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| 1 /* DO NOT EDIT - This file generated automatically by gl_apitemp.py (from Mesa)
script */ |
| 2 |
| 3 /* |
| 4 * Copyright (C) 1999-2001 Brian Paul All Rights Reserved. |
| 5 * (C) Copyright IBM Corporation 2004 |
| 6 * All Rights Reserved. |
| 7 * |
| 8 * Permission is hereby granted, free of charge, to any person obtaining a |
| 9 * copy of this software and associated documentation files (the "Software"), |
| 10 * to deal in the Software without restriction, including without limitation |
| 11 * the rights to use, copy, modify, merge, publish, distribute, sub license, |
| 12 * and/or sell copies of the Software, and to permit persons to whom the |
| 13 * Software is furnished to do so, subject to the following conditions: |
| 14 * |
| 15 * The above copyright notice and this permission notice (including the next |
| 16 * paragraph) shall be included in all copies or substantial portions of the |
| 17 * Software. |
| 18 * |
| 19 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR |
| 20 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, |
| 21 * FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL |
| 22 * BRIAN PAUL, IBM, |
| 23 * AND/OR THEIR SUPPLIERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, |
| 24 * WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF |
| 25 * OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE |
| 26 * SOFTWARE. |
| 27 */ |
| 28 |
| 29 |
| 30 # if (defined(__GNUC__) && !defined(__CYGWIN__) && !defined(__MINGW32__)) || (d
efined(__SUNPRO_C) && (__SUNPRO_C >= 0x590) && defined(__ELF__)) |
| 31 # define HIDDEN __attribute__((visibility("hidden"))) |
| 32 # else |
| 33 # define HIDDEN |
| 34 # endif |
| 35 |
| 36 /* |
| 37 * This file is a template which generates the OpenGL API entry point |
| 38 * functions. It should be included by a .c file which first defines |
| 39 * the following macros: |
| 40 * KEYWORD1 - usually nothing, but might be __declspec(dllexport) on Win32 |
| 41 * KEYWORD2 - usually nothing, but might be __stdcall on Win32 |
| 42 * NAME(n) - builds the final function name (usually add "gl" prefix) |
| 43 * DISPATCH(func, args, msg) - code to do dispatch of named function. |
| 44 * msg is a printf-style debug message. |
| 45 * RETURN_DISPATCH(func, args, msg) - code to do dispatch with a return value |
| 46 * |
| 47 * Here is an example which generates the usual OpenGL functions: |
| 48 * #define KEYWORD1 |
| 49 * #define KEYWORD2 |
| 50 * #define NAME(func) gl##func |
| 51 * #define DISPATCH(func, args, msg) \ |
| 52 * struct _glapi_table *dispatch = CurrentDispatch; \ |
| 53 * (*dispatch->func) args |
| 54 * #define RETURN DISPATCH(func, args, msg) \ |
| 55 * struct _glapi_table *dispatch = CurrentDispatch; \ |
| 56 * return (*dispatch->func) args |
| 57 * |
| 58 */ |
| 59 |
| 60 |
| 61 #if defined( NAME ) |
| 62 #ifndef KEYWORD1 |
| 63 #define KEYWORD1 |
| 64 #endif |
| 65 |
| 66 #ifndef KEYWORD1_ALT |
| 67 #define KEYWORD1_ALT HIDDEN |
| 68 #endif |
| 69 |
| 70 #ifndef KEYWORD2 |
| 71 #define KEYWORD2 |
| 72 #endif |
| 73 |
| 74 #ifndef DISPATCH |
| 75 #error DISPATCH must be defined |
| 76 #endif |
| 77 |
| 78 #ifndef RETURN_DISPATCH |
| 79 #error RETURN_DISPATCH must be defined |
| 80 #endif |
| 81 |
| 82 |
| 83 #ifndef _GLAPI_SKIP_NORMAL_ENTRY_POINTS |
| 84 |
| 85 KEYWORD1 void KEYWORD2 NAME(NewList)(GLuint list, GLenum mode) |
| 86 { |
| 87 (void) list; (void) mode; |
| 88 DISPATCH(NewList, (list, mode), (F, "glNewList(%d, 0x%x);\n", list, mode)); |
| 89 } |
| 90 |
| 91 KEYWORD1 void KEYWORD2 NAME(EndList)(void) |
| 92 { |
| 93 DISPATCH(EndList, (), (F, "glEndList();\n")); |
| 94 } |
| 95 |
| 96 KEYWORD1 void KEYWORD2 NAME(CallList)(GLuint list) |
| 97 { |
| 98 (void) list; |
| 99 DISPATCH(CallList, (list), (F, "glCallList(%d);\n", list)); |
| 100 } |
| 101 |
| 102 KEYWORD1 void KEYWORD2 NAME(CallLists)(GLsizei n, GLenum type, const GLvoid * li
sts) |
| 103 { |
| 104 (void) n; (void) type; (void) lists; |
| 105 DISPATCH(CallLists, (n, type, lists), (F, "glCallLists(%d, 0x%x, %p);\n", n,
type, (const void *) lists)); |
| 106 } |
| 107 |
| 108 KEYWORD1 void KEYWORD2 NAME(DeleteLists)(GLuint list, GLsizei range) |
| 109 { |
| 110 (void) list; (void) range; |
| 111 DISPATCH(DeleteLists, (list, range), (F, "glDeleteLists(%d, %d);\n", list, ra
nge)); |
| 112 } |
| 113 |
| 114 KEYWORD1 GLuint KEYWORD2 NAME(GenLists)(GLsizei range) |
| 115 { |
| 116 (void) range; |
| 117 RETURN_DISPATCH(GenLists, (range), (F, "glGenLists(%d);\n", range)); |
| 118 } |
| 119 |
| 120 KEYWORD1 void KEYWORD2 NAME(ListBase)(GLuint base) |
| 121 { |
| 122 (void) base; |
| 123 DISPATCH(ListBase, (base), (F, "glListBase(%d);\n", base)); |
| 124 } |
| 125 |
| 126 KEYWORD1 void KEYWORD2 NAME(Begin)(GLenum mode) |
| 127 { |
| 128 (void) mode; |
| 129 DISPATCH(Begin, (mode), (F, "glBegin(0x%x);\n", mode)); |
| 130 } |
| 131 |
| 132 KEYWORD1 void KEYWORD2 NAME(Bitmap)(GLsizei width, GLsizei height, GLfloat xorig
, GLfloat yorig, GLfloat xmove, GLfloat ymove, const GLubyte * bitmap) |
| 133 { |
| 134 (void) width; (void) height; (void) xorig; (void) yorig; (void) xmove; (void
) ymove; (void) bitmap; |
| 135 DISPATCH(Bitmap, (width, height, xorig, yorig, xmove, ymove, bitmap), (F, "gl
Bitmap(%d, %d, %f, %f, %f, %f, %p);\n", width, height, xorig, yorig, xmove, ymov
e, (const void *) bitmap)); |
| 136 } |
| 137 |
| 138 KEYWORD1 void KEYWORD2 NAME(Color3b)(GLbyte red, GLbyte green, GLbyte blue) |
| 139 { |
| 140 (void) red; (void) green; (void) blue; |
| 141 DISPATCH(Color3b, (red, green, blue), (F, "glColor3b(%d, %d, %d);\n", red, gr
een, blue)); |
| 142 } |
| 143 |
| 144 KEYWORD1 void KEYWORD2 NAME(Color3bv)(const GLbyte * v) |
| 145 { |
| 146 (void) v; |
| 147 DISPATCH(Color3bv, (v), (F, "glColor3bv(%p);\n", (const void *) v)); |
| 148 } |
| 149 |
| 150 KEYWORD1 void KEYWORD2 NAME(Color3d)(GLdouble red, GLdouble green, GLdouble blue
) |
| 151 { |
| 152 (void) red; (void) green; (void) blue; |
| 153 DISPATCH(Color3d, (red, green, blue), (F, "glColor3d(%f, %f, %f);\n", red, gr
een, blue)); |
| 154 } |
| 155 |
| 156 KEYWORD1 void KEYWORD2 NAME(Color3dv)(const GLdouble * v) |
| 157 { |
| 158 (void) v; |
| 159 DISPATCH(Color3dv, (v), (F, "glColor3dv(%p);\n", (const void *) v)); |
| 160 } |
| 161 |
| 162 KEYWORD1 void KEYWORD2 NAME(Color3f)(GLfloat red, GLfloat green, GLfloat blue) |
| 163 { |
| 164 (void) red; (void) green; (void) blue; |
| 165 DISPATCH(Color3f, (red, green, blue), (F, "glColor3f(%f, %f, %f);\n", red, gr
een, blue)); |
| 166 } |
| 167 |
| 168 KEYWORD1 void KEYWORD2 NAME(Color3fv)(const GLfloat * v) |
| 169 { |
| 170 (void) v; |
| 171 DISPATCH(Color3fv, (v), (F, "glColor3fv(%p);\n", (const void *) v)); |
| 172 } |
| 173 |
| 174 KEYWORD1 void KEYWORD2 NAME(Color3i)(GLint red, GLint green, GLint blue) |
| 175 { |
| 176 (void) red; (void) green; (void) blue; |
| 177 DISPATCH(Color3i, (red, green, blue), (F, "glColor3i(%d, %d, %d);\n", red, gr
een, blue)); |
| 178 } |
| 179 |
| 180 KEYWORD1 void KEYWORD2 NAME(Color3iv)(const GLint * v) |
| 181 { |
| 182 (void) v; |
| 183 DISPATCH(Color3iv, (v), (F, "glColor3iv(%p);\n", (const void *) v)); |
| 184 } |
| 185 |
| 186 KEYWORD1 void KEYWORD2 NAME(Color3s)(GLshort red, GLshort green, GLshort blue) |
| 187 { |
| 188 (void) red; (void) green; (void) blue; |
| 189 DISPATCH(Color3s, (red, green, blue), (F, "glColor3s(%d, %d, %d);\n", red, gr
een, blue)); |
| 190 } |
| 191 |
| 192 KEYWORD1 void KEYWORD2 NAME(Color3sv)(const GLshort * v) |
| 193 { |
| 194 (void) v; |
| 195 DISPATCH(Color3sv, (v), (F, "glColor3sv(%p);\n", (const void *) v)); |
| 196 } |
| 197 |
| 198 KEYWORD1 void KEYWORD2 NAME(Color3ub)(GLubyte red, GLubyte green, GLubyte blue) |
| 199 { |
| 200 (void) red; (void) green; (void) blue; |
| 201 DISPATCH(Color3ub, (red, green, blue), (F, "glColor3ub(%d, %d, %d);\n", red,
green, blue)); |
| 202 } |
| 203 |
| 204 KEYWORD1 void KEYWORD2 NAME(Color3ubv)(const GLubyte * v) |
| 205 { |
| 206 (void) v; |
| 207 DISPATCH(Color3ubv, (v), (F, "glColor3ubv(%p);\n", (const void *) v)); |
| 208 } |
| 209 |
| 210 KEYWORD1 void KEYWORD2 NAME(Color3ui)(GLuint red, GLuint green, GLuint blue) |
| 211 { |
| 212 (void) red; (void) green; (void) blue; |
| 213 DISPATCH(Color3ui, (red, green, blue), (F, "glColor3ui(%d, %d, %d);\n", red,
green, blue)); |
| 214 } |
| 215 |
| 216 KEYWORD1 void KEYWORD2 NAME(Color3uiv)(const GLuint * v) |
| 217 { |
| 218 (void) v; |
| 219 DISPATCH(Color3uiv, (v), (F, "glColor3uiv(%p);\n", (const void *) v)); |
| 220 } |
| 221 |
| 222 KEYWORD1 void KEYWORD2 NAME(Color3us)(GLushort red, GLushort green, GLushort blu
e) |
| 223 { |
| 224 (void) red; (void) green; (void) blue; |
| 225 DISPATCH(Color3us, (red, green, blue), (F, "glColor3us(%d, %d, %d);\n", red,
green, blue)); |
| 226 } |
| 227 |
| 228 KEYWORD1 void KEYWORD2 NAME(Color3usv)(const GLushort * v) |
| 229 { |
| 230 (void) v; |
| 231 DISPATCH(Color3usv, (v), (F, "glColor3usv(%p);\n", (const void *) v)); |
| 232 } |
| 233 |
| 234 KEYWORD1 void KEYWORD2 NAME(Color4b)(GLbyte red, GLbyte green, GLbyte blue, GLby
te alpha) |
| 235 { |
| 236 (void) red; (void) green; (void) blue; (void) alpha; |
| 237 DISPATCH(Color4b, (red, green, blue, alpha), (F, "glColor4b(%d, %d, %d, %d);\
n", red, green, blue, alpha)); |
| 238 } |
| 239 |
| 240 KEYWORD1 void KEYWORD2 NAME(Color4bv)(const GLbyte * v) |
| 241 { |
| 242 (void) v; |
| 243 DISPATCH(Color4bv, (v), (F, "glColor4bv(%p);\n", (const void *) v)); |
| 244 } |
| 245 |
| 246 KEYWORD1 void KEYWORD2 NAME(Color4d)(GLdouble red, GLdouble green, GLdouble blue
, GLdouble alpha) |
| 247 { |
| 248 (void) red; (void) green; (void) blue; (void) alpha; |
| 249 DISPATCH(Color4d, (red, green, blue, alpha), (F, "glColor4d(%f, %f, %f, %f);\
n", red, green, blue, alpha)); |
| 250 } |
| 251 |
| 252 KEYWORD1 void KEYWORD2 NAME(Color4dv)(const GLdouble * v) |
| 253 { |
| 254 (void) v; |
| 255 DISPATCH(Color4dv, (v), (F, "glColor4dv(%p);\n", (const void *) v)); |
| 256 } |
| 257 |
| 258 KEYWORD1 void KEYWORD2 NAME(Color4f)(GLfloat red, GLfloat green, GLfloat blue, G
Lfloat alpha) |
| 259 { |
| 260 (void) red; (void) green; (void) blue; (void) alpha; |
| 261 DISPATCH(Color4f, (red, green, blue, alpha), (F, "glColor4f(%f, %f, %f, %f);\
n", red, green, blue, alpha)); |
| 262 } |
| 263 |
| 264 KEYWORD1 void KEYWORD2 NAME(Color4fv)(const GLfloat * v) |
| 265 { |
| 266 (void) v; |
| 267 DISPATCH(Color4fv, (v), (F, "glColor4fv(%p);\n", (const void *) v)); |
| 268 } |
| 269 |
| 270 KEYWORD1 void KEYWORD2 NAME(Color4i)(GLint red, GLint green, GLint blue, GLint a
lpha) |
| 271 { |
| 272 (void) red; (void) green; (void) blue; (void) alpha; |
| 273 DISPATCH(Color4i, (red, green, blue, alpha), (F, "glColor4i(%d, %d, %d, %d);\
n", red, green, blue, alpha)); |
| 274 } |
| 275 |
| 276 KEYWORD1 void KEYWORD2 NAME(Color4iv)(const GLint * v) |
| 277 { |
| 278 (void) v; |
| 279 DISPATCH(Color4iv, (v), (F, "glColor4iv(%p);\n", (const void *) v)); |
| 280 } |
| 281 |
| 282 KEYWORD1 void KEYWORD2 NAME(Color4s)(GLshort red, GLshort green, GLshort blue, G
Lshort alpha) |
| 283 { |
| 284 (void) red; (void) green; (void) blue; (void) alpha; |
| 285 DISPATCH(Color4s, (red, green, blue, alpha), (F, "glColor4s(%d, %d, %d, %d);\
n", red, green, blue, alpha)); |
| 286 } |
| 287 |
| 288 KEYWORD1 void KEYWORD2 NAME(Color4sv)(const GLshort * v) |
| 289 { |
| 290 (void) v; |
| 291 DISPATCH(Color4sv, (v), (F, "glColor4sv(%p);\n", (const void *) v)); |
| 292 } |
| 293 |
| 294 KEYWORD1 void KEYWORD2 NAME(Color4ub)(GLubyte red, GLubyte green, GLubyte blue,
GLubyte alpha) |
| 295 { |
| 296 (void) red; (void) green; (void) blue; (void) alpha; |
| 297 DISPATCH(Color4ub, (red, green, blue, alpha), (F, "glColor4ub(%d, %d, %d, %d)
;\n", red, green, blue, alpha)); |
| 298 } |
| 299 |
| 300 KEYWORD1 void KEYWORD2 NAME(Color4ubv)(const GLubyte * v) |
| 301 { |
| 302 (void) v; |
| 303 DISPATCH(Color4ubv, (v), (F, "glColor4ubv(%p);\n", (const void *) v)); |
| 304 } |
| 305 |
| 306 KEYWORD1 void KEYWORD2 NAME(Color4ui)(GLuint red, GLuint green, GLuint blue, GLu
int alpha) |
| 307 { |
| 308 (void) red; (void) green; (void) blue; (void) alpha; |
| 309 DISPATCH(Color4ui, (red, green, blue, alpha), (F, "glColor4ui(%d, %d, %d, %d)
;\n", red, green, blue, alpha)); |
| 310 } |
| 311 |
| 312 KEYWORD1 void KEYWORD2 NAME(Color4uiv)(const GLuint * v) |
| 313 { |
| 314 (void) v; |
| 315 DISPATCH(Color4uiv, (v), (F, "glColor4uiv(%p);\n", (const void *) v)); |
| 316 } |
| 317 |
| 318 KEYWORD1 void KEYWORD2 NAME(Color4us)(GLushort red, GLushort green, GLushort blu
e, GLushort alpha) |
| 319 { |
| 320 (void) red; (void) green; (void) blue; (void) alpha; |
| 321 DISPATCH(Color4us, (red, green, blue, alpha), (F, "glColor4us(%d, %d, %d, %d)
;\n", red, green, blue, alpha)); |
| 322 } |
| 323 |
| 324 KEYWORD1 void KEYWORD2 NAME(Color4usv)(const GLushort * v) |
| 325 { |
| 326 (void) v; |
| 327 DISPATCH(Color4usv, (v), (F, "glColor4usv(%p);\n", (const void *) v)); |
| 328 } |
| 329 |
| 330 KEYWORD1 void KEYWORD2 NAME(EdgeFlag)(GLboolean flag) |
| 331 { |
| 332 (void) flag; |
| 333 DISPATCH(EdgeFlag, (flag), (F, "glEdgeFlag(%d);\n", flag)); |
| 334 } |
| 335 |
| 336 KEYWORD1 void KEYWORD2 NAME(EdgeFlagv)(const GLboolean * flag) |
| 337 { |
| 338 (void) flag; |
| 339 DISPATCH(EdgeFlagv, (flag), (F, "glEdgeFlagv(%p);\n", (const void *) flag)); |
| 340 } |
| 341 |
| 342 KEYWORD1 void KEYWORD2 NAME(End)(void) |
| 343 { |
| 344 DISPATCH(End, (), (F, "glEnd();\n")); |
| 345 } |
| 346 |
| 347 KEYWORD1 void KEYWORD2 NAME(Indexd)(GLdouble c) |
| 348 { |
| 349 (void) c; |
| 350 DISPATCH(Indexd, (c), (F, "glIndexd(%f);\n", c)); |
| 351 } |
| 352 |
| 353 KEYWORD1 void KEYWORD2 NAME(Indexdv)(const GLdouble * c) |
| 354 { |
| 355 (void) c; |
| 356 DISPATCH(Indexdv, (c), (F, "glIndexdv(%p);\n", (const void *) c)); |
| 357 } |
| 358 |
| 359 KEYWORD1 void KEYWORD2 NAME(Indexf)(GLfloat c) |
| 360 { |
| 361 (void) c; |
| 362 DISPATCH(Indexf, (c), (F, "glIndexf(%f);\n", c)); |
| 363 } |
| 364 |
| 365 KEYWORD1 void KEYWORD2 NAME(Indexfv)(const GLfloat * c) |
| 366 { |
| 367 (void) c; |
| 368 DISPATCH(Indexfv, (c), (F, "glIndexfv(%p);\n", (const void *) c)); |
| 369 } |
| 370 |
| 371 KEYWORD1 void KEYWORD2 NAME(Indexi)(GLint c) |
| 372 { |
| 373 (void) c; |
| 374 DISPATCH(Indexi, (c), (F, "glIndexi(%d);\n", c)); |
| 375 } |
| 376 |
| 377 KEYWORD1 void KEYWORD2 NAME(Indexiv)(const GLint * c) |
| 378 { |
| 379 (void) c; |
| 380 DISPATCH(Indexiv, (c), (F, "glIndexiv(%p);\n", (const void *) c)); |
| 381 } |
| 382 |
| 383 KEYWORD1 void KEYWORD2 NAME(Indexs)(GLshort c) |
| 384 { |
| 385 (void) c; |
| 386 DISPATCH(Indexs, (c), (F, "glIndexs(%d);\n", c)); |
| 387 } |
| 388 |
| 389 KEYWORD1 void KEYWORD2 NAME(Indexsv)(const GLshort * c) |
| 390 { |
| 391 (void) c; |
| 392 DISPATCH(Indexsv, (c), (F, "glIndexsv(%p);\n", (const void *) c)); |
| 393 } |
| 394 |
| 395 KEYWORD1 void KEYWORD2 NAME(Normal3b)(GLbyte nx, GLbyte ny, GLbyte nz) |
| 396 { |
| 397 (void) nx; (void) ny; (void) nz; |
| 398 DISPATCH(Normal3b, (nx, ny, nz), (F, "glNormal3b(%d, %d, %d);\n", nx, ny, nz)
); |
| 399 } |
| 400 |
| 401 KEYWORD1 void KEYWORD2 NAME(Normal3bv)(const GLbyte * v) |
| 402 { |
| 403 (void) v; |
| 404 DISPATCH(Normal3bv, (v), (F, "glNormal3bv(%p);\n", (const void *) v)); |
| 405 } |
| 406 |
| 407 KEYWORD1 void KEYWORD2 NAME(Normal3d)(GLdouble nx, GLdouble ny, GLdouble nz) |
| 408 { |
| 409 (void) nx; (void) ny; (void) nz; |
| 410 DISPATCH(Normal3d, (nx, ny, nz), (F, "glNormal3d(%f, %f, %f);\n", nx, ny, nz)
); |
| 411 } |
| 412 |
| 413 KEYWORD1 void KEYWORD2 NAME(Normal3dv)(const GLdouble * v) |
| 414 { |
| 415 (void) v; |
| 416 DISPATCH(Normal3dv, (v), (F, "glNormal3dv(%p);\n", (const void *) v)); |
| 417 } |
| 418 |
| 419 KEYWORD1 void KEYWORD2 NAME(Normal3f)(GLfloat nx, GLfloat ny, GLfloat nz) |
| 420 { |
| 421 (void) nx; (void) ny; (void) nz; |
| 422 DISPATCH(Normal3f, (nx, ny, nz), (F, "glNormal3f(%f, %f, %f);\n", nx, ny, nz)
); |
| 423 } |
| 424 |
| 425 KEYWORD1 void KEYWORD2 NAME(Normal3fv)(const GLfloat * v) |
| 426 { |
| 427 (void) v; |
| 428 DISPATCH(Normal3fv, (v), (F, "glNormal3fv(%p);\n", (const void *) v)); |
| 429 } |
| 430 |
| 431 KEYWORD1 void KEYWORD2 NAME(Normal3i)(GLint nx, GLint ny, GLint nz) |
| 432 { |
| 433 (void) nx; (void) ny; (void) nz; |
| 434 DISPATCH(Normal3i, (nx, ny, nz), (F, "glNormal3i(%d, %d, %d);\n", nx, ny, nz)
); |
| 435 } |
| 436 |
| 437 KEYWORD1 void KEYWORD2 NAME(Normal3iv)(const GLint * v) |
| 438 { |
| 439 (void) v; |
| 440 DISPATCH(Normal3iv, (v), (F, "glNormal3iv(%p);\n", (const void *) v)); |
| 441 } |
| 442 |
| 443 KEYWORD1 void KEYWORD2 NAME(Normal3s)(GLshort nx, GLshort ny, GLshort nz) |
| 444 { |
| 445 (void) nx; (void) ny; (void) nz; |
| 446 DISPATCH(Normal3s, (nx, ny, nz), (F, "glNormal3s(%d, %d, %d);\n", nx, ny, nz)
); |
| 447 } |
| 448 |
| 449 KEYWORD1 void KEYWORD2 NAME(Normal3sv)(const GLshort * v) |
| 450 { |
| 451 (void) v; |
| 452 DISPATCH(Normal3sv, (v), (F, "glNormal3sv(%p);\n", (const void *) v)); |
| 453 } |
| 454 |
| 455 KEYWORD1 void KEYWORD2 NAME(RasterPos2d)(GLdouble x, GLdouble y) |
| 456 { |
| 457 (void) x; (void) y; |
| 458 DISPATCH(RasterPos2d, (x, y), (F, "glRasterPos2d(%f, %f);\n", x, y)); |
| 459 } |
| 460 |
| 461 KEYWORD1 void KEYWORD2 NAME(RasterPos2dv)(const GLdouble * v) |
| 462 { |
| 463 (void) v; |
| 464 DISPATCH(RasterPos2dv, (v), (F, "glRasterPos2dv(%p);\n", (const void *) v)); |
| 465 } |
| 466 |
| 467 KEYWORD1 void KEYWORD2 NAME(RasterPos2f)(GLfloat x, GLfloat y) |
| 468 { |
| 469 (void) x; (void) y; |
| 470 DISPATCH(RasterPos2f, (x, y), (F, "glRasterPos2f(%f, %f);\n", x, y)); |
| 471 } |
| 472 |
| 473 KEYWORD1 void KEYWORD2 NAME(RasterPos2fv)(const GLfloat * v) |
| 474 { |
| 475 (void) v; |
| 476 DISPATCH(RasterPos2fv, (v), (F, "glRasterPos2fv(%p);\n", (const void *) v)); |
| 477 } |
| 478 |
| 479 KEYWORD1 void KEYWORD2 NAME(RasterPos2i)(GLint x, GLint y) |
| 480 { |
| 481 (void) x; (void) y; |
| 482 DISPATCH(RasterPos2i, (x, y), (F, "glRasterPos2i(%d, %d);\n", x, y)); |
| 483 } |
| 484 |
| 485 KEYWORD1 void KEYWORD2 NAME(RasterPos2iv)(const GLint * v) |
| 486 { |
| 487 (void) v; |
| 488 DISPATCH(RasterPos2iv, (v), (F, "glRasterPos2iv(%p);\n", (const void *) v)); |
| 489 } |
| 490 |
| 491 KEYWORD1 void KEYWORD2 NAME(RasterPos2s)(GLshort x, GLshort y) |
| 492 { |
| 493 (void) x; (void) y; |
| 494 DISPATCH(RasterPos2s, (x, y), (F, "glRasterPos2s(%d, %d);\n", x, y)); |
| 495 } |
| 496 |
| 497 KEYWORD1 void KEYWORD2 NAME(RasterPos2sv)(const GLshort * v) |
| 498 { |
| 499 (void) v; |
| 500 DISPATCH(RasterPos2sv, (v), (F, "glRasterPos2sv(%p);\n", (const void *) v)); |
| 501 } |
| 502 |
| 503 KEYWORD1 void KEYWORD2 NAME(RasterPos3d)(GLdouble x, GLdouble y, GLdouble z) |
| 504 { |
| 505 (void) x; (void) y; (void) z; |
| 506 DISPATCH(RasterPos3d, (x, y, z), (F, "glRasterPos3d(%f, %f, %f);\n", x, y, z)
); |
| 507 } |
| 508 |
| 509 KEYWORD1 void KEYWORD2 NAME(RasterPos3dv)(const GLdouble * v) |
| 510 { |
| 511 (void) v; |
| 512 DISPATCH(RasterPos3dv, (v), (F, "glRasterPos3dv(%p);\n", (const void *) v)); |
| 513 } |
| 514 |
| 515 KEYWORD1 void KEYWORD2 NAME(RasterPos3f)(GLfloat x, GLfloat y, GLfloat z) |
| 516 { |
| 517 (void) x; (void) y; (void) z; |
| 518 DISPATCH(RasterPos3f, (x, y, z), (F, "glRasterPos3f(%f, %f, %f);\n", x, y, z)
); |
| 519 } |
| 520 |
| 521 KEYWORD1 void KEYWORD2 NAME(RasterPos3fv)(const GLfloat * v) |
| 522 { |
| 523 (void) v; |
| 524 DISPATCH(RasterPos3fv, (v), (F, "glRasterPos3fv(%p);\n", (const void *) v)); |
| 525 } |
| 526 |
| 527 KEYWORD1 void KEYWORD2 NAME(RasterPos3i)(GLint x, GLint y, GLint z) |
| 528 { |
| 529 (void) x; (void) y; (void) z; |
| 530 DISPATCH(RasterPos3i, (x, y, z), (F, "glRasterPos3i(%d, %d, %d);\n", x, y, z)
); |
| 531 } |
| 532 |
| 533 KEYWORD1 void KEYWORD2 NAME(RasterPos3iv)(const GLint * v) |
| 534 { |
| 535 (void) v; |
| 536 DISPATCH(RasterPos3iv, (v), (F, "glRasterPos3iv(%p);\n", (const void *) v)); |
| 537 } |
| 538 |
| 539 KEYWORD1 void KEYWORD2 NAME(RasterPos3s)(GLshort x, GLshort y, GLshort z) |
| 540 { |
| 541 (void) x; (void) y; (void) z; |
| 542 DISPATCH(RasterPos3s, (x, y, z), (F, "glRasterPos3s(%d, %d, %d);\n", x, y, z)
); |
| 543 } |
| 544 |
| 545 KEYWORD1 void KEYWORD2 NAME(RasterPos3sv)(const GLshort * v) |
| 546 { |
| 547 (void) v; |
| 548 DISPATCH(RasterPos3sv, (v), (F, "glRasterPos3sv(%p);\n", (const void *) v)); |
| 549 } |
| 550 |
| 551 KEYWORD1 void KEYWORD2 NAME(RasterPos4d)(GLdouble x, GLdouble y, GLdouble z, GLd
ouble w) |
| 552 { |
| 553 (void) x; (void) y; (void) z; (void) w; |
| 554 DISPATCH(RasterPos4d, (x, y, z, w), (F, "glRasterPos4d(%f, %f, %f, %f);\n", x
, y, z, w)); |
| 555 } |
| 556 |
| 557 KEYWORD1 void KEYWORD2 NAME(RasterPos4dv)(const GLdouble * v) |
| 558 { |
| 559 (void) v; |
| 560 DISPATCH(RasterPos4dv, (v), (F, "glRasterPos4dv(%p);\n", (const void *) v)); |
| 561 } |
| 562 |
| 563 KEYWORD1 void KEYWORD2 NAME(RasterPos4f)(GLfloat x, GLfloat y, GLfloat z, GLfloa
t w) |
| 564 { |
| 565 (void) x; (void) y; (void) z; (void) w; |
| 566 DISPATCH(RasterPos4f, (x, y, z, w), (F, "glRasterPos4f(%f, %f, %f, %f);\n", x
, y, z, w)); |
| 567 } |
| 568 |
| 569 KEYWORD1 void KEYWORD2 NAME(RasterPos4fv)(const GLfloat * v) |
| 570 { |
| 571 (void) v; |
| 572 DISPATCH(RasterPos4fv, (v), (F, "glRasterPos4fv(%p);\n", (const void *) v)); |
| 573 } |
| 574 |
| 575 KEYWORD1 void KEYWORD2 NAME(RasterPos4i)(GLint x, GLint y, GLint z, GLint w) |
| 576 { |
| 577 (void) x; (void) y; (void) z; (void) w; |
| 578 DISPATCH(RasterPos4i, (x, y, z, w), (F, "glRasterPos4i(%d, %d, %d, %d);\n", x
, y, z, w)); |
| 579 } |
| 580 |
| 581 KEYWORD1 void KEYWORD2 NAME(RasterPos4iv)(const GLint * v) |
| 582 { |
| 583 (void) v; |
| 584 DISPATCH(RasterPos4iv, (v), (F, "glRasterPos4iv(%p);\n", (const void *) v)); |
| 585 } |
| 586 |
| 587 KEYWORD1 void KEYWORD2 NAME(RasterPos4s)(GLshort x, GLshort y, GLshort z, GLshor
t w) |
| 588 { |
| 589 (void) x; (void) y; (void) z; (void) w; |
| 590 DISPATCH(RasterPos4s, (x, y, z, w), (F, "glRasterPos4s(%d, %d, %d, %d);\n", x
, y, z, w)); |
| 591 } |
| 592 |
| 593 KEYWORD1 void KEYWORD2 NAME(RasterPos4sv)(const GLshort * v) |
| 594 { |
| 595 (void) v; |
| 596 DISPATCH(RasterPos4sv, (v), (F, "glRasterPos4sv(%p);\n", (const void *) v)); |
| 597 } |
| 598 |
| 599 KEYWORD1 void KEYWORD2 NAME(Rectd)(GLdouble x1, GLdouble y1, GLdouble x2, GLdoub
le y2) |
| 600 { |
| 601 (void) x1; (void) y1; (void) x2; (void) y2; |
| 602 DISPATCH(Rectd, (x1, y1, x2, y2), (F, "glRectd(%f, %f, %f, %f);\n", x1, y1, x
2, y2)); |
| 603 } |
| 604 |
| 605 KEYWORD1 void KEYWORD2 NAME(Rectdv)(const GLdouble * v1, const GLdouble * v2) |
| 606 { |
| 607 (void) v1; (void) v2; |
| 608 DISPATCH(Rectdv, (v1, v2), (F, "glRectdv(%p, %p);\n", (const void *) v1, (con
st void *) v2)); |
| 609 } |
| 610 |
| 611 KEYWORD1 void KEYWORD2 NAME(Rectf)(GLfloat x1, GLfloat y1, GLfloat x2, GLfloat y
2) |
| 612 { |
| 613 (void) x1; (void) y1; (void) x2; (void) y2; |
| 614 DISPATCH(Rectf, (x1, y1, x2, y2), (F, "glRectf(%f, %f, %f, %f);\n", x1, y1, x
2, y2)); |
| 615 } |
| 616 |
| 617 KEYWORD1 void KEYWORD2 NAME(Rectfv)(const GLfloat * v1, const GLfloat * v2) |
| 618 { |
| 619 (void) v1; (void) v2; |
| 620 DISPATCH(Rectfv, (v1, v2), (F, "glRectfv(%p, %p);\n", (const void *) v1, (con
st void *) v2)); |
| 621 } |
| 622 |
| 623 KEYWORD1 void KEYWORD2 NAME(Recti)(GLint x1, GLint y1, GLint x2, GLint y2) |
| 624 { |
| 625 (void) x1; (void) y1; (void) x2; (void) y2; |
| 626 DISPATCH(Recti, (x1, y1, x2, y2), (F, "glRecti(%d, %d, %d, %d);\n", x1, y1, x
2, y2)); |
| 627 } |
| 628 |
| 629 KEYWORD1 void KEYWORD2 NAME(Rectiv)(const GLint * v1, const GLint * v2) |
| 630 { |
| 631 (void) v1; (void) v2; |
| 632 DISPATCH(Rectiv, (v1, v2), (F, "glRectiv(%p, %p);\n", (const void *) v1, (con
st void *) v2)); |
| 633 } |
| 634 |
| 635 KEYWORD1 void KEYWORD2 NAME(Rects)(GLshort x1, GLshort y1, GLshort x2, GLshort y
2) |
| 636 { |
| 637 (void) x1; (void) y1; (void) x2; (void) y2; |
| 638 DISPATCH(Rects, (x1, y1, x2, y2), (F, "glRects(%d, %d, %d, %d);\n", x1, y1, x
2, y2)); |
| 639 } |
| 640 |
| 641 KEYWORD1 void KEYWORD2 NAME(Rectsv)(const GLshort * v1, const GLshort * v2) |
| 642 { |
| 643 (void) v1; (void) v2; |
| 644 DISPATCH(Rectsv, (v1, v2), (F, "glRectsv(%p, %p);\n", (const void *) v1, (con
st void *) v2)); |
| 645 } |
| 646 |
| 647 KEYWORD1 void KEYWORD2 NAME(TexCoord1d)(GLdouble s) |
| 648 { |
| 649 (void) s; |
| 650 DISPATCH(TexCoord1d, (s), (F, "glTexCoord1d(%f);\n", s)); |
| 651 } |
| 652 |
| 653 KEYWORD1 void KEYWORD2 NAME(TexCoord1dv)(const GLdouble * v) |
| 654 { |
| 655 (void) v; |
| 656 DISPATCH(TexCoord1dv, (v), (F, "glTexCoord1dv(%p);\n", (const void *) v)); |
| 657 } |
| 658 |
| 659 KEYWORD1 void KEYWORD2 NAME(TexCoord1f)(GLfloat s) |
| 660 { |
| 661 (void) s; |
| 662 DISPATCH(TexCoord1f, (s), (F, "glTexCoord1f(%f);\n", s)); |
| 663 } |
| 664 |
| 665 KEYWORD1 void KEYWORD2 NAME(TexCoord1fv)(const GLfloat * v) |
| 666 { |
| 667 (void) v; |
| 668 DISPATCH(TexCoord1fv, (v), (F, "glTexCoord1fv(%p);\n", (const void *) v)); |
| 669 } |
| 670 |
| 671 KEYWORD1 void KEYWORD2 NAME(TexCoord1i)(GLint s) |
| 672 { |
| 673 (void) s; |
| 674 DISPATCH(TexCoord1i, (s), (F, "glTexCoord1i(%d);\n", s)); |
| 675 } |
| 676 |
| 677 KEYWORD1 void KEYWORD2 NAME(TexCoord1iv)(const GLint * v) |
| 678 { |
| 679 (void) v; |
| 680 DISPATCH(TexCoord1iv, (v), (F, "glTexCoord1iv(%p);\n", (const void *) v)); |
| 681 } |
| 682 |
| 683 KEYWORD1 void KEYWORD2 NAME(TexCoord1s)(GLshort s) |
| 684 { |
| 685 (void) s; |
| 686 DISPATCH(TexCoord1s, (s), (F, "glTexCoord1s(%d);\n", s)); |
| 687 } |
| 688 |
| 689 KEYWORD1 void KEYWORD2 NAME(TexCoord1sv)(const GLshort * v) |
| 690 { |
| 691 (void) v; |
| 692 DISPATCH(TexCoord1sv, (v), (F, "glTexCoord1sv(%p);\n", (const void *) v)); |
| 693 } |
| 694 |
| 695 KEYWORD1 void KEYWORD2 NAME(TexCoord2d)(GLdouble s, GLdouble t) |
| 696 { |
| 697 (void) s; (void) t; |
| 698 DISPATCH(TexCoord2d, (s, t), (F, "glTexCoord2d(%f, %f);\n", s, t)); |
| 699 } |
| 700 |
| 701 KEYWORD1 void KEYWORD2 NAME(TexCoord2dv)(const GLdouble * v) |
| 702 { |
| 703 (void) v; |
| 704 DISPATCH(TexCoord2dv, (v), (F, "glTexCoord2dv(%p);\n", (const void *) v)); |
| 705 } |
| 706 |
| 707 KEYWORD1 void KEYWORD2 NAME(TexCoord2f)(GLfloat s, GLfloat t) |
| 708 { |
| 709 (void) s; (void) t; |
| 710 DISPATCH(TexCoord2f, (s, t), (F, "glTexCoord2f(%f, %f);\n", s, t)); |
| 711 } |
| 712 |
| 713 KEYWORD1 void KEYWORD2 NAME(TexCoord2fv)(const GLfloat * v) |
| 714 { |
| 715 (void) v; |
| 716 DISPATCH(TexCoord2fv, (v), (F, "glTexCoord2fv(%p);\n", (const void *) v)); |
| 717 } |
| 718 |
| 719 KEYWORD1 void KEYWORD2 NAME(TexCoord2i)(GLint s, GLint t) |
| 720 { |
| 721 (void) s; (void) t; |
| 722 DISPATCH(TexCoord2i, (s, t), (F, "glTexCoord2i(%d, %d);\n", s, t)); |
| 723 } |
| 724 |
| 725 KEYWORD1 void KEYWORD2 NAME(TexCoord2iv)(const GLint * v) |
| 726 { |
| 727 (void) v; |
| 728 DISPATCH(TexCoord2iv, (v), (F, "glTexCoord2iv(%p);\n", (const void *) v)); |
| 729 } |
| 730 |
| 731 KEYWORD1 void KEYWORD2 NAME(TexCoord2s)(GLshort s, GLshort t) |
| 732 { |
| 733 (void) s; (void) t; |
| 734 DISPATCH(TexCoord2s, (s, t), (F, "glTexCoord2s(%d, %d);\n", s, t)); |
| 735 } |
| 736 |
| 737 KEYWORD1 void KEYWORD2 NAME(TexCoord2sv)(const GLshort * v) |
| 738 { |
| 739 (void) v; |
| 740 DISPATCH(TexCoord2sv, (v), (F, "glTexCoord2sv(%p);\n", (const void *) v)); |
| 741 } |
| 742 |
| 743 KEYWORD1 void KEYWORD2 NAME(TexCoord3d)(GLdouble s, GLdouble t, GLdouble r) |
| 744 { |
| 745 (void) s; (void) t; (void) r; |
| 746 DISPATCH(TexCoord3d, (s, t, r), (F, "glTexCoord3d(%f, %f, %f);\n", s, t, r)); |
| 747 } |
| 748 |
| 749 KEYWORD1 void KEYWORD2 NAME(TexCoord3dv)(const GLdouble * v) |
| 750 { |
| 751 (void) v; |
| 752 DISPATCH(TexCoord3dv, (v), (F, "glTexCoord3dv(%p);\n", (const void *) v)); |
| 753 } |
| 754 |
| 755 KEYWORD1 void KEYWORD2 NAME(TexCoord3f)(GLfloat s, GLfloat t, GLfloat r) |
| 756 { |
| 757 (void) s; (void) t; (void) r; |
| 758 DISPATCH(TexCoord3f, (s, t, r), (F, "glTexCoord3f(%f, %f, %f);\n", s, t, r)); |
| 759 } |
| 760 |
| 761 KEYWORD1 void KEYWORD2 NAME(TexCoord3fv)(const GLfloat * v) |
| 762 { |
| 763 (void) v; |
| 764 DISPATCH(TexCoord3fv, (v), (F, "glTexCoord3fv(%p);\n", (const void *) v)); |
| 765 } |
| 766 |
| 767 KEYWORD1 void KEYWORD2 NAME(TexCoord3i)(GLint s, GLint t, GLint r) |
| 768 { |
| 769 (void) s; (void) t; (void) r; |
| 770 DISPATCH(TexCoord3i, (s, t, r), (F, "glTexCoord3i(%d, %d, %d);\n", s, t, r)); |
| 771 } |
| 772 |
| 773 KEYWORD1 void KEYWORD2 NAME(TexCoord3iv)(const GLint * v) |
| 774 { |
| 775 (void) v; |
| 776 DISPATCH(TexCoord3iv, (v), (F, "glTexCoord3iv(%p);\n", (const void *) v)); |
| 777 } |
| 778 |
| 779 KEYWORD1 void KEYWORD2 NAME(TexCoord3s)(GLshort s, GLshort t, GLshort r) |
| 780 { |
| 781 (void) s; (void) t; (void) r; |
| 782 DISPATCH(TexCoord3s, (s, t, r), (F, "glTexCoord3s(%d, %d, %d);\n", s, t, r)); |
| 783 } |
| 784 |
| 785 KEYWORD1 void KEYWORD2 NAME(TexCoord3sv)(const GLshort * v) |
| 786 { |
| 787 (void) v; |
| 788 DISPATCH(TexCoord3sv, (v), (F, "glTexCoord3sv(%p);\n", (const void *) v)); |
| 789 } |
| 790 |
| 791 KEYWORD1 void KEYWORD2 NAME(TexCoord4d)(GLdouble s, GLdouble t, GLdouble r, GLdo
uble q) |
| 792 { |
| 793 (void) s; (void) t; (void) r; (void) q; |
| 794 DISPATCH(TexCoord4d, (s, t, r, q), (F, "glTexCoord4d(%f, %f, %f, %f);\n", s,
t, r, q)); |
| 795 } |
| 796 |
| 797 KEYWORD1 void KEYWORD2 NAME(TexCoord4dv)(const GLdouble * v) |
| 798 { |
| 799 (void) v; |
| 800 DISPATCH(TexCoord4dv, (v), (F, "glTexCoord4dv(%p);\n", (const void *) v)); |
| 801 } |
| 802 |
| 803 KEYWORD1 void KEYWORD2 NAME(TexCoord4f)(GLfloat s, GLfloat t, GLfloat r, GLfloat
q) |
| 804 { |
| 805 (void) s; (void) t; (void) r; (void) q; |
| 806 DISPATCH(TexCoord4f, (s, t, r, q), (F, "glTexCoord4f(%f, %f, %f, %f);\n", s,
t, r, q)); |
| 807 } |
| 808 |
| 809 KEYWORD1 void KEYWORD2 NAME(TexCoord4fv)(const GLfloat * v) |
| 810 { |
| 811 (void) v; |
| 812 DISPATCH(TexCoord4fv, (v), (F, "glTexCoord4fv(%p);\n", (const void *) v)); |
| 813 } |
| 814 |
| 815 KEYWORD1 void KEYWORD2 NAME(TexCoord4i)(GLint s, GLint t, GLint r, GLint q) |
| 816 { |
| 817 (void) s; (void) t; (void) r; (void) q; |
| 818 DISPATCH(TexCoord4i, (s, t, r, q), (F, "glTexCoord4i(%d, %d, %d, %d);\n", s,
t, r, q)); |
| 819 } |
| 820 |
| 821 KEYWORD1 void KEYWORD2 NAME(TexCoord4iv)(const GLint * v) |
| 822 { |
| 823 (void) v; |
| 824 DISPATCH(TexCoord4iv, (v), (F, "glTexCoord4iv(%p);\n", (const void *) v)); |
| 825 } |
| 826 |
| 827 KEYWORD1 void KEYWORD2 NAME(TexCoord4s)(GLshort s, GLshort t, GLshort r, GLshort
q) |
| 828 { |
| 829 (void) s; (void) t; (void) r; (void) q; |
| 830 DISPATCH(TexCoord4s, (s, t, r, q), (F, "glTexCoord4s(%d, %d, %d, %d);\n", s,
t, r, q)); |
| 831 } |
| 832 |
| 833 KEYWORD1 void KEYWORD2 NAME(TexCoord4sv)(const GLshort * v) |
| 834 { |
| 835 (void) v; |
| 836 DISPATCH(TexCoord4sv, (v), (F, "glTexCoord4sv(%p);\n", (const void *) v)); |
| 837 } |
| 838 |
| 839 KEYWORD1 void KEYWORD2 NAME(Vertex2d)(GLdouble x, GLdouble y) |
| 840 { |
| 841 (void) x; (void) y; |
| 842 DISPATCH(Vertex2d, (x, y), (F, "glVertex2d(%f, %f);\n", x, y)); |
| 843 } |
| 844 |
| 845 KEYWORD1 void KEYWORD2 NAME(Vertex2dv)(const GLdouble * v) |
| 846 { |
| 847 (void) v; |
| 848 DISPATCH(Vertex2dv, (v), (F, "glVertex2dv(%p);\n", (const void *) v)); |
| 849 } |
| 850 |
| 851 KEYWORD1 void KEYWORD2 NAME(Vertex2f)(GLfloat x, GLfloat y) |
| 852 { |
| 853 (void) x; (void) y; |
| 854 DISPATCH(Vertex2f, (x, y), (F, "glVertex2f(%f, %f);\n", x, y)); |
| 855 } |
| 856 |
| 857 KEYWORD1 void KEYWORD2 NAME(Vertex2fv)(const GLfloat * v) |
| 858 { |
| 859 (void) v; |
| 860 DISPATCH(Vertex2fv, (v), (F, "glVertex2fv(%p);\n", (const void *) v)); |
| 861 } |
| 862 |
| 863 KEYWORD1 void KEYWORD2 NAME(Vertex2i)(GLint x, GLint y) |
| 864 { |
| 865 (void) x; (void) y; |
| 866 DISPATCH(Vertex2i, (x, y), (F, "glVertex2i(%d, %d);\n", x, y)); |
| 867 } |
| 868 |
| 869 KEYWORD1 void KEYWORD2 NAME(Vertex2iv)(const GLint * v) |
| 870 { |
| 871 (void) v; |
| 872 DISPATCH(Vertex2iv, (v), (F, "glVertex2iv(%p);\n", (const void *) v)); |
| 873 } |
| 874 |
| 875 KEYWORD1 void KEYWORD2 NAME(Vertex2s)(GLshort x, GLshort y) |
| 876 { |
| 877 (void) x; (void) y; |
| 878 DISPATCH(Vertex2s, (x, y), (F, "glVertex2s(%d, %d);\n", x, y)); |
| 879 } |
| 880 |
| 881 KEYWORD1 void KEYWORD2 NAME(Vertex2sv)(const GLshort * v) |
| 882 { |
| 883 (void) v; |
| 884 DISPATCH(Vertex2sv, (v), (F, "glVertex2sv(%p);\n", (const void *) v)); |
| 885 } |
| 886 |
| 887 KEYWORD1 void KEYWORD2 NAME(Vertex3d)(GLdouble x, GLdouble y, GLdouble z) |
| 888 { |
| 889 (void) x; (void) y; (void) z; |
| 890 DISPATCH(Vertex3d, (x, y, z), (F, "glVertex3d(%f, %f, %f);\n", x, y, z)); |
| 891 } |
| 892 |
| 893 KEYWORD1 void KEYWORD2 NAME(Vertex3dv)(const GLdouble * v) |
| 894 { |
| 895 (void) v; |
| 896 DISPATCH(Vertex3dv, (v), (F, "glVertex3dv(%p);\n", (const void *) v)); |
| 897 } |
| 898 |
| 899 KEYWORD1 void KEYWORD2 NAME(Vertex3f)(GLfloat x, GLfloat y, GLfloat z) |
| 900 { |
| 901 (void) x; (void) y; (void) z; |
| 902 DISPATCH(Vertex3f, (x, y, z), (F, "glVertex3f(%f, %f, %f);\n", x, y, z)); |
| 903 } |
| 904 |
| 905 KEYWORD1 void KEYWORD2 NAME(Vertex3fv)(const GLfloat * v) |
| 906 { |
| 907 (void) v; |
| 908 DISPATCH(Vertex3fv, (v), (F, "glVertex3fv(%p);\n", (const void *) v)); |
| 909 } |
| 910 |
| 911 KEYWORD1 void KEYWORD2 NAME(Vertex3i)(GLint x, GLint y, GLint z) |
| 912 { |
| 913 (void) x; (void) y; (void) z; |
| 914 DISPATCH(Vertex3i, (x, y, z), (F, "glVertex3i(%d, %d, %d);\n", x, y, z)); |
| 915 } |
| 916 |
| 917 KEYWORD1 void KEYWORD2 NAME(Vertex3iv)(const GLint * v) |
| 918 { |
| 919 (void) v; |
| 920 DISPATCH(Vertex3iv, (v), (F, "glVertex3iv(%p);\n", (const void *) v)); |
| 921 } |
| 922 |
| 923 KEYWORD1 void KEYWORD2 NAME(Vertex3s)(GLshort x, GLshort y, GLshort z) |
| 924 { |
| 925 (void) x; (void) y; (void) z; |
| 926 DISPATCH(Vertex3s, (x, y, z), (F, "glVertex3s(%d, %d, %d);\n", x, y, z)); |
| 927 } |
| 928 |
| 929 KEYWORD1 void KEYWORD2 NAME(Vertex3sv)(const GLshort * v) |
| 930 { |
| 931 (void) v; |
| 932 DISPATCH(Vertex3sv, (v), (F, "glVertex3sv(%p);\n", (const void *) v)); |
| 933 } |
| 934 |
| 935 KEYWORD1 void KEYWORD2 NAME(Vertex4d)(GLdouble x, GLdouble y, GLdouble z, GLdoub
le w) |
| 936 { |
| 937 (void) x; (void) y; (void) z; (void) w; |
| 938 DISPATCH(Vertex4d, (x, y, z, w), (F, "glVertex4d(%f, %f, %f, %f);\n", x, y, z
, w)); |
| 939 } |
| 940 |
| 941 KEYWORD1 void KEYWORD2 NAME(Vertex4dv)(const GLdouble * v) |
| 942 { |
| 943 (void) v; |
| 944 DISPATCH(Vertex4dv, (v), (F, "glVertex4dv(%p);\n", (const void *) v)); |
| 945 } |
| 946 |
| 947 KEYWORD1 void KEYWORD2 NAME(Vertex4f)(GLfloat x, GLfloat y, GLfloat z, GLfloat w
) |
| 948 { |
| 949 (void) x; (void) y; (void) z; (void) w; |
| 950 DISPATCH(Vertex4f, (x, y, z, w), (F, "glVertex4f(%f, %f, %f, %f);\n", x, y, z
, w)); |
| 951 } |
| 952 |
| 953 KEYWORD1 void KEYWORD2 NAME(Vertex4fv)(const GLfloat * v) |
| 954 { |
| 955 (void) v; |
| 956 DISPATCH(Vertex4fv, (v), (F, "glVertex4fv(%p);\n", (const void *) v)); |
| 957 } |
| 958 |
| 959 KEYWORD1 void KEYWORD2 NAME(Vertex4i)(GLint x, GLint y, GLint z, GLint w) |
| 960 { |
| 961 (void) x; (void) y; (void) z; (void) w; |
| 962 DISPATCH(Vertex4i, (x, y, z, w), (F, "glVertex4i(%d, %d, %d, %d);\n", x, y, z
, w)); |
| 963 } |
| 964 |
| 965 KEYWORD1 void KEYWORD2 NAME(Vertex4iv)(const GLint * v) |
| 966 { |
| 967 (void) v; |
| 968 DISPATCH(Vertex4iv, (v), (F, "glVertex4iv(%p);\n", (const void *) v)); |
| 969 } |
| 970 |
| 971 KEYWORD1 void KEYWORD2 NAME(Vertex4s)(GLshort x, GLshort y, GLshort z, GLshort w
) |
| 972 { |
| 973 (void) x; (void) y; (void) z; (void) w; |
| 974 DISPATCH(Vertex4s, (x, y, z, w), (F, "glVertex4s(%d, %d, %d, %d);\n", x, y, z
, w)); |
| 975 } |
| 976 |
| 977 KEYWORD1 void KEYWORD2 NAME(Vertex4sv)(const GLshort * v) |
| 978 { |
| 979 (void) v; |
| 980 DISPATCH(Vertex4sv, (v), (F, "glVertex4sv(%p);\n", (const void *) v)); |
| 981 } |
| 982 |
| 983 KEYWORD1 void KEYWORD2 NAME(ClipPlane)(GLenum plane, const GLdouble * equation) |
| 984 { |
| 985 (void) plane; (void) equation; |
| 986 DISPATCH(ClipPlane, (plane, equation), (F, "glClipPlane(0x%x, %p);\n", plane,
(const void *) equation)); |
| 987 } |
| 988 |
| 989 KEYWORD1 void KEYWORD2 NAME(ColorMaterial)(GLenum face, GLenum mode) |
| 990 { |
| 991 (void) face; (void) mode; |
| 992 DISPATCH(ColorMaterial, (face, mode), (F, "glColorMaterial(0x%x, 0x%x);\n", f
ace, mode)); |
| 993 } |
| 994 |
| 995 KEYWORD1 void KEYWORD2 NAME(CullFace)(GLenum mode) |
| 996 { |
| 997 (void) mode; |
| 998 DISPATCH(CullFace, (mode), (F, "glCullFace(0x%x);\n", mode)); |
| 999 } |
| 1000 |
| 1001 KEYWORD1 void KEYWORD2 NAME(Fogf)(GLenum pname, GLfloat param) |
| 1002 { |
| 1003 (void) pname; (void) param; |
| 1004 DISPATCH(Fogf, (pname, param), (F, "glFogf(0x%x, %f);\n", pname, param)); |
| 1005 } |
| 1006 |
| 1007 KEYWORD1 void KEYWORD2 NAME(Fogfv)(GLenum pname, const GLfloat * params) |
| 1008 { |
| 1009 (void) pname; (void) params; |
| 1010 DISPATCH(Fogfv, (pname, params), (F, "glFogfv(0x%x, %p);\n", pname, (const vo
id *) params)); |
| 1011 } |
| 1012 |
| 1013 KEYWORD1 void KEYWORD2 NAME(Fogi)(GLenum pname, GLint param) |
| 1014 { |
| 1015 (void) pname; (void) param; |
| 1016 DISPATCH(Fogi, (pname, param), (F, "glFogi(0x%x, %d);\n", pname, param)); |
| 1017 } |
| 1018 |
| 1019 KEYWORD1 void KEYWORD2 NAME(Fogiv)(GLenum pname, const GLint * params) |
| 1020 { |
| 1021 (void) pname; (void) params; |
| 1022 DISPATCH(Fogiv, (pname, params), (F, "glFogiv(0x%x, %p);\n", pname, (const vo
id *) params)); |
| 1023 } |
| 1024 |
| 1025 KEYWORD1 void KEYWORD2 NAME(FrontFace)(GLenum mode) |
