *) pa rams));
5471 }
5472
5473 KEYWORD1 void KEYWORD2 NAME(ReadnPixelsARB)(GLint x, GLint y, GLsizei width, GLs izei height, GLenum format, GLenum type, GLsizei bufSize, GLvoid * data)
5474 {
5475 (void) x; (void) y; (void) width; (void) height; (void) format; (void) type; (void) bufSize; (void) data;
5476 DISPATCH(ReadnPixelsARB, (x, y, width, height, format, type, bufSize, data), (F, "glReadnPixelsARB(%d, %d, %d, %d, 0x%x, 0x%x, %d, %p);\n", x, y, width, heig ht, format, type, bufSize, (const void *) data));
5477 }
5478
5479 KEYWORD1 void KEYWORD2 NAME(DrawArraysInstancedBaseInstance)(GLenum mode, GLint first, GLsizei count, GLsizei primcount, GLuint baseinstance)
5480 {
5481 (void) mode; (void) first; (void) count; (void) primcount; (void) baseinstan ce;
5482 DISPATCH(DrawArraysInstancedBaseInstance, (mode, first, count, primcount, bas einstance), (F, "glDrawArraysInstancedBaseInstance(0x%x, %d, %d, %d, %d);\n", mo de, first, count, primcount, baseinstance));
5483 }
5484
5485 KEYWORD1 void KEYWORD2 NAME(DrawElementsInstancedBaseInstance)(GLenum mode, GLsi zei count, GLenum type, const GLvoid * indices, GLsizei primcount, GLuint basein stance)
5486 {
5487 (void) mode; (void) count; (void) type; (void) indices; (void) primcount; (v oid) baseinstance;
5488 DISPATCH(DrawElementsInstancedBaseInstance, (mode, count, type, indices, prim count, baseinstance), (F, "glDrawElementsInstancedBaseInstance(0x%x, %d, 0x%x, % p, %d, %d);\n", mode, count, type, (const void *) indices, primcount, baseinstan ce));
5489 }
5490
5491 KEYWORD1 void KEYWORD2 NAME(DrawElementsInstancedBaseVertexBaseInstance)(GLenum mode, GLsizei count, GLenum type, const GLvoid * indices, GLsizei primcount, GLi nt basevertex, GLuint baseinstance)
5492 {
5493 (void) mode; (void) count; (void) type; (void) indices; (void) primcount; (v oid) basevertex; (void) baseinstance;
5494 DISPATCH(DrawElementsInstancedBaseVertexBaseInstance, (mode, count, type, ind ices, primcount, basevertex, baseinstance), (F, "glDrawElementsInstancedBaseVert exBaseInstance(0x%x, %d, 0x%x, %p, %d, %d, %d);\n", mode, count, type, (const vo id *) indices, primcount, basevertex, baseinstance));
5495 }
5496
5497 KEYWORD1 void KEYWORD2 NAME(DrawTransformFeedbackInstanced)(GLenum mode, GLuint id, GLsizei primcount)
5498 {
5499 (void) mode; (void) id; (void) primcount;
5500 DISPATCH(DrawTransformFeedbackInstanced, (mode, id, primcount), (F, "glDrawTr ansformFeedbackInstanced(0x%x, %d, %d);\n", mode, id, primcount));
5501 }
5502
5503 KEYWORD1 void KEYWORD2 NAME(DrawTransformFeedbackStreamInstanced)(GLenum mode, G Luint id, GLuint stream, GLsizei primcount)
5504 {
5505 (void) mode; (void) id; (void) stream; (void) primcount;
5506 DISPATCH(DrawTransformFeedbackStreamInstanced, (mode, id, stream, primcount), (F, "glDrawTransformFeedbackStreamInstanced(0x%x, %d, %d, %d);\n", mode, id, st ream, primcount));
5507 }
5508
5509 KEYWORD1 void KEYWORD2 NAME(TexStorage1D)(GLenum target, GLsizei levels, GLenum internalFormat, GLsizei width)
5510 {
5511 (void) target; (void) levels; (void) internalFormat; (void) width;
5512 DISPATCH(TexStorage1D, (target, levels, internalFormat, width), (F, "glTexSto rage1D(0x%x, %d, 0x%x, %d);\n", target, levels, internalFormat, width));
5513 }
5514
5515 KEYWORD1 void KEYWORD2 NAME(TexStorage2D)(GLenum target, GLsizei levels, GLenum internalFormat, GLsizei width, GLsizei height)
5516 {
5517 (void) target; (void) levels; (void) internalFormat; (void) width; (void) he ight;
5518 DISPATCH(TexStorage2D, (target, levels, internalFormat, width, height), (F, " glTexStorage2D(0x%x, %d, 0x%x, %d, %d);\n", target, levels, internalFormat, widt h, height));
5519 }
5520
5521 KEYWORD1 void KEYWORD2 NAME(TexStorage3D)(GLenum target, GLsizei levels, GLenum internalFormat, GLsizei width, GLsizei height, GLsizei depth)
5522 {
5523 (void) target; (void) levels; (void) internalFormat; (void) width; (void) he ight; (void) depth;
5524 DISPATCH(TexStorage3D, (target, levels, internalFormat, width, height, depth) , (F, "glTexStorage3D(0x%x, %d, 0x%x, %d, %d, %d);\n", target, levels, internalF ormat, width, height, depth));
5525 }
5526
5527 KEYWORD1 void KEYWORD2 NAME(TextureStorage1DEXT)(GLuint texture, GLenum target, GLsizei levels, GLenum internalFormat, GLsizei width)
5528 {
5529 (void) texture; (void) target; (void) levels; (void) internalFormat; (void) width;
5530 DISPATCH(TextureStorage1DEXT, (texture, target, levels, internalFormat, width ), (F, "glTextureStorage1DEXT(%d, 0x%x, %d, 0x%x, %d);\n", texture, target, leve ls, internalFormat, width));
5531 }
5532
5533 KEYWORD1 void KEYWORD2 NAME(TextureStorage2DEXT)(GLuint texture, GLenum target, GLsizei levels, GLenum internalFormat, GLsizei width, GLsizei height)
5534 {
5535 (void) texture; (void) target; (void) levels; (void) internalFormat; (void) width; (void) height;
5536 DISPATCH(TextureStorage2DEXT, (texture, target, levels, internalFormat, width , height), (F, "glTextureStorage2DEXT(%d, 0x%x, %d, 0x%x, %d, %d);\n", texture, target, levels, internalFormat, width, height));
5537 }
5538
5539 KEYWORD1 void KEYWORD2 NAME(TextureStorage3DEXT)(GLuint texture, GLenum target, GLsizei levels, GLenum internalFormat, GLsizei width, GLsizei height, GLsizei de pth)
5540 {
5541 (void) texture; (void) target; (void) levels; (void) internalFormat; (void) width; (void) height; (void) depth;
5542 DISPATCH(TextureStorage3DEXT, (texture, target, levels, internalFormat, width , height, depth), (F, "glTextureStorage3DEXT(%d, 0x%x, %d, 0x%x, %d, %d, %d);\n" , texture, target, levels, internalFormat, width, height, depth));
5543 }
5544
5545 KEYWORD1 void KEYWORD2 NAME(InvalidateBufferData)(GLuint buffer)
5546 {
5547 (void) buffer;
5548 DISPATCH(InvalidateBufferData, (buffer), (F, "glInvalidateBufferData(%d);\n", buffer));
5549 }
5550
5551 KEYWORD1 void KEYWORD2 NAME(InvalidateBufferSubData)(GLuint buffer, GLintptr off set, GLsizeiptr length)
5552 {
5553 (void) buffer; (void) offset; (void) length;
5554 DISPATCH(InvalidateBufferSubData, (buffer, offset, length), (F, "glInvalidate BufferSubData(%d, %d, %d);\n", buffer, offset, length));
5555 }
5556
5557 KEYWORD1 void KEYWORD2 NAME(InvalidateFramebuffer)(GLenum target, GLsizei numAtt achments, const GLenum * attachments)
5558 {
5559 (void) target; (void) numAttachments; (void) attachments;
5560 DISPATCH(InvalidateFramebuffer, (target, numAttachments, attachments), (F, "g lInvalidateFramebuffer(0x%x, %d, %p);\n", target, numAttachments, (const void *) attachments));
5561 }
5562
5563 KEYWORD1 void KEYWORD2 NAME(InvalidateSubFramebuffer)(GLenum target, GLsizei num Attachments, const GLenum * attachments, GLint x, GLint y, GLsizei width, GLsize i height)
5564 {
5565 (void) target; (void) numAttachments; (void) attachments; (void) x; (void) y ; (void) width; (void) height;
5566 DISPATCH(InvalidateSubFramebuffer, (target, numAttachments, attachments, x, y , width, height), (F, "glInvalidateSubFramebuffer(0x%x, %d, %p, %d, %d, %d, %d); \n", target, numAttachments, (const void *) attachments, x, y, width, height));
5567 }
5568
5569 KEYWORD1 void KEYWORD2 NAME(InvalidateTexImage)(GLuint texture, GLint level)
5570 {
5571 (void) texture; (void) level;
5572 DISPATCH(InvalidateTexImage, (texture, level), (F, "glInvalidateTexImage(%d, %d);\n", texture, level));
5573 }
5574
5575 KEYWORD1 void KEYWORD2 NAME(InvalidateTexSubImage)(GLuint texture, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsi zei depth)
5576 {
5577 (void) texture; (void) level; (void) xoffset; (void) yoffset; (void) zoffset ; (void) width; (void) height; (void) depth;
5578 DISPATCH(InvalidateTexSubImage, (texture, level, xoffset, yoffset, zoffset, w idth, height, depth), (F, "glInvalidateTexSubImage(%d, %d, %d, %d, %d, %d, %d, % d);\n", texture, level, xoffset, yoffset, zoffset, width, height, depth));
5579 }
5580
5581 KEYWORD1 void KEYWORD2 NAME(PolygonOffsetEXT)(GLfloat factor, GLfloat bias)
5582 {
5583 (void) factor; (void) bias;
5584 DISPATCH(PolygonOffsetEXT, (factor, bias), (F, "glPolygonOffsetEXT(%f, %f);\n ", factor, bias));
5585 }
5586
5587 KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_720)(GLclampf value, GLboolean in vert);
5588
5589 KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_720)(GLclampf value, GLboolean in vert)
5590 {
5591 (void) value; (void) invert;
5592 DISPATCH(SampleMaskSGIS, (value, invert), (F, "glSampleMaskSGIS(%f, %d);\n", value, invert));
5593 }
5594
5595 KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_721)(GLenum pattern);
5596
5597 KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_721)(GLenum pattern)
5598 {
5599 (void) pattern;
5600 DISPATCH(SamplePatternSGIS, (pattern), (F, "glSamplePatternSGIS(0x%x);\n", pa ttern));
5601 }
5602
5603 KEYWORD1 void KEYWORD2 NAME(ColorPointerEXT)(GLint size, GLenum type, GLsizei st ride, GLsizei count, const GLvoid * pointer)
5604 {
5605 (void) size; (void) type; (void) stride; (void) count; (void) pointer;
5606 DISPATCH(ColorPointerEXT, (size, type, stride, count, pointer), (F, "glColorP ointerEXT(%d, 0x%x, %d, %d, %p);\n", size, type, stride, count, (const void *) p ointer));
5607 }
5608
5609 KEYWORD1 void KEYWORD2 NAME(EdgeFlagPointerEXT)(GLsizei stride, GLsizei count, c onst GLboolean * pointer)
5610 {
5611 (void) stride; (void) count; (void) pointer;
5612 DISPATCH(EdgeFlagPointerEXT, (stride, count, pointer), (F, "glEdgeFlagPointer EXT(%d, %d, %p);\n", stride, count, (const void *) pointer));
5613 }
5614
5615 KEYWORD1 void KEYWORD2 NAME(IndexPointerEXT)(GLenum type, GLsizei stride, GLsize i count, const GLvoid * pointer)
5616 {
5617 (void) type; (void) stride; (void) count; (void) pointer;
5618 DISPATCH(IndexPointerEXT, (type, stride, count, pointer), (F, "glIndexPointer EXT(0x%x, %d, %d, %p);\n", type, stride, count, (const void *) pointer));
5619 }
5620
5621 KEYWORD1 void KEYWORD2 NAME(NormalPointerEXT)(GLenum type, GLsizei stride, GLsiz ei count, const GLvoid * pointer)
5622 {
5623 (void) type; (void) stride; (void) count; (void) pointer;
5624 DISPATCH(NormalPointerEXT, (type, stride, count, pointer), (F, "glNormalPoint erEXT(0x%x, %d, %d, %p);\n", type, stride, count, (const void *) pointer));
5625 }
5626
5627 KEYWORD1 void KEYWORD2 NAME(TexCoordPointerEXT)(GLint size, GLenum type, GLsizei stride, GLsizei count, const GLvoid * pointer)
5628 {
5629 (void) size; (void) type; (void) stride; (void) count; (void) pointer;
5630 DISPATCH(TexCoordPointerEXT, (size, type, stride, count, pointer), (F, "glTex CoordPointerEXT(%d, 0x%x, %d, %d, %p);\n", size, type, stride, count, (const voi d *) pointer));
5631 }
5632
5633 KEYWORD1 void KEYWORD2 NAME(VertexPointerEXT)(GLint size, GLenum type, GLsizei s tride, GLsizei count, const GLvoid * pointer)
5634 {
5635 (void) size; (void) type; (void) stride; (void) count; (void) pointer;
5636 DISPATCH(VertexPointerEXT, (size, type, stride, count, pointer), (F, "glVerte xPointerEXT(%d, 0x%x, %d, %d, %p);\n", size, type, stride, count, (const void *) pointer));
5637 }
5638
5639 KEYWORD1 void KEYWORD2 NAME(PointParameterf)(GLenum pname, GLfloat param)
5640 {
5641 (void) pname; (void) param;
5642 DISPATCH(PointParameterfEXT, (pname, param), (F, "glPointParameterf(0x%x, %f) ;\n", pname, param));
5643 }
5644
5645 KEYWORD1 void KEYWORD2 NAME(PointParameterfARB)(GLenum pname, GLfloat param)
5646 {
5647 (void) pname; (void) param;
5648 DISPATCH(PointParameterfEXT, (pname, param), (F, "glPointParameterfARB(0x%x, %f);\n", pname, param));
5649 }
5650
5651 KEYWORD1 void KEYWORD2 NAME(PointParameterfEXT)(GLenum pname, GLfloat param)
5652 {
5653 (void) pname; (void) param;
5654 DISPATCH(PointParameterfEXT, (pname, param), (F, "glPointParameterfEXT(0x%x, %f);\n", pname, param));
5655 }
5656
5657 KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_728)(GLenum pname, GLfloat param) ;
5658
5659 KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_728)(GLenum pname, GLfloat param)
5660 {
5661 (void) pname; (void) param;
5662 DISPATCH(PointParameterfEXT, (pname, param), (F, "glPointParameterfSGIS(0x%x, %f);\n", pname, param));
5663 }
5664
5665 KEYWORD1 void KEYWORD2 NAME(PointParameterfv)(GLenum pname, const GLfloat * para ms)
5666 {
5667 (void) pname; (void) params;
5668 DISPATCH(PointParameterfvEXT, (pname, params), (F, "glPointParameterfv(0x%x, %p);\n", pname, (const void *) params));
5669 }
5670
5671 KEYWORD1 void KEYWORD2 NAME(PointParameterfvARB)(GLenum pname, const GLfloat * p arams)
5672 {
5673 (void) pname; (void) params;
5674 DISPATCH(PointParameterfvEXT, (pname, params), (F, "glPointParameterfvARB(0x% x, %p);\n", pname, (const void *) params));
5675 }
5676
5677 KEYWORD1 void KEYWORD2 NAME(PointParameterfvEXT)(GLenum pname, const GLfloat * p arams)
5678 {
5679 (void) pname; (void) params;
5680 DISPATCH(PointParameterfvEXT, (pname, params), (F, "glPointParameterfvEXT(0x% x, %p);\n", pname, (const void *) params));
5681 }
5682
5683 KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_729)(GLenum pname, const GLfloat * params);
5684
5685 KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_729)(GLenum pname, const GLfloat * params)
5686 {
5687 (void) pname; (void) params;
5688 DISPATCH(PointParameterfvEXT, (pname, params), (F, "glPointParameterfvSGIS(0x %x, %p);\n", pname, (const void *) params));
5689 }
5690
5691 KEYWORD1 void KEYWORD2 NAME(LockArraysEXT)(GLint first, GLsizei count)
5692 {
5693 (void) first; (void) count;
5694 DISPATCH(LockArraysEXT, (first, count), (F, "glLockArraysEXT(%d, %d);\n", fir st, count));
5695 }
5696
5697 KEYWORD1 void KEYWORD2 NAME(UnlockArraysEXT)(void)
5698 {
5699 DISPATCH(UnlockArraysEXT, (), (F, "glUnlockArraysEXT();\n"));
5700 }
5701
5702 KEYWORD1 void KEYWORD2 NAME(SecondaryColor3b)(GLbyte red, GLbyte green, GLbyte b lue)
5703 {
5704 (void) red; (void) green; (void) blue;
5705 DISPATCH(SecondaryColor3bEXT, (red, green, blue), (F, "glSecondaryColor3b(%d, %d, %d);\n", red, green, blue));
5706 }
5707
5708 KEYWORD1 void KEYWORD2 NAME(SecondaryColor3bEXT)(GLbyte red, GLbyte green, GLbyt e blue)
5709 {
5710 (void) red; (void) green; (void) blue;
5711 DISPATCH(SecondaryColor3bEXT, (red, green, blue), (F, "glSecondaryColor3bEXT( %d, %d, %d);\n", red, green, blue));
5712 }
5713
5714 KEYWORD1 void KEYWORD2 NAME(SecondaryColor3bv)(const GLbyte * v)
5715 {
5716 (void) v;
5717 DISPATCH(SecondaryColor3bvEXT, (v), (F, "glSecondaryColor3bv(%p);\n", (const void *) v));
5718 }
5719
5720 KEYWORD1 void KEYWORD2 NAME(SecondaryColor3bvEXT)(const GLbyte * v)
5721 {
5722 (void) v;
5723 DISPATCH(SecondaryColor3bvEXT, (v), (F, "glSecondaryColor3bvEXT(%p);\n", (con st void *) v));
5724 }
5725
5726 KEYWORD1 void KEYWORD2 NAME(SecondaryColor3d)(GLdouble red, GLdouble green, GLdo uble blue)
5727 {
5728 (void) red; (void) green; (void) blue;
5729 DISPATCH(SecondaryColor3dEXT, (red, green, blue), (F, "glSecondaryColor3d(%f, %f, %f);\n", red, green, blue));
5730 }
5731
5732 KEYWORD1 void KEYWORD2 NAME(SecondaryColor3dEXT)(GLdouble red, GLdouble green, G Ldouble blue)
5733 {
5734 (void) red; (void) green; (void) blue;
5735 DISPATCH(SecondaryColor3dEXT, (red, green, blue), (F, "glSecondaryColor3dEXT( %f, %f, %f);\n", red, green, blue));
5736 }
5737
5738 KEYWORD1 void KEYWORD2 NAME(SecondaryColor3dv)(const GLdouble * v)
5739 {
5740 (void) v;
5741 DISPATCH(SecondaryColor3dvEXT, (v), (F, "glSecondaryColor3dv(%p);\n", (const void *) v));
5742 }
5743
5744 KEYWORD1 void KEYWORD2 NAME(SecondaryColor3dvEXT)(const GLdouble * v)
5745 {
5746 (void) v;
5747 DISPATCH(SecondaryColor3dvEXT, (v), (F, "glSecondaryColor3dvEXT(%p);\n", (con st void *) v));
5748 }
5749
5750 KEYWORD1 void KEYWORD2 NAME(SecondaryColor3f)(GLfloat red, GLfloat green, GLfloa t blue)
5751 {
5752 (void) red; (void) green; (void) blue;
5753 DISPATCH(SecondaryColor3fEXT, (red, green, blue), (F, "glSecondaryColor3f(%f, %f, %f);\n", red, green, blue));
5754 }
5755
5756 KEYWORD1 void KEYWORD2 NAME(SecondaryColor3fEXT)(GLfloat red, GLfloat green, GLf loat blue)
5757 {
5758 (void) red; (void) green; (void) blue;
5759 DISPATCH(SecondaryColor3fEXT, (red, green, blue), (F, "glSecondaryColor3fEXT( %f, %f, %f);\n", red, green, blue));
5760 }
5761
5762 KEYWORD1 void KEYWORD2 NAME(SecondaryColor3fv)(const GLfloat * v)
5763 {
5764 (void) v;
5765 DISPATCH(SecondaryColor3fvEXT, (v), (F, "glSecondaryColor3fv(%p);\n", (const void *) v));
5766 }
5767
5768 KEYWORD1 void KEYWORD2 NAME(SecondaryColor3fvEXT)(const GLfloat * v)
5769 {
5770 (void) v;
5771 DISPATCH(SecondaryColor3fvEXT, (v), (F, "glSecondaryColor3fvEXT(%p);\n", (con st void *) v));
5772 }
5773
5774 KEYWORD1 void KEYWORD2 NAME(SecondaryColor3i)(GLint red, GLint green, GLint blue )
5775 {
5776 (void) red; (void) green; (void) blue;
5777 DISPATCH(SecondaryColor3iEXT, (red, green, blue), (F, "glSecondaryColor3i(%d, %d, %d);\n", red, green, blue));
5778 }
5779
5780 KEYWORD1 void KEYWORD2 NAME(SecondaryColor3iEXT)(GLint red, GLint green, GLint b lue)
5781 {
5782 (void) red; (void) green; (void) blue;
5783 DISPATCH(SecondaryColor3iEXT, (red, green, blue), (F, "glSecondaryColor3iEXT( %d, %d, %d);\n", red, green, blue));
5784 }
5785
5786 KEYWORD1 void KEYWORD2 NAME(SecondaryColor3iv)(const GLint * v)
5787 {
5788 (void) v;
5789 DISPATCH(SecondaryColor3ivEXT, (v), (F, "glSecondaryColor3iv(%p);\n", (const void *) v));
5790 }
5791
5792 KEYWORD1 void KEYWORD2 NAME(SecondaryColor3ivEXT)(const GLint * v)
5793 {
5794 (void) v;
5795 DISPATCH(SecondaryColor3ivEXT, (v), (F, "glSecondaryColor3ivEXT(%p);\n", (con st void *) v));
5796 }
5797
5798 KEYWORD1 void KEYWORD2 NAME(SecondaryColor3s)(GLshort red, GLshort green, GLshor t blue)
5799 {
5800 (void) red; (void) green; (void) blue;
5801 DISPATCH(SecondaryColor3sEXT, (red, green, blue), (F, "glSecondaryColor3s(%d, %d, %d);\n", red, green, blue));
5802 }
5803
5804 KEYWORD1 void KEYWORD2 NAME(SecondaryColor3sEXT)(GLshort red, GLshort green, GLs hort blue)
5805 {
5806 (void) red; (void) green; (void) blue;
5807 DISPATCH(SecondaryColor3sEXT, (red, green, blue), (F, "glSecondaryColor3sEXT( %d, %d, %d);\n", red, green, blue));
5808 }
5809
5810 KEYWORD1 void KEYWORD2 NAME(SecondaryColor3sv)(const GLshort * v)
5811 {
5812 (void) v;
5813 DISPATCH(SecondaryColor3svEXT, (v), (F, "glSecondaryColor3sv(%p);\n", (const void *) v));
5814 }
5815
5816 KEYWORD1 void KEYWORD2 NAME(SecondaryColor3svEXT)(const GLshort * v)
5817 {
5818 (void) v;
5819 DISPATCH(SecondaryColor3svEXT, (v), (F, "glSecondaryColor3svEXT(%p);\n", (con st void *) v));
5820 }
5821
5822 KEYWORD1 void KEYWORD2 NAME(SecondaryColor3ub)(GLubyte red, GLubyte green, GLuby te blue)
5823 {
5824 (void) red; (void) green; (void) blue;
5825 DISPATCH(SecondaryColor3ubEXT, (red, green, blue), (F, "glSecondaryColor3ub(% d, %d, %d);\n", red, green, blue));
5826 }
5827
5828 KEYWORD1 void KEYWORD2 NAME(SecondaryColor3ubEXT)(GLubyte red, GLubyte green, GL ubyte blue)
5829 {
5830 (void) red; (void) green; (void) blue;
5831 DISPATCH(SecondaryColor3ubEXT, (red, green, blue), (F, "glSecondaryColor3ubEX T(%d, %d, %d);\n", red, green, blue));
5832 }
5833
5834 KEYWORD1 void KEYWORD2 NAME(SecondaryColor3ubv)(const GLubyte * v)
5835 {
5836 (void) v;
5837 DISPATCH(SecondaryColor3ubvEXT, (v), (F, "glSecondaryColor3ubv(%p);\n", (cons t void *) v));
5838 }
5839
5840 KEYWORD1 void KEYWORD2 NAME(SecondaryColor3ubvEXT)(const GLubyte * v)
5841 {
5842 (void) v;
5843 DISPATCH(SecondaryColor3ubvEXT, (v), (F, "glSecondaryColor3ubvEXT(%p);\n", (c onst void *) v));
5844 }
5845
5846 KEYWORD1 void KEYWORD2 NAME(SecondaryColor3ui)(GLuint red, GLuint green, GLuint blue)
5847 {
5848 (void) red; (void) green; (void) blue;
5849 DISPATCH(SecondaryColor3uiEXT, (red, green, blue), (F, "glSecondaryColor3ui(% d, %d, %d);\n", red, green, blue));
5850 }
5851
5852 KEYWORD1 void KEYWORD2 NAME(SecondaryColor3uiEXT)(GLuint red, GLuint green, GLui nt blue)
5853 {
5854 (void) red; (void) green; (void) blue;
5855 DISPATCH(SecondaryColor3uiEXT, (red, green, blue), (F, "glSecondaryColor3uiEX T(%d, %d, %d);\n", red, green, blue));
5856 }
5857
5858 KEYWORD1 void KEYWORD2 NAME(SecondaryColor3uiv)(const GLuint * v)
5859 {
5860 (void) v;
5861 DISPATCH(SecondaryColor3uivEXT, (v), (F, "glSecondaryColor3uiv(%p);\n", (cons t void *) v));
5862 }
5863
5864 KEYWORD1 void KEYWORD2 NAME(SecondaryColor3uivEXT)(const GLuint * v)
5865 {
5866 (void) v;
5867 DISPATCH(SecondaryColor3uivEXT, (v), (F, "glSecondaryColor3uivEXT(%p);\n", (c onst void *) v));
5868 }
5869
5870 KEYWORD1 void KEYWORD2 NAME(SecondaryColor3us)(GLushort red, GLushort green, GLu short blue)
5871 {
5872 (void) red; (void) green; (void) blue;
5873 DISPATCH(SecondaryColor3usEXT, (red, green, blue), (F, "glSecondaryColor3us(% d, %d, %d);\n", red, green, blue));
5874 }
5875
5876 KEYWORD1 void KEYWORD2 NAME(SecondaryColor3usEXT)(GLushort red, GLushort green, GLushort blue)
5877 {
5878 (void) red; (void) green; (void) blue;
5879 DISPATCH(SecondaryColor3usEXT, (red, green, blue), (F, "glSecondaryColor3usEX T(%d, %d, %d);\n", red, green, blue));
5880 }
5881
5882 KEYWORD1 void KEYWORD2 NAME(SecondaryColor3usv)(const GLushort * v)
5883 {
5884 (void) v;
5885 DISPATCH(SecondaryColor3usvEXT, (v), (F, "glSecondaryColor3usv(%p);\n", (cons t void *) v));
5886 }
5887
5888 KEYWORD1 void KEYWORD2 NAME(SecondaryColor3usvEXT)(const GLushort * v)
5889 {
5890 (void) v;
5891 DISPATCH(SecondaryColor3usvEXT, (v), (F, "glSecondaryColor3usvEXT(%p);\n", (c onst void *) v));
5892 }
5893
5894 KEYWORD1 void KEYWORD2 NAME(SecondaryColorPointer)(GLint size, GLenum type, GLsi zei stride, const GLvoid * pointer)
5895 {
5896 (void) size; (void) type; (void) stride; (void) pointer;
5897 DISPATCH(SecondaryColorPointerEXT, (size, type, stride, pointer), (F, "glSeco ndaryColorPointer(%d, 0x%x, %d, %p);\n", size, type, stride, (const void *) poin ter));
5898 }
5899
5900 KEYWORD1 void KEYWORD2 NAME(SecondaryColorPointerEXT)(GLint size, GLenum type, G Lsizei stride, const GLvoid * pointer)
5901 {
5902 (void) size; (void) type; (void) stride; (void) pointer;
5903 DISPATCH(SecondaryColorPointerEXT, (size, type, stride, pointer), (F, "glSeco ndaryColorPointerEXT(%d, 0x%x, %d, %p);\n", size, type, stride, (const void *) p ointer));
5904 }
5905
5906 KEYWORD1 void KEYWORD2 NAME(MultiDrawArrays)(GLenum mode, const GLint * first, c onst GLsizei * count, GLsizei primcount)
5907 {
5908 (void) mode; (void) first; (void) count; (void) primcount;
5909 DISPATCH(MultiDrawArraysEXT, (mode, first, count, primcount), (F, "glMultiDra wArrays(0x%x, %p, %p, %d);\n", mode, (const void *) first, (const void *) count, primcount));
5910 }
5911
5912 KEYWORD1 void KEYWORD2 NAME(MultiDrawArraysEXT)(GLenum mode, const GLint * first , const GLsizei * count, GLsizei primcount)
5913 {
5914 (void) mode; (void) first; (void) count; (void) primcount;
5915 DISPATCH(MultiDrawArraysEXT, (mode, first, count, primcount), (F, "glMultiDra wArraysEXT(0x%x, %p, %p, %d);\n", mode, (const void *) first, (const void *) cou nt, primcount));
5916 }
5917
5918 KEYWORD1 void KEYWORD2 NAME(MultiDrawElements)(GLenum mode, const GLsizei * coun t, GLenum type, const GLvoid * const * indices, GLsizei primcount)
5919 {
5920 (void) mode; (void) count; (void) type; (void) indices; (void) primcount;
5921 DISPATCH(MultiDrawElementsEXT, (mode, count, type, indices, primcount), (F, " glMultiDrawElements(0x%x, %p, 0x%x, %p, %d);\n", mode, (const void *) count, typ e, (const void *) indices, primcount));
5922 }
5923
5924 KEYWORD1 void KEYWORD2 NAME(MultiDrawElementsEXT)(GLenum mode, const GLsizei * c ount, GLenum type, const GLvoid ** indices, GLsizei primcount)
5925 {
5926 (void) mode; (void) count; (void) type; (void) indices; (void) primcount;
5927 DISPATCH(MultiDrawElementsEXT, (mode, count, type, indices, primcount), (F, " glMultiDrawElementsEXT(0x%x, %p, 0x%x, %p, %d);\n", mode, (const void *) count, type, (const void *) indices, primcount));
5928 }
5929