| 1026 { |
| 1027 (void) mode; |
| 1028 DISPATCH(FrontFace, (mode), (F, "glFrontFace(0x%x);\n", mode)); |
| 1029 } |
| 1030 |
| 1031 KEYWORD1 void KEYWORD2 NAME(Hint)(GLenum target, GLenum mode) |
| 1032 { |
| 1033 (void) target; (void) mode; |
| 1034 DISPATCH(Hint, (target, mode), (F, "glHint(0x%x, 0x%x);\n", target, mode)); |
| 1035 } |
| 1036 |
| 1037 KEYWORD1 void KEYWORD2 NAME(Lightf)(GLenum light, GLenum pname, GLfloat param) |
| 1038 { |
| 1039 (void) light; (void) pname; (void) param; |
| 1040 DISPATCH(Lightf, (light, pname, param), (F, "glLightf(0x%x, 0x%x, %f);\n", li
ght, pname, param)); |
| 1041 } |
| 1042 |
| 1043 KEYWORD1 void KEYWORD2 NAME(Lightfv)(GLenum light, GLenum pname, const GLfloat *
params) |
| 1044 { |
| 1045 (void) light; (void) pname; (void) params; |
| 1046 DISPATCH(Lightfv, (light, pname, params), (F, "glLightfv(0x%x, 0x%x, %p);\n",
light, pname, (const void *) params)); |
| 1047 } |
| 1048 |
| 1049 KEYWORD1 void KEYWORD2 NAME(Lighti)(GLenum light, GLenum pname, GLint param) |
| 1050 { |
| 1051 (void) light; (void) pname; (void) param; |
| 1052 DISPATCH(Lighti, (light, pname, param), (F, "glLighti(0x%x, 0x%x, %d);\n", li
ght, pname, param)); |
| 1053 } |
| 1054 |
| 1055 KEYWORD1 void KEYWORD2 NAME(Lightiv)(GLenum light, GLenum pname, const GLint * p
arams) |
| 1056 { |
| 1057 (void) light; (void) pname; (void) params; |
| 1058 DISPATCH(Lightiv, (light, pname, params), (F, "glLightiv(0x%x, 0x%x, %p);\n",
light, pname, (const void *) params)); |
| 1059 } |
| 1060 |
| 1061 KEYWORD1 void KEYWORD2 NAME(LightModelf)(GLenum pname, GLfloat param) |
| 1062 { |
| 1063 (void) pname; (void) param; |
| 1064 DISPATCH(LightModelf, (pname, param), (F, "glLightModelf(0x%x, %f);\n", pname
, param)); |
| 1065 } |
| 1066 |
| 1067 KEYWORD1 void KEYWORD2 NAME(LightModelfv)(GLenum pname, const GLfloat * params) |
| 1068 { |
| 1069 (void) pname; (void) params; |
| 1070 DISPATCH(LightModelfv, (pname, params), (F, "glLightModelfv(0x%x, %p);\n", pn
ame, (const void *) params)); |
| 1071 } |
| 1072 |
| 1073 KEYWORD1 void KEYWORD2 NAME(LightModeli)(GLenum pname, GLint param) |
| 1074 { |
| 1075 (void) pname; (void) param; |
| 1076 DISPATCH(LightModeli, (pname, param), (F, "glLightModeli(0x%x, %d);\n", pname
, param)); |
| 1077 } |
| 1078 |
| 1079 KEYWORD1 void KEYWORD2 NAME(LightModeliv)(GLenum pname, const GLint * params) |
| 1080 { |
| 1081 (void) pname; (void) params; |
| 1082 DISPATCH(LightModeliv, (pname, params), (F, "glLightModeliv(0x%x, %p);\n", pn
ame, (const void *) params)); |
| 1083 } |
| 1084 |
| 1085 KEYWORD1 void KEYWORD2 NAME(LineStipple)(GLint factor, GLushort pattern) |
| 1086 { |
| 1087 (void) factor; (void) pattern; |
| 1088 DISPATCH(LineStipple, (factor, pattern), (F, "glLineStipple(%d, %d);\n", fact
or, pattern)); |
| 1089 } |
| 1090 |
| 1091 KEYWORD1 void KEYWORD2 NAME(LineWidth)(GLfloat width) |
| 1092 { |
| 1093 (void) width; |
| 1094 DISPATCH(LineWidth, (width), (F, "glLineWidth(%f);\n", width)); |
| 1095 } |
| 1096 |
| 1097 KEYWORD1 void KEYWORD2 NAME(Materialf)(GLenum face, GLenum pname, GLfloat param) |
| 1098 { |
| 1099 (void) face; (void) pname; (void) param; |
| 1100 DISPATCH(Materialf, (face, pname, param), (F, "glMaterialf(0x%x, 0x%x, %f);\n
", face, pname, param)); |
| 1101 } |
| 1102 |
| 1103 KEYWORD1 void KEYWORD2 NAME(Materialfv)(GLenum face, GLenum pname, const GLfloat
* params) |
| 1104 { |
| 1105 (void) face; (void) pname; (void) params; |
| 1106 DISPATCH(Materialfv, (face, pname, params), (F, "glMaterialfv(0x%x, 0x%x, %p)
;\n", face, pname, (const void *) params)); |
| 1107 } |
| 1108 |
| 1109 KEYWORD1 void KEYWORD2 NAME(Materiali)(GLenum face, GLenum pname, GLint param) |
| 1110 { |
| 1111 (void) face; (void) pname; (void) param; |
| 1112 DISPATCH(Materiali, (face, pname, param), (F, "glMateriali(0x%x, 0x%x, %d);\n
", face, pname, param)); |
| 1113 } |
| 1114 |
| 1115 KEYWORD1 void KEYWORD2 NAME(Materialiv)(GLenum face, GLenum pname, const GLint *
params) |
| 1116 { |
| 1117 (void) face; (void) pname; (void) params; |
| 1118 DISPATCH(Materialiv, (face, pname, params), (F, "glMaterialiv(0x%x, 0x%x, %p)
;\n", face, pname, (const void *) params)); |
| 1119 } |
| 1120 |
| 1121 KEYWORD1 void KEYWORD2 NAME(PointSize)(GLfloat size) |
| 1122 { |
| 1123 (void) size; |
| 1124 DISPATCH(PointSize, (size), (F, "glPointSize(%f);\n", size)); |
| 1125 } |
| 1126 |
| 1127 KEYWORD1 void KEYWORD2 NAME(PolygonMode)(GLenum face, GLenum mode) |
| 1128 { |
| 1129 (void) face; (void) mode; |
| 1130 DISPATCH(PolygonMode, (face, mode), (F, "glPolygonMode(0x%x, 0x%x);\n", face,
mode)); |
| 1131 } |
| 1132 |
| 1133 KEYWORD1 void KEYWORD2 NAME(PolygonStipple)(const GLubyte * mask) |
| 1134 { |
| 1135 (void) mask; |
| 1136 DISPATCH(PolygonStipple, (mask), (F, "glPolygonStipple(%p);\n", (const void *
) mask)); |
| 1137 } |
| 1138 |
| 1139 KEYWORD1 void KEYWORD2 NAME(Scissor)(GLint x, GLint y, GLsizei width, GLsizei he
ight) |
| 1140 { |
| 1141 (void) x; (void) y; (void) width; (void) height; |
| 1142 DISPATCH(Scissor, (x, y, width, height), (F, "glScissor(%d, %d, %d, %d);\n",
x, y, width, height)); |
| 1143 } |
| 1144 |
| 1145 KEYWORD1 void KEYWORD2 NAME(ShadeModel)(GLenum mode) |
| 1146 { |
| 1147 (void) mode; |
| 1148 DISPATCH(ShadeModel, (mode), (F, "glShadeModel(0x%x);\n", mode)); |
| 1149 } |
| 1150 |
| 1151 KEYWORD1 void KEYWORD2 NAME(TexParameterf)(GLenum target, GLenum pname, GLfloat
param) |
| 1152 { |
| 1153 (void) target; (void) pname; (void) param; |
| 1154 DISPATCH(TexParameterf, (target, pname, param), (F, "glTexParameterf(0x%x, 0x
%x, %f);\n", target, pname, param)); |
| 1155 } |
| 1156 |
| 1157 KEYWORD1 void KEYWORD2 NAME(TexParameterfv)(GLenum target, GLenum pname, const G
Lfloat * params) |
| 1158 { |
| 1159 (void) target; (void) pname; (void) params; |
| 1160 DISPATCH(TexParameterfv, (target, pname, params), (F, "glTexParameterfv(0x%x,
0x%x, %p);\n", target, pname, (const void *) params)); |
| 1161 } |
| 1162 |
| 1163 KEYWORD1 void KEYWORD2 NAME(TexParameteri)(GLenum target, GLenum pname, GLint pa
ram) |
| 1164 { |
| 1165 (void) target; (void) pname; (void) param; |
| 1166 DISPATCH(TexParameteri, (target, pname, param), (F, "glTexParameteri(0x%x, 0x
%x, %d);\n", target, pname, param)); |
| 1167 } |
| 1168 |
| 1169 KEYWORD1 void KEYWORD2 NAME(TexParameteriv)(GLenum target, GLenum pname, const G
Lint * params) |
| 1170 { |
| 1171 (void) target; (void) pname; (void) params; |
| 1172 DISPATCH(TexParameteriv, (target, pname, params), (F, "glTexParameteriv(0x%x,
0x%x, %p);\n", target, pname, (const void *) params)); |
| 1173 } |
| 1174 |
| 1175 KEYWORD1 void KEYWORD2 NAME(TexImage1D)(GLenum target, GLint level, GLint intern
alformat, GLsizei width, GLint border, GLenum format, GLenum type, const GLvoid
* pixels) |
| 1176 { |
| 1177 (void) target; (void) level; (void) internalformat; (void) width; (void) bor
der; (void) format; (void) type; (void) pixels; |
| 1178 DISPATCH(TexImage1D, (target, level, internalformat, width, border, format, t
ype, pixels), (F, "glTexImage1D(0x%x, %d, %d, %d, %d, 0x%x, 0x%x, %p);\n", targe
t, level, internalformat, width, border, format, type, (const void *) pixels)); |
| 1179 } |
| 1180 |
| 1181 KEYWORD1 void KEYWORD2 NAME(TexImage2D)(GLenum target, GLint level, GLint intern
alformat, GLsizei width, GLsizei height, GLint border, GLenum format, GLenum typ
e, const GLvoid * pixels) |
| 1182 { |
| 1183 (void) target; (void) level; (void) internalformat; (void) width; (void) hei
ght; (void) border; (void) format; (void) type; (void) pixels; |
| 1184 DISPATCH(TexImage2D, (target, level, internalformat, width, height, border, f
ormat, type, pixels), (F, "glTexImage2D(0x%x, %d, %d, %d, %d, %d, 0x%x, 0x%x, %p
);\n", target, level, internalformat, width, height, border, format, type, (cons
t void *) pixels)); |
| 1185 } |
| 1186 |
| 1187 KEYWORD1 void KEYWORD2 NAME(TexEnvf)(GLenum target, GLenum pname, GLfloat param) |
| 1188 { |
| 1189 (void) target; (void) pname; (void) param; |
| 1190 DISPATCH(TexEnvf, (target, pname, param), (F, "glTexEnvf(0x%x, 0x%x, %f);\n",
target, pname, param)); |
| 1191 } |
| 1192 |
| 1193 KEYWORD1 void KEYWORD2 NAME(TexEnvfv)(GLenum target, GLenum pname, const GLfloat
* params) |
| 1194 { |
| 1195 (void) target; (void) pname; (void) params; |
| 1196 DISPATCH(TexEnvfv, (target, pname, params), (F, "glTexEnvfv(0x%x, 0x%x, %p);\
n", target, pname, (const void *) params)); |
| 1197 } |
| 1198 |
| 1199 KEYWORD1 void KEYWORD2 NAME(TexEnvi)(GLenum target, GLenum pname, GLint param) |
| 1200 { |
| 1201 (void) target; (void) pname; (void) param; |
| 1202 DISPATCH(TexEnvi, (target, pname, param), (F, "glTexEnvi(0x%x, 0x%x, %d);\n",
target, pname, param)); |
| 1203 } |
| 1204 |
| 1205 KEYWORD1 void KEYWORD2 NAME(TexEnviv)(GLenum target, GLenum pname, const GLint *
params) |
| 1206 { |
| 1207 (void) target; (void) pname; (void) params; |
| 1208 DISPATCH(TexEnviv, (target, pname, params), (F, "glTexEnviv(0x%x, 0x%x, %p);\
n", target, pname, (const void *) params)); |
| 1209 } |
| 1210 |
| 1211 KEYWORD1 void KEYWORD2 NAME(TexGend)(GLenum coord, GLenum pname, GLdouble param) |
| 1212 { |
| 1213 (void) coord; (void) pname; (void) param; |
| 1214 DISPATCH(TexGend, (coord, pname, param), (F, "glTexGend(0x%x, 0x%x, %f);\n",
coord, pname, param)); |
| 1215 } |
| 1216 |
| 1217 KEYWORD1 void KEYWORD2 NAME(TexGendv)(GLenum coord, GLenum pname, const GLdouble
* params) |
| 1218 { |
| 1219 (void) coord; (void) pname; (void) params; |
| 1220 DISPATCH(TexGendv, (coord, pname, params), (F, "glTexGendv(0x%x, 0x%x, %p);\n
", coord, pname, (const void *) params)); |
| 1221 } |
| 1222 |
| 1223 KEYWORD1 void KEYWORD2 NAME(TexGenf)(GLenum coord, GLenum pname, GLfloat param) |
| 1224 { |
| 1225 (void) coord; (void) pname; (void) param; |
| 1226 DISPATCH(TexGenf, (coord, pname, param), (F, "glTexGenf(0x%x, 0x%x, %f);\n",
coord, pname, param)); |
| 1227 } |
| 1228 |
| 1229 KEYWORD1 void KEYWORD2 NAME(TexGenfv)(GLenum coord, GLenum pname, const GLfloat
* params) |
| 1230 { |
| 1231 (void) coord; (void) pname; (void) params; |
| 1232 DISPATCH(TexGenfv, (coord, pname, params), (F, "glTexGenfv(0x%x, 0x%x, %p);\n
", coord, pname, (const void *) params)); |
| 1233 } |
| 1234 |
| 1235 KEYWORD1 void KEYWORD2 NAME(TexGeni)(GLenum coord, GLenum pname, GLint param) |
| 1236 { |
| 1237 (void) coord; (void) pname; (void) param; |
| 1238 DISPATCH(TexGeni, (coord, pname, param), (F, "glTexGeni(0x%x, 0x%x, %d);\n",
coord, pname, param)); |
| 1239 } |
| 1240 |
| 1241 KEYWORD1 void KEYWORD2 NAME(TexGeniv)(GLenum coord, GLenum pname, const GLint *
params) |
| 1242 { |
| 1243 (void) coord; (void) pname; (void) params; |
| 1244 DISPATCH(TexGeniv, (coord, pname, params), (F, "glTexGeniv(0x%x, 0x%x, %p);\n
", coord, pname, (const void *) params)); |
| 1245 } |
| 1246 |
| 1247 KEYWORD1 void KEYWORD2 NAME(FeedbackBuffer)(GLsizei size, GLenum type, GLfloat *
buffer) |
| 1248 { |
| 1249 (void) size; (void) type; (void) buffer; |
| 1250 DISPATCH(FeedbackBuffer, (size, type, buffer), (F, "glFeedbackBuffer(%d, 0x%x
, %p);\n", size, type, (const void *) buffer)); |
| 1251 } |
| 1252 |
| 1253 KEYWORD1 void KEYWORD2 NAME(SelectBuffer)(GLsizei size, GLuint * buffer) |
| 1254 { |
| 1255 (void) size; (void) buffer; |
| 1256 DISPATCH(SelectBuffer, (size, buffer), (F, "glSelectBuffer(%d, %p);\n", size,
(const void *) buffer)); |
| 1257 } |
| 1258 |
| 1259 KEYWORD1 GLint KEYWORD2 NAME(RenderMode)(GLenum mode) |
| 1260 { |
| 1261 (void) mode; |
| 1262 RETURN_DISPATCH(RenderMode, (mode), (F, "glRenderMode(0x%x);\n", mode)); |
| 1263 } |
| 1264 |
| 1265 KEYWORD1 void KEYWORD2 NAME(InitNames)(void) |
| 1266 { |
| 1267 DISPATCH(InitNames, (), (F, "glInitNames();\n")); |
| 1268 } |
| 1269 |
| 1270 KEYWORD1 void KEYWORD2 NAME(LoadName)(GLuint name) |
| 1271 { |
| 1272 (void) name; |
| 1273 DISPATCH(LoadName, (name), (F, "glLoadName(%d);\n", name)); |
| 1274 } |
| 1275 |
| 1276 KEYWORD1 void KEYWORD2 NAME(PassThrough)(GLfloat token) |
| 1277 { |
| 1278 (void) token; |
| 1279 DISPATCH(PassThrough, (token), (F, "glPassThrough(%f);\n", token)); |
| 1280 } |
| 1281 |
| 1282 KEYWORD1 void KEYWORD2 NAME(PopName)(void) |
| 1283 { |
| 1284 DISPATCH(PopName, (), (F, "glPopName();\n")); |
| 1285 } |
| 1286 |
| 1287 KEYWORD1 void KEYWORD2 NAME(PushName)(GLuint name) |
| 1288 { |
| 1289 (void) name; |
| 1290 DISPATCH(PushName, (name), (F, "glPushName(%d);\n", name)); |
| 1291 } |
| 1292 |
| 1293 KEYWORD1 void KEYWORD2 NAME(DrawBuffer)(GLenum mode) |
| 1294 { |
| 1295 (void) mode; |
| 1296 DISPATCH(DrawBuffer, (mode), (F, "glDrawBuffer(0x%x);\n", mode)); |
| 1297 } |
| 1298 |
| 1299 KEYWORD1 void KEYWORD2 NAME(Clear)(GLbitfield mask) |
| 1300 { |
| 1301 (void) mask; |
| 1302 DISPATCH(Clear, (mask), (F, "glClear(%d);\n", mask)); |
| 1303 } |
| 1304 |
| 1305 KEYWORD1 void KEYWORD2 NAME(ClearAccum)(GLfloat red, GLfloat green, GLfloat blue
, GLfloat alpha) |
| 1306 { |
| 1307 (void) red; (void) green; (void) blue; (void) alpha; |
| 1308 DISPATCH(ClearAccum, (red, green, blue, alpha), (F, "glClearAccum(%f, %f, %f,
%f);\n", red, green, blue, alpha)); |
| 1309 } |
| 1310 |
| 1311 KEYWORD1 void KEYWORD2 NAME(ClearIndex)(GLfloat c) |
| 1312 { |
| 1313 (void) c; |
| 1314 DISPATCH(ClearIndex, (c), (F, "glClearIndex(%f);\n", c)); |
| 1315 } |
| 1316 |
| 1317 KEYWORD1 void KEYWORD2 NAME(ClearColor)(GLclampf red, GLclampf green, GLclampf b
lue, GLclampf alpha) |
| 1318 { |
| 1319 (void) red; (void) green; (void) blue; (void) alpha; |
| 1320 DISPATCH(ClearColor, (red, green, blue, alpha), (F, "glClearColor(%f, %f, %f,
%f);\n", red, green, blue, alpha)); |
| 1321 } |
| 1322 |
| 1323 KEYWORD1 void KEYWORD2 NAME(ClearStencil)(GLint s) |
| 1324 { |
| 1325 (void) s; |
| 1326 DISPATCH(ClearStencil, (s), (F, "glClearStencil(%d);\n", s)); |
| 1327 } |
| 1328 |
| 1329 KEYWORD1 void KEYWORD2 NAME(ClearDepth)(GLclampd depth) |
| 1330 { |
| 1331 (void) depth; |
| 1332 DISPATCH(ClearDepth, (depth), (F, "glClearDepth(%f);\n", depth)); |
| 1333 } |
| 1334 |
| 1335 KEYWORD1 void KEYWORD2 NAME(StencilMask)(GLuint mask) |
| 1336 { |
| 1337 (void) mask; |
| 1338 DISPATCH(StencilMask, (mask), (F, "glStencilMask(%d);\n", mask)); |
| 1339 } |
| 1340 |
| 1341 KEYWORD1 void KEYWORD2 NAME(ColorMask)(GLboolean red, GLboolean green, GLboolean
blue, GLboolean alpha) |
| 1342 { |
| 1343 (void) red; (void) green; (void) blue; (void) alpha; |
| 1344 DISPATCH(ColorMask, (red, green, blue, alpha), (F, "glColorMask(%d, %d, %d, %
d);\n", red, green, blue, alpha)); |
| 1345 } |
| 1346 |
| 1347 KEYWORD1 void KEYWORD2 NAME(DepthMask)(GLboolean flag) |
| 1348 { |
| 1349 (void) flag; |
| 1350 DISPATCH(DepthMask, (flag), (F, "glDepthMask(%d);\n", flag)); |
| 1351 } |
| 1352 |
| 1353 KEYWORD1 void KEYWORD2 NAME(IndexMask)(GLuint mask) |
| 1354 { |
| 1355 (void) mask; |
| 1356 DISPATCH(IndexMask, (mask), (F, "glIndexMask(%d);\n", mask)); |
| 1357 } |
| 1358 |
| 1359 KEYWORD1 void KEYWORD2 NAME(Accum)(GLenum op, GLfloat value) |
| 1360 { |
| 1361 (void) op; (void) value; |
| 1362 DISPATCH(Accum, (op, value), (F, "glAccum(0x%x, %f);\n", op, value)); |
| 1363 } |
| 1364 |
| 1365 KEYWORD1 void KEYWORD2 NAME(Disable)(GLenum cap) |
| 1366 { |
| 1367 (void) cap; |
| 1368 DISPATCH(Disable, (cap), (F, "glDisable(0x%x);\n", cap)); |
| 1369 } |
| 1370 |
| 1371 KEYWORD1 void KEYWORD2 NAME(Enable)(GLenum cap) |
| 1372 { |
| 1373 (void) cap; |
| 1374 DISPATCH(Enable, (cap), (F, "glEnable(0x%x);\n", cap)); |
| 1375 } |
| 1376 |
| 1377 KEYWORD1 void KEYWORD2 NAME(Finish)(void) |
| 1378 { |
| 1379 DISPATCH(Finish, (), (F, "glFinish();\n")); |
| 1380 } |
| 1381 |
| 1382 KEYWORD1 void KEYWORD2 NAME(Flush)(void) |
| 1383 { |
| 1384 DISPATCH(Flush, (), (F, "glFlush();\n")); |
| 1385 } |
| 1386 |
| 1387 KEYWORD1 void KEYWORD2 NAME(PopAttrib)(void) |
| 1388 { |
| 1389 DISPATCH(PopAttrib, (), (F, "glPopAttrib();\n")); |
| 1390 } |
| 1391 |
| 1392 KEYWORD1 void KEYWORD2 NAME(PushAttrib)(GLbitfield mask) |
| 1393 { |
| 1394 (void) mask; |
| 1395 DISPATCH(PushAttrib, (mask), (F, "glPushAttrib(%d);\n", mask)); |
| 1396 } |
| 1397 |
| 1398 KEYWORD1 void KEYWORD2 NAME(Map1d)(GLenum target, GLdouble u1, GLdouble u2, GLin
t stride, GLint order, const GLdouble * points) |
| 1399 { |
| 1400 (void) target; (void) u1; (void) u2; (void) stride; (void) order; (void) poi
nts; |
| 1401 DISPATCH(Map1d, (target, u1, u2, stride, order, points), (F, "glMap1d(0x%x, %
f, %f, %d, %d, %p);\n", target, u1, u2, stride, order, (const void *) points)); |
| 1402 } |
| 1403 |
| 1404 KEYWORD1 void KEYWORD2 NAME(Map1f)(GLenum target, GLfloat u1, GLfloat u2, GLint
stride, GLint order, const GLfloat * points) |
| 1405 { |
| 1406 (void) target; (void) u1; (void) u2; (void) stride; (void) order; (void) poi
nts; |
| 1407 DISPATCH(Map1f, (target, u1, u2, stride, order, points), (F, "glMap1f(0x%x, %
f, %f, %d, %d, %p);\n", target, u1, u2, stride, order, (const void *) points)); |
| 1408 } |
| 1409 |
| 1410 KEYWORD1 void KEYWORD2 NAME(Map2d)(GLenum target, GLdouble u1, GLdouble u2, GLin
t ustride, GLint uorder, GLdouble v1, GLdouble v2, GLint vstride, GLint vorder,
const GLdouble * points) |
| 1411 { |
| 1412 (void) target; (void) u1; (void) u2; (void) ustride; (void) uorder; (void) v
1; (void) v2; (void) vstride; (void) vorder; (void) points; |
| 1413 DISPATCH(Map2d, (target, u1, u2, ustride, uorder, v1, v2, vstride, vorder, po
ints), (F, "glMap2d(0x%x, %f, %f, %d, %d, %f, %f, %d, %d, %p);\n", target, u1, u
2, ustride, uorder, v1, v2, vstride, vorder, (const void *) points)); |
| 1414 } |
| 1415 |
| 1416 KEYWORD1 void KEYWORD2 NAME(Map2f)(GLenum target, GLfloat u1, GLfloat u2, GLint
ustride, GLint uorder, GLfloat v1, GLfloat v2, GLint vstride, GLint vorder, cons
t GLfloat * points) |
| 1417 { |
| 1418 (void) target; (void) u1; (void) u2; (void) ustride; (void) uorder; (void) v
1; (void) v2; (void) vstride; (void) vorder; (void) points; |
| 1419 DISPATCH(Map2f, (target, u1, u2, ustride, uorder, v1, v2, vstride, vorder, po
ints), (F, "glMap2f(0x%x, %f, %f, %d, %d, %f, %f, %d, %d, %p);\n", target, u1, u
2, ustride, uorder, v1, v2, vstride, vorder, (const void *) points)); |
| 1420 } |
| 1421 |
| 1422 KEYWORD1 void KEYWORD2 NAME(MapGrid1d)(GLint un, GLdouble u1, GLdouble u2) |
| 1423 { |
| 1424 (void) un; (void) u1; (void) u2; |
| 1425 DISPATCH(MapGrid1d, (un, u1, u2), (F, "glMapGrid1d(%d, %f, %f);\n", un, u1, u
2)); |
| 1426 } |
| 1427 |
| 1428 KEYWORD1 void KEYWORD2 NAME(MapGrid1f)(GLint un, GLfloat u1, GLfloat u2) |
| 1429 { |
| 1430 (void) un; (void) u1; (void) u2; |
| 1431 DISPATCH(MapGrid1f, (un, u1, u2), (F, "glMapGrid1f(%d, %f, %f);\n", un, u1, u
2)); |
| 1432 } |
| 1433 |
| 1434 KEYWORD1 void KEYWORD2 NAME(MapGrid2d)(GLint un, GLdouble u1, GLdouble u2, GLint
vn, GLdouble v1, GLdouble v2) |
| 1435 { |
| 1436 (void) un; (void) u1; (void) u2; (void) vn; (void) v1; (void) v2; |
| 1437 DISPATCH(MapGrid2d, (un, u1, u2, vn, v1, v2), (F, "glMapGrid2d(%d, %f, %f, %d
, %f, %f);\n", un, u1, u2, vn, v1, v2)); |
| 1438 } |
| 1439 |
| 1440 KEYWORD1 void KEYWORD2 NAME(MapGrid2f)(GLint un, GLfloat u1, GLfloat u2, GLint v
n, GLfloat v1, GLfloat v2) |
| 1441 { |
| 1442 (void) un; (void) u1; (void) u2; (void) vn; (void) v1; (void) v2; |
| 1443 DISPATCH(MapGrid2f, (un, u1, u2, vn, v1, v2), (F, "glMapGrid2f(%d, %f, %f, %d
, %f, %f);\n", un, u1, u2, vn, v1, v2)); |
| 1444 } |
| 1445 |
| 1446 KEYWORD1 void KEYWORD2 NAME(EvalCoord1d)(GLdouble u) |
| 1447 { |
| 1448 (void) u; |
| 1449 DISPATCH(EvalCoord1d, (u), (F, "glEvalCoord1d(%f);\n", u)); |
| 1450 } |
| 1451 |
| 1452 KEYWORD1 void KEYWORD2 NAME(EvalCoord1dv)(const GLdouble * u) |
| 1453 { |
| 1454 (void) u; |
| 1455 DISPATCH(EvalCoord1dv, (u), (F, "glEvalCoord1dv(%p);\n", (const void *) u)); |
| 1456 } |
| 1457 |
| 1458 KEYWORD1 void KEYWORD2 NAME(EvalCoord1f)(GLfloat u) |
| 1459 { |
| 1460 (void) u; |
| 1461 DISPATCH(EvalCoord1f, (u), (F, "glEvalCoord1f(%f);\n", u)); |
| 1462 } |
| 1463 |
| 1464 KEYWORD1 void KEYWORD2 NAME(EvalCoord1fv)(const GLfloat * u) |
| 1465 { |
| 1466 (void) u; |
| 1467 DISPATCH(EvalCoord1fv, (u), (F, "glEvalCoord1fv(%p);\n", (const void *) u)); |
| 1468 } |
| 1469 |
| 1470 KEYWORD1 void KEYWORD2 NAME(EvalCoord2d)(GLdouble u, GLdouble v) |
| 1471 { |
| 1472 (void) u; (void) v; |
| 1473 DISPATCH(EvalCoord2d, (u, v), (F, "glEvalCoord2d(%f, %f);\n", u, v)); |
| 1474 } |
| 1475 |
| 1476 KEYWORD1 void KEYWORD2 NAME(EvalCoord2dv)(const GLdouble * u) |
| 1477 { |
| 1478 (void) u; |
| 1479 DISPATCH(EvalCoord2dv, (u), (F, "glEvalCoord2dv(%p);\n", (const void *) u)); |
| 1480 } |
| 1481 |
| 1482 KEYWORD1 void KEYWORD2 NAME(EvalCoord2f)(GLfloat u, GLfloat v) |
| 1483 { |
| 1484 (void) u; (void) v; |
| 1485 DISPATCH(EvalCoord2f, (u, v), (F, "glEvalCoord2f(%f, %f);\n", u, v)); |
| 1486 } |
| 1487 |
| 1488 KEYWORD1 void KEYWORD2 NAME(EvalCoord2fv)(const GLfloat * u) |
| 1489 { |
| 1490 (void) u; |
| 1491 DISPATCH(EvalCoord2fv, (u), (F, "glEvalCoord2fv(%p);\n", (const void *) u)); |
| 1492 } |
| 1493 |
| 1494 KEYWORD1 void KEYWORD2 NAME(EvalMesh1)(GLenum mode, GLint i1, GLint i2) |
| 1495 { |
| 1496 (void) mode; (void) i1; (void) i2; |
| 1497 DISPATCH(EvalMesh1, (mode, i1, i2), (F, "glEvalMesh1(0x%x, %d, %d);\n", mode,
i1, i2)); |
| 1498 } |
| 1499 |
| 1500 KEYWORD1 void KEYWORD2 NAME(EvalPoint1)(GLint i) |
| 1501 { |
| 1502 (void) i; |
| 1503 DISPATCH(EvalPoint1, (i), (F, "glEvalPoint1(%d);\n", i)); |
| 1504 } |
| 1505 |
| 1506 KEYWORD1 void KEYWORD2 NAME(EvalMesh2)(GLenum mode, GLint i1, GLint i2, GLint j1
, GLint j2) |
| 1507 { |
| 1508 (void) mode; (void) i1; (void) i2; (void) j1; (void) j2; |
| 1509 DISPATCH(EvalMesh2, (mode, i1, i2, j1, j2), (F, "glEvalMesh2(0x%x, %d, %d, %d
, %d);\n", mode, i1, i2, j1, j2)); |
| 1510 } |
| 1511 |
| 1512 KEYWORD1 void KEYWORD2 NAME(EvalPoint2)(GLint i, GLint j) |
| 1513 { |
| 1514 (void) i; (void) j; |
| 1515 DISPATCH(EvalPoint2, (i, j), (F, "glEvalPoint2(%d, %d);\n", i, j)); |
| 1516 } |
| 1517 |
| 1518 KEYWORD1 void KEYWORD2 NAME(AlphaFunc)(GLenum func, GLclampf ref) |
| 1519 { |
| 1520 (void) func; (void) ref; |
| 1521 DISPATCH(AlphaFunc, (func, ref), (F, "glAlphaFunc(0x%x, %f);\n", func, ref)); |
| 1522 } |
| 1523 |
| 1524 KEYWORD1 void KEYWORD2 NAME(BlendFunc)(GLenum sfactor, GLenum dfactor) |
| 1525 { |
| 1526 (void) sfactor; (void) dfactor; |
| 1527 DISPATCH(BlendFunc, (sfactor, dfactor), (F, "glBlendFunc(0x%x, 0x%x);\n", sfa
ctor, dfactor)); |
| 1528 } |
| 1529 |
| 1530 KEYWORD1 void KEYWORD2 NAME(LogicOp)(GLenum opcode) |
| 1531 { |
| 1532 (void) opcode; |
| 1533 DISPATCH(LogicOp, (opcode), (F, "glLogicOp(0x%x);\n", opcode)); |
| 1534 } |
| 1535 |
| 1536 KEYWORD1 void KEYWORD2 NAME(StencilFunc)(GLenum func, GLint ref, GLuint mask) |
| 1537 { |
| 1538 (void) func; (void) ref; (void) mask; |
| 1539 DISPATCH(StencilFunc, (func, ref, mask), (F, "glStencilFunc(0x%x, %d, %d);\n"
, func, ref, mask)); |
| 1540 } |
| 1541 |
| 1542 KEYWORD1 void KEYWORD2 NAME(StencilOp)(GLenum fail, GLenum zfail, GLenum zpass) |
| 1543 { |
| 1544 (void) fail; (void) zfail; (void) zpass; |
| 1545 DISPATCH(StencilOp, (fail, zfail, zpass), (F, "glStencilOp(0x%x, 0x%x, 0x%x);
\n", fail, zfail, zpass)); |
| 1546 } |
| 1547 |
| 1548 KEYWORD1 void KEYWORD2 NAME(DepthFunc)(GLenum func) |
| 1549 { |
| 1550 (void) func; |
| 1551 DISPATCH(DepthFunc, (func), (F, "glDepthFunc(0x%x);\n", func)); |
| 1552 } |
| 1553 |
| 1554 KEYWORD1 void KEYWORD2 NAME(PixelZoom)(GLfloat xfactor, GLfloat yfactor) |
| 1555 { |
| 1556 (void) xfactor; (void) yfactor; |
| 1557 DISPATCH(PixelZoom, (xfactor, yfactor), (F, "glPixelZoom(%f, %f);\n", xfactor
, yfactor)); |
| 1558 } |
| 1559 |
| 1560 KEYWORD1 void KEYWORD2 NAME(PixelTransferf)(GLenum pname, GLfloat param) |
| 1561 { |
| 1562 (void) pname; (void) param; |
| 1563 DISPATCH(PixelTransferf, (pname, param), (F, "glPixelTransferf(0x%x, %f);\n",
pname, param)); |
| 1564 } |
| 1565 |
| 1566 KEYWORD1 void KEYWORD2 NAME(PixelTransferi)(GLenum pname, GLint param) |
| 1567 { |
| 1568 (void) pname; (void) param; |
| 1569 DISPATCH(PixelTransferi, (pname, param), (F, "glPixelTransferi(0x%x, %d);\n",
pname, param)); |
| 1570 } |
| 1571 |
| 1572 KEYWORD1 void KEYWORD2 NAME(PixelStoref)(GLenum pname, GLfloat param) |
| 1573 { |
| 1574 (void) pname; (void) param; |
| 1575 DISPATCH(PixelStoref, (pname, param), (F, "glPixelStoref(0x%x, %f);\n", pname
, param)); |
| 1576 } |
| 1577 |
| 1578 KEYWORD1 void KEYWORD2 NAME(PixelStorei)(GLenum pname, GLint param) |
| 1579 { |
| 1580 (void) pname; (void) param; |
| 1581 DISPATCH(PixelStorei, (pname, param), (F, "glPixelStorei(0x%x, %d);\n", pname
, param)); |
| 1582 } |
| 1583 |
| 1584 KEYWORD1 void KEYWORD2 NAME(PixelMapfv)(GLenum map, GLsizei mapsize, const GLflo
at * values) |
| 1585 { |
| 1586 (void) map; (void) mapsize; (void) values; |
| 1587 DISPATCH(PixelMapfv, (map, mapsize, values), (F, "glPixelMapfv(0x%x, %d, %p);
\n", map, mapsize, (const void *) values)); |
| 1588 } |
| 1589 |
| 1590 KEYWORD1 void KEYWORD2 NAME(PixelMapuiv)(GLenum map, GLsizei mapsize, const GLui
nt * values) |
| 1591 { |
| 1592 (void) map; (void) mapsize; (void) values; |
| 1593 DISPATCH(PixelMapuiv, (map, mapsize, values), (F, "glPixelMapuiv(0x%x, %d, %p
);\n", map, mapsize, (const void *) values)); |
| 1594 } |
| 1595 |
| 1596 KEYWORD1 void KEYWORD2 NAME(PixelMapusv)(GLenum map, GLsizei mapsize, const GLus
hort * values) |
| 1597 { |
| 1598 (void) map; (void) mapsize; (void) values; |
| 1599 DISPATCH(PixelMapusv, (map, mapsize, values), (F, "glPixelMapusv(0x%x, %d, %p
);\n", map, mapsize, (const void *) values)); |
| 1600 } |
| 1601 |
| 1602 KEYWORD1 void KEYWORD2 NAME(ReadBuffer)(GLenum mode) |
| 1603 { |
| 1604 (void) mode; |
| 1605 DISPATCH(ReadBuffer, (mode), (F, "glReadBuffer(0x%x);\n", mode)); |
| 1606 } |
| 1607 |
| 1608 KEYWORD1 void KEYWORD2 NAME(CopyPixels)(GLint x, GLint y, GLsizei width, GLsizei
height, GLenum type) |
| 1609 { |
| 1610 (void) x; (void) y; (void) width; (void) height; (void) type; |
| 1611 DISPATCH(CopyPixels, (x, y, width, height, type), (F, "glCopyPixels(%d, %d, %
d, %d, 0x%x);\n", x, y, width, height, type)); |
| 1612 } |
| 1613 |
| 1614 KEYWORD1 void KEYWORD2 NAME(ReadPixels)(GLint x, GLint y, GLsizei width, GLsizei
height, GLenum format, GLenum type, GLvoid * pixels) |
| 1615 { |
| 1616 (void) x; (void) y; (void) width; (void) height; (void) format; (void) type;
(void) pixels; |
| 1617 DISPATCH(ReadPixels, (x, y, width, height, format, type, pixels), (F, "glRead
Pixels(%d, %d, %d, %d, 0x%x, 0x%x, %p);\n", x, y, width, height, format, type, (
const void *) pixels)); |
| 1618 } |
| 1619 |
| 1620 KEYWORD1 void KEYWORD2 NAME(DrawPixels)(GLsizei width, GLsizei height, GLenum fo
rmat, GLenum type, const GLvoid * pixels) |
| 1621 { |
| 1622 (void) width; (void) height; (void) format; (void) type; (void) pixels; |
| 1623 DISPATCH(DrawPixels, (width, height, format, type, pixels), (F, "glDrawPixels
(%d, %d, 0x%x, 0x%x, %p);\n", width, height, format, type, (const void *) pixels
)); |
| 1624 } |
| 1625 |
| 1626 KEYWORD1 void KEYWORD2 NAME(GetBooleanv)(GLenum pname, GLboolean * params) |
| 1627 { |
| 1628 (void) pname; (void) params; |
| 1629 DISPATCH(GetBooleanv, (pname, params), (F, "glGetBooleanv(0x%x, %p);\n", pnam
e, (const void *) params)); |
| 1630 } |
| 1631 |
| 1632 KEYWORD1 void KEYWORD2 NAME(GetClipPlane)(GLenum plane, GLdouble * equation) |
| 1633 { |
| 1634 (void) plane; (void) equation; |
| 1635 DISPATCH(GetClipPlane, (plane, equation), (F, "glGetClipPlane(0x%x, %p);\n",
plane, (const void *) equation)); |
| 1636 } |
| 1637 |
| 1638 KEYWORD1 void KEYWORD2 NAME(GetDoublev)(GLenum pname, GLdouble * params) |
| 1639 { |
| 1640 (void) pname; (void) params; |
| 1641 DISPATCH(GetDoublev, (pname, params), (F, "glGetDoublev(0x%x, %p);\n", pname,
(const void *) params)); |
| 1642 } |
| 1643 |
| 1644 KEYWORD1 GLenum KEYWORD2 NAME(GetError)(void) |
| 1645 { |
| 1646 RETURN_DISPATCH(GetError, (), (F, "glGetError();\n")); |
| 1647 } |
| 1648 |
| 1649 KEYWORD1 void KEYWORD2 NAME(GetFloatv)(GLenum pname, GLfloat * params) |
| 1650 { |
| 1651 (void) pname; (void) params; |
| 1652 DISPATCH(GetFloatv, (pname, params), (F, "glGetFloatv(0x%x, %p);\n", pname, (
const void *) params)); |
| 1653 } |
| 1654 |
| 1655 KEYWORD1 void KEYWORD2 NAME(GetIntegerv)(GLenum pname, GLint * params) |
| 1656 { |
| 1657 (void) pname; (void) params; |
| 1658 DISPATCH(GetIntegerv, (pname, params), (F, "glGetIntegerv(0x%x, %p);\n", pnam
e, (const void *) params)); |
| 1659 } |
| 1660 |
| 1661 KEYWORD1 void KEYWORD2 NAME(GetLightfv)(GLenum light, GLenum pname, GLfloat * pa
rams) |
| 1662 { |
| 1663 (void) light; (void) pname; (void) params; |
| 1664 DISPATCH(GetLightfv, (light, pname, params), (F, "glGetLightfv(0x%x, 0x%x, %p
);\n", light, pname, (const void *) params)); |
| 1665 } |
| 1666 |
| 1667 KEYWORD1 void KEYWORD2 NAME(GetLightiv)(GLenum light, GLenum pname, GLint * para
ms) |
| 1668 { |
| 1669 (void) light; (void) pname; (void) params; |
| 1670 DISPATCH(GetLightiv, (light, pname, params), (F, "glGetLightiv(0x%x, 0x%x, %p
);\n", light, pname, (const void *) params)); |
| 1671 } |
| 1672 |
| 1673 KEYWORD1 void KEYWORD2 NAME(GetMapdv)(GLenum target, GLenum query, GLdouble * v) |
| 1674 { |
| 1675 (void) target; (void) query; (void) v; |
| 1676 DISPATCH(GetMapdv, (target, query, v), (F, "glGetMapdv(0x%x, 0x%x, %p);\n", t
arget, query, (const void *) v)); |
| 1677 } |
| 1678 |
| 1679 KEYWORD1 void KEYWORD2 NAME(GetMapfv)(GLenum target, GLenum query, GLfloat * v) |
| 1680 { |
| 1681 (void) target; (void) query; (void) v; |
| 1682 DISPATCH(GetMapfv, (target, query, v), (F, "glGetMapfv(0x%x, 0x%x, %p);\n", t
arget, query, (const void *) v)); |
| 1683 } |
| 1684 |
| 1685 KEYWORD1 void KEYWORD2 NAME(GetMapiv)(GLenum target, GLenum query, GLint * v) |
| 1686 { |
| 1687 (void) target; (void) query; (void) v; |
| 1688 DISPATCH(GetMapiv, (target, query, v), (F, "glGetMapiv(0x%x, 0x%x, %p);\n", t
arget, query, (const void *) v)); |
| 1689 } |
| 1690 |
| 1691 KEYWORD1 void KEYWORD2 NAME(GetMaterialfv)(GLenum face, GLenum pname, GLfloat *
params) |
| 1692 { |
| 1693 (void) face; (void) pname; (void) params; |
| 1694 DISPATCH(GetMaterialfv, (face, pname, params), (F, "glGetMaterialfv(0x%x, 0x%
x, %p);\n", face, pname, (const void *) params)); |
| 1695 } |
| 1696 |
| 1697 KEYWORD1 void KEYWORD2 NAME(GetMaterialiv)(GLenum face, GLenum pname, GLint * pa
rams) |
| 1698 { |
| 1699 (void) face; (void) pname; (void) params; |
| 1700 DISPATCH(GetMaterialiv, (face, pname, params), (F, "glGetMaterialiv(0x%x, 0x%
x, %p);\n", face, pname, (const void *) params)); |
| 1701 } |
| 1702 |
| 1703 KEYWORD1 void KEYWORD2 NAME(GetPixelMapfv)(GLenum map, GLfloat * values) |
| 1704 { |
| 1705 (void) map; (void) values; |
| 1706 DISPATCH(GetPixelMapfv, (map, values), (F, "glGetPixelMapfv(0x%x, %p);\n", ma
p, (const void *) values)); |
| 1707 } |
| 1708 |
| 1709 KEYWORD1 void KEYWORD2 NAME(GetPixelMapuiv)(GLenum map, GLuint * values) |
| 1710 { |
| 1711 (void) map; (void) values; |
| 1712 DISPATCH(GetPixelMapuiv, (map, values), (F, "glGetPixelMapuiv(0x%x, %p);\n",
map, (const void *) values)); |
| 1713 } |
| 1714 |
| 1715 KEYWORD1 void KEYWORD2 NAME(GetPixelMapusv)(GLenum map, GLushort * values) |
| 1716 { |
| 1717 (void) map; (void) values; |
| 1718 DISPATCH(GetPixelMapusv, (map, values), (F, "glGetPixelMapusv(0x%x, %p);\n",
map, (const void *) values)); |
| 1719 } |
| 1720 |
| 1721 KEYWORD1 void KEYWORD2 NAME(GetPolygonStipple)(GLubyte * mask) |
| 1722 { |
| 1723 (void) mask; |
| 1724 DISPATCH(GetPolygonStipple, (mask), (F, "glGetPolygonStipple(%p);\n", (const
void *) mask)); |
| 1725 } |
| 1726 |
| 1727 KEYWORD1 const GLubyte * KEYWORD2 NAME(GetString)(GLenum name) |
| 1728 { |
| 1729 (void) name; |
| 1730 RETURN_DISPATCH(GetString, (name), (F, "glGetString(0x%x);\n", name)); |
| 1731 } |
| 1732 |
| 1733 KEYWORD1 void KEYWORD2 NAME(GetTexEnvfv)(GLenum target, GLenum pname, GLfloat *
params) |
| 1734 { |
| 1735 (void) target; (void) pname; (void) params; |
| 1736 DISPATCH(GetTexEnvfv, (target, pname, params), (F, "glGetTexEnvfv(0x%x, 0x%x,
%p);\n", target, pname, (const void *) params)); |
| 1737 } |
| 1738 |
| 1739 KEYWORD1 void KEYWORD2 NAME(GetTexEnviv)(GLenum target, GLenum pname, GLint * pa
rams) |
| 1740 { |
| 1741 (void) target; (void) pname; (void) params; |
| 1742 DISPATCH(GetTexEnviv, (target, pname, params), (F, "glGetTexEnviv(0x%x, 0x%x,
%p);\n", target, pname, (const void *) params)); |
| 1743 } |
| 1744 |
| 1745 KEYWORD1 void KEYWORD2 NAME(GetTexGendv)(GLenum coord, GLenum pname, GLdouble *
params) |
| 1746 { |
| 1747 (void) coord; (void) pname; (void) params; |
| 1748 DISPATCH(GetTexGendv, (coord, pname, params), (F, "glGetTexGendv(0x%x, 0x%x,
%p);\n", coord, pname, (const void *) params)); |
| 1749 } |
| 1750 |
| 1751 KEYWORD1 void KEYWORD2 NAME(GetTexGenfv)(GLenum coord, GLenum pname, GLfloat * p
arams) |
| 1752 { |
| 1753 (void) coord; (void) pname; (void) params; |
| 1754 DISPATCH(GetTexGenfv, (coord, pname, params), (F, "glGetTexGenfv(0x%x, 0x%x,
%p);\n", coord, pname, (const void *) params)); |
| 1755 } |
| 1756 |
| 1757 KEYWORD1 void KEYWORD2 NAME(GetTexGeniv)(GLenum coord, GLenum pname, GLint * par
ams) |
| 1758 { |
| 1759 (void) coord; (void) pname; (void) params; |
| 1760 DISPATCH(GetTexGeniv, (coord, pname, params), (F, "glGetTexGeniv(0x%x, 0x%x,
%p);\n", coord, pname, (const void *) params)); |
| 1761 } |
| 1762 |
| 1763 KEYWORD1 void KEYWORD2 NAME(GetTexImage)(GLenum target, GLint level, GLenum form
at, GLenum type, GLvoid * pixels) |
| 1764 { |
| 1765 (void) target; (void) level; (void) format; (void) type; (void) pixels; |
| 1766 DISPATCH(GetTexImage, (target, level, format, type, pixels), (F, "glGetTexIma
ge(0x%x, %d, 0x%x, 0x%x, %p);\n", target, level, format, type, (const void *) pi
xels)); |
| 1767 } |
| 1768 |
| 1769 KEYWORD1 void KEYWORD2 NAME(GetTexParameterfv)(GLenum target, GLenum pname, GLfl
oat * params) |
| 1770 { |
| 1771 (void) target; (void) pname; (void) params; |
| 1772 DISPATCH(GetTexParameterfv, (target, pname, params), (F, "glGetTexParameterfv
(0x%x, 0x%x, %p);\n", target, pname, (const void *) params)); |
| 1773 } |
| 1774 |
| 1775 KEYWORD1 void KEYWORD2 NAME(GetTexParameteriv)(GLenum target, GLenum pname, GLin
t * params) |
| 1776 { |
| 1777 (void) target; (void) pname; (void) params; |
| 1778 DISPATCH(GetTexParameteriv, (target, pname, params), (F, "glGetTexParameteriv
(0x%x, 0x%x, %p);\n", target, pname, (const void *) params)); |
| 1779 } |
| 1780 |
| 1781 KEYWORD1 void KEYWORD2 NAME(GetTexLevelParameterfv)(GLenum target, GLint level,
GLenum pname, GLfloat * params) |
| 1782 { |
| 1783 (void) target; (void) level; (void) pname; (void) params; |
| 1784 DISPATCH(GetTexLevelParameterfv, (target, level, pname, params), (F, "glGetTe
xLevelParameterfv(0x%x, %d, 0x%x, %p);\n", target, level, pname, (const void *)
params)); |
| 1785 } |
| 1786 |
| 1787 KEYWORD1 void KEYWORD2 NAME(GetTexLevelParameteriv)(GLenum target, GLint level,
GLenum pname, GLint * params) |
| 1788 { |
| 1789 (void) target; (void) level; (void) pname; (void) params; |
| 1790 DISPATCH(GetTexLevelParameteriv, (target, level, pname, params), (F, "glGetTe
xLevelParameteriv(0x%x, %d, 0x%x, %p);\n", target, level, pname, (const void *)
params)); |
| 1791 } |
| 1792 |
| 1793 KEYWORD1 GLboolean KEYWORD2 NAME(IsEnabled)(GLenum cap) |
| 1794 { |
| 1795 (void) cap; |
| 1796 RETURN_DISPATCH(IsEnabled, (cap), (F, "glIsEnabled(0x%x);\n", cap)); |
| 1797 } |
| 1798 |
| 1799 KEYWORD1 GLboolean KEYWORD2 NAME(IsList)(GLuint list) |
| 1800 { |
| 1801 (void) list; |
| 1802 RETURN_DISPATCH(IsList, (list), (F, "glIsList(%d);\n", list)); |
| 1803 } |
| 1804 |
| 1805 KEYWORD1 void KEYWORD2 NAME(DepthRange)(GLclampd zNear, GLclampd zFar) |
| 1806 { |
| 1807 (void) zNear; (void) zFar; |
| 1808 DISPATCH(DepthRange, (zNear, zFar), (F, "glDepthRange(%f, %f);\n", zNear, zFa
r)); |
| 1809 } |
| 1810 |
| 1811 KEYWORD1 void KEYWORD2 NAME(Frustum)(GLdouble left, GLdouble right, GLdouble bot
tom, GLdouble top, GLdouble zNear, GLdouble zFar) |
| 1812 { |
| 1813 (void) left; (void) right; (void) bottom; (void) top; (void) zNear; (void) z
Far; |
| 1814 DISPATCH(Frustum, (left, right, bottom, top, zNear, zFar), (F, "glFrustum(%f,
%f, %f, %f, %f, %f);\n", left, right, bottom, top, zNear, zFar)); |
| 1815 } |
| 1816 |
| 1817 KEYWORD1 void KEYWORD2 NAME(LoadIdentity)(void) |
| 1818 { |
| 1819 DISPATCH(LoadIdentity, (), (F, "glLoadIdentity();\n")); |
| 1820 } |
| 1821 |
| 1822 KEYWORD1 void KEYWORD2 NAME(LoadMatrixf)(const GLfloat * m) |
| 1823 { |
| 1824 (void) m; |
| 1825 DISPATCH(LoadMatrixf, (m), (F, "glLoadMatrixf(%p);\n", (const void *) m)); |
| 1826 } |
| 1827 |
| 1828 KEYWORD1 void KEYWORD2 NAME(LoadMatrixd)(const GLdouble * m) |
| 1829 { |
| 1830 (void) m; |
| 1831 DISPATCH(LoadMatrixd, (m), (F, "glLoadMatrixd(%p);\n", (const void *) m)); |
| 1832 } |
| 1833 |
| 1834 KEYWORD1 void KEYWORD2 NAME(MatrixMode)(GLenum mode) |
| 1835 { |
| 1836 (void) mode; |
| 1837 DISPATCH(MatrixMode, (mode), (F, "glMatrixMode(0x%x);\n", mode)); |
| 1838 } |
| 1839 |
| 1840 KEYWORD1 void KEYWORD2 NAME(MultMatrixf)(const GLfloat * m) |
| 1841 { |
| 1842 (void) m; |
| 1843 DISPATCH(MultMatrixf, (m), (F, "glMultMatrixf(%p);\n", (const void *) m)); |
| 1844 } |
| 1845 |
| 1846 KEYWORD1 void KEYWORD2 NAME(MultMatrixd)(const GLdouble * m) |
| 1847 { |
| 1848 (void) m; |
| 1849 DISPATCH(MultMatrixd, (m), (F, "glMultMatrixd(%p);\n", (const void *) m)); |
| 1850 } |
| 1851 |
| 1852 KEYWORD1 void KEYWORD2 NAME(Ortho)(GLdouble left, GLdouble right, GLdouble botto
m, GLdouble top, GLdouble zNear, GLdouble zFar) |
| 1853 { |
| 1854 (void) left; (void) right; (void) bottom; (void) top; (void) zNear; (void) z
Far; |
| 1855 DISPATCH(Ortho, (left, right, bottom, top, zNear, zFar), (F, "glOrtho(%f, %f,
%f, %f, %f, %f);\n", left, right, bottom, top, zNear, zFar)); |
| 1856 } |
| 1857 |
| 1858 KEYWORD1 void KEYWORD2 NAME(PopMatrix)(void) |
| 1859 { |
| 1860 DISPATCH(PopMatrix, (), (F, "glPopMatrix();\n")); |
| 1861 } |
| 1862 |
| 1863 KEYWORD1 void KEYWORD2 NAME(PushMatrix)(void) |
| 1864 { |
| 1865 DISPATCH(PushMatrix, (), (F, "glPushMatrix();\n")); |
| 1866 } |
| 1867 |
| 1868 KEYWORD1 void KEYWORD2 NAME(Rotated)(GLdouble angle, GLdouble x, GLdouble y, GLd
ouble z) |
| 1869 { |
| 1870 (void) angle; (void) x; (void) y; (void) z; |
| 1871 DISPATCH(Rotated, (angle, x, y, z), (F, "glRotated(%f, %f, %f, %f);\n", angle
, x, y, z)); |
| 1872 } |
| 1873 |
| 1874 KEYWORD1 void KEYWORD2 NAME(Rotatef)(GLfloat angle, GLfloat x, GLfloat y, GLfloa
t z) |
| 1875 { |
| 1876 (void) angle; (void) x; (void) y; (void) z; |
| 1877 DISPATCH(Rotatef, (angle, x, y, z), (F, "glRotatef(%f, %f, %f, %f);\n", angle
, x, y, z)); |
| 1878 } |
| 1879 |
| 1880 KEYWORD1 void KEYWORD2 NAME(Scaled)(GLdouble x, GLdouble y, GLdouble z) |
| 1881 { |
| 1882 (void) x; (void) y; (void) z; |
| 1883 DISPATCH(Scaled, (x, y, z), (F, "glScaled(%f, %f, %f);\n", x, y, z)); |
| 1884 } |
| 1885 |
| 1886 KEYWORD1 void KEYWORD2 NAME(Scalef)(GLfloat x, GLfloat y, GLfloat z) |
| 1887 { |
| 1888 (void) x; (void) y; (void) z; |
| 1889 DISPATCH(Scalef, (x, y, z), (F, "glScalef(%f, %f, %f);\n", x, y, z)); |
| 1890 } |
| 1891 |
| 1892 KEYWORD1 void KEYWORD2 NAME(Translated)(GLdouble x, GLdouble y, GLdouble z) |
| 1893 { |
| 1894 (void) x; (void) y; (void) z; |
| 1895 DISPATCH(Translated, (x, y, z), (F, "glTranslated(%f, %f, %f);\n", x, y, z)); |
| 1896 } |
| 1897 |
| 1898 KEYWORD1 void KEYWORD2 NAME(Translatef)(GLfloat x, GLfloat y, GLfloat z) |
| 1899 { |
| 1900 (void) x; (void) y; (void) z; |
| 1901 DISPATCH(Translatef, (x, y, z), (F, "glTranslatef(%f, %f, %f);\n", x, y, z)); |
| 1902 } |
| 1903 |
| 1904 KEYWORD1 void KEYWORD2 NAME(Viewport)(GLint x, GLint y, GLsizei width, GLsizei h
eight) |
| 1905 { |
| 1906 (void) x; (void) y; (void) width; (void) height; |
| 1907 DISPATCH(Viewport, (x, y, width, height), (F, "glViewport(%d, %d, %d, %d);\n"
, x, y, width, height)); |
| 1908 } |
| 1909 |
| 1910 KEYWORD1 void KEYWORD2 NAME(ArrayElement)(GLint i) |
| 1911 { |
| 1912 (void) i; |
| 1913 DISPATCH(ArrayElement, (i), (F, "glArrayElement(%d);\n", i)); |
| 1914 } |
| 1915 |
| 1916 KEYWORD1 void KEYWORD2 NAME(ArrayElementEXT)(GLint i) |
| 1917 { |
| 1918 (void) i; |
| 1919 DISPATCH(ArrayElement, (i), (F, "glArrayElementEXT(%d);\n", i)); |
| 1920 } |
| 1921 |
| 1922 KEYWORD1 void KEYWORD2 NAME(BindTexture)(GLenum target, GLuint texture) |
| 1923 { |
| 1924 (void) target; (void) texture; |
| 1925 DISPATCH(BindTexture, (target, texture), (F, "glBindTexture(0x%x, %d);\n", ta
rget, texture)); |
| 1926 } |
| 1927 |
| 1928 KEYWORD1 void KEYWORD2 NAME(BindTextureEXT)(GLenum target, GLuint texture) |
| 1929 { |
| 1930 (void) target; (void) texture; |
| 1931 DISPATCH(BindTexture, (target, texture), (F, "glBindTextureEXT(0x%x, %d);\n",
target, texture)); |
| 1932 } |
| 1933 |
| 1934 KEYWORD1 void KEYWORD2 NAME(ColorPointer)(GLint size, GLenum type, GLsizei strid
e, const GLvoid * pointer) |
| 1935 { |
| 1936 (void) size; (void) type; (void) stride; (void) pointer; |
| 1937 DISPATCH(ColorPointer, (size, type, stride, pointer), (F, "glColorPointer(%d,
0x%x, %d, %p);\n", size, type, stride, (const void *) pointer)); |
| 1938 } |
| 1939 |
| 1940 KEYWORD1 void KEYWORD2 NAME(DisableClientState)(GLenum array) |
| 1941 { |
| 1942 (void) array; |
| 1943 DISPATCH(DisableClientState, (array), (F, "glDisableClientState(0x%x);\n", ar
ray)); |
| 1944 } |
| 1945 |
| 1946 KEYWORD1 void KEYWORD2 NAME(DrawArrays)(GLenum mode, GLint first, GLsizei count) |
| 1947 { |
| 1948 (void) mode; (void) first; (void) count; |
| 1949 DISPATCH(DrawArrays, (mode, first, count), (F, "glDrawArrays(0x%x, %d, %d);\n
", mode, first, count)); |
| 1950 } |
| 1951 |
| 1952 KEYWORD1 void KEYWORD2 NAME(DrawArraysEXT)(GLenum mode, GLint first, GLsizei cou
nt) |
| 1953 { |
| 1954 (void) mode; (void) first; (void) count; |
| 1955 DISPATCH(DrawArrays, (mode, first, count), (F, "glDrawArraysEXT(0x%x, %d, %d)
;\n", mode, first, count)); |
| 1956 } |
| 1957 |
| 1958 KEYWORD1 void KEYWORD2 NAME(DrawElements)(GLenum mode, GLsizei count, GLenum typ
e, const GLvoid * indices) |
| 1959 { |
| 1960 (void) mode; (void) count; (void) type; (void) indices; |
| 1961 DISPATCH(DrawElements, (mode, count, type, indices), (F, "glDrawElements(0x%x
, %d, 0x%x, %p);\n", mode, count, type, (const void *) indices)); |
| 1962 } |
| 1963 |
| 1964 KEYWORD1 void KEYWORD2 NAME(EdgeFlagPointer)(GLsizei stride, const GLvoid * poin
ter) |
| 1965 { |
| 1966 (void) stride; (void) pointer; |
| 1967 DISPATCH(EdgeFlagPointer, (stride, pointer), (F, "glEdgeFlagPointer(%d, %p);\
n", stride, (const void *) pointer)); |
| 1968 } |
| 1969 |
| 1970 KEYWORD1 void KEYWORD2 NAME(EnableClientState)(GLenum array) |
| 1971 { |
| 1972 (void) array; |
| 1973 DISPATCH(EnableClientState, (array), (F, "glEnableClientState(0x%x);\n", arra
y)); |
| 1974 } |
| 1975 |
| 1976 KEYWORD1 void KEYWORD2 NAME(IndexPointer)(GLenum type, GLsizei stride, const GLv
oid * pointer) |
| 1977 { |
| 1978 (void) type; (void) stride; (void) pointer; |
| 1979 DISPATCH(IndexPointer, (type, stride, pointer), (F, "glIndexPointer(0x%x, %d,
%p);\n", type, stride, (const void *) pointer)); |
| 1980 } |
| 1981 |
| 1982 KEYWORD1 void KEYWORD2 NAME(Indexub)(GLubyte c) |
| 1983 { |
| 1984 (void) c; |
| 1985 DISPATCH(Indexub, (c), (F, "glIndexub(%d);\n", c)); |
| 1986 } |
| 1987 |
| 1988 KEYWORD1 void KEYWORD2 NAME(Indexubv)(const GLubyte * c) |
| 1989 { |
| 1990 (void) c; |
| 1991 DISPATCH(Indexubv, (c), (F, "glIndexubv(%p);\n", (const void *) c)); |
| 1992 } |
| 1993 |
| 1994 KEYWORD1 void KEYWORD2 NAME(InterleavedArrays)(GLenum format, GLsizei stride, co
nst GLvoid * pointer) |
| 1995 { |
| 1996 (void) format; (void) stride; (void) pointer; |
| 1997 DISPATCH(InterleavedArrays, (format, stride, pointer), (F, "glInterleavedArra
ys(0x%x, %d, %p);\n", format, stride, (const void *) pointer)); |
| 1998 } |
| 1999 |
| 2000 KEYWORD1 void KEYWORD2 NAME(NormalPointer)(GLenum type, GLsizei stride, const GL
void * pointer) |
| 2001 { |
| 2002 (void) type; (void) stride; (void) pointer; |
| 2003 DISPATCH(NormalPointer, (type, stride, pointer), (F, "glNormalPointer(0x%x, %
d, %p);\n", type, stride, (const void *) pointer)); |
| 2004 } |
| 2005 |
| 2006 KEYWORD1 void KEYWORD2 NAME(PolygonOffset)(GLfloat factor, GLfloat units) |
| 2007 { |
| 2008 (void) factor; (void) units; |
| 2009 DISPATCH(PolygonOffset, (factor, units), (F, "glPolygonOffset(%f, %f);\n", fa
ctor, units)); |
| 2010 } |
| 2011 |
| 2012 KEYWORD1 void KEYWORD2 NAME(TexCoordPointer)(GLint size, GLenum type, GLsizei st
ride, const GLvoid * pointer) |
| 2013 { |
| 2014 (void) size; (void) type; (void) stride; (void) pointer; |
| 2015 DISPATCH(TexCoordPointer, (size, type, stride, pointer), (F, "glTexCoordPoint
er(%d, 0x%x, %d, %p);\n", size, type, stride, (const void *) pointer)); |
| 2016 } |
| 2017 |
| 2018 KEYWORD1 void KEYWORD2 NAME(VertexPointer)(GLint size, GLenum type, GLsizei stri
de, const GLvoid * pointer) |
| 2019 { |
| 2020 (void) size; (void) type; (void) stride; (void) pointer; |
| 2021 DISPATCH(VertexPointer, (size, type, stride, pointer), (F, "glVertexPointer(%
d, 0x%x, %d, %p);\n", size, type, stride, (const void *) pointer)); |
| 2022 } |
| 2023 |
| 2024 KEYWORD1 GLboolean KEYWORD2 NAME(AreTexturesResident)(GLsizei n, const GLuint *
textures, GLboolean * residences) |
| 2025 { |
| 2026 (void) n; (void) textures; (void) residences; |
| 2027 RETURN_DISPATCH(AreTexturesResident, (n, textures, residences), (F, "glAreTex
turesResident(%d, %p, %p);\n", n, (const void *) textures, (const void *) reside
nces)); |
| 2028 } |
| 2029 |
| 2030 KEYWORD1 void KEYWORD2 NAME(CopyTexImage1D)(GLenum target, GLint level, GLenum i
nternalformat, GLint x, GLint y, GLsizei width, GLint border) |
| 2031 { |
| 2032 (void) target; (void) level; (void) internalformat; (void) x; (void) y; (voi
d) width; (void) border; |
| 2033 DISPATCH(CopyTexImage1D, (target, level, internalformat, x, y, width, border)
, (F, "glCopyTexImage1D(0x%x, %d, 0x%x, %d, %d, %d, %d);\n", target, level, inte
rnalformat, x, y, width, border)); |
| 2034 } |
| 2035 |
| 2036 KEYWORD1 void KEYWORD2 NAME(CopyTexImage1DEXT)(GLenum target, GLint level, GLenu
m internalformat, GLint x, GLint y, GLsizei width, GLint border) |
| 2037 { |
| 2038 (void) target; (void) level; (void) internalformat; (void) x; (void) y; (voi
d) width; (void) border; |
| 2039 DISPATCH(CopyTexImage1D, (target, level, internalformat, x, y, width, border)
, (F, "glCopyTexImage1DEXT(0x%x, %d, 0x%x, %d, %d, %d, %d);\n", target, level, i
nternalformat, x, y, width, border)); |
| 2040 } |
| 2041 |
| 2042 KEYWORD1 void KEYWORD2 NAME(CopyTexImage2D)(GLenum target, GLint level, GLenum i
nternalformat, GLint x, GLint y, GLsizei width, GLsizei height, GLint border) |
| 2043 { |
| 2044 (void) target; (void) level; (void) internalformat; (void) x; (void) y; (voi
d) width; (void) height; (void) border; |
| 2045 DISPATCH(CopyTexImage2D, (target, level, internalformat, x, y, width, height,
border), (F, "glCopyTexImage2D(0x%x, %d, 0x%x, %d, %d, %d, %d, %d);\n", target,
level, internalformat, x, y, width, height, border)); |
| 2046 } |
| 2047 |
| 2048 KEYWORD1 void KEYWORD2 NAME(CopyTexImage2DEXT)(GLenum target, GLint level, GLenu
m internalformat, GLint x, GLint y, GLsizei width, GLsizei height, GLint border) |
| 2049 { |
| 2050 (void) target; (void) level; (void) internalformat; (void) x; (void) y; (voi
d) width; (void) height; (void) border; |
| 2051 DISPATCH(CopyTexImage2D, (target, level, internalformat, x, y, width, height,
border), (F, "glCopyTexImage2DEXT(0x%x, %d, 0x%x, %d, %d, %d, %d, %d);\n", targ
et, level, internalformat, x, y, width, height, border)); |
| 2052 } |
| 2053 |
| 2054 KEYWORD1 void KEYWORD2 NAME(CopyTexSubImage1D)(GLenum target, GLint level, GLint
xoffset, GLint x, GLint y, GLsizei width) |
| 2055 { |
| 2056 (void) target; (void) level; (void) xoffset; (void) x; (void) y; (void) widt
h; |
| 2057 DISPATCH(CopyTexSubImage1D, (target, level, xoffset, x, y, width), (F, "glCop
yTexSubImage1D(0x%x, %d, %d, %d, %d, %d);\n", target, level, xoffset, x, y, widt
h)); |
| 2058 } |
| 2059 |
| 2060 KEYWORD1 void KEYWORD2 NAME(CopyTexSubImage1DEXT)(GLenum target, GLint level, GL
int xoffset, GLint x, GLint y, GLsizei width) |
| 2061 { |
| 2062 (void) target; (void) level; (void) xoffset; (void) x; (void) y; (void) widt
h; |
| 2063 DISPATCH(CopyTexSubImage1D, (target, level, xoffset, x, y, width), (F, "glCop
yTexSubImage1DEXT(0x%x, %d, %d, %d, %d, %d);\n", target, level, xoffset, x, y, w
idth)); |
| 2064 } |
| 2065 |
| 2066 KEYWORD1 void KEYWORD2 NAME(CopyTexSubImage2D)(GLenum target, GLint level, GLint
xoffset, GLint yoffset, GLint x, GLint y, GLsizei width, GLsizei height) |
| 2067 { |
| 2068 (void) target; (void) level; (void) xoffset; (void) yoffset; (void) x; (void
) y; (void) width; (void) height; |
| 2069 DISPATCH(CopyTexSubImage2D, (target, level, xoffset, yoffset, x, y, width, he
ight), (F, "glCopyTexSubImage2D(0x%x, %d, %d, %d, %d, %d, %d, %d);\n", target, l
evel, xoffset, yoffset, x, y, width, height)); |
| 2070 } |
| 2071 |
| 2072 KEYWORD1 void KEYWORD2 NAME(CopyTexSubImage2DEXT)(GLenum target, GLint level, GL
int xoffset, GLint yoffset, GLint x, GLint y, GLsizei width, GLsizei height) |
| 2073 { |
| 2074 (void) target; (void) level; (void) xoffset; (void) yoffset; (void) x; (void
) y; (void) width; (void) height; |
| 2075 DISPATCH(CopyTexSubImage2D, (target, level, xoffset, yoffset, x, y, width, he
ight), (F, "glCopyTexSubImage2DEXT(0x%x, %d, %d, %d, %d, %d, %d, %d);\n", target
, level, xoffset, yoffset, x, y, width, height)); |
| 2076 } |
| 2077 |
| 2078 KEYWORD1 void KEYWORD2 NAME(DeleteTextures)(GLsizei n, const GLuint * textures) |
| 2079 { |
| 2080 (void) n; (void) textures; |
| 2081 DISPATCH(DeleteTextures, (n, textures), (F, "glDeleteTextures(%d, %p);\n", n,
(const void *) textures)); |
| 2082 } |
| 2083 |
| 2084 KEYWORD1 void KEYWORD2 NAME(GenTextures)(GLsizei n, GLuint * textures) |
| 2085 { |
| 2086 (void) n; (void) textures; |
| 2087 DISPATCH(GenTextures, (n, textures), (F, "glGenTextures(%d, %p);\n", n, (cons
t void *) textures)); |
| 2088 } |
| 2089 |
| 2090 KEYWORD1 void KEYWORD2 NAME(GetPointerv)(GLenum pname, GLvoid ** params) |
| 2091 { |
| 2092 (void) pname; (void) params; |
| 2093 DISPATCH(GetPointerv, (pname, params), (F, "glGetPointerv(0x%x, %p);\n", pnam
e, (const void *) params)); |
| 2094 } |
| 2095 |
| 2096 KEYWORD1 void KEYWORD2 NAME(GetPointervEXT)(GLenum pname, GLvoid ** params) |
| 2097 { |
| 2098 (void) pname; (void) params; |
| 2099 DISPATCH(GetPointerv, (pname, params), (F, "glGetPointervEXT(0x%x, %p);\n", p
name, (const void *) params)); |
| 2100 } |
| 2101 |
| 2102 KEYWORD1 GLboolean KEYWORD2 NAME(IsTexture)(GLuint texture) |
| 2103 { |
| 2104 (void) texture; |
| 2105 RETURN_DISPATCH(IsTexture, (texture), (F, "glIsTexture(%d);\n", texture)); |
| 2106 } |
| 2107 |
| 2108 KEYWORD1 void KEYWORD2 NAME(PrioritizeTextures)(GLsizei n, const GLuint * textur
es, const GLclampf * priorities) |
| 2109 { |
| 2110 (void) n; (void) textures; (void) priorities; |
| 2111 DISPATCH(PrioritizeTextures, (n, textures, priorities), (F, "glPrioritizeText
ures(%d, %p, %p);\n", n, (const void *) textures, (const void *) priorities)); |
| 2112 } |
| 2113 |
| 2114 KEYWORD1 void KEYWORD2 NAME(PrioritizeTexturesEXT)(GLsizei n, const GLuint * tex
tures, const GLclampf * priorities) |
| 2115 { |
| 2116 (void) n; (void) textures; (void) priorities; |
| 2117 DISPATCH(PrioritizeTextures, (n, textures, priorities), (F, "glPrioritizeText
uresEXT(%d, %p, %p);\n", n, (const void *) textures, (const void *) priorities))
; |
| 2118 } |
| 2119 |
| 2120 KEYWORD1 void KEYWORD2 NAME(TexSubImage1D)(GLenum target, GLint level, GLint xof
fset, GLsizei width, GLenum format, GLenum type, const GLvoid * pixels) |
| 2121 { |
| 2122 (void) target; (void) level; (void) xoffset; (void) width; (void) format; (v
oid) type; (void) pixels; |
| 2123 DISPATCH(TexSubImage1D, (target, level, xoffset, width, format, type, pixels)
, (F, "glTexSubImage1D(0x%x, %d, %d, %d, 0x%x, 0x%x, %p);\n", target, level, xof
fset, width, format, type, (const void *) pixels)); |
| 2124 } |
| 2125 |
| 2126 KEYWORD1 void KEYWORD2 NAME(TexSubImage1DEXT)(GLenum target, GLint level, GLint
xoffset, GLsizei width, GLenum format, GLenum type, const GLvoid * pixels) |
| 2127 { |
| 2128 (void) target; (void) level; (void) xoffset; (void) width; (void) format; (v
oid) type; (void) pixels; |
| 2129 DISPATCH(TexSubImage1D, (target, level, xoffset, width, format, type, pixels)
, (F, "glTexSubImage1DEXT(0x%x, %d, %d, %d, 0x%x, 0x%x, %p);\n", target, level,
xoffset, width, format, type, (const void *) pixels)); |
| 2130 } |
| 2131 |
| 2132 KEYWORD1 void KEYWORD2 NAME(TexSubImage2D)(GLenum target, GLint level, GLint xof
fset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLenum type,
const GLvoid * pixels) |
| 2133 { |
| 2134 (void) target; (void) level; (void) xoffset; (void) yoffset; (void) width; (
void) height; (void) format; (void) type; (void) pixels; |
| 2135 DISPATCH(TexSubImage2D, (target, level, xoffset, yoffset, width, height, form
at, type, pixels), (F, "glTexSubImage2D(0x%x, %d, %d, %d, %d, %d, 0x%x, 0x%x, %p
);\n", target, level, xoffset, yoffset, width, height, format, type, (const void
*) pixels)); |
| 2136 } |
| 2137 |
| 2138 KEYWORD1 void KEYWORD2 NAME(TexSubImage2DEXT)(GLenum target, GLint level, GLint
xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLenum typ
e, const GLvoid * pixels) |
| 2139 { |
| 2140 (void) target; (void) level; (void) xoffset; (void) yoffset; (void) width; (
void) height; (void) format; (void) type; (void) pixels; |
| 2141 DISPATCH(TexSubImage2D, (target, level, xoffset, yoffset, width, height, form
at, type, pixels), (F, "glTexSubImage2DEXT(0x%x, %d, %d, %d, %d, %d, 0x%x, 0x%x,
%p);\n", target, level, xoffset, yoffset, width, height, format, type, (const v
oid *) pixels)); |
| 2142 } |
| 2143 |
| 2144 KEYWORD1 void KEYWORD2 NAME(PopClientAttrib)(void) |
| 2145 { |
| 2146 DISPATCH(PopClientAttrib, (), (F, "glPopClientAttrib();\n")); |
| 2147 } |
| 2148 |
| 2149 KEYWORD1 void KEYWORD2 NAME(PushClientAttrib)(GLbitfield mask) |
| 2150 { |
| 2151 (void) mask; |
| 2152 DISPATCH(PushClientAttrib, (mask), (F, "glPushClientAttrib(%d);\n", mask)); |
| 2153 } |
| 2154 |
| 2155 KEYWORD1 void KEYWORD2 NAME(BlendColor)(GLclampf red, GLclampf green, GLclampf b
lue, GLclampf alpha) |
| 2156 { |
| 2157 (void) red; (void) green; (void) blue; (void) alpha; |
| 2158 DISPATCH(BlendColor, (red, green, blue, alpha), (F, "glBlendColor(%f, %f, %f,
%f);\n", red, green, blue, alpha)); |
| 2159 } |
| 2160 |
| 2161 KEYWORD1 void KEYWORD2 NAME(BlendColorEXT)(GLclampf red, GLclampf green, GLclamp
f blue, GLclampf alpha) |
| 2162 { |
| 2163 (void) red; (void) green; (void) blue; (void) alpha; |
| 2164 DISPATCH(BlendColor, (red, green, blue, alpha), (F, "glBlendColorEXT(%f, %f,
%f, %f);\n", red, green, blue, alpha)); |
| 2165 } |
| 2166 |
| 2167 KEYWORD1 void KEYWORD2 NAME(BlendEquation)(GLenum mode) |
| 2168 { |
| 2169 (void) mode; |
| 2170 DISPATCH(BlendEquation, (mode), (F, "glBlendEquation(0x%x);\n", mode)); |
| 2171 } |
| 2172 |
| 2173 KEYWORD1 void KEYWORD2 NAME(BlendEquationEXT)(GLenum mode) |
| 2174 { |
| 2175 (void) mode; |
| 2176 DISPATCH(BlendEquation, (mode), (F, "glBlendEquationEXT(0x%x);\n", mode)); |
| 2177 } |
| 2178 |
| 2179 KEYWORD1 void KEYWORD2 NAME(DrawRangeElements)(GLenum mode, GLuint start, GLuint
end, GLsizei count, GLenum type, const GLvoid * indices) |
| 2180 { |
| 2181 (void) mode; (void) start; (void) end; (void) count; (void) type; (void) ind
ices; |
| 2182 DISPATCH(DrawRangeElements, (mode, start, end, count, type, indices), (F, "gl
DrawRangeElements(0x%x, %d, %d, %d, 0x%x, %p);\n", mode, start, end, count, type
, (const void *) indices)); |
| 2183 } |
| 2184 |
| 2185 KEYWORD1 void KEYWORD2 NAME(DrawRangeElementsEXT)(GLenum mode, GLuint start, GLu
int end, GLsizei count, GLenum type, const GLvoid * indices) |
| 2186 { |
| 2187 (void) mode; (void) start; (void) end; (void) count; (void) type; (void) ind
ices; |
| 2188 DISPATCH(DrawRangeElements, (mode, start, end, count, type, indices), (F, "gl
DrawRangeElementsEXT(0x%x, %d, %d, %d, 0x%x, %p);\n", mode, start, end, count, t
ype, (const void *) indices)); |
| 2189 } |
| 2190 |
| 2191 KEYWORD1 void KEYWORD2 NAME(ColorTable)(GLenum target, GLenum internalformat, GL
sizei width, GLenum format, GLenum type, const GLvoid * table) |
| 2192 { |
| 2193 (void) target; (void) internalformat; (void) width; (void) format; (void) ty
pe; (void) table; |
| 2194 DISPATCH(ColorTable, (target, internalformat, width, format, type, table), (F
, "glColorTable(0x%x, 0x%x, %d, 0x%x, 0x%x, %p);\n", target, internalformat, wid
th, format, type, (const void *) table)); |
| 2195 } |
| 2196 |
| 2197 KEYWORD1 void KEYWORD2 NAME(ColorTableEXT)(GLenum target, GLenum internalformat,
GLsizei width, GLenum format, GLenum type, const GLvoid * table) |
| 2198 { |
| 2199 (void) target; (void) internalformat; (void) width; (void) format; (void) ty
pe; (void) table; |
| 2200 DISPATCH(ColorTable, (target, internalformat, width, format, type, table), (F
, "glColorTableEXT(0x%x, 0x%x, %d, 0x%x, 0x%x, %p);\n", target, internalformat,
width, format, type, (const void *) table)); |
| 2201 } |
| 2202 |
| 2203 KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_339)(GLenum target, GLenum intern
alformat, GLsizei width, GLenum format, GLenum type, const GLvoid * table); |
| 2204 |
| 2205 KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_339)(GLenum target, GLenum intern
alformat, GLsizei width, GLenum format, GLenum type, const GLvoid * table) |
| 2206 { |
| 2207 (void) target; (void) internalformat; (void) width; (void) format; (void) ty
pe; (void) table; |
| 2208 DISPATCH(ColorTable, (target, internalformat, width, format, type, table), (F
, "glColorTableSGI(0x%x, 0x%x, %d, 0x%x, 0x%x, %p);\n", target, internalformat,
width, format, type, (const void *) table)); |
| 2209 } |
| 2210 |
| 2211 KEYWORD1 void KEYWORD2 NAME(ColorTableParameterfv)(GLenum target, GLenum pname,
const GLfloat * params) |
| 2212 { |
| 2213 (void) target; (void) pname; (void) params; |
| 2214 DISPATCH(ColorTableParameterfv, (target, pname, params), (F, "glColorTablePar
ameterfv(0x%x, 0x%x, %p);\n", target, pname, (const void *) params)); |
| 2215 } |
| 2216 |
| 2217 KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_340)(GLenum target, GLenum pname,
const GLfloat * params); |
| 2218 |
| 2219 KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_340)(GLenum target, GLenum pname,
const GLfloat * params) |
| 2220 { |
| 2221 (void) target; (void) pname; (void) params; |
| 2222 DISPATCH(ColorTableParameterfv, (target, pname, params), (F, "glColorTablePar
ameterfvSGI(0x%x, 0x%x, %p);\n", target, pname, (const void *) params)); |
| 2223 } |
| 2224 |
| 2225 KEYWORD1 void KEYWORD2 NAME(ColorTableParameteriv)(GLenum target, GLenum pname,
const GLint * params) |
| 2226 { |
| 2227 (void) target; (void) pname; (void) params; |
| 2228 DISPATCH(ColorTableParameteriv, (target, pname, params), (F, "glColorTablePar
ameteriv(0x%x, 0x%x, %p);\n", target, pname, (const void *) params)); |
| 2229 } |
| 2230 |
| 2231 KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_341)(GLenum target, GLenum pname,
const GLint * params); |
| 2232 |
| 2233 KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_341)(GLenum target, GLenum pname,
const GLint * params) |
| 2234 { |
| 2235 (void) target; (void) pname; (void) params; |
| 2236 DISPATCH(ColorTableParameteriv, (target, pname, params), (F, "glColorTablePar
ameterivSGI(0x%x, 0x%x, %p);\n", target, pname, (const void *) params)); |
| 2237 } |
| 2238 |
| 2239 KEYWORD1 void KEYWORD2 NAME(CopyColorTable)(GLenum target, GLenum internalformat
, GLint x, GLint y, GLsizei width) |
| 2240 { |
| 2241 (void) target; (void) internalformat; (void) x; (void) y; (void) width; |
| 2242 DISPATCH(CopyColorTable, (target, internalformat, x, y, width), (F, "glCopyCo
lorTable(0x%x, 0x%x, %d, %d, %d);\n", target, internalformat, x, y, width)); |
| 2243 } |
| 2244 |
| 2245 KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_342)(GLenum target, GLenum intern
alformat, GLint x, GLint y, GLsizei width); |
| 2246 |
| 2247 KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_342)(GLenum target, GLenum intern
alformat, GLint x, GLint y, GLsizei width) |
| 2248 { |
| 2249 (void) target; (void) internalformat; (void) x; (void) y; (void) width; |
| 2250 DISPATCH(CopyColorTable, (target, internalformat, x, y, width), (F, "glCopyCo
lorTableSGI(0x%x, 0x%x, %d, %d, %d);\n", target, internalformat, x, y, width)); |
| 2251 } |
| 2252 |
| 2253 KEYWORD1 void KEYWORD2 NAME(GetColorTable)(GLenum target, GLenum format, GLenum
type, GLvoid * table) |
| 2254 { |
| 2255 (void) target; (void) format; (void) type; (void) table; |
| 2256 DISPATCH(GetColorTable, (target, format, type, table), (F, "glGetColorTable(0
x%x, 0x%x, 0x%x, %p);\n", target, format, type, (const void *) table)); |
| 2257 } |
| 2258 |
| 2259 KEYWORD1 void KEYWORD2 NAME(GetColorTableParameterfv)(GLenum target, GLenum pnam
e, GLfloat * params) |
| 2260 { |
| 2261 (void) target; (void) pname; (void) params; |
| 2262 DISPATCH(GetColorTableParameterfv, (target, pname, params), (F, "glGetColorTa
bleParameterfv(0x%x, 0x%x, %p);\n", target, pname, (const void *) params)); |
| 2263 } |
| 2264 |
| 2265 KEYWORD1 void KEYWORD2 NAME(GetColorTableParameteriv)(GLenum target, GLenum pnam
e, GLint * params) |
| 2266 { |
| 2267 (void) target; (void) pname; (void) params; |
| 2268 DISPATCH(GetColorTableParameteriv, (target, pname, params), (F, "glGetColorTa
bleParameteriv(0x%x, 0x%x, %p);\n", target, pname, (const void *) params)); |
| 2269 } |
| 2270 |
| 2271 KEYWORD1 void KEYWORD2 NAME(ColorSubTable)(GLenum target, GLsizei start, GLsizei
count, GLenum format, GLenum type, const GLvoid * data) |
| 2272 { |
| 2273 (void) target; (void) start; (void) count; (void) format; (void) type; (void
) data; |
| 2274 DISPATCH(ColorSubTable, (target, start, count, format, type, data), (F, "glCo
lorSubTable(0x%x, %d, %d, 0x%x, 0x%x, %p);\n", target, start, count, format, typ
e, (const void *) data)); |
| 2275 } |
| 2276 |
| 2277 KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_346)(GLenum target, GLsizei start
, GLsizei count, GLenum format, GLenum type, const GLvoid * data); |
| 2278 |
| 2279 KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_346)(GLenum target, GLsizei start
, GLsizei count, GLenum format, GLenum type, const GLvoid * data) |
| 2280 { |
| 2281 (void) target; (void) start; (void) count; (void) format; (void) type; (void
) data; |
| 2282 DISPATCH(ColorSubTable, (target, start, count, format, type, data), (F, "glCo
lorSubTableEXT(0x%x, %d, %d, 0x%x, 0x%x, %p);\n", target, start, count, format,
type, (const void *) data)); |
| 2283 } |
| 2284 |
| 2285 KEYWORD1 void KEYWORD2 NAME(CopyColorSubTable)(GLenum target, GLsizei start, GLi
nt x, GLint y, GLsizei width) |
| 2286 { |
| 2287 (void) target; (void) start; (void) x; (void) y; (void) width; |
| 2288 DISPATCH(CopyColorSubTable, (target, start, x, y, width), (F, "glCopyColorSub
Table(0x%x, %d, %d, %d, %d);\n", target, start, x, y, width)); |
| 2289 } |
| 2290 |
| 2291 KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_347)(GLenum target, GLsizei start
, GLint x, GLint y, GLsizei width); |
| 2292 |
| 2293 KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_347)(GLenum target, GLsizei start
, GLint x, GLint y, GLsizei width) |
| 2294 { |
| 2295 (void) target; (void) start; (void) x; (void) y; (void) width; |
| 2296 DISPATCH(CopyColorSubTable, (target, start, x, y, width), (F, "glCopyColorSub
TableEXT(0x%x, %d, %d, %d, %d);\n", target, start, x, y, width)); |
| 2297 } |
| 2298 |
| 2299 KEYWORD1 void KEYWORD2 NAME(ConvolutionFilter1D)(GLenum target, GLenum internalf
ormat, GLsizei width, GLenum format, GLenum type, const GLvoid * image) |
| 2300 { |
| 2301 (void) target; (void) internalformat; (void) width; (void) format; (void) ty
pe; (void) image; |
| 2302 DISPATCH(ConvolutionFilter1D, (target, internalformat, width, format, type, i
mage), (F, "glConvolutionFilter1D(0x%x, 0x%x, %d, 0x%x, 0x%x, %p);\n", target, i
nternalformat, width, format, type, (const void *) image)); |
| 2303 } |
| 2304 |
| 2305 KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_348)(GLenum target, GLenum intern
alformat, GLsizei width, GLenum format, GLenum type, const GLvoid * image); |
| 2306 |
| 2307 KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_348)(GLenum target, GLenum intern
alformat, GLsizei width, GLenum format, GLenum type, const GLvoid * image) |
| 2308 { |
| 2309 (void) target; (void) internalformat; (void) width; (void) format; (void) ty
pe; (void) image; |
| 2310 DISPATCH(ConvolutionFilter1D, (target, internalformat, width, format, type, i
mage), (F, "glConvolutionFilter1DEXT(0x%x, 0x%x, %d, 0x%x, 0x%x, %p);\n", target
, internalformat, width, format, type, (const void *) image)); |
| 2311 } |
| 2312 |
| 2313 KEYWORD1 void KEYWORD2 NAME(ConvolutionFilter2D)(GLenum target, GLenum internalf
ormat, GLsizei width, GLsizei height, GLenum format, GLenum type, const GLvoid *
image) |
| 2314 { |
| 2315 (void) target; (void) internalformat; (void) width; (void) height; (void) fo
rmat; (void) type; (void) image; |
| 2316 DISPATCH(ConvolutionFilter2D, (target, internalformat, width, height, format,
type, image), (F, "glConvolutionFilter2D(0x%x, 0x%x, %d, %d, 0x%x, 0x%x, %p);\n
", target, internalformat, width, height, format, type, (const void *) image)); |
| 2317 } |
| 2318 |
| 2319 KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_349)(GLenum target, GLenum intern
alformat, GLsizei width, GLsizei height, GLenum format, GLenum type, const GLvoi
d * image); |
| 2320 |
| 2321 KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_349)(GLenum target, GLenum intern
alformat, GLsizei width, GLsizei height, GLenum format, GLenum type, const GLvoi
d * image) |
| 2322 { |
| 2323 (void) target; (void) internalformat; (void) width; (void) height; (void) fo
rmat; (void) type; (void) image; |
| 2324 DISPATCH(ConvolutionFilter2D, (target, internalformat, width, height, format,
type, image), (F, "glConvolutionFilter2DEXT(0x%x, 0x%x, %d, %d, 0x%x, 0x%x, %p)
;\n", target, internalformat, width, height, format, type, (const void *) image)
); |
| 2325 } |
| 2326 |
| 2327 KEYWORD1 void KEYWORD2 NAME(ConvolutionParameterf)(GLenum target, GLenum pname,
GLfloat params) |
| 2328 { |
| 2329 (void) target; (void) pname; (void) params; |
| 2330 DISPATCH(ConvolutionParameterf, (target, pname, params), (F, "glConvolutionPa
rameterf(0x%x, 0x%x, %f);\n", target, pname, params)); |
| 2331 } |
| 2332 |
| 2333 KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_350)(GLenum target, GLenum pname,
GLfloat params); |
| 2334 |
| 2335 KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_350)(GLenum target, GLenum pname,
GLfloat params) |
| 2336 { |
| 2337 (void) target; (void) pname; (void) params; |
| 2338 DISPATCH(ConvolutionParameterf, (target, pname, params), (F, "glConvolutionPa
rameterfEXT(0x%x, 0x%x, %f);\n", target, pname, params)); |
| 2339 } |
| 2340 |
| 2341 KEYWORD1 void KEYWORD2 NAME(ConvolutionParameterfv)(GLenum target, GLenum pname,
const GLfloat * params) |
| 2342 { |
| 2343 (void) target; (void) pname; (void) params; |
| 2344 DISPATCH(ConvolutionParameterfv, (target, pname, params), (F, "glConvolutionP
arameterfv(0x%x, 0x%x, %p);\n", target, pname, (const void *) params)); |
| 2345 } |
| 2346 |
| 2347 KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_351)(GLenum target, GLenum pname,
const GLfloat * params); |
| 2348 |
| 2349 KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_351)(GLenum target, GLenum pname,
const GLfloat * params) |
| 2350 { |
| 2351 (void) target; (void) pname; (void) params; |
| 2352 DISPATCH(ConvolutionParameterfv, (target, pname, params), (F, "glConvolutionP
arameterfvEXT(0x%x, 0x%x, %p);\n", target, pname, (const void *) params)); |
| 2353 } |
| 2354 |
| 2355 KEYWORD1 void KEYWORD2 NAME(ConvolutionParameteri)(GLenum target, GLenum pname,
GLint params) |
| 2356 { |
| 2357 (void) target; (void) pname; (void) params; |
| 2358 DISPATCH(ConvolutionParameteri, (target, pname, params), (F, "glConvolutionPa
rameteri(0x%x, 0x%x, %d);\n", target, pname, params)); |
| 2359 } |
| 2360 |
| 2361 KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_352)(GLenum target, GLenum pname,
GLint params); |
| 2362 |
| 2363 KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_352)(GLenum target, GLenum pname,
GLint params) |
| 2364 { |
| 2365 (void) target; (void) pname; (void) params; |
| 2366 DISPATCH(ConvolutionParameteri, (target, pname, params), (F, "glConvolutionPa
rameteriEXT(0x%x, 0x%x, %d);\n", target, pname, params)); |
| 2367 } |
| 2368 |
| 2369 KEYWORD1 void KEYWORD2 NAME(ConvolutionParameteriv)(GLenum target, GLenum pname,
const GLint * params) |
| 2370 { |
| 2371 (void) target; (void) pname; (void) params; |
| 2372 DISPATCH(ConvolutionParameteriv, (target, pname, params), (F, "glConvolutionP
arameteriv(0x%x, 0x%x, %p);\n", target, pname, (const void *) params)); |
| 2373 } |
| 2374 |
| 2375 KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_353)(GLenum target, GLenum pname,
const GLint * params); |
| 2376 |
| 2377 KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_353)(GLenum target, GLenum pname,
const GLint * params) |
| 2378 { |
| 2379 (void) target; (void) pname; (void) params; |
| 2380 DISPATCH(ConvolutionParameteriv, (target, pname, params), (F, "glConvolutionP
arameterivEXT(0x%x, 0x%x, %p);\n", target, pname, (const void *) params)); |
| 2381 } |
| 2382 |
| 2383 KEYWORD1 void KEYWORD2 NAME(CopyConvolutionFilter1D)(GLenum target, GLenum inter
nalformat, GLint x, GLint y, GLsizei width) |
| 2384 { |
| 2385 (void) target; (void) internalformat; (void) x; (void) y; (void) width; |
| 2386 DISPATCH(CopyConvolutionFilter1D, (target, internalformat, x, y, width), (F,
"glCopyConvolutionFilter1D(0x%x, 0x%x, %d, %d, %d);\n", target, internalformat,
x, y, width)); |
| 2387 } |
| 2388 |
| 2389 KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_354)(GLenum target, GLenum intern
alformat, GLint x, GLint y, GLsizei width); |
| 2390 |
| 2391 KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_354)(GLenum target, GLenum intern
alformat, GLint x, GLint y, GLsizei width) |
| 2392 { |
| 2393 (void) target; (void) internalformat; (void) x; (void) y; (void) width; |
| 2394 DISPATCH(CopyConvolutionFilter1D, (target, internalformat, x, y, width), (F,
"glCopyConvolutionFilter1DEXT(0x%x, 0x%x, %d, %d, %d);\n", target, internalforma
t, x, y, width)); |
| 2395 } |
| 2396 |
| 2397 KEYWORD1 void KEYWORD2 NAME(CopyConvolutionFilter2D)(GLenum target, GLenum inter
nalformat, GLint x, GLint y, GLsizei width, GLsizei height) |
| 2398 { |
| 2399 (void) target; (void) internalformat; (void) x; (void) y; (void) width; (voi
d) height; |
| 2400 DISPATCH(CopyConvolutionFilter2D, (target, internalformat, x, y, width, heigh
t), (F, "glCopyConvolutionFilter2D(0x%x, 0x%x, %d, %d, %d, %d);\n", target, inte
rnalformat, x, y, width, height)); |
| 2401 } |
| 2402 |
| 2403 KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_355)(GLenum target, GLenum intern
alformat, GLint x, GLint y, GLsizei width, GLsizei height); |
| 2404 |
| 2405 KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_355)(GLenum target, GLenum intern
alformat, GLint x, GLint y, GLsizei width, GLsizei height) |
| 2406 { |
| 2407 (void) target; (void) internalformat; (void) x; (void) y; (void) width; (voi
d) height; |
| 2408 DISPATCH(CopyConvolutionFilter2D, (target, internalformat, x, y, width, heigh
t), (F, "glCopyConvolutionFilter2DEXT(0x%x, 0x%x, %d, %d, %d, %d);\n", target, i
nternalformat, x, y, width, height)); |
| 2409 } |
| 2410 |
| 2411 KEYWORD1 void KEYWORD2 NAME(GetConvolutionFilter)(GLenum target, GLenum format,
GLenum type, GLvoid * image) |
| 2412 { |
| 2413 (void) target; (void) format; (void) type; (void) image; |
| 2414 DISPATCH(GetConvolutionFilter, (target, format, type, image), (F, "glGetConvo
lutionFilter(0x%x, 0x%x, 0x%x, %p);\n", target, format, type, (const void *) ima
ge)); |
| 2415 } |
| 2416 |
| 2417 KEYWORD1 void KEYWORD2 NAME(GetConvolutionParameterfv)(GLenum target, GLenum pna
me, GLfloat * params) |
| 2418 { |
| 2419 (void) target; (void) pname; (void) params; |
| 2420 DISPATCH(GetConvolutionParameterfv, (target, pname, params), (F, "glGetConvol
utionParameterfv(0x%x, 0x%x, %p);\n", target, pname, (const void *) params)); |
| 2421 } |
| 2422 |
| 2423 KEYWORD1 void KEYWORD2 NAME(GetConvolutionParameteriv)(GLenum target, GLenum pna
me, GLint * params) |
| 2424 { |
| 2425 (void) target; (void) pname; (void) params; |
| 2426 DISPATCH(GetConvolutionParameteriv, (target, pname, params), (F, "glGetConvol
utionParameteriv(0x%x, 0x%x, %p);\n", target, pname, (const void *) params)); |
| 2427 } |
| 2428 |
| 2429 KEYWORD1 void KEYWORD2 NAME(GetSeparableFilter)(GLenum target, GLenum format, GL
enum type, GLvoid * row, GLvoid * column, GLvoid * span) |
| 2430 { |
| 2431 (void) target; (void) format; (void) type; (void) row; (void) column; (void)
span; |
| 2432 DISPATCH(GetSeparableFilter, (target, format, type, row, column, span), (F, "
glGetSeparableFilter(0x%x, 0x%x, 0x%x, %p, %p, %p);\n", target, format, type, (c
onst void *) row, (const void *) column, (const void *) span)); |
| 2433 } |
| 2434 |
| 2435 KEYWORD1 void KEYWORD2 NAME(SeparableFilter2D)(GLenum target, GLenum internalfor
mat, GLsizei width, GLsizei height, GLenum format, GLenum type, const GLvoid * r
ow, const GLvoid * column) |
| 2436 { |
| 2437 (void) target; (void) internalformat; (void) width; (void) height; (void) fo
rmat; (void) type; (void) row; (void) column; |
| 2438 DISPATCH(SeparableFilter2D, (target, internalformat, width, height, format, t
ype, row, column), (F, "glSeparableFilter2D(0x%x, 0x%x, %d, %d, 0x%x, 0x%x, %p,
%p);\n", target, internalformat, width, height, format, type, (const void *) row
, (const void *) column)); |
| 2439 } |
| 2440 |
| 2441 KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_360)(GLenum target, GLenum intern
alformat, GLsizei width, GLsizei height, GLenum format, GLenum type, const GLvoi
d * row, const GLvoid * column); |
| 2442 |
| 2443 KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_360)(GLenum target, GLenum intern
alformat, GLsizei width, GLsizei height, GLenum format, GLenum type, const GLvoi
d * row, const GLvoid * column) |
| 2444 { |
| 2445 (void) target; (void) internalformat; (void) width; (void) height; (void) fo
rmat; (void) type; (void) row; (void) column; |
| 2446 DISPATCH(SeparableFilter2D, (target, internalformat, width, height, format, t
ype, row, column), (F, "glSeparableFilter2DEXT(0x%x, 0x%x, %d, %d, 0x%x, 0x%x, %
p, %p);\n", target, internalformat, width, height, format, type, (const void *)
row, (const void *) column)); |
| 2447 } |
| 2448 |
| 2449 KEYWORD1 void KEYWORD2 NAME(GetHistogram)(GLenum target, GLboolean reset, GLenum
format, GLenum type, GLvoid * values) |
| 2450 { |
| 2451 (void) target; (void) reset; (void) format; (void) type; (void) values; |
| 2452 DISPATCH(GetHistogram, (target, reset, format, type, values), (F, "glGetHisto