5930 KEYWORD1 void KEYWORD2 NAME(FogCoordPointer)(GLenum type, GLsizei stride, const GLvoid * pointer)
5931 {
5932 (void) type; (void) stride; (void) pointer;
5933 DISPATCH(FogCoordPointerEXT, (type, stride, pointer), (F, "glFogCoordPointer( 0x%x, %d, %p);\n", type, stride, (const void *) pointer));
5934 }
5935
5936 KEYWORD1 void KEYWORD2 NAME(FogCoordPointerEXT)(GLenum type, GLsizei stride, con st GLvoid * pointer)
5937 {
5938 (void) type; (void) stride; (void) pointer;
5939 DISPATCH(FogCoordPointerEXT, (type, stride, pointer), (F, "glFogCoordPointerE XT(0x%x, %d, %p);\n", type, stride, (const void *) pointer));
5940 }
5941
5942 KEYWORD1 void KEYWORD2 NAME(FogCoordd)(GLdouble coord)
5943 {
5944 (void) coord;
5945 DISPATCH(FogCoorddEXT, (coord), (F, "glFogCoordd(%f);\n", coord));
5946 }
5947
5948 KEYWORD1 void KEYWORD2 NAME(FogCoorddEXT)(GLdouble coord)
5949 {
5950 (void) coord;
5951 DISPATCH(FogCoorddEXT, (coord), (F, "glFogCoorddEXT(%f);\n", coord));
5952 }
5953
5954 KEYWORD1 void KEYWORD2 NAME(FogCoorddv)(const GLdouble * coord)
5955 {
5956 (void) coord;
5957 DISPATCH(FogCoorddvEXT, (coord), (F, "glFogCoorddv(%p);\n", (const void *) co ord));
5958 }
5959
5960 KEYWORD1 void KEYWORD2 NAME(FogCoorddvEXT)(const GLdouble * coord)
5961 {
5962 (void) coord;
5963 DISPATCH(FogCoorddvEXT, (coord), (F, "glFogCoorddvEXT(%p);\n", (const void *) coord));
5964 }
5965
5966 KEYWORD1 void KEYWORD2 NAME(FogCoordf)(GLfloat coord)
5967 {
5968 (void) coord;
5969 DISPATCH(FogCoordfEXT, (coord), (F, "glFogCoordf(%f);\n", coord));
5970 }
5971
5972 KEYWORD1 void KEYWORD2 NAME(FogCoordfEXT)(GLfloat coord)
5973 {
5974 (void) coord;
5975 DISPATCH(FogCoordfEXT, (coord), (F, "glFogCoordfEXT(%f);\n", coord));
5976 }
5977
5978 KEYWORD1 void KEYWORD2 NAME(FogCoordfv)(const GLfloat * coord)
5979 {
5980 (void) coord;
5981 DISPATCH(FogCoordfvEXT, (coord), (F, "glFogCoordfv(%p);\n", (const void *) co ord));
5982 }
5983
5984 KEYWORD1 void KEYWORD2 NAME(FogCoordfvEXT)(const GLfloat * coord)
5985 {
5986 (void) coord;
5987 DISPATCH(FogCoordfvEXT, (coord), (F, "glFogCoordfvEXT(%p);\n", (const void *) coord));
5988 }
5989
5990 KEYWORD1 void KEYWORD2 NAME(BlendFuncSeparate)(GLenum sfactorRGB, GLenum dfactor RGB, GLenum sfactorAlpha, GLenum dfactorAlpha)
5991 {
5992 (void) sfactorRGB; (void) dfactorRGB; (void) sfactorAlpha; (void) dfactorAlp ha;
5993 DISPATCH(BlendFuncSeparateEXT, (sfactorRGB, dfactorRGB, sfactorAlpha, dfactor Alpha), (F, "glBlendFuncSeparate(0x%x, 0x%x, 0x%x, 0x%x);\n", sfactorRGB, dfacto rRGB, sfactorAlpha, dfactorAlpha));
5994 }
5995
5996 KEYWORD1 void KEYWORD2 NAME(BlendFuncSeparateEXT)(GLenum sfactorRGB, GLenum dfac torRGB, GLenum sfactorAlpha, GLenum dfactorAlpha)
5997 {
5998 (void) sfactorRGB; (void) dfactorRGB; (void) sfactorAlpha; (void) dfactorAlp ha;
5999 DISPATCH(BlendFuncSeparateEXT, (sfactorRGB, dfactorRGB, sfactorAlpha, dfactor Alpha), (F, "glBlendFuncSeparateEXT(0x%x, 0x%x, 0x%x, 0x%x);\n", sfactorRGB, dfa ctorRGB, sfactorAlpha, dfactorAlpha));
6000 }
6001
6002 KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_756)(GLenum sfactorRGB, GLenum df actorRGB, GLenum sfactorAlpha, GLenum dfactorAlpha);
6003
6004 KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_756)(GLenum sfactorRGB, GLenum df actorRGB, GLenum sfactorAlpha, GLenum dfactorAlpha)
6005 {
6006 (void) sfactorRGB; (void) dfactorRGB; (void) sfactorAlpha; (void) dfactorAlp ha;
6007 DISPATCH(BlendFuncSeparateEXT, (sfactorRGB, dfactorRGB, sfactorAlpha, dfactor Alpha), (F, "glBlendFuncSeparateINGR(0x%x, 0x%x, 0x%x, 0x%x);\n", sfactorRGB, df actorRGB, sfactorAlpha, dfactorAlpha));
6008 }
6009
6010 KEYWORD1 void KEYWORD2 NAME(ResizeBuffersMESA)(void)
6011 {
6012 DISPATCH(ResizeBuffersMESA, (), (F, "glResizeBuffersMESA();\n"));
6013 }
6014
6015 KEYWORD1 void KEYWORD2 NAME(WindowPos2d)(GLdouble x, GLdouble y)
6016 {
6017 (void) x; (void) y;
6018 DISPATCH(WindowPos2dMESA, (x, y), (F, "glWindowPos2d(%f, %f);\n", x, y));
6019 }
6020
6021 KEYWORD1 void KEYWORD2 NAME(WindowPos2dARB)(GLdouble x, GLdouble y)
6022 {
6023 (void) x; (void) y;
6024 DISPATCH(WindowPos2dMESA, (x, y), (F, "glWindowPos2dARB(%f, %f);\n", x, y));
6025 }
6026
6027 KEYWORD1 void KEYWORD2 NAME(WindowPos2dMESA)(GLdouble x, GLdouble y)
6028 {
6029 (void) x; (void) y;
6030 DISPATCH(WindowPos2dMESA, (x, y), (F, "glWindowPos2dMESA(%f, %f);\n", x, y));
6031 }
6032
6033 KEYWORD1 void KEYWORD2 NAME(WindowPos2dv)(const GLdouble * v)
6034 {
6035 (void) v;
6036 DISPATCH(WindowPos2dvMESA, (v), (F, "glWindowPos2dv(%p);\n", (const void *) v ));
6037 }
6038
6039 KEYWORD1 void KEYWORD2 NAME(WindowPos2dvARB)(const GLdouble * v)
6040 {
6041 (void) v;
6042 DISPATCH(WindowPos2dvMESA, (v), (F, "glWindowPos2dvARB(%p);\n", (const void * ) v));
6043 }
6044
6045 KEYWORD1 void KEYWORD2 NAME(WindowPos2dvMESA)(const GLdouble * v)
6046 {
6047 (void) v;
6048 DISPATCH(WindowPos2dvMESA, (v), (F, "glWindowPos2dvMESA(%p);\n", (const void *) v));
6049 }
6050
6051 KEYWORD1 void KEYWORD2 NAME(WindowPos2f)(GLfloat x, GLfloat y)
6052 {
6053 (void) x; (void) y;
6054 DISPATCH(WindowPos2fMESA, (x, y), (F, "glWindowPos2f(%f, %f);\n", x, y));
6055 }
6056
6057 KEYWORD1 void KEYWORD2 NAME(WindowPos2fARB)(GLfloat x, GLfloat y)
6058 {
6059 (void) x; (void) y;
6060 DISPATCH(WindowPos2fMESA, (x, y), (F, "glWindowPos2fARB(%f, %f);\n", x, y));
6061 }
6062
6063 KEYWORD1 void KEYWORD2 NAME(WindowPos2fMESA)(GLfloat x, GLfloat y)
6064 {
6065 (void) x; (void) y;
6066 DISPATCH(WindowPos2fMESA, (x, y), (F, "glWindowPos2fMESA(%f, %f);\n", x, y));
6067 }
6068
6069 KEYWORD1 void KEYWORD2 NAME(WindowPos2fv)(const GLfloat * v)
6070 {
6071 (void) v;
6072 DISPATCH(WindowPos2fvMESA, (v), (F, "glWindowPos2fv(%p);\n", (const void *) v ));
6073 }
6074
6075 KEYWORD1 void KEYWORD2 NAME(WindowPos2fvARB)(const GLfloat * v)
6076 {
6077 (void) v;
6078 DISPATCH(WindowPos2fvMESA, (v), (F, "glWindowPos2fvARB(%p);\n", (const void * ) v));
6079 }
6080
6081 KEYWORD1 void KEYWORD2 NAME(WindowPos2fvMESA)(const GLfloat * v)
6082 {
6083 (void) v;
6084 DISPATCH(WindowPos2fvMESA, (v), (F, "glWindowPos2fvMESA(%p);\n", (const void *) v));
6085 }
6086
6087 KEYWORD1 void KEYWORD2 NAME(WindowPos2i)(GLint x, GLint y)
6088 {
6089 (void) x; (void) y;
6090 DISPATCH(WindowPos2iMESA, (x, y), (F, "glWindowPos2i(%d, %d);\n", x, y));
6091 }
6092
6093 KEYWORD1 void KEYWORD2 NAME(WindowPos2iARB)(GLint x, GLint y)
6094 {
6095 (void) x; (void) y;
6096 DISPATCH(WindowPos2iMESA, (x, y), (F, "glWindowPos2iARB(%d, %d);\n", x, y));
6097 }
6098
6099 KEYWORD1 void KEYWORD2 NAME(WindowPos2iMESA)(GLint x, GLint y)
6100 {
6101 (void) x; (void) y;
6102 DISPATCH(WindowPos2iMESA, (x, y), (F, "glWindowPos2iMESA(%d, %d);\n", x, y));
6103 }
6104
6105 KEYWORD1 void KEYWORD2 NAME(WindowPos2iv)(const GLint * v)
6106 {
6107 (void) v;
6108 DISPATCH(WindowPos2ivMESA, (v), (F, "glWindowPos2iv(%p);\n", (const void *) v ));
6109 }
6110
6111 KEYWORD1 void KEYWORD2 NAME(WindowPos2ivARB)(const GLint * v)
6112 {
6113 (void) v;
6114 DISPATCH(WindowPos2ivMESA, (v), (F, "glWindowPos2ivARB(%p);\n", (const void * ) v));
6115 }
6116
6117 KEYWORD1 void KEYWORD2 NAME(WindowPos2ivMESA)(const GLint * v)
6118 {
6119 (void) v;
6120 DISPATCH(WindowPos2ivMESA, (v), (F, "glWindowPos2ivMESA(%p);\n", (const void *) v));
6121 }
6122
6123 KEYWORD1 void KEYWORD2 NAME(WindowPos2s)(GLshort x, GLshort y)
6124 {
6125 (void) x; (void) y;
6126 DISPATCH(WindowPos2sMESA, (x, y), (F, "glWindowPos2s(%d, %d);\n", x, y));
6127 }
6128
6129 KEYWORD1 void KEYWORD2 NAME(WindowPos2sARB)(GLshort x, GLshort y)
6130 {
6131 (void) x; (void) y;
6132 DISPATCH(WindowPos2sMESA, (x, y), (F, "glWindowPos2sARB(%d, %d);\n", x, y));
6133 }
6134
6135 KEYWORD1 void KEYWORD2 NAME(WindowPos2sMESA)(GLshort x, GLshort y)
6136 {
6137 (void) x; (void) y;
6138 DISPATCH(WindowPos2sMESA, (x, y), (F, "glWindowPos2sMESA(%d, %d);\n", x, y));
6139 }
6140
6141 KEYWORD1 void KEYWORD2 NAME(WindowPos2sv)(const GLshort * v)
6142 {
6143 (void) v;
6144 DISPATCH(WindowPos2svMESA, (v), (F, "glWindowPos2sv(%p);\n", (const void *) v ));
6145 }
6146
6147 KEYWORD1 void KEYWORD2 NAME(WindowPos2svARB)(const GLshort * v)
6148 {
6149 (void) v;
6150 DISPATCH(WindowPos2svMESA, (v), (F, "glWindowPos2svARB(%p);\n", (const void * ) v));
6151 }
6152
6153 KEYWORD1 void KEYWORD2 NAME(WindowPos2svMESA)(const GLshort * v)
6154 {
6155 (void) v;
6156 DISPATCH(WindowPos2svMESA, (v), (F, "glWindowPos2svMESA(%p);\n", (const void *) v));
6157 }
6158
6159 KEYWORD1 void KEYWORD2 NAME(WindowPos3d)(GLdouble x, GLdouble y, GLdouble z)
6160 {
6161 (void) x; (void) y; (void) z;
6162 DISPATCH(WindowPos3dMESA, (x, y, z), (F, "glWindowPos3d(%f, %f, %f);\n", x, y , z));
6163 }
6164
6165 KEYWORD1 void KEYWORD2 NAME(WindowPos3dARB)(GLdouble x, GLdouble y, GLdouble z)
6166 {
6167 (void) x; (void) y; (void) z;
6168 DISPATCH(WindowPos3dMESA, (x, y, z), (F, "glWindowPos3dARB(%f, %f, %f);\n", x , y, z));
6169 }
6170
6171 KEYWORD1 void KEYWORD2 NAME(WindowPos3dMESA)(GLdouble x, GLdouble y, GLdouble z)
6172 {
6173 (void) x; (void) y; (void) z;
6174 DISPATCH(WindowPos3dMESA, (x, y, z), (F, "glWindowPos3dMESA(%f, %f, %f);\n", x, y, z));
6175 }
6176
6177 KEYWORD1 void KEYWORD2 NAME(WindowPos3dv)(const GLdouble * v)
6178 {
6179 (void) v;
6180 DISPATCH(WindowPos3dvMESA, (v), (F, "glWindowPos3dv(%p);\n", (const void *) v ));
6181 }
6182
6183 KEYWORD1 void KEYWORD2 NAME(WindowPos3dvARB)(const GLdouble * v)
6184 {
6185 (void) v;
6186 DISPATCH(WindowPos3dvMESA, (v), (F, "glWindowPos3dvARB(%p);\n", (const void * ) v));
6187 }
6188
6189 KEYWORD1 void KEYWORD2 NAME(WindowPos3dvMESA)(const GLdouble * v)
6190 {
6191 (void) v;
6192 DISPATCH(WindowPos3dvMESA, (v), (F, "glWindowPos3dvMESA(%p);\n", (const void *) v));
6193 }
6194
6195 KEYWORD1 void KEYWORD2 NAME(WindowPos3f)(GLfloat x, GLfloat y, GLfloat z)
6196 {
6197 (void) x; (void) y; (void) z;
6198 DISPATCH(WindowPos3fMESA, (x, y, z), (F, "glWindowPos3f(%f, %f, %f);\n", x, y , z));
6199 }
6200
6201 KEYWORD1 void KEYWORD2 NAME(WindowPos3fARB)(GLfloat x, GLfloat y, GLfloat z)
6202 {
6203 (void) x; (void) y; (void) z;
6204 DISPATCH(WindowPos3fMESA, (x, y, z), (F, "glWindowPos3fARB(%f, %f, %f);\n", x , y, z));
6205 }
6206
6207 KEYWORD1 void KEYWORD2 NAME(WindowPos3fMESA)(GLfloat x, GLfloat y, GLfloat z)
6208 {
6209 (void) x; (void) y; (void) z;
6210 DISPATCH(WindowPos3fMESA, (x, y, z), (F, "glWindowPos3fMESA(%f, %f, %f);\n", x, y, z));
6211 }
6212
6213 KEYWORD1 void KEYWORD2 NAME(WindowPos3fv)(const GLfloat * v)
6214 {
6215 (void) v;
6216 DISPATCH(WindowPos3fvMESA, (v), (F, "glWindowPos3fv(%p);\n", (const void *) v ));
6217 }
6218
6219 KEYWORD1 void KEYWORD2 NAME(WindowPos3fvARB)(const GLfloat * v)
6220 {
6221 (void) v;
6222 DISPATCH(WindowPos3fvMESA, (v), (F, "glWindowPos3fvARB(%p);\n", (const void * ) v));
6223 }
6224
6225 KEYWORD1 void KEYWORD2 NAME(WindowPos3fvMESA)(const GLfloat * v)
6226 {
6227 (void) v;
6228 DISPATCH(WindowPos3fvMESA, (v), (F, "glWindowPos3fvMESA(%p);\n", (const void *) v));
6229 }
6230
6231 KEYWORD1 void KEYWORD2 NAME(WindowPos3i)(GLint x, GLint y, GLint z)
6232 {
6233 (void) x; (void) y; (void) z;
6234 DISPATCH(WindowPos3iMESA, (x, y, z), (F, "glWindowPos3i(%d, %d, %d);\n", x, y , z));
6235 }
6236
6237 KEYWORD1 void KEYWORD2 NAME(WindowPos3iARB)(GLint x, GLint y, GLint z)
6238 {
6239 (void) x; (void) y; (void) z;
6240 DISPATCH(WindowPos3iMESA, (x, y, z), (F, "glWindowPos3iARB(%d, %d, %d);\n", x , y, z));
6241 }
6242
6243 KEYWORD1 void KEYWORD2 NAME(WindowPos3iMESA)(GLint x, GLint y, GLint z)
6244 {
6245 (void) x; (void) y; (void) z;
6246 DISPATCH(WindowPos3iMESA, (x, y, z), (F, "glWindowPos3iMESA(%d, %d, %d);\n", x, y, z));
6247 }
6248
6249 KEYWORD1 void KEYWORD2 NAME(WindowPos3iv)(const GLint * v)
6250 {
6251 (void) v;
6252 DISPATCH(WindowPos3ivMESA, (v), (F, "glWindowPos3iv(%p);\n", (const void *) v ));
6253 }
6254
6255 KEYWORD1 void KEYWORD2 NAME(WindowPos3ivARB)(const GLint * v)
6256 {
6257 (void) v;
6258 DISPATCH(WindowPos3ivMESA, (v), (F, "glWindowPos3ivARB(%p);\n", (const void * ) v));
6259 }
6260
6261 KEYWORD1 void KEYWORD2 NAME(WindowPos3ivMESA)(const GLint * v)
6262 {
6263 (void) v;
6264 DISPATCH(WindowPos3ivMESA, (v), (F, "glWindowPos3ivMESA(%p);\n", (const void *) v));
6265 }
6266
6267 KEYWORD1 void KEYWORD2 NAME(WindowPos3s)(GLshort x, GLshort y, GLshort z)
6268 {
6269 (void) x; (void) y; (void) z;
6270 DISPATCH(WindowPos3sMESA, (x, y, z), (F, "glWindowPos3s(%d, %d, %d);\n", x, y , z));
6271 }
6272
6273 KEYWORD1 void KEYWORD2 NAME(WindowPos3sARB)(GLshort x, GLshort y, GLshort z)
6274 {
6275 (void) x; (void) y; (void) z;
6276 DISPATCH(WindowPos3sMESA, (x, y, z), (F, "glWindowPos3sARB(%d, %d, %d);\n", x , y, z));
6277 }
6278
6279 KEYWORD1 void KEYWORD2 NAME(WindowPos3sMESA)(GLshort x, GLshort y, GLshort z)
6280 {
6281 (void) x; (void) y; (void) z;
6282 DISPATCH(WindowPos3sMESA, (x, y, z), (F, "glWindowPos3sMESA(%d, %d, %d);\n", x, y, z));
6283 }
6284
6285 KEYWORD1 void KEYWORD2 NAME(WindowPos3sv)(const GLshort * v)
6286 {
6287 (void) v;
6288 DISPATCH(WindowPos3svMESA, (v), (F, "glWindowPos3sv(%p);\n", (const void *) v ));
6289 }
6290
6291 KEYWORD1 void KEYWORD2 NAME(WindowPos3svARB)(const GLshort * v)
6292 {
6293 (void) v;
6294 DISPATCH(WindowPos3svMESA, (v), (F, "glWindowPos3svARB(%p);\n", (const void * ) v));
6295 }
6296
6297 KEYWORD1 void KEYWORD2 NAME(WindowPos3svMESA)(const GLshort * v)
6298 {
6299 (void) v;
6300 DISPATCH(WindowPos3svMESA, (v), (F, "glWindowPos3svMESA(%p);\n", (const void *) v));
6301 }
6302
6303 KEYWORD1 void KEYWORD2 NAME(WindowPos4dMESA)(GLdouble x, GLdouble y, GLdouble z, GLdouble w)
6304 {
6305 (void) x; (void) y; (void) z; (void) w;
6306 DISPATCH(WindowPos4dMESA, (x, y, z, w), (F, "glWindowPos4dMESA(%f, %f, %f, %f );\n", x, y, z, w));
6307 }
6308
6309 KEYWORD1 void KEYWORD2 NAME(WindowPos4dvMESA)(const GLdouble * v)
6310 {
6311 (void) v;
6312 DISPATCH(WindowPos4dvMESA, (v), (F, "glWindowPos4dvMESA(%p);\n", (const void *) v));
6313 }
6314
6315 KEYWORD1 void KEYWORD2 NAME(WindowPos4fMESA)(GLfloat x, GLfloat y, GLfloat z, GL float w)
6316 {
6317 (void) x; (void) y; (void) z; (void) w;
6318 DISPATCH(WindowPos4fMESA, (x, y, z, w), (F, "glWindowPos4fMESA(%f, %f, %f, %f );\n", x, y, z, w));
6319 }
6320
6321 KEYWORD1 void KEYWORD2 NAME(WindowPos4fvMESA)(const GLfloat * v)
6322 {
6323 (void) v;
6324 DISPATCH(WindowPos4fvMESA, (v), (F, "glWindowPos4fvMESA(%p);\n", (const void *) v));
6325 }
6326
6327 KEYWORD1 void KEYWORD2 NAME(WindowPos4iMESA)(GLint x, GLint y, GLint z, GLint w)
6328 {
6329 (void) x; (void) y; (void) z; (void) w;
6330 DISPATCH(WindowPos4iMESA, (x, y, z, w), (F, "glWindowPos4iMESA(%d, %d, %d, %d );\n", x, y, z, w));
6331 }
6332
6333 KEYWORD1 void KEYWORD2 NAME(WindowPos4ivMESA)(const GLint * v)
6334 {
6335 (void) v;
6336 DISPATCH(WindowPos4ivMESA, (v), (F, "glWindowPos4ivMESA(%p);\n", (const void *) v));
6337 }
6338
6339 KEYWORD1 void KEYWORD2 NAME(WindowPos4sMESA)(GLshort x, GLshort y, GLshort z, GL short w)
6340 {
6341 (void) x; (void) y; (void) z; (void) w;
6342 DISPATCH(WindowPos4sMESA, (x, y, z, w), (F, "glWindowPos4sMESA(%d, %d, %d, %d );\n", x, y, z, w));
6343 }
6344
6345 KEYWORD1 void KEYWORD2 NAME(WindowPos4svMESA)(const GLshort * v)
6346 {
6347 (void) v;
6348 DISPATCH(WindowPos4svMESA, (v), (F, "glWindowPos4svMESA(%p);\n", (const void *) v));
6349 }
6350
6351 KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_782)(const GLenum * mode, const G Lint * first, const GLsizei * count, GLsizei primcount, GLint modestride);
6352
6353 KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_782)(const GLenum * mode, const G Lint * first, const GLsizei * count, GLsizei primcount, GLint modestride)
6354 {
6355 (void) mode; (void) first; (void) count; (void) primcount; (void) modestride ;
6356 DISPATCH(MultiModeDrawArraysIBM, (mode, first, count, primcount, modestride), (F, "glMultiModeDrawArraysIBM(%p, %p, %p, %d, %d);\n", (const void *) mode, (co nst void *) first, (const void *) count, primcount, modestride));
6357 }
6358
6359 KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_783)(const GLenum * mode, const G Lsizei * count, GLenum type, const GLvoid * const * indices, GLsizei primcount, GLint modestride);
6360
6361 KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_783)(const GLenum * mode, const G Lsizei * count, GLenum type, const GLvoid * const * indices, GLsizei primcount, GLint modestride)
6362 {
6363 (void) mode; (void) count; (void) type; (void) indices; (void) primcount; (v oid) modestride;
6364 DISPATCH(MultiModeDrawElementsIBM, (mode, count, type, indices, primcount, mo destride), (F, "glMultiModeDrawElementsIBM(%p, %p, 0x%x, %p, %d, %d);\n", (const void *) mode, (const void *) count, type, (const void *) indices, primcount, mo destride));
6365 }
6366
6367 KEYWORD1 GLboolean KEYWORD2 NAME(AreProgramsResidentNV)(GLsizei n, const GLuint * ids, GLboolean * residences)
6368 {
6369 (void) n; (void) ids; (void) residences;
6370 RETURN_DISPATCH(AreProgramsResidentNV, (n, ids, residences), (F, "glAreProgra msResidentNV(%d, %p, %p);\n", n, (const void *) ids, (const void *) residences)) ;
6371 }
6372
6373 KEYWORD1 void KEYWORD2 NAME(BindProgramARB)(GLenum target, GLuint program)
6374 {
6375 (void) target; (void) program;
6376 DISPATCH(BindProgramNV, (target, program), (F, "glBindProgramARB(0x%x, %d);\n ", target, program));
6377 }
6378
6379 KEYWORD1 void KEYWORD2 NAME(BindProgramNV)(GLenum target, GLuint program)
6380 {
6381 (void) target; (void) program;
6382 DISPATCH(BindProgramNV, (target, program), (F, "glBindProgramNV(0x%x, %d);\n" , target, program));
6383 }
6384
6385 KEYWORD1 void KEYWORD2 NAME(DeleteProgramsARB)(GLsizei n, const GLuint * program s)
6386 {
6387 (void) n; (void) programs;
6388 DISPATCH(DeleteProgramsNV, (n, programs), (F, "glDeleteProgramsARB(%d, %p);\n ", n, (const void *) programs));
6389 }
6390
6391 KEYWORD1 void KEYWORD2 NAME(DeleteProgramsNV)(GLsizei n, const GLuint * programs )
6392 {
6393 (void) n; (void) programs;
6394 DISPATCH(DeleteProgramsNV, (n, programs), (F, "glDeleteProgramsNV(%d, %p);\n" , n, (const void *) programs));
6395 }
6396
6397 KEYWORD1 void KEYWORD2 NAME(ExecuteProgramNV)(GLenum target, GLuint id, const GL float * params)
6398 {
6399 (void) target; (void) id; (void) params;
6400 DISPATCH(ExecuteProgramNV, (target, id, params), (F, "glExecuteProgramNV(0x%x , %d, %p);\n", target, id, (const void *) params));
6401 }
6402
6403 KEYWORD1 void KEYWORD2 NAME(GenProgramsARB)(GLsizei n, GLuint * programs)
6404 {
6405 (void) n; (void) programs;
6406 DISPATCH(GenProgramsNV, (n, programs), (F, "glGenProgramsARB(%d, %p);\n", n, (const void *) programs));
6407 }
6408
6409 KEYWORD1 void KEYWORD2 NAME(GenProgramsNV)(GLsizei n, GLuint * programs)
6410 {
6411 (void) n; (void) programs;
6412 DISPATCH(GenProgramsNV, (n, programs), (F, "glGenProgramsNV(%d, %p);\n", n, ( const void *) programs));
6413 }
6414
6415 KEYWORD1 void KEYWORD2 NAME(GetProgramParameterdvNV)(GLenum target, GLuint index , GLenum pname, GLdouble * params)
6416 {
6417 (void) target; (void) index; (void) pname; (void) params;
6418 DISPATCH(GetProgramParameterdvNV, (target, index, pname, params), (F, "glGetP rogramParameterdvNV(0x%x, %d, 0x%x, %p);\n", target, index, pname, (const void * ) params));
6419 }
6420
6421 KEYWORD1 void KEYWORD2 NAME(GetProgramParameterfvNV)(GLenum target, GLuint index , GLenum pname, GLfloat * params)
6422 {
6423 (void) target; (void) index; (void) pname; (void) params;
6424 DISPATCH(GetProgramParameterfvNV, (target, index, pname, params), (F, "glGetP rogramParameterfvNV(0x%x, %d, 0x%x, %p);\n", target, index, pname, (const void * ) params));
6425 }
6426
6427 KEYWORD1 void KEYWORD2 NAME(GetProgramStringNV)(GLuint id, GLenum pname, GLubyte * program)
6428 {
6429 (void) id; (void) pname; (void) program;
6430 DISPATCH(GetProgramStringNV, (id, pname, program), (F, "glGetProgramStringNV( %d, 0x%x, %p);\n", id, pname, (const void *) program));
6431 }
6432
6433 KEYWORD1 void KEYWORD2 NAME(GetProgramivNV)(GLuint id, GLenum pname, GLint * par ams)
6434 {
6435 (void) id; (void) pname; (void) params;
6436 DISPATCH(GetProgramivNV, (id, pname, params), (F, "glGetProgramivNV(%d, 0x%x, %p);\n", id, pname, (const void *) params));
6437 }
6438
6439 KEYWORD1 void KEYWORD2 NAME(GetTrackMatrixivNV)(GLenum target, GLuint address, G Lenum pname, GLint * params)
6440 {
6441 (void) target; (void) address; (void) pname; (void) params;
6442 DISPATCH(GetTrackMatrixivNV, (target, address, pname, params), (F, "glGetTrac kMatrixivNV(0x%x, %d, 0x%x, %p);\n", target, address, pname, (const void *) para ms));
6443 }
6444
6445 KEYWORD1 void KEYWORD2 NAME(GetVertexAttribPointerv)(GLuint index, GLenum pname, GLvoid ** pointer)
6446 {
6447 (void) index; (void) pname; (void) pointer;
6448 DISPATCH(GetVertexAttribPointervNV, (index, pname, pointer), (F, "glGetVertex AttribPointerv(%d, 0x%x, %p);\n", index, pname, (const void *) pointer));
6449 }
6450
6451 KEYWORD1 void KEYWORD2 NAME(GetVertexAttribPointervARB)(GLuint index, GLenum pna me, GLvoid ** pointer)
6452 {
6453 (void) index; (void) pname; (void) pointer;
6454 DISPATCH(GetVertexAttribPointervNV, (index, pname, pointer), (F, "glGetVertex AttribPointervARB(%d, 0x%x, %p);\n", index, pname, (const void *) pointer));
6455 }
6456
6457 KEYWORD1 void KEYWORD2 NAME(GetVertexAttribPointervNV)(GLuint index, GLenum pnam e, GLvoid ** pointer)
6458 {
6459 (void) index; (void) pname; (void) pointer;
6460 DISPATCH(GetVertexAttribPointervNV, (index, pname, pointer), (F, "glGetVertex AttribPointervNV(%d, 0x%x, %p);\n", index, pname, (const void *) pointer));
6461 }
6462
6463 KEYWORD1 void KEYWORD2 NAME(GetVertexAttribdvNV)(GLuint index, GLenum pname, GLd ouble * params)
6464 {
6465 (void) index; (void) pname; (void) params;
6466 DISPATCH(GetVertexAttribdvNV, (index, pname, params), (F, "glGetVertexAttribd vNV(%d, 0x%x, %p);\n", index, pname, (const void *) params));
6467 }
6468
6469 KEYWORD1 void KEYWORD2 NAME(GetVertexAttribfvNV)(GLuint index, GLenum pname, GLf loat * params)
6470 {
6471 (void) index; (void) pname; (void) params;
6472 DISPATCH(GetVertexAttribfvNV, (index, pname, params), (F, "glGetVertexAttribf vNV(%d, 0x%x, %p);\n", index, pname, (const void *) params));
6473 }
6474
6475 KEYWORD1 void KEYWORD2 NAME(GetVertexAttribivNV)(GLuint index, GLenum pname, GLi nt * params)
6476 {
6477 (void) index; (void) pname; (void) params;
6478 DISPATCH(GetVertexAttribivNV, (index, pname, params), (F, "glGetVertexAttribi vNV(%d, 0x%x, %p);\n", index, pname, (const void *) params));
6479 }
6480
6481 KEYWORD1 GLboolean KEYWORD2 NAME(IsProgramARB)(GLuint program)
6482 {
6483 (void) program;
6484 RETURN_DISPATCH(IsProgramNV, (program), (F, "glIsProgramARB(%d);\n", program) );
6485 }
6486
6487 KEYWORD1 GLboolean KEYWORD2 NAME(IsProgramNV)(GLuint program)
6488 {
6489 (void) program;
6490 RETURN_DISPATCH(IsProgramNV, (program), (F, "glIsProgramNV(%d);\n", program)) ;
6491 }
6492
6493 KEYWORD1 void KEYWORD2 NAME(LoadProgramNV)(GLenum target, GLuint id, GLsizei len , const GLubyte * program)
6494 {
6495 (void) target; (void) id; (void) len; (void) program;
6496 DISPATCH(LoadProgramNV, (target, id, len, program), (F, "glLoadProgramNV(0x%x , %d, %d, %p);\n", target, id, len, (const void *) program));
6497 }
6498
6499 KEYWORD1 void KEYWORD2 NAME(ProgramParameters4dvNV)(GLenum target, GLuint index, GLsizei num, const GLdouble * params)
6500 {
6501 (void) target; (void) index; (void) num; (void) params;
6502 DISPATCH(ProgramParameters4dvNV, (target, index, num, params), (F, "glProgram Parameters4dvNV(0x%x, %d, %d, %p);\n", target, index, num, (const void *) params ));
6503 }
6504
6505 KEYWORD1 void KEYWORD2 NAME(ProgramParameters4fvNV)(GLenum target, GLuint index, GLsizei num, const GLfloat * params)
6506 {
6507 (void) target; (void) index; (void) num; (void) params;