gram(0x%x, %d, 0x%x, 0x%x, %p);\n", target, reset, format, type, (const void *)
values)); |
| 2453 } |
| 2454 |
| 2455 KEYWORD1 void KEYWORD2 NAME(GetHistogramParameterfv)(GLenum target, GLenum pname
, GLfloat * params) |
| 2456 { |
| 2457 (void) target; (void) pname; (void) params; |
| 2458 DISPATCH(GetHistogramParameterfv, (target, pname, params), (F, "glGetHistogra
mParameterfv(0x%x, 0x%x, %p);\n", target, pname, (const void *) params)); |
| 2459 } |
| 2460 |
| 2461 KEYWORD1 void KEYWORD2 NAME(GetHistogramParameteriv)(GLenum target, GLenum pname
, GLint * params) |
| 2462 { |
| 2463 (void) target; (void) pname; (void) params; |
| 2464 DISPATCH(GetHistogramParameteriv, (target, pname, params), (F, "glGetHistogra
mParameteriv(0x%x, 0x%x, %p);\n", target, pname, (const void *) params)); |
| 2465 } |
| 2466 |
| 2467 KEYWORD1 void KEYWORD2 NAME(GetMinmax)(GLenum target, GLboolean reset, GLenum fo
rmat, GLenum type, GLvoid * values) |
| 2468 { |
| 2469 (void) target; (void) reset; (void) format; (void) type; (void) values; |
| 2470 DISPATCH(GetMinmax, (target, reset, format, type, values), (F, "glGetMinmax(0
x%x, %d, 0x%x, 0x%x, %p);\n", target, reset, format, type, (const void *) values
)); |
| 2471 } |
| 2472 |
| 2473 KEYWORD1 void KEYWORD2 NAME(GetMinmaxParameterfv)(GLenum target, GLenum pname, G
Lfloat * params) |
| 2474 { |
| 2475 (void) target; (void) pname; (void) params; |
| 2476 DISPATCH(GetMinmaxParameterfv, (target, pname, params), (F, "glGetMinmaxParam
eterfv(0x%x, 0x%x, %p);\n", target, pname, (const void *) params)); |
| 2477 } |
| 2478 |
| 2479 KEYWORD1 void KEYWORD2 NAME(GetMinmaxParameteriv)(GLenum target, GLenum pname, G
Lint * params) |
| 2480 { |
| 2481 (void) target; (void) pname; (void) params; |
| 2482 DISPATCH(GetMinmaxParameteriv, (target, pname, params), (F, "glGetMinmaxParam
eteriv(0x%x, 0x%x, %p);\n", target, pname, (const void *) params)); |
| 2483 } |
| 2484 |
| 2485 KEYWORD1 void KEYWORD2 NAME(Histogram)(GLenum target, GLsizei width, GLenum inte
rnalformat, GLboolean sink) |
| 2486 { |
| 2487 (void) target; (void) width; (void) internalformat; (void) sink; |
| 2488 DISPATCH(Histogram, (target, width, internalformat, sink), (F, "glHistogram(0
x%x, %d, 0x%x, %d);\n", target, width, internalformat, sink)); |
| 2489 } |
| 2490 |
| 2491 KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_367)(GLenum target, GLsizei width
, GLenum internalformat, GLboolean sink); |
| 2492 |
| 2493 KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_367)(GLenum target, GLsizei width
, GLenum internalformat, GLboolean sink) |
| 2494 { |
| 2495 (void) target; (void) width; (void) internalformat; (void) sink; |
| 2496 DISPATCH(Histogram, (target, width, internalformat, sink), (F, "glHistogramEX
T(0x%x, %d, 0x%x, %d);\n", target, width, internalformat, sink)); |
| 2497 } |
| 2498 |
| 2499 KEYWORD1 void KEYWORD2 NAME(Minmax)(GLenum target, GLenum internalformat, GLbool
ean sink) |
| 2500 { |
| 2501 (void) target; (void) internalformat; (void) sink; |
| 2502 DISPATCH(Minmax, (target, internalformat, sink), (F, "glMinmax(0x%x, 0x%x, %d
);\n", target, internalformat, sink)); |
| 2503 } |
| 2504 |
| 2505 KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_368)(GLenum target, GLenum intern
alformat, GLboolean sink); |
| 2506 |
| 2507 KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_368)(GLenum target, GLenum intern
alformat, GLboolean sink) |
| 2508 { |
| 2509 (void) target; (void) internalformat; (void) sink; |
| 2510 DISPATCH(Minmax, (target, internalformat, sink), (F, "glMinmaxEXT(0x%x, 0x%x,
%d);\n", target, internalformat, sink)); |
| 2511 } |
| 2512 |
| 2513 KEYWORD1 void KEYWORD2 NAME(ResetHistogram)(GLenum target) |
| 2514 { |
| 2515 (void) target; |
| 2516 DISPATCH(ResetHistogram, (target), (F, "glResetHistogram(0x%x);\n", target)); |
| 2517 } |
| 2518 |
| 2519 KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_369)(GLenum target); |
| 2520 |
| 2521 KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_369)(GLenum target) |
| 2522 { |
| 2523 (void) target; |
| 2524 DISPATCH(ResetHistogram, (target), (F, "glResetHistogramEXT(0x%x);\n", target
)); |
| 2525 } |
| 2526 |
| 2527 KEYWORD1 void KEYWORD2 NAME(ResetMinmax)(GLenum target) |
| 2528 { |
| 2529 (void) target; |
| 2530 DISPATCH(ResetMinmax, (target), (F, "glResetMinmax(0x%x);\n", target)); |
| 2531 } |
| 2532 |
| 2533 KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_370)(GLenum target); |
| 2534 |
| 2535 KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_370)(GLenum target) |
| 2536 { |
| 2537 (void) target; |
| 2538 DISPATCH(ResetMinmax, (target), (F, "glResetMinmaxEXT(0x%x);\n", target)); |
| 2539 } |
| 2540 |
| 2541 KEYWORD1 void KEYWORD2 NAME(TexImage3D)(GLenum target, GLint level, GLint intern
alformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLenum for
mat, GLenum type, const GLvoid * pixels) |
| 2542 { |
| 2543 (void) target; (void) level; (void) internalformat; (void) width; (void) hei
ght; (void) depth; (void) border; (void) format; (void) type; (void) pixels; |
| 2544 DISPATCH(TexImage3D, (target, level, internalformat, width, height, depth, bo
rder, format, type, pixels), (F, "glTexImage3D(0x%x, %d, %d, %d, %d, %d, %d, 0x%
x, 0x%x, %p);\n", target, level, internalformat, width, height, depth, border, f
ormat, type, (const void *) pixels)); |
| 2545 } |
| 2546 |
| 2547 KEYWORD1 void KEYWORD2 NAME(TexImage3DEXT)(GLenum target, GLint level, GLenum in
ternalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLenum
format, GLenum type, const GLvoid * pixels) |
| 2548 { |
| 2549 (void) target; (void) level; (void) internalformat; (void) width; (void) hei
ght; (void) depth; (void) border; (void) format; (void) type; (void) pixels; |
| 2550 DISPATCH(TexImage3D, (target, level, internalformat, width, height, depth, bo
rder, format, type, pixels), (F, "glTexImage3DEXT(0x%x, %d, %d, %d, %d, %d, %d,
0x%x, 0x%x, %p);\n", target, level, internalformat, width, height, depth, border
, format, type, (const void *) pixels)); |
| 2551 } |
| 2552 |
| 2553 KEYWORD1 void KEYWORD2 NAME(TexSubImage3D)(GLenum target, GLint level, GLint xof
fset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth
, GLenum format, GLenum type, const GLvoid * pixels) |
| 2554 { |
| 2555 (void) target; (void) level; (void) xoffset; (void) yoffset; (void) zoffset;
(void) width; (void) height; (void) depth; (void) format; (void) type; (void) p
ixels; |
| 2556 DISPATCH(TexSubImage3D, (target, level, xoffset, yoffset, zoffset, width, hei
ght, depth, format, type, pixels), (F, "glTexSubImage3D(0x%x, %d, %d, %d, %d, %d
, %d, %d, 0x%x, 0x%x, %p);\n", target, level, xoffset, yoffset, zoffset, width,
height, depth, format, type, (const void *) pixels)); |
| 2557 } |
| 2558 |
| 2559 KEYWORD1 void KEYWORD2 NAME(TexSubImage3DEXT)(GLenum target, GLint level, GLint
xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei de
pth, GLenum format, GLenum type, const GLvoid * pixels) |
| 2560 { |
| 2561 (void) target; (void) level; (void) xoffset; (void) yoffset; (void) zoffset;
(void) width; (void) height; (void) depth; (void) format; (void) type; (void) p
ixels; |
| 2562 DISPATCH(TexSubImage3D, (target, level, xoffset, yoffset, zoffset, width, hei
ght, depth, format, type, pixels), (F, "glTexSubImage3DEXT(0x%x, %d, %d, %d, %d,
%d, %d, %d, 0x%x, 0x%x, %p);\n", target, level, xoffset, yoffset, zoffset, widt
h, height, depth, format, type, (const void *) pixels)); |
| 2563 } |
| 2564 |
| 2565 KEYWORD1 void KEYWORD2 NAME(CopyTexSubImage3D)(GLenum target, GLint level, GLint
xoffset, GLint yoffset, GLint zoffset, GLint x, GLint y, GLsizei width, GLsizei
height) |
| 2566 { |
| 2567 (void) target; (void) level; (void) xoffset; (void) yoffset; (void) zoffset;
(void) x; (void) y; (void) width; (void) height; |
| 2568 DISPATCH(CopyTexSubImage3D, (target, level, xoffset, yoffset, zoffset, x, y,
width, height), (F, "glCopyTexSubImage3D(0x%x, %d, %d, %d, %d, %d, %d, %d, %d);\
n", target, level, xoffset, yoffset, zoffset, x, y, width, height)); |
| 2569 } |
| 2570 |
| 2571 KEYWORD1 void KEYWORD2 NAME(CopyTexSubImage3DEXT)(GLenum target, GLint level, GL
int xoffset, GLint yoffset, GLint zoffset, GLint x, GLint y, GLsizei width, GLsi
zei height) |
| 2572 { |
| 2573 (void) target; (void) level; (void) xoffset; (void) yoffset; (void) zoffset;
(void) x; (void) y; (void) width; (void) height; |
| 2574 DISPATCH(CopyTexSubImage3D, (target, level, xoffset, yoffset, zoffset, x, y,
width, height), (F, "glCopyTexSubImage3DEXT(0x%x, %d, %d, %d, %d, %d, %d, %d, %d
);\n", target, level, xoffset, yoffset, zoffset, x, y, width, height)); |
| 2575 } |
| 2576 |
| 2577 KEYWORD1 void KEYWORD2 NAME(ActiveTexture)(GLenum texture) |
| 2578 { |
| 2579 (void) texture; |
| 2580 DISPATCH(ActiveTextureARB, (texture), (F, "glActiveTexture(0x%x);\n", texture
)); |
| 2581 } |
| 2582 |
| 2583 KEYWORD1 void KEYWORD2 NAME(ActiveTextureARB)(GLenum texture) |
| 2584 { |
| 2585 (void) texture; |
| 2586 DISPATCH(ActiveTextureARB, (texture), (F, "glActiveTextureARB(0x%x);\n", text
ure)); |
| 2587 } |
| 2588 |
| 2589 KEYWORD1 void KEYWORD2 NAME(ClientActiveTexture)(GLenum texture) |
| 2590 { |
| 2591 (void) texture; |
| 2592 DISPATCH(ClientActiveTextureARB, (texture), (F, "glClientActiveTexture(0x%x);
\n", texture)); |
| 2593 } |
| 2594 |
| 2595 KEYWORD1 void KEYWORD2 NAME(ClientActiveTextureARB)(GLenum texture) |
| 2596 { |
| 2597 (void) texture; |
| 2598 DISPATCH(ClientActiveTextureARB, (texture), (F, "glClientActiveTextureARB(0x%
x);\n", texture)); |
| 2599 } |
| 2600 |
| 2601 KEYWORD1 void KEYWORD2 NAME(MultiTexCoord1d)(GLenum target, GLdouble s) |
| 2602 { |
| 2603 (void) target; (void) s; |
| 2604 DISPATCH(MultiTexCoord1dARB, (target, s), (F, "glMultiTexCoord1d(0x%x, %f);\n
", target, s)); |
| 2605 } |
| 2606 |
| 2607 KEYWORD1 void KEYWORD2 NAME(MultiTexCoord1dARB)(GLenum target, GLdouble s) |
| 2608 { |
| 2609 (void) target; (void) s; |
| 2610 DISPATCH(MultiTexCoord1dARB, (target, s), (F, "glMultiTexCoord1dARB(0x%x, %f)
;\n", target, s)); |
| 2611 } |
| 2612 |
| 2613 KEYWORD1 void KEYWORD2 NAME(MultiTexCoord1dv)(GLenum target, const GLdouble * v) |
| 2614 { |
| 2615 (void) target; (void) v; |
| 2616 DISPATCH(MultiTexCoord1dvARB, (target, v), (F, "glMultiTexCoord1dv(0x%x, %p);
\n", target, (const void *) v)); |
| 2617 } |
| 2618 |
| 2619 KEYWORD1 void KEYWORD2 NAME(MultiTexCoord1dvARB)(GLenum target, const GLdouble *
v) |
| 2620 { |
| 2621 (void) target; (void) v; |
| 2622 DISPATCH(MultiTexCoord1dvARB, (target, v), (F, "glMultiTexCoord1dvARB(0x%x, %
p);\n", target, (const void *) v)); |
| 2623 } |
| 2624 |
| 2625 KEYWORD1 void KEYWORD2 NAME(MultiTexCoord1f)(GLenum target, GLfloat s) |
| 2626 { |
| 2627 (void) target; (void) s; |
| 2628 DISPATCH(MultiTexCoord1fARB, (target, s), (F, "glMultiTexCoord1f(0x%x, %f);\n
", target, s)); |
| 2629 } |
| 2630 |
| 2631 KEYWORD1 void KEYWORD2 NAME(MultiTexCoord1fARB)(GLenum target, GLfloat s) |
| 2632 { |
| 2633 (void) target; (void) s; |
| 2634 DISPATCH(MultiTexCoord1fARB, (target, s), (F, "glMultiTexCoord1fARB(0x%x, %f)
;\n", target, s)); |
| 2635 } |
| 2636 |
| 2637 KEYWORD1 void KEYWORD2 NAME(MultiTexCoord1fv)(GLenum target, const GLfloat * v) |
| 2638 { |
| 2639 (void) target; (void) v; |
| 2640 DISPATCH(MultiTexCoord1fvARB, (target, v), (F, "glMultiTexCoord1fv(0x%x, %p);
\n", target, (const void *) v)); |
| 2641 } |
| 2642 |
| 2643 KEYWORD1 void KEYWORD2 NAME(MultiTexCoord1fvARB)(GLenum target, const GLfloat *
v) |
| 2644 { |
| 2645 (void) target; (void) v; |
| 2646 DISPATCH(MultiTexCoord1fvARB, (target, v), (F, "glMultiTexCoord1fvARB(0x%x, %
p);\n", target, (const void *) v)); |
| 2647 } |
| 2648 |
| 2649 KEYWORD1 void KEYWORD2 NAME(MultiTexCoord1i)(GLenum target, GLint s) |
| 2650 { |
| 2651 (void) target; (void) s; |
| 2652 DISPATCH(MultiTexCoord1iARB, (target, s), (F, "glMultiTexCoord1i(0x%x, %d);\n
", target, s)); |
| 2653 } |
| 2654 |
| 2655 KEYWORD1 void KEYWORD2 NAME(MultiTexCoord1iARB)(GLenum target, GLint s) |
| 2656 { |
| 2657 (void) target; (void) s; |
| 2658 DISPATCH(MultiTexCoord1iARB, (target, s), (F, "glMultiTexCoord1iARB(0x%x, %d)
;\n", target, s)); |
| 2659 } |
| 2660 |
| 2661 KEYWORD1 void KEYWORD2 NAME(MultiTexCoord1iv)(GLenum target, const GLint * v) |
| 2662 { |
| 2663 (void) target; (void) v; |
| 2664 DISPATCH(MultiTexCoord1ivARB, (target, v), (F, "glMultiTexCoord1iv(0x%x, %p);
\n", target, (const void *) v)); |
| 2665 } |
| 2666 |
| 2667 KEYWORD1 void KEYWORD2 NAME(MultiTexCoord1ivARB)(GLenum target, const GLint * v) |
| 2668 { |
| 2669 (void) target; (void) v; |
| 2670 DISPATCH(MultiTexCoord1ivARB, (target, v), (F, "glMultiTexCoord1ivARB(0x%x, %
p);\n", target, (const void *) v)); |
| 2671 } |
| 2672 |
| 2673 KEYWORD1 void KEYWORD2 NAME(MultiTexCoord1s)(GLenum target, GLshort s) |
| 2674 { |
| 2675 (void) target; (void) s; |
| 2676 DISPATCH(MultiTexCoord1sARB, (target, s), (F, "glMultiTexCoord1s(0x%x, %d);\n
", target, s)); |
| 2677 } |
| 2678 |
| 2679 KEYWORD1 void KEYWORD2 NAME(MultiTexCoord1sARB)(GLenum target, GLshort s) |
| 2680 { |
| 2681 (void) target; (void) s; |
| 2682 DISPATCH(MultiTexCoord1sARB, (target, s), (F, "glMultiTexCoord1sARB(0x%x, %d)
;\n", target, s)); |
| 2683 } |
| 2684 |
| 2685 KEYWORD1 void KEYWORD2 NAME(MultiTexCoord1sv)(GLenum target, const GLshort * v) |
| 2686 { |
| 2687 (void) target; (void) v; |
| 2688 DISPATCH(MultiTexCoord1svARB, (target, v), (F, "glMultiTexCoord1sv(0x%x, %p);
\n", target, (const void *) v)); |
| 2689 } |
| 2690 |
| 2691 KEYWORD1 void KEYWORD2 NAME(MultiTexCoord1svARB)(GLenum target, const GLshort *
v) |
| 2692 { |
| 2693 (void) target; (void) v; |
| 2694 DISPATCH(MultiTexCoord1svARB, (target, v), (F, "glMultiTexCoord1svARB(0x%x, %
p);\n", target, (const void *) v)); |
| 2695 } |
| 2696 |
| 2697 KEYWORD1 void KEYWORD2 NAME(MultiTexCoord2d)(GLenum target, GLdouble s, GLdouble
t) |
| 2698 { |
| 2699 (void) target; (void) s; (void) t; |
| 2700 DISPATCH(MultiTexCoord2dARB, (target, s, t), (F, "glMultiTexCoord2d(0x%x, %f,
%f);\n", target, s, t)); |
| 2701 } |
| 2702 |
| 2703 KEYWORD1 void KEYWORD2 NAME(MultiTexCoord2dARB)(GLenum target, GLdouble s, GLdou
ble t) |
| 2704 { |
| 2705 (void) target; (void) s; (void) t; |
| 2706 DISPATCH(MultiTexCoord2dARB, (target, s, t), (F, "glMultiTexCoord2dARB(0x%x,
%f, %f);\n", target, s, t)); |
| 2707 } |
| 2708 |
| 2709 KEYWORD1 void KEYWORD2 NAME(MultiTexCoord2dv)(GLenum target, const GLdouble * v) |
| 2710 { |
| 2711 (void) target; (void) v; |
| 2712 DISPATCH(MultiTexCoord2dvARB, (target, v), (F, "glMultiTexCoord2dv(0x%x, %p);
\n", target, (const void *) v)); |
| 2713 } |
| 2714 |
| 2715 KEYWORD1 void KEYWORD2 NAME(MultiTexCoord2dvARB)(GLenum target, const GLdouble *
v) |
| 2716 { |
| 2717 (void) target; (void) v; |
| 2718 DISPATCH(MultiTexCoord2dvARB, (target, v), (F, "glMultiTexCoord2dvARB(0x%x, %
p);\n", target, (const void *) v)); |
| 2719 } |
| 2720 |
| 2721 KEYWORD1 void KEYWORD2 NAME(MultiTexCoord2f)(GLenum target, GLfloat s, GLfloat t
) |
| 2722 { |
| 2723 (void) target; (void) s; (void) t; |
| 2724 DISPATCH(MultiTexCoord2fARB, (target, s, t), (F, "glMultiTexCoord2f(0x%x, %f,
%f);\n", target, s, t)); |
| 2725 } |
| 2726 |
| 2727 KEYWORD1 void KEYWORD2 NAME(MultiTexCoord2fARB)(GLenum target, GLfloat s, GLfloa
t t) |
| 2728 { |
| 2729 (void) target; (void) s; (void) t; |
| 2730 DISPATCH(MultiTexCoord2fARB, (target, s, t), (F, "glMultiTexCoord2fARB(0x%x,
%f, %f);\n", target, s, t)); |
| 2731 } |
| 2732 |
| 2733 KEYWORD1 void KEYWORD2 NAME(MultiTexCoord2fv)(GLenum target, const GLfloat * v) |
| 2734 { |
| 2735 (void) target; (void) v; |
| 2736 DISPATCH(MultiTexCoord2fvARB, (target, v), (F, "glMultiTexCoord2fv(0x%x, %p);
\n", target, (const void *) v)); |
| 2737 } |
| 2738 |
| 2739 KEYWORD1 void KEYWORD2 NAME(MultiTexCoord2fvARB)(GLenum target, const GLfloat *
v) |
| 2740 { |
| 2741 (void) target; (void) v; |
| 2742 DISPATCH(MultiTexCoord2fvARB, (target, v), (F, "glMultiTexCoord2fvARB(0x%x, %
p);\n", target, (const void *) v)); |
| 2743 } |
| 2744 |
| 2745 KEYWORD1 void KEYWORD2 NAME(MultiTexCoord2i)(GLenum target, GLint s, GLint t) |
| 2746 { |
| 2747 (void) target; (void) s; (void) t; |
| 2748 DISPATCH(MultiTexCoord2iARB, (target, s, t), (F, "glMultiTexCoord2i(0x%x, %d,
%d);\n", target, s, t)); |
| 2749 } |
| 2750 |
| 2751 KEYWORD1 void KEYWORD2 NAME(MultiTexCoord2iARB)(GLenum target, GLint s, GLint t) |
| 2752 { |
| 2753 (void) target; (void) s; (void) t; |
| 2754 DISPATCH(MultiTexCoord2iARB, (target, s, t), (F, "glMultiTexCoord2iARB(0x%x,
%d, %d);\n", target, s, t)); |
| 2755 } |
| 2756 |
| 2757 KEYWORD1 void KEYWORD2 NAME(MultiTexCoord2iv)(GLenum target, const GLint * v) |
| 2758 { |
| 2759 (void) target; (void) v; |
| 2760 DISPATCH(MultiTexCoord2ivARB, (target, v), (F, "glMultiTexCoord2iv(0x%x, %p);
\n", target, (const void *) v)); |
| 2761 } |
| 2762 |
| 2763 KEYWORD1 void KEYWORD2 NAME(MultiTexCoord2ivARB)(GLenum target, const GLint * v) |
| 2764 { |
| 2765 (void) target; (void) v; |
| 2766 DISPATCH(MultiTexCoord2ivARB, (target, v), (F, "glMultiTexCoord2ivARB(0x%x, %
p);\n", target, (const void *) v)); |
| 2767 } |
| 2768 |
| 2769 KEYWORD1 void KEYWORD2 NAME(MultiTexCoord2s)(GLenum target, GLshort s, GLshort t
) |
| 2770 { |
| 2771 (void) target; (void) s; (void) t; |
| 2772 DISPATCH(MultiTexCoord2sARB, (target, s, t), (F, "glMultiTexCoord2s(0x%x, %d,
%d);\n", target, s, t)); |
| 2773 } |
| 2774 |
| 2775 KEYWORD1 void KEYWORD2 NAME(MultiTexCoord2sARB)(GLenum target, GLshort s, GLshor
t t) |
| 2776 { |
| 2777 (void) target; (void) s; (void) t; |
| 2778 DISPATCH(MultiTexCoord2sARB, (target, s, t), (F, "glMultiTexCoord2sARB(0x%x,
%d, %d);\n", target, s, t)); |
| 2779 } |
| 2780 |
| 2781 KEYWORD1 void KEYWORD2 NAME(MultiTexCoord2sv)(GLenum target, const GLshort * v) |
| 2782 { |
| 2783 (void) target; (void) v; |
| 2784 DISPATCH(MultiTexCoord2svARB, (target, v), (F, "glMultiTexCoord2sv(0x%x, %p);
\n", target, (const void *) v)); |
| 2785 } |
| 2786 |
| 2787 KEYWORD1 void KEYWORD2 NAME(MultiTexCoord2svARB)(GLenum target, const GLshort *
v) |
| 2788 { |
| 2789 (void) target; (void) v; |
| 2790 DISPATCH(MultiTexCoord2svARB, (target, v), (F, "glMultiTexCoord2svARB(0x%x, %
p);\n", target, (const void *) v)); |
| 2791 } |
| 2792 |
| 2793 KEYWORD1 void KEYWORD2 NAME(MultiTexCoord3d)(GLenum target, GLdouble s, GLdouble
t, GLdouble r) |
| 2794 { |
| 2795 (void) target; (void) s; (void) t; (void) r; |
| 2796 DISPATCH(MultiTexCoord3dARB, (target, s, t, r), (F, "glMultiTexCoord3d(0x%x,
%f, %f, %f);\n", target, s, t, r)); |
| 2797 } |
| 2798 |
| 2799 KEYWORD1 void KEYWORD2 NAME(MultiTexCoord3dARB)(GLenum target, GLdouble s, GLdou
ble t, GLdouble r) |
| 2800 { |
| 2801 (void) target; (void) s; (void) t; (void) r; |
| 2802 DISPATCH(MultiTexCoord3dARB, (target, s, t, r), (F, "glMultiTexCoord3dARB(0x%
x, %f, %f, %f);\n", target, s, t, r)); |
| 2803 } |
| 2804 |
| 2805 KEYWORD1 void KEYWORD2 NAME(MultiTexCoord3dv)(GLenum target, const GLdouble * v) |
| 2806 { |
| 2807 (void) target; (void) v; |
| 2808 DISPATCH(MultiTexCoord3dvARB, (target, v), (F, "glMultiTexCoord3dv(0x%x, %p);
\n", target, (const void *) v)); |
| 2809 } |
| 2810 |
| 2811 KEYWORD1 void KEYWORD2 NAME(MultiTexCoord3dvARB)(GLenum target, const GLdouble *
v) |
| 2812 { |
| 2813 (void) target; (void) v; |
| 2814 DISPATCH(MultiTexCoord3dvARB, (target, v), (F, "glMultiTexCoord3dvARB(0x%x, %
p);\n", target, (const void *) v)); |
| 2815 } |
| 2816 |
| 2817 KEYWORD1 void KEYWORD2 NAME(MultiTexCoord3f)(GLenum target, GLfloat s, GLfloat t
, GLfloat r) |
| 2818 { |
| 2819 (void) target; (void) s; (void) t; (void) r; |
| 2820 DISPATCH(MultiTexCoord3fARB, (target, s, t, r), (F, "glMultiTexCoord3f(0x%x,
%f, %f, %f);\n", target, s, t, r)); |
| 2821 } |
| 2822 |
| 2823 KEYWORD1 void KEYWORD2 NAME(MultiTexCoord3fARB)(GLenum target, GLfloat s, GLfloa
t t, GLfloat r) |
| 2824 { |
| 2825 (void) target; (void) s; (void) t; (void) r; |
| 2826 DISPATCH(MultiTexCoord3fARB, (target, s, t, r), (F, "glMultiTexCoord3fARB(0x%
x, %f, %f, %f);\n", target, s, t, r)); |
| 2827 } |
| 2828 |
| 2829 KEYWORD1 void KEYWORD2 NAME(MultiTexCoord3fv)(GLenum target, const GLfloat * v) |
| 2830 { |
| 2831 (void) target; (void) v; |
| 2832 DISPATCH(MultiTexCoord3fvARB, (target, v), (F, "glMultiTexCoord3fv(0x%x, %p);
\n", target, (const void *) v)); |
| 2833 } |
| 2834 |
| 2835 KEYWORD1 void KEYWORD2 NAME(MultiTexCoord3fvARB)(GLenum target, const GLfloat *
v) |
| 2836 { |
| 2837 (void) target; (void) v; |
| 2838 DISPATCH(MultiTexCoord3fvARB, (target, v), (F, "glMultiTexCoord3fvARB(0x%x, %
p);\n", target, (const void *) v)); |
| 2839 } |
| 2840 |
| 2841 KEYWORD1 void KEYWORD2 NAME(MultiTexCoord3i)(GLenum target, GLint s, GLint t, GL
int r) |
| 2842 { |
| 2843 (void) target; (void) s; (void) t; (void) r; |
| 2844 DISPATCH(MultiTexCoord3iARB, (target, s, t, r), (F, "glMultiTexCoord3i(0x%x,
%d, %d, %d);\n", target, s, t, r)); |
| 2845 } |
| 2846 |
| 2847 KEYWORD1 void KEYWORD2 NAME(MultiTexCoord3iARB)(GLenum target, GLint s, GLint t,
GLint r) |
| 2848 { |
| 2849 (void) target; (void) s; (void) t; (void) r; |
| 2850 DISPATCH(MultiTexCoord3iARB, (target, s, t, r), (F, "glMultiTexCoord3iARB(0x%
x, %d, %d, %d);\n", target, s, t, r)); |
| 2851 } |
| 2852 |
| 2853 KEYWORD1 void KEYWORD2 NAME(MultiTexCoord3iv)(GLenum target, const GLint * v) |
| 2854 { |
| 2855 (void) target; (void) v; |
| 2856 DISPATCH(MultiTexCoord3ivARB, (target, v), (F, "glMultiTexCoord3iv(0x%x, %p);
\n", target, (const void *) v)); |
| 2857 } |
| 2858 |
| 2859 KEYWORD1 void KEYWORD2 NAME(MultiTexCoord3ivARB)(GLenum target, const GLint * v) |
| 2860 { |
| 2861 (void) target; (void) v; |
| 2862 DISPATCH(MultiTexCoord3ivARB, (target, v), (F, "glMultiTexCoord3ivARB(0x%x, %
p);\n", target, (const void *) v)); |
| 2863 } |
| 2864 |
| 2865 KEYWORD1 void KEYWORD2 NAME(MultiTexCoord3s)(GLenum target, GLshort s, GLshort t
, GLshort r) |
| 2866 { |
| 2867 (void) target; (void) s; (void) t; (void) r; |
| 2868 DISPATCH(MultiTexCoord3sARB, (target, s, t, r), (F, "glMultiTexCoord3s(0x%x,
%d, %d, %d);\n", target, s, t, r)); |
| 2869 } |
| 2870 |
| 2871 KEYWORD1 void KEYWORD2 NAME(MultiTexCoord3sARB)(GLenum target, GLshort s, GLshor
t t, GLshort r) |
| 2872 { |
| 2873 (void) target; (void) s; (void) t; (void) r; |
| 2874 DISPATCH(MultiTexCoord3sARB, (target, s, t, r), (F, "glMultiTexCoord3sARB(0x%
x, %d, %d, %d);\n", target, s, t, r)); |
| 2875 } |
| 2876 |
| 2877 KEYWORD1 void KEYWORD2 NAME(MultiTexCoord3sv)(GLenum target, const GLshort * v) |
| 2878 { |
| 2879 (void) target; (void) v; |
| 2880 DISPATCH(MultiTexCoord3svARB, (target, v), (F, "glMultiTexCoord3sv(0x%x, %p);
\n", target, (const void *) v)); |
| 2881 } |
| 2882 |
| 2883 KEYWORD1 void KEYWORD2 NAME(MultiTexCoord3svARB)(GLenum target, const GLshort *
v) |
| 2884 { |
| 2885 (void) target; (void) v; |
| 2886 DISPATCH(MultiTexCoord3svARB, (target, v), (F, "glMultiTexCoord3svARB(0x%x, %
p);\n", target, (const void *) v)); |
| 2887 } |
| 2888 |
| 2889 KEYWORD1 void KEYWORD2 NAME(MultiTexCoord4d)(GLenum target, GLdouble s, GLdouble
t, GLdouble r, GLdouble q) |
| 2890 { |
| 2891 (void) target; (void) s; (void) t; (void) r; (void) q; |
| 2892 DISPATCH(MultiTexCoord4dARB, (target, s, t, r, q), (F, "glMultiTexCoord4d(0x%
x, %f, %f, %f, %f);\n", target, s, t, r, q)); |
| 2893 } |
| 2894 |
| 2895 KEYWORD1 void KEYWORD2 NAME(MultiTexCoord4dARB)(GLenum target, GLdouble s, GLdou
ble t, GLdouble r, GLdouble q) |
| 2896 { |
| 2897 (void) target; (void) s; (void) t; (void) r; (void) q; |
| 2898 DISPATCH(MultiTexCoord4dARB, (target, s, t, r, q), (F, "glMultiTexCoord4dARB(
0x%x, %f, %f, %f, %f);\n", target, s, t, r, q)); |
| 2899 } |
| 2900 |
| 2901 KEYWORD1 void KEYWORD2 NAME(MultiTexCoord4dv)(GLenum target, const GLdouble * v) |
| 2902 { |
| 2903 (void) target; (void) v; |
| 2904 DISPATCH(MultiTexCoord4dvARB, (target, v), (F, "glMultiTexCoord4dv(0x%x, %p);
\n", target, (const void *) v)); |
| 2905 } |
| 2906 |
| 2907 KEYWORD1 void KEYWORD2 NAME(MultiTexCoord4dvARB)(GLenum target, const GLdouble *
v) |
| 2908 { |
| 2909 (void) target; (void) v; |
| 2910 DISPATCH(MultiTexCoord4dvARB, (target, v), (F, "glMultiTexCoord4dvARB(0x%x, %
p);\n", target, (const void *) v)); |
| 2911 } |
| 2912 |
| 2913 KEYWORD1 void KEYWORD2 NAME(MultiTexCoord4f)(GLenum target, GLfloat s, GLfloat t
, GLfloat r, GLfloat q) |
| 2914 { |
| 2915 (void) target; (void) s; (void) t; (void) r; (void) q; |
| 2916 DISPATCH(MultiTexCoord4fARB, (target, s, t, r, q), (F, "glMultiTexCoord4f(0x%
x, %f, %f, %f, %f);\n", target, s, t, r, q)); |
| 2917 } |
| 2918 |
| 2919 KEYWORD1 void KEYWORD2 NAME(MultiTexCoord4fARB)(GLenum target, GLfloat s, GLfloa
t t, GLfloat r, GLfloat q) |
| 2920 { |
| 2921 (void) target; (void) s; (void) t; (void) r; (void) q; |
| 2922 DISPATCH(MultiTexCoord4fARB, (target, s, t, r, q), (F, "glMultiTexCoord4fARB(
0x%x, %f, %f, %f, %f);\n", target, s, t, r, q)); |
| 2923 } |
| 2924 |
| 2925 KEYWORD1 void KEYWORD2 NAME(MultiTexCoord4fv)(GLenum target, const GLfloat * v) |
| 2926 { |
| 2927 (void) target; (void) v; |
| 2928 DISPATCH(MultiTexCoord4fvARB, (target, v), (F, "glMultiTexCoord4fv(0x%x, %p);
\n", target, (const void *) v)); |
| 2929 } |
| 2930 |
| 2931 KEYWORD1 void KEYWORD2 NAME(MultiTexCoord4fvARB)(GLenum target, const GLfloat *
v) |
| 2932 { |
| 2933 (void) target; (void) v; |
| 2934 DISPATCH(MultiTexCoord4fvARB, (target, v), (F, "glMultiTexCoord4fvARB(0x%x, %
p);\n", target, (const void *) v)); |
| 2935 } |
| 2936 |
| 2937 KEYWORD1 void KEYWORD2 NAME(MultiTexCoord4i)(GLenum target, GLint s, GLint t, GL
int r, GLint q) |
| 2938 { |
| 2939 (void) target; (void) s; (void) t; (void) r; (void) q; |
| 2940 DISPATCH(MultiTexCoord4iARB, (target, s, t, r, q), (F, "glMultiTexCoord4i(0x%
x, %d, %d, %d, %d);\n", target, s, t, r, q)); |
| 2941 } |
| 2942 |
| 2943 KEYWORD1 void KEYWORD2 NAME(MultiTexCoord4iARB)(GLenum target, GLint s, GLint t,
GLint r, GLint q) |
| 2944 { |
| 2945 (void) target; (void) s; (void) t; (void) r; (void) q; |
| 2946 DISPATCH(MultiTexCoord4iARB, (target, s, t, r, q), (F, "glMultiTexCoord4iARB(
0x%x, %d, %d, %d, %d);\n", target, s, t, r, q)); |
| 2947 } |
| 2948 |
| 2949 KEYWORD1 void KEYWORD2 NAME(MultiTexCoord4iv)(GLenum target, const GLint * v) |
| 2950 { |
| 2951 (void) target; (void) v; |
| 2952 DISPATCH(MultiTexCoord4ivARB, (target, v), (F, "glMultiTexCoord4iv(0x%x, %p);
\n", target, (const void *) v)); |
| 2953 } |
| 2954 |
| 2955 KEYWORD1 void KEYWORD2 NAME(MultiTexCoord4ivARB)(GLenum target, const GLint * v) |
| 2956 { |
| 2957 (void) target; (void) v; |
| 2958 DISPATCH(MultiTexCoord4ivARB, (target, v), (F, "glMultiTexCoord4ivARB(0x%x, %
p);\n", target, (const void *) v)); |
| 2959 } |
| 2960 |
| 2961 KEYWORD1 void KEYWORD2 NAME(MultiTexCoord4s)(GLenum target, GLshort s, GLshort t
, GLshort r, GLshort q) |
| 2962 { |
| 2963 (void) target; (void) s; (void) t; (void) r; (void) q; |
| 2964 DISPATCH(MultiTexCoord4sARB, (target, s, t, r, q), (F, "glMultiTexCoord4s(0x%
x, %d, %d, %d, %d);\n", target, s, t, r, q)); |
| 2965 } |
| 2966 |
| 2967 KEYWORD1 void KEYWORD2 NAME(MultiTexCoord4sARB)(GLenum target, GLshort s, GLshor
t t, GLshort r, GLshort q) |
| 2968 { |
| 2969 (void) target; (void) s; (void) t; (void) r; (void) q; |
| 2970 DISPATCH(MultiTexCoord4sARB, (target, s, t, r, q), (F, "glMultiTexCoord4sARB(
0x%x, %d, %d, %d, %d);\n", target, s, t, r, q)); |
| 2971 } |
| 2972 |
| 2973 KEYWORD1 void KEYWORD2 NAME(MultiTexCoord4sv)(GLenum target, const GLshort * v) |
| 2974 { |
| 2975 (void) target; (void) v; |
| 2976 DISPATCH(MultiTexCoord4svARB, (target, v), (F, "glMultiTexCoord4sv(0x%x, %p);
\n", target, (const void *) v)); |
| 2977 } |
| 2978 |
| 2979 KEYWORD1 void KEYWORD2 NAME(MultiTexCoord4svARB)(GLenum target, const GLshort *
v) |
| 2980 { |
| 2981 (void) target; (void) v; |
| 2982 DISPATCH(MultiTexCoord4svARB, (target, v), (F, "glMultiTexCoord4svARB(0x%x, %
p);\n", target, (const void *) v)); |
| 2983 } |
| 2984 |
| 2985 KEYWORD1 void KEYWORD2 NAME(AttachShader)(GLuint program, GLuint shader) |
| 2986 { |
| 2987 (void) program; (void) shader; |
| 2988 DISPATCH(AttachShader, (program, shader), (F, "glAttachShader(%d, %d);\n", pr
ogram, shader)); |
| 2989 } |
| 2990 |
| 2991 KEYWORD1 GLuint KEYWORD2 NAME(CreateProgram)(void) |
| 2992 { |
| 2993 RETURN_DISPATCH(CreateProgram, (), (F, "glCreateProgram();\n")); |
| 2994 } |
| 2995 |
| 2996 KEYWORD1 GLuint KEYWORD2 NAME(CreateShader)(GLenum type) |
| 2997 { |
| 2998 (void) type; |
| 2999 RETURN_DISPATCH(CreateShader, (type), (F, "glCreateShader(0x%x);\n", type)); |
| 3000 } |
| 3001 |
| 3002 KEYWORD1 void KEYWORD2 NAME(DeleteProgram)(GLuint program) |
| 3003 { |
| 3004 (void) program; |
| 3005 DISPATCH(DeleteProgram, (program), (F, "glDeleteProgram(%d);\n", program)); |
| 3006 } |
| 3007 |
| 3008 KEYWORD1 void KEYWORD2 NAME(DeleteShader)(GLuint program) |
| 3009 { |
| 3010 (void) program; |
| 3011 DISPATCH(DeleteShader, (program), (F, "glDeleteShader(%d);\n", program)); |
| 3012 } |
| 3013 |
| 3014 KEYWORD1 void KEYWORD2 NAME(DetachShader)(GLuint program, GLuint shader) |
| 3015 { |
| 3016 (void) program; (void) shader; |
| 3017 DISPATCH(DetachShader, (program, shader), (F, "glDetachShader(%d, %d);\n", pr
ogram, shader)); |
| 3018 } |
| 3019 |
| 3020 KEYWORD1 void KEYWORD2 NAME(GetAttachedShaders)(GLuint program, GLsizei maxCount
, GLsizei * count, GLuint * obj) |
| 3021 { |
| 3022 (void) program; (void) maxCount; (void) count; (void) obj; |
| 3023 DISPATCH(GetAttachedShaders, (program, maxCount, count, obj), (F, "glGetAttac
hedShaders(%d, %d, %p, %p);\n", program, maxCount, (const void *) count, (const
void *) obj)); |
| 3024 } |
| 3025 |
| 3026 KEYWORD1 void KEYWORD2 NAME(GetProgramInfoLog)(GLuint program, GLsizei bufSize,
GLsizei * length, GLchar * infoLog) |
| 3027 { |
| 3028 (void) program; (void) bufSize; (void) length; (void) infoLog; |
| 3029 DISPATCH(GetProgramInfoLog, (program, bufSize, length, infoLog), (F, "glGetPr
ogramInfoLog(%d, %d, %p, %p);\n", program, bufSize, (const void *) length, (cons
t void *) infoLog)); |
| 3030 } |
| 3031 |
| 3032 KEYWORD1 void KEYWORD2 NAME(GetProgramiv)(GLuint program, GLenum pname, GLint *
params) |
| 3033 { |
| 3034 (void) program; (void) pname; (void) params; |
| 3035 DISPATCH(GetProgramiv, (program, pname, params), (F, "glGetProgramiv(%d, 0x%x
, %p);\n", program, pname, (const void *) params)); |
| 3036 } |
| 3037 |
| 3038 KEYWORD1 void KEYWORD2 NAME(GetShaderInfoLog)(GLuint shader, GLsizei bufSize, GL
sizei * length, GLchar * infoLog) |
| 3039 { |
| 3040 (void) shader; (void) bufSize; (void) length; (void) infoLog; |
| 3041 DISPATCH(GetShaderInfoLog, (shader, bufSize, length, infoLog), (F, "glGetShad
erInfoLog(%d, %d, %p, %p);\n", shader, bufSize, (const void *) length, (const vo
id *) infoLog)); |
| 3042 } |
| 3043 |
| 3044 KEYWORD1 void KEYWORD2 NAME(GetShaderiv)(GLuint shader, GLenum pname, GLint * pa
rams) |
| 3045 { |
| 3046 (void) shader; (void) pname; (void) params; |
| 3047 DISPATCH(GetShaderiv, (shader, pname, params), (F, "glGetShaderiv(%d, 0x%x, %
p);\n", shader, pname, (const void *) params)); |
| 3048 } |
| 3049 |
| 3050 KEYWORD1 GLboolean KEYWORD2 NAME(IsProgram)(GLuint program) |
| 3051 { |
| 3052 (void) program; |
| 3053 RETURN_DISPATCH(IsProgram, (program), (F, "glIsProgram(%d);\n", program)); |
| 3054 } |
| 3055 |
| 3056 KEYWORD1 GLboolean KEYWORD2 NAME(IsShader)(GLuint shader) |
| 3057 { |
| 3058 (void) shader; |
| 3059 RETURN_DISPATCH(IsShader, (shader), (F, "glIsShader(%d);\n", shader)); |
| 3060 } |
| 3061 |
| 3062 KEYWORD1 void KEYWORD2 NAME(StencilFuncSeparate)(GLenum face, GLenum func, GLint
ref, GLuint mask) |
| 3063 { |
| 3064 (void) face; (void) func; (void) ref; (void) mask; |
| 3065 DISPATCH(StencilFuncSeparate, (face, func, ref, mask), (F, "glStencilFuncSepa
rate(0x%x, 0x%x, %d, %d);\n", face, func, ref, mask)); |
| 3066 } |
| 3067 |
| 3068 KEYWORD1 void KEYWORD2 NAME(StencilMaskSeparate)(GLenum face, GLuint mask) |
| 3069 { |
| 3070 (void) face; (void) mask; |
| 3071 DISPATCH(StencilMaskSeparate, (face, mask), (F, "glStencilMaskSeparate(0x%x,
%d);\n", face, mask)); |
| 3072 } |
| 3073 |
| 3074 KEYWORD1 void KEYWORD2 NAME(StencilOpSeparate)(GLenum face, GLenum sfail, GLenum
zfail, GLenum zpass) |
| 3075 { |
| 3076 (void) face; (void) sfail; (void) zfail; (void) zpass; |
| 3077 DISPATCH(StencilOpSeparate, (face, sfail, zfail, zpass), (F, "glStencilOpSepa
rate(0x%x, 0x%x, 0x%x, 0x%x);\n", face, sfail, zfail, zpass)); |
| 3078 } |
| 3079 |
| 3080 KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_423)(GLenum face, GLenum sfail, G
Lenum zfail, GLenum zpass); |
| 3081 |
| 3082 KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_423)(GLenum face, GLenum sfail, G
Lenum zfail, GLenum zpass) |
| 3083 { |
| 3084 (void) face; (void) sfail; (void) zfail; (void) zpass; |
| 3085 DISPATCH(StencilOpSeparate, (face, sfail, zfail, zpass), (F, "glStencilOpSepa
rateATI(0x%x, 0x%x, 0x%x, 0x%x);\n", face, sfail, zfail, zpass)); |
| 3086 } |
| 3087 |
| 3088 KEYWORD1 void KEYWORD2 NAME(UniformMatrix2x3fv)(GLint location, GLsizei count, G
Lboolean transpose, const GLfloat * value) |
| 3089 { |
| 3090 (void) location; (void) count; (void) transpose; (void) value; |
| 3091 DISPATCH(UniformMatrix2x3fv, (location, count, transpose, value), (F, "glUnif
ormMatrix2x3fv(%d, %d, %d, %p);\n", location, count, transpose, (const void *) v
alue)); |
| 3092 } |
| 3093 |
| 3094 KEYWORD1 void KEYWORD2 NAME(UniformMatrix2x4fv)(GLint location, GLsizei count, G
Lboolean transpose, const GLfloat * value) |
| 3095 { |
| 3096 (void) location; (void) count; (void) transpose; (void) value; |
| 3097 DISPATCH(UniformMatrix2x4fv, (location, count, transpose, value), (F, "glUnif
ormMatrix2x4fv(%d, %d, %d, %p);\n", location, count, transpose, (const void *) v
alue)); |
| 3098 } |
| 3099 |
| 3100 KEYWORD1 void KEYWORD2 NAME(UniformMatrix3x2fv)(GLint location, GLsizei count, G
Lboolean transpose, const GLfloat * value) |
| 3101 { |
| 3102 (void) location; (void) count; (void) transpose; (void) value; |
| 3103 DISPATCH(UniformMatrix3x2fv, (location, count, transpose, value), (F, "glUnif
ormMatrix3x2fv(%d, %d, %d, %p);\n", location, count, transpose, (const void *) v
alue)); |
| 3104 } |
| 3105 |
| 3106 KEYWORD1 void KEYWORD2 NAME(UniformMatrix3x4fv)(GLint location, GLsizei count, G
Lboolean transpose, const GLfloat * value) |
| 3107 { |
| 3108 (void) location; (void) count; (void) transpose; (void) value; |
| 3109 DISPATCH(UniformMatrix3x4fv, (location, count, transpose, value), (F, "glUnif
ormMatrix3x4fv(%d, %d, %d, %p);\n", location, count, transpose, (const void *) v
alue)); |
| 3110 } |
| 3111 |
| 3112 KEYWORD1 void KEYWORD2 NAME(UniformMatrix4x2fv)(GLint location, GLsizei count, G
Lboolean transpose, const GLfloat * value) |
| 3113 { |
| 3114 (void) location; (void) count; (void) transpose; (void) value; |
| 3115 DISPATCH(UniformMatrix4x2fv, (location, count, transpose, value), (F, "glUnif
ormMatrix4x2fv(%d, %d, %d, %p);\n", location, count, transpose, (const void *) v
alue)); |
| 3116 } |
| 3117 |
| 3118 KEYWORD1 void KEYWORD2 NAME(UniformMatrix4x3fv)(GLint location, GLsizei count, G
Lboolean transpose, const GLfloat * value) |
| 3119 { |
| 3120 (void) location; (void) count; (void) transpose; (void) value; |
| 3121 DISPATCH(UniformMatrix4x3fv, (location, count, transpose, value), (F, "glUnif
ormMatrix4x3fv(%d, %d, %d, %p);\n", location, count, transpose, (const void *) v
alue)); |
| 3122 } |
| 3123 |
| 3124 KEYWORD1 void KEYWORD2 NAME(ClampColor)(GLenum target, GLenum clamp) |
| 3125 { |
| 3126 (void) target; (void) clamp; |
| 3127 DISPATCH(ClampColor, (target, clamp), (F, "glClampColor(0x%x, 0x%x);\n", targ
et, clamp)); |
| 3128 } |
| 3129 |
| 3130 KEYWORD1 void KEYWORD2 NAME(ClearBufferfi)(GLenum buffer, GLint drawbuffer, GLfl
oat depth, GLint stencil) |
| 3131 { |
| 3132 (void) buffer; (void) drawbuffer; (void) depth; (void) stencil; |
| 3133 DISPATCH(ClearBufferfi, (buffer, drawbuffer, depth, stencil), (F, "glClearBuf
ferfi(0x%x, %d, %f, %d);\n", buffer, drawbuffer, depth, stencil)); |
| 3134 } |
| 3135 |
| 3136 KEYWORD1 void KEYWORD2 NAME(ClearBufferfv)(GLenum buffer, GLint drawbuffer, cons
t GLfloat * value) |
| 3137 { |
| 3138 (void) buffer; (void) drawbuffer; (void) value; |
| 3139 DISPATCH(ClearBufferfv, (buffer, drawbuffer, value), (F, "glClearBufferfv(0x%
x, %d, %p);\n", buffer, drawbuffer, (const void *) value)); |
| 3140 } |
| 3141 |
| 3142 KEYWORD1 void KEYWORD2 NAME(ClearBufferiv)(GLenum buffer, GLint drawbuffer, cons
t GLint * value) |
| 3143 { |
| 3144 (void) buffer; (void) drawbuffer; (void) value; |
| 3145 DISPATCH(ClearBufferiv, (buffer, drawbuffer, value), (F, "glClearBufferiv(0x%
x, %d, %p);\n", buffer, drawbuffer, (const void *) value)); |
| 3146 } |
| 3147 |
| 3148 KEYWORD1 void KEYWORD2 NAME(ClearBufferuiv)(GLenum buffer, GLint drawbuffer, con
st GLuint * value) |
| 3149 { |
| 3150 (void) buffer; (void) drawbuffer; (void) value; |
| 3151 DISPATCH(ClearBufferuiv, (buffer, drawbuffer, value), (F, "glClearBufferuiv(0
x%x, %d, %p);\n", buffer, drawbuffer, (const void *) value)); |
| 3152 } |
| 3153 |
| 3154 KEYWORD1 const GLubyte * KEYWORD2 NAME(GetStringi)(GLenum name, GLuint index) |
| 3155 { |
| 3156 (void) name; (void) index; |
| 3157 RETURN_DISPATCH(GetStringi, (name, index), (F, "glGetStringi(0x%x, %d);\n", n
ame, index)); |
| 3158 } |
| 3159 |
| 3160 KEYWORD1 void KEYWORD2 NAME(FramebufferTexture)(GLenum target, GLenum attachment
, GLuint texture, GLint level) |
| 3161 { |
| 3162 (void) target; (void) attachment; (void) texture; (void) level; |