6508 DISPATCH(ProgramParameters4fvNV, (target, index, num, params), (F, "glProgram Parameters4fvNV(0x%x, %d, %d, %p);\n", target, index, num, (const void *) params ));
6509 }
6510
6511 KEYWORD1 void KEYWORD2 NAME(RequestResidentProgramsNV)(GLsizei n, const GLuint * ids)
6512 {
6513 (void) n; (void) ids;
6514 DISPATCH(RequestResidentProgramsNV, (n, ids), (F, "glRequestResidentProgramsN V(%d, %p);\n", n, (const void *) ids));
6515 }
6516
6517 KEYWORD1 void KEYWORD2 NAME(TrackMatrixNV)(GLenum target, GLuint address, GLenum matrix, GLenum transform)
6518 {
6519 (void) target; (void) address; (void) matrix; (void) transform;
6520 DISPATCH(TrackMatrixNV, (target, address, matrix, transform), (F, "glTrackMat rixNV(0x%x, %d, 0x%x, 0x%x);\n", target, address, matrix, transform));
6521 }
6522
6523 KEYWORD1 void KEYWORD2 NAME(VertexAttrib1dNV)(GLuint index, GLdouble x)
6524 {
6525 (void) index; (void) x;
6526 DISPATCH(VertexAttrib1dNV, (index, x), (F, "glVertexAttrib1dNV(%d, %f);\n", i ndex, x));
6527 }
6528
6529 KEYWORD1 void KEYWORD2 NAME(VertexAttrib1dvNV)(GLuint index, const GLdouble * v)
6530 {
6531 (void) index; (void) v;
6532 DISPATCH(VertexAttrib1dvNV, (index, v), (F, "glVertexAttrib1dvNV(%d, %p);\n", index, (const void *) v));
6533 }
6534
6535 KEYWORD1 void KEYWORD2 NAME(VertexAttrib1fNV)(GLuint index, GLfloat x)
6536 {
6537 (void) index; (void) x;
6538 DISPATCH(VertexAttrib1fNV, (index, x), (F, "glVertexAttrib1fNV(%d, %f);\n", i ndex, x));
6539 }
6540
6541 KEYWORD1 void KEYWORD2 NAME(VertexAttrib1fvNV)(GLuint index, const GLfloat * v)
6542 {
6543 (void) index; (void) v;
6544 DISPATCH(VertexAttrib1fvNV, (index, v), (F, "glVertexAttrib1fvNV(%d, %p);\n", index, (const void *) v));
6545 }
6546
6547 KEYWORD1 void KEYWORD2 NAME(VertexAttrib1sNV)(GLuint index, GLshort x)
6548 {
6549 (void) index; (void) x;
6550 DISPATCH(VertexAttrib1sNV, (index, x), (F, "glVertexAttrib1sNV(%d, %d);\n", i ndex, x));
6551 }
6552
6553 KEYWORD1 void KEYWORD2 NAME(VertexAttrib1svNV)(GLuint index, const GLshort * v)
6554 {
6555 (void) index; (void) v;
6556 DISPATCH(VertexAttrib1svNV, (index, v), (F, "glVertexAttrib1svNV(%d, %p);\n", index, (const void *) v));
6557 }
6558
6559 KEYWORD1 void KEYWORD2 NAME(VertexAttrib2dNV)(GLuint index, GLdouble x, GLdouble y)
6560 {
6561 (void) index; (void) x; (void) y;
6562 DISPATCH(VertexAttrib2dNV, (index, x, y), (F, "glVertexAttrib2dNV(%d, %f, %f) ;\n", index, x, y));
6563 }
6564
6565 KEYWORD1 void KEYWORD2 NAME(VertexAttrib2dvNV)(GLuint index, const GLdouble * v)
6566 {
6567 (void) index; (void) v;
6568 DISPATCH(VertexAttrib2dvNV, (index, v), (F, "glVertexAttrib2dvNV(%d, %p);\n", index, (const void *) v));
6569 }
6570
6571 KEYWORD1 void KEYWORD2 NAME(VertexAttrib2fNV)(GLuint index, GLfloat x, GLfloat y )
6572 {
6573 (void) index; (void) x; (void) y;
6574 DISPATCH(VertexAttrib2fNV, (index, x, y), (F, "glVertexAttrib2fNV(%d, %f, %f) ;\n", index, x, y));
6575 }
6576
6577 KEYWORD1 void KEYWORD2 NAME(VertexAttrib2fvNV)(GLuint index, const GLfloat * v)
6578 {
6579 (void) index; (void) v;
6580 DISPATCH(VertexAttrib2fvNV, (index, v), (F, "glVertexAttrib2fvNV(%d, %p);\n", index, (const void *) v));
6581 }
6582
6583 KEYWORD1 void KEYWORD2 NAME(VertexAttrib2sNV)(GLuint index, GLshort x, GLshort y )
6584 {
6585 (void) index; (void) x; (void) y;
6586 DISPATCH(VertexAttrib2sNV, (index, x, y), (F, "glVertexAttrib2sNV(%d, %d, %d) ;\n", index, x, y));
6587 }
6588
6589 KEYWORD1 void KEYWORD2 NAME(VertexAttrib2svNV)(GLuint index, const GLshort * v)
6590 {
6591 (void) index; (void) v;
6592 DISPATCH(VertexAttrib2svNV, (index, v), (F, "glVertexAttrib2svNV(%d, %p);\n", index, (const void *) v));
6593 }
6594
6595 KEYWORD1 void KEYWORD2 NAME(VertexAttrib3dNV)(GLuint index, GLdouble x, GLdouble y, GLdouble z)
6596 {
6597 (void) index; (void) x; (void) y; (void) z;
6598 DISPATCH(VertexAttrib3dNV, (index, x, y, z), (F, "glVertexAttrib3dNV(%d, %f, %f, %f);\n", index, x, y, z));
6599 }
6600
6601 KEYWORD1 void KEYWORD2 NAME(VertexAttrib3dvNV)(GLuint index, const GLdouble * v)
6602 {
6603 (void) index; (void) v;
6604 DISPATCH(VertexAttrib3dvNV, (index, v), (F, "glVertexAttrib3dvNV(%d, %p);\n", index, (const void *) v));
6605 }
6606
6607 KEYWORD1 void KEYWORD2 NAME(VertexAttrib3fNV)(GLuint index, GLfloat x, GLfloat y , GLfloat z)
6608 {
6609 (void) index; (void) x; (void) y; (void) z;
6610 DISPATCH(VertexAttrib3fNV, (index, x, y, z), (F, "glVertexAttrib3fNV(%d, %f, %f, %f);\n", index, x, y, z));
6611 }
6612
6613 KEYWORD1 void KEYWORD2 NAME(VertexAttrib3fvNV)(GLuint index, const GLfloat * v)
6614 {
6615 (void) index; (void) v;
6616 DISPATCH(VertexAttrib3fvNV, (index, v), (F, "glVertexAttrib3fvNV(%d, %p);\n", index, (const void *) v));
6617 }
6618
6619 KEYWORD1 void KEYWORD2 NAME(VertexAttrib3sNV)(GLuint index, GLshort x, GLshort y , GLshort z)
6620 {
6621 (void) index; (void) x; (void) y; (void) z;
6622 DISPATCH(VertexAttrib3sNV, (index, x, y, z), (F, "glVertexAttrib3sNV(%d, %d, %d, %d);\n", index, x, y, z));
6623 }
6624
6625 KEYWORD1 void KEYWORD2 NAME(VertexAttrib3svNV)(GLuint index, const GLshort * v)
6626 {
6627 (void) index; (void) v;
6628 DISPATCH(VertexAttrib3svNV, (index, v), (F, "glVertexAttrib3svNV(%d, %p);\n", index, (const void *) v));
6629 }
6630
6631 KEYWORD1 void KEYWORD2 NAME(VertexAttrib4dNV)(GLuint index, GLdouble x, GLdouble y, GLdouble z, GLdouble w)
6632 {
6633 (void) index; (void) x; (void) y; (void) z; (void) w;
6634 DISPATCH(VertexAttrib4dNV, (index, x, y, z, w), (F, "glVertexAttrib4dNV(%d, % f, %f, %f, %f);\n", index, x, y, z, w));
6635 }
6636
6637 KEYWORD1 void KEYWORD2 NAME(VertexAttrib4dvNV)(GLuint index, const GLdouble * v)
6638 {
6639 (void) index; (void) v;
6640 DISPATCH(VertexAttrib4dvNV, (index, v), (F, "glVertexAttrib4dvNV(%d, %p);\n", index, (const void *) v));
6641 }
6642
6643 KEYWORD1 void KEYWORD2 NAME(VertexAttrib4fNV)(GLuint index, GLfloat x, GLfloat y , GLfloat z, GLfloat w)
6644 {
6645 (void) index; (void) x; (void) y; (void) z; (void) w;
6646 DISPATCH(VertexAttrib4fNV, (index, x, y, z, w), (F, "glVertexAttrib4fNV(%d, % f, %f, %f, %f);\n", index, x, y, z, w));
6647 }
6648
6649 KEYWORD1 void KEYWORD2 NAME(VertexAttrib4fvNV)(GLuint index, const GLfloat * v)
6650 {
6651 (void) index; (void) v;
6652 DISPATCH(VertexAttrib4fvNV, (index, v), (F, "glVertexAttrib4fvNV(%d, %p);\n", index, (const void *) v));
6653 }
6654
6655 KEYWORD1 void KEYWORD2 NAME(VertexAttrib4sNV)(GLuint index, GLshort x, GLshort y , GLshort z, GLshort w)
6656 {
6657 (void) index; (void) x; (void) y; (void) z; (void) w;
6658 DISPATCH(VertexAttrib4sNV, (index, x, y, z, w), (F, "glVertexAttrib4sNV(%d, % d, %d, %d, %d);\n", index, x, y, z, w));
6659 }
6660
6661 KEYWORD1 void KEYWORD2 NAME(VertexAttrib4svNV)(GLuint index, const GLshort * v)
6662 {
6663 (void) index; (void) v;
6664 DISPATCH(VertexAttrib4svNV, (index, v), (F, "glVertexAttrib4svNV(%d, %p);\n", index, (const void *) v));
6665 }
6666
6667 KEYWORD1 void KEYWORD2 NAME(VertexAttrib4ubNV)(GLuint index, GLubyte x, GLubyte y, GLubyte z, GLubyte w)
6668 {
6669 (void) index; (void) x; (void) y; (void) z; (void) w;
6670 DISPATCH(VertexAttrib4ubNV, (index, x, y, z, w), (F, "glVertexAttrib4ubNV(%d, %d, %d, %d, %d);\n", index, x, y, z, w));
6671 }
6672
6673 KEYWORD1 void KEYWORD2 NAME(VertexAttrib4ubvNV)(GLuint index, const GLubyte * v)
6674 {
6675 (void) index; (void) v;
6676 DISPATCH(VertexAttrib4ubvNV, (index, v), (F, "glVertexAttrib4ubvNV(%d, %p);\n ", index, (const void *) v));
6677 }
6678
6679 KEYWORD1 void KEYWORD2 NAME(VertexAttribPointerNV)(GLuint index, GLint size, GLe num type, GLsizei stride, const GLvoid * pointer)
6680 {
6681 (void) index; (void) size; (void) type; (void) stride; (void) pointer;
6682 DISPATCH(VertexAttribPointerNV, (index, size, type, stride, pointer), (F, "gl VertexAttribPointerNV(%d, %d, 0x%x, %d, %p);\n", index, size, type, stride, (con st void *) pointer));
6683 }
6684
6685 KEYWORD1 void KEYWORD2 NAME(VertexAttribs1dvNV)(GLuint index, GLsizei n, const G Ldouble * v)
6686 {
6687 (void) index; (void) n; (void) v;
6688 DISPATCH(VertexAttribs1dvNV, (index, n, v), (F, "glVertexAttribs1dvNV(%d, %d, %p);\n", index, n, (const void *) v));
6689 }
6690
6691 KEYWORD1 void KEYWORD2 NAME(VertexAttribs1fvNV)(GLuint index, GLsizei n, const G Lfloat * v)
6692 {
6693 (void) index; (void) n; (void) v;
6694 DISPATCH(VertexAttribs1fvNV, (index, n, v), (F, "glVertexAttribs1fvNV(%d, %d, %p);\n", index, n, (const void *) v));
6695 }
6696
6697 KEYWORD1 void KEYWORD2 NAME(VertexAttribs1svNV)(GLuint index, GLsizei n, const G Lshort * v)
6698 {
6699 (void) index; (void) n; (void) v;
6700 DISPATCH(VertexAttribs1svNV, (index, n, v), (F, "glVertexAttribs1svNV(%d, %d, %p);\n", index, n, (const void *) v));
6701 }
6702
6703 KEYWORD1 void KEYWORD2 NAME(VertexAttribs2dvNV)(GLuint index, GLsizei n, const G Ldouble * v)
6704 {
6705 (void) index; (void) n; (void) v;
6706 DISPATCH(VertexAttribs2dvNV, (index, n, v), (F, "glVertexAttribs2dvNV(%d, %d, %p);\n", index, n, (const void *) v));
6707 }
6708
6709 KEYWORD1 void KEYWORD2 NAME(VertexAttribs2fvNV)(GLuint index, GLsizei n, const G Lfloat * v)
6710 {
6711 (void) index; (void) n; (void) v;
6712 DISPATCH(VertexAttribs2fvNV, (index, n, v), (F, "glVertexAttribs2fvNV(%d, %d, %p);\n", index, n, (const void *) v));
6713 }
6714
6715 KEYWORD1 void KEYWORD2 NAME(VertexAttribs2svNV)(GLuint index, GLsizei n, const G Lshort * v)
6716 {
6717 (void) index; (void) n; (void) v;
6718 DISPATCH(VertexAttribs2svNV, (index, n, v), (F, "glVertexAttribs2svNV(%d, %d, %p);\n", index, n, (const void *) v));
6719 }
6720
6721 KEYWORD1 void KEYWORD2 NAME(VertexAttribs3dvNV)(GLuint index, GLsizei n, const G Ldouble * v)
6722 {
6723 (void) index; (void) n; (void) v;
6724 DISPATCH(VertexAttribs3dvNV, (index, n, v), (F, "glVertexAttribs3dvNV(%d, %d, %p);\n", index, n, (const void *) v));
6725 }
6726
6727 KEYWORD1 void KEYWORD2 NAME(VertexAttribs3fvNV)(GLuint index, GLsizei n, const G Lfloat * v)
6728 {
6729 (void) index; (void) n; (void) v;
6730 DISPATCH(VertexAttribs3fvNV, (index, n, v), (F, "glVertexAttribs3fvNV(%d, %d, %p);\n", index, n, (const void *) v));
6731 }
6732
6733 KEYWORD1 void KEYWORD2 NAME(VertexAttribs3svNV)(GLuint index, GLsizei n, const G Lshort * v)
6734 {
6735 (void) index; (void) n; (void) v;
6736 DISPATCH(VertexAttribs3svNV, (index, n, v), (F, "glVertexAttribs3svNV(%d, %d, %p);\n", index, n, (const void *) v));
6737 }
6738
6739 KEYWORD1 void KEYWORD2 NAME(VertexAttribs4dvNV)(GLuint index, GLsizei n, const G Ldouble * v)
6740 {
6741 (void) index; (void) n; (void) v;
6742 DISPATCH(VertexAttribs4dvNV, (index, n, v), (F, "glVertexAttribs4dvNV(%d, %d, %p);\n", index, n, (const void *) v));
6743 }
6744
6745 KEYWORD1 void KEYWORD2 NAME(VertexAttribs4fvNV)(GLuint index, GLsizei n, const G Lfloat * v)
6746 {
6747 (void) index; (void) n; (void) v;
6748 DISPATCH(VertexAttribs4fvNV, (index, n, v), (F, "glVertexAttribs4fvNV(%d, %d, %p);\n", index, n, (const void *) v));
6749 }
6750
6751 KEYWORD1 void KEYWORD2 NAME(VertexAttribs4svNV)(GLuint index, GLsizei n, const G Lshort * v)
6752 {
6753 (void) index; (void) n; (void) v;
6754 DISPATCH(VertexAttribs4svNV, (index, n, v), (F, "glVertexAttribs4svNV(%d, %d, %p);\n", index, n, (const void *) v));
6755 }
6756
6757 KEYWORD1 void KEYWORD2 NAME(VertexAttribs4ubvNV)(GLuint index, GLsizei n, const GLubyte * v)
6758 {
6759 (void) index; (void) n; (void) v;
6760 DISPATCH(VertexAttribs4ubvNV, (index, n, v), (F, "glVertexAttribs4ubvNV(%d, % d, %p);\n", index, n, (const void *) v));
6761 }
6762
6763 KEYWORD1 void KEYWORD2 NAME(GetTexBumpParameterfvATI)(GLenum pname, GLfloat * pa ram)
6764 {
6765 (void) pname; (void) param;
6766 DISPATCH(GetTexBumpParameterfvATI, (pname, param), (F, "glGetTexBumpParameter fvATI(0x%x, %p);\n", pname, (const void *) param));
6767 }
6768
6769 KEYWORD1 void KEYWORD2 NAME(GetTexBumpParameterivATI)(GLenum pname, GLint * para m)
6770 {
6771 (void) pname; (void) param;
6772 DISPATCH(GetTexBumpParameterivATI, (pname, param), (F, "glGetTexBumpParameter ivATI(0x%x, %p);\n", pname, (const void *) param));
6773 }
6774
6775 KEYWORD1 void KEYWORD2 NAME(TexBumpParameterfvATI)(GLenum pname, const GLfloat * param)
6776 {
6777 (void) pname; (void) param;
6778 DISPATCH(TexBumpParameterfvATI, (pname, param), (F, "glTexBumpParameterfvATI( 0x%x, %p);\n", pname, (const void *) param));
6779 }
6780
6781 KEYWORD1 void KEYWORD2 NAME(TexBumpParameterivATI)(GLenum pname, const GLint * p aram)
6782 {
6783 (void) pname; (void) param;
6784 DISPATCH(TexBumpParameterivATI, (pname, param), (F, "glTexBumpParameterivATI( 0x%x, %p);\n", pname, (const void *) param));
6785 }
6786
6787 KEYWORD1 void KEYWORD2 NAME(AlphaFragmentOp1ATI)(GLenum op, GLuint dst, GLuint d stMod, GLuint arg1, GLuint arg1Rep, GLuint arg1Mod)
6788 {
6789 (void) op; (void) dst; (void) dstMod; (void) arg1; (void) arg1Rep; (void) ar g1Mod;
6790 DISPATCH(AlphaFragmentOp1ATI, (op, dst, dstMod, arg1, arg1Rep, arg1Mod), (F, "glAlphaFragmentOp1ATI(0x%x, %d, %d, %d, %d, %d);\n", op, dst, dstMod, arg1, arg 1Rep, arg1Mod));
6791 }
6792
6793 KEYWORD1 void KEYWORD2 NAME(AlphaFragmentOp2ATI)(GLenum op, GLuint dst, GLuint d stMod, GLuint arg1, GLuint arg1Rep, GLuint arg1Mod, GLuint arg2, GLuint arg2Rep, GLuint arg2Mod)
6794 {
6795 (void) op; (void) dst; (void) dstMod; (void) arg1; (void) arg1Rep; (void) ar g1Mod; (void) arg2; (void) arg2Rep; (void) arg2Mod;
6796 DISPATCH(AlphaFragmentOp2ATI, (op, dst, dstMod, arg1, arg1Rep, arg1Mod, arg2, arg2Rep, arg2Mod), (F, "glAlphaFragmentOp2ATI(0x%x, %d, %d, %d, %d, %d, %d, %d, %d);\n", op, dst, dstMod, arg1, arg1Rep, arg1Mod, arg2, arg2Rep, arg2Mod));
6797 }
6798
6799 KEYWORD1 void KEYWORD2 NAME(AlphaFragmentOp3ATI)(GLenum op, GLuint dst, GLuint d stMod, GLuint arg1, GLuint arg1Rep, GLuint arg1Mod, GLuint arg2, GLuint arg2Rep, GLuint arg2Mod, GLuint arg3, GLuint arg3Rep, GLuint arg3Mod)
6800 {
6801 (void) op; (void) dst; (void) dstMod; (void) arg1; (void) arg1Rep; (void) ar g1Mod; (void) arg2; (void) arg2Rep; (void) arg2Mod; (void) arg3; (void) arg3Rep; (void) arg3Mod;
6802 DISPATCH(AlphaFragmentOp3ATI, (op, dst, dstMod, arg1, arg1Rep, arg1Mod, arg2, arg2Rep, arg2Mod, arg3, arg3Rep, arg3Mod), (F, "glAlphaFragmentOp3ATI(0x%x, %d, %d, %d, %d, %d, %d, %d, %d, %d, %d, %d);\n", op, dst, dstMod, arg1, arg1Rep, ar g1Mod, arg2, arg2Rep, arg2Mod, arg3, arg3Rep, arg3Mod));
6803 }
6804
6805 KEYWORD1 void KEYWORD2 NAME(BeginFragmentShaderATI)(void)
6806 {
6807 DISPATCH(BeginFragmentShaderATI, (), (F, "glBeginFragmentShaderATI();\n"));
6808 }
6809
6810 KEYWORD1 void KEYWORD2 NAME(BindFragmentShaderATI)(GLuint id)
6811 {
6812 (void) id;
6813 DISPATCH(BindFragmentShaderATI, (id), (F, "glBindFragmentShaderATI(%d);\n", i d));
6814 }
6815
6816 KEYWORD1 void KEYWORD2 NAME(ColorFragmentOp1ATI)(GLenum op, GLuint dst, GLuint d stMask, GLuint dstMod, GLuint arg1, GLuint arg1Rep, GLuint arg1Mod)
6817 {
6818 (void) op; (void) dst; (void) dstMask; (void) dstMod; (void) arg1; (void) ar g1Rep; (void) arg1Mod;
6819 DISPATCH(ColorFragmentOp1ATI, (op, dst, dstMask, dstMod, arg1, arg1Rep, arg1M od), (F, "glColorFragmentOp1ATI(0x%x, %d, %d, %d, %d, %d, %d);\n", op, dst, dstM ask, dstMod, arg1, arg1Rep, arg1Mod));
6820 }
6821
6822 KEYWORD1 void KEYWORD2 NAME(ColorFragmentOp2ATI)(GLenum op, GLuint dst, GLuint d stMask, GLuint dstMod, GLuint arg1, GLuint arg1Rep, GLuint arg1Mod, GLuint arg2, GLuint arg2Rep, GLuint arg2Mod)
6823 {
6824 (void) op; (void) dst; (void) dstMask; (void) dstMod; (void) arg1; (void) ar g1Rep; (void) arg1Mod; (void) arg2; (void) arg2Rep; (void) arg2Mod;
6825 DISPATCH(ColorFragmentOp2ATI, (op, dst, dstMask, dstMod, arg1, arg1Rep, arg1M od, arg2, arg2Rep, arg2Mod), (F, "glColorFragmentOp2ATI(0x%x, %d, %d, %d, %d, %d , %d, %d, %d, %d);\n", op, dst, dstMask, dstMod, arg1, arg1Rep, arg1Mod, arg2, a rg2Rep, arg2Mod));
6826 }
6827
6828 KEYWORD1 void KEYWORD2 NAME(ColorFragmentOp3ATI)(GLenum op, GLuint dst, GLuint d stMask, GLuint dstMod, GLuint arg1, GLuint arg1Rep, GLuint arg1Mod, GLuint arg2, GLuint arg2Rep, GLuint arg2Mod, GLuint arg3, GLuint arg3Rep, GLuint arg3Mod)
6829 {
6830 (void) op; (void) dst; (void) dstMask; (void) dstMod; (void) arg1; (void) ar g1Rep; (void) arg1Mod; (void) arg2; (void) arg2Rep; (void) arg2Mod; (void) arg3; (void) arg3Rep; (void) arg3Mod;
6831 DISPATCH(ColorFragmentOp3ATI, (op, dst, dstMask, dstMod, arg1, arg1Rep, arg1M od, arg2, arg2Rep, arg2Mod, arg3, arg3Rep, arg3Mod), (F, "glColorFragmentOp3ATI( 0x%x, %d, %d, %d, %d, %d, %d, %d, %d, %d, %d, %d, %d);\n", op, dst, dstMask, dst Mod, arg1, arg1Rep, arg1Mod, arg2, arg2Rep, arg2Mod, arg3, arg3Rep, arg3Mod));
6832 }
6833
6834 KEYWORD1 void KEYWORD2 NAME(DeleteFragmentShaderATI)(GLuint id)
6835 {
6836 (void) id;
6837 DISPATCH(DeleteFragmentShaderATI, (id), (F, "glDeleteFragmentShaderATI(%d);\n ", id));
6838 }
6839
6840 KEYWORD1 void KEYWORD2 NAME(EndFragmentShaderATI)(void)
6841 {
6842 DISPATCH(EndFragmentShaderATI, (), (F, "glEndFragmentShaderATI();\n"));
6843 }
6844
6845 KEYWORD1 GLuint KEYWORD2 NAME(GenFragmentShadersATI)(GLuint range)
6846 {
6847 (void) range;
6848 RETURN_DISPATCH(GenFragmentShadersATI, (range), (F, "glGenFragmentShadersATI( %d);\n", range));
6849 }
6850
6851 KEYWORD1 void KEYWORD2 NAME(PassTexCoordATI)(GLuint dst, GLuint coord, GLenum sw izzle)
6852 {
6853 (void) dst; (void) coord; (void) swizzle;
6854 DISPATCH(PassTexCoordATI, (dst, coord, swizzle), (F, "glPassTexCoordATI(%d, % d, 0x%x);\n", dst, coord, swizzle));
6855 }
6856
6857 KEYWORD1 void KEYWORD2 NAME(SampleMapATI)(GLuint dst, GLuint interp, GLenum swiz zle)
6858 {
6859 (void) dst; (void) interp; (void) swizzle;
6860 DISPATCH(SampleMapATI, (dst, interp, swizzle), (F, "glSampleMapATI(%d, %d, 0x %x);\n", dst, interp, swizzle));
6861 }
6862
6863 KEYWORD1 void KEYWORD2 NAME(SetFragmentShaderConstantATI)(GLuint dst, const GLfl oat * value)
6864 {
6865 (void) dst; (void) value;
6866 DISPATCH(SetFragmentShaderConstantATI, (dst, value), (F, "glSetFragmentShader ConstantATI(%d, %p);\n", dst, (const void *) value));
6867 }
6868
6869 KEYWORD1 void KEYWORD2 NAME(PointParameteri)(GLenum pname, GLint param)
6870 {
6871 (void) pname; (void) param;
6872 DISPATCH(PointParameteriNV, (pname, param), (F, "glPointParameteri(0x%x, %d); \n", pname, param));
6873 }
6874
6875 KEYWORD1 void KEYWORD2 NAME(PointParameteriNV)(GLenum pname, GLint param)
6876 {
6877 (void) pname; (void) param;
6878 DISPATCH(PointParameteriNV, (pname, param), (F, "glPointParameteriNV(0x%x, %d );\n", pname, param));
6879 }
6880
6881 KEYWORD1 void KEYWORD2 NAME(PointParameteriv)(GLenum pname, const GLint * params )
6882 {
6883 (void) pname; (void) params;
6884 DISPATCH(PointParameterivNV, (pname, params), (F, "glPointParameteriv(0x%x, % p);\n", pname, (const void *) params));
6885 }
6886
6887 KEYWORD1 void KEYWORD2 NAME(PointParameterivNV)(GLenum pname, const GLint * para ms)
6888 {
6889 (void) pname; (void) params;
6890 DISPATCH(PointParameterivNV, (pname, params), (F, "glPointParameterivNV(0x%x, %p);\n", pname, (const void *) params));
6891 }
6892
6893 KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_864)(GLenum face);
6894
6895 KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_864)(GLenum face)
6896 {
6897 (void) face;
6898 DISPATCH(ActiveStencilFaceEXT, (face), (F, "glActiveStencilFaceEXT(0x%x);\n", face));
6899 }
6900
6901 KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_865)(GLuint array);
6902
6903 KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_865)(GLuint array)
6904 {
6905 (void) array;
6906 DISPATCH(BindVertexArrayAPPLE, (array), (F, "glBindVertexArrayAPPLE(%d);\n", array));
6907 }
6908
6909 KEYWORD1 void KEYWORD2 NAME(DeleteVertexArrays)(GLsizei n, const GLuint * arrays )
6910 {
6911 (void) n; (void) arrays;
6912 DISPATCH(DeleteVertexArraysAPPLE, (n, arrays), (F, "glDeleteVertexArrays(%d, %p);\n", n, (const void *) arrays));
6913 }
6914
6915 KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_866)(GLsizei n, const GLuint * ar rays);
6916
6917 KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_866)(GLsizei n, const GLuint * ar rays)
6918 {
6919 (void) n; (void) arrays;
6920 DISPATCH(DeleteVertexArraysAPPLE, (n, arrays), (F, "glDeleteVertexArraysAPPLE (%d, %p);\n", n, (const void *) arrays));
6921 }
6922
6923 KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_867)(GLsizei n, GLuint * arrays);
6924
6925 KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_867)(GLsizei n, GLuint * arrays)
6926 {
6927 (void) n; (void) arrays;
6928 DISPATCH(GenVertexArraysAPPLE, (n, arrays), (F, "glGenVertexArraysAPPLE(%d, % p);\n", n, (const void *) arrays));
6929 }
6930
6931 KEYWORD1 GLboolean KEYWORD2 NAME(IsVertexArray)(GLuint array)
6932 {
6933 (void) array;
6934 RETURN_DISPATCH(IsVertexArrayAPPLE, (array), (F, "glIsVertexArray(%d);\n", ar ray));
6935 }
6936
6937 KEYWORD1_ALT GLboolean KEYWORD2 NAME(_dispatch_stub_868)(GLuint array);
6938
6939 KEYWORD1_ALT GLboolean KEYWORD2 NAME(_dispatch_stub_868)(GLuint array)
6940 {
6941 (void) array;
6942 RETURN_DISPATCH(IsVertexArrayAPPLE, (array), (F, "glIsVertexArrayAPPLE(%d);\n ", array));
6943 }
6944
6945 KEYWORD1 void KEYWORD2 NAME(GetProgramNamedParameterdvNV)(GLuint id, GLsizei len , const GLubyte * name, GLdouble * params)
6946 {
6947 (void) id; (void) len; (void) name; (void) params;
6948 DISPATCH(GetProgramNamedParameterdvNV, (id, len, name, params), (F, "glGetPro gramNamedParameterdvNV(%d, %d, %p, %p);\n", id, len, (const void *) name, (const void *) params));
6949 }
6950
6951 KEYWORD1 void KEYWORD2 NAME(GetProgramNamedParameterfvNV)(GLuint id, GLsizei len , const GLubyte * name, GLfloat * params)
6952 {
6953 (void) id; (void) len; (void) name; (void) params;
6954 DISPATCH(GetProgramNamedParameterfvNV, (id, len, name, params), (F, "glGetPro gramNamedParameterfvNV(%d, %d, %p, %p);\n", id, len, (const void *) name, (const void *) params));
6955 }
6956
6957 KEYWORD1 void KEYWORD2 NAME(ProgramNamedParameter4dNV)(GLuint id, GLsizei len, c onst GLubyte * name, GLdouble x, GLdouble y, GLdouble z, GLdouble w)
6958 {
6959 (void) id; (void) len; (void) name; (void) x; (void) y; (void) z; (void) w;
6960 DISPATCH(ProgramNamedParameter4dNV, (id, len, name, x, y, z, w), (F, "glProgr amNamedParameter4dNV(%d, %d, %p, %f, %f, %f, %f);\n", id, len, (const void *) na me, x, y, z, w));
6961 }
6962
6963 KEYWORD1 void KEYWORD2 NAME(ProgramNamedParameter4dvNV)(GLuint id, GLsizei len, const GLubyte * name, const GLdouble * v)
6964 {
6965 (void) id; (void) len; (void) name; (void) v;
6966 DISPATCH(ProgramNamedParameter4dvNV, (id, len, name, v), (F, "glProgramNamedP arameter4dvNV(%d, %d, %p, %p);\n", id, len, (const void *) name, (const void *) v));
6967 }
6968
6969 KEYWORD1 void KEYWORD2 NAME(ProgramNamedParameter4fNV)(GLuint id, GLsizei len, c onst GLubyte * name, GLfloat x, GLfloat y, GLfloat z, GLfloat w)
6970 {
6971 (void) id; (void) len; (void) name; (void) x; (void) y; (void) z; (void) w;
6972 DISPATCH(ProgramNamedParameter4fNV, (id, len, name, x, y, z, w), (F, "glProgr amNamedParameter4fNV(%d, %d, %p, %f, %f, %f, %f);\n", id, len, (const void *) na me, x, y, z, w));
6973 }
6974
6975 KEYWORD1 void KEYWORD2 NAME(ProgramNamedParameter4fvNV)(GLuint id, GLsizei len, const GLubyte * name, const GLfloat * v)
6976 {
6977 (void) id; (void) len; (void) name; (void) v;
6978 DISPATCH(ProgramNamedParameter4fvNV, (id, len, name, v), (F, "glProgramNamedP arameter4fvNV(%d, %d, %p, %p);\n", id, len, (const void *) name, (const void *) v));
6979 }
6980
6981 KEYWORD1 void KEYWORD2 NAME(PrimitiveRestartIndex)(GLuint index)
6982 {
6983 (void) index;
6984 DISPATCH(PrimitiveRestartIndexNV, (index), (F, "glPrimitiveRestartIndex(%d);\ n", index));
6985 }
6986
6987 KEYWORD1 void KEYWORD2 NAME(PrimitiveRestartIndexNV)(GLuint index)
6988 {
6989 (void) index;
6990 DISPATCH(PrimitiveRestartIndexNV, (index), (F, "glPrimitiveRestartIndexNV(%d) ;\n", index));
6991 }
6992