| 3163 DISPATCH(FramebufferTexture, (target, attachment, texture, level), (F, "glFra
mebufferTexture(0x%x, 0x%x, %d, %d);\n", target, attachment, texture, level)); |
| 3164 } |
| 3165 |
| 3166 KEYWORD1 void KEYWORD2 NAME(GetBufferParameteri64v)(GLenum target, GLenum pname,
GLint64 * params) |
| 3167 { |
| 3168 (void) target; (void) pname; (void) params; |
| 3169 DISPATCH(GetBufferParameteri64v, (target, pname, params), (F, "glGetBufferPar
ameteri64v(0x%x, 0x%x, %p);\n", target, pname, (const void *) params)); |
| 3170 } |
| 3171 |
| 3172 KEYWORD1 void KEYWORD2 NAME(GetInteger64i_v)(GLenum cap, GLuint index, GLint64 *
data) |
| 3173 { |
| 3174 (void) cap; (void) index; (void) data; |
| 3175 DISPATCH(GetInteger64i_v, (cap, index, data), (F, "glGetInteger64i_v(0x%x, %d
, %p);\n", cap, index, (const void *) data)); |
| 3176 } |
| 3177 |
| 3178 KEYWORD1 void KEYWORD2 NAME(VertexAttribDivisor)(GLuint index, GLuint divisor) |
| 3179 { |
| 3180 (void) index; (void) divisor; |
| 3181 DISPATCH(VertexAttribDivisor, (index, divisor), (F, "glVertexAttribDivisor(%d
, %d);\n", index, divisor)); |
| 3182 } |
| 3183 |
| 3184 KEYWORD1 void KEYWORD2 NAME(LoadTransposeMatrixd)(const GLdouble * m) |
| 3185 { |
| 3186 (void) m; |
| 3187 DISPATCH(LoadTransposeMatrixdARB, (m), (F, "glLoadTransposeMatrixd(%p);\n", (
const void *) m)); |
| 3188 } |
| 3189 |
| 3190 KEYWORD1 void KEYWORD2 NAME(LoadTransposeMatrixdARB)(const GLdouble * m) |
| 3191 { |
| 3192 (void) m; |
| 3193 DISPATCH(LoadTransposeMatrixdARB, (m), (F, "glLoadTransposeMatrixdARB(%p);\n"
, (const void *) m)); |
| 3194 } |
| 3195 |
| 3196 KEYWORD1 void KEYWORD2 NAME(LoadTransposeMatrixf)(const GLfloat * m) |
| 3197 { |
| 3198 (void) m; |
| 3199 DISPATCH(LoadTransposeMatrixfARB, (m), (F, "glLoadTransposeMatrixf(%p);\n", (
const void *) m)); |
| 3200 } |
| 3201 |
| 3202 KEYWORD1 void KEYWORD2 NAME(LoadTransposeMatrixfARB)(const GLfloat * m) |
| 3203 { |
| 3204 (void) m; |
| 3205 DISPATCH(LoadTransposeMatrixfARB, (m), (F, "glLoadTransposeMatrixfARB(%p);\n"
, (const void *) m)); |
| 3206 } |
| 3207 |
| 3208 KEYWORD1 void KEYWORD2 NAME(MultTransposeMatrixd)(const GLdouble * m) |
| 3209 { |
| 3210 (void) m; |
| 3211 DISPATCH(MultTransposeMatrixdARB, (m), (F, "glMultTransposeMatrixd(%p);\n", (
const void *) m)); |
| 3212 } |
| 3213 |
| 3214 KEYWORD1 void KEYWORD2 NAME(MultTransposeMatrixdARB)(const GLdouble * m) |
| 3215 { |
| 3216 (void) m; |
| 3217 DISPATCH(MultTransposeMatrixdARB, (m), (F, "glMultTransposeMatrixdARB(%p);\n"
, (const void *) m)); |
| 3218 } |
| 3219 |
| 3220 KEYWORD1 void KEYWORD2 NAME(MultTransposeMatrixf)(const GLfloat * m) |
| 3221 { |
| 3222 (void) m; |
| 3223 DISPATCH(MultTransposeMatrixfARB, (m), (F, "glMultTransposeMatrixf(%p);\n", (
const void *) m)); |
| 3224 } |
| 3225 |
| 3226 KEYWORD1 void KEYWORD2 NAME(MultTransposeMatrixfARB)(const GLfloat * m) |
| 3227 { |
| 3228 (void) m; |
| 3229 DISPATCH(MultTransposeMatrixfARB, (m), (F, "glMultTransposeMatrixfARB(%p);\n"
, (const void *) m)); |
| 3230 } |
| 3231 |
| 3232 KEYWORD1 void KEYWORD2 NAME(SampleCoverage)(GLclampf value, GLboolean invert) |
| 3233 { |
| 3234 (void) value; (void) invert; |
| 3235 DISPATCH(SampleCoverageARB, (value, invert), (F, "glSampleCoverage(%f, %d);\n
", value, invert)); |
| 3236 } |
| 3237 |
| 3238 KEYWORD1 void KEYWORD2 NAME(SampleCoverageARB)(GLclampf value, GLboolean invert) |
| 3239 { |
| 3240 (void) value; (void) invert; |
| 3241 DISPATCH(SampleCoverageARB, (value, invert), (F, "glSampleCoverageARB(%f, %d)
;\n", value, invert)); |
| 3242 } |
| 3243 |
| 3244 KEYWORD1 void KEYWORD2 NAME(CompressedTexImage1D)(GLenum target, GLint level, GL
enum internalformat, GLsizei width, GLint border, GLsizei imageSize, const GLvoi
d * data) |
| 3245 { |
| 3246 (void) target; (void) level; (void) internalformat; (void) width; (void) bor
der; (void) imageSize; (void) data; |
| 3247 DISPATCH(CompressedTexImage1DARB, (target, level, internalformat, width, bord
er, imageSize, data), (F, "glCompressedTexImage1D(0x%x, %d, 0x%x, %d, %d, %d, %p
);\n", target, level, internalformat, width, border, imageSize, (const void *) d
ata)); |
| 3248 } |
| 3249 |
| 3250 KEYWORD1 void KEYWORD2 NAME(CompressedTexImage1DARB)(GLenum target, GLint level,
GLenum internalformat, GLsizei width, GLint border, GLsizei imageSize, const GL
void * data) |
| 3251 { |
| 3252 (void) target; (void) level; (void) internalformat; (void) width; (void) bor
der; (void) imageSize; (void) data; |
| 3253 DISPATCH(CompressedTexImage1DARB, (target, level, internalformat, width, bord
er, imageSize, data), (F, "glCompressedTexImage1DARB(0x%x, %d, 0x%x, %d, %d, %d,
%p);\n", target, level, internalformat, width, border, imageSize, (const void *
) data)); |
| 3254 } |
| 3255 |
| 3256 KEYWORD1 void KEYWORD2 NAME(CompressedTexImage2D)(GLenum target, GLint level, GL
enum internalformat, GLsizei width, GLsizei height, GLint border, GLsizei imageS
ize, const GLvoid * data) |
| 3257 { |
| 3258 (void) target; (void) level; (void) internalformat; (void) width; (void) hei
ght; (void) border; (void) imageSize; (void) data; |
| 3259 DISPATCH(CompressedTexImage2DARB, (target, level, internalformat, width, heig
ht, border, imageSize, data), (F, "glCompressedTexImage2D(0x%x, %d, 0x%x, %d, %d
, %d, %d, %p);\n", target, level, internalformat, width, height, border, imageSi
ze, (const void *) data)); |
| 3260 } |
| 3261 |
| 3262 KEYWORD1 void KEYWORD2 NAME(CompressedTexImage2DARB)(GLenum target, GLint level,
GLenum internalformat, GLsizei width, GLsizei height, GLint border, GLsizei ima
geSize, const GLvoid * data) |
| 3263 { |
| 3264 (void) target; (void) level; (void) internalformat; (void) width; (void) hei
ght; (void) border; (void) imageSize; (void) data; |
| 3265 DISPATCH(CompressedTexImage2DARB, (target, level, internalformat, width, heig
ht, border, imageSize, data), (F, "glCompressedTexImage2DARB(0x%x, %d, 0x%x, %d,
%d, %d, %d, %p);\n", target, level, internalformat, width, height, border, imag
eSize, (const void *) data)); |
| 3266 } |
| 3267 |
| 3268 KEYWORD1 void KEYWORD2 NAME(CompressedTexImage3D)(GLenum target, GLint level, GL
enum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border,
GLsizei imageSize, const GLvoid * data) |
| 3269 { |
| 3270 (void) target; (void) level; (void) internalformat; (void) width; (void) hei
ght; (void) depth; (void) border; (void) imageSize; (void) data; |
| 3271 DISPATCH(CompressedTexImage3DARB, (target, level, internalformat, width, heig
ht, depth, border, imageSize, data), (F, "glCompressedTexImage3D(0x%x, %d, 0x%x,
%d, %d, %d, %d, %d, %p);\n", target, level, internalformat, width, height, dept
h, border, imageSize, (const void *) data)); |
| 3272 } |
| 3273 |
| 3274 KEYWORD1 void KEYWORD2 NAME(CompressedTexImage3DARB)(GLenum target, GLint level,
GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint bord
er, GLsizei imageSize, const GLvoid * data) |
| 3275 { |
| 3276 (void) target; (void) level; (void) internalformat; (void) width; (void) hei
ght; (void) depth; (void) border; (void) imageSize; (void) data; |
| 3277 DISPATCH(CompressedTexImage3DARB, (target, level, internalformat, width, heig
ht, depth, border, imageSize, data), (F, "glCompressedTexImage3DARB(0x%x, %d, 0x
%x, %d, %d, %d, %d, %d, %p);\n", target, level, internalformat, width, height, d
epth, border, imageSize, (const void *) data)); |
| 3278 } |
| 3279 |
| 3280 KEYWORD1 void KEYWORD2 NAME(CompressedTexSubImage1D)(GLenum target, GLint level,
GLint xoffset, GLsizei width, GLenum format, GLsizei imageSize, const GLvoid *
data) |
| 3281 { |
| 3282 (void) target; (void) level; (void) xoffset; (void) width; (void) format; (v
oid) imageSize; (void) data; |
| 3283 DISPATCH(CompressedTexSubImage1DARB, (target, level, xoffset, width, format,
imageSize, data), (F, "glCompressedTexSubImage1D(0x%x, %d, %d, %d, 0x%x, %d, %p)
;\n", target, level, xoffset, width, format, imageSize, (const void *) data)); |
| 3284 } |
| 3285 |
| 3286 KEYWORD1 void KEYWORD2 NAME(CompressedTexSubImage1DARB)(GLenum target, GLint lev
el, GLint xoffset, GLsizei width, GLenum format, GLsizei imageSize, const GLvoid
* data) |
| 3287 { |
| 3288 (void) target; (void) level; (void) xoffset; (void) width; (void) format; (v
oid) imageSize; (void) data; |
| 3289 DISPATCH(CompressedTexSubImage1DARB, (target, level, xoffset, width, format,
imageSize, data), (F, "glCompressedTexSubImage1DARB(0x%x, %d, %d, %d, 0x%x, %d,
%p);\n", target, level, xoffset, width, format, imageSize, (const void *) data))
; |
| 3290 } |
| 3291 |
| 3292 KEYWORD1 void KEYWORD2 NAME(CompressedTexSubImage2D)(GLenum target, GLint level,
GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLs
izei imageSize, const GLvoid * data) |
| 3293 { |
| 3294 (void) target; (void) level; (void) xoffset; (void) yoffset; (void) width; (
void) height; (void) format; (void) imageSize; (void) data; |
| 3295 DISPATCH(CompressedTexSubImage2DARB, (target, level, xoffset, yoffset, width,
height, format, imageSize, data), (F, "glCompressedTexSubImage2D(0x%x, %d, %d,
%d, %d, %d, 0x%x, %d, %p);\n", target, level, xoffset, yoffset, width, height, f
ormat, imageSize, (const void *) data)); |
| 3296 } |
| 3297 |
| 3298 KEYWORD1 void KEYWORD2 NAME(CompressedTexSubImage2DARB)(GLenum target, GLint lev
el, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format,
GLsizei imageSize, const GLvoid * data) |
| 3299 { |
| 3300 (void) target; (void) level; (void) xoffset; (void) yoffset; (void) width; (
void) height; (void) format; (void) imageSize; (void) data; |
| 3301 DISPATCH(CompressedTexSubImage2DARB, (target, level, xoffset, yoffset, width,
height, format, imageSize, data), (F, "glCompressedTexSubImage2DARB(0x%x, %d, %
d, %d, %d, %d, 0x%x, %d, %p);\n", target, level, xoffset, yoffset, width, height
, format, imageSize, (const void *) data)); |
| 3302 } |
| 3303 |
| 3304 KEYWORD1 void KEYWORD2 NAME(CompressedTexSubImage3D)(GLenum target, GLint level,
GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLs
izei depth, GLenum format, GLsizei imageSize, const GLvoid * data) |
| 3305 { |
| 3306 (void) target; (void) level; (void) xoffset; (void) yoffset; (void) zoffset;
(void) width; (void) height; (void) depth; (void) format; (void) imageSize; (vo
id) data; |
| 3307 DISPATCH(CompressedTexSubImage3DARB, (target, level, xoffset, yoffset, zoffse
t, width, height, depth, format, imageSize, data), (F, "glCompressedTexSubImage3
D(0x%x, %d, %d, %d, %d, %d, %d, %d, 0x%x, %d, %p);\n", target, level, xoffset, y
offset, zoffset, width, height, depth, format, imageSize, (const void *) data)); |
| 3308 } |
| 3309 |
| 3310 KEYWORD1 void KEYWORD2 NAME(CompressedTexSubImage3DARB)(GLenum target, GLint lev
el, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height,
GLsizei depth, GLenum format, GLsizei imageSize, const GLvoid * data) |
| 3311 { |
| 3312 (void) target; (void) level; (void) xoffset; (void) yoffset; (void) zoffset;
(void) width; (void) height; (void) depth; (void) format; (void) imageSize; (vo
id) data; |
| 3313 DISPATCH(CompressedTexSubImage3DARB, (target, level, xoffset, yoffset, zoffse
t, width, height, depth, format, imageSize, data), (F, "glCompressedTexSubImage3
DARB(0x%x, %d, %d, %d, %d, %d, %d, %d, 0x%x, %d, %p);\n", target, level, xoffset
, yoffset, zoffset, width, height, depth, format, imageSize, (const void *) data
)); |
| 3314 } |
| 3315 |
| 3316 KEYWORD1 void KEYWORD2 NAME(GetCompressedTexImage)(GLenum target, GLint level, G
Lvoid * img) |
| 3317 { |
| 3318 (void) target; (void) level; (void) img; |
| 3319 DISPATCH(GetCompressedTexImageARB, (target, level, img), (F, "glGetCompressed
TexImage(0x%x, %d, %p);\n", target, level, (const void *) img)); |
| 3320 } |
| 3321 |
| 3322 KEYWORD1 void KEYWORD2 NAME(GetCompressedTexImageARB)(GLenum target, GLint level
, GLvoid * img) |
| 3323 { |
| 3324 (void) target; (void) level; (void) img; |
| 3325 DISPATCH(GetCompressedTexImageARB, (target, level, img), (F, "glGetCompressed
TexImageARB(0x%x, %d, %p);\n", target, level, (const void *) img)); |
| 3326 } |
| 3327 |
| 3328 KEYWORD1 void KEYWORD2 NAME(DisableVertexAttribArray)(GLuint index) |
| 3329 { |
| 3330 (void) index; |
| 3331 DISPATCH(DisableVertexAttribArrayARB, (index), (F, "glDisableVertexAttribArra
y(%d);\n", index)); |
| 3332 } |
| 3333 |
| 3334 KEYWORD1 void KEYWORD2 NAME(DisableVertexAttribArrayARB)(GLuint index) |
| 3335 { |
| 3336 (void) index; |
| 3337 DISPATCH(DisableVertexAttribArrayARB, (index), (F, "glDisableVertexAttribArra
yARB(%d);\n", index)); |
| 3338 } |
| 3339 |
| 3340 KEYWORD1 void KEYWORD2 NAME(EnableVertexAttribArray)(GLuint index) |
| 3341 { |
| 3342 (void) index; |
| 3343 DISPATCH(EnableVertexAttribArrayARB, (index), (F, "glEnableVertexAttribArray(
%d);\n", index)); |
| 3344 } |
| 3345 |
| 3346 KEYWORD1 void KEYWORD2 NAME(EnableVertexAttribArrayARB)(GLuint index) |
| 3347 { |
| 3348 (void) index; |
| 3349 DISPATCH(EnableVertexAttribArrayARB, (index), (F, "glEnableVertexAttribArrayA
RB(%d);\n", index)); |
| 3350 } |
| 3351 |
| 3352 KEYWORD1 void KEYWORD2 NAME(GetProgramEnvParameterdvARB)(GLenum target, GLuint i
ndex, GLdouble * params) |
| 3353 { |
| 3354 (void) target; (void) index; (void) params; |
| 3355 DISPATCH(GetProgramEnvParameterdvARB, (target, index, params), (F, "glGetProg
ramEnvParameterdvARB(0x%x, %d, %p);\n", target, index, (const void *) params)); |
| 3356 } |
| 3357 |
| 3358 KEYWORD1 void KEYWORD2 NAME(GetProgramEnvParameterfvARB)(GLenum target, GLuint i
ndex, GLfloat * params) |
| 3359 { |
| 3360 (void) target; (void) index; (void) params; |
| 3361 DISPATCH(GetProgramEnvParameterfvARB, (target, index, params), (F, "glGetProg
ramEnvParameterfvARB(0x%x, %d, %p);\n", target, index, (const void *) params)); |
| 3362 } |
| 3363 |
| 3364 KEYWORD1 void KEYWORD2 NAME(GetProgramLocalParameterdvARB)(GLenum target, GLuint
index, GLdouble * params) |
| 3365 { |
| 3366 (void) target; (void) index; (void) params; |
| 3367 DISPATCH(GetProgramLocalParameterdvARB, (target, index, params), (F, "glGetPr
ogramLocalParameterdvARB(0x%x, %d, %p);\n", target, index, (const void *) params
)); |
| 3368 } |
| 3369 |
| 3370 KEYWORD1 void KEYWORD2 NAME(GetProgramLocalParameterfvARB)(GLenum target, GLuint
index, GLfloat * params) |
| 3371 { |
| 3372 (void) target; (void) index; (void) params; |
| 3373 DISPATCH(GetProgramLocalParameterfvARB, (target, index, params), (F, "glGetPr
ogramLocalParameterfvARB(0x%x, %d, %p);\n", target, index, (const void *) params
)); |
| 3374 } |
| 3375 |
| 3376 KEYWORD1 void KEYWORD2 NAME(GetProgramStringARB)(GLenum target, GLenum pname, GL
void * string) |
| 3377 { |
| 3378 (void) target; (void) pname; (void) string; |
| 3379 DISPATCH(GetProgramStringARB, (target, pname, string), (F, "glGetProgramStrin
gARB(0x%x, 0x%x, %p);\n", target, pname, (const void *) string)); |
| 3380 } |
| 3381 |
| 3382 KEYWORD1 void KEYWORD2 NAME(GetProgramivARB)(GLenum target, GLenum pname, GLint
* params) |
| 3383 { |
| 3384 (void) target; (void) pname; (void) params; |
| 3385 DISPATCH(GetProgramivARB, (target, pname, params), (F, "glGetProgramivARB(0x%
x, 0x%x, %p);\n", target, pname, (const void *) params)); |
| 3386 } |
| 3387 |
| 3388 KEYWORD1 void KEYWORD2 NAME(GetVertexAttribdv)(GLuint index, GLenum pname, GLdou
ble * params) |
| 3389 { |
| 3390 (void) index; (void) pname; (void) params; |
| 3391 DISPATCH(GetVertexAttribdvARB, (index, pname, params), (F, "glGetVertexAttrib
dv(%d, 0x%x, %p);\n", index, pname, (const void *) params)); |
| 3392 } |
| 3393 |
| 3394 KEYWORD1 void KEYWORD2 NAME(GetVertexAttribdvARB)(GLuint index, GLenum pname, GL
double * params) |
| 3395 { |
| 3396 (void) index; (void) pname; (void) params; |
| 3397 DISPATCH(GetVertexAttribdvARB, (index, pname, params), (F, "glGetVertexAttrib
dvARB(%d, 0x%x, %p);\n", index, pname, (const void *) params)); |
| 3398 } |
| 3399 |
| 3400 KEYWORD1 void KEYWORD2 NAME(GetVertexAttribfv)(GLuint index, GLenum pname, GLflo
at * params) |
| 3401 { |
| 3402 (void) index; (void) pname; (void) params; |
| 3403 DISPATCH(GetVertexAttribfvARB, (index, pname, params), (F, "glGetVertexAttrib
fv(%d, 0x%x, %p);\n", index, pname, (const void *) params)); |
| 3404 } |
| 3405 |
| 3406 KEYWORD1 void KEYWORD2 NAME(GetVertexAttribfvARB)(GLuint index, GLenum pname, GL
float * params) |
| 3407 { |
| 3408 (void) index; (void) pname; (void) params; |
| 3409 DISPATCH(GetVertexAttribfvARB, (index, pname, params), (F, "glGetVertexAttrib
fvARB(%d, 0x%x, %p);\n", index, pname, (const void *) params)); |
| 3410 } |
| 3411 |
| 3412 KEYWORD1 void KEYWORD2 NAME(GetVertexAttribiv)(GLuint index, GLenum pname, GLint
* params) |
| 3413 { |
| 3414 (void) index; (void) pname; (void) params; |
| 3415 DISPATCH(GetVertexAttribivARB, (index, pname, params), (F, "glGetVertexAttrib
iv(%d, 0x%x, %p);\n", index, pname, (const void *) params)); |
| 3416 } |
| 3417 |
| 3418 KEYWORD1 void KEYWORD2 NAME(GetVertexAttribivARB)(GLuint index, GLenum pname, GL
int * params) |
| 3419 { |
| 3420 (void) index; (void) pname; (void) params; |
| 3421 DISPATCH(GetVertexAttribivARB, (index, pname, params), (F, "glGetVertexAttrib
ivARB(%d, 0x%x, %p);\n", index, pname, (const void *) params)); |
| 3422 } |
| 3423 |
| 3424 KEYWORD1 void KEYWORD2 NAME(ProgramEnvParameter4dARB)(GLenum target, GLuint inde
x, GLdouble x, GLdouble y, GLdouble z, GLdouble w) |
| 3425 { |
| 3426 (void) target; (void) index; (void) x; (void) y; (void) z; (void) w; |
| 3427 DISPATCH(ProgramEnvParameter4dARB, (target, index, x, y, z, w), (F, "glProgra
mEnvParameter4dARB(0x%x, %d, %f, %f, %f, %f);\n", target, index, x, y, z, w)); |
| 3428 } |
| 3429 |
| 3430 KEYWORD1 void KEYWORD2 NAME(ProgramParameter4dNV)(GLenum target, GLuint index, G
Ldouble x, GLdouble y, GLdouble z, GLdouble w) |
| 3431 { |
| 3432 (void) target; (void) index; (void) x; (void) y; (void) z; (void) w; |
| 3433 DISPATCH(ProgramEnvParameter4dARB, (target, index, x, y, z, w), (F, "glProgra
mParameter4dNV(0x%x, %d, %f, %f, %f, %f);\n", target, index, x, y, z, w)); |
| 3434 } |
| 3435 |
| 3436 KEYWORD1 void KEYWORD2 NAME(ProgramEnvParameter4dvARB)(GLenum target, GLuint ind
ex, const GLdouble * params) |
| 3437 { |
| 3438 (void) target; (void) index; (void) params; |
| 3439 DISPATCH(ProgramEnvParameter4dvARB, (target, index, params), (F, "glProgramEn
vParameter4dvARB(0x%x, %d, %p);\n", target, index, (const void *) params)); |
| 3440 } |
| 3441 |
| 3442 KEYWORD1 void KEYWORD2 NAME(ProgramParameter4dvNV)(GLenum target, GLuint index,
const GLdouble * params) |
| 3443 { |
| 3444 (void) target; (void) index; (void) params; |
| 3445 DISPATCH(ProgramEnvParameter4dvARB, (target, index, params), (F, "glProgramPa
rameter4dvNV(0x%x, %d, %p);\n", target, index, (const void *) params)); |
| 3446 } |
| 3447 |
| 3448 KEYWORD1 void KEYWORD2 NAME(ProgramEnvParameter4fARB)(GLenum target, GLuint inde
x, GLfloat x, GLfloat y, GLfloat z, GLfloat w) |
| 3449 { |
| 3450 (void) target; (void) index; (void) x; (void) y; (void) z; (void) w; |
| 3451 DISPATCH(ProgramEnvParameter4fARB, (target, index, x, y, z, w), (F, "glProgra
mEnvParameter4fARB(0x%x, %d, %f, %f, %f, %f);\n", target, index, x, y, z, w)); |
| 3452 } |
| 3453 |
| 3454 KEYWORD1 void KEYWORD2 NAME(ProgramParameter4fNV)(GLenum target, GLuint index, G
Lfloat x, GLfloat y, GLfloat z, GLfloat w) |
| 3455 { |
| 3456 (void) target; (void) index; (void) x; (void) y; (void) z; (void) w; |
| 3457 DISPATCH(ProgramEnvParameter4fARB, (target, index, x, y, z, w), (F, "glProgra
mParameter4fNV(0x%x, %d, %f, %f, %f, %f);\n", target, index, x, y, z, w)); |
| 3458 } |
| 3459 |
| 3460 KEYWORD1 void KEYWORD2 NAME(ProgramEnvParameter4fvARB)(GLenum target, GLuint ind
ex, const GLfloat * params) |
| 3461 { |
| 3462 (void) target; (void) index; (void) params; |
| 3463 DISPATCH(ProgramEnvParameter4fvARB, (target, index, params), (F, "glProgramEn
vParameter4fvARB(0x%x, %d, %p);\n", target, index, (const void *) params)); |
| 3464 } |
| 3465 |
| 3466 KEYWORD1 void KEYWORD2 NAME(ProgramParameter4fvNV)(GLenum target, GLuint index,
const GLfloat * params) |
| 3467 { |
| 3468 (void) target; (void) index; (void) params; |
| 3469 DISPATCH(ProgramEnvParameter4fvARB, (target, index, params), (F, "glProgramPa
rameter4fvNV(0x%x, %d, %p);\n", target, index, (const void *) params)); |
| 3470 } |
| 3471 |
| 3472 KEYWORD1 void KEYWORD2 NAME(ProgramLocalParameter4dARB)(GLenum target, GLuint in
dex, GLdouble x, GLdouble y, GLdouble z, GLdouble w) |
| 3473 { |
| 3474 (void) target; (void) index; (void) x; (void) y; (void) z; (void) w; |
| 3475 DISPATCH(ProgramLocalParameter4dARB, (target, index, x, y, z, w), (F, "glProg
ramLocalParameter4dARB(0x%x, %d, %f, %f, %f, %f);\n", target, index, x, y, z, w)
); |
| 3476 } |
| 3477 |
| 3478 KEYWORD1 void KEYWORD2 NAME(ProgramLocalParameter4dvARB)(GLenum target, GLuint i
ndex, const GLdouble * params) |
| 3479 { |
| 3480 (void) target; (void) index; (void) params; |
| 3481 DISPATCH(ProgramLocalParameter4dvARB, (target, index, params), (F, "glProgram
LocalParameter4dvARB(0x%x, %d, %p);\n", target, index, (const void *) params)); |
| 3482 } |
| 3483 |
| 3484 KEYWORD1 void KEYWORD2 NAME(ProgramLocalParameter4fARB)(GLenum target, GLuint in
dex, GLfloat x, GLfloat y, GLfloat z, GLfloat w) |
| 3485 { |
| 3486 (void) target; (void) index; (void) x; (void) y; (void) z; (void) w; |
| 3487 DISPATCH(ProgramLocalParameter4fARB, (target, index, x, y, z, w), (F, "glProg
ramLocalParameter4fARB(0x%x, %d, %f, %f, %f, %f);\n", target, index, x, y, z, w)
); |
| 3488 } |
| 3489 |
| 3490 KEYWORD1 void KEYWORD2 NAME(ProgramLocalParameter4fvARB)(GLenum target, GLuint i
ndex, const GLfloat * params) |
| 3491 { |
| 3492 (void) target; (void) index; (void) params; |
| 3493 DISPATCH(ProgramLocalParameter4fvARB, (target, index, params), (F, "glProgram
LocalParameter4fvARB(0x%x, %d, %p);\n", target, index, (const void *) params)); |
| 3494 } |
| 3495 |
| 3496 KEYWORD1 void KEYWORD2 NAME(ProgramStringARB)(GLenum target, GLenum format, GLsi
zei len, const GLvoid * string) |
| 3497 { |
| 3498 (void) target; (void) format; (void) len; (void) string; |
| 3499 DISPATCH(ProgramStringARB, (target, format, len, string), (F, "glProgramStrin
gARB(0x%x, 0x%x, %d, %p);\n", target, format, len, (const void *) string)); |
| 3500 } |
| 3501 |
| 3502 KEYWORD1 void KEYWORD2 NAME(VertexAttrib1d)(GLuint index, GLdouble x) |
| 3503 { |
| 3504 (void) index; (void) x; |
| 3505 DISPATCH(VertexAttrib1dARB, (index, x), (F, "glVertexAttrib1d(%d, %f);\n", in
dex, x)); |
| 3506 } |
| 3507 |
| 3508 KEYWORD1 void KEYWORD2 NAME(VertexAttrib1dARB)(GLuint index, GLdouble x) |
| 3509 { |
| 3510 (void) index; (void) x; |
| 3511 DISPATCH(VertexAttrib1dARB, (index, x), (F, "glVertexAttrib1dARB(%d, %f);\n",
index, x)); |
| 3512 } |
| 3513 |
| 3514 KEYWORD1 void KEYWORD2 NAME(VertexAttrib1dv)(GLuint index, const GLdouble * v) |
| 3515 { |
| 3516 (void) index; (void) v; |
| 3517 DISPATCH(VertexAttrib1dvARB, (index, v), (F, "glVertexAttrib1dv(%d, %p);\n",
index, (const void *) v)); |
| 3518 } |
| 3519 |
| 3520 KEYWORD1 void KEYWORD2 NAME(VertexAttrib1dvARB)(GLuint index, const GLdouble * v
) |
| 3521 { |
| 3522 (void) index; (void) v; |
| 3523 DISPATCH(VertexAttrib1dvARB, (index, v), (F, "glVertexAttrib1dvARB(%d, %p);\n
", index, (const void *) v)); |
| 3524 } |
| 3525 |
| 3526 KEYWORD1 void KEYWORD2 NAME(VertexAttrib1f)(GLuint index, GLfloat x) |
| 3527 { |
| 3528 (void) index; (void) x; |
| 3529 DISPATCH(VertexAttrib1fARB, (index, x), (F, "glVertexAttrib1f(%d, %f);\n", in
dex, x)); |
| 3530 } |
| 3531 |
| 3532 KEYWORD1 void KEYWORD2 NAME(VertexAttrib1fARB)(GLuint index, GLfloat x) |
| 3533 { |
| 3534 (void) index; (void) x; |
| 3535 DISPATCH(VertexAttrib1fARB, (index, x), (F, "glVertexAttrib1fARB(%d, %f);\n",
index, x)); |
| 3536 } |
| 3537 |
| 3538 KEYWORD1 void KEYWORD2 NAME(VertexAttrib1fv)(GLuint index, const GLfloat * v) |
| 3539 { |
| 3540 (void) index; (void) v; |
| 3541 DISPATCH(VertexAttrib1fvARB, (index, v), (F, "glVertexAttrib1fv(%d, %p);\n",
index, (const void *) v)); |
| 3542 } |
| 3543 |
| 3544 KEYWORD1 void KEYWORD2 NAME(VertexAttrib1fvARB)(GLuint index, const GLfloat * v) |
| 3545 { |
| 3546 (void) index; (void) v; |
| 3547 DISPATCH(VertexAttrib1fvARB, (index, v), (F, "glVertexAttrib1fvARB(%d, %p);\n
", index, (const void *) v)); |
| 3548 } |
| 3549 |
| 3550 KEYWORD1 void KEYWORD2 NAME(VertexAttrib1s)(GLuint index, GLshort x) |
| 3551 { |
| 3552 (void) index; (void) x; |
| 3553 DISPATCH(VertexAttrib1sARB, (index, x), (F, "glVertexAttrib1s(%d, %d);\n", in
dex, x)); |
| 3554 } |
| 3555 |
| 3556 KEYWORD1 void KEYWORD2 NAME(VertexAttrib1sARB)(GLuint index, GLshort x) |
| 3557 { |
| 3558 (void) index; (void) x; |
| 3559 DISPATCH(VertexAttrib1sARB, (index, x), (F, "glVertexAttrib1sARB(%d, %d);\n",
index, x)); |
| 3560 } |
| 3561 |
| 3562 KEYWORD1 void KEYWORD2 NAME(VertexAttrib1sv)(GLuint index, const GLshort * v) |
| 3563 { |
| 3564 (void) index; (void) v; |
| 3565 DISPATCH(VertexAttrib1svARB, (index, v), (F, "glVertexAttrib1sv(%d, %p);\n",
index, (const void *) v)); |
| 3566 } |
| 3567 |
| 3568 KEYWORD1 void KEYWORD2 NAME(VertexAttrib1svARB)(GLuint index, const GLshort * v) |
| 3569 { |
| 3570 (void) index; (void) v; |
| 3571 DISPATCH(VertexAttrib1svARB, (index, v), (F, "glVertexAttrib1svARB(%d, %p);\n
", index, (const void *) v)); |
| 3572 } |
| 3573 |
| 3574 KEYWORD1 void KEYWORD2 NAME(VertexAttrib2d)(GLuint index, GLdouble x, GLdouble y
) |
| 3575 { |
| 3576 (void) index; (void) x; (void) y; |
| 3577 DISPATCH(VertexAttrib2dARB, (index, x, y), (F, "glVertexAttrib2d(%d, %f, %f);
\n", index, x, y)); |
| 3578 } |
| 3579 |
| 3580 KEYWORD1 void KEYWORD2 NAME(VertexAttrib2dARB)(GLuint index, GLdouble x, GLdoubl
e y) |
| 3581 { |
| 3582 (void) index; (void) x; (void) y; |
| 3583 DISPATCH(VertexAttrib2dARB, (index, x, y), (F, "glVertexAttrib2dARB(%d, %f, %
f);\n", index, x, y)); |
| 3584 } |
| 3585 |
| 3586 KEYWORD1 void KEYWORD2 NAME(VertexAttrib2dv)(GLuint index, const GLdouble * v) |
| 3587 { |
| 3588 (void) index; (void) v; |
| 3589 DISPATCH(VertexAttrib2dvARB, (index, v), (F, "glVertexAttrib2dv(%d, %p);\n",
index, (const void *) v)); |
| 3590 } |
| 3591 |
| 3592 KEYWORD1 void KEYWORD2 NAME(VertexAttrib2dvARB)(GLuint index, const GLdouble * v
) |
| 3593 { |
| 3594 (void) index; (void) v; |
| 3595 DISPATCH(VertexAttrib2dvARB, (index, v), (F, "glVertexAttrib2dvARB(%d, %p);\n
", index, (const void *) v)); |
| 3596 } |
| 3597 |
| 3598 KEYWORD1 void KEYWORD2 NAME(VertexAttrib2f)(GLuint index, GLfloat x, GLfloat y) |
| 3599 { |
| 3600 (void) index; (void) x; (void) y; |
| 3601 DISPATCH(VertexAttrib2fARB, (index, x, y), (F, "glVertexAttrib2f(%d, %f, %f);
\n", index, x, y)); |
| 3602 } |
| 3603 |
| 3604 KEYWORD1 void KEYWORD2 NAME(VertexAttrib2fARB)(GLuint index, GLfloat x, GLfloat
y) |
| 3605 { |
| 3606 (void) index; (void) x; (void) y; |
| 3607 DISPATCH(VertexAttrib2fARB, (index, x, y), (F, "glVertexAttrib2fARB(%d, %f, %
f);\n", index, x, y)); |
| 3608 } |
| 3609 |
| 3610 KEYWORD1 void KEYWORD2 NAME(VertexAttrib2fv)(GLuint index, const GLfloat * v) |
| 3611 { |
| 3612 (void) index; (void) v; |
| 3613 DISPATCH(VertexAttrib2fvARB, (index, v), (F, "glVertexAttrib2fv(%d, %p);\n",
index, (const void *) v)); |
| 3614 } |
| 3615 |
| 3616 KEYWORD1 void KEYWORD2 NAME(VertexAttrib2fvARB)(GLuint index, const GLfloat * v) |
| 3617 { |
| 3618 (void) index; (void) v; |
| 3619 DISPATCH(VertexAttrib2fvARB, (index, v), (F, "glVertexAttrib2fvARB(%d, %p);\n
", index, (const void *) v)); |
| 3620 } |
| 3621 |
| 3622 KEYWORD1 void KEYWORD2 NAME(VertexAttrib2s)(GLuint index, GLshort x, GLshort y) |
| 3623 { |
| 3624 (void) index; (void) x; (void) y; |
| 3625 DISPATCH(VertexAttrib2sARB, (index, x, y), (F, "glVertexAttrib2s(%d, %d, %d);
\n", index, x, y)); |
| 3626 } |
| 3627 |
| 3628 KEYWORD1 void KEYWORD2 NAME(VertexAttrib2sARB)(GLuint index, GLshort x, GLshort
y) |
| 3629 { |
| 3630 (void) index; (void) x; (void) y; |
| 3631 DISPATCH(VertexAttrib2sARB, (index, x, y), (F, "glVertexAttrib2sARB(%d, %d, %
d);\n", index, x, y)); |
| 3632 } |
| 3633 |
| 3634 KEYWORD1 void KEYWORD2 NAME(VertexAttrib2sv)(GLuint index, const GLshort * v) |
| 3635 { |
| 3636 (void) index; (void) v; |
| 3637 DISPATCH(VertexAttrib2svARB, (index, v), (F, "glVertexAttrib2sv(%d, %p);\n",
index, (const void *) v)); |
| 3638 } |
| 3639 |
| 3640 KEYWORD1 void KEYWORD2 NAME(VertexAttrib2svARB)(GLuint index, const GLshort * v) |
| 3641 { |
| 3642 (void) index; (void) v; |
| 3643 DISPATCH(VertexAttrib2svARB, (index, v), (F, "glVertexAttrib2svARB(%d, %p);\n
", index, (const void *) v)); |
| 3644 } |
| 3645 |
| 3646 KEYWORD1 void KEYWORD2 NAME(VertexAttrib3d)(GLuint index, GLdouble x, GLdouble y
, GLdouble z) |
| 3647 { |
| 3648 (void) index; (void) x; (void) y; (void) z; |
| 3649 DISPATCH(VertexAttrib3dARB, (index, x, y, z), (F, "glVertexAttrib3d(%d, %f, %
f, %f);\n", index, x, y, z)); |
| 3650 } |
| 3651 |
| 3652 KEYWORD1 void KEYWORD2 NAME(VertexAttrib3dARB)(GLuint index, GLdouble x, GLdoubl
e y, GLdouble z) |
| 3653 { |
| 3654 (void) index; (void) x; (void) y; (void) z; |
| 3655 DISPATCH(VertexAttrib3dARB, (index, x, y, z), (F, "glVertexAttrib3dARB(%d, %f
, %f, %f);\n", index, x, y, z)); |
| 3656 } |
| 3657 |
| 3658 KEYWORD1 void KEYWORD2 NAME(VertexAttrib3dv)(GLuint index, const GLdouble * v) |
| 3659 { |
| 3660 (void) index; (void) v; |
| 3661 DISPATCH(VertexAttrib3dvARB, (index, v), (F, "glVertexAttrib3dv(%d, %p);\n",
index, (const void *) v)); |
| 3662 } |
| 3663 |
| 3664 KEYWORD1 void KEYWORD2 NAME(VertexAttrib3dvARB)(GLuint index, const GLdouble * v
) |
| 3665 { |
| 3666 (void) index; (void) v; |
| 3667 DISPATCH(VertexAttrib3dvARB, (index, v), (F, "glVertexAttrib3dvARB(%d, %p);\n
", index, (const void *) v)); |
| 3668 } |
| 3669 |
| 3670 KEYWORD1 void KEYWORD2 NAME(VertexAttrib3f)(GLuint index, GLfloat x, GLfloat y,
GLfloat z) |
| 3671 { |
| 3672 (void) index; (void) x; (void) y; (void) z; |
| 3673 DISPATCH(VertexAttrib3fARB, (index, x, y, z), (F, "glVertexAttrib3f(%d, %f, %
f, %f);\n", index, x, y, z)); |
| 3674 } |
| 3675 |
| 3676 KEYWORD1 void KEYWORD2 NAME(VertexAttrib3fARB)(GLuint index, GLfloat x, GLfloat
y, GLfloat z) |
| 3677 { |
| 3678 (void) index; (void) x; (void) y; (void) z; |
| 3679 DISPATCH(VertexAttrib3fARB, (index, x, y, z), (F, "glVertexAttrib3fARB(%d, %f
, %f, %f);\n", index, x, y, z)); |
| 3680 } |
| 3681 |
| 3682 KEYWORD1 void KEYWORD2 NAME(VertexAttrib3fv)(GLuint index, const GLfloat * v) |
| 3683 { |
| 3684 (void) index; (void) v; |
| 3685 DISPATCH(VertexAttrib3fvARB, (index, v), (F, "glVertexAttrib3fv(%d, %p);\n",
index, (const void *) v)); |
| 3686 } |
| 3687 |
| 3688 KEYWORD1 void KEYWORD2 NAME(VertexAttrib3fvARB)(GLuint index, const GLfloat * v) |
| 3689 { |
| 3690 (void) index; (void) v; |
| 3691 DISPATCH(VertexAttrib3fvARB, (index, v), (F, "glVertexAttrib3fvARB(%d, %p);\n
", index, (const void *) v)); |
| 3692 } |
| 3693 |
| 3694 KEYWORD1 void KEYWORD2 NAME(VertexAttrib3s)(GLuint index, GLshort x, GLshort y,
GLshort z) |
| 3695 { |
| 3696 (void) index; (void) x; (void) y; (void) z; |
| 3697 DISPATCH(VertexAttrib3sARB, (index, x, y, z), (F, "glVertexAttrib3s(%d, %d, %
d, %d);\n", index, x, y, z)); |
| 3698 } |
| 3699 |
| 3700 KEYWORD1 void KEYWORD2 NAME(VertexAttrib3sARB)(GLuint index, GLshort x, GLshort
y, GLshort z) |
| 3701 { |
| 3702 (void) index; (void) x; (void) y; (void) z; |
| 3703 DISPATCH(VertexAttrib3sARB, (index, x, y, z), (F, "glVertexAttrib3sARB(%d, %d
, %d, %d);\n", index, x, y, z)); |
| 3704 } |
| 3705 |
| 3706 KEYWORD1 void KEYWORD2 NAME(VertexAttrib3sv)(GLuint index, const GLshort * v) |
| 3707 { |
| 3708 (void) index; (void) v; |
| 3709 DISPATCH(VertexAttrib3svARB, (index, v), (F, "glVertexAttrib3sv(%d, %p);\n",
index, (const void *) v)); |
| 3710 } |
| 3711 |
| 3712 KEYWORD1 void KEYWORD2 NAME(VertexAttrib3svARB)(GLuint index, const GLshort * v) |
| 3713 { |
| 3714 (void) index; (void) v; |
| 3715 DISPATCH(VertexAttrib3svARB, (index, v), (F, "glVertexAttrib3svARB(%d, %p);\n
", index, (const void *) v)); |
| 3716 } |
| 3717 |
| 3718 KEYWORD1 void KEYWORD2 NAME(VertexAttrib4Nbv)(GLuint index, const GLbyte * v) |
| 3719 { |
| 3720 (void) index; (void) v; |
| 3721 DISPATCH(VertexAttrib4NbvARB, (index, v), (F, "glVertexAttrib4Nbv(%d, %p);\n"
, index, (const void *) v)); |
| 3722 } |
| 3723 |
| 3724 KEYWORD1 void KEYWORD2 NAME(VertexAttrib4NbvARB)(GLuint index, const GLbyte * v) |
| 3725 { |
| 3726 (void) index; (void) v; |
| 3727 DISPATCH(VertexAttrib4NbvARB, (index, v), (F, "glVertexAttrib4NbvARB(%d, %p);
\n", index, (const void *) v)); |
| 3728 } |
| 3729 |
| 3730 KEYWORD1 void KEYWORD2 NAME(VertexAttrib4Niv)(GLuint index, const GLint * v) |
| 3731 { |
| 3732 (void) index; (void) v; |
| 3733 DISPATCH(VertexAttrib4NivARB, (index, v), (F, "glVertexAttrib4Niv(%d, %p);\n"
, index, (const void *) v)); |
| 3734 } |
| 3735 |
| 3736 KEYWORD1 void KEYWORD2 NAME(VertexAttrib4NivARB)(GLuint index, const GLint * v) |
| 3737 { |
| 3738 (void) index; (void) v; |
| 3739 DISPATCH(VertexAttrib4NivARB, (index, v), (F, "glVertexAttrib4NivARB(%d, %p);
\n", index, (const void *) v)); |
| 3740 } |
| 3741 |
| 3742 KEYWORD1 void KEYWORD2 NAME(VertexAttrib4Nsv)(GLuint index, const GLshort * v) |
| 3743 { |
| 3744 (void) index; (void) v; |
| 3745 DISPATCH(VertexAttrib4NsvARB, (index, v), (F, "glVertexAttrib4Nsv(%d, %p);\n"
, index, (const void *) v)); |
| 3746 } |
| 3747 |
| 3748 KEYWORD1 void KEYWORD2 NAME(VertexAttrib4NsvARB)(GLuint index, const GLshort * v
) |
| 3749 { |
| 3750 (void) index; (void) v; |
| 3751 DISPATCH(VertexAttrib4NsvARB, (index, v), (F, "glVertexAttrib4NsvARB(%d, %p);
\n", index, (const void *) v)); |
| 3752 } |
| 3753 |
| 3754 KEYWORD1 void KEYWORD2 NAME(VertexAttrib4Nub)(GLuint index, GLubyte x, GLubyte y
, GLubyte z, GLubyte w) |
| 3755 { |
| 3756 (void) index; (void) x; (void) y; (void) z; (void) w; |
| 3757 DISPATCH(VertexAttrib4NubARB, (index, x, y, z, w), (F, "glVertexAttrib4Nub(%d
, %d, %d, %d, %d);\n", index, x, y, z, w)); |
| 3758 } |
| 3759 |
| 3760 KEYWORD1 void KEYWORD2 NAME(VertexAttrib4NubARB)(GLuint index, GLubyte x, GLubyt
e y, GLubyte z, GLubyte w) |
| 3761 { |
| 3762 (void) index; (void) x; (void) y; (void) z; (void) w; |
| 3763 DISPATCH(VertexAttrib4NubARB, (index, x, y, z, w), (F, "glVertexAttrib4NubARB
(%d, %d, %d, %d, %d);\n", index, x, y, z, w)); |
| 3764 } |
| 3765 |
| 3766 KEYWORD1 void KEYWORD2 NAME(VertexAttrib4Nubv)(GLuint index, const GLubyte * v) |
| 3767 { |
| 3768 (void) index; (void) v; |
| 3769 DISPATCH(VertexAttrib4NubvARB, (index, v), (F, "glVertexAttrib4Nubv(%d, %p);\
n", index, (const void *) v)); |
| 3770 } |
| 3771 |
| 3772 KEYWORD1 void KEYWORD2 NAME(VertexAttrib4NubvARB)(GLuint index, const GLubyte *
v) |
| 3773 { |
| 3774 (void) index; (void) v; |
| 3775 DISPATCH(VertexAttrib4NubvARB, (index, v), (F, "glVertexAttrib4NubvARB(%d, %p
);\n", index, (const void *) v)); |
| 3776 } |
| 3777 |
| 3778 KEYWORD1 void KEYWORD2 NAME(VertexAttrib4Nuiv)(GLuint index, const GLuint * v) |
| 3779 { |
| 3780 (void) index; (void) v; |
| 3781 DISPATCH(VertexAttrib4NuivARB, (index, v), (F, "glVertexAttrib4Nuiv(%d, %p);\
n", index, (const void *) v)); |
| 3782 } |
| 3783 |
| 3784 KEYWORD1 void KEYWORD2 NAME(VertexAttrib4NuivARB)(GLuint index, const GLuint * v
) |
| 3785 { |
| 3786 (void) index; (void) v; |
| 3787 DISPATCH(VertexAttrib4NuivARB, (index, v), (F, "glVertexAttrib4NuivARB(%d, %p
);\n", index, (const void *) v)); |
| 3788 } |
| 3789 |
| 3790 KEYWORD1 void KEYWORD2 NAME(VertexAttrib4Nusv)(GLuint index, const GLushort * v) |
| 3791 { |
| 3792 (void) index; (void) v; |
| 3793 DISPATCH(VertexAttrib4NusvARB, (index, v), (F, "glVertexAttrib4Nusv(%d, %p);\
n", index, (const void *) v)); |
| 3794 } |
| 3795 |
| 3796 KEYWORD1 void KEYWORD2 NAME(VertexAttrib4NusvARB)(GLuint index, const GLushort *
v) |
| 3797 { |
| 3798 (void) index; (void) v; |
| 3799 DISPATCH(VertexAttrib4NusvARB, (index, v), (F, "glVertexAttrib4NusvARB(%d, %p
);\n", index, (const void *) v)); |
| 3800 } |
| 3801 |
| 3802 KEYWORD1 void KEYWORD2 NAME(VertexAttrib4bv)(GLuint index, const GLbyte * v) |
| 3803 { |
| 3804 (void) index; (void) v; |
| 3805 DISPATCH(VertexAttrib4bvARB, (index, v), (F, "glVertexAttrib4bv(%d, %p);\n",
index, (const void *) v)); |
| 3806 } |
| 3807 |
| 3808 KEYWORD1 void KEYWORD2 NAME(VertexAttrib4bvARB)(GLuint index, const GLbyte * v) |
| 3809 { |
| 3810 (void) index; (void) v; |
| 3811 DISPATCH(VertexAttrib4bvARB, (index, v), (F, "glVertexAttrib4bvARB(%d, %p);\n
", index, (const void *) v)); |
| 3812 } |
| 3813 |
| 3814 KEYWORD1 void KEYWORD2 NAME(VertexAttrib4d)(GLuint index, GLdouble x, GLdouble y
, GLdouble z, GLdouble w) |
| 3815 { |
| 3816 (void) index; (void) x; (void) y; (void) z; (void) w; |
| 3817 DISPATCH(VertexAttrib4dARB, (index, x, y, z, w), (F, "glVertexAttrib4d(%d, %f
, %f, %f, %f);\n", index, x, y, z, w)); |
| 3818 } |
| 3819 |
| 3820 KEYWORD1 void KEYWORD2 NAME(VertexAttrib4dARB)(GLuint index, GLdouble x, GLdoubl
e y, GLdouble z, GLdouble w) |
| 3821 { |
| 3822 (void) index; (void) x; (void) y; (void) z; (void) w; |
| 3823 DISPATCH(VertexAttrib4dARB, (index, x, y, z, w), (F, "glVertexAttrib4dARB(%d,
%f, %f, %f, %f);\n", index, x, y, z, w)); |
| 3824 } |
| 3825 |
| 3826 KEYWORD1 void KEYWORD2 NAME(VertexAttrib4dv)(GLuint index, const GLdouble * v) |
| 3827 { |
| 3828 (void) index; (void) v; |
| 3829 DISPATCH(VertexAttrib4dvARB, (index, v), (F, "glVertexAttrib4dv(%d, %p);\n",
index, (const void *) v)); |
| 3830 } |
| 3831 |
| 3832 KEYWORD1 void KEYWORD2 NAME(VertexAttrib4dvARB)(GLuint index, const GLdouble * v
) |
| 3833 { |
| 3834 (void) index; (void) v; |
| 3835 DISPATCH(VertexAttrib4dvARB, (index, v), (F, "glVertexAttrib4dvARB(%d, %p);\n
", index, (const void *) v)); |