6993 KEYWORD1 void KEYWORD2 NAME(PrimitiveRestartNV)(void)
6994 {
6995 DISPATCH(PrimitiveRestartNV, (), (F, "glPrimitiveRestartNV();\n"));
6996 }
6997
6998 KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_877)(GLclampd zmin, GLclampd zmax );
6999
7000 KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_877)(GLclampd zmin, GLclampd zmax )
7001 {
7002 (void) zmin; (void) zmax;
7003 DISPATCH(DepthBoundsEXT, (zmin, zmax), (F, "glDepthBoundsEXT(%f, %f);\n", zmi n, zmax));
7004 }
7005
7006 KEYWORD1 void KEYWORD2 NAME(BlendEquationSeparate)(GLenum modeRGB, GLenum modeA)
7007 {
7008 (void) modeRGB; (void) modeA;
7009 DISPATCH(BlendEquationSeparateEXT, (modeRGB, modeA), (F, "glBlendEquationSepa rate(0x%x, 0x%x);\n", modeRGB, modeA));
7010 }
7011
7012 KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_878)(GLenum modeRGB, GLenum modeA );
7013
7014 KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_878)(GLenum modeRGB, GLenum modeA )
7015 {
7016 (void) modeRGB; (void) modeA;
7017 DISPATCH(BlendEquationSeparateEXT, (modeRGB, modeA), (F, "glBlendEquationSepa rateEXT(0x%x, 0x%x);\n", modeRGB, modeA));
7018 }
7019
7020 KEYWORD1 void KEYWORD2 NAME(BindFramebuffer)(GLenum target, GLuint framebuffer)
7021 {
7022 (void) target; (void) framebuffer;
7023 DISPATCH(BindFramebufferEXT, (target, framebuffer), (F, "glBindFramebuffer(0x %x, %d);\n", target, framebuffer));
7024 }
7025
7026 KEYWORD1 void KEYWORD2 NAME(BindFramebufferEXT)(GLenum target, GLuint framebuffe r)
7027 {
7028 (void) target; (void) framebuffer;
7029 DISPATCH(BindFramebufferEXT, (target, framebuffer), (F, "glBindFramebufferEXT (0x%x, %d);\n", target, framebuffer));
7030 }
7031
7032 KEYWORD1 void KEYWORD2 NAME(BindRenderbuffer)(GLenum target, GLuint renderbuffer )
7033 {
7034 (void) target; (void) renderbuffer;
7035 DISPATCH(BindRenderbufferEXT, (target, renderbuffer), (F, "glBindRenderbuffer (0x%x, %d);\n", target, renderbuffer));
7036 }
7037
7038 KEYWORD1 void KEYWORD2 NAME(BindRenderbufferEXT)(GLenum target, GLuint renderbuf fer)
7039 {
7040 (void) target; (void) renderbuffer;
7041 DISPATCH(BindRenderbufferEXT, (target, renderbuffer), (F, "glBindRenderbuffer EXT(0x%x, %d);\n", target, renderbuffer));
7042 }
7043
7044 KEYWORD1 GLenum KEYWORD2 NAME(CheckFramebufferStatus)(GLenum target)
7045 {
7046 (void) target;
7047 RETURN_DISPATCH(CheckFramebufferStatusEXT, (target), (F, "glCheckFramebufferS tatus(0x%x);\n", target));
7048 }
7049
7050 KEYWORD1 GLenum KEYWORD2 NAME(CheckFramebufferStatusEXT)(GLenum target)
7051 {
7052 (void) target;
7053 RETURN_DISPATCH(CheckFramebufferStatusEXT, (target), (F, "glCheckFramebufferS tatusEXT(0x%x);\n", target));
7054 }
7055
7056 KEYWORD1 void KEYWORD2 NAME(DeleteFramebuffers)(GLsizei n, const GLuint * frameb uffers)
7057 {
7058 (void) n; (void) framebuffers;
7059 DISPATCH(DeleteFramebuffersEXT, (n, framebuffers), (F, "glDeleteFramebuffers( %d, %p);\n", n, (const void *) framebuffers));
7060 }
7061
7062 KEYWORD1 void KEYWORD2 NAME(DeleteFramebuffersEXT)(GLsizei n, const GLuint * fra mebuffers)
7063 {
7064 (void) n; (void) framebuffers;
7065 DISPATCH(DeleteFramebuffersEXT, (n, framebuffers), (F, "glDeleteFramebuffersE XT(%d, %p);\n", n, (const void *) framebuffers));
7066 }
7067
7068 KEYWORD1 void KEYWORD2 NAME(DeleteRenderbuffers)(GLsizei n, const GLuint * rende rbuffers)
7069 {
7070 (void) n; (void) renderbuffers;
7071 DISPATCH(DeleteRenderbuffersEXT, (n, renderbuffers), (F, "glDeleteRenderbuffe rs(%d, %p);\n", n, (const void *) renderbuffers));
7072 }
7073
7074 KEYWORD1 void KEYWORD2 NAME(DeleteRenderbuffersEXT)(GLsizei n, const GLuint * re nderbuffers)
7075 {
7076 (void) n; (void) renderbuffers;
7077 DISPATCH(DeleteRenderbuffersEXT, (n, renderbuffers), (F, "glDeleteRenderbuffe rsEXT(%d, %p);\n", n, (const void *) renderbuffers));
7078 }
7079
7080 KEYWORD1 void KEYWORD2 NAME(FramebufferRenderbuffer)(GLenum target, GLenum attac hment, GLenum renderbuffertarget, GLuint renderbuffer)
7081 {
7082 (void) target; (void) attachment; (void) renderbuffertarget; (void) renderbu ffer;
7083 DISPATCH(FramebufferRenderbufferEXT, (target, attachment, renderbuffertarget, renderbuffer), (F, "glFramebufferRenderbuffer(0x%x, 0x%x, 0x%x, %d);\n", target , attachment, renderbuffertarget, renderbuffer));
7084 }
7085
7086 KEYWORD1 void KEYWORD2 NAME(FramebufferRenderbufferEXT)(GLenum target, GLenum at tachment, GLenum renderbuffertarget, GLuint renderbuffer)
7087 {
7088 (void) target; (void) attachment; (void) renderbuffertarget; (void) renderbu ffer;
7089 DISPATCH(FramebufferRenderbufferEXT, (target, attachment, renderbuffertarget, renderbuffer), (F, "glFramebufferRenderbufferEXT(0x%x, 0x%x, 0x%x, %d);\n", tar get, attachment, renderbuffertarget, renderbuffer));
7090 }
7091
7092 KEYWORD1 void KEYWORD2 NAME(FramebufferTexture1D)(GLenum target, GLenum attachme nt, GLenum textarget, GLuint texture, GLint level)
7093 {
7094 (void) target; (void) attachment; (void) textarget; (void) texture; (void) l evel;
7095 DISPATCH(FramebufferTexture1DEXT, (target, attachment, textarget, texture, le vel), (F, "glFramebufferTexture1D(0x%x, 0x%x, 0x%x, %d, %d);\n", target, attachm ent, textarget, texture, level));
7096 }
7097
7098 KEYWORD1 void KEYWORD2 NAME(FramebufferTexture1DEXT)(GLenum target, GLenum attac hment, GLenum textarget, GLuint texture, GLint level)
7099 {
7100 (void) target; (void) attachment; (void) textarget; (void) texture; (void) l evel;
7101 DISPATCH(FramebufferTexture1DEXT, (target, attachment, textarget, texture, le vel), (F, "glFramebufferTexture1DEXT(0x%x, 0x%x, 0x%x, %d, %d);\n", target, atta chment, textarget, texture, level));
7102 }
7103
7104 KEYWORD1 void KEYWORD2 NAME(FramebufferTexture2D)(GLenum target, GLenum attachme nt, GLenum textarget, GLuint texture, GLint level)
7105 {
7106 (void) target; (void) attachment; (void) textarget; (void) texture; (void) l evel;
7107 DISPATCH(FramebufferTexture2DEXT, (target, attachment, textarget, texture, le vel), (F, "glFramebufferTexture2D(0x%x, 0x%x, 0x%x, %d, %d);\n", target, attachm ent, textarget, texture, level));
7108 }
7109
7110 KEYWORD1 void KEYWORD2 NAME(FramebufferTexture2DEXT)(GLenum target, GLenum attac hment, GLenum textarget, GLuint texture, GLint level)
7111 {
7112 (void) target; (void) attachment; (void) textarget; (void) texture; (void) l evel;
7113 DISPATCH(FramebufferTexture2DEXT, (target, attachment, textarget, texture, le vel), (F, "glFramebufferTexture2DEXT(0x%x, 0x%x, 0x%x, %d, %d);\n", target, atta chment, textarget, texture, level));
7114 }
7115
7116 KEYWORD1 void KEYWORD2 NAME(FramebufferTexture3D)(GLenum target, GLenum attachme nt, GLenum textarget, GLuint texture, GLint level, GLint zoffset)
7117 {
7118 (void) target; (void) attachment; (void) textarget; (void) texture; (void) l evel; (void) zoffset;
7119 DISPATCH(FramebufferTexture3DEXT, (target, attachment, textarget, texture, le vel, zoffset), (F, "glFramebufferTexture3D(0x%x, 0x%x, 0x%x, %d, %d, %d);\n", ta rget, attachment, textarget, texture, level, zoffset));
7120 }
7121
7122 KEYWORD1 void KEYWORD2 NAME(FramebufferTexture3DEXT)(GLenum target, GLenum attac hment, GLenum textarget, GLuint texture, GLint level, GLint zoffset)
7123 {
7124 (void) target; (void) attachment; (void) textarget; (void) texture; (void) l evel; (void) zoffset;
7125 DISPATCH(FramebufferTexture3DEXT, (target, attachment, textarget, texture, le vel, zoffset), (F, "glFramebufferTexture3DEXT(0x%x, 0x%x, 0x%x, %d, %d, %d);\n", target, attachment, textarget, texture, level, zoffset));
7126 }
7127
7128 KEYWORD1 void KEYWORD2 NAME(GenFramebuffers)(GLsizei n, GLuint * framebuffers)
7129 {
7130 (void) n; (void) framebuffers;
7131 DISPATCH(GenFramebuffersEXT, (n, framebuffers), (F, "glGenFramebuffers(%d, %p );\n", n, (const void *) framebuffers));
7132 }
7133
7134 KEYWORD1 void KEYWORD2 NAME(GenFramebuffersEXT)(GLsizei n, GLuint * framebuffers )
7135 {
7136 (void) n; (void) framebuffers;
7137 DISPATCH(GenFramebuffersEXT, (n, framebuffers), (F, "glGenFramebuffersEXT(%d, %p);\n", n, (const void *) framebuffers));
7138 }
7139
7140 KEYWORD1 void KEYWORD2 NAME(GenRenderbuffers)(GLsizei n, GLuint * renderbuffers)
7141 {
7142 (void) n; (void) renderbuffers;
7143 DISPATCH(GenRenderbuffersEXT, (n, renderbuffers), (F, "glGenRenderbuffers(%d, %p);\n", n, (const void *) renderbuffers));
7144 }
7145
7146 KEYWORD1 void KEYWORD2 NAME(GenRenderbuffersEXT)(GLsizei n, GLuint * renderbuffe rs)
7147 {
7148 (void) n; (void) renderbuffers;
7149 DISPATCH(GenRenderbuffersEXT, (n, renderbuffers), (F, "glGenRenderbuffersEXT( %d, %p);\n", n, (const void *) renderbuffers));
7150 }
7151
7152 KEYWORD1 void KEYWORD2 NAME(GenerateMipmap)(GLenum target)
7153 {
7154 (void) target;
7155 DISPATCH(GenerateMipmapEXT, (target), (F, "glGenerateMipmap(0x%x);\n", target ));
7156 }
7157
7158 KEYWORD1 void KEYWORD2 NAME(GenerateMipmapEXT)(GLenum target)
7159 {
7160 (void) target;
7161 DISPATCH(GenerateMipmapEXT, (target), (F, "glGenerateMipmapEXT(0x%x);\n", tar get));
7162 }
7163
7164 KEYWORD1 void KEYWORD2 NAME(GetFramebufferAttachmentParameteriv)(GLenum target, GLenum attachment, GLenum pname, GLint * params)
7165 {
7166 (void) target; (void) attachment; (void) pname; (void) params;
7167 DISPATCH(GetFramebufferAttachmentParameterivEXT, (target, attachment, pname, params), (F, "glGetFramebufferAttachmentParameteriv(0x%x, 0x%x, 0x%x, %p);\n", t arget, attachment, pname, (const void *) params));
7168 }
7169
7170 KEYWORD1 void KEYWORD2 NAME(GetFramebufferAttachmentParameterivEXT)(GLenum targe t, GLenum attachment, GLenum pname, GLint * params)
7171 {
7172 (void) target; (void) attachment; (void) pname; (void) params;
7173 DISPATCH(GetFramebufferAttachmentParameterivEXT, (target, attachment, pname, params), (F, "glGetFramebufferAttachmentParameterivEXT(0x%x, 0x%x, 0x%x, %p);\n" , target, attachment, pname, (const void *) params));
7174 }
7175
7176 KEYWORD1 void KEYWORD2 NAME(GetRenderbufferParameteriv)(GLenum target, GLenum pn ame, GLint * params)
7177 {
7178 (void) target; (void) pname; (void) params;
7179 DISPATCH(GetRenderbufferParameterivEXT, (target, pname, params), (F, "glGetRe nderbufferParameteriv(0x%x, 0x%x, %p);\n", target, pname, (const void *) params) );
7180 }
7181
7182 KEYWORD1 void KEYWORD2 NAME(GetRenderbufferParameterivEXT)(GLenum target, GLenum pname, GLint * params)
7183 {
7184 (void) target; (void) pname; (void) params;
7185 DISPATCH(GetRenderbufferParameterivEXT, (target, pname, params), (F, "glGetRe nderbufferParameterivEXT(0x%x, 0x%x, %p);\n", target, pname, (const void *) para ms));
7186 }
7187
7188 KEYWORD1 GLboolean KEYWORD2 NAME(IsFramebuffer)(GLuint framebuffer)
7189 {
7190 (void) framebuffer;
7191 RETURN_DISPATCH(IsFramebufferEXT, (framebuffer), (F, "glIsFramebuffer(%d);\n" , framebuffer));
7192 }
7193
7194 KEYWORD1 GLboolean KEYWORD2 NAME(IsFramebufferEXT)(GLuint framebuffer)
7195 {
7196 (void) framebuffer;
7197 RETURN_DISPATCH(IsFramebufferEXT, (framebuffer), (F, "glIsFramebufferEXT(%d); \n", framebuffer));
7198 }
7199
7200 KEYWORD1 GLboolean KEYWORD2 NAME(IsRenderbuffer)(GLuint renderbuffer)
7201 {
7202 (void) renderbuffer;
7203 RETURN_DISPATCH(IsRenderbufferEXT, (renderbuffer), (F, "glIsRenderbuffer(%d); \n", renderbuffer));
7204 }
7205
7206 KEYWORD1 GLboolean KEYWORD2 NAME(IsRenderbufferEXT)(GLuint renderbuffer)
7207 {
7208 (void) renderbuffer;
7209 RETURN_DISPATCH(IsRenderbufferEXT, (renderbuffer), (F, "glIsRenderbufferEXT(% d);\n", renderbuffer));
7210 }
7211
7212 KEYWORD1 void KEYWORD2 NAME(RenderbufferStorage)(GLenum target, GLenum internalf ormat, GLsizei width, GLsizei height)
7213 {
7214 (void) target; (void) internalformat; (void) width; (void) height;
7215 DISPATCH(RenderbufferStorageEXT, (target, internalformat, width, height), (F, "glRenderbufferStorage(0x%x, 0x%x, %d, %d);\n", target, internalformat, width, height));
7216 }
7217
7218 KEYWORD1 void KEYWORD2 NAME(RenderbufferStorageEXT)(GLenum target, GLenum intern alformat, GLsizei width, GLsizei height)
7219 {
7220 (void) target; (void) internalformat; (void) width; (void) height;
7221 DISPATCH(RenderbufferStorageEXT, (target, internalformat, width, height), (F, "glRenderbufferStorageEXT(0x%x, 0x%x, %d, %d);\n", target, internalformat, widt h, height));
7222 }
7223
7224 KEYWORD1 void KEYWORD2 NAME(BlitFramebuffer)(GLint srcX0, GLint srcY0, GLint src X1, GLint srcY1, GLint dstX0, GLint dstY0, GLint dstX1, GLint dstY1, GLbitfield mask, GLenum filter)
7225 {
7226 (void) srcX0; (void) srcY0; (void) srcX1; (void) srcY1; (void) dstX0; (void) dstY0; (void) dstX1; (void) dstY1; (void) mask; (void) filter;
7227 DISPATCH(BlitFramebufferEXT, (srcX0, srcY0, srcX1, srcY1, dstX0, dstY0, dstX1 , dstY1, mask, filter), (F, "glBlitFramebuffer(%d, %d, %d, %d, %d, %d, %d, %d, % d, 0x%x);\n", srcX0, srcY0, srcX1, srcY1, dstX0, dstY0, dstX1, dstY1, mask, filt er));
7228 }
7229
7230 KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_896)(GLint srcX0, GLint srcY0, GL int srcX1, GLint srcY1, GLint dstX0, GLint dstY0, GLint dstX1, GLint dstY1, GLbi tfield mask, GLenum filter);
7231
7232 KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_896)(GLint srcX0, GLint srcY0, GL int srcX1, GLint srcY1, GLint dstX0, GLint dstY0, GLint dstX1, GLint dstY1, GLbi tfield mask, GLenum filter)
7233 {
7234 (void) srcX0; (void) srcY0; (void) srcX1; (void) srcY1; (void) dstX0; (void) dstY0; (void) dstX1; (void) dstY1; (void) mask; (void) filter;
7235 DISPATCH(BlitFramebufferEXT, (srcX0, srcY0, srcX1, srcY1, dstX0, dstY0, dstX1 , dstY1, mask, filter), (F, "glBlitFramebufferEXT(%d, %d, %d, %d, %d, %d, %d, %d , %d, 0x%x);\n", srcX0, srcY0, srcX1, srcY1, dstX0, dstY0, dstX1, dstY1, mask, f ilter));
7236 }
7237
7238 KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_897)(GLenum target, GLenum pname, GLint param);
7239
7240 KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_897)(GLenum target, GLenum pname, GLint param)
7241 {
7242 (void) target; (void) pname; (void) param;
7243 DISPATCH(BufferParameteriAPPLE, (target, pname, param), (F, "glBufferParamete riAPPLE(0x%x, 0x%x, %d);\n", target, pname, param));
7244 }
7245
7246 KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_898)(GLenum target, GLintptr offs et, GLsizeiptr size);
7247
7248 KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_898)(GLenum target, GLintptr offs et, GLsizeiptr size)
7249 {
7250 (void) target; (void) offset; (void) size;
7251 DISPATCH(FlushMappedBufferRangeAPPLE, (target, offset, size), (F, "glFlushMap pedBufferRangeAPPLE(0x%x, %d, %d);\n", target, offset, size));
7252 }
7253
7254 KEYWORD1 void KEYWORD2 NAME(BindFragDataLocationEXT)(GLuint program, GLuint colo rNumber, const GLchar * name)
7255 {
7256 (void) program; (void) colorNumber; (void) name;
7257 DISPATCH(BindFragDataLocationEXT, (program, colorNumber, name), (F, "glBindFr agDataLocationEXT(%d, %d, %p);\n", program, colorNumber, (const void *) name));
7258 }
7259
7260 KEYWORD1 void KEYWORD2 NAME(BindFragDataLocation)(GLuint program, GLuint colorNu mber, const GLchar * name)
7261 {
7262 (void) program; (void) colorNumber; (void) name;
7263 DISPATCH(BindFragDataLocationEXT, (program, colorNumber, name), (F, "glBindFr agDataLocation(%d, %d, %p);\n", program, colorNumber, (const void *) name));
7264 }
7265
7266 KEYWORD1 GLint KEYWORD2 NAME(GetFragDataLocationEXT)(GLuint program, const GLcha r * name)
7267 {
7268 (void) program; (void) name;
7269 RETURN_DISPATCH(GetFragDataLocationEXT, (program, name), (F, "glGetFragDataLo cationEXT(%d, %p);\n", program, (const void *) name));
7270 }
7271
7272 KEYWORD1 GLint KEYWORD2 NAME(GetFragDataLocation)(GLuint program, const GLchar * name)
7273 {
7274 (void) program; (void) name;
7275 RETURN_DISPATCH(GetFragDataLocationEXT, (program, name), (F, "glGetFragDataLo cation(%d, %p);\n", program, (const void *) name));
7276 }
7277
7278 KEYWORD1 void KEYWORD2 NAME(GetUniformuivEXT)(GLuint program, GLint location, GL uint * params)
7279 {
7280 (void) program; (void) location; (void) params;
7281 DISPATCH(GetUniformuivEXT, (program, location, params), (F, "glGetUniformuivE XT(%d, %d, %p);\n", program, location, (const void *) params));
7282 }
7283
7284 KEYWORD1 void KEYWORD2 NAME(GetUniformuiv)(GLuint program, GLint location, GLuin t * params)
7285 {
7286 (void) program; (void) location; (void) params;
7287 DISPATCH(GetUniformuivEXT, (program, location, params), (F, "glGetUniformuiv( %d, %d, %p);\n", program, location, (const void *) params));
7288 }
7289
7290 KEYWORD1 void KEYWORD2 NAME(GetVertexAttribIivEXT)(GLuint index, GLenum pname, G Lint * params)
7291 {
7292 (void) index; (void) pname; (void) params;
7293 DISPATCH(GetVertexAttribIivEXT, (index, pname, params), (F, "glGetVertexAttri bIivEXT(%d, 0x%x, %p);\n", index, pname, (const void *) params));
7294 }
7295
7296 KEYWORD1 void KEYWORD2 NAME(GetVertexAttribIiv)(GLuint index, GLenum pname, GLin t * params)
7297 {
7298 (void) index; (void) pname; (void) params;
7299 DISPATCH(GetVertexAttribIivEXT, (index, pname, params), (F, "glGetVertexAttri bIiv(%d, 0x%x, %p);\n", index, pname, (const void *) params));
7300 }
7301
7302 KEYWORD1 void KEYWORD2 NAME(GetVertexAttribIuivEXT)(GLuint index, GLenum pname, GLuint * params)
7303 {
7304 (void) index; (void) pname; (void) params;
7305 DISPATCH(GetVertexAttribIuivEXT, (index, pname, params), (F, "glGetVertexAttr ibIuivEXT(%d, 0x%x, %p);\n", index, pname, (const void *) params));
7306 }
7307
7308 KEYWORD1 void KEYWORD2 NAME(GetVertexAttribIuiv)(GLuint index, GLenum pname, GLu int * params)
7309 {
7310 (void) index; (void) pname; (void) params;
7311 DISPATCH(GetVertexAttribIuivEXT, (index, pname, params), (F, "glGetVertexAttr ibIuiv(%d, 0x%x, %p);\n", index, pname, (const void *) params));
7312 }
7313
7314 KEYWORD1 void KEYWORD2 NAME(Uniform1uiEXT)(GLint location, GLuint x)
7315 {
7316 (void) location; (void) x;
7317 DISPATCH(Uniform1uiEXT, (location, x), (F, "glUniform1uiEXT(%d, %d);\n", loca tion, x));
7318 }
7319
7320 KEYWORD1 void KEYWORD2 NAME(Uniform1ui)(GLint location, GLuint x)
7321 {
7322 (void) location; (void) x;
7323 DISPATCH(Uniform1uiEXT, (location, x), (F, "glUniform1ui(%d, %d);\n", locatio n, x));
7324 }
7325
7326 KEYWORD1 void KEYWORD2 NAME(Uniform1uivEXT)(GLint location, GLsizei count, const GLuint * value)
7327 {
7328 (void) location; (void) count; (void) value;
7329 DISPATCH(Uniform1uivEXT, (location, count, value), (F, "glUniform1uivEXT(%d, %d, %p);\n", location, count, (const void *) value));
7330 }
7331
7332 KEYWORD1 void KEYWORD2 NAME(Uniform1uiv)(GLint location, GLsizei count, const GL uint * value)
7333 {
7334 (void) location; (void) count; (void) value;
7335 DISPATCH(Uniform1uivEXT, (location, count, value), (F, "glUniform1uiv(%d, %d, %p);\n", location, count, (const void *) value));
7336 }
7337
7338 KEYWORD1 void KEYWORD2 NAME(Uniform2uiEXT)(GLint location, GLuint x, GLuint y)
7339 {
7340 (void) location; (void) x; (void) y;
7341 DISPATCH(Uniform2uiEXT, (location, x, y), (F, "glUniform2uiEXT(%d, %d, %d);\n ", location, x, y));
7342 }
7343
7344 KEYWORD1 void KEYWORD2 NAME(Uniform2ui)(GLint location, GLuint x, GLuint y)
7345 {
7346 (void) location; (void) x; (void) y;
7347 DISPATCH(Uniform2uiEXT, (location, x, y), (F, "glUniform2ui(%d, %d, %d);\n", location, x, y));
7348 }
7349
7350 KEYWORD1 void KEYWORD2 NAME(Uniform2uivEXT)(GLint location, GLsizei count, const GLuint * value)
7351 {
7352 (void) location; (void) count; (void) value;
7353 DISPATCH(Uniform2uivEXT, (location, count, value), (F, "glUniform2uivEXT(%d, %d, %p);\n", location, count, (const void *) value));
7354 }
7355
7356 KEYWORD1 void KEYWORD2 NAME(Uniform2uiv)(GLint location, GLsizei count, const GL uint * value)
7357 {
7358 (void) location; (void) count; (void) value;
7359 DISPATCH(Uniform2uivEXT, (location, count, value), (F, "glUniform2uiv(%d, %d, %p);\n", location, count, (const void *) value));
7360 }
7361
7362 KEYWORD1 void KEYWORD2 NAME(Uniform3uiEXT)(GLint location, GLuint x, GLuint y, G Luint z)
7363 {
7364 (void) location; (void) x; (void) y; (void) z;
7365 DISPATCH(Uniform3uiEXT, (location, x, y, z), (F, "glUniform3uiEXT(%d, %d, %d, %d);\n", location, x, y, z));
7366 }
7367
7368 KEYWORD1 void KEYWORD2 NAME(Uniform3ui)(GLint location, GLuint x, GLuint y, GLui nt z)
7369 {
7370 (void) location; (void) x; (void) y; (void) z;
7371 DISPATCH(Uniform3uiEXT, (location, x, y, z), (F, "glUniform3ui(%d, %d, %d, %d );\n", location, x, y, z));
7372 }
7373
7374 KEYWORD1 void KEYWORD2 NAME(Uniform3uivEXT)(GLint location, GLsizei count, const GLuint * value)
7375 {
7376 (void) location; (void) count; (void) value;
7377 DISPATCH(Uniform3uivEXT, (location, count, value), (F, "glUniform3uivEXT(%d, %d, %p);\n", location, count, (const void *) value));
7378 }
7379
7380 KEYWORD1 void KEYWORD2 NAME(Uniform3uiv)(GLint location, GLsizei count, const GL uint * value)
7381 {
7382 (void) location; (void) count; (void) value;
7383 DISPATCH(Uniform3uivEXT, (location, count, value), (F, "glUniform3uiv(%d, %d, %p);\n", location, count, (const void *) value));
7384 }
7385
7386 KEYWORD1 void KEYWORD2 NAME(Uniform4uiEXT)(GLint location, GLuint x, GLuint y, G Luint z, GLuint w)
7387 {
7388 (void) location; (void) x; (void) y; (void) z; (void) w;
7389 DISPATCH(Uniform4uiEXT, (location, x, y, z, w), (F, "glUniform4uiEXT(%d, %d, %d, %d, %d);\n", location, x, y, z, w));
7390 }
7391
7392 KEYWORD1 void KEYWORD2 NAME(Uniform4ui)(GLint location, GLuint x, GLuint y, GLui nt z, GLuint w)
7393 {
7394 (void) location; (void) x; (void) y; (void) z; (void) w;
7395 DISPATCH(Uniform4uiEXT, (location, x, y, z, w), (F, "glUniform4ui(%d, %d, %d, %d, %d);\n", location, x, y, z, w));
7396 }
7397
7398 KEYWORD1 void KEYWORD2 NAME(Uniform4uivEXT)(GLint location, GLsizei count, const GLuint * value)
7399 {
7400 (void) location; (void) count; (void) value;
7401 DISPATCH(Uniform4uivEXT, (location, count, value), (F, "glUniform4uivEXT(%d, %d, %p);\n", location, count, (const void *) value));
7402 }
7403
7404 KEYWORD1 void KEYWORD2 NAME(Uniform4uiv)(GLint location, GLsizei count, const GL uint * value)
7405 {
7406 (void) location; (void) count; (void) value;
7407 DISPATCH(Uniform4uivEXT, (location, count, value), (F, "glUniform4uiv(%d, %d, %p);\n", location, count, (const void *) value));
7408 }
7409
7410 KEYWORD1 void KEYWORD2 NAME(VertexAttribI1iEXT)(GLuint index, GLint x)
7411 {
7412 (void) index; (void) x;
7413 DISPATCH(VertexAttribI1iEXT, (index, x), (F, "glVertexAttribI1iEXT(%d, %d);\n ", index, x));
7414 }
7415
7416 KEYWORD1 void KEYWORD2 NAME(VertexAttribI1i)(GLuint index, GLint x)
7417 {
7418 (void) index; (void) x;
7419 DISPATCH(VertexAttribI1iEXT, (index, x), (F, "glVertexAttribI1i(%d, %d);\n", index, x));
7420 }
7421
7422 KEYWORD1 void KEYWORD2 NAME(VertexAttribI1ivEXT)(GLuint index, const GLint * v)
7423 {
7424 (void) index; (void) v;
7425 DISPATCH(VertexAttribI1ivEXT, (index, v), (F, "glVertexAttribI1ivEXT(%d, %p); \n", index, (const void *) v));
7426 }
7427
7428 KEYWORD1 void KEYWORD2 NAME(VertexAttribI1iv)(GLuint index, const GLint * v)
7429 {
7430 (void) index; (void) v;
7431 DISPATCH(VertexAttribI1ivEXT, (index, v), (F, "glVertexAttribI1iv(%d, %p);\n" , index, (const void *) v));
7432 }
7433
7434 KEYWORD1 void KEYWORD2 NAME(VertexAttribI1uiEXT)(GLuint index, GLuint x)
7435 {
7436 (void) index; (void) x;
7437 DISPATCH(VertexAttribI1uiEXT, (index, x), (F, "glVertexAttribI1uiEXT(%d, %d); \n", index, x));
7438 }
7439
7440 KEYWORD1 void KEYWORD2 NAME(VertexAttribI1ui)(GLuint index, GLuint x)
7441 {
7442 (void) index; (void) x;
7443 DISPATCH(VertexAttribI1uiEXT, (index, x), (F, "glVertexAttribI1ui(%d, %d);\n" , index, x));
7444 }
7445
7446 KEYWORD1 void KEYWORD2 NAME(VertexAttribI1uivEXT)(GLuint index, const GLuint * v )
7447 {
7448 (void) index; (void) v;
7449 DISPATCH(VertexAttribI1uivEXT, (index, v), (F, "glVertexAttribI1uivEXT(%d, %p );\n", index, (const void *) v));
7450 }
7451
7452 KEYWORD1 void KEYWORD2 NAME(VertexAttribI1uiv)(GLuint index, const GLuint * v)
7453 {
7454 (void) index; (void) v;
7455 DISPATCH(VertexAttribI1uivEXT, (index, v), (F, "glVertexAttribI1uiv(%d, %p);\ n", index, (const void *) v));
7456 }
7457
7458 KEYWORD1 void KEYWORD2 NAME(VertexAttribI2iEXT)(GLuint index, GLint x, GLint y)
7459 {
7460 (void) index; (void) x; (void) y;
7461 DISPATCH(VertexAttribI2iEXT, (index, x, y), (F, "glVertexAttribI2iEXT(%d, %d, %d);\n", index, x, y));
7462 }
7463
7464 KEYWORD1 void KEYWORD2 NAME(VertexAttribI2i)(GLuint index, GLint x, GLint y)
7465 {
7466 (void) index; (void) x; (void) y;
7467 DISPATCH(VertexAttribI2iEXT, (index, x, y), (F, "glVertexAttribI2i(%d, %d, %d );\n", index, x, y));
7468 }
7469
7470 KEYWORD1 void KEYWORD2 NAME(VertexAttribI2ivEXT)(GLuint index, const GLint * v)
7471 {
7472 (void) index; (void) v;
7473 DISPATCH(VertexAttribI2ivEXT, (index, v), (F, "glVertexAttribI2ivEXT(%d, %p); \n", index, (const void *) v));
7474 }
7475
7476 KEYWORD1 void KEYWORD2 NAME(VertexAttribI2iv)(GLuint index, const GLint * v)
7477 {
7478 (void) index; (void) v;
7479 DISPATCH(VertexAttribI2ivEXT, (index, v), (F, "glVertexAttribI2iv(%d, %p);\n" , index, (const void *) v));
7480 }
7481
7482 KEYWORD1 void KEYWORD2 NAME(VertexAttribI2uiEXT)(GLuint index, GLuint x, GLuint y)
7483 {
7484 (void) index; (void) x; (void) y;
7485 DISPATCH(VertexAttribI2uiEXT, (index, x, y), (F, "glVertexAttribI2uiEXT(%d, % d, %d);\n", index, x, y));
7486 }
7487
7488 KEYWORD1 void KEYWORD2 NAME(VertexAttribI2ui)(GLuint index, GLuint x, GLuint y)
7489 {
7490 (void) index; (void) x; (void) y;
7491 DISPATCH(VertexAttribI2uiEXT, (index, x, y), (F, "glVertexAttribI2ui(%d, %d, %d);\n", index, x, y));
7492 }
7493
7494 KEYWORD1 void KEYWORD2 NAME(VertexAttribI2uivEXT)(GLuint index, const GLuint * v )
7495 {
7496 (void) index; (void) v;
7497 DISPATCH(VertexAttribI2uivEXT, (index, v), (F, "glVertexAttribI2uivEXT(%d, %p );\n", index, (const void *) v));
7498 }
7499
7500 KEYWORD1 void KEYWORD2 NAME(VertexAttribI2uiv)(GLuint index, const GLuint * v)
7501 {
7502 (void) index; (void) v;
7503 DISPATCH(VertexAttribI2uivEXT, (index, v), (F, "glVertexAttribI2uiv(%d, %p);\ n", index, (const void *) v));
7504 }
7505
7506 KEYWORD1 void KEYWORD2 NAME(VertexAttribI3iEXT)(GLuint index, GLint x, GLint y, GLint z)
7507 {
7508 (void) index; (void) x; (void) y; (void) z;
7509 DISPATCH(VertexAttribI3iEXT, (index, x, y, z), (F, "glVertexAttribI3iEXT(%d, %d, %d, %d);\n", index, x, y, z));
7510 }
7511
7512 KEYWORD1 void KEYWORD2 NAME(VertexAttribI3i)(GLuint index, GLint x, GLint y, GLi nt z)
7513 {
7514 (void) index; (void) x; (void) y; (void) z;
7515 DISPATCH(VertexAttribI3iEXT, (index, x, y, z), (F, "glVertexAttribI3i(%d, %d, %d, %d);\n", index, x, y, z));
7516 }
7517
7518 KEYWORD1 void KEYWORD2 NAME(VertexAttribI3ivEXT)(GLuint index, const GLint * v)
7519 {
7520 (void) index; (void) v;
7521 DISPATCH(VertexAttribI3ivEXT, (index, v), (F, "glVertexAttribI3ivEXT(%d, %p); \n", index, (const void *) v));
7522 }
7523
7524 KEYWORD1 void KEYWORD2 NAME(VertexAttribI3iv)(GLuint index, const GLint * v)
7525 {
7526 (void) index; (void) v;
7527 DISPATCH(VertexAttribI3ivEXT, (index, v), (F, "glVertexAttribI3iv(%d, %p);\n" , index, (const void *) v));
7528 }
7529
7530 KEYWORD1 void KEYWORD2 NAME(VertexAttribI3uiEXT)(GLuint index, GLuint x, GLuint y, GLuint z)
7531 {
7532 (void) index; (void) x; (void) y; (void) z;
7533 DISPATCH(VertexAttribI3uiEXT, (index, x, y, z), (F, "glVertexAttribI3uiEXT(%d , %d, %d, %d);\n", index, x, y, z));
7534 }
7535
7536 KEYWORD1 void KEYWORD2 NAME(VertexAttribI3ui)(GLuint index, GLuint x, GLuint y, GLuint z)
7537 {
7538 (void) index; (void) x; (void) y; (void) z;
7539 DISPATCH(VertexAttribI3uiEXT, (index, x, y, z), (F, "glVertexAttribI3ui(%d, % d, %d, %d);\n", index, x, y, z));
7540 }
7541
7542 KEYWORD1 void KEYWORD2 NAME(VertexAttribI3uivEXT)(GLuint index, const GLuint * v )
7543 {
7544 (void) index; (void) v;
7545 DISPATCH(VertexAttribI3uivEXT, (index, v), (F, "glVertexAttribI3uivEXT(%d, %p );\n", index, (const void *) v));
7546 }
7547
7548 KEYWORD1 void KEYWORD2 NAME(VertexAttribI3uiv)(GLuint index, const GLuint * v)
7549 {
7550 (void) index; (void) v;
7551 DISPATCH(VertexAttribI3uivEXT, (index, v), (F, "glVertexAttribI3uiv(%d, %p);\ n", index, (const void *) v));
7552 }
7553
7554 KEYWORD1 void KEYWORD2 NAME(VertexAttribI4bvEXT)(GLuint index, const GLbyte * v)
7555 {
7556 (void) index; (void) v;
7557 DISPATCH(VertexAttribI4bvEXT, (index, v), (F, "glVertexAttribI4bvEXT(%d, %p); \n", index, (const void *) v));
7558 }
7559
7560 KEYWORD1 void KEYWORD2 NAME(VertexAttribI4bv)(GLuint index, const GLbyte * v)
7561 {
7562 (void) index; (void) v;
7563 DISPATCH(VertexAttribI4bvEXT, (index, v), (F, "glVertexAttribI4bv(%d, %p);\n" , index, (const void *) v));
7564 }
7565
7566 KEYWORD1 void KEYWORD2 NAME(VertexAttribI4iEXT)(GLuint index, GLint x, GLint y, GLint z, GLint w)
7567 {
7568 (void) index; (void) x; (void) y; (void) z; (void) w;
7569 DISPATCH(VertexAttribI4iEXT, (index, x, y, z, w), (F, "glVertexAttribI4iEXT(% d, %d, %d, %d, %d);\n", index, x, y, z, w));
7570 }
7571
7572 KEYWORD1 void KEYWORD2 NAME(VertexAttribI4i)(GLuint index, GLint x, GLint y, GLi nt z, GLint w)
7573 {
7574 (void) index; (void) x; (void) y; (void) z; (void) w;
7575 DISPATCH(VertexAttribI4iEXT, (index, x, y, z, w), (F, "glVertexAttribI4i(%d, %d, %d, %d, %d);\n", index, x, y, z, w));
7576 }
7577
7578 KEYWORD1 void KEYWORD2 NAME(VertexAttribI4ivEXT)(GLuint index, const GLint * v)
7579 {
7580 (void) index; (void) v;
7581 DISPATCH(VertexAttribI4ivEXT, (index, v), (F, "glVertexAttribI4ivEXT(%d, %p); \n", index, (const void *) v));
7582 }
7583
7584 KEYWORD1 void KEYWORD2 NAME(VertexAttribI4iv)(GLuint index, const GLint * v)
7585 {
7586 (void) index; (void) v;
7587 DISPATCH(VertexAttribI4ivEXT, (index, v), (F, "glVertexAttribI4iv(%d, %p);\n" , index, (const void *) v));
7588 }
7589
7590 KEYWORD1 void KEYWORD2 NAME(VertexAttribI4svEXT)(GLuint index, const GLshort * v )
7591 {
7592 (void) index; (void) v;
7593 DISPATCH(VertexAttribI4svEXT, (index, v), (F, "glVertexAttribI4svEXT(%d, %p); \n", index, (const void *) v));
7594 }
7595
7596 KEYWORD1 void KEYWORD2 NAME(VertexAttribI4sv)(GLuint index, const GLshort * v)
7597 {
7598 (void) index; (void) v;
7599 DISPATCH(VertexAttribI4svEXT, (index, v), (F, "glVertexAttribI4sv(%d, %p);\n" , index, (const void *) v));
7600 }
7601
7602 KEYWORD1 void KEYWORD2 NAME(VertexAttribI4ubvEXT)(GLuint index, const GLubyte * v)
7603 {
7604 (void) index; (void) v;
7605 DISPATCH(VertexAttribI4ubvEXT, (index, v), (F, "glVertexAttribI4ubvEXT(%d, %p );\n", index, (const void *) v));
7606 }
7607
7608 KEYWORD1 void KEYWORD2 NAME(VertexAttribI4ubv)(GLuint index, const GLubyte * v)
7609 {
7610 (void) index; (void) v;
7611 DISPATCH(VertexAttribI4ubvEXT, (index, v), (F, "glVertexAttribI4ubv(%d, %p);\ n", index, (const void *) v));
7612 }
7613
7614 KEYWORD1 void KEYWORD2 NAME(VertexAttribI4uiEXT)(GLuint index, GLuint x, GLuint y, GLuint z, GLuint w)
7615 {
7616 (void) index; (void) x; (void) y; (void) z; (void) w;
7617 DISPATCH(VertexAttribI4uiEXT, (index, x, y, z, w), (F, "glVertexAttribI4uiEXT (%d, %d, %d, %d, %d);\n", index, x, y, z, w));
7618 }
7619
7620 KEYWORD1 void KEYWORD2 NAME(VertexAttribI4ui)(GLuint index, GLuint x, GLuint y, GLuint z, GLuint w)
7621 {
7622 (void) index; (void) x; (void) y; (void) z; (void) w;
7623 DISPATCH(VertexAttribI4uiEXT, (index, x, y, z, w), (F, "glVertexAttribI4ui(%d , %d, %d, %d, %d);\n", index, x, y, z, w));
7624 }
7625
7626 KEYWORD1 void KEYWORD2 NAME(VertexAttribI4uivEXT)(GLuint index, const GLuint * v )
7627 {
7628 (void) index; (void) v;
7629 DISPATCH(VertexAttribI4uivEXT, (index, v), (F, "glVertexAttribI4uivEXT(%d, %p );\n", index, (const void *) v));
7630 }
7631
7632 KEYWORD1 void KEYWORD2 NAME(VertexAttribI4uiv)(GLuint index, const GLuint * v)
7633 {
7634 (void) index; (void) v;
7635 DISPATCH(VertexAttribI4uivEXT, (index, v), (F, "glVertexAttribI4uiv(%d, %p);\ n", index, (const void *) v));
7636 }
7637
7638 KEYWORD1 void KEYWORD2 NAME(VertexAttribI4usvEXT)(GLuint index, const GLushort * v)
7639 {
7640 (void) index; (void) v;
7641 DISPATCH(VertexAttribI4usvEXT, (index, v), (F, "glVertexAttribI4usvEXT(%d, %p );\n", index, (const void *) v));
7642 }
7643
7644 KEYWORD1 void KEYWORD2 NAME(VertexAttribI4usv)(GLuint index, const GLushort * v)
7645 {
7646 (void) index; (void) v;
7647 DISPATCH(VertexAttribI4usvEXT, (index, v), (F, "glVertexAttribI4usv(%d, %p);\ n", index, (const void *) v));
7648 }
7649
7650 KEYWORD1 void KEYWORD2 NAME(VertexAttribIPointerEXT)(GLuint index, GLint size, G Lenum type, GLsizei stride, const GLvoid * pointer)
7651 {
7652 (void) index; (void) size; (void) type; (void) stride; (void) pointer;
7653 DISPATCH(VertexAttribIPointerEXT, (index, size, type, stride, pointer), (F, " glVertexAttribIPointerEXT(%d, %d, 0x%x, %d, %p);\n", index, size, type, stride, (const void *) pointer));
7654 }
7655
7656 KEYWORD1 void KEYWORD2 NAME(VertexAttribIPointer)(GLuint index, GLint size, GLen um type, GLsizei stride, const GLvoid * pointer)
7657 {
7658 (void) index; (void) size; (void) type; (void) stride; (void) pointer;
7659 DISPATCH(VertexAttribIPointerEXT, (index, size, type, stride, pointer), (F, " glVertexAttribIPointer(%d, %d, 0x%x, %d, %p);\n", index, size, type, stride, (co nst void *) pointer));
7660 }
7661
7662 KEYWORD1 void KEYWORD2 NAME(FramebufferTextureLayer)(GLenum target, GLenum attac hment, GLuint texture, GLint level, GLint layer)
7663 {
7664 (void) target; (void) attachment; (void) texture; (void) level; (void) layer ;
7665 DISPATCH(FramebufferTextureLayerEXT, (target, attachment, texture, level, lay er), (F, "glFramebufferTextureLayer(0x%x, 0x%x, %d, %d, %d);\n", target, attachm ent, texture, level, layer));
7666 }
7667
7668 KEYWORD1 void KEYWORD2 NAME(FramebufferTextureLayerARB)(GLenum target, GLenum at tachment, GLuint texture, GLint level, GLint layer)
7669 {
7670 (void) target; (void) attachment; (void) texture; (void) level; (void) layer ;
7671 DISPATCH(FramebufferTextureLayerEXT, (target, attachment, texture, level, lay er), (F, "glFramebufferTextureLayerARB(0x%x, 0x%x, %d, %d, %d);\n", target, atta chment, texture, level, layer));
7672 }
7673
7674 KEYWORD1 void KEYWORD2 NAME(FramebufferTextureLayerEXT)(GLenum target, GLenum at tachment, GLuint texture, GLint level, GLint layer)
7675 {
7676 (void) target; (void) attachment; (void) texture; (void) level; (void) layer ;
7677 DISPATCH(FramebufferTextureLayerEXT, (target, attachment, texture, level, lay er), (F, "glFramebufferTextureLayerEXT(0x%x, 0x%x, %d, %d, %d);\n", target, atta chment, texture, level, layer));
7678 }
7679
7680 KEYWORD1 void KEYWORD2 NAME(ColorMaskIndexedEXT)(GLuint buf, GLboolean r, GLbool ean g, GLboolean b, GLboolean a)
7681 {
7682 (void) buf; (void) r; (void) g; (void) b; (void) a;
7683 DISPATCH(ColorMaskIndexedEXT, (buf, r, g, b, a), (F, "glColorMaskIndexedEXT(% d, %d, %d, %d, %d);\n", buf, r, g, b, a));
7684 }
7685
7686 KEYWORD1 void KEYWORD2 NAME(ColorMaski)(GLuint buf, GLboolean r, GLboolean g, GL boolean b, GLboolean a)
7687 {
7688 (void) buf; (void) r; (void) g; (void) b; (void) a;
7689 DISPATCH(ColorMaskIndexedEXT, (buf, r, g, b, a), (F, "glColorMaski(%d, %d, %d , %d, %d);\n", buf, r, g, b, a));
7690 }
7691
7692 KEYWORD1 void KEYWORD2 NAME(DisableIndexedEXT)(GLenum target, GLuint index)
7693 {
7694 (void) target; (void) index;
7695 DISPATCH(DisableIndexedEXT, (target, index), (F, "glDisableIndexedEXT(0x%x, % d);\n", target, index));
7696 }
7697
7698 KEYWORD1 void KEYWORD2 NAME(Disablei)(GLenum target, GLuint index)
7699 {
7700 (void) target; (void) index;
7701 DISPATCH(DisableIndexedEXT, (target, index), (F, "glDisablei(0x%x, %d);\n", t arget, index));
7702 }
7703
7704 KEYWORD1 void KEYWORD2 NAME(EnableIndexedEXT)(GLenum target, GLuint index)
7705 {
7706 (void) target; (void) index;
7707 DISPATCH(EnableIndexedEXT, (target, index), (F, "glEnableIndexedEXT(0x%x, %d) ;\n", target, index));
7708 }
7709
7710 KEYWORD1 void KEYWORD2 NAME(Enablei)(GLenum target, GLuint index)
7711 {
7712 (void) target; (void) index;
7713 DISPATCH(EnableIndexedEXT, (target, index), (F, "glEnablei(0x%x, %d);\n", tar get, index));
7714 }
7715
7716 KEYWORD1 void KEYWORD2 NAME(GetBooleanIndexedvEXT)(GLenum value, GLuint index, G Lboolean * data)
7717 {
7718 (void) value; (void) index; (void) data;
7719 DISPATCH(GetBooleanIndexedvEXT, (value, index, data), (F, "glGetBooleanIndexe dvEXT(0x%x, %d, %p);\n", value, index, (const void *) data));
7720 }
7721
7722 KEYWORD1 void KEYWORD2 NAME(GetBooleani_v)(GLenum value, GLuint index, GLboolean * data)
7723 {
7724 (void) value; (void) index; (void) data;
7725 DISPATCH(GetBooleanIndexedvEXT, (value, index, data), (F, "glGetBooleani_v(0x %x, %d, %p);\n", value, index, (const void *) data));
7726 }
7727
7728 KEYWORD1 void KEYWORD2 NAME(GetIntegerIndexedvEXT)(GLenum value, GLuint index, G Lint * data)
7729 {
7730 (void) value; (void) index; (void) data;
7731 DISPATCH(GetIntegerIndexedvEXT, (value, index, data), (F, "glGetIntegerIndexe dvEXT(0x%x, %d, %p);\n", value, index, (const void *) data));
7732 }
7733
7734 KEYWORD1 void KEYWORD2 NAME(GetIntegeri_v)(GLenum value, GLuint index, GLint * d ata)
7735 {
7736 (void) value; (void) index; (void) data;
7737 DISPATCH(GetIntegerIndexedvEXT, (value, index, data), (F, "glGetIntegeri_v(0x %x, %d, %p);\n", value, index, (const void *) data));
7738 }
7739
7740 KEYWORD1 GLboolean KEYWORD2 NAME(IsEnabledIndexedEXT)(GLenum target, GLuint inde x)
7741 {
7742 (void) target; (void) index;
7743 RETURN_DISPATCH(IsEnabledIndexedEXT, (target, index), (F, "glIsEnabledIndexed EXT(0x%x, %d);\n", target, index));
7744 }
7745
7746 KEYWORD1 GLboolean KEYWORD2 NAME(IsEnabledi)(GLenum target, GLuint index)
7747 {
7748 (void) target; (void) index;
7749 RETURN_DISPATCH(IsEnabledIndexedEXT, (target, index), (F, "glIsEnabledi(0x%x, %d);\n", target, index));
7750 }
7751
7752 KEYWORD1 void KEYWORD2 NAME(ClearColorIiEXT)(GLint r, GLint g, GLint b, GLint a)
7753 {
7754 (void) r; (void) g; (void) b; (void) a;
7755 DISPATCH(ClearColorIiEXT, (r, g, b, a), (F, "glClearColorIiEXT(%d, %d, %d, %d );\n", r, g, b, a));
7756 }
7757
7758 KEYWORD1 void KEYWORD2 NAME(ClearColorIuiEXT)(GLuint r, GLuint g, GLuint b, GLui nt a)
7759 {
7760 (void) r; (void) g; (void) b; (void) a;
7761 DISPATCH(ClearColorIuiEXT, (r, g, b, a), (F, "glClearColorIuiEXT(%d, %d, %d, %d);\n", r, g, b, a));
7762 }
7763
7764 KEYWORD1 void KEYWORD2 NAME(GetTexParameterIivEXT)(GLenum target, GLenum pname, GLint * params)
7765 {
7766 (void) target; (void) pname; (void) params;
7767 DISPATCH(GetTexParameterIivEXT, (target, pname, params), (F, "glGetTexParamet erIivEXT(0x%x, 0x%x, %p);\n", target, pname, (const void *) params));
7768 }
7769
7770 KEYWORD1 void KEYWORD2 NAME(GetTexParameterIiv)(GLenum target, GLenum pname, GLi nt * params)
7771 {
7772 (void) target; (void) pname; (void) params;
7773 DISPATCH(GetTexParameterIivEXT, (target, pname, params), (F, "glGetTexParamet erIiv(0x%x, 0x%x, %p);\n", target, pname, (const void *) params));
7774 }
7775
7776 KEYWORD1 void KEYWORD2 NAME(GetTexParameterIuivEXT)(GLenum target, GLenum pname, GLuint * params)
7777 {
7778 (void) target; (void) pname; (void) params;
7779 DISPATCH(GetTexParameterIuivEXT, (target, pname, params), (F, "glGetTexParame terIuivEXT(0x%x, 0x%x, %p);\n", target, pname, (const void *) params));
7780 }
7781
7782 KEYWORD1 void KEYWORD2 NAME(GetTexParameterIuiv)(GLenum target, GLenum pname, GL uint * params)
7783 {
7784 (void) target; (void) pname; (void) params;
7785 DISPATCH(GetTexParameterIuivEXT, (target, pname, params), (F, "glGetTexParame terIuiv(0x%x, 0x%x, %p);\n", target, pname, (const void *) params));
7786 }
7787
7788 KEYWORD1 void KEYWORD2 NAME(TexParameterIivEXT)(GLenum target, GLenum pname, con st GLint * params)
7789 {
7790 (void) target; (void) pname; (void) params;
7791 DISPATCH(TexParameterIivEXT, (target, pname, params), (F, "glTexParameterIivE XT(0x%x, 0x%x, %p);\n", target, pname, (const void *) params));
7792 }
7793
7794 KEYWORD1 void KEYWORD2 NAME(TexParameterIiv)(GLenum target, GLenum pname, const GLint * params)
7795 {
7796 (void) target; (void) pname; (void) params;
7797 DISPATCH(TexParameterIivEXT, (target, pname, params), (F, "glTexParameterIiv( 0x%x, 0x%x, %p);\n", target, pname, (const void *) params));
7798 }
7799
7800 KEYWORD1 void KEYWORD2 NAME(TexParameterIuivEXT)(GLenum target, GLenum pname, co nst GLuint * params)
7801 {
7802 (void) target; (void) pname; (void) params;
7803 DISPATCH(TexParameterIuivEXT, (target, pname, params), (F, "glTexParameterIui vEXT(0x%x, 0x%x, %p);\n", target, pname, (const void *) params));
7804 }
7805
7806 KEYWORD1 void KEYWORD2 NAME(TexParameterIuiv)(GLenum target, GLenum pname, const GLuint * params)
7807 {
7808 (void) target; (void) pname; (void) params;
7809 DISPATCH(TexParameterIuivEXT, (target, pname, params), (F, "glTexParameterIui v(0x%x, 0x%x, %p);\n", target, pname, (const void *) params));
7810 }
7811
7812 KEYWORD1 void KEYWORD2 NAME(BeginConditionalRender)(GLuint query, GLenum mode)
7813 {
7814 (void) query; (void) mode;
7815 DISPATCH(BeginConditionalRenderNV, (query, mode), (F, "glBeginConditionalRend er(%d, 0x%x);\n", query, mode));
7816 }
7817
7818 KEYWORD1 void KEYWORD2 NAME(BeginConditionalRenderNV)(GLuint query, GLenum mode)
7819 {
7820 (void) query; (void) mode;
7821 DISPATCH(BeginConditionalRenderNV, (query, mode), (F, "glBeginConditionalRend erNV(%d, 0x%x);\n", query, mode));
7822 }
7823
7824 KEYWORD1 void KEYWORD2 NAME(EndConditionalRender)(void)
7825 {
7826 DISPATCH(EndConditionalRenderNV, (), (F, "glEndConditionalRender();\n"));
7827 }
7828
7829 KEYWORD1 void KEYWORD2 NAME(EndConditionalRenderNV)(void)
7830 {
7831 DISPATCH(EndConditionalRenderNV, (), (F, "glEndConditionalRenderNV();\n"));
7832 }
7833
7834 KEYWORD1 void KEYWORD2 NAME(BeginTransformFeedback)(GLenum mode)
7835 {
7836 (void) mode;
7837 DISPATCH(BeginTransformFeedbackEXT, (mode), (F, "glBeginTransformFeedback(0x% x);\n", mode));
7838 }
7839
7840 KEYWORD1 void KEYWORD2 NAME(BeginTransformFeedbackEXT)(GLenum mode)
7841 {
7842 (void) mode;
7843 DISPATCH(BeginTransformFeedbackEXT, (mode), (F, "glBeginTransformFeedbackEXT( 0x%x);\n", mode));
7844 }
7845
7846 KEYWORD1 void KEYWORD2 NAME(BindBufferBase)(GLenum target, GLuint index, GLuint buffer)
7847 {
7848 (void) target; (void) index; (void) buffer;
7849 DISPATCH(BindBufferBaseEXT, (target, index, buffer), (F, "glBindBufferBase(0x %x, %d, %d);\n", target, index, buffer));
7850 }
7851
7852 KEYWORD1 void KEYWORD2 NAME(BindBufferBaseEXT)(GLenum target, GLuint index, GLui nt buffer)
7853 {
7854 (void) target; (void) index; (void) buffer;
7855 DISPATCH(BindBufferBaseEXT, (target, index, buffer), (F, "glBindBufferBaseEXT (0x%x, %d, %d);\n", target, index, buffer));
7856 }
7857
7858 KEYWORD1 void KEYWORD2 NAME(BindBufferOffsetEXT)(GLenum target, GLuint index, GL uint buffer, GLintptr offset)
7859 {
7860 (void) target; (void) index; (void) buffer; (void) offset;
7861 DISPATCH(BindBufferOffsetEXT, (target, index, buffer, offset), (F, "glBindBuf ferOffsetEXT(0x%x, %d, %d, %d);\n", target, index, buffer, offset));
7862 }
7863
7864 KEYWORD1 void KEYWORD2 NAME(BindBufferRange)(GLenum target, GLuint index, GLuint buffer, GLintptr offset, GLsizeiptr size)
7865 {
7866 (void) target; (void) index; (void) buffer; (void) offset; (void) size;
7867 DISPATCH(BindBufferRangeEXT, (target, index, buffer, offset, size), (F, "glBi ndBufferRange(0x%x, %d, %d, %d, %d);\n", target, index, buffer, offset, size));
7868 }
7869
7870 KEYWORD1 void KEYWORD2 NAME(BindBufferRangeEXT)(GLenum target, GLuint index, GLu int buffer, GLintptr offset, GLsizeiptr size)
7871 {
7872 (void) target; (void) index; (void) buffer; (void) offset; (void) size;
7873 DISPATCH(BindBufferRangeEXT, (target, index, buffer, offset, size), (F, "glBi ndBufferRangeEXT(0x%x, %d, %d, %d, %d);\n", target, index, buffer, offset, size) );
7874 }
7875
7876 KEYWORD1 void KEYWORD2 NAME(EndTransformFeedback)(void)
7877 {
7878 DISPATCH(EndTransformFeedbackEXT, (), (F, "glEndTransformFeedback();\n"));
7879 }
7880
7881 KEYWORD1 void KEYWORD2 NAME(EndTransformFeedbackEXT)(void)
7882 {
7883 DISPATCH(EndTransformFeedbackEXT, (), (F, "glEndTransformFeedbackEXT();\n"));
7884 }
7885
7886 KEYWORD1 void KEYWORD2 NAME(GetTransformFeedbackVarying)(GLuint program, GLuint index, GLsizei bufSize, GLsizei * length, GLsizei * size, GLenum * type, GLchar * name)
7887 {
7888 (void) program; (void) index; (void) bufSize; (void) length; (void) size; (v oid) type; (void) name;
7889 DISPATCH(GetTransformFeedbackVaryingEXT, (program, index, bufSize, length, si ze, type, name), (F, "glGetTransformFeedbackVarying(%d, %d, %d, %p, %p, %p, %p); \n", program, index, bufSize, (const void *) length, (const void *) size, (const void *) type, (const void *) name));
7890 }
7891
7892 KEYWORD1 void KEYWORD2 NAME(GetTransformFeedbackVaryingEXT)(GLuint program, GLui nt index, GLsizei bufSize, GLsizei * length, GLsizei * size, GLenum * type, GLch ar * name)
7893 {
7894 (void) program; (void) index; (void) bufSize; (void) length; (void) size; (v oid) type; (void) name;
7895 DISPATCH(GetTransformFeedbackVaryingEXT, (program, index, bufSize, length, si ze, type, name), (F, "glGetTransformFeedbackVaryingEXT(%d, %d, %d, %p, %p, %p, % p);\n", program, index, bufSize, (const void *) length, (const void *) size, (co nst void *) type, (const void *) name));
7896 }
7897
7898 KEYWORD1 void KEYWORD2 NAME(TransformFeedbackVaryings)(GLuint program, GLsizei c ount, const GLchar * const * varyings, GLenum bufferMode)
7899 {
7900 (void) program; (void) count; (void) varyings; (void) bufferMode;
7901 DISPATCH(TransformFeedbackVaryingsEXT, (program, count, varyings, bufferMode) , (F, "glTransformFeedbackVaryings(%d, %d, %p, 0x%x);\n", program, count, (const void *) varyings, bufferMode));
7902 }
7903
7904 KEYWORD1 void KEYWORD2 NAME(TransformFeedbackVaryingsEXT)(GLuint program, GLsize i count, const char ** varyings, GLenum bufferMode)
7905 {
7906 (void) program; (void) count; (void) varyings; (void) bufferMode;
7907 DISPATCH(TransformFeedbackVaryingsEXT, (program, count, varyings, bufferMode) , (F, "glTransformFeedbackVaryingsEXT(%d, %d, %p, 0x%x);\n", program, count, (co nst void *) varyings, bufferMode));
7908 }
7909
7910 KEYWORD1 void KEYWORD2 NAME(ProvokingVertexEXT)(GLenum mode)
7911 {
7912 (void) mode;
7913 DISPATCH(ProvokingVertexEXT, (mode), (F, "glProvokingVertexEXT(0x%x);\n", mod e));
7914 }
7915
7916 KEYWORD1 void KEYWORD2 NAME(ProvokingVertex)(GLenum mode)
7917 {
7918 (void) mode;
7919 DISPATCH(ProvokingVertexEXT, (mode), (F, "glProvokingVertex(0x%x);\n", mode)) ;
7920 }
7921
7922 KEYWORD1 void KEYWORD2 NAME(GetObjectParameterivAPPLE)(GLenum objectType, GLuint name, GLenum pname, GLint * value)
7923 {
7924 (void) objectType; (void) name; (void) pname; (void) value;
7925 DISPATCH(GetObjectParameterivAPPLE, (objectType, name, pname, value), (F, "gl GetObjectParameterivAPPLE(0x%x, %d, 0x%x, %p);\n", objectType, name, pname, (con st void *) value));
7926 }
7927
7928 KEYWORD1 GLenum KEYWORD2 NAME(ObjectPurgeableAPPLE)(GLenum objectType, GLuint na me, GLenum option)
7929 {
7930 (void) objectType; (void) name; (void) option;
7931 RETURN_DISPATCH(ObjectPurgeableAPPLE, (objectType, name, option), (F, "glObje ctPurgeableAPPLE(0x%x, %d, 0x%x);\n", objectType, name, option));
7932 }
7933
7934 KEYWORD1 GLenum KEYWORD2 NAME(ObjectUnpurgeableAPPLE)(GLenum objectType, GLuint name, GLenum option)
7935 {
7936 (void) objectType; (void) name; (void) option;
7937 RETURN_DISPATCH(ObjectUnpurgeableAPPLE, (objectType, name, option), (F, "glOb jectUnpurgeableAPPLE(0x%x, %d, 0x%x);\n", objectType, name, option));