| 3836 } |
| 3837 |
| 3838 KEYWORD1 void KEYWORD2 NAME(VertexAttrib4f)(GLuint index, GLfloat x, GLfloat y,
GLfloat z, GLfloat w) |
| 3839 { |
| 3840 (void) index; (void) x; (void) y; (void) z; (void) w; |
| 3841 DISPATCH(VertexAttrib4fARB, (index, x, y, z, w), (F, "glVertexAttrib4f(%d, %f
, %f, %f, %f);\n", index, x, y, z, w)); |
| 3842 } |
| 3843 |
| 3844 KEYWORD1 void KEYWORD2 NAME(VertexAttrib4fARB)(GLuint index, GLfloat x, GLfloat
y, GLfloat z, GLfloat w) |
| 3845 { |
| 3846 (void) index; (void) x; (void) y; (void) z; (void) w; |
| 3847 DISPATCH(VertexAttrib4fARB, (index, x, y, z, w), (F, "glVertexAttrib4fARB(%d,
%f, %f, %f, %f);\n", index, x, y, z, w)); |
| 3848 } |
| 3849 |
| 3850 KEYWORD1 void KEYWORD2 NAME(VertexAttrib4fv)(GLuint index, const GLfloat * v) |
| 3851 { |
| 3852 (void) index; (void) v; |
| 3853 DISPATCH(VertexAttrib4fvARB, (index, v), (F, "glVertexAttrib4fv(%d, %p);\n",
index, (const void *) v)); |
| 3854 } |
| 3855 |
| 3856 KEYWORD1 void KEYWORD2 NAME(VertexAttrib4fvARB)(GLuint index, const GLfloat * v) |
| 3857 { |
| 3858 (void) index; (void) v; |
| 3859 DISPATCH(VertexAttrib4fvARB, (index, v), (F, "glVertexAttrib4fvARB(%d, %p);\n
", index, (const void *) v)); |
| 3860 } |
| 3861 |
| 3862 KEYWORD1 void KEYWORD2 NAME(VertexAttrib4iv)(GLuint index, const GLint * v) |
| 3863 { |
| 3864 (void) index; (void) v; |
| 3865 DISPATCH(VertexAttrib4ivARB, (index, v), (F, "glVertexAttrib4iv(%d, %p);\n",
index, (const void *) v)); |
| 3866 } |
| 3867 |
| 3868 KEYWORD1 void KEYWORD2 NAME(VertexAttrib4ivARB)(GLuint index, const GLint * v) |
| 3869 { |
| 3870 (void) index; (void) v; |
| 3871 DISPATCH(VertexAttrib4ivARB, (index, v), (F, "glVertexAttrib4ivARB(%d, %p);\n
", index, (const void *) v)); |
| 3872 } |
| 3873 |
| 3874 KEYWORD1 void KEYWORD2 NAME(VertexAttrib4s)(GLuint index, GLshort x, GLshort y,
GLshort z, GLshort w) |
| 3875 { |
| 3876 (void) index; (void) x; (void) y; (void) z; (void) w; |
| 3877 DISPATCH(VertexAttrib4sARB, (index, x, y, z, w), (F, "glVertexAttrib4s(%d, %d
, %d, %d, %d);\n", index, x, y, z, w)); |
| 3878 } |
| 3879 |
| 3880 KEYWORD1 void KEYWORD2 NAME(VertexAttrib4sARB)(GLuint index, GLshort x, GLshort
y, GLshort z, GLshort w) |
| 3881 { |
| 3882 (void) index; (void) x; (void) y; (void) z; (void) w; |
| 3883 DISPATCH(VertexAttrib4sARB, (index, x, y, z, w), (F, "glVertexAttrib4sARB(%d,
%d, %d, %d, %d);\n", index, x, y, z, w)); |
| 3884 } |
| 3885 |
| 3886 KEYWORD1 void KEYWORD2 NAME(VertexAttrib4sv)(GLuint index, const GLshort * v) |
| 3887 { |
| 3888 (void) index; (void) v; |
| 3889 DISPATCH(VertexAttrib4svARB, (index, v), (F, "glVertexAttrib4sv(%d, %p);\n",
index, (const void *) v)); |
| 3890 } |
| 3891 |
| 3892 KEYWORD1 void KEYWORD2 NAME(VertexAttrib4svARB)(GLuint index, const GLshort * v) |
| 3893 { |
| 3894 (void) index; (void) v; |
| 3895 DISPATCH(VertexAttrib4svARB, (index, v), (F, "glVertexAttrib4svARB(%d, %p);\n
", index, (const void *) v)); |
| 3896 } |
| 3897 |
| 3898 KEYWORD1 void KEYWORD2 NAME(VertexAttrib4ubv)(GLuint index, const GLubyte * v) |
| 3899 { |
| 3900 (void) index; (void) v; |
| 3901 DISPATCH(VertexAttrib4ubvARB, (index, v), (F, "glVertexAttrib4ubv(%d, %p);\n"
, index, (const void *) v)); |
| 3902 } |
| 3903 |
| 3904 KEYWORD1 void KEYWORD2 NAME(VertexAttrib4ubvARB)(GLuint index, const GLubyte * v
) |
| 3905 { |
| 3906 (void) index; (void) v; |
| 3907 DISPATCH(VertexAttrib4ubvARB, (index, v), (F, "glVertexAttrib4ubvARB(%d, %p);
\n", index, (const void *) v)); |
| 3908 } |
| 3909 |
| 3910 KEYWORD1 void KEYWORD2 NAME(VertexAttrib4uiv)(GLuint index, const GLuint * v) |
| 3911 { |
| 3912 (void) index; (void) v; |
| 3913 DISPATCH(VertexAttrib4uivARB, (index, v), (F, "glVertexAttrib4uiv(%d, %p);\n"
, index, (const void *) v)); |
| 3914 } |
| 3915 |
| 3916 KEYWORD1 void KEYWORD2 NAME(VertexAttrib4uivARB)(GLuint index, const GLuint * v) |
| 3917 { |
| 3918 (void) index; (void) v; |
| 3919 DISPATCH(VertexAttrib4uivARB, (index, v), (F, "glVertexAttrib4uivARB(%d, %p);
\n", index, (const void *) v)); |
| 3920 } |
| 3921 |
| 3922 KEYWORD1 void KEYWORD2 NAME(VertexAttrib4usv)(GLuint index, const GLushort * v) |
| 3923 { |
| 3924 (void) index; (void) v; |
| 3925 DISPATCH(VertexAttrib4usvARB, (index, v), (F, "glVertexAttrib4usv(%d, %p);\n"
, index, (const void *) v)); |
| 3926 } |
| 3927 |
| 3928 KEYWORD1 void KEYWORD2 NAME(VertexAttrib4usvARB)(GLuint index, const GLushort *
v) |
| 3929 { |
| 3930 (void) index; (void) v; |
| 3931 DISPATCH(VertexAttrib4usvARB, (index, v), (F, "glVertexAttrib4usvARB(%d, %p);
\n", index, (const void *) v)); |
| 3932 } |
| 3933 |
| 3934 KEYWORD1 void KEYWORD2 NAME(VertexAttribPointer)(GLuint index, GLint size, GLenu
m type, GLboolean normalized, GLsizei stride, const GLvoid * pointer) |
| 3935 { |
| 3936 (void) index; (void) size; (void) type; (void) normalized; (void) stride; (v
oid) pointer; |
| 3937 DISPATCH(VertexAttribPointerARB, (index, size, type, normalized, stride, poin
ter), (F, "glVertexAttribPointer(%d, %d, 0x%x, %d, %d, %p);\n", index, size, typ
e, normalized, stride, (const void *) pointer)); |
| 3938 } |
| 3939 |
| 3940 KEYWORD1 void KEYWORD2 NAME(VertexAttribPointerARB)(GLuint index, GLint size, GL
enum type, GLboolean normalized, GLsizei stride, const GLvoid * pointer) |
| 3941 { |
| 3942 (void) index; (void) size; (void) type; (void) normalized; (void) stride; (v
oid) pointer; |
| 3943 DISPATCH(VertexAttribPointerARB, (index, size, type, normalized, stride, poin
ter), (F, "glVertexAttribPointerARB(%d, %d, 0x%x, %d, %d, %p);\n", index, size,
type, normalized, stride, (const void *) pointer)); |
| 3944 } |
| 3945 |
| 3946 KEYWORD1 void KEYWORD2 NAME(BindBuffer)(GLenum target, GLuint buffer) |
| 3947 { |
| 3948 (void) target; (void) buffer; |
| 3949 DISPATCH(BindBufferARB, (target, buffer), (F, "glBindBuffer(0x%x, %d);\n", ta
rget, buffer)); |
| 3950 } |
| 3951 |
| 3952 KEYWORD1 void KEYWORD2 NAME(BindBufferARB)(GLenum target, GLuint buffer) |
| 3953 { |
| 3954 (void) target; (void) buffer; |
| 3955 DISPATCH(BindBufferARB, (target, buffer), (F, "glBindBufferARB(0x%x, %d);\n",
target, buffer)); |
| 3956 } |
| 3957 |
| 3958 KEYWORD1 void KEYWORD2 NAME(BufferData)(GLenum target, GLsizeiptr size, const GL
void * data, GLenum usage) |
| 3959 { |
| 3960 (void) target; (void) size; (void) data; (void) usage; |
| 3961 DISPATCH(BufferDataARB, (target, size, data, usage), (F, "glBufferData(0x%x,
%d, %p, 0x%x);\n", target, size, (const void *) data, usage)); |
| 3962 } |
| 3963 |
| 3964 KEYWORD1 void KEYWORD2 NAME(BufferDataARB)(GLenum target, GLsizeiptrARB size, co
nst GLvoid * data, GLenum usage) |
| 3965 { |
| 3966 (void) target; (void) size; (void) data; (void) usage; |
| 3967 DISPATCH(BufferDataARB, (target, size, data, usage), (F, "glBufferDataARB(0x%
x, %d, %p, 0x%x);\n", target, size, (const void *) data, usage)); |
| 3968 } |
| 3969 |
| 3970 KEYWORD1 void KEYWORD2 NAME(BufferSubData)(GLenum target, GLintptr offset, GLsiz
eiptr size, const GLvoid * data) |
| 3971 { |
| 3972 (void) target; (void) offset; (void) size; (void) data; |
| 3973 DISPATCH(BufferSubDataARB, (target, offset, size, data), (F, "glBufferSubData
(0x%x, %d, %d, %p);\n", target, offset, size, (const void *) data)); |
| 3974 } |
| 3975 |
| 3976 KEYWORD1 void KEYWORD2 NAME(BufferSubDataARB)(GLenum target, GLintptrARB offset,
GLsizeiptrARB size, const GLvoid * data) |
| 3977 { |
| 3978 (void) target; (void) offset; (void) size; (void) data; |
| 3979 DISPATCH(BufferSubDataARB, (target, offset, size, data), (F, "glBufferSubData
ARB(0x%x, %d, %d, %p);\n", target, offset, size, (const void *) data)); |
| 3980 } |
| 3981 |
| 3982 KEYWORD1 void KEYWORD2 NAME(DeleteBuffers)(GLsizei n, const GLuint * buffer) |
| 3983 { |
| 3984 (void) n; (void) buffer; |
| 3985 DISPATCH(DeleteBuffersARB, (n, buffer), (F, "glDeleteBuffers(%d, %p);\n", n,
(const void *) buffer)); |
| 3986 } |
| 3987 |
| 3988 KEYWORD1 void KEYWORD2 NAME(DeleteBuffersARB)(GLsizei n, const GLuint * buffer) |
| 3989 { |
| 3990 (void) n; (void) buffer; |
| 3991 DISPATCH(DeleteBuffersARB, (n, buffer), (F, "glDeleteBuffersARB(%d, %p);\n",
n, (const void *) buffer)); |
| 3992 } |
| 3993 |
| 3994 KEYWORD1 void KEYWORD2 NAME(GenBuffers)(GLsizei n, GLuint * buffer) |
| 3995 { |
| 3996 (void) n; (void) buffer; |
| 3997 DISPATCH(GenBuffersARB, (n, buffer), (F, "glGenBuffers(%d, %p);\n", n, (const
void *) buffer)); |
| 3998 } |
| 3999 |
| 4000 KEYWORD1 void KEYWORD2 NAME(GenBuffersARB)(GLsizei n, GLuint * buffer) |
| 4001 { |
| 4002 (void) n; (void) buffer; |
| 4003 DISPATCH(GenBuffersARB, (n, buffer), (F, "glGenBuffersARB(%d, %p);\n", n, (co
nst void *) buffer)); |
| 4004 } |
| 4005 |
| 4006 KEYWORD1 void KEYWORD2 NAME(GetBufferParameteriv)(GLenum target, GLenum pname, G
Lint * params) |
| 4007 { |
| 4008 (void) target; (void) pname; (void) params; |
| 4009 DISPATCH(GetBufferParameterivARB, (target, pname, params), (F, "glGetBufferPa
rameteriv(0x%x, 0x%x, %p);\n", target, pname, (const void *) params)); |
| 4010 } |
| 4011 |
| 4012 KEYWORD1 void KEYWORD2 NAME(GetBufferParameterivARB)(GLenum target, GLenum pname
, GLint * params) |
| 4013 { |
| 4014 (void) target; (void) pname; (void) params; |
| 4015 DISPATCH(GetBufferParameterivARB, (target, pname, params), (F, "glGetBufferPa
rameterivARB(0x%x, 0x%x, %p);\n", target, pname, (const void *) params)); |
| 4016 } |
| 4017 |
| 4018 KEYWORD1 void KEYWORD2 NAME(GetBufferPointerv)(GLenum target, GLenum pname, GLvo
id ** params) |
| 4019 { |
| 4020 (void) target; (void) pname; (void) params; |
| 4021 DISPATCH(GetBufferPointervARB, (target, pname, params), (F, "glGetBufferPoint
erv(0x%x, 0x%x, %p);\n", target, pname, (const void *) params)); |
| 4022 } |
| 4023 |
| 4024 KEYWORD1 void KEYWORD2 NAME(GetBufferPointervARB)(GLenum target, GLenum pname, G
Lvoid ** params) |
| 4025 { |
| 4026 (void) target; (void) pname; (void) params; |
| 4027 DISPATCH(GetBufferPointervARB, (target, pname, params), (F, "glGetBufferPoint
ervARB(0x%x, 0x%x, %p);\n", target, pname, (const void *) params)); |
| 4028 } |
| 4029 |
| 4030 KEYWORD1 void KEYWORD2 NAME(GetBufferSubData)(GLenum target, GLintptr offset, GL
sizeiptr size, GLvoid * data) |
| 4031 { |
| 4032 (void) target; (void) offset; (void) size; (void) data; |
| 4033 DISPATCH(GetBufferSubDataARB, (target, offset, size, data), (F, "glGetBufferS
ubData(0x%x, %d, %d, %p);\n", target, offset, size, (const void *) data)); |
| 4034 } |
| 4035 |
| 4036 KEYWORD1 void KEYWORD2 NAME(GetBufferSubDataARB)(GLenum target, GLintptrARB offs
et, GLsizeiptrARB size, GLvoid * data) |
| 4037 { |
| 4038 (void) target; (void) offset; (void) size; (void) data; |
| 4039 DISPATCH(GetBufferSubDataARB, (target, offset, size, data), (F, "glGetBufferS
ubDataARB(0x%x, %d, %d, %p);\n", target, offset, size, (const void *) data)); |
| 4040 } |
| 4041 |
| 4042 KEYWORD1 GLboolean KEYWORD2 NAME(IsBuffer)(GLuint buffer) |
| 4043 { |
| 4044 (void) buffer; |
| 4045 RETURN_DISPATCH(IsBufferARB, (buffer), (F, "glIsBuffer(%d);\n", buffer)); |
| 4046 } |
| 4047 |
| 4048 KEYWORD1 GLboolean KEYWORD2 NAME(IsBufferARB)(GLuint buffer) |
| 4049 { |
| 4050 (void) buffer; |
| 4051 RETURN_DISPATCH(IsBufferARB, (buffer), (F, "glIsBufferARB(%d);\n", buffer)); |
| 4052 } |
| 4053 |
| 4054 KEYWORD1 GLvoid * KEYWORD2 NAME(MapBuffer)(GLenum target, GLenum access) |
| 4055 { |
| 4056 (void) target; (void) access; |
| 4057 RETURN_DISPATCH(MapBufferARB, (target, access), (F, "glMapBuffer(0x%x, 0x%x);
\n", target, access)); |
| 4058 } |
| 4059 |
| 4060 KEYWORD1 GLvoid * KEYWORD2 NAME(MapBufferARB)(GLenum target, GLenum access) |
| 4061 { |
| 4062 (void) target; (void) access; |
| 4063 RETURN_DISPATCH(MapBufferARB, (target, access), (F, "glMapBufferARB(0x%x, 0x%
x);\n", target, access)); |
| 4064 } |
| 4065 |
| 4066 KEYWORD1 GLboolean KEYWORD2 NAME(UnmapBuffer)(GLenum target) |
| 4067 { |
| 4068 (void) target; |
| 4069 RETURN_DISPATCH(UnmapBufferARB, (target), (F, "glUnmapBuffer(0x%x);\n", targe
t)); |
| 4070 } |
| 4071 |
| 4072 KEYWORD1 GLboolean KEYWORD2 NAME(UnmapBufferARB)(GLenum target) |
| 4073 { |
| 4074 (void) target; |
| 4075 RETURN_DISPATCH(UnmapBufferARB, (target), (F, "glUnmapBufferARB(0x%x);\n", ta
rget)); |
| 4076 } |
| 4077 |
| 4078 KEYWORD1 void KEYWORD2 NAME(BeginQuery)(GLenum target, GLuint id) |
| 4079 { |
| 4080 (void) target; (void) id; |
| 4081 DISPATCH(BeginQueryARB, (target, id), (F, "glBeginQuery(0x%x, %d);\n", target
, id)); |
| 4082 } |
| 4083 |
| 4084 KEYWORD1 void KEYWORD2 NAME(BeginQueryARB)(GLenum target, GLuint id) |
| 4085 { |
| 4086 (void) target; (void) id; |
| 4087 DISPATCH(BeginQueryARB, (target, id), (F, "glBeginQueryARB(0x%x, %d);\n", tar
get, id)); |
| 4088 } |
| 4089 |
| 4090 KEYWORD1 void KEYWORD2 NAME(DeleteQueries)(GLsizei n, const GLuint * ids) |
| 4091 { |
| 4092 (void) n; (void) ids; |
| 4093 DISPATCH(DeleteQueriesARB, (n, ids), (F, "glDeleteQueries(%d, %p);\n", n, (co
nst void *) ids)); |
| 4094 } |
| 4095 |
| 4096 KEYWORD1 void KEYWORD2 NAME(DeleteQueriesARB)(GLsizei n, const GLuint * ids) |
| 4097 { |
| 4098 (void) n; (void) ids; |
| 4099 DISPATCH(DeleteQueriesARB, (n, ids), (F, "glDeleteQueriesARB(%d, %p);\n", n,
(const void *) ids)); |
| 4100 } |
| 4101 |
| 4102 KEYWORD1 void KEYWORD2 NAME(EndQuery)(GLenum target) |
| 4103 { |
| 4104 (void) target; |
| 4105 DISPATCH(EndQueryARB, (target), (F, "glEndQuery(0x%x);\n", target)); |
| 4106 } |
| 4107 |
| 4108 KEYWORD1 void KEYWORD2 NAME(EndQueryARB)(GLenum target) |
| 4109 { |
| 4110 (void) target; |
| 4111 DISPATCH(EndQueryARB, (target), (F, "glEndQueryARB(0x%x);\n", target)); |
| 4112 } |
| 4113 |
| 4114 KEYWORD1 void KEYWORD2 NAME(GenQueries)(GLsizei n, GLuint * ids) |
| 4115 { |
| 4116 (void) n; (void) ids; |
| 4117 DISPATCH(GenQueriesARB, (n, ids), (F, "glGenQueries(%d, %p);\n", n, (const vo
id *) ids)); |
| 4118 } |
| 4119 |
| 4120 KEYWORD1 void KEYWORD2 NAME(GenQueriesARB)(GLsizei n, GLuint * ids) |
| 4121 { |
| 4122 (void) n; (void) ids; |
| 4123 DISPATCH(GenQueriesARB, (n, ids), (F, "glGenQueriesARB(%d, %p);\n", n, (const
void *) ids)); |
| 4124 } |
| 4125 |
| 4126 KEYWORD1 void KEYWORD2 NAME(GetQueryObjectiv)(GLuint id, GLenum pname, GLint * p
arams) |
| 4127 { |
| 4128 (void) id; (void) pname; (void) params; |
| 4129 DISPATCH(GetQueryObjectivARB, (id, pname, params), (F, "glGetQueryObjectiv(%d
, 0x%x, %p);\n", id, pname, (const void *) params)); |
| 4130 } |
| 4131 |
| 4132 KEYWORD1 void KEYWORD2 NAME(GetQueryObjectivARB)(GLuint id, GLenum pname, GLint
* params) |
| 4133 { |
| 4134 (void) id; (void) pname; (void) params; |
| 4135 DISPATCH(GetQueryObjectivARB, (id, pname, params), (F, "glGetQueryObjectivARB
(%d, 0x%x, %p);\n", id, pname, (const void *) params)); |
| 4136 } |
| 4137 |
| 4138 KEYWORD1 void KEYWORD2 NAME(GetQueryObjectuiv)(GLuint id, GLenum pname, GLuint *
params) |
| 4139 { |
| 4140 (void) id; (void) pname; (void) params; |
| 4141 DISPATCH(GetQueryObjectuivARB, (id, pname, params), (F, "glGetQueryObjectuiv(
%d, 0x%x, %p);\n", id, pname, (const void *) params)); |
| 4142 } |
| 4143 |
| 4144 KEYWORD1 void KEYWORD2 NAME(GetQueryObjectuivARB)(GLuint id, GLenum pname, GLuin
t * params) |
| 4145 { |
| 4146 (void) id; (void) pname; (void) params; |
| 4147 DISPATCH(GetQueryObjectuivARB, (id, pname, params), (F, "glGetQueryObjectuivA
RB(%d, 0x%x, %p);\n", id, pname, (const void *) params)); |
| 4148 } |
| 4149 |
| 4150 KEYWORD1 void KEYWORD2 NAME(GetQueryiv)(GLenum target, GLenum pname, GLint * par
ams) |
| 4151 { |
| 4152 (void) target; (void) pname; (void) params; |
| 4153 DISPATCH(GetQueryivARB, (target, pname, params), (F, "glGetQueryiv(0x%x, 0x%x
, %p);\n", target, pname, (const void *) params)); |
| 4154 } |
| 4155 |
| 4156 KEYWORD1 void KEYWORD2 NAME(GetQueryivARB)(GLenum target, GLenum pname, GLint *
params) |
| 4157 { |
| 4158 (void) target; (void) pname; (void) params; |
| 4159 DISPATCH(GetQueryivARB, (target, pname, params), (F, "glGetQueryivARB(0x%x, 0
x%x, %p);\n", target, pname, (const void *) params)); |
| 4160 } |
| 4161 |
| 4162 KEYWORD1 GLboolean KEYWORD2 NAME(IsQuery)(GLuint id) |
| 4163 { |
| 4164 (void) id; |
| 4165 RETURN_DISPATCH(IsQueryARB, (id), (F, "glIsQuery(%d);\n", id)); |
| 4166 } |
| 4167 |
| 4168 KEYWORD1 GLboolean KEYWORD2 NAME(IsQueryARB)(GLuint id) |
| 4169 { |
| 4170 (void) id; |
| 4171 RETURN_DISPATCH(IsQueryARB, (id), (F, "glIsQueryARB(%d);\n", id)); |
| 4172 } |
| 4173 |
| 4174 KEYWORD1 void KEYWORD2 NAME(AttachObjectARB)(GLhandleARB containerObj, GLhandleA
RB obj) |
| 4175 { |
| 4176 (void) containerObj; (void) obj; |
| 4177 DISPATCH(AttachObjectARB, (containerObj, obj), (F, "glAttachObjectARB(%d, %d)
;\n", containerObj, obj)); |
| 4178 } |
| 4179 |
| 4180 KEYWORD1 void KEYWORD2 NAME(CompileShader)(GLuint shader) |
| 4181 { |
| 4182 (void) shader; |
| 4183 DISPATCH(CompileShaderARB, (shader), (F, "glCompileShader(%d);\n", shader)); |
| 4184 } |
| 4185 |
| 4186 KEYWORD1 void KEYWORD2 NAME(CompileShaderARB)(GLhandleARB shader) |
| 4187 { |
| 4188 (void) shader; |
| 4189 DISPATCH(CompileShaderARB, (shader), (F, "glCompileShaderARB(%d);\n", shader)
); |
| 4190 } |
| 4191 |
| 4192 KEYWORD1 GLhandleARB KEYWORD2 NAME(CreateProgramObjectARB)(void) |
| 4193 { |
| 4194 RETURN_DISPATCH(CreateProgramObjectARB, (), (F, "glCreateProgramObjectARB();\
n")); |
| 4195 } |
| 4196 |
| 4197 KEYWORD1 GLhandleARB KEYWORD2 NAME(CreateShaderObjectARB)(GLenum shaderType) |
| 4198 { |
| 4199 (void) shaderType; |
| 4200 RETURN_DISPATCH(CreateShaderObjectARB, (shaderType), (F, "glCreateShaderObjec
tARB(0x%x);\n", shaderType)); |
| 4201 } |
| 4202 |
| 4203 KEYWORD1 void KEYWORD2 NAME(DeleteObjectARB)(GLhandleARB obj) |
| 4204 { |
| 4205 (void) obj; |
| 4206 DISPATCH(DeleteObjectARB, (obj), (F, "glDeleteObjectARB(%d);\n", obj)); |
| 4207 } |
| 4208 |
| 4209 KEYWORD1 void KEYWORD2 NAME(DetachObjectARB)(GLhandleARB containerObj, GLhandleA
RB attachedObj) |
| 4210 { |
| 4211 (void) containerObj; (void) attachedObj; |
| 4212 DISPATCH(DetachObjectARB, (containerObj, attachedObj), (F, "glDetachObjectARB
(%d, %d);\n", containerObj, attachedObj)); |
| 4213 } |
| 4214 |
| 4215 KEYWORD1 void KEYWORD2 NAME(GetActiveUniform)(GLuint program, GLuint index, GLsi
zei bufSize, GLsizei * length, GLint * size, GLenum * type, GLchar * name) |
| 4216 { |
| 4217 (void) program; (void) index; (void) bufSize; (void) length; (void) size; (v
oid) type; (void) name; |
| 4218 DISPATCH(GetActiveUniformARB, (program, index, bufSize, length, size, type, n
ame), (F, "glGetActiveUniform(%d, %d, %d, %p, %p, %p, %p);\n", program, index, b
ufSize, (const void *) length, (const void *) size, (const void *) type, (const
void *) name)); |
| 4219 } |
| 4220 |
| 4221 KEYWORD1 void KEYWORD2 NAME(GetActiveUniformARB)(GLhandleARB program, GLuint ind
ex, GLsizei bufSize, GLsizei * length, GLint * size, GLenum * type, GLcharARB *
name) |
| 4222 { |
| 4223 (void) program; (void) index; (void) bufSize; (void) length; (void) size; (v
oid) type; (void) name; |
| 4224 DISPATCH(GetActiveUniformARB, (program, index, bufSize, length, size, type, n
ame), (F, "glGetActiveUniformARB(%d, %d, %d, %p, %p, %p, %p);\n", program, index
, bufSize, (const void *) length, (const void *) size, (const void *) type, (con
st void *) name)); |
| 4225 } |
| 4226 |
| 4227 KEYWORD1 void KEYWORD2 NAME(GetAttachedObjectsARB)(GLhandleARB containerObj, GLs
izei maxLength, GLsizei * length, GLhandleARB * infoLog) |
| 4228 { |
| 4229 (void) containerObj; (void) maxLength; (void) length; (void) infoLog; |
| 4230 DISPATCH(GetAttachedObjectsARB, (containerObj, maxLength, length, infoLog), (
F, "glGetAttachedObjectsARB(%d, %d, %p, %p);\n", containerObj, maxLength, (const
void *) length, (const void *) infoLog)); |
| 4231 } |
| 4232 |
| 4233 KEYWORD1 GLhandleARB KEYWORD2 NAME(GetHandleARB)(GLenum pname) |
| 4234 { |
| 4235 (void) pname; |
| 4236 RETURN_DISPATCH(GetHandleARB, (pname), (F, "glGetHandleARB(0x%x);\n", pname))
; |
| 4237 } |
| 4238 |
| 4239 KEYWORD1 void KEYWORD2 NAME(GetInfoLogARB)(GLhandleARB obj, GLsizei maxLength, G
Lsizei * length, GLcharARB * infoLog) |
| 4240 { |
| 4241 (void) obj; (void) maxLength; (void) length; (void) infoLog; |
| 4242 DISPATCH(GetInfoLogARB, (obj, maxLength, length, infoLog), (F, "glGetInfoLogA
RB(%d, %d, %p, %p);\n", obj, maxLength, (const void *) length, (const void *) in
foLog)); |
| 4243 } |
| 4244 |
| 4245 KEYWORD1 void KEYWORD2 NAME(GetObjectParameterfvARB)(GLhandleARB obj, GLenum pna
me, GLfloat * params) |
| 4246 { |
| 4247 (void) obj; (void) pname; (void) params; |
| 4248 DISPATCH(GetObjectParameterfvARB, (obj, pname, params), (F, "glGetObjectParam
eterfvARB(%d, 0x%x, %p);\n", obj, pname, (const void *) params)); |
| 4249 } |
| 4250 |
| 4251 KEYWORD1 void KEYWORD2 NAME(GetObjectParameterivARB)(GLhandleARB obj, GLenum pna
me, GLint * params) |
| 4252 { |
| 4253 (void) obj; (void) pname; (void) params; |
| 4254 DISPATCH(GetObjectParameterivARB, (obj, pname, params), (F, "glGetObjectParam
eterivARB(%d, 0x%x, %p);\n", obj, pname, (const void *) params)); |
| 4255 } |
| 4256 |
| 4257 KEYWORD1 void KEYWORD2 NAME(GetShaderSource)(GLuint shader, GLsizei bufSize, GLs
izei * length, GLchar * source) |
| 4258 { |
| 4259 (void) shader; (void) bufSize; (void) length; (void) source; |
| 4260 DISPATCH(GetShaderSourceARB, (shader, bufSize, length, source), (F, "glGetSha
derSource(%d, %d, %p, %p);\n", shader, bufSize, (const void *) length, (const vo
id *) source)); |
| 4261 } |
| 4262 |
| 4263 KEYWORD1 void KEYWORD2 NAME(GetShaderSourceARB)(GLhandleARB shader, GLsizei bufS
ize, GLsizei * length, GLcharARB * source) |
| 4264 { |
| 4265 (void) shader; (void) bufSize; (void) length; (void) source; |
| 4266 DISPATCH(GetShaderSourceARB, (shader, bufSize, length, source), (F, "glGetSha
derSourceARB(%d, %d, %p, %p);\n", shader, bufSize, (const void *) length, (const
void *) source)); |
| 4267 } |
| 4268 |
| 4269 KEYWORD1 GLint KEYWORD2 NAME(GetUniformLocation)(GLuint program, const GLchar *
name) |
| 4270 { |
| 4271 (void) program; (void) name; |
| 4272 RETURN_DISPATCH(GetUniformLocationARB, (program, name), (F, "glGetUniformLoca
tion(%d, %p);\n", program, (const void *) name)); |
| 4273 } |
| 4274 |
| 4275 KEYWORD1 GLint KEYWORD2 NAME(GetUniformLocationARB)(GLhandleARB program, const G
LcharARB * name) |
| 4276 { |
| 4277 (void) program; (void) name; |
| 4278 RETURN_DISPATCH(GetUniformLocationARB, (program, name), (F, "glGetUniformLoca
tionARB(%d, %p);\n", program, (const void *) name)); |
| 4279 } |
| 4280 |
| 4281 KEYWORD1 void KEYWORD2 NAME(GetUniformfv)(GLuint program, GLint location, GLfloa
t * params) |
| 4282 { |
| 4283 (void) program; (void) location; (void) params; |
| 4284 DISPATCH(GetUniformfvARB, (program, location, params), (F, "glGetUniformfv(%d
, %d, %p);\n", program, location, (const void *) params)); |
| 4285 } |
| 4286 |
| 4287 KEYWORD1 void KEYWORD2 NAME(GetUniformfvARB)(GLhandleARB program, GLint location
, GLfloat * params) |
| 4288 { |
| 4289 (void) program; (void) location; (void) params; |
| 4290 DISPATCH(GetUniformfvARB, (program, location, params), (F, "glGetUniformfvARB
(%d, %d, %p);\n", program, location, (const void *) params)); |
| 4291 } |
| 4292 |
| 4293 KEYWORD1 void KEYWORD2 NAME(GetUniformiv)(GLuint program, GLint location, GLint
* params) |
| 4294 { |
| 4295 (void) program; (void) location; (void) params; |
| 4296 DISPATCH(GetUniformivARB, (program, location, params), (F, "glGetUniformiv(%d
, %d, %p);\n", program, location, (const void *) params)); |
| 4297 } |
| 4298 |
| 4299 KEYWORD1 void KEYWORD2 NAME(GetUniformivARB)(GLhandleARB program, GLint location
, GLint * params) |
| 4300 { |
| 4301 (void) program; (void) location; (void) params; |
| 4302 DISPATCH(GetUniformivARB, (program, location, params), (F, "glGetUniformivARB
(%d, %d, %p);\n", program, location, (const void *) params)); |
| 4303 } |
| 4304 |
| 4305 KEYWORD1 void KEYWORD2 NAME(LinkProgram)(GLuint program) |
| 4306 { |
| 4307 (void) program; |
| 4308 DISPATCH(LinkProgramARB, (program), (F, "glLinkProgram(%d);\n", program)); |
| 4309 } |
| 4310 |
| 4311 KEYWORD1 void KEYWORD2 NAME(LinkProgramARB)(GLhandleARB program) |
| 4312 { |
| 4313 (void) program; |
| 4314 DISPATCH(LinkProgramARB, (program), (F, "glLinkProgramARB(%d);\n", program)); |
| 4315 } |
| 4316 |
| 4317 KEYWORD1 void KEYWORD2 NAME(ShaderSource)(GLuint shader, GLsizei count, const GL
char * const * string, const GLint * length) |
| 4318 { |
| 4319 (void) shader; (void) count; (void) string; (void) length; |
| 4320 DISPATCH(ShaderSourceARB, (shader, count, string, length), (F, "glShaderSourc
e(%d, %d, %p, %p);\n", shader, count, (const void *) string, (const void *) leng
th)); |
| 4321 } |
| 4322 |
| 4323 KEYWORD1 void KEYWORD2 NAME(ShaderSourceARB)(GLhandleARB shader, GLsizei count,
const GLcharARB ** string, const GLint * length) |
| 4324 { |
| 4325 (void) shader; (void) count; (void) string; (void) length; |
| 4326 DISPATCH(ShaderSourceARB, (shader, count, string, length), (F, "glShaderSourc
eARB(%d, %d, %p, %p);\n", shader, count, (const void *) string, (const void *) l
ength)); |
| 4327 } |
| 4328 |
| 4329 KEYWORD1 void KEYWORD2 NAME(Uniform1f)(GLint location, GLfloat v0) |
| 4330 { |
| 4331 (void) location; (void) v0; |
| 4332 DISPATCH(Uniform1fARB, (location, v0), (F, "glUniform1f(%d, %f);\n", location
, v0)); |
| 4333 } |
| 4334 |
| 4335 KEYWORD1 void KEYWORD2 NAME(Uniform1fARB)(GLint location, GLfloat v0) |
| 4336 { |
| 4337 (void) location; (void) v0; |
| 4338 DISPATCH(Uniform1fARB, (location, v0), (F, "glUniform1fARB(%d, %f);\n", locat
ion, v0)); |
| 4339 } |
| 4340 |
| 4341 KEYWORD1 void KEYWORD2 NAME(Uniform1fv)(GLint location, GLsizei count, const GLf
loat * value) |
| 4342 { |
| 4343 (void) location; (void) count; (void) value; |
| 4344 DISPATCH(Uniform1fvARB, (location, count, value), (F, "glUniform1fv(%d, %d, %
p);\n", location, count, (const void *) value)); |
| 4345 } |
| 4346 |
| 4347 KEYWORD1 void KEYWORD2 NAME(Uniform1fvARB)(GLint location, GLsizei count, const
GLfloat * value) |
| 4348 { |
| 4349 (void) location; (void) count; (void) value; |
| 4350 DISPATCH(Uniform1fvARB, (location, count, value), (F, "glUniform1fvARB(%d, %d
, %p);\n", location, count, (const void *) value)); |
| 4351 } |
| 4352 |
| 4353 KEYWORD1 void KEYWORD2 NAME(Uniform1i)(GLint location, GLint v0) |
| 4354 { |
| 4355 (void) location; (void) v0; |
| 4356 DISPATCH(Uniform1iARB, (location, v0), (F, "glUniform1i(%d, %d);\n", location
, v0)); |
| 4357 } |
| 4358 |
| 4359 KEYWORD1 void KEYWORD2 NAME(Uniform1iARB)(GLint location, GLint v0) |
| 4360 { |
| 4361 (void) location; (void) v0; |
| 4362 DISPATCH(Uniform1iARB, (location, v0), (F, "glUniform1iARB(%d, %d);\n", locat
ion, v0)); |
| 4363 } |
| 4364 |
| 4365 KEYWORD1 void KEYWORD2 NAME(Uniform1iv)(GLint location, GLsizei count, const GLi
nt * value) |
| 4366 { |
| 4367 (void) location; (void) count; (void) value; |
| 4368 DISPATCH(Uniform1ivARB, (location, count, value), (F, "glUniform1iv(%d, %d, %
p);\n", location, count, (const void *) value)); |
| 4369 } |
| 4370 |
| 4371 KEYWORD1 void KEYWORD2 NAME(Uniform1ivARB)(GLint location, GLsizei count, const
GLint * value) |
| 4372 { |
| 4373 (void) location; (void) count; (void) value; |
| 4374 DISPATCH(Uniform1ivARB, (location, count, value), (F, "glUniform1ivARB(%d, %d
, %p);\n", location, count, (const void *) value)); |
| 4375 } |
| 4376 |
| 4377 KEYWORD1 void KEYWORD2 NAME(Uniform2f)(GLint location, GLfloat v0, GLfloat v1) |
| 4378 { |
| 4379 (void) location; (void) v0; (void) v1; |
| 4380 DISPATCH(Uniform2fARB, (location, v0, v1), (F, "glUniform2f(%d, %f, %f);\n",
location, v0, v1)); |
| 4381 } |
| 4382 |
| 4383 KEYWORD1 void KEYWORD2 NAME(Uniform2fARB)(GLint location, GLfloat v0, GLfloat v1
) |
| 4384 { |
| 4385 (void) location; (void) v0; (void) v1; |
| 4386 DISPATCH(Uniform2fARB, (location, v0, v1), (F, "glUniform2fARB(%d, %f, %f);\n
", location, v0, v1)); |
| 4387 } |
| 4388 |
| 4389 KEYWORD1 void KEYWORD2 NAME(Uniform2fv)(GLint location, GLsizei count, const GLf
loat * value) |
| 4390 { |
| 4391 (void) location; (void) count; (void) value; |
| 4392 DISPATCH(Uniform2fvARB, (location, count, value), (F, "glUniform2fv(%d, %d, %
p);\n", location, count, (const void *) value)); |
| 4393 } |
| 4394 |
| 4395 KEYWORD1 void KEYWORD2 NAME(Uniform2fvARB)(GLint location, GLsizei count, const
GLfloat * value) |
| 4396 { |
| 4397 (void) location; (void) count; (void) value; |
| 4398 DISPATCH(Uniform2fvARB, (location, count, value), (F, "glUniform2fvARB(%d, %d
, %p);\n", location, count, (const void *) value)); |
| 4399 } |
| 4400 |
| 4401 KEYWORD1 void KEYWORD2 NAME(Uniform2i)(GLint location, GLint v0, GLint v1) |
| 4402 { |
| 4403 (void) location; (void) v0; (void) v1; |
| 4404 DISPATCH(Uniform2iARB, (location, v0, v1), (F, "glUniform2i(%d, %d, %d);\n",
location, v0, v1)); |
| 4405 } |
| 4406 |
| 4407 KEYWORD1 void KEYWORD2 NAME(Uniform2iARB)(GLint location, GLint v0, GLint v1) |
| 4408 { |
| 4409 (void) location; (void) v0; (void) v1; |
| 4410 DISPATCH(Uniform2iARB, (location, v0, v1), (F, "glUniform2iARB(%d, %d, %d);\n
", location, v0, v1)); |
| 4411 } |
| 4412 |
| 4413 KEYWORD1 void KEYWORD2 NAME(Uniform2iv)(GLint location, GLsizei count, const GLi
nt * value) |
| 4414 { |
| 4415 (void) location; (void) count; (void) value; |
| 4416 DISPATCH(Uniform2ivARB, (location, count, value), (F, "glUniform2iv(%d, %d, %
p);\n", location, count, (const void *) value)); |
| 4417 } |
| 4418 |
| 4419 KEYWORD1 void KEYWORD2 NAME(Uniform2ivARB)(GLint location, GLsizei count, const
GLint * value) |
| 4420 { |
| 4421 (void) location; (void) count; (void) value; |
| 4422 DISPATCH(Uniform2ivARB, (location, count, value), (F, "glUniform2ivARB(%d, %d
, %p);\n", location, count, (const void *) value)); |
| 4423 } |
| 4424 |
| 4425 KEYWORD1 void KEYWORD2 NAME(Uniform3f)(GLint location, GLfloat v0, GLfloat v1, G
Lfloat v2) |
| 4426 { |
| 4427 (void) location; (void) v0; (void) v1; (void) v2; |
| 4428 DISPATCH(Uniform3fARB, (location, v0, v1, v2), (F, "glUniform3f(%d, %f, %f, %
f);\n", location, v0, v1, v2)); |
| 4429 } |
| 4430 |
| 4431 KEYWORD1 void KEYWORD2 NAME(Uniform3fARB)(GLint location, GLfloat v0, GLfloat v1
, GLfloat v2) |
| 4432 { |
| 4433 (void) location; (void) v0; (void) v1; (void) v2; |
| 4434 DISPATCH(Uniform3fARB, (location, v0, v1, v2), (F, "glUniform3fARB(%d, %f, %f
, %f);\n", location, v0, v1, v2)); |
| 4435 } |
| 4436 |
| 4437 KEYWORD1 void KEYWORD2 NAME(Uniform3fv)(GLint location, GLsizei count, const GLf
loat * value) |
| 4438 { |
| 4439 (void) location; (void) count; (void) value; |
| 4440 DISPATCH(Uniform3fvARB, (location, count, value), (F, "glUniform3fv(%d, %d, %
p);\n", location, count, (const void *) value)); |
| 4441 } |
| 4442 |
| 4443 KEYWORD1 void KEYWORD2 NAME(Uniform3fvARB)(GLint location, GLsizei count, const
GLfloat * value) |
| 4444 { |
| 4445 (void) location; (void) count; (void) value; |
| 4446 DISPATCH(Uniform3fvARB, (location, count, value), (F, "glUniform3fvARB(%d, %d
, %p);\n", location, count, (const void *) value)); |
| 4447 } |
| 4448 |
| 4449 KEYWORD1 void KEYWORD2 NAME(Uniform3i)(GLint location, GLint v0, GLint v1, GLint
v2) |
| 4450 { |
| 4451 (void) location; (void) v0; (void) v1; (void) v2; |
| 4452 DISPATCH(Uniform3iARB, (location, v0, v1, v2), (F, "glUniform3i(%d, %d, %d, %
d);\n", location, v0, v1, v2)); |
| 4453 } |
| 4454 |
| 4455 KEYWORD1 void KEYWORD2 NAME(Uniform3iARB)(GLint location, GLint v0, GLint v1, GL
int v2) |
| 4456 { |
| 4457 (void) location; (void) v0; (void) v1; (void) v2; |
| 4458 DISPATCH(Uniform3iARB, (location, v0, v1, v2), (F, "glUniform3iARB(%d, %d, %d
, %d);\n", location, v0, v1, v2)); |
| 4459 } |
| 4460 |
| 4461 KEYWORD1 void KEYWORD2 NAME(Uniform3iv)(GLint location, GLsizei count, const GLi
nt * value) |
| 4462 { |
| 4463 (void) location; (void) count; (void) value; |
| 4464 DISPATCH(Uniform3ivARB, (location, count, value), (F, "glUniform3iv(%d, %d, %
p);\n", location, count, (const void *) value)); |
| 4465 } |
| 4466 |
| 4467 KEYWORD1 void KEYWORD2 NAME(Uniform3ivARB)(GLint location, GLsizei count, const
GLint * value) |
| 4468 { |
| 4469 (void) location; (void) count; (void) value; |
| 4470 DISPATCH(Uniform3ivARB, (location, count, value), (F, "glUniform3ivARB(%d, %d
, %p);\n", location, count, (const void *) value)); |
| 4471 } |
| 4472 |
| 4473 KEYWORD1 void KEYWORD2 NAME(Uniform4f)(GLint location, GLfloat v0, GLfloat v1, G
Lfloat v2, GLfloat v3) |
| 4474 { |
| 4475 (void) location; (void) v0; (void) v1; (void) v2; (void) v3; |
| 4476 DISPATCH(Uniform4fARB, (location, v0, v1, v2, v3), (F, "glUniform4f(%d, %f, %
f, %f, %f);\n", location, v0, v1, v2, v3)); |
| 4477 } |
| 4478 |
| 4479 KEYWORD1 void KEYWORD2 NAME(Uniform4fARB)(GLint location, GLfloat v0, GLfloat v1
, GLfloat v2, GLfloat v3) |
| 4480 { |
| 4481 (void) location; (void) v0; (void) v1; (void) v2; (void) v3; |
| 4482 DISPATCH(Uniform4fARB, (location, v0, v1, v2, v3), (F, "glUniform4fARB(%d, %f
, %f, %f, %f);\n", location, v0, v1, v2, v3)); |
| 4483 } |
| 4484 |
| 4485 KEYWORD1 void KEYWORD2 NAME(Uniform4fv)(GLint location, GLsizei count, const GLf
loat * value) |
| 4486 { |
| 4487 (void) location; (void) count; (void) value; |
| 4488 DISPATCH(Uniform4fvARB, (location, count, value), (F, "glUniform4fv(%d, %d, %
p);\n", location, count, (const void *) value)); |
| 4489 } |
| 4490 |
| 4491 KEYWORD1 void KEYWORD2 NAME(Uniform4fvARB)(GLint location, GLsizei count, const
GLfloat * value) |
| 4492 { |
| 4493 (void) location; (void) count; (void) value; |
| 4494 DISPATCH(Uniform4fvARB, (location, count, value), (F, "glUniform4fvARB(%d, %d
, %p);\n", location, count, (const void *) value)); |
| 4495 } |
| 4496 |
| 4497 KEYWORD1 void KEYWORD2 NAME(Uniform4i)(GLint location, GLint v0, GLint v1, GLint
v2, GLint v3) |
| 4498 { |
| 4499 (void) location; (void) v0; (void) v1; (void) v2; (void) v3; |
| 4500 DISPATCH(Uniform4iARB, (location, v0, v1, v2, v3), (F, "glUniform4i(%d, %d, %
d, %d, %d);\n", location, v0, v1, v2, v3)); |
| 4501 } |
| 4502 |
| 4503 KEYWORD1 void KEYWORD2 NAME(Uniform4iARB)(GLint location, GLint v0, GLint v1, GL
int v2, GLint v3) |
| 4504 { |
| 4505 (void) location; (void) v0; (void) v1; (void) v2; (void) v3; |
| 4506 DISPATCH(Uniform4iARB, (location, v0, v1, v2, v3), (F, "glUniform4iARB(%d, %d
, %d, %d, %d);\n", location, v0, v1, v2, v3)); |
| 4507 } |
| 4508 |
| 4509 KEYWORD1 void KEYWORD2 NAME(Uniform4iv)(GLint location, GLsizei count, const GLi
nt * value) |
| 4510 { |
| 4511 (void) location; (void) count; (void) value; |
| 4512 DISPATCH(Uniform4ivARB, (location, count, value), (F, "glUniform4iv(%d, %d, %
p);\n", location, count, (const void *) value)); |
| 4513 } |
| 4514 |
| 4515 KEYWORD1 void KEYWORD2 NAME(Uniform4ivARB)(GLint location, GLsizei count, const
GLint * value) |
| 4516 { |
| 4517 (void) location; (void) count; (void) value; |
| 4518 DISPATCH(Uniform4ivARB, (location, count, value), (F, "glUniform4ivARB(%d, %d
, %p);\n", location, count, (const void *) value)); |
| 4519 } |
| 4520 |
| 4521 KEYWORD1 void KEYWORD2 NAME(UniformMatrix2fv)(GLint location, GLsizei count, GLb
oolean transpose, const GLfloat * value) |
| 4522 { |
| 4523 (void) location; (void) count; (void) transpose; (void) value; |
| 4524 DISPATCH(UniformMatrix2fvARB, (location, count, transpose, value), (F, "glUni
formMatrix2fv(%d, %d, %d, %p);\n", location, count, transpose, (const void *) va
lue)); |
| 4525 } |
| 4526 |
| 4527 KEYWORD1 void KEYWORD2 NAME(UniformMatrix2fvARB)(GLint location, GLsizei count,
GLboolean transpose, const GLfloat * value) |
| 4528 { |
| 4529 (void) location; (void) count; (void) transpose; (void) value; |
| 4530 DISPATCH(UniformMatrix2fvARB, (location, count, transpose, value), (F, "glUni
formMatrix2fvARB(%d, %d, %d, %p);\n", location, count, transpose, (const void *)
value)); |
| 4531 } |
| 4532 |
| 4533 KEYWORD1 void KEYWORD2 NAME(UniformMatrix3fv)(GLint location, GLsizei count, GLb
oolean transpose, const GLfloat * value) |
| 4534 { |
| 4535 (void) location; (void) count; (void) transpose; (void) value; |
| 4536 DISPATCH(UniformMatrix3fvARB, (location, count, transpose, value), (F, "glUni
formMatrix3fv(%d, %d, %d, %p);\n", location, count, transpose, (const void *) va
lue)); |
| 4537 } |
| 4538 |
| 4539 KEYWORD1 void KEYWORD2 NAME(UniformMatrix3fvARB)(GLint location, GLsizei count,
GLboolean transpose, const GLfloat * value) |
| 4540 { |
| 4541 (void) location; (void) count; (void) transpose; (void) value; |
| 4542 DISPATCH(UniformMatrix3fvARB, (location, count, transpose, value), (F, "glUni
formMatrix3fvARB(%d, %d, %d, %p);\n", location, count, transpose, (const void *)
value)); |
| 4543 } |
| 4544 |
| 4545 KEYWORD1 void KEYWORD2 NAME(UniformMatrix4fv)(GLint location, GLsizei count, GLb
oolean transpose, const GLfloat * value) |
| 4546 { |
| 4547 (void) location; (void) count; (void) transpose; (void) value; |
| 4548 DISPATCH(UniformMatrix4fvARB, (location, count, transpose, value), (F, "glUni
formMatrix4fv(%d, %d, %d, %p);\n", location, count, transpose, (const void *) va
lue)); |
| 4549 } |
| 4550 |
| 4551 KEYWORD1 void KEYWORD2 NAME(UniformMatrix4fvARB)(GLint location, GLsizei count,
GLboolean transpose, const GLfloat * value) |
| 4552 { |
| 4553 (void) location; (void) count; (void) transpose; (void) value; |
| 4554 DISPATCH(UniformMatrix4fvARB, (location, count, transpose, value), (F, "glUni
formMatrix4fvARB(%d, %d, %d, %p);\n", location, count, transpose, (const void *)
value)); |
| 4555 } |
| 4556 |
| 4557 KEYWORD1 void KEYWORD2 NAME(UseProgram)(GLuint program) |
| 4558 { |
| 4559 (void) program; |
| 4560 DISPATCH(UseProgramObjectARB, (program), (F, "glUseProgram(%d);\n", program))
; |
| 4561 } |
| 4562 |
| 4563 KEYWORD1 void KEYWORD2 NAME(UseProgramObjectARB)(GLhandleARB program) |
| 4564 { |
| 4565 (void) program; |
| 4566 DISPATCH(UseProgramObjectARB, (program), (F, "glUseProgramObjectARB(%d);\n",
program)); |
| 4567 } |
| 4568 |
| 4569 KEYWORD1 void KEYWORD2 NAME(ValidateProgram)(GLuint program) |
| 4570 { |
| 4571 (void) program; |
| 4572 DISPATCH(ValidateProgramARB, (program), (F, "glValidateProgram(%d);\n", progr
am)); |
| 4573 } |
| 4574 |
| 4575 KEYWORD1 void KEYWORD2 NAME(ValidateProgramARB)(GLhandleARB program) |
| 4576 { |
| 4577 (void) program; |
| 4578 DISPATCH(ValidateProgramARB, (program), (F, "glValidateProgramARB(%d);\n", pr
ogram)); |
| 4579 } |
| 4580 |
| 4581 KEYWORD1 void KEYWORD2 NAME(BindAttribLocation)(GLuint program, GLuint index, co
nst GLchar * name) |
| 4582 { |
| 4583 (void) program; (void) index; (void) name; |
| 4584 DISPATCH(BindAttribLocationARB, (program, index, name), (F, "glBindAttribLoca
tion(%d, %d, %p);\n", program, index, (const void *) name)); |
| 4585 } |
| 4586 |
| 4587 KEYWORD1 void KEYWORD2 NAME(BindAttribLocationARB)(GLhandleARB program, GLuint i
ndex, const GLcharARB * name) |
| 4588 { |
| 4589 (void) program; (void) index; (void) name; |
| 4590 DISPATCH(BindAttribLocationARB, (program, index, name), (F, "glBindAttribLoca
tionARB(%d, %d, %p);\n", program, index, (const void *) name)); |
| 4591 } |
| 4592 |
| 4593 KEYWORD1 void KEYWORD2 NAME(GetActiveAttrib)(GLuint program, GLuint index, GLsiz
ei bufSize, GLsizei * length, GLint * size, GLenum * type, GLchar * name) |
| 4594 { |
| 4595 (void) program; (void) index; (void) bufSize; (void) length; (void) size; (v
oid) type; (void) name; |
| 4596 DISPATCH(GetActiveAttribARB, (program, index, bufSize, length, size, type, na
me), (F, "glGetActiveAttrib(%d, %d, %d, %p, %p, %p, %p);\n", program, index, buf
Size, (const void *) length, (const void *) size, (const void *) type, (const vo
id *) name)); |
| 4597 } |
| 4598 |
| 4599 KEYWORD1 void KEYWORD2 NAME(GetActiveAttribARB)(GLhandleARB program, GLuint inde
x, GLsizei bufSize, GLsizei * length, GLint * size, GLenum * type, GLcharARB * n
ame) |
| 4600 { |
| 4601 (void) program; (void) index; (void) bufSize; (void) length; (void) size; (v
oid) type; (void) name; |
| 4602 DISPATCH(GetActiveAttribARB, (program, index, bufSize, length, size, type, na
me), (F, "glGetActiveAttribARB(%d, %d, %d, %p, %p, %p, %p);\n", program, index,
bufSize, (const void *) length, (const void *) size, (const void *) type, (const
void *) name)); |
| 4603 } |
| 4604 |
| 4605 KEYWORD1 GLint KEYWORD2 NAME(GetAttribLocation)(GLuint program, const GLchar * n
ame) |
| 4606 { |
| 4607 (void) program; (void) name; |
| 4608 RETURN_DISPATCH(GetAttribLocationARB, (program, name), (F, "glGetAttribLocati
on(%d, %p);\n", program, (const void *) name)); |
| 4609 } |
| 4610 |
| 4611 KEYWORD1 GLint KEYWORD2 NAME(GetAttribLocationARB)(GLhandleARB program, const GL
charARB * name) |
| 4612 { |
| 4613 (void) program; (void) name; |
| 4614 RETURN_DISPATCH(GetAttribLocationARB, (program, name), (F, "glGetAttribLocati
onARB(%d, %p);\n", program, (const void *) name)); |
| 4615 } |
| 4616 |
| 4617 KEYWORD1 void KEYWORD2 NAME(DrawBuffers)(GLsizei n, const GLenum * bufs) |
| 4618 { |
| 4619 (void) n; (void) bufs; |
| 4620 DISPATCH(DrawBuffersARB, (n, bufs), (F, "glDrawBuffers(%d, %p);\n", n, (const
void *) bufs)); |
| 4621 } |
| 4622 |
| 4623 KEYWORD1 void KEYWORD2 NAME(DrawBuffersARB)(GLsizei n, const GLenum * bufs) |
| 4624 { |
| 4625 (void) n; (void) bufs; |
| 4626 DISPATCH(DrawBuffersARB, (n, bufs), (F, "glDrawBuffersARB(%d, %p);\n", n, (co
nst void *) bufs)); |
| 4627 } |
| 4628 |
| 4629 KEYWORD1 void KEYWORD2 NAME(DrawBuffersATI)(GLsizei n, const GLenum * bufs) |
| 4630 { |
| 4631 (void) n; (void) bufs; |
| 4632 DISPATCH(DrawBuffersARB, (n, bufs), (F, "glDrawBuffersATI(%d, %p);\n", n, (co
nst void *) bufs)); |
| 4633 } |
| 4634 |
| 4635 KEYWORD1 void KEYWORD2 NAME(ClampColorARB)(GLenum target, GLenum clamp) |
| 4636 { |
| 4637 (void) target; (void) clamp; |
| 4638 DISPATCH(ClampColorARB, (target, clamp), (F, "glClampColorARB(0x%x, 0x%x);\n"
, target, clamp)); |
| 4639 } |
| 4640 |
| 4641 KEYWORD1 void KEYWORD2 NAME(DrawArraysInstancedARB)(GLenum mode, GLint first, GL
sizei count, GLsizei primcount) |
| 4642 { |
| 4643 (void) mode; (void) first; (void) count; (void) primcount; |
| 4644 DISPATCH(DrawArraysInstancedARB, (mode, first, count, primcount), (F, "glDraw
ArraysInstancedARB(0x%x, %d, %d, %d);\n", mode, first, count, primcount)); |
| 4645 } |
| 4646 |
| 4647 KEYWORD1 void KEYWORD2 NAME(DrawArraysInstancedEXT)(GLenum mode, GLint first, GL
sizei count, GLsizei primcount) |
| 4648 { |
| 4649 (void) mode; (void) first; (void) count; (void) primcount; |
| 4650 DISPATCH(DrawArraysInstancedARB, (mode, first, count, primcount), (F, "glDraw
ArraysInstancedEXT(0x%x, %d, %d, %d);\n", mode, first, count, primcount)); |
| 4651 } |
| 4652 |
| 4653 KEYWORD1 void KEYWORD2 NAME(DrawArraysInstanced)(GLenum mode, GLint first, GLsiz
ei count, GLsizei primcount) |
| 4654 { |
| 4655 (void) mode; (void) first; (void) count; (void) primcount; |
| 4656 DISPATCH(DrawArraysInstancedARB, (mode, first, count, primcount), (F, "glDraw
ArraysInstanced(0x%x, %d, %d, %d);\n", mode, first, count, primcount)); |
| 4657 } |
| 4658 |
| 4659 KEYWORD1 void KEYWORD2 NAME(DrawElementsInstancedARB)(GLenum mode, GLsizei count
, GLenum type, const GLvoid * indices, GLsizei primcount) |
| 4660 { |
| 4661 (void) mode; (void) count; (void) type; (void) indices; (void) primcount; |
| 4662 DISPATCH(DrawElementsInstancedARB, (mode, count, type, indices, primcount), (
F, "glDrawElementsInstancedARB(0x%x, %d, 0x%x, %p, %d);\n", mode, count, type, (
const void *) indices, primcount)); |
| 4663 } |
| 4664 |
| 4665 KEYWORD1 void KEYWORD2 NAME(DrawElementsInstancedEXT)(GLenum mode, GLsizei count
, GLenum type, const GLvoid * indices, GLsizei primcount) |
| 4666 { |
| 4667 (void) mode; (void) count; (void) type; (void) indices; (void) primcount; |
| 4668 DISPATCH(DrawElementsInstancedARB, (mode, count, type, indices, primcount), (
F, "glDrawElementsInstancedEXT(0x%x, %d, 0x%x, %p, %d);\n", mode, count, type, (
const void *) indices, primcount)); |
| 4669 } |
| 4670 |
| 4671 KEYWORD1 void KEYWORD2 NAME(DrawElementsInstanced)(GLenum mode, GLsizei count, G
Lenum type, const GLvoid * indices, GLsizei primcount) |
| 4672 { |
| 4673 (void) mode; (void) count; (void) type; (void) indices; (void) primcount; |
| 4674 DISPATCH(DrawElementsInstancedARB, (mode, count, type, indices, primcount), (
F, "glDrawElementsInstanced(0x%x, %d, 0x%x, %p, %d);\n", mode, count, type, (con
st void *) indices, primcount)); |
| 4675 } |
| 4676 |
| 4677 KEYWORD1 void KEYWORD2 NAME(RenderbufferStorageMultisample)(GLenum target, GLsiz
ei samples, GLenum internalformat, GLsizei width, GLsizei height) |
| 4678 { |
| 4679 (void) target; (void) samples; (void) internalformat; (void) width; (void) h
eight; |
| 4680 DISPATCH(RenderbufferStorageMultisample, (target, samples, internalformat, wi
dth, height), (F, "glRenderbufferStorageMultisample(0x%x, %d, 0x%x, %d, %d);\n",
target, samples, internalformat, width, height)); |
| 4681 } |
| 4682 |
| 4683 KEYWORD1 void KEYWORD2 NAME(RenderbufferStorageMultisampleEXT)(GLenum target, GL
sizei samples, GLenum internalformat, GLsizei width, GLsizei height) |
| 4684 { |
| 4685 (void) target; (void) samples; (void) internalformat; (void) width; (void) h
eight; |
| 4686 DISPATCH(RenderbufferStorageMultisample, (target, samples, internalformat, wi
dth, height), (F, "glRenderbufferStorageMultisampleEXT(0x%x, %d, 0x%x, %d, %d);\
n", target, samples, internalformat, width, height)); |
| 4687 } |
| 4688 |
| 4689 KEYWORD1 void KEYWORD2 NAME(FramebufferTextureARB)(GLenum target, GLenum attachm
ent, GLuint texture, GLint level) |
| 4690 { |
| 4691 (void) target; (void) attachment; (void) texture; (void) level; |
| 4692 DISPATCH(FramebufferTextureARB, (target, attachment, texture, level), (F, "gl
FramebufferTextureARB(0x%x, 0x%x, %d, %d);\n", target, attachment, texture, leve
l)); |
| 4693 } |
| 4694 |
| 4695 KEYWORD1 void KEYWORD2 NAME(FramebufferTextureFaceARB)(GLenum target, GLenum att
achment, GLuint texture, GLint level, GLenum face) |
| 4696 { |
| 4697 (void) target; (void) attachment; (void) texture; (void) level; (void) face; |
| 4698 DISPATCH(FramebufferTextureFaceARB, (target, attachment, texture, level, face
), (F, "glFramebufferTextureFaceARB(0x%x, 0x%x, %d, %d, 0x%x);\n", target, attac
hment, texture, level, face)); |
| 4699 } |
| 4700 |
| 4701 KEYWORD1 void KEYWORD2 NAME(ProgramParameteriARB)(GLuint program, GLenum pname,
GLint value) |
| 4702 { |
| 4703 (void) program; (void) pname; (void) value; |
| 4704 DISPATCH(ProgramParameteriARB, (program, pname, value), (F, "glProgramParamet
eriARB(%d, 0x%x, %d);\n", program, pname, value)); |
| 4705 } |
| 4706 |
| 4707 KEYWORD1 void KEYWORD2 NAME(VertexAttribDivisorARB)(GLuint index, GLuint divisor
) |
| 4708 { |
| 4709 (void) index; (void) divisor; |
| 4710 DISPATCH(VertexAttribDivisorARB, (index, divisor), (F, "glVertexAttribDivisor
ARB(%d, %d);\n", index, divisor)); |
| 4711 } |
| 4712 |
| 4713 KEYWORD1 void KEYWORD2 NAME(FlushMappedBufferRange)(GLenum target, GLintptr offs
et, GLsizeiptr length) |
| 4714 { |
| 4715 (void) target; (void) offset; (void) length; |
| 4716 DISPATCH(FlushMappedBufferRange, (target, offset, length), (F, "glFlushMapped
BufferRange(0x%x, %d, %d);\n", target, offset, length)); |
| 4717 } |
| 4718 |
| 4719 KEYWORD1 GLvoid * KEYWORD2 NAME(MapBufferRange)(GLenum target, GLintptr offset,
GLsizeiptr length, GLbitfield access) |
| 4720 { |
| 4721 (void) target; (void) offset; (void) length; (void) access; |
| 4722 RETURN_DISPATCH(MapBufferRange, (target, offset, length, access), (F, "glMapB
ufferRange(0x%x, %d, %d, %d);\n", target, offset, length, access)); |
| 4723 } |
| 4724 |
| 4725 KEYWORD1 void KEYWORD2 NAME(TexBufferARB)(GLenum target, GLenum internalFormat,
GLuint buffer) |
| 4726 { |
| 4727 (void) target; (void) internalFormat; (void) buffer; |
| 4728 DISPATCH(TexBufferARB, (target, internalFormat, buffer), (F, "glTexBufferARB(
0x%x, 0x%x, %d);\n", target, internalFormat, buffer)); |
| 4729 } |
| 4730 |
| 4731 KEYWORD1 void KEYWORD2 NAME(TexBuffer)(GLenum target, GLenum internalFormat, GLu
int buffer) |
| 4732 { |
| 4733 (void) target; (void) internalFormat; (void) buffer; |
| 4734 DISPATCH(TexBufferARB, (target, internalFormat, buffer), (F, "glTexBuffer(0x%
x, 0x%x, %d);\n", target, internalFormat, buffer)); |
| 4735 } |
| 4736 |
| 4737 KEYWORD1 void KEYWORD2 NAME(BindVertexArray)(GLuint array) |
| 4738 { |
| 4739 (void) array; |
| 4740 DISPATCH(BindVertexArray, (array), (F, "glBindVertexArray(%d);\n", array)); |
| 4741 } |
| 4742 |
| 4743 KEYWORD1 void KEYWORD2 NAME(GenVertexArrays)(GLsizei n, GLuint * arrays) |
| 4744 { |
| 4745 (void) n; (void) arrays; |
| 4746 DISPATCH(GenVertexArrays, (n, arrays), (F, "glGenVertexArrays(%d, %p);\n", n,
(const void *) arrays)); |
| 4747 } |
| 4748 |
| 4749 KEYWORD1 void KEYWORD2 NAME(GetActiveUniformBlockName)(GLuint program, GLuint un
iformBlockIndex, GLsizei bufSize, GLsizei * length, GLchar * uniformBlockName) |
| 4750 { |
| 4751 (void) program; (void) uniformBlockIndex; (void) bufSize; (void) length; (vo
id) uniformBlockName; |
| 4752 DISPATCH(GetActiveUniformBlockName, (program, uniformBlockIndex, bufSize, len
gth, uniformBlockName), (F, "glGetActiveUniformBlockName(%d, %d, %d, %p, %p);\n"
, program, uniformBlockIndex, bufSize, (const void *) length, (const void *) uni
formBlockName)); |
| 4753 } |
| 4754 |
| 4755 KEYWORD1 void KEYWORD2 NAME(GetActiveUniformBlockiv)(GLuint program, GLuint unif
ormBlockIndex, GLenum pname, GLint * params) |
| 4756 { |
| 4757 (void) program; (void) uniformBlockIndex; (void) pname; (void) params; |
| 4758 DISPATCH(GetActiveUniformBlockiv, (program, uniformBlockIndex, pname, params)
, (F, "glGetActiveUniformBlockiv(%d, %d, 0x%x, %p);\n", program, uniformBlockInd
ex, pname, (const void *) params)); |
| 4759 } |
| 4760 |
| 4761 KEYWORD1 void KEYWORD2 NAME(GetActiveUniformName)(GLuint program, GLuint uniform
Index, GLsizei bufSize, GLsizei * length, GLchar * uniformName) |
| 4762 { |
| 4763 (void) program; (void) uniformIndex; (void) bufSize; (void) length; (void) u
niformName; |
| 4764 DISPATCH(GetActiveUniformName, (program, uniformIndex, bufSize, length, unifo
rmName), (F, "glGetActiveUniformName(%d, %d, %d, %p, %p);\n", program, uniformIn
dex, bufSize, (const void *) length, (const void *) uniformName)); |
| 4765 } |
| 4766 |
| 4767 KEYWORD1 void KEYWORD2 NAME(GetActiveUniformsiv)(GLuint program, GLsizei uniform
Count, const GLuint * uniformIndices, GLenum pname, GLint * params) |
| 4768 { |
| 4769 (void) program; (void) uniformCount; (void) uniformIndices; (void) pname; (v
oid) params; |
| 4770 DISPATCH(GetActiveUniformsiv, (program, uniformCount, uniformIndices, pname,
params), (F, "glGetActiveUniformsiv(%d, %d, %p, 0x%x, %p);\n", program, uniformC
ount, (const void *) uniformIndices, pname, (const void *) params)); |
| 4771 } |
| 4772 |
| 4773 KEYWORD1 GLuint KEYWORD2 NAME(GetUniformBlockIndex)(GLuint program, const GLchar
* uniformBlockName) |
| 4774 { |
| 4775 (void) program; (void) uniformBlockName; |
| 4776 RETURN_DISPATCH(GetUniformBlockIndex, (program, uniformBlockName), (F, "glGet
UniformBlockIndex(%d, %p);\n", program, (const void *) uniformBlockName)); |
| 4777 } |
| 4778 |
| 4779 KEYWORD1 void KEYWORD2 NAME(GetUniformIndices)(GLuint program, GLsizei uniformCo
unt, const GLchar * const * uniformNames, GLuint * uniformIndices) |
| 4780 { |
| 4781 (void) program; (void) uniformCount; (void) uniformNames; (void) uniformIndi
ces; |
| 4782 DISPATCH(GetUniformIndices, (program, uniformCount, uniformNames, uniformIndi
ces), (F, "glGetUniformIndices(%d, %d, %p, %p);\n", program, uniformCount, (cons
t void *) uniformNames, (const void *) uniformIndices)); |
| 4783 } |
| 4784 |
| 4785 KEYWORD1 void KEYWORD2 NAME(UniformBlockBinding)(GLuint program, GLuint uniformB
lockIndex, GLuint uniformBlockBinding) |
| 4786 { |
| 4787 (void) program; (void) uniformBlockIndex; (void) uniformBlockBinding; |
| 4788 DISPATCH(UniformBlockBinding, (program, uniformBlockIndex, uniformBlockBindin
g), (F, "glUniformBlockBinding(%d, %d, %d);\n", program, uniformBlockIndex, unif
ormBlockBinding)); |
| 4789 } |
| 4790 |
| 4791 KEYWORD1 void KEYWORD2 NAME(CopyBufferSubData)(GLenum readTarget, GLenum writeTa
rget, GLintptr readOffset, GLintptr writeOffset, GLsizeiptr size) |
| 4792 { |
| 4793 (void) readTarget; (void) writeTarget; (void) readOffset; (void) writeOffset
; (void) size; |
| 4794 DISPATCH(CopyBufferSubData, (readTarget, writeTarget, readOffset, writeOffset
, size), (F, "glCopyBufferSubData(0x%x, 0x%x, %d, %d, %d);\n", readTarget, write
Target, readOffset, writeOffset, size)); |
| 4795 } |
| 4796 |
| 4797 KEYWORD1 GLenum KEYWORD2 NAME(ClientWaitSync)(GLsync sync, GLbitfield flags, GLu
int64 timeout) |
| 4798 { |
| 4799 (void) sync; (void) flags; (void) timeout; |
| 4800 RETURN_DISPATCH(ClientWaitSync, (sync, flags, timeout), (F, "glClientWaitSync
(%d, %d, %d);\n", sync, flags, timeout)); |
| 4801 } |
| 4802 |
| 4803 KEYWORD1 void KEYWORD2 NAME(DeleteSync)(GLsync sync) |
| 4804 { |
| 4805 (void) sync; |
| 4806 DISPATCH(DeleteSync, (sync), (F, "glDeleteSync(%d);\n", sync)); |
| 4807 } |
| 4808 |
| 4809 KEYWORD1 GLsync KEYWORD2 NAME(FenceSync)(GLenum condition, GLbitfield flags) |
| 4810 { |
| 4811 (void) condition; (void) flags; |
| 4812 RETURN_DISPATCH(FenceSync, (condition, flags), (F, "glFenceSync(0x%x, %d);\n"
, condition, flags)); |
| 4813 } |
| 4814 |
| 4815 KEYWORD1 void KEYWORD2 NAME(GetInteger64v)(GLenum pname, GLint64 * params) |
| 4816 { |
| 4817 (void) pname; (void) params; |
| 4818 DISPATCH(GetInteger64v, (pname, params), (F, "glGetInteger64v(0x%x, %p);\n",
pname, (const void *) params)); |
| 4819 } |
| 4820 |
| 4821 KEYWORD1 void KEYWORD2 NAME(GetSynciv)(GLsync sync, GLenum pname, GLsizei bufSiz
e, GLsizei * length, GLint * values) |
| 4822 { |
| 4823 (void) sync; (void) pname; (void) bufSize; (void) length; (void) values; |
| 4824 DISPATCH(GetSynciv, (sync, pname, bufSize, length, values), (F, "glGetSynciv(
%d, 0x%x, %d, %p, %p);\n", sync, pname, bufSize, (const void *) length, (const v
oid *) values)); |
| 4825 } |
| 4826 |
| 4827 KEYWORD1 GLboolean KEYWORD2 NAME(IsSync)(GLsync sync) |
| 4828 { |
| 4829 (void) sync; |
| 4830 RETURN_DISPATCH(IsSync, (sync), (F, "glIsSync(%d);\n", sync)); |
| 4831 } |
| 4832 |
| 4833 KEYWORD1 void KEYWORD2 NAME(WaitSync)(GLsync sync, GLbitfield flags, GLuint64 ti
meout) |
| 4834 { |
| 4835 (void) sync; (void) flags; (void) timeout; |
| 4836 DISPATCH(WaitSync, (sync, flags, timeout), (F, "glWaitSync(%d, %d, %d);\n", s
ync, flags, timeout)); |
| 4837 } |
| 4838 |
| 4839 KEYWORD1 void KEYWORD2 NAME(DrawElementsBaseVertex)(GLenum mode, GLsizei count,
GLenum type, const GLvoid * indices, GLint basevertex) |
| 4840 { |
| 4841 (void) mode; (void) count; (void) type; (void) indices; (void) basevertex; |
| 4842 DISPATCH(DrawElementsBaseVertex, (mode, count, type, indices, basevertex), (F
, "glDrawElementsBaseVertex(0x%x, %d, 0x%x, %p, %d);\n", mode, count, type, (con
st void *) indices, basevertex)); |
| 4843 } |
| 4844 |
| 4845 KEYWORD1 void KEYWORD2 NAME(DrawElementsInstancedBaseVertex)(GLenum mode, GLsize
i count, GLenum type, const GLvoid * indices, GLsizei primcount, GLint baseverte
x) |
| 4846 { |
| 4847 (void) mode; (void) count; (void) type; (void) indices; (void) primcount; (v
oid) basevertex; |
| 4848 DISPATCH(DrawElementsInstancedBaseVertex, (mode, count, type, indices, primco
unt, basevertex), (F, "glDrawElementsInstancedBaseVertex(0x%x, %d, 0x%x, %p, %d,
%d);\n", mode, count, type, (const void *) indices, primcount, basevertex)); |
| 4849 } |
| 4850 |
| 4851 KEYWORD1 void KEYWORD2 NAME(DrawRangeElementsBaseVertex)(GLenum mode, GLuint sta
rt, GLuint end, GLsizei count, GLenum type, const GLvoid * indices, GLint baseve
rtex) |
| 4852 { |
| 4853 (void) mode; (void) start; (void) end; (void) count; (void) type; (void) ind
ices; (void) basevertex; |
| 4854 DISPATCH(DrawRangeElementsBaseVertex, (mode, start, end, count, type, indices
, basevertex), (F, "glDrawRangeElementsBaseVertex(0x%x, %d, %d, %d, 0x%x, %p, %d
);\n", mode, start, end, count, type, (const void *) indices, basevertex)); |
| 4855 } |
| 4856 |
| 4857 KEYWORD1 void KEYWORD2 NAME(MultiDrawElementsBaseVertex)(GLenum mode, const GLsi
zei * count, GLenum type, const GLvoid * const * indices, GLsizei primcount, con
st GLint * basevertex) |
| 4858 { |
| 4859 (void) mode; (void) count; (void) type; (void) indices; (void) primcount; (v
oid) basevertex; |
| 4860 DISPATCH(MultiDrawElementsBaseVertex, (mode, count, type, indices, primcount,
basevertex), (F, "glMultiDrawElementsBaseVertex(0x%x, %p, 0x%x, %p, %d, %p);\n"
, mode, (const void *) count, type, (const void *) indices, primcount, (const vo
id *) basevertex)); |
| 4861 } |
| 4862 |
| 4863 KEYWORD1 void KEYWORD2 NAME(BlendEquationSeparateiARB)(GLuint buf, GLenum modeRG
B, GLenum modeA) |
| 4864 { |
| 4865 (void) buf; (void) modeRGB; (void) modeA; |
| 4866 DISPATCH(BlendEquationSeparateiARB, (buf, modeRGB, modeA), (F, "glBlendEquati
onSeparateiARB(%d, 0x%x, 0x%x);\n", buf, modeRGB, modeA)); |
| 4867 } |
| 4868 |
| 4869 KEYWORD1 void KEYWORD2 NAME(BlendEquationSeparateIndexedAMD)(GLuint buf, GLenum
modeRGB, GLenum modeA) |
| 4870 { |
| 4871 (void) buf; (void) modeRGB; (void) modeA; |
| 4872 DISPATCH(BlendEquationSeparateiARB, (buf, modeRGB, modeA), (F, "glBlendEquati
onSeparateIndexedAMD(%d, 0x%x, 0x%x);\n", buf, modeRGB, modeA)); |
| 4873 } |
| 4874 |
| 4875 KEYWORD1 void KEYWORD2 NAME(BlendEquationiARB)(GLuint buf, GLenum mode) |
| 4876 { |
| 4877 (void) buf; (void) mode; |
| 4878 DISPATCH(BlendEquationiARB, (buf, mode), (F, "glBlendEquationiARB(%d, 0x%x);\
n", buf, mode)); |
| 4879 } |
| 4880 |
| 4881 KEYWORD1 void KEYWORD2 NAME(BlendEquationIndexedAMD)(GLuint buf, GLenum mode) |
| 4882 { |
| 4883 (void) buf; (void) mode; |
| 4884 DISPATCH(BlendEquationiARB, (buf, mode), (F, "glBlendEquationIndexedAMD(%d, 0
x%x);\n", buf, mode)); |
| 4885 } |
| 4886 |
| 4887 KEYWORD1 void KEYWORD2 NAME(BlendFuncSeparateiARB)(GLuint buf, GLenum srcRGB, GL
enum dstRGB, GLenum srcA, GLenum dstA) |
| 4888 { |
| 4889 (void) buf; (void) srcRGB; (void) dstRGB; (void) srcA; (void) dstA; |
| 4890 DISPATCH(BlendFuncSeparateiARB, (buf, srcRGB, dstRGB, srcA, dstA), (F, "glBle
ndFuncSeparateiARB(%d, 0x%x, 0x%x, 0x%x, 0x%x);\n", buf, srcRGB, dstRGB, srcA, d
stA)); |
| 4891 } |
| 4892 |
| 4893 KEYWORD1 void KEYWORD2 NAME(BlendFuncSeparateIndexedAMD)(GLuint buf, GLenum srcR
GB, GLenum dstRGB, GLenum srcA, GLenum dstA) |
| 4894 { |
| 4895 (void) buf; (void) srcRGB; (void) dstRGB; (void) srcA; (void) dstA; |
| 4896 DISPATCH(BlendFuncSeparateiARB, (buf, srcRGB, dstRGB, srcA, dstA), (F, "glBle
ndFuncSeparateIndexedAMD(%d, 0x%x, 0x%x, 0x%x, 0x%x);\n", buf, srcRGB, dstRGB, s
rcA, dstA)); |
| 4897 } |
| 4898 |
| 4899 KEYWORD1 void KEYWORD2 NAME(BlendFunciARB)(GLuint buf, GLenum src, GLenum dst) |
| 4900 { |
| 4901 (void) buf; (void) src; (void) dst; |
| 4902 DISPATCH(BlendFunciARB, (buf, src, dst), (F, "glBlendFunciARB(%d, 0x%x, 0x%x)
;\n", buf, src, dst)); |
| 4903 } |
| 4904 |
| 4905 KEYWORD1 void KEYWORD2 NAME(BlendFuncIndexedAMD)(GLuint buf, GLenum src, GLenum
dst) |
| 4906 { |
| 4907 (void) buf; (void) src; (void) dst; |
| 4908 DISPATCH(BlendFunciARB, (buf, src, dst), (F, "glBlendFuncIndexedAMD(%d, 0x%x,
0x%x);\n", buf, src, dst)); |
| 4909 } |
| 4910 |
| 4911 KEYWORD1 void KEYWORD2 NAME(BindFragDataLocationIndexed)(GLuint program, GLuint
colorNumber, GLuint index, const GLchar * name) |
| 4912 { |
| 4913 (void) program; (void) colorNumber; (void) index; (void) name; |
| 4914 DISPATCH(BindFragDataLocationIndexed, (program, colorNumber, index, name), (F
, "glBindFragDataLocationIndexed(%d, %d, %d, %p);\n", program, colorNumber, inde
x, (const void *) name)); |
| 4915 } |
| 4916 |
| 4917 KEYWORD1 GLint KEYWORD2 NAME(GetFragDataIndex)(GLuint program, const GLchar * na
me) |
| 4918 { |
| 4919 (void) program; (void) name; |
| 4920 RETURN_DISPATCH(GetFragDataIndex, (program, name), (F, "glGetFragDataIndex(%d
, %p);\n", program, (const void *) name)); |
| 4921 } |
| 4922 |
| 4923 KEYWORD1 void KEYWORD2 NAME(BindSampler)(GLuint unit, GLuint sampler) |
| 4924 { |
| 4925 (void) unit; (void) sampler; |
| 4926 DISPATCH(BindSampler, (unit, sampler), (F, "glBindSampler(%d, %d);\n", unit,
sampler)); |
| 4927 } |
| 4928 |
| 4929 KEYWORD1 void KEYWORD2 NAME(DeleteSamplers)(GLsizei count, const GLuint * sample
rs) |
| 4930 { |
| 4931 (void) count; (void) samplers; |
| 4932 DISPATCH(DeleteSamplers, (count, samplers), (F, "glDeleteSamplers(%d, %p);\n"
, count, (const void *) samplers)); |
| 4933 } |
| 4934 |
| 4935 KEYWORD1 void KEYWORD2 NAME(GenSamplers)(GLsizei count, GLuint * samplers) |
| 4936 { |
| 4937 (void) count; (void) samplers; |
| 4938 DISPATCH(GenSamplers, (count, samplers), (F, "glGenSamplers(%d, %p);\n", coun
t, (const void *) samplers)); |
| 4939 } |
| 4940 |
| 4941 KEYWORD1 void KEYWORD2 NAME(GetSamplerParameterIiv)(GLuint sampler, GLenum pname
, GLint * params) |
| 4942 { |
| 4943 (void) sampler; (void) pname; (void) params; |
| 4944 DISPATCH(GetSamplerParameterIiv, (sampler, pname, params), (F, "glGetSamplerP
arameterIiv(%d, 0x%x, %p);\n", sampler, pname, (const void *) params)); |
| 4945 } |
| 4946 |
| 4947 KEYWORD1 void KEYWORD2 NAME(GetSamplerParameterIuiv)(GLuint sampler, GLenum pnam
e, GLuint * params) |
| 4948 { |
| 4949 (void) sampler; (void) pname; (void) params; |
| 4950 DISPATCH(GetSamplerParameterIuiv, (sampler, pname, params), (F, "glGetSampler
ParameterIuiv(%d, 0x%x, %p);\n", sampler, pname, (const void *) params)); |
| 4951 } |
| 4952 |
| 4953 KEYWORD1 void KEYWORD2 NAME(GetSamplerParameterfv)(GLuint sampler, GLenum pname,
GLfloat * params) |
| 4954 { |
| 4955 (void) sampler; (void) pname; (void) params; |
| 4956 DISPATCH(GetSamplerParameterfv, (sampler, pname, params), (F, "glGetSamplerPa
rameterfv(%d, 0x%x, %p);\n", sampler, pname, (const void *) params)); |
| 4957 } |
| 4958 |
| 4959 KEYWORD1 void KEYWORD2 NAME(GetSamplerParameteriv)(GLuint sampler, GLenum pname,
GLint * params) |
| 4960 { |
| 4961 (void) sampler; (void) pname; (void) params; |
| 4962 DISPATCH(GetSamplerParameteriv, (sampler, pname, params), (F, "glGetSamplerPa
rameteriv(%d, 0x%x, %p);\n", sampler, pname, (const void *) params)); |
| 4963 } |
| 4964 |
| 4965 KEYWORD1 GLboolean KEYWORD2 NAME(IsSampler)(GLuint sampler) |
| 4966 { |
| 4967 (void) sampler; |
| 4968 RETURN_DISPATCH(IsSampler, (sampler), (F, "glIsSampler(%d);\n", sampler)); |
| 4969 } |
| 4970 |
| 4971 KEYWORD1 void KEYWORD2 NAME(SamplerParameterIiv)(GLuint sampler, GLenum pname, c
onst GLint * params) |
| 4972 { |
| 4973 (void) sampler; (void) pname; (void) params; |
| 4974 DISPATCH(SamplerParameterIiv, (sampler, pname, params), (F, "glSamplerParamet
erIiv(%d, 0x%x, %p);\n", sampler, pname, (const void *) params)); |
| 4975 } |
| 4976 |
| 4977 KEYWORD1 void KEYWORD2 NAME(SamplerParameterIuiv)(GLuint sampler, GLenum pname,
const GLuint * params) |
| 4978 { |
| 4979 (void) sampler; (void) pname; (void) params; |
| 4980 DISPATCH(SamplerParameterIuiv, (sampler, pname, params), (F, "glSamplerParame
terIuiv(%d, 0x%x, %p);\n", sampler, pname, (const void *) params)); |
| 4981 } |
| 4982 |
| 4983 KEYWORD1 void KEYWORD2 NAME(SamplerParameterf)(GLuint sampler, GLenum pname, GLf
loat param) |
| 4984 { |
| 4985 (void) sampler; (void) pname; (void) param; |
| 4986 DISPATCH(SamplerParameterf, (sampler, pname, param), (F, "glSamplerParameterf
(%d, 0x%x, %f);\n", sampler, pname, param)); |
| 4987 } |
| 4988 |
| 4989 KEYWORD1 void KEYWORD2 NAME(SamplerParameterfv)(GLuint sampler, GLenum pname, co
nst GLfloat * params) |
| 4990 { |
| 4991 (void) sampler; (void) pname; (void) params; |
| 4992 DISPATCH(SamplerParameterfv, (sampler, pname, params), (F, "glSamplerParamete
rfv(%d, 0x%x, %p);\n", sampler, pname, (const void *) params)); |
| 4993 } |
| 4994 |
| 4995 KEYWORD1 void KEYWORD2 NAME(SamplerParameteri)(GLuint sampler, GLenum pname, GLi
nt param) |
| 4996 { |
| 4997 (void) sampler; (void) pname; (void) param; |
| 4998 DISPATCH(SamplerParameteri, (sampler, pname, param), (F, "glSamplerParameteri
(%d, 0x%x, %d);\n", sampler, pname, param)); |
| 4999 } |
| 5000 |
| 5001 KEYWORD1 void KEYWORD2 NAME(SamplerParameteriv)(GLuint sampler, GLenum pname, co
nst GLint * params) |
| 5002 { |
| 5003 (void) sampler; (void) pname; (void) params; |
| 5004 DISPATCH(SamplerParameteriv, (sampler, pname, params), (F, "glSamplerParamete
riv(%d, 0x%x, %p);\n", sampler, pname, (const void *) params)); |
| 5005 } |
| 5006 |
| 5007 KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_623)(GLuint id, GLenum target); |
| 5008 |
| 5009 KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_623)(GLuint id, GLenum target) |
| 5010 { |
| 5011 (void) id; (void) target; |
| 5012 DISPATCH(QueryCounter, (id, target), (F, "glQueryCounter(%d, 0x%x);\n", id, t
arget)); |
| 5013 } |
| 5014 |
| 5015 KEYWORD1 void KEYWORD2 NAME(ColorP3ui)(GLenum type, GLuint color) |
| 5016 { |
| 5017 (void) type; (void) color; |
| 5018 DISPATCH(ColorP3ui, (type, color), (F, "glColorP3ui(0x%x, %d);\n", type, colo
r)); |
| 5019 } |
| 5020 |
| 5021 KEYWORD1 void KEYWORD2 NAME(ColorP3uiv)(GLenum type, const GLuint * color) |
| 5022 { |
| 5023 (void) type; (void) color; |
| 5024 DISPATCH(ColorP3uiv, (type, color), (F, "glColorP3uiv(0x%x, %p);\n", type, (c
onst void *) color)); |
| 5025 } |
| 5026 |
| 5027 KEYWORD1 void KEYWORD2 NAME(ColorP4ui)(GLenum type, GLuint color) |
| 5028 { |
| 5029 (void) type; (void) color; |
| 5030 DISPATCH(ColorP4ui, (type, color), (F, "glColorP4ui(0x%x, %d);\n", type, colo
r)); |
| 5031 } |
| 5032 |
| 5033 KEYWORD1 void KEYWORD2 NAME(ColorP4uiv)(GLenum type, const GLuint * color) |
| 5034 { |
| 5035 (void) type; (void) color; |
| 5036 DISPATCH(ColorP4uiv, (type, color), (F, "glColorP4uiv(0x%x, %p);\n", type, (c
onst void *) color)); |
| 5037 } |
| 5038 |
| 5039 KEYWORD1 void KEYWORD2 NAME(MultiTexCoordP1ui)(GLenum texture, GLenum type, GLui
nt coords) |
| 5040 { |
| 5041 (void) texture; (void) type; (void) coords; |
| 5042 DISPATCH(MultiTexCoordP1ui, (texture, type, coords), (F, "glMultiTexCoordP1ui
(0x%x, 0x%x, %d);\n", texture, type, coords)); |
| 5043 } |
| 5044 |
| 5045 KEYWORD1 void KEYWORD2 NAME(MultiTexCoordP1uiv)(GLenum texture, GLenum type, con
st GLuint * coords) |
| 5046 { |
| 5047 (void) texture; (void) type; (void) coords; |
| 5048 DISPATCH(MultiTexCoordP1uiv, (texture, type, coords), (F, "glMultiTexCoordP1u
iv(0x%x, 0x%x, %p);\n", texture, type, (const void *) coords)); |
| 5049 } |
| 5050 |
| 5051 KEYWORD1 void KEYWORD2 NAME(MultiTexCoordP2ui)(GLenum texture, GLenum type, GLui
nt coords) |
| 5052 { |
| 5053 (void) texture; (void) type; (void) coords; |
| 5054 DISPATCH(MultiTexCoordP2ui, (texture, type, coords), (F, "glMultiTexCoordP2ui
(0x%x, 0x%x, %d);\n", texture, type, coords)); |
| 5055 } |
| 5056 |
| 5057 KEYWORD1 void KEYWORD2 NAME(MultiTexCoordP2uiv)(GLenum texture, GLenum type, con
st GLuint * coords) |
| 5058 { |
| 5059 (void) texture; (void) type; (void) coords; |
| 5060 DISPATCH(MultiTexCoordP2uiv, (texture, type, coords), (F, "glMultiTexCoordP2u
iv(0x%x, 0x%x, %p);\n", texture, type, (const void *) coords)); |
| 5061 } |
| 5062 |
| 5063 KEYWORD1 void KEYWORD2 NAME(MultiTexCoordP3ui)(GLenum texture, GLenum type, GLui
nt coords) |
| 5064 { |
| 5065 (void) texture; (void) type; (void) coords; |
| 5066 DISPATCH(MultiTexCoordP3ui, (texture, type, coords), (F, "glMultiTexCoordP3ui
(0x%x, 0x%x, %d);\n", texture, type, coords)); |
| 5067 } |
| 5068 |
| 5069 KEYWORD1 void KEYWORD2 NAME(MultiTexCoordP3uiv)(GLenum texture, GLenum type, con
st GLuint * coords) |
| 5070 { |
| 5071 (void) texture; (void) type; (void) coords; |
| 5072 DISPATCH(MultiTexCoordP3uiv, (texture, type, coords), (F, "glMultiTexCoordP3u
iv(0x%x, 0x%x, %p);\n", texture, type, (const void *) coords)); |
| 5073 } |
| 5074 |
| 5075 KEYWORD1 void KEYWORD2 NAME(MultiTexCoordP4ui)(GLenum texture, GLenum type, GLui
nt coords) |
| 5076 { |
| 5077 (void) texture; (void) type; (void) coords; |
| 5078 DISPATCH(MultiTexCoordP4ui, (texture, type, coords), (F, "glMultiTexCoordP4ui
(0x%x, 0x%x, %d);\n", texture, type, coords)); |
| 5079 } |
| 5080 |
| 5081 KEYWORD1 void KEYWORD2 NAME(MultiTexCoordP4uiv)(GLenum texture, GLenum type, con
st GLuint * coords) |
| 5082 { |
| 5083 (void) texture; (void) type; (void) coords; |
| 5084 DISPATCH(MultiTexCoordP4uiv, (texture, type, coords), (F, "glMultiTexCoordP4u
iv(0x%x, 0x%x, %p);\n", texture, type, (const void *) coords)); |
| 5085 } |
| 5086 |
| 5087 KEYWORD1 void KEYWORD2 NAME(NormalP3ui)(GLenum type, GLuint coords) |
| 5088 { |
| 5089 (void) type; (void) coords; |
| 5090 DISPATCH(NormalP3ui, (type, coords), (F, "glNormalP3ui(0x%x, %d);\n", type, c
oords)); |
| 5091 } |
| 5092 |
| 5093 KEYWORD1 void KEYWORD2 NAME(NormalP3uiv)(GLenum type, const GLuint * coords) |
| 5094 { |
| 5095 (void) type; (void) coords; |
| 5096 DISPATCH(NormalP3uiv, (type, coords), (F, "glNormalP3uiv(0x%x, %p);\n", type,
(const void *) coords)); |
| 5097 } |
| 5098 |
| 5099 KEYWORD1 void KEYWORD2 NAME(SecondaryColorP3ui)(GLenum type, GLuint color) |
| 5100 { |
| 5101 (void) type; (void) color; |
| 5102 DISPATCH(SecondaryColorP3ui, (type, color), (F, "glSecondaryColorP3ui(0x%x, %
d);\n", type, color)); |
| 5103 } |
| 5104 |
| 5105 KEYWORD1 void KEYWORD2 NAME(SecondaryColorP3uiv)(GLenum type, const GLuint * col
or) |
| 5106 { |
| 5107 (void) type; (void) color; |
| 5108 DISPATCH(SecondaryColorP3uiv, (type, color), (F, "glSecondaryColorP3uiv(0x%x,
%p);\n", type, (const void *) color)); |
| 5109 } |
| 5110 |
| 5111 KEYWORD1 void KEYWORD2 NAME(TexCoordP1ui)(GLenum type, GLuint coords) |
| 5112 { |
| 5113 (void) type; (void) coords; |
| 5114 DISPATCH(TexCoordP1ui, (type, coords), (F, "glTexCoordP1ui(0x%x, %d);\n", typ
e, coords)); |
| 5115 } |
| 5116 |
| 5117 KEYWORD1 void KEYWORD2 NAME(TexCoordP1uiv)(GLenum type, const GLuint * coords) |
| 5118 { |
| 5119 (void) type; (void) coords; |
| 5120 DISPATCH(TexCoordP1uiv, (type, coords), (F, "glTexCoordP1uiv(0x%x, %p);\n", t
ype, (const void *) coords)); |
| 5121 } |
| 5122 |
| 5123 KEYWORD1 void KEYWORD2 NAME(TexCoordP2ui)(GLenum type, GLuint coords) |
| 5124 { |
| 5125 (void) type; (void) coords; |
| 5126 DISPATCH(TexCoordP2ui, (type, coords), (F, "glTexCoordP2ui(0x%x, %d);\n", typ
e, coords)); |
| 5127 } |
| 5128 |
| 5129 KEYWORD1 void KEYWORD2 NAME(TexCoordP2uiv)(GLenum type, const GLuint * coords) |
| 5130 { |
| 5131 (void) type; (void) coords; |
| 5132 DISPATCH(TexCoordP2uiv, (type, coords), (F, "glTexCoordP2uiv(0x%x, %p);\n", t
ype, (const void *) coords)); |
| 5133 } |
| 5134 |
| 5135 KEYWORD1 void KEYWORD2 NAME(TexCoordP3ui)(GLenum type, GLuint coords) |
| 5136 { |
| 5137 (void) type; (void) coords; |
| 5138 DISPATCH(TexCoordP3ui, (type, coords), (F, "glTexCoordP3ui(0x%x, %d);\n", typ
e, coords)); |
| 5139 } |
| 5140 |
| 5141 KEYWORD1 void KEYWORD2 NAME(TexCoordP3uiv)(GLenum type, const GLuint * coords) |
| 5142 { |
| 5143 (void) type; (void) coords; |
| 5144 DISPATCH(TexCoordP3uiv, (type, coords), (F, "glTexCoordP3uiv(0x%x, %p);\n", t
ype, (const void *) coords)); |
| 5145 } |
| 5146 |
| 5147 KEYWORD1 void KEYWORD2 NAME(TexCoordP4ui)(GLenum type, GLuint coords) |
| 5148 { |
| 5149 (void) type; (void) coords; |
| 5150 DISPATCH(TexCoordP4ui, (type, coords), (F, "glTexCoordP4ui(0x%x, %d);\n", typ
e, coords)); |
| 5151 } |
| 5152 |
| 5153 KEYWORD1 void KEYWORD2 NAME(TexCoordP4uiv)(GLenum type, const GLuint * coords) |
| 5154 { |
| 5155 (void) type; (void) coords; |
| 5156 DISPATCH(TexCoordP4uiv, (type, coords), (F, "glTexCoordP4uiv(0x%x, %p);\n", t
ype, (const void *) coords)); |
| 5157 } |
| 5158 |
| 5159 KEYWORD1 void KEYWORD2 NAME(VertexAttribP1ui)(GLuint index, GLenum type, GLboole
an normalized, GLuint value) |
| 5160 { |
| 5161 (void) index; (void) type; (void) normalized; (void) value; |
| 5162 DISPATCH(VertexAttribP1ui, (index, type, normalized, value), (F, "glVertexAtt
ribP1ui(%d, 0x%x, %d, %d);\n", index, type, normalized, value)); |
| 5163 } |
| 5164 |
| 5165 KEYWORD1 void KEYWORD2 NAME(VertexAttribP1uiv)(GLuint index, GLenum type, GLbool
ean normalized, const GLuint * value) |
| 5166 { |
| 5167 (void) index; (void) type; (void) normalized; (void) value; |
| 5168 DISPATCH(VertexAttribP1uiv, (index, type, normalized, value), (F, "glVertexAt
tribP1uiv(%d, 0x%x, %d, %p);\n", index, type, normalized, (const void *) value))
; |
| 5169 } |
| 5170 |
| 5171 KEYWORD1 void KEYWORD2 NAME(VertexAttribP2ui)(GLuint index, GLenum type, GLboole
an normalized, GLuint value) |
| 5172 { |
| 5173 (void) index; (void) type; (void) normalized; (void) value; |
| 5174 DISPATCH(VertexAttribP2ui, (index, type, normalized, value), (F, "glVertexAtt
ribP2ui(%d, 0x%x, %d, %d);\n", index, type, normalized, value)); |
| 5175 } |
| 5176 |
| 5177 KEYWORD1 void KEYWORD2 NAME(VertexAttribP2uiv)(GLuint index, GLenum type, GLbool
ean normalized, const GLuint * value) |
| 5178 { |
| 5179 (void) index; (void) type; (void) normalized; (void) value; |
| 5180 DISPATCH(VertexAttribP2uiv, (index, type, normalized, value), (F, "glVertexAt
tribP2uiv(%d, 0x%x, %d, %p);\n", index, type, normalized, (const void *) value))
; |
| 5181 } |
| 5182 |
| 5183 KEYWORD1 void KEYWORD2 NAME(VertexAttribP3ui)(GLuint index, GLenum type, GLboole
an normalized, GLuint value) |
| 5184 { |
| 5185 (void) index; (void) type; (void) normalized; (void) value; |
| 5186 DISPATCH(VertexAttribP3ui, (index, type, normalized, value), (F, "glVertexAtt
ribP3ui(%d, 0x%x, %d, %d);\n", index, type, normalized, value)); |
| 5187 } |
| 5188 |
| 5189 KEYWORD1 void KEYWORD2 NAME(VertexAttribP3uiv)(GLuint index, GLenum type, GLbool
ean normalized, const GLuint * value) |
| 5190 { |
| 5191 (void) index; (void) type; (void) normalized; (void) value; |
| 5192 DISPATCH(VertexAttribP3uiv, (index, type, normalized, value), (F, "glVertexAt
tribP3uiv(%d, 0x%x, %d, %p);\n", index, type, normalized, (const void *) value))
; |
| 5193 } |
| 5194 |
| 5195 KEYWORD1 void KEYWORD2 NAME(VertexAttribP4ui)(GLuint index, GLenum type, GLboole
an normalized, GLuint value) |
| 5196 { |
| 5197 (void) index; (void) type; (void) normalized; (void) value; |
| 5198 DISPATCH(VertexAttribP4ui, (index, type, normalized, value), (F, "glVertexAtt
ribP4ui(%d, 0x%x, %d, %d);\n", index, type, normalized, value)); |
| 5199 } |
| 5200 |
| 5201 KEYWORD1 void KEYWORD2 NAME(VertexAttribP4uiv)(GLuint index, GLenum type, GLbool
ean normalized, const GLuint * value) |
| 5202 { |
| 5203 (void) index; (void) type; (void) normalized; (void) value; |
| 5204 DISPATCH(VertexAttribP4uiv, (index, type, normalized, value), (F, "glVertexAt
tribP4uiv(%d, 0x%x, %d, %p);\n", index, type, normalized, (const void *) value))
; |
| 5205 } |
| 5206 |
| 5207 KEYWORD1 void KEYWORD2 NAME(VertexP2ui)(GLenum type, GLuint value) |
| 5208 { |
| 5209 (void) type; (void) value; |
| 5210 DISPATCH(VertexP2ui, (type, value), (F, "glVertexP2ui(0x%x, %d);\n", type, va
lue)); |
| 5211 } |
| 5212 |
| 5213 KEYWORD1 void KEYWORD2 NAME(VertexP2uiv)(GLenum type, const GLuint * value) |
| 5214 { |
| 5215 (void) type; (void) value; |
| 5216 DISPATCH(VertexP2uiv, (type, value), (F, "glVertexP2uiv(0x%x, %p);\n", type,
(const void *) value)); |
| 5217 } |
| 5218 |
| 5219 KEYWORD1 void KEYWORD2 NAME(VertexP3ui)(GLenum type, GLuint value) |
| 5220 { |
| 5221 (void) type; (void) value; |