7938 }
7939
7940 KEYWORD1 void KEYWORD2 NAME(ActiveProgramEXT)(GLuint program)
7941 {
7942 (void) program;
7943 DISPATCH(ActiveProgramEXT, (program), (F, "glActiveProgramEXT(%d);\n", progra m));
7944 }
7945
7946 KEYWORD1 GLuint KEYWORD2 NAME(CreateShaderProgramEXT)(GLenum type, const GLchar * string)
7947 {
7948 (void) type; (void) string;
7949 RETURN_DISPATCH(CreateShaderProgramEXT, (type, string), (F, "glCreateShaderPr ogramEXT(0x%x, %p);\n", type, (const void *) string));
7950 }
7951
7952 KEYWORD1 void KEYWORD2 NAME(UseShaderProgramEXT)(GLenum type, GLuint program)
7953 {
7954 (void) type; (void) program;
7955 DISPATCH(UseShaderProgramEXT, (type, program), (F, "glUseShaderProgramEXT(0x% x, %d);\n", type, program));
7956 }
7957
7958 KEYWORD1 void KEYWORD2 NAME(TextureBarrierNV)(void)
7959 {
7960 DISPATCH(TextureBarrierNV, (), (F, "glTextureBarrierNV();\n"));
7961 }
7962
7963 KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_963)(GLenum frontfunc, GLenum bac kfunc, GLint ref, GLuint mask);
7964
7965 KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_963)(GLenum frontfunc, GLenum bac kfunc, GLint ref, GLuint mask)
7966 {
7967 (void) frontfunc; (void) backfunc; (void) ref; (void) mask;
7968 DISPATCH(StencilFuncSeparateATI, (frontfunc, backfunc, ref, mask), (F, "glSte ncilFuncSeparateATI(0x%x, 0x%x, %d, %d);\n", frontfunc, backfunc, ref, mask));
7969 }
7970
7971 KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_964)(GLenum target, GLuint index, GLsizei count, const GLfloat * params);
7972
7973 KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_964)(GLenum target, GLuint index, GLsizei count, const GLfloat * params)
7974 {
7975 (void) target; (void) index; (void) count; (void) params;
7976 DISPATCH(ProgramEnvParameters4fvEXT, (target, index, count, params), (F, "glP rogramEnvParameters4fvEXT(0x%x, %d, %d, %p);\n", target, index, count, (const vo id *) params));
7977 }
7978
7979 KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_965)(GLenum target, GLuint index, GLsizei count, const GLfloat * params);
7980
7981 KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_965)(GLenum target, GLuint index, GLsizei count, const GLfloat * params)
7982 {
7983 (void) target; (void) index; (void) count; (void) params;
7984 DISPATCH(ProgramLocalParameters4fvEXT, (target, index, count, params), (F, "g lProgramLocalParameters4fvEXT(0x%x, %d, %d, %p);\n", target, index, count, (cons t void *) params));
7985 }
7986
7987 KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_966)(GLuint id, GLenum pname, GLi nt64 * params);
7988
7989 KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_966)(GLuint id, GLenum pname, GLi nt64 * params)
7990 {
7991 (void) id; (void) pname; (void) params;
7992 DISPATCH(GetQueryObjecti64vEXT, (id, pname, params), (F, "glGetQueryObjecti64 v(%d, 0x%x, %p);\n", id, pname, (const void *) params));
7993 }
7994
7995 KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_967)(GLuint id, GLenum pname, GLu int64 * params);
7996
7997 KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_967)(GLuint id, GLenum pname, GLu int64 * params)
7998 {
7999 (void) id; (void) pname; (void) params;
8000 DISPATCH(GetQueryObjectui64vEXT, (id, pname, params), (F, "glGetQueryObjectui 64v(%d, 0x%x, %p);\n", id, pname, (const void *) params));
8001 }
8002
8003 KEYWORD1 void KEYWORD2 NAME(EGLImageTargetRenderbufferStorageOES)(GLenum target, GLvoid * writeOffset)
8004 {
8005 (void) target; (void) writeOffset;
8006 DISPATCH(EGLImageTargetRenderbufferStorageOES, (target, writeOffset), (F, "gl EGLImageTargetRenderbufferStorageOES(0x%x, %p);\n", target, (const void *) write Offset));
8007 }
8008
8009 KEYWORD1 void KEYWORD2 NAME(EGLImageTargetTexture2DOES)(GLenum target, GLvoid * writeOffset)
8010 {
8011 (void) target; (void) writeOffset;
8012 DISPATCH(EGLImageTargetTexture2DOES, (target, writeOffset), (F, "glEGLImageTa rgetTexture2DOES(0x%x, %p);\n", target, (const void *) writeOffset));
8013 }
8014
8015
8016 #endif /* _GLAPI_SKIP_NORMAL_ENTRY_POINTS */
8017
8018 /* these entry points might require different protocols */
8019 #ifndef _GLAPI_SKIP_PROTO_ENTRY_POINTS
8020
8021 KEYWORD1 GLboolean KEYWORD2 NAME(AreTexturesResidentEXT)(GLsizei n, const GLuint * textures, GLboolean * residences)
8022 {
8023 (void) n; (void) textures; (void) residences;
8024 RETURN_DISPATCH(AreTexturesResident, (n, textures, residences), (F, "glAreTex turesResidentEXT(%d, %p, %p);\n", n, (const void *) textures, (const void *) res idences));
8025 }
8026
8027 KEYWORD1 void KEYWORD2 NAME(DeleteTexturesEXT)(GLsizei n, const GLuint * texture s)
8028 {
8029 (void) n; (void) textures;
8030 DISPATCH(DeleteTextures, (n, textures), (F, "glDeleteTexturesEXT(%d, %p);\n", n, (const void *) textures));
8031 }
8032
8033 KEYWORD1 void KEYWORD2 NAME(GenTexturesEXT)(GLsizei n, GLuint * textures)
8034 {
8035 (void) n; (void) textures;
8036 DISPATCH(GenTextures, (n, textures), (F, "glGenTexturesEXT(%d, %p);\n", n, (c onst void *) textures));
8037 }
8038
8039 KEYWORD1 GLboolean KEYWORD2 NAME(IsTextureEXT)(GLuint texture)
8040 {
8041 (void) texture;
8042 RETURN_DISPATCH(IsTexture, (texture), (F, "glIsTextureEXT(%d);\n", texture));
8043 }
8044
8045 KEYWORD1 void KEYWORD2 NAME(GetColorTableEXT)(GLenum target, GLenum format, GLen um type, GLvoid * table)
8046 {
8047 (void) target; (void) format; (void) type; (void) table;
8048 DISPATCH(GetColorTable, (target, format, type, table), (F, "glGetColorTableEX T(0x%x, 0x%x, 0x%x, %p);\n", target, format, type, (const void *) table));
8049 }
8050
8051 KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_343)(GLenum target, GLenum format , GLenum type, GLvoid * table);
8052
8053 KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_343)(GLenum target, GLenum format , GLenum type, GLvoid * table)
8054 {
8055 (void) target; (void) format; (void) type; (void) table;
8056 DISPATCH(GetColorTable, (target, format, type, table), (F, "glGetColorTableSG I(0x%x, 0x%x, 0x%x, %p);\n", target, format, type, (const void *) table));
8057 }
8058
8059 KEYWORD1 void KEYWORD2 NAME(GetColorTableParameterfvEXT)(GLenum target, GLenum p name, GLfloat * params)
8060 {
8061 (void) target; (void) pname; (void) params;
8062 DISPATCH(GetColorTableParameterfv, (target, pname, params), (F, "glGetColorTa bleParameterfvEXT(0x%x, 0x%x, %p);\n", target, pname, (const void *) params));
8063 }
8064
8065 KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_344)(GLenum target, GLenum pname, GLfloat * params);
8066
8067 KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_344)(GLenum target, GLenum pname, GLfloat * params)
8068 {
8069 (void) target; (void) pname; (void) params;
8070 DISPATCH(GetColorTableParameterfv, (target, pname, params), (F, "glGetColorTa bleParameterfvSGI(0x%x, 0x%x, %p);\n", target, pname, (const void *) params));
8071 }
8072
8073 KEYWORD1 void KEYWORD2 NAME(GetColorTableParameterivEXT)(GLenum target, GLenum p name, GLint * params)
8074 {
8075 (void) target; (void) pname; (void) params;
8076 DISPATCH(GetColorTableParameteriv, (target, pname, params), (F, "glGetColorTa bleParameterivEXT(0x%x, 0x%x, %p);\n", target, pname, (const void *) params));
8077 }
8078
8079 KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_345)(GLenum target, GLenum pname, GLint * params);
8080
8081 KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_345)(GLenum target, GLenum pname, GLint * params)
8082 {
8083 (void) target; (void) pname; (void) params;
8084 DISPATCH(GetColorTableParameteriv, (target, pname, params), (F, "glGetColorTa bleParameterivSGI(0x%x, 0x%x, %p);\n", target, pname, (const void *) params));
8085 }
8086
8087 KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_356)(GLenum target, GLenum format , GLenum type, GLvoid * image);
8088
8089 KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_356)(GLenum target, GLenum format , GLenum type, GLvoid * image)
8090 {
8091 (void) target; (void) format; (void) type; (void) image;
8092 DISPATCH(GetConvolutionFilter, (target, format, type, image), (F, "glGetConvo lutionFilterEXT(0x%x, 0x%x, 0x%x, %p);\n", target, format, type, (const void *) image));
8093 }
8094
8095 KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_357)(GLenum target, GLenum pname, GLfloat * params);
8096
8097 KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_357)(GLenum target, GLenum pname, GLfloat * params)
8098 {
8099 (void) target; (void) pname; (void) params;
8100 DISPATCH(GetConvolutionParameterfv, (target, pname, params), (F, "glGetConvol utionParameterfvEXT(0x%x, 0x%x, %p);\n", target, pname, (const void *) params));
8101 }
8102
8103 KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_358)(GLenum target, GLenum pname, GLint * params);
8104
8105 KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_358)(GLenum target, GLenum pname, GLint * params)
8106 {
8107 (void) target; (void) pname; (void) params;
8108 DISPATCH(GetConvolutionParameteriv, (target, pname, params), (F, "glGetConvol utionParameterivEXT(0x%x, 0x%x, %p);\n", target, pname, (const void *) params));
8109 }
8110
8111 KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_359)(GLenum target, GLenum format , GLenum type, GLvoid * row, GLvoid * column, GLvoid * span);
8112
8113 KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_359)(GLenum target, GLenum format , GLenum type, GLvoid * row, GLvoid * column, GLvoid * span)
8114 {
8115 (void) target; (void) format; (void) type; (void) row; (void) column; (void) span;
8116 DISPATCH(GetSeparableFilter, (target, format, type, row, column, span), (F, " glGetSeparableFilterEXT(0x%x, 0x%x, 0x%x, %p, %p, %p);\n", target, format, type, (const void *) row, (const void *) column, (const void *) span));
8117 }
8118
8119 KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_361)(GLenum target, GLboolean res et, GLenum format, GLenum type, GLvoid * values);
8120
8121 KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_361)(GLenum target, GLboolean res et, GLenum format, GLenum type, GLvoid * values)
8122 {
8123 (void) target; (void) reset; (void) format; (void) type; (void) values;
8124 DISPATCH(GetHistogram, (target, reset, format, type, values), (F, "glGetHisto gramEXT(0x%x, %d, 0x%x, 0x%x, %p);\n", target, reset, format, type, (const void *) values));
8125 }
8126
8127 KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_362)(GLenum target, GLenum pname, GLfloat * params);
8128
8129 KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_362)(GLenum target, GLenum pname, GLfloat * params)
8130 {
8131 (void) target; (void) pname; (void) params;
8132 DISPATCH(GetHistogramParameterfv, (target, pname, params), (F, "glGetHistogra mParameterfvEXT(0x%x, 0x%x, %p);\n", target, pname, (const void *) params));
8133 }
8134
8135 KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_363)(GLenum target, GLenum pname, GLint * params);
8136
8137 KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_363)(GLenum target, GLenum pname, GLint * params)
8138 {
8139 (void) target; (void) pname; (void) params;
8140 DISPATCH(GetHistogramParameteriv, (target, pname, params), (F, "glGetHistogra mParameterivEXT(0x%x, 0x%x, %p);\n", target, pname, (const void *) params));
8141 }
8142
8143 KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_364)(GLenum target, GLboolean res et, GLenum format, GLenum type, GLvoid * values);
8144
8145 KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_364)(GLenum target, GLboolean res et, GLenum format, GLenum type, GLvoid * values)
8146 {
8147 (void) target; (void) reset; (void) format; (void) type; (void) values;
8148 DISPATCH(GetMinmax, (target, reset, format, type, values), (F, "glGetMinmaxEX T(0x%x, %d, 0x%x, 0x%x, %p);\n", target, reset, format, type, (const void *) val ues));
8149 }
8150
8151 KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_365)(GLenum target, GLenum pname, GLfloat * params);
8152
8153 KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_365)(GLenum target, GLenum pname, GLfloat * params)
8154 {
8155 (void) target; (void) pname; (void) params;
8156 DISPATCH(GetMinmaxParameterfv, (target, pname, params), (F, "glGetMinmaxParam eterfvEXT(0x%x, 0x%x, %p);\n", target, pname, (const void *) params));
8157 }
8158
8159 KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_366)(GLenum target, GLenum pname, GLint * params);
8160
8161 KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_366)(GLenum target, GLenum pname, GLint * params)
8162 {
8163 (void) target; (void) pname; (void) params;
8164 DISPATCH(GetMinmaxParameteriv, (target, pname, params), (F, "glGetMinmaxParam eterivEXT(0x%x, 0x%x, %p);\n", target, pname, (const void *) params));
8165 }
8166
8167
8168 #endif /* _GLAPI_SKIP_PROTO_ENTRY_POINTS */
8169
8170
8171 #endif /* defined( NAME ) */
8172
8173 /*
8174 * This is how a dispatch table can be initialized with all the functions
8175 * we generated above.
8176 */
8177 #ifdef DISPATCH_TABLE_NAME
8178
8179 #ifndef TABLE_ENTRY
8180 #error TABLE_ENTRY must be defined
8181 #endif
8182
8183 #ifdef _GLAPI_SKIP_NORMAL_ENTRY_POINTS
8184 #error _GLAPI_SKIP_NORMAL_ENTRY_POINTS must not be defined
8185 #endif
8186
8187 _glapi_proc DISPATCH_TABLE_NAME[] = {
8188 TABLE_ENTRY(NewList),
8189 TABLE_ENTRY(EndList),
8190 TABLE_ENTRY(CallList),
8191 TABLE_ENTRY(CallLists),
8192 TABLE_ENTRY(DeleteLists),
8193 TABLE_ENTRY(GenLists),
8194 TABLE_ENTRY(ListBase),
8195 TABLE_ENTRY(Begin),
8196 TABLE_ENTRY(Bitmap),
8197 TABLE_ENTRY(Color3b),
8198 TABLE_ENTRY(Color3bv),
8199 TABLE_ENTRY(Color3d),
8200 TABLE_ENTRY(Color3dv),
8201 TABLE_ENTRY(Color3f),
8202 TABLE_ENTRY(Color3fv),
8203 TABLE_ENTRY(Color3i),
8204 TABLE_ENTRY(Color3iv),
8205 TABLE_ENTRY(Color3s),
8206 TABLE_ENTRY(Color3sv),
8207 TABLE_ENTRY(Color3ub),
8208 TABLE_ENTRY(Color3ubv),
8209 TABLE_ENTRY(Color3ui),
8210 TABLE_ENTRY(Color3uiv),
8211 TABLE_ENTRY(Color3us),
8212 TABLE_ENTRY(Color3usv),
8213 TABLE_ENTRY(Color4b),
8214 TABLE_ENTRY(Color4bv),
8215 TABLE_ENTRY(Color4d),
8216 TABLE_ENTRY(Color4dv),
8217 TABLE_ENTRY(Color4f),
8218 TABLE_ENTRY(Color4fv),
8219 TABLE_ENTRY(Color4i),
8220 TABLE_ENTRY(Color4iv),
8221 TABLE_ENTRY(Color4s),
8222 TABLE_ENTRY(Color4sv),
8223 TABLE_ENTRY(Color4ub),
8224 TABLE_ENTRY(Color4ubv),
8225 TABLE_ENTRY(Color4ui),
8226 TABLE_ENTRY(Color4uiv),
8227 TABLE_ENTRY(Color4us),
8228 TABLE_ENTRY(Color4usv),
8229 TABLE_ENTRY(EdgeFlag),
8230 TABLE_ENTRY(EdgeFlagv),
8231 TABLE_ENTRY(End),
8232 TABLE_ENTRY(Indexd),
8233 TABLE_ENTRY(Indexdv),
8234 TABLE_ENTRY(Indexf),
8235 TABLE_ENTRY(Indexfv),
8236 TABLE_ENTRY(Indexi),
8237 TABLE_ENTRY(Indexiv),
8238 TABLE_ENTRY(Indexs),
8239 TABLE_ENTRY(Indexsv),
8240 TABLE_ENTRY(Normal3b),
8241 TABLE_ENTRY(Normal3bv),
8242 TABLE_ENTRY(Normal3d),
8243 TABLE_ENTRY(Normal3dv),
8244 TABLE_ENTRY(Normal3f),
8245 TABLE_ENTRY(Normal3fv),
8246 TABLE_ENTRY(Normal3i),
8247 TABLE_ENTRY(Normal3iv),
8248 TABLE_ENTRY(Normal3s),
8249 TABLE_ENTRY(Normal3sv),
8250 TABLE_ENTRY(RasterPos2d),
8251 TABLE_ENTRY(RasterPos2dv),
8252 TABLE_ENTRY(RasterPos2f),
8253 TABLE_ENTRY(RasterPos2fv),
8254 TABLE_ENTRY(RasterPos2i),
8255 TABLE_ENTRY(RasterPos2iv),
8256 TABLE_ENTRY(RasterPos2s),
8257 TABLE_ENTRY(RasterPos2sv),
8258 TABLE_ENTRY(RasterPos3d),
8259 TABLE_ENTRY(RasterPos3dv),
8260 TABLE_ENTRY(RasterPos3f),
8261 TABLE_ENTRY(RasterPos3fv),
8262 TABLE_ENTRY(RasterPos3i),
8263 TABLE_ENTRY(RasterPos3iv),
8264 TABLE_ENTRY(RasterPos3s),
8265 TABLE_ENTRY(RasterPos3sv),
8266 TABLE_ENTRY(RasterPos4d),
8267 TABLE_ENTRY(RasterPos4dv),
8268 TABLE_ENTRY(RasterPos4f),
8269 TABLE_ENTRY(RasterPos4fv),
8270 TABLE_ENTRY(RasterPos4i),
8271 TABLE_ENTRY(RasterPos4iv),
8272 TABLE_ENTRY(RasterPos4s),
8273 TABLE_ENTRY(RasterPos4sv),
8274 TABLE_ENTRY(Rectd),
8275 TABLE_ENTRY(Rectdv),
8276 TABLE_ENTRY(Rectf),
8277 TABLE_ENTRY(Rectfv),
8278 TABLE_ENTRY(Recti),
8279 TABLE_ENTRY(Rectiv),
8280 TABLE_ENTRY(Rects),
8281 TABLE_ENTRY(Rectsv),
8282 TABLE_ENTRY(TexCoord1d),
8283 TABLE_ENTRY(TexCoord1dv),
8284 TABLE_ENTRY(TexCoord1f),
8285 TABLE_ENTRY(TexCoord1fv),
8286 TABLE_ENTRY(TexCoord1i),
8287 TABLE_ENTRY(TexCoord1iv),
8288 TABLE_ENTRY(TexCoord1s),
8289 TABLE_ENTRY(TexCoord1sv),
8290 TABLE_ENTRY(TexCoord2d),
8291 TABLE_ENTRY(TexCoord2dv),
8292 TABLE_ENTRY(TexCoord2f),
8293 TABLE_ENTRY(TexCoord2fv),
8294 TABLE_ENTRY(TexCoord2i),
8295 TABLE_ENTRY(TexCoord2iv),
8296 TABLE_ENTRY(TexCoord2s),
8297 TABLE_ENTRY(TexCoord2sv),
8298 TABLE_ENTRY(TexCoord3d),
8299 TABLE_ENTRY(TexCoord3dv),
8300 TABLE_ENTRY(TexCoord3f),
8301 TABLE_ENTRY(TexCoord3fv),
8302 TABLE_ENTRY(TexCoord3i),
8303 TABLE_ENTRY(TexCoord3iv),
8304 TABLE_ENTRY(TexCoord3s),
8305 TABLE_ENTRY(TexCoord3sv),
8306 TABLE_ENTRY(TexCoord4d),
8307 TABLE_ENTRY(TexCoord4dv),
8308 TABLE_ENTRY(TexCoord4f),
8309 TABLE_ENTRY(TexCoord4fv),
8310 TABLE_ENTRY(TexCoord4i),
8311 TABLE_ENTRY(TexCoord4iv),
8312 TABLE_ENTRY(TexCoord4s),
8313 TABLE_ENTRY(TexCoord4sv),
8314 TABLE_ENTRY(Vertex2d),
8315 TABLE_ENTRY(Vertex2dv),
8316 TABLE_ENTRY(Vertex2f),
8317 TABLE_ENTRY(Vertex2fv),
8318 TABLE_ENTRY(Vertex2i),
8319 TABLE_ENTRY(Vertex2iv),
8320 TABLE_ENTRY(Vertex2s),
8321 TABLE_ENTRY(Vertex2sv),
8322 TABLE_ENTRY(Vertex3d),
8323 TABLE_ENTRY(Vertex3dv),
8324 TABLE_ENTRY(Vertex3f),
8325 TABLE_ENTRY(Vertex3fv),
8326 TABLE_ENTRY(Vertex3i),
8327 TABLE_ENTRY(Vertex3iv),
8328 TABLE_ENTRY(Vertex3s),
8329 TABLE_ENTRY(Vertex3sv),
8330 TABLE_ENTRY(Vertex4d),
8331 TABLE_ENTRY(Vertex4dv),
8332 TABLE_ENTRY(Vertex4f),
8333 TABLE_ENTRY(Vertex4fv),
8334 TABLE_ENTRY(Vertex4i),
8335 TABLE_ENTRY(Vertex4iv),
8336 TABLE_ENTRY(Vertex4s),
8337 TABLE_ENTRY(Vertex4sv),
8338 TABLE_ENTRY(ClipPlane),
8339 TABLE_ENTRY(ColorMaterial),
8340 TABLE_ENTRY(CullFace),
8341 TABLE_ENTRY(Fogf),
8342 TABLE_ENTRY(Fogfv),
8343 TABLE_ENTRY(Fogi),
8344 TABLE_ENTRY(Fogiv),
8345 TABLE_ENTRY(FrontFace),
8346 TABLE_ENTRY(Hint),
8347 TABLE_ENTRY(Lightf),
8348 TABLE_ENTRY(Lightfv),
8349 TABLE_ENTRY(Lighti),
8350 TABLE_ENTRY(Lightiv),
8351 TABLE_ENTRY(LightModelf),
8352 TABLE_ENTRY(LightModelfv),
8353 TABLE_ENTRY(LightModeli),
8354 TABLE_ENTRY(LightModeliv),
8355 TABLE_ENTRY(LineStipple),
8356 TABLE_ENTRY(LineWidth),
8357 TABLE_ENTRY(Materialf),
8358 TABLE_ENTRY(Materialfv),
8359 TABLE_ENTRY(Materiali),
8360 TABLE_ENTRY(Materialiv),
8361 TABLE_ENTRY(PointSize),
8362 TABLE_ENTRY(PolygonMode),
8363 TABLE_ENTRY(PolygonStipple),
8364 TABLE_ENTRY(Scissor),
8365 TABLE_ENTRY(ShadeModel),
8366 TABLE_ENTRY(TexParameterf),
8367 TABLE_ENTRY(TexParameterfv),
8368 TABLE_ENTRY(TexParameteri),
8369 TABLE_ENTRY(TexParameteriv),
8370 TABLE_ENTRY(TexImage1D),
8371 TABLE_ENTRY(TexImage2D),
8372 TABLE_ENTRY(TexEnvf),
8373 TABLE_ENTRY(TexEnvfv),
8374 TABLE_ENTRY(TexEnvi),
8375 TABLE_ENTRY(TexEnviv),
8376 TABLE_ENTRY(TexGend),
8377 TABLE_ENTRY(TexGendv),
8378 TABLE_ENTRY(TexGenf),
8379 TABLE_ENTRY(TexGenfv),
8380 TABLE_ENTRY(TexGeni),
8381 TABLE_ENTRY(TexGeniv),
8382 TABLE_ENTRY(FeedbackBuffer),
8383 TABLE_ENTRY(SelectBuffer),
8384 TABLE_ENTRY(RenderMode),
8385 TABLE_ENTRY(InitNames),
8386 TABLE_ENTRY(LoadName),
8387 TABLE_ENTRY(PassThrough),
8388 TABLE_ENTRY(PopName),
8389 TABLE_ENTRY(PushName),
8390 TABLE_ENTRY(DrawBuffer),
8391 TABLE_ENTRY(Clear),
8392 TABLE_ENTRY(ClearAccum),
8393 TABLE_ENTRY(ClearIndex),
8394 TABLE_ENTRY(ClearColor),
8395 TABLE_ENTRY(ClearStencil),
8396 TABLE_ENTRY(ClearDepth),
8397 TABLE_ENTRY(StencilMask),
8398 TABLE_ENTRY(ColorMask),
8399 TABLE_ENTRY(DepthMask),
8400 TABLE_ENTRY(IndexMask),
8401 TABLE_ENTRY(Accum),
8402 TABLE_ENTRY(Disable),
8403 TABLE_ENTRY(Enable),
8404 TABLE_ENTRY(Finish),
8405 TABLE_ENTRY(Flush),
8406 TABLE_ENTRY(PopAttrib),
8407 TABLE_ENTRY(PushAttrib),
8408 TABLE_ENTRY(Map1d),
8409 TABLE_ENTRY(Map1f),
8410 TABLE_ENTRY(Map2d),
8411 TABLE_ENTRY(Map2f),
8412 TABLE_ENTRY(MapGrid1d),
8413 TABLE_ENTRY(MapGrid1f),
8414 TABLE_ENTRY(MapGrid2d),
8415 TABLE_ENTRY(MapGrid2f),
8416 TABLE_ENTRY(EvalCoord1d),
8417 TABLE_ENTRY(EvalCoord1dv),
8418 TABLE_ENTRY(EvalCoord1f),
8419 TABLE_ENTRY(EvalCoord1fv),
8420 TABLE_ENTRY(EvalCoord2d),
8421 TABLE_ENTRY(EvalCoord2dv),
8422 TABLE_ENTRY(EvalCoord2f),
8423 TABLE_ENTRY(EvalCoord2fv),
8424 TABLE_ENTRY(EvalMesh1),
8425 TABLE_ENTRY(EvalPoint1),
8426 TABLE_ENTRY(EvalMesh2),
8427 TABLE_ENTRY(EvalPoint2),
8428 TABLE_ENTRY(AlphaFunc),
8429 TABLE_ENTRY(BlendFunc),
8430 TABLE_ENTRY(LogicOp),
8431 TABLE_ENTRY(StencilFunc),
8432 TABLE_ENTRY(StencilOp),
8433 TABLE_ENTRY(DepthFunc),
8434 TABLE_ENTRY(PixelZoom),
8435 TABLE_ENTRY(PixelTransferf),
8436 TABLE_ENTRY(PixelTransferi),
8437 TABLE_ENTRY(PixelStoref),
8438 TABLE_ENTRY(PixelStorei),
8439 TABLE_ENTRY(PixelMapfv),
8440 TABLE_ENTRY(PixelMapuiv),
8441 TABLE_ENTRY(PixelMapusv),
8442 TABLE_ENTRY(ReadBuffer),
8443 TABLE_ENTRY(CopyPixels),
8444 TABLE_ENTRY(ReadPixels),
8445 TABLE_ENTRY(DrawPixels),
8446 TABLE_ENTRY(GetBooleanv),
8447 TABLE_ENTRY(GetClipPlane),
8448 TABLE_ENTRY(GetDoublev),
8449 TABLE_ENTRY(GetError),
8450 TABLE_ENTRY(GetFloatv),
8451 TABLE_ENTRY(GetIntegerv),
8452 TABLE_ENTRY(GetLightfv),
8453 TABLE_ENTRY(GetLightiv),
8454 TABLE_ENTRY(GetMapdv),
8455 TABLE_ENTRY(GetMapfv),
8456 TABLE_ENTRY(GetMapiv),
8457 TABLE_ENTRY(GetMaterialfv),
8458 TABLE_ENTRY(GetMaterialiv),
8459 TABLE_ENTRY(GetPixelMapfv),
8460 TABLE_ENTRY(GetPixelMapuiv),
8461 TABLE_ENTRY(GetPixelMapusv),
8462 TABLE_ENTRY(GetPolygonStipple),
8463 TABLE_ENTRY(GetString),
8464 TABLE_ENTRY(GetTexEnvfv),
8465 TABLE_ENTRY(GetTexEnviv),
8466 TABLE_ENTRY(GetTexGendv),
8467 TABLE_ENTRY(GetTexGenfv),
8468 TABLE_ENTRY(GetTexGeniv),
8469 TABLE_ENTRY(GetTexImage),
8470 TABLE_ENTRY(GetTexParameterfv),
8471 TABLE_ENTRY(GetTexParameteriv),
8472 TABLE_ENTRY(GetTexLevelParameterfv),
8473 TABLE_ENTRY(GetTexLevelParameteriv),
8474 TABLE_ENTRY(IsEnabled),
8475 TABLE_ENTRY(IsList),
8476 TABLE_ENTRY(DepthRange),
8477 TABLE_ENTRY(Frustum),
8478 TABLE_ENTRY(LoadIdentity),
8479 TABLE_ENTRY(LoadMatrixf),
8480 TABLE_ENTRY(LoadMatrixd),
8481 TABLE_ENTRY(MatrixMode),
8482 TABLE_ENTRY(MultMatrixf),
8483 TABLE_ENTRY(MultMatrixd),
8484 TABLE_ENTRY(Ortho),
8485 TABLE_ENTRY(PopMatrix),
8486 TABLE_ENTRY(PushMatrix),
8487 TABLE_ENTRY(Rotated),
8488 TABLE_ENTRY(Rotatef),
8489 TABLE_ENTRY(Scaled),
8490 TABLE_ENTRY(Scalef),
8491 TABLE_ENTRY(Translated),
8492 TABLE_ENTRY(Translatef),
8493 TABLE_ENTRY(Viewport),
8494 TABLE_ENTRY(ArrayElement),
8495 TABLE_ENTRY(BindTexture),
8496 TABLE_ENTRY(ColorPointer),
8497 TABLE_ENTRY(DisableClientState),
8498 TABLE_ENTRY(DrawArrays),
8499 TABLE_ENTRY(DrawElements),
8500 TABLE_ENTRY(EdgeFlagPointer),
8501 TABLE_ENTRY(EnableClientState),
8502 TABLE_ENTRY(IndexPointer),
8503 TABLE_ENTRY(Indexub),
8504 TABLE_ENTRY(Indexubv),
8505 TABLE_ENTRY(InterleavedArrays),
8506 TABLE_ENTRY(NormalPointer),
8507 TABLE_ENTRY(PolygonOffset),
8508 TABLE_ENTRY(TexCoordPointer),
8509 TABLE_ENTRY(VertexPointer),
8510 TABLE_ENTRY(AreTexturesResident),
8511 TABLE_ENTRY(CopyTexImage1D),
8512 TABLE_ENTRY(CopyTexImage2D),
8513 TABLE_ENTRY(CopyTexSubImage1D),
8514 TABLE_ENTRY(CopyTexSubImage2D),
8515 TABLE_ENTRY(DeleteTextures),
8516 TABLE_ENTRY(GenTextures),
8517 TABLE_ENTRY(GetPointerv),
8518 TABLE_ENTRY(IsTexture),
8519 TABLE_ENTRY(PrioritizeTextures),
8520 TABLE_ENTRY(TexSubImage1D),
8521 TABLE_ENTRY(TexSubImage2D),
8522 TABLE_ENTRY(PopClientAttrib),
8523 TABLE_ENTRY(PushClientAttrib),
8524 TABLE_ENTRY(BlendColor),
8525 TABLE_ENTRY(BlendEquation),
8526 TABLE_ENTRY(DrawRangeElements),
8527 TABLE_ENTRY(ColorTable),
8528 TABLE_ENTRY(ColorTableParameterfv),
8529 TABLE_ENTRY(ColorTableParameteriv),
8530 TABLE_ENTRY(CopyColorTable),
8531 TABLE_ENTRY(GetColorTable),
8532 TABLE_ENTRY(GetColorTableParameterfv),
8533 TABLE_ENTRY(GetColorTableParameteriv),
8534 TABLE_ENTRY(ColorSubTable),
8535 TABLE_ENTRY(CopyColorSubTable),
8536 TABLE_ENTRY(ConvolutionFilter1D),
8537 TABLE_ENTRY(ConvolutionFilter2D),
8538 TABLE_ENTRY(ConvolutionParameterf),
8539 TABLE_ENTRY(ConvolutionParameterfv),
8540 TABLE_ENTRY(ConvolutionParameteri),
8541 TABLE_ENTRY(ConvolutionParameteriv),
8542 TABLE_ENTRY(CopyConvolutionFilter1D),
8543 TABLE_ENTRY(CopyConvolutionFilter2D),
8544 TABLE_ENTRY(GetConvolutionFilter),
8545 TABLE_ENTRY(GetConvolutionParameterfv),
8546 TABLE_ENTRY(GetConvolutionParameteriv),
8547 TABLE_ENTRY(GetSeparableFilter),
8548 TABLE_ENTRY(SeparableFilter2D),
8549 TABLE_ENTRY(GetHistogram),
8550 TABLE_ENTRY(GetHistogramParameterfv),
8551 TABLE_ENTRY(GetHistogramParameteriv),
8552 TABLE_ENTRY(GetMinmax),
8553 TABLE_ENTRY(GetMinmaxParameterfv),
8554 TABLE_ENTRY(GetMinmaxParameteriv),
8555 TABLE_ENTRY(Histogram),
8556 TABLE_ENTRY(Minmax),
8557 TABLE_ENTRY(ResetHistogram),
8558 TABLE_ENTRY(ResetMinmax),
8559 TABLE_ENTRY(TexImage3D),
8560 TABLE_ENTRY(TexSubImage3D),
8561 TABLE_ENTRY(CopyTexSubImage3D),
8562 TABLE_ENTRY(ActiveTextureARB),
8563 TABLE_ENTRY(ClientActiveTextureARB),
8564 TABLE_ENTRY(MultiTexCoord1dARB),
8565 TABLE_ENTRY(MultiTexCoord1dvARB),
8566 TABLE_ENTRY(MultiTexCoord1fARB),
8567 TABLE_ENTRY(MultiTexCoord1fvARB),
8568 TABLE_ENTRY(MultiTexCoord1iARB),
8569 TABLE_ENTRY(MultiTexCoord1ivARB),
8570 TABLE_ENTRY(MultiTexCoord1sARB),
8571 TABLE_ENTRY(MultiTexCoord1svARB),
8572 TABLE_ENTRY(MultiTexCoord2dARB),
8573 TABLE_ENTRY(MultiTexCoord2dvARB),
8574 TABLE_ENTRY(MultiTexCoord2fARB),
8575 TABLE_ENTRY(MultiTexCoord2fvARB),
8576 TABLE_ENTRY(MultiTexCoord2iARB),
8577 TABLE_ENTRY(MultiTexCoord2ivARB),
8578 TABLE_ENTRY(MultiTexCoord2sARB),
8579 TABLE_ENTRY(MultiTexCoord2svARB),
8580 TABLE_ENTRY(MultiTexCoord3dARB),
8581 TABLE_ENTRY(MultiTexCoord3dvARB),
8582 TABLE_ENTRY(MultiTexCoord3fARB),
8583 TABLE_ENTRY(MultiTexCoord3fvARB),
8584 TABLE_ENTRY(MultiTexCoord3iARB),
8585 TABLE_ENTRY(MultiTexCoord3ivARB),
8586 TABLE_ENTRY(MultiTexCoord3sARB),
8587 TABLE_ENTRY(MultiTexCoord3svARB),
8588 TABLE_ENTRY(MultiTexCoord4dARB),
8589 TABLE_ENTRY(MultiTexCoord4dvARB),
8590 TABLE_ENTRY(MultiTexCoord4fARB),
8591 TABLE_ENTRY(MultiTexCoord4fvARB),
8592 TABLE_ENTRY(MultiTexCoord4iARB),
8593 TABLE_ENTRY(MultiTexCoord4ivARB),
8594 TABLE_ENTRY(MultiTexCoord4sARB),
8595 TABLE_ENTRY(MultiTexCoord4svARB),
8596 TABLE_ENTRY(AttachShader),
8597 TABLE_ENTRY(CreateProgram),
8598 TABLE_ENTRY(CreateShader),
8599 TABLE_ENTRY(DeleteProgram),
8600 TABLE_ENTRY(DeleteShader),
8601 TABLE_ENTRY(DetachShader),
8602 TABLE_ENTRY(GetAttachedShaders),
8603 TABLE_ENTRY(GetProgramInfoLog),
8604 TABLE_ENTRY(GetProgramiv),
8605 TABLE_ENTRY(GetShaderInfoLog),
8606 TABLE_ENTRY(GetShaderiv),
8607 TABLE_ENTRY(IsProgram),
8608 TABLE_ENTRY(IsShader),
8609 TABLE_ENTRY(StencilFuncSeparate),
8610 TABLE_ENTRY(StencilMaskSeparate),
8611 TABLE_ENTRY(StencilOpSeparate),
8612 TABLE_ENTRY(UniformMatrix2x3fv),
8613 TABLE_ENTRY(UniformMatrix2x4fv),
8614 TABLE_ENTRY(UniformMatrix3x2fv),
8615 TABLE_ENTRY(UniformMatrix3x4fv),
8616 TABLE_ENTRY(UniformMatrix4x2fv),
8617 TABLE_ENTRY(UniformMatrix4x3fv),
8618 TABLE_ENTRY(ClampColor),
8619 TABLE_ENTRY(ClearBufferfi),
8620 TABLE_ENTRY(ClearBufferfv),
8621 TABLE_ENTRY(ClearBufferiv),
8622 TABLE_ENTRY(ClearBufferuiv),
8623 TABLE_ENTRY(GetStringi),
8624 TABLE_ENTRY(FramebufferTexture),
8625 TABLE_ENTRY(GetBufferParameteri64v),
8626 TABLE_ENTRY(GetInteger64i_v),
8627 TABLE_ENTRY(VertexAttribDivisor),
8628 TABLE_ENTRY(LoadTransposeMatrixdARB),
8629 TABLE_ENTRY(LoadTransposeMatrixfARB),
8630 TABLE_ENTRY(MultTransposeMatrixdARB),
8631 TABLE_ENTRY(MultTransposeMatrixfARB),
8632 TABLE_ENTRY(SampleCoverageARB),
8633 TABLE_ENTRY(CompressedTexImage1DARB),
8634 TABLE_ENTRY(CompressedTexImage2DARB),
8635 TABLE_ENTRY(CompressedTexImage3DARB),
8636 TABLE_ENTRY(CompressedTexSubImage1DARB),
8637 TABLE_ENTRY(CompressedTexSubImage2DARB),
8638 TABLE_ENTRY(CompressedTexSubImage3DARB),
8639 TABLE_ENTRY(GetCompressedTexImageARB),
8640 TABLE_ENTRY(DisableVertexAttribArrayARB),
8641 TABLE_ENTRY(EnableVertexAttribArrayARB),
8642 TABLE_ENTRY(GetProgramEnvParameterdvARB),
8643 TABLE_ENTRY(GetProgramEnvParameterfvARB),
8644 TABLE_ENTRY(GetProgramLocalParameterdvARB),
8645 TABLE_ENTRY(GetProgramLocalParameterfvARB),
8646 TABLE_ENTRY(GetProgramStringARB),
8647 TABLE_ENTRY(GetProgramivARB),
8648 TABLE_ENTRY(GetVertexAttribdvARB),
8649 TABLE_ENTRY(GetVertexAttribfvARB),
8650 TABLE_ENTRY(GetVertexAttribivARB),
8651 TABLE_ENTRY(ProgramEnvParameter4dARB),
8652 TABLE_ENTRY(ProgramEnvParameter4dvARB),
8653 TABLE_ENTRY(ProgramEnvParameter4fARB),
8654 TABLE_ENTRY(ProgramEnvParameter4fvARB),
8655 TABLE_ENTRY(ProgramLocalParameter4dARB),
8656 TABLE_ENTRY(ProgramLocalParameter4dvARB),
8657 TABLE_ENTRY(ProgramLocalParameter4fARB),
8658 TABLE_ENTRY(ProgramLocalParameter4fvARB),
8659 TABLE_ENTRY(ProgramStringARB),
8660 TABLE_ENTRY(VertexAttrib1dARB),
8661 TABLE_ENTRY(VertexAttrib1dvARB),
8662 TABLE_ENTRY(VertexAttrib1fARB),
8663 TABLE_ENTRY(VertexAttrib1fvARB),
8664 TABLE_ENTRY(VertexAttrib1sARB),
8665 TABLE_ENTRY(VertexAttrib1svARB),
8666 TABLE_ENTRY(VertexAttrib2dARB),
8667 TABLE_ENTRY(VertexAttrib2dvARB),
8668 TABLE_ENTRY(VertexAttrib2fARB),
8669 TABLE_ENTRY(VertexAttrib2fvARB),
8670 TABLE_ENTRY(VertexAttrib2sARB),
8671 TABLE_ENTRY(VertexAttrib2svARB),
8672 TABLE_ENTRY(VertexAttrib3dARB),
8673 TABLE_ENTRY(VertexAttrib3dvARB),
8674 TABLE_ENTRY(VertexAttrib3fARB),
8675 TABLE_ENTRY(VertexAttrib3fvARB),
8676 TABLE_ENTRY(VertexAttrib3sARB),
8677 TABLE_ENTRY(VertexAttrib3svARB),
8678 TABLE_ENTRY(VertexAttrib4NbvARB),
8679 TABLE_ENTRY(VertexAttrib4NivARB),
8680 TABLE_ENTRY(VertexAttrib4NsvARB),
8681 TABLE_ENTRY(VertexAttrib4NubARB),
8682 TABLE_ENTRY(VertexAttrib4NubvARB),
8683 TABLE_ENTRY(VertexAttrib4NuivARB),
8684 TABLE_ENTRY(VertexAttrib4NusvARB),
8685 TABLE_ENTRY(VertexAttrib4bvARB),
8686 TABLE_ENTRY(VertexAttrib4dARB),
8687 TABLE_ENTRY(VertexAttrib4dvARB),
8688 TABLE_ENTRY(VertexAttrib4fARB),
8689 TABLE_ENTRY(VertexAttrib4fvARB),
8690 TABLE_ENTRY(VertexAttrib4ivARB),
8691 TABLE_ENTRY(VertexAttrib4sARB),
8692 TABLE_ENTRY(VertexAttrib4svARB),
8693 TABLE_ENTRY(VertexAttrib4ubvARB),
8694 TABLE_ENTRY(VertexAttrib4uivARB),
8695 TABLE_ENTRY(VertexAttrib4usvARB),
8696 TABLE_ENTRY(VertexAttribPointerARB),
8697 TABLE_ENTRY(BindBufferARB),
8698 TABLE_ENTRY(BufferDataARB),
8699 TABLE_ENTRY(BufferSubDataARB),
8700 TABLE_ENTRY(DeleteBuffersARB),
8701 TABLE_ENTRY(GenBuffersARB),
8702 TABLE_ENTRY(GetBufferParameterivARB),
8703 TABLE_ENTRY(GetBufferPointervARB),
8704 TABLE_ENTRY(GetBufferSubDataARB),
8705 TABLE_ENTRY(IsBufferARB),
8706 TABLE_ENTRY(MapBufferARB),
8707 TABLE_ENTRY(UnmapBufferARB),
8708 TABLE_ENTRY(BeginQueryARB),
8709 TABLE_ENTRY(DeleteQueriesARB),
8710 TABLE_ENTRY(EndQueryARB),
8711 TABLE_ENTRY(GenQueriesARB),
8712 TABLE_ENTRY(GetQueryObjectivARB),
8713 TABLE_ENTRY(GetQueryObjectuivARB),
8714 TABLE_ENTRY(GetQueryivARB),
8715 TABLE_ENTRY(IsQueryARB),
8716 TABLE_ENTRY(AttachObjectARB),
8717 TABLE_ENTRY(CompileShaderARB),
8718 TABLE_ENTRY(CreateProgramObjectARB),
8719 TABLE_ENTRY(CreateShaderObjectARB),
8720 TABLE_ENTRY(DeleteObjectARB),
8721 TABLE_ENTRY(DetachObjectARB),
8722 TABLE_ENTRY(GetActiveUniformARB),
8723 TABLE_ENTRY(GetAttachedObjectsARB),
8724 TABLE_ENTRY(GetHandleARB),
8725 TABLE_ENTRY(GetInfoLogARB),
8726 TABLE_ENTRY(GetObjectParameterfvARB),
8727 TABLE_ENTRY(GetObjectParameterivARB),
8728 TABLE_ENTRY(GetShaderSourceARB),
8729 TABLE_ENTRY(GetUniformLocationARB),
8730 TABLE_ENTRY(GetUniformfvARB),
8731 TABLE_ENTRY(GetUniformivARB),
8732 TABLE_ENTRY(LinkProgramARB),
8733 TABLE_ENTRY(ShaderSourceARB),
8734 TABLE_ENTRY(Uniform1fARB),
8735 TABLE_ENTRY(Uniform1fvARB),
8736 TABLE_ENTRY(Uniform1iARB),
8737 TABLE_ENTRY(Uniform1ivARB),
8738 TABLE_ENTRY(Uniform2fARB),
8739 TABLE_ENTRY(Uniform2fvARB),
8740 TABLE_ENTRY(Uniform2iARB),
8741 TABLE_ENTRY(Uniform2ivARB),
8742 TABLE_ENTRY(Uniform3fARB),
8743 TABLE_ENTRY(Uniform3fvARB),
8744 TABLE_ENTRY(Uniform3iARB),
8745 TABLE_ENTRY(Uniform3ivARB),
8746 TABLE_ENTRY(Uniform4fARB),
8747 TABLE_ENTRY(Uniform4fvARB),
8748 TABLE_ENTRY(Uniform4iARB),
8749 TABLE_ENTRY(Uniform4ivARB),
8750 TABLE_ENTRY(UniformMatrix2fvARB),
8751 TABLE_ENTRY(UniformMatrix3fvARB),
8752 TABLE_ENTRY(UniformMatrix4fvARB),
8753 TABLE_ENTRY(UseProgramObjectARB),
8754 TABLE_ENTRY(ValidateProgramARB),
8755 TABLE_ENTRY(BindAttribLocationARB),
8756 TABLE_ENTRY(GetActiveAttribARB),
8757 TABLE_ENTRY(GetAttribLocationARB),
8758 TABLE_ENTRY(DrawBuffersARB),
8759 TABLE_ENTRY(ClampColorARB),
8760 TABLE_ENTRY(DrawArraysInstancedARB),
8761 TABLE_ENTRY(DrawElementsInstancedARB),
8762 TABLE_ENTRY(RenderbufferStorageMultisample),
8763 TABLE_ENTRY(FramebufferTextureARB),
8764 TABLE_ENTRY(FramebufferTextureFaceARB),
8765 TABLE_ENTRY(ProgramParameteriARB),
8766 TABLE_ENTRY(VertexAttribDivisorARB),
8767 TABLE_ENTRY(FlushMappedBufferRange),
8768 TABLE_ENTRY(MapBufferRange),
8769 TABLE_ENTRY(TexBufferARB),
8770 TABLE_ENTRY(BindVertexArray),
8771 TABLE_ENTRY(GenVertexArrays),
8772 TABLE_ENTRY(GetActiveUniformBlockName),
8773 TABLE_ENTRY(GetActiveUniformBlockiv),
8774 TABLE_ENTRY(GetActiveUniformName),
8775 TABLE_ENTRY(GetActiveUniformsiv),
8776 TABLE_ENTRY(GetUniformBlockIndex),
8777 TABLE_ENTRY(GetUniformIndices),
8778 TABLE_ENTRY(UniformBlockBinding),
8779 TABLE_ENTRY(CopyBufferSubData),
8780 TABLE_ENTRY(ClientWaitSync),
8781 TABLE_ENTRY(DeleteSync),
8782 TABLE_ENTRY(FenceSync),
8783 TABLE_ENTRY(GetInteger64v),
8784 TABLE_ENTRY(GetSynciv),
8785 TABLE_ENTRY(IsSync),
8786 TABLE_ENTRY(WaitSync),
8787 TABLE_ENTRY(DrawElementsBaseVertex),
8788 TABLE_ENTRY(DrawElementsInstancedBaseVertex),
8789 TABLE_ENTRY(DrawRangeElementsBaseVertex),
8790 TABLE_ENTRY(MultiDrawElementsBaseVertex),
8791 TABLE_ENTRY(BlendEquationSeparateiARB),
8792 TABLE_ENTRY(BlendEquationiARB),
8793 TABLE_ENTRY(BlendFuncSeparateiARB),
8794 TABLE_ENTRY(BlendFunciARB),
8795 TABLE_ENTRY(BindFragDataLocationIndexed),
8796 TABLE_ENTRY(GetFragDataIndex),
8797 TABLE_ENTRY(BindSampler),
8798 TABLE_ENTRY(DeleteSamplers),
8799 TABLE_ENTRY(GenSamplers),
8800 TABLE_ENTRY(GetSamplerParameterIiv),
8801 TABLE_ENTRY(GetSamplerParameterIuiv),
8802 TABLE_ENTRY(GetSamplerParameterfv),
8803 TABLE_ENTRY(GetSamplerParameteriv),
8804 TABLE_ENTRY(IsSampler),
8805 TABLE_ENTRY(SamplerParameterIiv),
8806 TABLE_ENTRY(SamplerParameterIuiv),
8807 TABLE_ENTRY(SamplerParameterf),
8808 TABLE_ENTRY(SamplerParameterfv),
8809 TABLE_ENTRY(SamplerParameteri),
8810 TABLE_ENTRY(SamplerParameteriv),
8811 TABLE_ENTRY(_dispatch_stub_623),
8812 TABLE_ENTRY(ColorP3ui),
8813 TABLE_ENTRY(ColorP3uiv),
8814 TABLE_ENTRY(ColorP4ui),
8815 TABLE_ENTRY(ColorP4uiv),
8816 TABLE_ENTRY(MultiTexCoordP1ui),
8817 TABLE_ENTRY(MultiTexCoordP1uiv),
8818 TABLE_ENTRY(MultiTexCoordP2ui),
8819 TABLE_ENTRY(MultiTexCoordP2uiv),
8820 TABLE_ENTRY(MultiTexCoordP3ui),
8821 TABLE_ENTRY(MultiTexCoordP3uiv),
8822 TABLE_ENTRY(MultiTexCoordP4ui),
8823 TABLE_ENTRY(MultiTexCoordP4uiv),
8824 TABLE_ENTRY(NormalP3ui),
8825 TABLE_ENTRY(NormalP3uiv),
8826 TABLE_ENTRY(SecondaryColorP3ui),
8827 TABLE_ENTRY(SecondaryColorP3uiv),
8828 TABLE_ENTRY(TexCoordP1ui),
8829 TABLE_ENTRY(TexCoordP1uiv),
8830 TABLE_ENTRY(TexCoordP2ui),
8831 TABLE_ENTRY(TexCoordP2uiv),
8832 TABLE_ENTRY(TexCoordP3ui),
8833 TABLE_ENTRY(TexCoordP3uiv),
8834 TABLE_ENTRY(TexCoordP4ui),
8835 TABLE_ENTRY(TexCoordP4uiv),
8836 TABLE_ENTRY(VertexAttribP1ui),
8837 TABLE_ENTRY(VertexAttribP1uiv),
8838 TABLE_ENTRY(VertexAttribP2ui),
8839 TABLE_ENTRY(VertexAttribP2uiv),
8840 TABLE_ENTRY(VertexAttribP3ui),
8841 TABLE_ENTRY(VertexAttribP3uiv),
8842 TABLE_ENTRY(VertexAttribP4ui),
8843 TABLE_ENTRY(VertexAttribP4uiv),
8844 TABLE_ENTRY(VertexP2ui),
8845 TABLE_ENTRY(VertexP2uiv),
8846 TABLE_ENTRY(VertexP3ui),
8847 TABLE_ENTRY(VertexP3uiv),
8848 TABLE_ENTRY(VertexP4ui),
8849 TABLE_ENTRY(VertexP4uiv),
8850 TABLE_ENTRY(BindTransformFeedback),
8851 TABLE_ENTRY(DeleteTransformFeedbacks),
8852 TABLE_ENTRY(DrawTransformFeedback),
8853 TABLE_ENTRY(GenTransformFeedbacks),
8854 TABLE_ENTRY(IsTransformFeedback),
8855 TABLE_ENTRY(PauseTransformFeedback),
8856 TABLE_ENTRY(ResumeTransformFeedback),
8857 TABLE_ENTRY(BeginQueryIndexed),
8858 TABLE_ENTRY(DrawTransformFeedbackStream),
8859 TABLE_ENTRY(EndQueryIndexed),
8860 TABLE_ENTRY(GetQueryIndexediv),
8861 TABLE_ENTRY(ClearDepthf),
8862 TABLE_ENTRY(DepthRangef),
8863 TABLE_ENTRY(GetShaderPrecisionFormat),
8864 TABLE_ENTRY(ReleaseShaderCompiler),
8865 TABLE_ENTRY(ShaderBinary),
8866 TABLE_ENTRY(DebugMessageCallbackARB),
8867 TABLE_ENTRY(DebugMessageControlARB),
8868 TABLE_ENTRY(DebugMessageInsertARB),
8869 TABLE_ENTRY(GetDebugMessageLogARB),
8870 TABLE_ENTRY(GetGraphicsResetStatusARB),
8871 TABLE_ENTRY(GetnColorTableARB),
8872 TABLE_ENTRY(GetnCompressedTexImageARB),
8873 TABLE_ENTRY(GetnConvolutionFilterARB),
8874 TABLE_ENTRY(GetnHistogramARB),
8875 TABLE_ENTRY(GetnMapdvARB),
8876 TABLE_ENTRY(GetnMapfvARB),
8877 TABLE_ENTRY(GetnMapivARB),
8878 TABLE_ENTRY(GetnMinmaxARB),
8879 TABLE_ENTRY(GetnPixelMapfvARB),
8880 TABLE_ENTRY(GetnPixelMapuivARB),
8881 TABLE_ENTRY(GetnPixelMapusvARB),
8882 TABLE_ENTRY(GetnPolygonStippleARB),
8883 TABLE_ENTRY(GetnSeparableFilterARB),
8884 TABLE_ENTRY(GetnTexImageARB),
8885 TABLE_ENTRY(GetnUniformdvARB),
8886 TABLE_ENTRY(GetnUniformfvARB),
8887 TABLE_ENTRY(GetnUniformivARB),
8888 TABLE_ENTRY(GetnUniformuivARB),
8889 TABLE_ENTRY(ReadnPixelsARB),
8890 TABLE_ENTRY(DrawArraysInstancedBaseInstance),
8891 TABLE_ENTRY(DrawElementsInstancedBaseInstance),
8892 TABLE_ENTRY(DrawElementsInstancedBaseVertexBaseInstance),
8893 TABLE_ENTRY(DrawTransformFeedbackInstanced),
8894 TABLE_ENTRY(DrawTransformFeedbackStreamInstanced),
8895 TABLE_ENTRY(TexStorage1D),
8896 TABLE_ENTRY(TexStorage2D),
8897 TABLE_ENTRY(TexStorage3D),
8898 TABLE_ENTRY(TextureStorage1DEXT),
8899 TABLE_ENTRY(TextureStorage2DEXT),
8900 TABLE_ENTRY(TextureStorage3DEXT),
8901 TABLE_ENTRY(InvalidateBufferData),
8902 TABLE_ENTRY(InvalidateBufferSubData),
8903 TABLE_ENTRY(InvalidateFramebuffer),
8904 TABLE_ENTRY(InvalidateSubFramebuffer),
8905 TABLE_ENTRY(InvalidateTexImage),
8906 TABLE_ENTRY(InvalidateTexSubImage),
8907 TABLE_ENTRY(PolygonOffsetEXT),
8908 TABLE_ENTRY(_dispatch_stub_720),
8909 TABLE_ENTRY(_dispatch_stub_721),
8910 TABLE_ENTRY(ColorPointerEXT),
8911 TABLE_ENTRY(EdgeFlagPointerEXT),
8912 TABLE_ENTRY(IndexPointerEXT),
8913 TABLE_ENTRY(NormalPointerEXT),
8914 TABLE_ENTRY(TexCoordPointerEXT),
8915 TABLE_ENTRY(VertexPointerEXT),
8916 TABLE_ENTRY(PointParameterfEXT),
8917 TABLE_ENTRY(PointParameterfvEXT),
8918 TABLE_ENTRY(LockArraysEXT),
8919 TABLE_ENTRY(UnlockArraysEXT),
8920 TABLE_ENTRY(SecondaryColor3bEXT),
8921 TABLE_ENTRY(SecondaryColor3bvEXT),
8922 TABLE_ENTRY(SecondaryColor3dEXT),
8923 TABLE_ENTRY(SecondaryColor3dvEXT),
8924 TABLE_ENTRY(SecondaryColor3fEXT),
8925 TABLE_ENTRY(SecondaryColor3fvEXT),
8926 TABLE_ENTRY(SecondaryColor3iEXT),
8927 TABLE_ENTRY(SecondaryColor3ivEXT),
8928 TABLE_ENTRY(SecondaryColor3sEXT),
8929 TABLE_ENTRY(SecondaryColor3svEXT),
8930 TABLE_ENTRY(SecondaryColor3ubEXT),
8931 TABLE_ENTRY(SecondaryColor3ubvEXT),
8932 TABLE_ENTRY(SecondaryColor3uiEXT),
8933 TABLE_ENTRY(SecondaryColor3uivEXT),
8934 TABLE_ENTRY(SecondaryColor3usEXT),
8935 TABLE_ENTRY(SecondaryColor3usvEXT),
8936 TABLE_ENTRY(SecondaryColorPointerEXT),
8937 TABLE_ENTRY(MultiDrawArraysEXT),
8938 TABLE_ENTRY(MultiDrawElementsEXT),
8939 TABLE_ENTRY(FogCoordPointerEXT),
8940 TABLE_ENTRY(FogCoorddEXT),
8941 TABLE_ENTRY(FogCoorddvEXT),
8942 TABLE_ENTRY(FogCoordfEXT),
8943 TABLE_ENTRY(FogCoordfvEXT),
8944 TABLE_ENTRY(BlendFuncSeparateEXT),
8945 TABLE_ENTRY(ResizeBuffersMESA),
8946 TABLE_ENTRY(WindowPos2dMESA),
8947 TABLE_ENTRY(WindowPos2dvMESA),
8948 TABLE_ENTRY(WindowPos2fMESA),
8949 TABLE_ENTRY(WindowPos2fvMESA),
8950 TABLE_ENTRY(WindowPos2iMESA),
8951 TABLE_ENTRY(WindowPos2ivMESA),
8952 TABLE_ENTRY(WindowPos2sMESA),
8953 TABLE_ENTRY(WindowPos2svMESA),
8954 TABLE_ENTRY(WindowPos3dMESA),
8955 TABLE_ENTRY(WindowPos3dvMESA),
8956 TABLE_ENTRY(WindowPos3fMESA),
8957 TABLE_ENTRY(WindowPos3fvMESA),
8958 TABLE_ENTRY(WindowPos3iMESA),
8959 TABLE_ENTRY(WindowPos3ivMESA),
8960 TABLE_ENTRY(WindowPos3sMESA),
8961 TABLE_ENTRY(WindowPos3svMESA),
8962 TABLE_ENTRY(WindowPos4dMESA),
8963 TABLE_ENTRY(WindowPos4dvMESA),
8964 TABLE_ENTRY(WindowPos4fMESA),
8965 TABLE_ENTRY(WindowPos4fvMESA),
8966 TABLE_ENTRY(WindowPos4iMESA),
8967 TABLE_ENTRY(WindowPos4ivMESA),
8968 TABLE_ENTRY(WindowPos4sMESA),
8969 TABLE_ENTRY(WindowPos4svMESA),
8970 TABLE_ENTRY(_dispatch_stub_782),
8971 TABLE_ENTRY(_dispatch_stub_783),
8972 TABLE_ENTRY(AreProgramsResidentNV),
8973 TABLE_ENTRY(BindProgramNV),
8974 TABLE_ENTRY(DeleteProgramsNV),
8975 TABLE_ENTRY(ExecuteProgramNV),
8976 TABLE_ENTRY(GenProgramsNV),
8977 TABLE_ENTRY(GetProgramParameterdvNV),
8978 TABLE_ENTRY(GetProgramParameterfvNV),
8979 TABLE_ENTRY(GetProgramStringNV),
8980 TABLE_ENTRY(GetProgramivNV),
8981 TABLE_ENTRY(GetTrackMatrixivNV),
8982 TABLE_ENTRY(GetVertexAttribPointervNV),
8983 TABLE_ENTRY(GetVertexAttribdvNV),
8984 TABLE_ENTRY(GetVertexAttribfvNV),
8985 TABLE_ENTRY(GetVertexAttribivNV),
8986 TABLE_ENTRY(IsProgramNV),
8987 TABLE_ENTRY(LoadProgramNV),
8988 TABLE_ENTRY(ProgramParameters4dvNV),
8989 TABLE_ENTRY(ProgramParameters4fvNV),
8990 TABLE_ENTRY(RequestResidentProgramsNV),
8991 TABLE_ENTRY(TrackMatrixNV),
8992 TABLE_ENTRY(VertexAttrib1dNV),
8993 TABLE_ENTRY(VertexAttrib1dvNV),
8994 TABLE_ENTRY(VertexAttrib1fNV),
8995 TABLE_ENTRY(VertexAttrib1fvNV),
8996 TABLE_ENTRY(VertexAttrib1sNV),
8997 TABLE_ENTRY(VertexAttrib1svNV),
8998 TABLE_ENTRY(VertexAttrib2dNV),
8999 TABLE_ENTRY(VertexAttrib2dvNV),
9000 TABLE_ENTRY(VertexAttrib2fNV),
9001 TABLE_ENTRY(VertexAttrib2fvNV),
9002 TABLE_ENTRY(VertexAttrib2sNV),
9003 TABLE_ENTRY(VertexAttrib2svNV),
9004 TABLE_ENTRY(VertexAttrib3dNV),
9005 TABLE_ENTRY(VertexAttrib3dvNV),
9006 TABLE_ENTRY(VertexAttrib3fNV),
9007 TABLE_ENTRY(VertexAttrib3fvNV),
9008 TABLE_ENTRY(VertexAttrib3sNV),
9009 TABLE_ENTRY(VertexAttrib3svNV),
9010 TABLE_ENTRY(VertexAttrib4dNV),
9011 TABLE_ENTRY(VertexAttrib4dvNV),
9012 TABLE_ENTRY(VertexAttrib4fNV),
9013 TABLE_ENTRY(VertexAttrib4fvNV),
9014 TABLE_ENTRY(VertexAttrib4sNV),
9015 TABLE_ENTRY(VertexAttrib4svNV),
9016 TABLE_ENTRY(VertexAttrib4ubNV),
9017 TABLE_ENTRY(VertexAttrib4ubvNV),
9018 TABLE_ENTRY(VertexAttribPointerNV),
9019 TABLE_ENTRY(VertexAttribs1dvNV),
9020 TABLE_ENTRY(VertexAttribs1fvNV),
9021 TABLE_ENTRY(VertexAttribs1svNV),
9022 TABLE_ENTRY(VertexAttribs2dvNV),
9023 TABLE_ENTRY(VertexAttribs2fvNV),
9024 TABLE_ENTRY(VertexAttribs2svNV),
9025 TABLE_ENTRY(VertexAttribs3dvNV),
9026 TABLE_ENTRY(VertexAttribs3fvNV),
9027 TABLE_ENTRY(VertexAttribs3svNV),
9028 TABLE_ENTRY(VertexAttribs4dvNV),
9029 TABLE_ENTRY(VertexAttribs4fvNV),
9030 TABLE_ENTRY(VertexAttribs4svNV),
9031 TABLE_ENTRY(VertexAttribs4ubvNV),
9032 TABLE_ENTRY(GetTexBumpParameterfvATI),
9033 TABLE_ENTRY(GetTexBumpParameterivATI),
9034 TABLE_ENTRY(TexBumpParameterfvATI),
9035 TABLE_ENTRY(TexBumpParameterivATI),
9036 TABLE_ENTRY(AlphaFragmentOp1ATI),
9037 TABLE_ENTRY(AlphaFragmentOp2ATI),
9038 TABLE_ENTRY(AlphaFragmentOp3ATI),
9039 TABLE_ENTRY(BeginFragmentShaderATI),
9040 TABLE_ENTRY(BindFragmentShaderATI),
9041 TABLE_ENTRY(ColorFragmentOp1ATI),
9042 TABLE_ENTRY(ColorFragmentOp2ATI),
9043 TABLE_ENTRY(ColorFragmentOp3ATI),
9044 TABLE_ENTRY(DeleteFragmentShaderATI),
9045 TABLE_ENTRY(EndFragmentShaderATI),
9046 TABLE_ENTRY(GenFragmentShadersATI),
9047 TABLE_ENTRY(PassTexCoordATI),
9048 TABLE_ENTRY(SampleMapATI),
9049 TABLE_ENTRY(SetFragmentShaderConstantATI),
9050 TABLE_ENTRY(PointParameteriNV),
9051 TABLE_ENTRY(PointParameterivNV),
9052 TABLE_ENTRY(_dispatch_stub_864),
9053 TABLE_ENTRY(_dispatch_stub_865),
9054 TABLE_ENTRY(_dispatch_stub_866),
9055 TABLE_ENTRY(_dispatch_stub_867),
9056 TABLE_ENTRY(_dispatch_stub_868),
9057 TABLE_ENTRY(GetProgramNamedParameterdvNV),
9058 TABLE_ENTRY(GetProgramNamedParameterfvNV),
9059 TABLE_ENTRY(ProgramNamedParameter4dNV),
9060 TABLE_ENTRY(ProgramNamedParameter4dvNV),
9061 TABLE_ENTRY(ProgramNamedParameter4fNV),
9062 TABLE_ENTRY(ProgramNamedParameter4fvNV),
9063 TABLE_ENTRY(PrimitiveRestartIndexNV),
9064 TABLE_ENTRY(PrimitiveRestartNV),
9065 TABLE_ENTRY(_dispatch_stub_877),
9066 TABLE_ENTRY(_dispatch_stub_878),
9067 TABLE_ENTRY(BindFramebufferEXT),
9068 TABLE_ENTRY(BindRenderbufferEXT),
9069 TABLE_ENTRY(CheckFramebufferStatusEXT),
9070 TABLE_ENTRY(DeleteFramebuffersEXT),
9071 TABLE_ENTRY(DeleteRenderbuffersEXT),
9072 TABLE_ENTRY(FramebufferRenderbufferEXT),
9073 TABLE_ENTRY(FramebufferTexture1DEXT),
9074 TABLE_ENTRY(FramebufferTexture2DEXT),
9075 TABLE_ENTRY(FramebufferTexture3DEXT),
9076 TABLE_ENTRY(GenFramebuffersEXT),
9077 TABLE_ENTRY(GenRenderbuffersEXT),
9078 TABLE_ENTRY(GenerateMipmapEXT),
9079 TABLE_ENTRY(GetFramebufferAttachmentParameterivEXT),
9080 TABLE_ENTRY(GetRenderbufferParameterivEXT),
9081 TABLE_ENTRY(IsFramebufferEXT),
9082 TABLE_ENTRY(IsRenderbufferEXT),
9083 TABLE_ENTRY(RenderbufferStorageEXT),
9084 TABLE_ENTRY(_dispatch_stub_896),
9085 TABLE_ENTRY(_dispatch_stub_897),
9086 TABLE_ENTRY(_dispatch_stub_898),
9087 TABLE_ENTRY(BindFragDataLocationEXT),
9088 TABLE_ENTRY(GetFragDataLocationEXT),
9089 TABLE_ENTRY(GetUniformuivEXT),
9090 TABLE_ENTRY(GetVertexAttribIivEXT),
9091 TABLE_ENTRY(GetVertexAttribIuivEXT),
9092 TABLE_ENTRY(Uniform1uiEXT),
9093 TABLE_ENTRY(Uniform1uivEXT),
9094 TABLE_ENTRY(Uniform2uiEXT),
9095 TABLE_ENTRY(Uniform2uivEXT),
9096 TABLE_ENTRY(Uniform3uiEXT),
9097 TABLE_ENTRY(Uniform3uivEXT),
9098 TABLE_ENTRY(Uniform4uiEXT),
9099 TABLE_ENTRY(Uniform4uivEXT),
9100 TABLE_ENTRY(VertexAttribI1iEXT),
9101 TABLE_ENTRY(VertexAttribI1ivEXT),
9102 TABLE_ENTRY(VertexAttribI1uiEXT),
9103 TABLE_ENTRY(VertexAttribI1uivEXT),
9104 TABLE_ENTRY(VertexAttribI2iEXT),
9105 TABLE_ENTRY(VertexAttribI2ivEXT),
9106 TABLE_ENTRY(VertexAttribI2uiEXT),
9107 TABLE_ENTRY(VertexAttribI2uivEXT),
9108 TABLE_ENTRY(VertexAttribI3iEXT),
9109 TABLE_ENTRY(VertexAttribI3ivEXT),
9110 TABLE_ENTRY(VertexAttribI3uiEXT),
9111 TABLE_ENTRY(VertexAttribI3uivEXT),
9112 TABLE_ENTRY(VertexAttribI4bvEXT),
9113 TABLE_ENTRY(VertexAttribI4iEXT),
9114 TABLE_ENTRY(VertexAttribI4ivEXT),
9115 TABLE_ENTRY(VertexAttribI4svEXT),
9116 TABLE_ENTRY(VertexAttribI4ubvEXT),
9117 TABLE_ENTRY(VertexAttribI4uiEXT),
9118 TABLE_ENTRY(VertexAttribI4uivEXT),
9119 TABLE_ENTRY(VertexAttribI4usvEXT),
9120 TABLE_ENTRY(VertexAttribIPointerEXT),
9121 TABLE_ENTRY(FramebufferTextureLayerEXT),
9122 TABLE_ENTRY(ColorMaskIndexedEXT),
9123 TABLE_ENTRY(DisableIndexedEXT),
9124 TABLE_ENTRY(EnableIndexedEXT),
9125 TABLE_ENTRY(GetBooleanIndexedvEXT),
9126 TABLE_ENTRY(GetIntegerIndexedvEXT),
9127 TABLE_ENTRY(IsEnabledIndexedEXT),
9128 TABLE_ENTRY(ClearColorIiEXT),
9129 TABLE_ENTRY(ClearColorIuiEXT),
9130 TABLE_ENTRY(GetTexParameterIivEXT),
9131 TABLE_ENTRY(GetTexParameterIuivEXT),
9132 TABLE_ENTRY(TexParameterIivEXT),
9133 TABLE_ENTRY(TexParameterIuivEXT),
9134 TABLE_ENTRY(BeginConditionalRenderNV),
9135 TABLE_ENTRY(EndConditionalRenderNV),
9136 TABLE_ENTRY(BeginTransformFeedbackEXT),
9137 TABLE_ENTRY(BindBufferBaseEXT),
9138 TABLE_ENTRY(BindBufferOffsetEXT),
9139 TABLE_ENTRY(BindBufferRangeEXT),
9140 TABLE_ENTRY(EndTransformFeedbackEXT),
9141 TABLE_ENTRY(GetTransformFeedbackVaryingEXT),
9142 TABLE_ENTRY(TransformFeedbackVaryingsEXT),
9143 TABLE_ENTRY(ProvokingVertexEXT),
9144 TABLE_ENTRY(GetObjectParameterivAPPLE),
9145 TABLE_ENTRY(ObjectPurgeableAPPLE),
9146 TABLE_ENTRY(ObjectUnpurgeableAPPLE),
9147 TABLE_ENTRY(ActiveProgramEXT),
9148 TABLE_ENTRY(CreateShaderProgramEXT),
9149 TABLE_ENTRY(UseShaderProgramEXT),
9150 TABLE_ENTRY(TextureBarrierNV),
9151 TABLE_ENTRY(_dispatch_stub_963),
9152 TABLE_ENTRY(_dispatch_stub_964),
9153 TABLE_ENTRY(_dispatch_stub_965),
9154 TABLE_ENTRY(_dispatch_stub_966),
9155 TABLE_ENTRY(_dispatch_stub_967),
9156 TABLE_ENTRY(EGLImageTargetRenderbufferStorageOES),
9157 TABLE_ENTRY(EGLImageTargetTexture2DOES),
9158 /* A whole bunch of no-op functions. These might be called
9159 * when someone tries to call a dynamically-registered
9160 * extension function without a current rendering context.
9161 */
9162 TABLE_ENTRY(Unused),
9163 TABLE_ENTRY(Unused),
9164 TABLE_ENTRY(Unused),
9165 TABLE_ENTRY(Unused),
9166 TABLE_ENTRY(Unused),
9167 TABLE_ENTRY(Unused),
9168 TABLE_ENTRY(Unused),
9169 TABLE_ENTRY(Unused),
9170 TABLE_ENTRY(Unused),
9171 TABLE_ENTRY(Unused),
9172 TABLE_ENTRY(Unused),
9173 TABLE_ENTRY(Unused),
9174 TABLE_ENTRY(Unused),
9175 TABLE_ENTRY(Unused),
9176 TABLE_ENTRY(Unused),
9177 TABLE_ENTRY(Unused),
9178 TABLE_ENTRY(Unused),
9179 TABLE_ENTRY(Unused),
9180 TABLE_ENTRY(Unused),
9181 TABLE_ENTRY(Unused),
9182 TABLE_ENTRY(Unused),
9183 TABLE_ENTRY(Unused),
9184 TABLE_ENTRY(Unused),
9185 TABLE_ENTRY(Unused),
9186 TABLE_ENTRY(Unused),
9187 TABLE_ENTRY(Unused),
9188 TABLE_ENTRY(Unused),
9189 TABLE_ENTRY(Unused),
9190 TABLE_ENTRY(Unused),
9191 TABLE_ENTRY(Unused),
9192 TABLE_ENTRY(Unused),
9193 TABLE_ENTRY(Unused),
9194 TABLE_ENTRY(Unused),
9195 TABLE_ENTRY(Unused),
9196 TABLE_ENTRY(Unused),
9197 TABLE_ENTRY(Unused),
9198 TABLE_ENTRY(Unused),
9199 TABLE_ENTRY(Unused),
9200 TABLE_ENTRY(Unused),
9201 TABLE_ENTRY(Unused),
9202 TABLE_ENTRY(Unused),
9203 TABLE_ENTRY(Unused),
9204 TABLE_ENTRY(Unused),
9205 TABLE_ENTRY(Unused),
9206 TABLE_ENTRY(Unused),
9207 TABLE_ENTRY(Unused),
9208 TABLE_ENTRY(Unused),
9209 TABLE_ENTRY(Unused),
9210 TABLE_ENTRY(Unused),
9211 TABLE_ENTRY(Unused),
9212 TABLE_ENTRY(Unused),
9213 TABLE_ENTRY(Unused),
9214 TABLE_ENTRY(Unused),
9215 TABLE_ENTRY(Unused),
9216 TABLE_ENTRY(Unused),
9217 TABLE_ENTRY(Unused),
9218 TABLE_ENTRY(Unused),
9219 TABLE_ENTRY(Unused),
9220 TABLE_ENTRY(Unused),
9221 TABLE_ENTRY(Unused),
9222 TABLE_ENTRY(Unused),
9223 TABLE_ENTRY(Unused),
9224 TABLE_ENTRY(Unused),
9225 TABLE_ENTRY(Unused),
9226 TABLE_ENTRY(Unused),
9227 TABLE_ENTRY(Unused),
9228 TABLE_ENTRY(Unused),
9229 TABLE_ENTRY(Unused),
9230 TABLE_ENTRY(Unused),
9231 TABLE_ENTRY(Unused),
9232 TABLE_ENTRY(Unused),
9233 TABLE_ENTRY(Unused),
9234 TABLE_ENTRY(Unused),
9235 TABLE_ENTRY(Unused),
9236 TABLE_ENTRY(Unused),
9237 TABLE_ENTRY(Unused),
9238 TABLE_ENTRY(Unused),
9239 TABLE_ENTRY(Unused),
9240 TABLE_ENTRY(Unused),
9241 TABLE_ENTRY(Unused),
9242 TABLE_ENTRY(Unused),
9243 TABLE_ENTRY(Unused),
9244 TABLE_ENTRY(Unused),
9245 TABLE_ENTRY(Unused),
9246 TABLE_ENTRY(Unused),
9247 TABLE_ENTRY(Unused),
9248 TABLE_ENTRY(Unused),
9249 TABLE_ENTRY(Unused),
9250 TABLE_ENTRY(Unused),
9251 TABLE_ENTRY(Unused),
9252 TABLE_ENTRY(Unused),
9253 TABLE_ENTRY(Unused),
9254 TABLE_ENTRY(Unused),
9255 TABLE_ENTRY(Unused),
9256 TABLE_ENTRY(Unused),
9257 TABLE_ENTRY(Unused),
9258 TABLE_ENTRY(Unused),
9259 TABLE_ENTRY(Unused),
9260 TABLE_ENTRY(Unused),
9261 };
9262 #endif /* DISPATCH_TABLE_NAME */
9263
9264
9265 /*
9266 * This is just used to silence compiler warnings.
9267 * We list the functions which are not otherwise used.
9268 */
9269 #ifdef UNUSED_TABLE_NAME
9270 _glapi_proc UNUSED_TABLE_NAME[] = {
9271 #ifndef _GLAPI_SKIP_NORMAL_ENTRY_POINTS
9272 TABLE_ENTRY(ArrayElementEXT),
9273 TABLE_ENTRY(BindTextureEXT),
9274 TABLE_ENTRY(DrawArraysEXT),
9275 TABLE_ENTRY(CopyTexImage1DEXT),
9276 TABLE_ENTRY(CopyTexImage2DEXT),
9277 TABLE_ENTRY(CopyTexSubImage1DEXT),
9278 TABLE_ENTRY(CopyTexSubImage2DEXT),
9279 TABLE_ENTRY(GetPointervEXT),
9280 TABLE_ENTRY(PrioritizeTexturesEXT),
9281 TABLE_ENTRY(TexSubImage1DEXT),
9282 TABLE_ENTRY(TexSubImage2DEXT),
9283 TABLE_ENTRY(BlendColorEXT),
9284 TABLE_ENTRY(BlendEquationEXT),
9285 TABLE_ENTRY(DrawRangeElementsEXT),
9286 TABLE_ENTRY(ColorTableEXT),
9287 TABLE_ENTRY(_dispatch_stub_339),
9288 TABLE_ENTRY(_dispatch_stub_340),
9289 TABLE_ENTRY(_dispatch_stub_341),
9290 TABLE_ENTRY(_dispatch_stub_342),
9291 TABLE_ENTRY(_dispatch_stub_346),
9292 TABLE_ENTRY(_dispatch_stub_347),
9293 TABLE_ENTRY(_dispatch_stub_348),
9294 TABLE_ENTRY(_dispatch_stub_349),
9295 TABLE_ENTRY(_dispatch_stub_350),
9296 TABLE_ENTRY(_dispatch_stub_351),
9297 TABLE_ENTRY(_dispatch_stub_352),
9298 TABLE_ENTRY(_dispatch_stub_353),
9299 TABLE_ENTRY(_dispatch_stub_354),
9300 TABLE_ENTRY(_dispatch_stub_355),
9301 TABLE_ENTRY(_dispatch_stub_360),
9302 TABLE_ENTRY(_dispatch_stub_367),
9303 TABLE_ENTRY(_dispatch_stub_368),
9304 TABLE_ENTRY(_dispatch_stub_369),
9305 TABLE_ENTRY(_dispatch_stub_370),
9306 TABLE_ENTRY(TexImage3DEXT),
9307 TABLE_ENTRY(TexSubImage3DEXT),
9308 TABLE_ENTRY(CopyTexSubImage3DEXT),
9309 TABLE_ENTRY(ActiveTexture),
9310 TABLE_ENTRY(ClientActiveTexture),
9311 TABLE_ENTRY(MultiTexCoord1d),
9312 TABLE_ENTRY(MultiTexCoord1dv),
9313 TABLE_ENTRY(MultiTexCoord1f),
9314 TABLE_ENTRY(MultiTexCoord1fv),
9315 TABLE_ENTRY(MultiTexCoord1i),
9316 TABLE_ENTRY(MultiTexCoord1iv),
9317 TABLE_ENTRY(MultiTexCoord1s),
9318 TABLE_ENTRY(MultiTexCoord1sv),
9319 TABLE_ENTRY(MultiTexCoord2d),
9320 TABLE_ENTRY(MultiTexCoord2dv),
9321 TABLE_ENTRY(MultiTexCoord2f),
9322 TABLE_ENTRY(MultiTexCoord2fv),
9323 TABLE_ENTRY(MultiTexCoord2i),
9324 TABLE_ENTRY(MultiTexCoord2iv),
9325 TABLE_ENTRY(MultiTexCoord2s),
9326 TABLE_ENTRY(MultiTexCoord2sv),
9327 TABLE_ENTRY(MultiTexCoord3d),
9328 TABLE_ENTRY(MultiTexCoord3dv),
9329 TABLE_ENTRY(MultiTexCoord3f),
9330 TABLE_ENTRY(MultiTexCoord3fv),
9331 TABLE_ENTRY(MultiTexCoord3i),
9332 TABLE_ENTRY(MultiTexCoord3iv),
9333 TABLE_ENTRY(MultiTexCoord3s),
9334 TABLE_ENTRY(MultiTexCoord3sv),
9335 TABLE_ENTRY(MultiTexCoord4d),
9336 TABLE_ENTRY(MultiTexCoord4dv),
9337 TABLE_ENTRY(MultiTexCoord4f),
9338 TABLE_ENTRY(MultiTexCoord4fv),
9339 TABLE_ENTRY(MultiTexCoord4i),
9340 TABLE_ENTRY(MultiTexCoord4iv),
9341 TABLE_ENTRY(MultiTexCoord4s),
9342 TABLE_ENTRY(MultiTexCoord4sv),
9343 TABLE_ENTRY(_dispatch_stub_423),
9344 TABLE_ENTRY(LoadTransposeMatrixd),
9345 TABLE_ENTRY(LoadTransposeMatrixf),
9346 TABLE_ENTRY(MultTransposeMatrixd),
9347 TABLE_ENTRY(MultTransposeMatrixf),
9348 TABLE_ENTRY(SampleCoverage),
9349 TABLE_ENTRY(CompressedTexImage1D),
9350 TABLE_ENTRY(CompressedTexImage2D),
9351 TABLE_ENTRY(CompressedTexImage3D),
9352 TABLE_ENTRY(CompressedTexSubImage1D),
9353 TABLE_ENTRY(CompressedTexSubImage2D),
9354 TABLE_ENTRY(CompressedTexSubImage3D),
9355 TABLE_ENTRY(GetCompressedTexImage),
9356 TABLE_ENTRY(DisableVertexAttribArray),
9357 TABLE_ENTRY(EnableVertexAttribArray),
9358 TABLE_ENTRY(GetVertexAttribdv),
9359 TABLE_ENTRY(GetVertexAttribfv),
9360 TABLE_ENTRY(GetVertexAttribiv),
9361 TABLE_ENTRY(ProgramParameter4dNV),
9362 TABLE_ENTRY(ProgramParameter4dvNV),
9363 TABLE_ENTRY(ProgramParameter4fNV),
9364 TABLE_ENTRY(ProgramParameter4fvNV),
9365 TABLE_ENTRY(VertexAttrib1d),
9366 TABLE_ENTRY(VertexAttrib1dv),
9367 TABLE_ENTRY(VertexAttrib1f),
9368 TABLE_ENTRY(VertexAttrib1fv),
9369 TABLE_ENTRY(VertexAttrib1s),
9370 TABLE_ENTRY(VertexAttrib1sv),
9371 TABLE_ENTRY(VertexAttrib2d),
9372 TABLE_ENTRY(VertexAttrib2dv),
9373 TABLE_ENTRY(VertexAttrib2f),
9374 TABLE_ENTRY(VertexAttrib2fv),
9375 TABLE_ENTRY(VertexAttrib2s),
9376 TABLE_ENTRY(VertexAttrib2sv),
9377 TABLE_ENTRY(VertexAttrib3d),
9378 TABLE_ENTRY(VertexAttrib3dv),
9379 TABLE_ENTRY(VertexAttrib3f),
9380 TABLE_ENTRY(VertexAttrib3fv),
9381 TABLE_ENTRY(VertexAttrib3s),
9382 TABLE_ENTRY(VertexAttrib3sv),
9383 TABLE_ENTRY(VertexAttrib4Nbv),
9384 TABLE_ENTRY(VertexAttrib4Niv),
9385 TABLE_ENTRY(VertexAttrib4Nsv),
9386 TABLE_ENTRY(VertexAttrib4Nub),
9387 TABLE_ENTRY(VertexAttrib4Nubv),
9388 TABLE_ENTRY(VertexAttrib4Nuiv),
9389 TABLE_ENTRY(VertexAttrib4Nusv),
9390 TABLE_ENTRY(VertexAttrib4bv),
9391 TABLE_ENTRY(VertexAttrib4d),
9392 TABLE_ENTRY(VertexAttrib4dv),
9393 TABLE_ENTRY(VertexAttrib4f),
9394 TABLE_ENTRY(VertexAttrib4fv),
9395 TABLE_ENTRY(VertexAttrib4iv),
9396 TABLE_ENTRY(VertexAttrib4s),
9397 TABLE_ENTRY(VertexAttrib4sv),
9398 TABLE_ENTRY(VertexAttrib4ubv),
9399 TABLE_ENTRY(VertexAttrib4uiv),
9400 TABLE_ENTRY(VertexAttrib4usv),
9401 TABLE_ENTRY(VertexAttribPointer),
9402 TABLE_ENTRY(BindBuffer),
9403 TABLE_ENTRY(BufferData),
9404 TABLE_ENTRY(BufferSubData),
9405 TABLE_ENTRY(DeleteBuffers),
9406 TABLE_ENTRY(GenBuffers),
9407 TABLE_ENTRY(GetBufferParameteriv),
9408 TABLE_ENTRY(GetBufferPointerv),
9409 TABLE_ENTRY(GetBufferSubData),
9410 TABLE_ENTRY(IsBuffer),
9411 TABLE_ENTRY(MapBuffer),
9412 TABLE_ENTRY(UnmapBuffer),
9413 TABLE_ENTRY(BeginQuery),
9414 TABLE_ENTRY(DeleteQueries),
9415 TABLE_ENTRY(EndQuery),
9416 TABLE_ENTRY(GenQueries),
9417 TABLE_ENTRY(GetQueryObjectiv),
9418 TABLE_ENTRY(GetQueryObjectuiv),
9419 TABLE_ENTRY(GetQueryiv),
9420 TABLE_ENTRY(IsQuery),
9421 TABLE_ENTRY(CompileShader),
9422 TABLE_ENTRY(GetActiveUniform),
9423 TABLE_ENTRY(GetShaderSource),
9424 TABLE_ENTRY(GetUniformLocation),
9425 TABLE_ENTRY(GetUniformfv),
9426 TABLE_ENTRY(GetUniformiv),
9427 TABLE_ENTRY(LinkProgram),
9428 TABLE_ENTRY(ShaderSource),
9429 TABLE_ENTRY(Uniform1f),
9430 TABLE_ENTRY(Uniform1fv),
9431 TABLE_ENTRY(Uniform1i),
9432 TABLE_ENTRY(Uniform1iv),
9433 TABLE_ENTRY(Uniform2f),
9434 TABLE_ENTRY(Uniform2fv),
9435 TABLE_ENTRY(Uniform2i),
9436 TABLE_ENTRY(Uniform2iv),
9437 TABLE_ENTRY(Uniform3f),
9438 TABLE_ENTRY(Uniform3fv),
9439 TABLE_ENTRY(Uniform3i),
9440 TABLE_ENTRY(Uniform3iv),
9441 TABLE_ENTRY(Uniform4f),
9442 TABLE_ENTRY(Uniform4fv),
9443 TABLE_ENTRY(Uniform4i),
9444 TABLE_ENTRY(Uniform4iv),
9445 TABLE_ENTRY(UniformMatrix2fv),
9446 TABLE_ENTRY(UniformMatrix3fv),
9447 TABLE_ENTRY(UniformMatrix4fv),
9448 TABLE_ENTRY(UseProgram),
9449 TABLE_ENTRY(ValidateProgram),
9450 TABLE_ENTRY(BindAttribLocation),
9451 TABLE_ENTRY(GetActiveAttrib),
9452 TABLE_ENTRY(GetAttribLocation),
9453 TABLE_ENTRY(DrawBuffers),
9454 TABLE_ENTRY(DrawBuffersATI),
9455 TABLE_ENTRY(DrawArraysInstancedEXT),
9456 TABLE_ENTRY(DrawArraysInstanced),
9457 TABLE_ENTRY(DrawElementsInstancedEXT),
9458 TABLE_ENTRY(DrawElementsInstanced),
9459 TABLE_ENTRY(RenderbufferStorageMultisampleEXT),
9460 TABLE_ENTRY(TexBuffer),
9461 TABLE_ENTRY(BlendEquationSeparateIndexedAMD),
9462 TABLE_ENTRY(BlendEquationIndexedAMD),
9463 TABLE_ENTRY(BlendFuncSeparateIndexedAMD),
9464 TABLE_ENTRY(BlendFuncIndexedAMD),
9465 TABLE_ENTRY(PointParameterf),
9466 TABLE_ENTRY(PointParameterfARB),
9467 TABLE_ENTRY(_dispatch_stub_728),
9468 TABLE_ENTRY(PointParameterfv),
9469 TABLE_ENTRY(PointParameterfvARB),
9470 TABLE_ENTRY(_dispatch_stub_729),
9471 TABLE_ENTRY(SecondaryColor3b),
9472 TABLE_ENTRY(SecondaryColor3bv),
9473 TABLE_ENTRY(SecondaryColor3d),
9474 TABLE_ENTRY(SecondaryColor3dv),
9475 TABLE_ENTRY(SecondaryColor3f),
9476 TABLE_ENTRY(SecondaryColor3fv),
9477 TABLE_ENTRY(SecondaryColor3i),
9478 TABLE_ENTRY(SecondaryColor3iv),
9479 TABLE_ENTRY(SecondaryColor3s),
9480 TABLE_ENTRY(SecondaryColor3sv),
9481 TABLE_ENTRY(SecondaryColor3ub),
9482 TABLE_ENTRY(SecondaryColor3ubv),
9483 TABLE_ENTRY(SecondaryColor3ui),
9484 TABLE_ENTRY(SecondaryColor3uiv),
9485 TABLE_ENTRY(SecondaryColor3us),
9486 TABLE_ENTRY(SecondaryColor3usv),
9487 TABLE_ENTRY(SecondaryColorPointer),
9488 TABLE_ENTRY(MultiDrawArrays),
9489 TABLE_ENTRY(MultiDrawElements),
9490 TABLE_ENTRY(FogCoordPointer),
9491 TABLE_ENTRY(FogCoordd),
9492 TABLE_ENTRY(FogCoorddv),
9493 TABLE_ENTRY(FogCoordf),
9494 TABLE_ENTRY(FogCoordfv),
9495 TABLE_ENTRY(BlendFuncSeparate),
9496 TABLE_ENTRY(_dispatch_stub_756),
9497 TABLE_ENTRY(WindowPos2d),
9498 TABLE_ENTRY(WindowPos2dARB),
9499 TABLE_ENTRY(WindowPos2dv),
9500 TABLE_ENTRY(WindowPos2dvARB),
9501 TABLE_ENTRY(WindowPos2f),
9502 TABLE_ENTRY(WindowPos2fARB),
9503 TABLE_ENTRY(WindowPos2fv),
9504 TABLE_ENTRY(WindowPos2fvARB),
9505 TABLE_ENTRY(WindowPos2i),
9506 TABLE_ENTRY(WindowPos2iARB),
9507 TABLE_ENTRY(WindowPos2iv),
9508 TABLE_ENTRY(WindowPos2ivARB),
9509 TABLE_ENTRY(WindowPos2s),
9510 TABLE_ENTRY(WindowPos2sARB),
9511 TABLE_ENTRY(WindowPos2sv),
9512 TABLE_ENTRY(WindowPos2svARB),
9513 TABLE_ENTRY(WindowPos3d),
9514 TABLE_ENTRY(WindowPos3dARB),
9515 TABLE_ENTRY(WindowPos3dv),
9516 TABLE_ENTRY(WindowPos3dvARB),
9517 TABLE_ENTRY(WindowPos3f),
9518 TABLE_ENTRY(WindowPos3fARB),
9519 TABLE_ENTRY(WindowPos3fv),
9520 TABLE_ENTRY(WindowPos3fvARB),
9521 TABLE_ENTRY(WindowPos3i),
9522 TABLE_ENTRY(WindowPos3iARB),
9523 TABLE_ENTRY(WindowPos3iv),
9524 TABLE_ENTRY(WindowPos3ivARB),
9525 TABLE_ENTRY(WindowPos3s),
9526 TABLE_ENTRY(WindowPos3sARB),
9527 TABLE_ENTRY(WindowPos3sv),
9528 TABLE_ENTRY(WindowPos3svARB),
9529 TABLE_ENTRY(BindProgramARB),
9530 TABLE_ENTRY(DeleteProgramsARB),
9531 TABLE_ENTRY(GenProgramsARB),
9532 TABLE_ENTRY(GetVertexAttribPointerv),
9533 TABLE_ENTRY(GetVertexAttribPointervARB),
9534 TABLE_ENTRY(IsProgramARB),
9535 TABLE_ENTRY(PointParameteri),
9536 TABLE_ENTRY(PointParameteriv),
9537 TABLE_ENTRY(DeleteVertexArrays),
9538 TABLE_ENTRY(IsVertexArray),
9539 TABLE_ENTRY(PrimitiveRestartIndex),
9540 TABLE_ENTRY(BlendEquationSeparate),
9541 TABLE_ENTRY(BindFramebuffer),
9542 TABLE_ENTRY(BindRenderbuffer),
9543 TABLE_ENTRY(CheckFramebufferStatus),
9544 TABLE_ENTRY(DeleteFramebuffers),
9545 TABLE_ENTRY(DeleteRenderbuffers),
9546 TABLE_ENTRY(FramebufferRenderbuffer),
9547 TABLE_ENTRY(FramebufferTexture1D),
9548 TABLE_ENTRY(FramebufferTexture2D),
9549 TABLE_ENTRY(FramebufferTexture3D),
9550 TABLE_ENTRY(GenFramebuffers),
9551 TABLE_ENTRY(GenRenderbuffers),
9552 TABLE_ENTRY(GenerateMipmap),
9553 TABLE_ENTRY(GetFramebufferAttachmentParameteriv),
9554 TABLE_ENTRY(GetRenderbufferParameteriv),
9555 TABLE_ENTRY(IsFramebuffer),
9556 TABLE_ENTRY(IsRenderbuffer),
9557 TABLE_ENTRY(RenderbufferStorage),
9558 TABLE_ENTRY(BlitFramebuffer),
9559 TABLE_ENTRY(BindFragDataLocation),
9560 TABLE_ENTRY(GetFragDataLocation),
9561 TABLE_ENTRY(GetUniformuiv),
9562 TABLE_ENTRY(GetVertexAttribIiv),
9563 TABLE_ENTRY(GetVertexAttribIuiv),
9564 TABLE_ENTRY(Uniform1ui),
9565 TABLE_ENTRY(Uniform1uiv),
9566 TABLE_ENTRY(Uniform2ui),
9567 TABLE_ENTRY(Uniform2uiv),
9568 TABLE_ENTRY(Uniform3ui),
9569 TABLE_ENTRY(Uniform3uiv),
9570 TABLE_ENTRY(Uniform4ui),
9571 TABLE_ENTRY(Uniform4uiv),
9572 TABLE_ENTRY(VertexAttribI1i),
9573 TABLE_ENTRY(VertexAttribI1iv),
9574 TABLE_ENTRY(VertexAttribI1ui),
9575 TABLE_ENTRY(VertexAttribI1uiv),
9576 TABLE_ENTRY(VertexAttribI2i),
9577 TABLE_ENTRY(VertexAttribI2iv),
9578 TABLE_ENTRY(VertexAttribI2ui),
9579 TABLE_ENTRY(VertexAttribI2uiv),
9580 TABLE_ENTRY(VertexAttribI3i),
9581 TABLE_ENTRY(VertexAttribI3iv),
9582 TABLE_ENTRY(VertexAttribI3ui),
9583 TABLE_ENTRY(VertexAttribI3uiv),
9584 TABLE_ENTRY(VertexAttribI4bv),
9585 TABLE_ENTRY(VertexAttribI4i),
9586 TABLE_ENTRY(VertexAttribI4iv),
9587 TABLE_ENTRY(VertexAttribI4sv),
9588 TABLE_ENTRY(VertexAttribI4ubv),
9589 TABLE_ENTRY(VertexAttribI4ui),
9590 TABLE_ENTRY(VertexAttribI4uiv),
9591 TABLE_ENTRY(VertexAttribI4usv),
9592 TABLE_ENTRY(VertexAttribIPointer),
9593 TABLE_ENTRY(FramebufferTextureLayer),
9594 TABLE_ENTRY(FramebufferTextureLayerARB),
9595 TABLE_ENTRY(ColorMaski),
9596 TABLE_ENTRY(Disablei),
9597 TABLE_ENTRY(Enablei),
9598 TABLE_ENTRY(GetBooleani_v),
9599 TABLE_ENTRY(GetIntegeri_v),
9600 TABLE_ENTRY(IsEnabledi),
9601 TABLE_ENTRY(GetTexParameterIiv),
9602 TABLE_ENTRY(GetTexParameterIuiv),
9603 TABLE_ENTRY(TexParameterIiv),
9604 TABLE_ENTRY(TexParameterIuiv),
9605 TABLE_ENTRY(BeginConditionalRender),
9606 TABLE_ENTRY(EndConditionalRender),
9607 TABLE_ENTRY(BeginTransformFeedback),
9608 TABLE_ENTRY(BindBufferBase),
9609 TABLE_ENTRY(BindBufferRange),
9610 TABLE_ENTRY(EndTransformFeedback),
9611 TABLE_ENTRY(GetTransformFeedbackVarying),
9612 TABLE_ENTRY(TransformFeedbackVaryings),
9613 TABLE_ENTRY(ProvokingVertex),
9614 TABLE_ENTRY(_dispatch_stub_966),
9615 TABLE_ENTRY(_dispatch_stub_967),
9616 #endif /* _GLAPI_SKIP_NORMAL_ENTRY_POINTS */
9617 #ifndef _GLAPI_SKIP_PROTO_ENTRY_POINTS
9618 TABLE_ENTRY(AreTexturesResidentEXT),
9619 TABLE_ENTRY(DeleteTexturesEXT),
9620 TABLE_ENTRY(GenTexturesEXT),
9621 TABLE_ENTRY(IsTextureEXT),
9622 TABLE_ENTRY(GetColorTableEXT),
9623 TABLE_ENTRY(_dispatch_stub_343),
9624 TABLE_ENTRY(GetColorTableParameterfvEXT),
9625 TABLE_ENTRY(_dispatch_stub_344),
9626 TABLE_ENTRY(GetColorTableParameterivEXT),
9627 TABLE_ENTRY(_dispatch_stub_345),
9628 TABLE_ENTRY(_dispatch_stub_356),
9629 TABLE_ENTRY(_dispatch_stub_357),
9630 TABLE_ENTRY(_dispatch_stub_358),
9631 TABLE_ENTRY(_dispatch_stub_359),
9632 TABLE_ENTRY(_dispatch_stub_361),
9633 TABLE_ENTRY(_dispatch_stub_362),
9634 TABLE_ENTRY(_dispatch_stub_363),
9635 TABLE_ENTRY(_dispatch_stub_364),
9636 TABLE_ENTRY(_dispatch_stub_365),
9637 TABLE_ENTRY(_dispatch_stub_366),
9638 #endif /* _GLAPI_SKIP_PROTO_ENTRY_POINTS */
9639 };
9640 #endif /*UNUSED_TABLE_NAME*/
9641
9642
9643 # undef KEYWORD1
9644 # undef KEYWORD1_ALT
9645 # undef KEYWORD2
9646 # undef NAME
9647 # undef DISPATCH
9648 # undef RETURN_DISPATCH
9649 # undef DISPATCH_TABLE_NAME
9650 # undef UNUSED_TABLE_NAME
9651 # undef TABLE_ENTRY
9652 # undef HIDDEN
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