| 5222 DISPATCH(VertexP3ui, (type, value), (F, "glVertexP3ui(0x%x, %d);\n", type, va
lue)); |
| 5223 } |
| 5224 |
| 5225 KEYWORD1 void KEYWORD2 NAME(VertexP3uiv)(GLenum type, const GLuint * value) |
| 5226 { |
| 5227 (void) type; (void) value; |
| 5228 DISPATCH(VertexP3uiv, (type, value), (F, "glVertexP3uiv(0x%x, %p);\n", type,
(const void *) value)); |
| 5229 } |
| 5230 |
| 5231 KEYWORD1 void KEYWORD2 NAME(VertexP4ui)(GLenum type, GLuint value) |
| 5232 { |
| 5233 (void) type; (void) value; |
| 5234 DISPATCH(VertexP4ui, (type, value), (F, "glVertexP4ui(0x%x, %d);\n", type, va
lue)); |
| 5235 } |
| 5236 |
| 5237 KEYWORD1 void KEYWORD2 NAME(VertexP4uiv)(GLenum type, const GLuint * value) |
| 5238 { |
| 5239 (void) type; (void) value; |
| 5240 DISPATCH(VertexP4uiv, (type, value), (F, "glVertexP4uiv(0x%x, %p);\n", type,
(const void *) value)); |
| 5241 } |
| 5242 |
| 5243 KEYWORD1 void KEYWORD2 NAME(BindTransformFeedback)(GLenum target, GLuint id) |
| 5244 { |
| 5245 (void) target; (void) id; |
| 5246 DISPATCH(BindTransformFeedback, (target, id), (F, "glBindTransformFeedback(0x
%x, %d);\n", target, id)); |
| 5247 } |
| 5248 |
| 5249 KEYWORD1 void KEYWORD2 NAME(DeleteTransformFeedbacks)(GLsizei n, const GLuint *
ids) |
| 5250 { |
| 5251 (void) n; (void) ids; |
| 5252 DISPATCH(DeleteTransformFeedbacks, (n, ids), (F, "glDeleteTransformFeedbacks(
%d, %p);\n", n, (const void *) ids)); |
| 5253 } |
| 5254 |
| 5255 KEYWORD1 void KEYWORD2 NAME(DrawTransformFeedback)(GLenum mode, GLuint id) |
| 5256 { |
| 5257 (void) mode; (void) id; |
| 5258 DISPATCH(DrawTransformFeedback, (mode, id), (F, "glDrawTransformFeedback(0x%x
, %d);\n", mode, id)); |
| 5259 } |
| 5260 |
| 5261 KEYWORD1 void KEYWORD2 NAME(GenTransformFeedbacks)(GLsizei n, GLuint * ids) |
| 5262 { |
| 5263 (void) n; (void) ids; |
| 5264 DISPATCH(GenTransformFeedbacks, (n, ids), (F, "glGenTransformFeedbacks(%d, %p
);\n", n, (const void *) ids)); |
| 5265 } |
| 5266 |
| 5267 KEYWORD1 GLboolean KEYWORD2 NAME(IsTransformFeedback)(GLuint id) |
| 5268 { |
| 5269 (void) id; |
| 5270 RETURN_DISPATCH(IsTransformFeedback, (id), (F, "glIsTransformFeedback(%d);\n"
, id)); |
| 5271 } |
| 5272 |
| 5273 KEYWORD1 void KEYWORD2 NAME(PauseTransformFeedback)(void) |
| 5274 { |
| 5275 DISPATCH(PauseTransformFeedback, (), (F, "glPauseTransformFeedback();\n")); |
| 5276 } |
| 5277 |
| 5278 KEYWORD1 void KEYWORD2 NAME(ResumeTransformFeedback)(void) |
| 5279 { |
| 5280 DISPATCH(ResumeTransformFeedback, (), (F, "glResumeTransformFeedback();\n")); |
| 5281 } |
| 5282 |
| 5283 KEYWORD1 void KEYWORD2 NAME(BeginQueryIndexed)(GLenum target, GLuint index, GLui
nt id) |
| 5284 { |
| 5285 (void) target; (void) index; (void) id; |
| 5286 DISPATCH(BeginQueryIndexed, (target, index, id), (F, "glBeginQueryIndexed(0x%
x, %d, %d);\n", target, index, id)); |
| 5287 } |
| 5288 |
| 5289 KEYWORD1 void KEYWORD2 NAME(DrawTransformFeedbackStream)(GLenum mode, GLuint id,
GLuint stream) |
| 5290 { |
| 5291 (void) mode; (void) id; (void) stream; |
| 5292 DISPATCH(DrawTransformFeedbackStream, (mode, id, stream), (F, "glDrawTransfor
mFeedbackStream(0x%x, %d, %d);\n", mode, id, stream)); |
| 5293 } |
| 5294 |
| 5295 KEYWORD1 void KEYWORD2 NAME(EndQueryIndexed)(GLenum target, GLuint index) |
| 5296 { |
| 5297 (void) target; (void) index; |
| 5298 DISPATCH(EndQueryIndexed, (target, index), (F, "glEndQueryIndexed(0x%x, %d);\
n", target, index)); |
| 5299 } |
| 5300 |
| 5301 KEYWORD1 void KEYWORD2 NAME(GetQueryIndexediv)(GLenum target, GLuint index, GLen
um pname, GLint * params) |
| 5302 { |
| 5303 (void) target; (void) index; (void) pname; (void) params; |
| 5304 DISPATCH(GetQueryIndexediv, (target, index, pname, params), (F, "glGetQueryIn
dexediv(0x%x, %d, 0x%x, %p);\n", target, index, pname, (const void *) params)); |
| 5305 } |
| 5306 |
| 5307 KEYWORD1 void KEYWORD2 NAME(ClearDepthf)(GLclampf depth) |
| 5308 { |
| 5309 (void) depth; |
| 5310 DISPATCH(ClearDepthf, (depth), (F, "glClearDepthf(%f);\n", depth)); |
| 5311 } |
| 5312 |
| 5313 KEYWORD1 void KEYWORD2 NAME(DepthRangef)(GLclampf zNear, GLclampf zFar) |
| 5314 { |
| 5315 (void) zNear; (void) zFar; |
| 5316 DISPATCH(DepthRangef, (zNear, zFar), (F, "glDepthRangef(%f, %f);\n", zNear, z
Far)); |
| 5317 } |
| 5318 |
| 5319 KEYWORD1 void KEYWORD2 NAME(GetShaderPrecisionFormat)(GLenum shadertype, GLenum
precisiontype, GLint * range, GLint * precision) |
| 5320 { |
| 5321 (void) shadertype; (void) precisiontype; (void) range; (void) precision; |
| 5322 DISPATCH(GetShaderPrecisionFormat, (shadertype, precisiontype, range, precisi
on), (F, "glGetShaderPrecisionFormat(0x%x, 0x%x, %p, %p);\n", shadertype, precis
iontype, (const void *) range, (const void *) precision)); |
| 5323 } |
| 5324 |
| 5325 KEYWORD1 void KEYWORD2 NAME(ReleaseShaderCompiler)(void) |
| 5326 { |
| 5327 DISPATCH(ReleaseShaderCompiler, (), (F, "glReleaseShaderCompiler();\n")); |
| 5328 } |
| 5329 |
| 5330 KEYWORD1 void KEYWORD2 NAME(ShaderBinary)(GLsizei n, const GLuint * shaders, GLe
num binaryformat, const GLvoid * binary, GLsizei length) |
| 5331 { |
| 5332 (void) n; (void) shaders; (void) binaryformat; (void) binary; (void) length; |
| 5333 DISPATCH(ShaderBinary, (n, shaders, binaryformat, binary, length), (F, "glSha
derBinary(%d, %p, 0x%x, %p, %d);\n", n, (const void *) shaders, binaryformat, (c
onst void *) binary, length)); |
| 5334 } |
| 5335 |
| 5336 KEYWORD1 void KEYWORD2 NAME(DebugMessageCallbackARB)(GLDEBUGPROCARB callback, co
nst GLvoid * userParam) |
| 5337 { |
| 5338 (void) callback; (void) userParam; |
| 5339 DISPATCH(DebugMessageCallbackARB, (callback, userParam), (F, "glDebugMessageC
allbackARB(%p, %p);\n", (const void *) callback, (const void *) userParam)); |
| 5340 } |
| 5341 |
| 5342 KEYWORD1 void KEYWORD2 NAME(DebugMessageControlARB)(GLenum source, GLenum type,
GLenum severity, GLsizei count, const GLuint * ids, GLboolean enabled) |
| 5343 { |
| 5344 (void) source; (void) type; (void) severity; (void) count; (void) ids; (void
) enabled; |
| 5345 DISPATCH(DebugMessageControlARB, (source, type, severity, count, ids, enabled
), (F, "glDebugMessageControlARB(0x%x, 0x%x, 0x%x, %d, %p, %d);\n", source, type
, severity, count, (const void *) ids, enabled)); |
| 5346 } |
| 5347 |
| 5348 KEYWORD1 void KEYWORD2 NAME(DebugMessageInsertARB)(GLenum source, GLenum type, G
Luint id, GLenum severity, GLsizei length, const GLcharARB * buf) |
| 5349 { |
| 5350 (void) source; (void) type; (void) id; (void) severity; (void) length; (void
) buf; |
| 5351 DISPATCH(DebugMessageInsertARB, (source, type, id, severity, length, buf), (F
, "glDebugMessageInsertARB(0x%x, 0x%x, %d, 0x%x, %d, %p);\n", source, type, id,
severity, length, (const void *) buf)); |
| 5352 } |
| 5353 |
| 5354 KEYWORD1 GLuint KEYWORD2 NAME(GetDebugMessageLogARB)(GLuint count, GLsizei bufsi
ze, GLenum * sources, GLenum * types, GLuint * ids, GLenum * severities, GLsizei
* lengths, GLcharARB * messageLog) |
| 5355 { |
| 5356 (void) count; (void) bufsize; (void) sources; (void) types; (void) ids; (voi
d) severities; (void) lengths; (void) messageLog; |
| 5357 RETURN_DISPATCH(GetDebugMessageLogARB, (count, bufsize, sources, types, ids,
severities, lengths, messageLog), (F, "glGetDebugMessageLogARB(%d, %d, %p, %p, %
p, %p, %p, %p);\n", count, bufsize, (const void *) sources, (const void *) types
, (const void *) ids, (const void *) severities, (const void *) lengths, (const
void *) messageLog)); |
| 5358 } |
| 5359 |
| 5360 KEYWORD1 GLenum KEYWORD2 NAME(GetGraphicsResetStatusARB)(void) |
| 5361 { |
| 5362 RETURN_DISPATCH(GetGraphicsResetStatusARB, (), (F, "glGetGraphicsResetStatusA
RB();\n")); |
| 5363 } |
| 5364 |
| 5365 KEYWORD1 void KEYWORD2 NAME(GetnColorTableARB)(GLenum target, GLenum format, GLe
num type, GLsizei bufSize, GLvoid * table) |
| 5366 { |
| 5367 (void) target; (void) format; (void) type; (void) bufSize; (void) table; |
| 5368 DISPATCH(GetnColorTableARB, (target, format, type, bufSize, table), (F, "glGe
tnColorTableARB(0x%x, 0x%x, 0x%x, %d, %p);\n", target, format, type, bufSize, (c
onst void *) table)); |
| 5369 } |
| 5370 |
| 5371 KEYWORD1 void KEYWORD2 NAME(GetnCompressedTexImageARB)(GLenum target, GLint lod,
GLsizei bufSize, GLvoid * img) |
| 5372 { |
| 5373 (void) target; (void) lod; (void) bufSize; (void) img; |
| 5374 DISPATCH(GetnCompressedTexImageARB, (target, lod, bufSize, img), (F, "glGetnC
ompressedTexImageARB(0x%x, %d, %d, %p);\n", target, lod, bufSize, (const void *)
img)); |
| 5375 } |
| 5376 |
| 5377 KEYWORD1 void KEYWORD2 NAME(GetnConvolutionFilterARB)(GLenum target, GLenum form
at, GLenum type, GLsizei bufSize, GLvoid * image) |
| 5378 { |
| 5379 (void) target; (void) format; (void) type; (void) bufSize; (void) image; |
| 5380 DISPATCH(GetnConvolutionFilterARB, (target, format, type, bufSize, image), (F
, "glGetnConvolutionFilterARB(0x%x, 0x%x, 0x%x, %d, %p);\n", target, format, typ
e, bufSize, (const void *) image)); |
| 5381 } |
| 5382 |
| 5383 KEYWORD1 void KEYWORD2 NAME(GetnHistogramARB)(GLenum target, GLboolean reset, GL
enum format, GLenum type, GLsizei bufSize, GLvoid * values) |
| 5384 { |
| 5385 (void) target; (void) reset; (void) format; (void) type; (void) bufSize; (vo
id) values; |
| 5386 DISPATCH(GetnHistogramARB, (target, reset, format, type, bufSize, values), (F
, "glGetnHistogramARB(0x%x, %d, 0x%x, 0x%x, %d, %p);\n", target, reset, format,
type, bufSize, (const void *) values)); |
| 5387 } |
| 5388 |
| 5389 KEYWORD1 void KEYWORD2 NAME(GetnMapdvARB)(GLenum target, GLenum query, GLsizei b
ufSize, GLdouble * v) |
| 5390 { |
| 5391 (void) target; (void) query; (void) bufSize; (void) v; |
| 5392 DISPATCH(GetnMapdvARB, (target, query, bufSize, v), (F, "glGetnMapdvARB(0x%x,
0x%x, %d, %p);\n", target, query, bufSize, (const void *) v)); |
| 5393 } |
| 5394 |
| 5395 KEYWORD1 void KEYWORD2 NAME(GetnMapfvARB)(GLenum target, GLenum query, GLsizei b
ufSize, GLfloat * v) |
| 5396 { |
| 5397 (void) target; (void) query; (void) bufSize; (void) v; |
| 5398 DISPATCH(GetnMapfvARB, (target, query, bufSize, v), (F, "glGetnMapfvARB(0x%x,
0x%x, %d, %p);\n", target, query, bufSize, (const void *) v)); |
| 5399 } |
| 5400 |
| 5401 KEYWORD1 void KEYWORD2 NAME(GetnMapivARB)(GLenum target, GLenum query, GLsizei b
ufSize, GLint * v) |
| 5402 { |
| 5403 (void) target; (void) query; (void) bufSize; (void) v; |
| 5404 DISPATCH(GetnMapivARB, (target, query, bufSize, v), (F, "glGetnMapivARB(0x%x,
0x%x, %d, %p);\n", target, query, bufSize, (const void *) v)); |
| 5405 } |
| 5406 |
| 5407 KEYWORD1 void KEYWORD2 NAME(GetnMinmaxARB)(GLenum target, GLboolean reset, GLenu
m format, GLenum type, GLsizei bufSize, GLvoid * values) |
| 5408 { |
| 5409 (void) target; (void) reset; (void) format; (void) type; (void) bufSize; (vo
id) values; |
| 5410 DISPATCH(GetnMinmaxARB, (target, reset, format, type, bufSize, values), (F, "
glGetnMinmaxARB(0x%x, %d, 0x%x, 0x%x, %d, %p);\n", target, reset, format, type,
bufSize, (const void *) values)); |
| 5411 } |
| 5412 |
| 5413 KEYWORD1 void KEYWORD2 NAME(GetnPixelMapfvARB)(GLenum map, GLsizei bufSize, GLfl
oat * values) |
| 5414 { |
| 5415 (void) map; (void) bufSize; (void) values; |
| 5416 DISPATCH(GetnPixelMapfvARB, (map, bufSize, values), (F, "glGetnPixelMapfvARB(
0x%x, %d, %p);\n", map, bufSize, (const void *) values)); |
| 5417 } |
| 5418 |
| 5419 KEYWORD1 void KEYWORD2 NAME(GetnPixelMapuivARB)(GLenum map, GLsizei bufSize, GLu
int * values) |
| 5420 { |
| 5421 (void) map; (void) bufSize; (void) values; |
| 5422 DISPATCH(GetnPixelMapuivARB, (map, bufSize, values), (F, "glGetnPixelMapuivAR
B(0x%x, %d, %p);\n", map, bufSize, (const void *) values)); |
| 5423 } |
| 5424 |
| 5425 KEYWORD1 void KEYWORD2 NAME(GetnPixelMapusvARB)(GLenum map, GLsizei bufSize, GLu
short * values) |
| 5426 { |
| 5427 (void) map; (void) bufSize; (void) values; |
| 5428 DISPATCH(GetnPixelMapusvARB, (map, bufSize, values), (F, "glGetnPixelMapusvAR
B(0x%x, %d, %p);\n", map, bufSize, (const void *) values)); |
| 5429 } |
| 5430 |
| 5431 KEYWORD1 void KEYWORD2 NAME(GetnPolygonStippleARB)(GLsizei bufSize, GLubyte * pa
ttern) |
| 5432 { |
| 5433 (void) bufSize; (void) pattern; |
| 5434 DISPATCH(GetnPolygonStippleARB, (bufSize, pattern), (F, "glGetnPolygonStipple
ARB(%d, %p);\n", bufSize, (const void *) pattern)); |
| 5435 } |
| 5436 |
| 5437 KEYWORD1 void KEYWORD2 NAME(GetnSeparableFilterARB)(GLenum target, GLenum format
, GLenum type, GLsizei rowBufSize, GLvoid * row, GLsizei columnBufSize, GLvoid *
column, GLvoid * span) |
| 5438 { |
| 5439 (void) target; (void) format; (void) type; (void) rowBufSize; (void) row; (v
oid) columnBufSize; (void) column; (void) span; |
| 5440 DISPATCH(GetnSeparableFilterARB, (target, format, type, rowBufSize, row, colu
mnBufSize, column, span), (F, "glGetnSeparableFilterARB(0x%x, 0x%x, 0x%x, %d, %p
, %d, %p, %p);\n", target, format, type, rowBufSize, (const void *) row, columnB
ufSize, (const void *) column, (const void *) span)); |
| 5441 } |
| 5442 |
| 5443 KEYWORD1 void KEYWORD2 NAME(GetnTexImageARB)(GLenum target, GLint level, GLenum
format, GLenum type, GLsizei bufSize, GLvoid * img) |
| 5444 { |
| 5445 (void) target; (void) level; (void) format; (void) type; (void) bufSize; (vo
id) img; |
| 5446 DISPATCH(GetnTexImageARB, (target, level, format, type, bufSize, img), (F, "g
lGetnTexImageARB(0x%x, %d, 0x%x, 0x%x, %d, %p);\n", target, level, format, type,
bufSize, (const void *) img)); |
| 5447 } |
| 5448 |
| 5449 KEYWORD1 void KEYWORD2 NAME(GetnUniformdvARB)(GLhandleARB program, GLint locatio
n, GLsizei bufSize, GLdouble * params) |
| 5450 { |
| 5451 (void) program; (void) location; (void) bufSize; (void) params; |
| 5452 DISPATCH(GetnUniformdvARB, (program, location, bufSize, params), (F, "glGetnU
niformdvARB(%d, %d, %d, %p);\n", program, location, bufSize, (const void *) para
ms)); |
| 5453 } |
| 5454 |
| 5455 KEYWORD1 void KEYWORD2 NAME(GetnUniformfvARB)(GLhandleARB program, GLint locatio
n, GLsizei bufSize, GLfloat * params) |
| 5456 { |
| 5457 (void) program; (void) location; (void) bufSize; (void) params; |
| 5458 DISPATCH(GetnUniformfvARB, (program, location, bufSize, params), (F, "glGetnU
niformfvARB(%d, %d, %d, %p);\n", program, location, bufSize, (const void *) para
ms)); |
| 5459 } |
| 5460 |
| 5461 KEYWORD1 void KEYWORD2 NAME(GetnUniformivARB)(GLhandleARB program, GLint locatio
n, GLsizei bufSize, GLint * params) |
| 5462 { |
| 5463 (void) program; (void) location; (void) bufSize; (void) params; |
| 5464 DISPATCH(GetnUniformivARB, (program, location, bufSize, params), (F, "glGetnU
niformivARB(%d, %d, %d, %p);\n", program, location, bufSize, (const void *) para
ms)); |
| 5465 } |
| 5466 |
| 5467 KEYWORD1 void KEYWORD2 NAME(GetnUniformuivARB)(GLhandleARB program, GLint locati
on, GLsizei bufSize, GLuint * params) |
| 5468 { |
| 5469 (void) program; (void) location; (void) bufSize; (void) params; |
| 5470 DISPATCH(GetnUniformuivARB, (program, location, bufSize, params), (F, "glGetn
UniformuivARB(%d, %d, %d, %p);\n", program, location, bufSize, (const void *) pa
rams)); |
| 5471 } |
| 5472 |
| 5473 KEYWORD1 void KEYWORD2 NAME(ReadnPixelsARB)(GLint x, GLint y, GLsizei width, GLs
izei height, GLenum format, GLenum type, GLsizei bufSize, GLvoid * data) |
| 5474 { |
| 5475 (void) x; (void) y; (void) width; (void) height; (void) format; (void) type;
(void) bufSize; (void) data; |
| 5476 DISPATCH(ReadnPixelsARB, (x, y, width, height, format, type, bufSize, data),
(F, "glReadnPixelsARB(%d, %d, %d, %d, 0x%x, 0x%x, %d, %p);\n", x, y, width, heig
ht, format, type, bufSize, (const void *) data)); |
| 5477 } |
| 5478 |
| 5479 KEYWORD1 void KEYWORD2 NAME(DrawArraysInstancedBaseInstance)(GLenum mode, GLint
first, GLsizei count, GLsizei primcount, GLuint baseinstance) |
| 5480 { |
| 5481 (void) mode; (void) first; (void) count; (void) primcount; (void) baseinstan
ce; |
| 5482 DISPATCH(DrawArraysInstancedBaseInstance, (mode, first, count, primcount, bas
einstance), (F, "glDrawArraysInstancedBaseInstance(0x%x, %d, %d, %d, %d);\n", mo
de, first, count, primcount, baseinstance)); |
| 5483 } |
| 5484 |
| 5485 KEYWORD1 void KEYWORD2 NAME(DrawElementsInstancedBaseInstance)(GLenum mode, GLsi
zei count, GLenum type, const GLvoid * indices, GLsizei primcount, GLuint basein
stance) |
| 5486 { |
| 5487 (void) mode; (void) count; (void) type; (void) indices; (void) primcount; (v
oid) baseinstance; |
| 5488 DISPATCH(DrawElementsInstancedBaseInstance, (mode, count, type, indices, prim
count, baseinstance), (F, "glDrawElementsInstancedBaseInstance(0x%x, %d, 0x%x, %
p, %d, %d);\n", mode, count, type, (const void *) indices, primcount, baseinstan
ce)); |
| 5489 } |
| 5490 |
| 5491 KEYWORD1 void KEYWORD2 NAME(DrawElementsInstancedBaseVertexBaseInstance)(GLenum
mode, GLsizei count, GLenum type, const GLvoid * indices, GLsizei primcount, GLi
nt basevertex, GLuint baseinstance) |
| 5492 { |
| 5493 (void) mode; (void) count; (void) type; (void) indices; (void) primcount; (v
oid) basevertex; (void) baseinstance; |
| 5494 DISPATCH(DrawElementsInstancedBaseVertexBaseInstance, (mode, count, type, ind
ices, primcount, basevertex, baseinstance), (F, "glDrawElementsInstancedBaseVert
exBaseInstance(0x%x, %d, 0x%x, %p, %d, %d, %d);\n", mode, count, type, (const vo
id *) indices, primcount, basevertex, baseinstance)); |
| 5495 } |
| 5496 |
| 5497 KEYWORD1 void KEYWORD2 NAME(DrawTransformFeedbackInstanced)(GLenum mode, GLuint
id, GLsizei primcount) |
| 5498 { |
| 5499 (void) mode; (void) id; (void) primcount; |
| 5500 DISPATCH(DrawTransformFeedbackInstanced, (mode, id, primcount), (F, "glDrawTr
ansformFeedbackInstanced(0x%x, %d, %d);\n", mode, id, primcount)); |
| 5501 } |
| 5502 |
| 5503 KEYWORD1 void KEYWORD2 NAME(DrawTransformFeedbackStreamInstanced)(GLenum mode, G
Luint id, GLuint stream, GLsizei primcount) |
| 5504 { |
| 5505 (void) mode; (void) id; (void) stream; (void) primcount; |
| 5506 DISPATCH(DrawTransformFeedbackStreamInstanced, (mode, id, stream, primcount),
(F, "glDrawTransformFeedbackStreamInstanced(0x%x, %d, %d, %d);\n", mode, id, st
ream, primcount)); |
| 5507 } |
| 5508 |
| 5509 KEYWORD1 void KEYWORD2 NAME(TexStorage1D)(GLenum target, GLsizei levels, GLenum
internalFormat, GLsizei width) |
| 5510 { |
| 5511 (void) target; (void) levels; (void) internalFormat; (void) width; |
| 5512 DISPATCH(TexStorage1D, (target, levels, internalFormat, width), (F, "glTexSto
rage1D(0x%x, %d, 0x%x, %d);\n", target, levels, internalFormat, width)); |
| 5513 } |
| 5514 |
| 5515 KEYWORD1 void KEYWORD2 NAME(TexStorage2D)(GLenum target, GLsizei levels, GLenum
internalFormat, GLsizei width, GLsizei height) |
| 5516 { |
| 5517 (void) target; (void) levels; (void) internalFormat; (void) width; (void) he
ight; |
| 5518 DISPATCH(TexStorage2D, (target, levels, internalFormat, width, height), (F, "
glTexStorage2D(0x%x, %d, 0x%x, %d, %d);\n", target, levels, internalFormat, widt
h, height)); |
| 5519 } |
| 5520 |
| 5521 KEYWORD1 void KEYWORD2 NAME(TexStorage3D)(GLenum target, GLsizei levels, GLenum
internalFormat, GLsizei width, GLsizei height, GLsizei depth) |
| 5522 { |
| 5523 (void) target; (void) levels; (void) internalFormat; (void) width; (void) he
ight; (void) depth; |
| 5524 DISPATCH(TexStorage3D, (target, levels, internalFormat, width, height, depth)
, (F, "glTexStorage3D(0x%x, %d, 0x%x, %d, %d, %d);\n", target, levels, internalF
ormat, width, height, depth)); |
| 5525 } |
| 5526 |
| 5527 KEYWORD1 void KEYWORD2 NAME(TextureStorage1DEXT)(GLuint texture, GLenum target,
GLsizei levels, GLenum internalFormat, GLsizei width) |
| 5528 { |
| 5529 (void) texture; (void) target; (void) levels; (void) internalFormat; (void)
width; |
| 5530 DISPATCH(TextureStorage1DEXT, (texture, target, levels, internalFormat, width
), (F, "glTextureStorage1DEXT(%d, 0x%x, %d, 0x%x, %d);\n", texture, target, leve
ls, internalFormat, width)); |
| 5531 } |
| 5532 |
| 5533 KEYWORD1 void KEYWORD2 NAME(TextureStorage2DEXT)(GLuint texture, GLenum target,
GLsizei levels, GLenum internalFormat, GLsizei width, GLsizei height) |
| 5534 { |
| 5535 (void) texture; (void) target; (void) levels; (void) internalFormat; (void)
width; (void) height; |
| 5536 DISPATCH(TextureStorage2DEXT, (texture, target, levels, internalFormat, width
, height), (F, "glTextureStorage2DEXT(%d, 0x%x, %d, 0x%x, %d, %d);\n", texture,
target, levels, internalFormat, width, height)); |
| 5537 } |
| 5538 |
| 5539 KEYWORD1 void KEYWORD2 NAME(TextureStorage3DEXT)(GLuint texture, GLenum target,
GLsizei levels, GLenum internalFormat, GLsizei width, GLsizei height, GLsizei de
pth) |
| 5540 { |
| 5541 (void) texture; (void) target; (void) levels; (void) internalFormat; (void)
width; (void) height; (void) depth; |
| 5542 DISPATCH(TextureStorage3DEXT, (texture, target, levels, internalFormat, width
, height, depth), (F, "glTextureStorage3DEXT(%d, 0x%x, %d, 0x%x, %d, %d, %d);\n"
, texture, target, levels, internalFormat, width, height, depth)); |
| 5543 } |
| 5544 |
| 5545 KEYWORD1 void KEYWORD2 NAME(InvalidateBufferData)(GLuint buffer) |
| 5546 { |
| 5547 (void) buffer; |
| 5548 DISPATCH(InvalidateBufferData, (buffer), (F, "glInvalidateBufferData(%d);\n",
buffer)); |
| 5549 } |
| 5550 |
| 5551 KEYWORD1 void KEYWORD2 NAME(InvalidateBufferSubData)(GLuint buffer, GLintptr off
set, GLsizeiptr length) |
| 5552 { |
| 5553 (void) buffer; (void) offset; (void) length; |
| 5554 DISPATCH(InvalidateBufferSubData, (buffer, offset, length), (F, "glInvalidate
BufferSubData(%d, %d, %d);\n", buffer, offset, length)); |
| 5555 } |
| 5556 |
| 5557 KEYWORD1 void KEYWORD2 NAME(InvalidateFramebuffer)(GLenum target, GLsizei numAtt
achments, const GLenum * attachments) |
| 5558 { |
| 5559 (void) target; (void) numAttachments; (void) attachments; |
| 5560 DISPATCH(InvalidateFramebuffer, (target, numAttachments, attachments), (F, "g
lInvalidateFramebuffer(0x%x, %d, %p);\n", target, numAttachments, (const void *)
attachments)); |
| 5561 } |
| 5562 |
| 5563 KEYWORD1 void KEYWORD2 NAME(InvalidateSubFramebuffer)(GLenum target, GLsizei num
Attachments, const GLenum * attachments, GLint x, GLint y, GLsizei width, GLsize
i height) |
| 5564 { |
| 5565 (void) target; (void) numAttachments; (void) attachments; (void) x; (void) y
; (void) width; (void) height; |
| 5566 DISPATCH(InvalidateSubFramebuffer, (target, numAttachments, attachments, x, y
, width, height), (F, "glInvalidateSubFramebuffer(0x%x, %d, %p, %d, %d, %d, %d);
\n", target, numAttachments, (const void *) attachments, x, y, width, height)); |
| 5567 } |
| 5568 |
| 5569 KEYWORD1 void KEYWORD2 NAME(InvalidateTexImage)(GLuint texture, GLint level) |
| 5570 { |
| 5571 (void) texture; (void) level; |
| 5572 DISPATCH(InvalidateTexImage, (texture, level), (F, "glInvalidateTexImage(%d,
%d);\n", texture, level)); |
| 5573 } |
| 5574 |
| 5575 KEYWORD1 void KEYWORD2 NAME(InvalidateTexSubImage)(GLuint texture, GLint level,
GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsi
zei depth) |
| 5576 { |
| 5577 (void) texture; (void) level; (void) xoffset; (void) yoffset; (void) zoffset
; (void) width; (void) height; (void) depth; |
| 5578 DISPATCH(InvalidateTexSubImage, (texture, level, xoffset, yoffset, zoffset, w
idth, height, depth), (F, "glInvalidateTexSubImage(%d, %d, %d, %d, %d, %d, %d, %
d);\n", texture, level, xoffset, yoffset, zoffset, width, height, depth)); |
| 5579 } |
| 5580 |
| 5581 KEYWORD1 void KEYWORD2 NAME(PolygonOffsetEXT)(GLfloat factor, GLfloat bias) |
| 5582 { |
| 5583 (void) factor; (void) bias; |
| 5584 DISPATCH(PolygonOffsetEXT, (factor, bias), (F, "glPolygonOffsetEXT(%f, %f);\n
", factor, bias)); |
| 5585 } |
| 5586 |
| 5587 KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_720)(GLclampf value, GLboolean in
vert); |
| 5588 |
| 5589 KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_720)(GLclampf value, GLboolean in
vert) |
| 5590 { |
| 5591 (void) value; (void) invert; |
| 5592 DISPATCH(SampleMaskSGIS, (value, invert), (F, "glSampleMaskSGIS(%f, %d);\n",
value, invert)); |
| 5593 } |
| 5594 |
| 5595 KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_721)(GLenum pattern); |
| 5596 |
| 5597 KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_721)(GLenum pattern) |
| 5598 { |
| 5599 (void) pattern; |
| 5600 DISPATCH(SamplePatternSGIS, (pattern), (F, "glSamplePatternSGIS(0x%x);\n", pa
ttern)); |
| 5601 } |
| 5602 |
| 5603 KEYWORD1 void KEYWORD2 NAME(ColorPointerEXT)(GLint size, GLenum type, GLsizei st
ride, GLsizei count, const GLvoid * pointer) |
| 5604 { |
| 5605 (void) size; (void) type; (void) stride; (void) count; (void) pointer; |
| 5606 DISPATCH(ColorPointerEXT, (size, type, stride, count, pointer), (F, "glColorP
ointerEXT(%d, 0x%x, %d, %d, %p);\n", size, type, stride, count, (const void *) p
ointer)); |
| 5607 } |
| 5608 |
| 5609 KEYWORD1 void KEYWORD2 NAME(EdgeFlagPointerEXT)(GLsizei stride, GLsizei count, c
onst GLboolean * pointer) |
| 5610 { |
| 5611 (void) stride; (void) count; (void) pointer; |
| 5612 DISPATCH(EdgeFlagPointerEXT, (stride, count, pointer), (F, "glEdgeFlagPointer
EXT(%d, %d, %p);\n", stride, count, (const void *) pointer)); |
| 5613 } |
| 5614 |
| 5615 KEYWORD1 void KEYWORD2 NAME(IndexPointerEXT)(GLenum type, GLsizei stride, GLsize
i count, const GLvoid * pointer) |
| 5616 { |
| 5617 (void) type; (void) stride; (void) count; (void) pointer; |
| 5618 DISPATCH(IndexPointerEXT, (type, stride, count, pointer), (F, "glIndexPointer
EXT(0x%x, %d, %d, %p);\n", type, stride, count, (const void *) pointer)); |
| 5619 } |
| 5620 |
| 5621 KEYWORD1 void KEYWORD2 NAME(NormalPointerEXT)(GLenum type, GLsizei stride, GLsiz
ei count, const GLvoid * pointer) |
| 5622 { |
| 5623 (void) type; (void) stride; (void) count; (void) pointer; |
| 5624 DISPATCH(NormalPointerEXT, (type, stride, count, pointer), (F, "glNormalPoint
erEXT(0x%x, %d, %d, %p);\n", type, stride, count, (const void *) pointer)); |
| 5625 } |
| 5626 |
| 5627 KEYWORD1 void KEYWORD2 NAME(TexCoordPointerEXT)(GLint size, GLenum type, GLsizei
stride, GLsizei count, const GLvoid * pointer) |
| 5628 { |
| 5629 (void) size; (void) type; (void) stride; (void) count; (void) pointer; |
| 5630 DISPATCH(TexCoordPointerEXT, (size, type, stride, count, pointer), (F, "glTex
CoordPointerEXT(%d, 0x%x, %d, %d, %p);\n", size, type, stride, count, (const voi
d *) pointer)); |
| 5631 } |
| 5632 |
| 5633 KEYWORD1 void KEYWORD2 NAME(VertexPointerEXT)(GLint size, GLenum type, GLsizei s
tride, GLsizei count, const GLvoid * pointer) |
| 5634 { |
| 5635 (void) size; (void) type; (void) stride; (void) count; (void) pointer; |
| 5636 DISPATCH(VertexPointerEXT, (size, type, stride, count, pointer), (F, "glVerte
xPointerEXT(%d, 0x%x, %d, %d, %p);\n", size, type, stride, count, (const void *)
pointer)); |
| 5637 } |
| 5638 |
| 5639 KEYWORD1 void KEYWORD2 NAME(PointParameterf)(GLenum pname, GLfloat param) |
| 5640 { |
| 5641 (void) pname; (void) param; |
| 5642 DISPATCH(PointParameterfEXT, (pname, param), (F, "glPointParameterf(0x%x, %f)
;\n", pname, param)); |
| 5643 } |
| 5644 |
| 5645 KEYWORD1 void KEYWORD2 NAME(PointParameterfARB)(GLenum pname, GLfloat param) |
| 5646 { |
| 5647 (void) pname; (void) param; |
| 5648 DISPATCH(PointParameterfEXT, (pname, param), (F, "glPointParameterfARB(0x%x,
%f);\n", pname, param)); |
| 5649 } |
| 5650 |
| 5651 KEYWORD1 void KEYWORD2 NAME(PointParameterfEXT)(GLenum pname, GLfloat param) |
| 5652 { |
| 5653 (void) pname; (void) param; |
| 5654 DISPATCH(PointParameterfEXT, (pname, param), (F, "glPointParameterfEXT(0x%x,
%f);\n", pname, param)); |
| 5655 } |
| 5656 |
| 5657 KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_728)(GLenum pname, GLfloat param)
; |
| 5658 |
| 5659 KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_728)(GLenum pname, GLfloat param) |
| 5660 { |
| 5661 (void) pname; (void) param; |
| 5662 DISPATCH(PointParameterfEXT, (pname, param), (F, "glPointParameterfSGIS(0x%x,
%f);\n", pname, param)); |
| 5663 } |
| 5664 |
| 5665 KEYWORD1 void KEYWORD2 NAME(PointParameterfv)(GLenum pname, const GLfloat * para
ms) |
| 5666 { |
| 5667 (void) pname; (void) params; |
| 5668 DISPATCH(PointParameterfvEXT, (pname, params), (F, "glPointParameterfv(0x%x,
%p);\n", pname, (const void *) params)); |
| 5669 } |
| 5670 |
| 5671 KEYWORD1 void KEYWORD2 NAME(PointParameterfvARB)(GLenum pname, const GLfloat * p
arams) |
| 5672 { |
| 5673 (void) pname; (void) params; |
| 5674 DISPATCH(PointParameterfvEXT, (pname, params), (F, "glPointParameterfvARB(0x%
x, %p);\n", pname, (const void *) params)); |
| 5675 } |
| 5676 |
| 5677 KEYWORD1 void KEYWORD2 NAME(PointParameterfvEXT)(GLenum pname, const GLfloat * p
arams) |
| 5678 { |
| 5679 (void) pname; (void) params; |
| 5680 DISPATCH(PointParameterfvEXT, (pname, params), (F, "glPointParameterfvEXT(0x%
x, %p);\n", pname, (const void *) params)); |
| 5681 } |
| 5682 |
| 5683 KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_729)(GLenum pname, const GLfloat
* params); |
| 5684 |
| 5685 KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_729)(GLenum pname, const GLfloat
* params) |
| 5686 { |
| 5687 (void) pname; (void) params; |
| 5688 DISPATCH(PointParameterfvEXT, (pname, params), (F, "glPointParameterfvSGIS(0x
%x, %p);\n", pname, (const void *) params)); |
| 5689 } |
| 5690 |
| 5691 KEYWORD1 void KEYWORD2 NAME(LockArraysEXT)(GLint first, GLsizei count) |
| 5692 { |
| 5693 (void) first; (void) count; |
| 5694 DISPATCH(LockArraysEXT, (first, count), (F, "glLockArraysEXT(%d, %d);\n", fir
st, count)); |
| 5695 } |
| 5696 |
| 5697 KEYWORD1 void KEYWORD2 NAME(UnlockArraysEXT)(void) |
| 5698 { |
| 5699 DISPATCH(UnlockArraysEXT, (), (F, "glUnlockArraysEXT();\n")); |
| 5700 } |
| 5701 |
| 5702 KEYWORD1 void KEYWORD2 NAME(SecondaryColor3b)(GLbyte red, GLbyte green, GLbyte b
lue) |
| 5703 { |
| 5704 (void) red; (void) green; (void) blue; |
| 5705 DISPATCH(SecondaryColor3bEXT, (red, green, blue), (F, "glSecondaryColor3b(%d,
%d, %d);\n", red, green, blue)); |
| 5706 } |
| 5707 |
| 5708 KEYWORD1 void KEYWORD2 NAME(SecondaryColor3bEXT)(GLbyte red, GLbyte green, GLbyt
e blue) |
| 5709 { |
| 5710 (void) red; (void) green; (void) blue; |
| 5711 DISPATCH(SecondaryColor3bEXT, (red, green, blue), (F, "glSecondaryColor3bEXT(
%d, %d, %d);\n", red, green, blue)); |
| 5712 } |
| 5713 |
| 5714 KEYWORD1 void KEYWORD2 NAME(SecondaryColor3bv)(const GLbyte * v) |
| 5715 { |
| 5716 (void) v; |
| 5717 DISPATCH(SecondaryColor3bvEXT, (v), (F, "glSecondaryColor3bv(%p);\n", (const
void *) v)); |
| 5718 } |
| 5719 |
| 5720 KEYWORD1 void KEYWORD2 NAME(SecondaryColor3bvEXT)(const GLbyte * v) |
| 5721 { |
| 5722 (void) v; |
| 5723 DISPATCH(SecondaryColor3bvEXT, (v), (F, "glSecondaryColor3bvEXT(%p);\n", (con
st void *) v)); |
| 5724 } |
| 5725 |
| 5726 KEYWORD1 void KEYWORD2 NAME(SecondaryColor3d)(GLdouble red, GLdouble green, GLdo
uble blue) |
| 5727 { |
| 5728 (void) red; (void) green; (void) blue; |
| 5729 DISPATCH(SecondaryColor3dEXT, (red, green, blue), (F, "glSecondaryColor3d(%f,
%f, %f);\n", red, green, blue)); |
| 5730 } |
| 5731 |
| 5732 KEYWORD1 void KEYWORD2 NAME(SecondaryColor3dEXT)(GLdouble red, GLdouble green, G
Ldouble blue) |
| 5733 { |
| 5734 (void) red; (void) green; (void) blue; |
| 5735 DISPATCH(SecondaryColor3dEXT, (red, green, blue), (F, "glSecondaryColor3dEXT(
%f, %f, %f);\n", red, green, blue)); |
| 5736 } |
| 5737 |
| 5738 KEYWORD1 void KEYWORD2 NAME(SecondaryColor3dv)(const GLdouble * v) |
| 5739 { |
| 5740 (void) v; |
| 5741 DISPATCH(SecondaryColor3dvEXT, (v), (F, "glSecondaryColor3dv(%p);\n", (const
void *) v)); |
| 5742 } |
| 5743 |
| 5744 KEYWORD1 void KEYWORD2 NAME(SecondaryColor3dvEXT)(const GLdouble * v) |
| 5745 { |
| 5746 (void) v; |
| 5747 DISPATCH(SecondaryColor3dvEXT, (v), (F, "glSecondaryColor3dvEXT(%p);\n", (con
st void *) v)); |
| 5748 } |
| 5749 |
| 5750 KEYWORD1 void KEYWORD2 NAME(SecondaryColor3f)(GLfloat red, GLfloat green, GLfloa
t blue) |
| 5751 { |
| 5752 (void) red; (void) green; (void) blue; |
| 5753 DISPATCH(SecondaryColor3fEXT, (red, green, blue), (F, "glSecondaryColor3f(%f,
%f, %f);\n", red, green, blue)); |
| 5754 } |
| 5755 |
| 5756 KEYWORD1 void KEYWORD2 NAME(SecondaryColor3fEXT)(GLfloat red, GLfloat green, GLf
loat blue) |
| 5757 { |
| 5758 (void) red; (void) green; (void) blue; |
| 5759 DISPATCH(SecondaryColor3fEXT, (red, green, blue), (F, "glSecondaryColor3fEXT(
%f, %f, %f);\n", red, green, blue)); |
| 5760 } |
| 5761 |
| 5762 KEYWORD1 void KEYWORD2 NAME(SecondaryColor3fv)(const GLfloat * v) |
| 5763 { |
| 5764 (void) v; |
| 5765 DISPATCH(SecondaryColor3fvEXT, (v), (F, "glSecondaryColor3fv(%p);\n", (const
void *) v)); |
| 5766 } |
| 5767 |
| 5768 KEYWORD1 void KEYWORD2 NAME(SecondaryColor3fvEXT)(const GLfloat * v) |
| 5769 { |
| 5770 (void) v; |
| 5771 DISPATCH(SecondaryColor3fvEXT, (v), (F, "glSecondaryColor3fvEXT(%p);\n", (con
st void *) v)); |
| 5772 } |
| 5773 |
| 5774 KEYWORD1 void KEYWORD2 NAME(SecondaryColor3i)(GLint red, GLint green, GLint blue
) |
| 5775 { |
| 5776 (void) red; (void) green; (void) blue; |
| 5777 DISPATCH(SecondaryColor3iEXT, (red, green, blue), (F, "glSecondaryColor3i(%d,
%d, %d);\n", red, green, blue)); |
| 5778 } |
| 5779 |
| 5780 KEYWORD1 void KEYWORD2 NAME(SecondaryColor3iEXT)(GLint red, GLint green, GLint b
lue) |
| 5781 { |
| 5782 (void) red; (void) green; (void) blue; |
| 5783 DISPATCH(SecondaryColor3iEXT, (red, green, blue), (F, "glSecondaryColor3iEXT(
%d, %d, %d);\n", red, green, blue)); |
| 5784 } |
| 5785 |
| 5786 KEYWORD1 void KEYWORD2 NAME(SecondaryColor3iv)(const GLint * v) |
| 5787 { |
| 5788 (void) v; |
| 5789 DISPATCH(SecondaryColor3ivEXT, (v), (F, "glSecondaryColor3iv(%p);\n", (const
void *) v)); |
| 5790 } |
| 5791 |
| 5792 KEYWORD1 void KEYWORD2 NAME(SecondaryColor3ivEXT)(const GLint * v) |
| 5793 { |
| 5794 (void) v; |
| 5795 DISPATCH(SecondaryColor3ivEXT, (v), (F, "glSecondaryColor3ivEXT(%p);\n", (con
st void *) v)); |
| 5796 } |
| 5797 |
| 5798 KEYWORD1 void KEYWORD2 NAME(SecondaryColor3s)(GLshort red, GLshort green, GLshor
t blue) |
| 5799 { |
| 5800 (void) red; (void) green; (void) blue; |
| 5801 DISPATCH(SecondaryColor3sEXT, (red, green, blue), (F, "glSecondaryColor3s(%d,
%d, %d);\n", red, green, blue)); |
| 5802 } |
| 5803 |
| 5804 KEYWORD1 void KEYWORD2 NAME(SecondaryColor3sEXT)(GLshort red, GLshort green, GLs
hort blue) |
| 5805 { |
| 5806 (void) red; (void) green; (void) blue; |
| 5807 DISPATCH(SecondaryColor3sEXT, (red, green, blue), (F, "glSecondaryColor3sEXT(
%d, %d, %d);\n", red, green, blue)); |
| 5808 } |
| 5809 |
| 5810 KEYWORD1 void KEYWORD2 NAME(SecondaryColor3sv)(const GLshort * v) |
| 5811 { |
| 5812 (void) v; |
| 5813 DISPATCH(SecondaryColor3svEXT, (v), (F, "glSecondaryColor3sv(%p);\n", (const
void *) v)); |
| 5814 } |
| 5815 |
| 5816 KEYWORD1 void KEYWORD2 NAME(SecondaryColor3svEXT)(const GLshort * v) |
| 5817 { |
| 5818 (void) v; |
| 5819 DISPATCH(SecondaryColor3svEXT, (v), (F, "glSecondaryColor3svEXT(%p);\n", (con
st void *) v)); |
| 5820 } |
| 5821 |
| 5822 KEYWORD1 void KEYWORD2 NAME(SecondaryColor3ub)(GLubyte red, GLubyte green, GLuby
te blue) |
| 5823 { |
| 5824 (void) red; (void) green; (void) blue; |
| 5825 DISPATCH(SecondaryColor3ubEXT, (red, green, blue), (F, "glSecondaryColor3ub(%
d, %d, %d);\n", red, green, blue)); |
| 5826 } |
| 5827 |
| 5828 KEYWORD1 void KEYWORD2 NAME(SecondaryColor3ubEXT)(GLubyte red, GLubyte green, GL
ubyte blue) |
| 5829 { |
| 5830 (void) red; (void) green; (void) blue; |
| 5831 DISPATCH(SecondaryColor3ubEXT, (red, green, blue), (F, "glSecondaryColor3ubEX
T(%d, %d, %d);\n", red, green, blue)); |
| 5832 } |
| 5833 |
| 5834 KEYWORD1 void KEYWORD2 NAME(SecondaryColor3ubv)(const GLubyte * v) |
| 5835 { |
| 5836 (void) v; |
| 5837 DISPATCH(SecondaryColor3ubvEXT, (v), (F, "glSecondaryColor3ubv(%p);\n", (cons
t void *) v)); |
| 5838 } |
| 5839 |
| 5840 KEYWORD1 void KEYWORD2 NAME(SecondaryColor3ubvEXT)(const GLubyte * v) |
| 5841 { |
| 5842 (void) v; |
| 5843 DISPATCH(SecondaryColor3ubvEXT, (v), (F, "glSecondaryColor3ubvEXT(%p);\n", (c
onst void *) v)); |
| 5844 } |
| 5845 |
| 5846 KEYWORD1 void KEYWORD2 NAME(SecondaryColor3ui)(GLuint red, GLuint green, GLuint
blue) |
| 5847 { |
| 5848 (void) red; (void) green; (void) blue; |
| 5849 DISPATCH(SecondaryColor3uiEXT, (red, green, blue), (F, "glSecondaryColor3ui(%
d, %d, %d);\n", red, green, blue)); |
| 5850 } |
| 5851 |
| 5852 KEYWORD1 void KEYWORD2 NAME(SecondaryColor3uiEXT)(GLuint red, GLuint green, GLui
nt blue) |
| 5853 { |
| 5854 (void) red; (void) green; (void) blue; |
| 5855 DISPATCH(SecondaryColor3uiEXT, (red, green, blue), (F, "glSecondaryColor3uiEX
T(%d, %d, %d);\n", red, green, blue)); |
| 5856 } |
| 5857 |
| 5858 KEYWORD1 void KEYWORD2 NAME(SecondaryColor3uiv)(const GLuint * v) |
| 5859 { |
| 5860 (void) v; |
| 5861 DISPATCH(SecondaryColor3uivEXT, (v), (F, "glSecondaryColor3uiv(%p);\n", (cons
t void *) v)); |
| 5862 } |
| 5863 |
| 5864 KEYWORD1 void KEYWORD2 NAME(SecondaryColor3uivEXT)(const GLuint * v) |
| 5865 { |
| 5866 (void) v; |
| 5867 DISPATCH(SecondaryColor3uivEXT, (v), (F, "glSecondaryColor3uivEXT(%p);\n", (c
onst void *) v)); |
| 5868 } |
| 5869 |
| 5870 KEYWORD1 void KEYWORD2 NAME(SecondaryColor3us)(GLushort red, GLushort green, GLu
short blue) |
| 5871 { |
| 5872 (void) red; (void) green; (void) blue; |
| 5873 DISPATCH(SecondaryColor3usEXT, (red, green, blue), (F, "glSecondaryColor3us(%
d, %d, %d);\n", red, green, blue)); |
| 5874 } |
| 5875 |
| 5876 KEYWORD1 void KEYWORD2 NAME(SecondaryColor3usEXT)(GLushort red, GLushort green,
GLushort blue) |
| 5877 { |
| 5878 (void) red; (void) green; (void) blue; |
| 5879 DISPATCH(SecondaryColor3usEXT, (red, green, blue), (F, "glSecondaryColor3usEX
T(%d, %d, %d);\n", red, green, blue)); |
| 5880 } |
| 5881 |
| 5882 KEYWORD1 void KEYWORD2 NAME(SecondaryColor3usv)(const GLushort * v) |
| 5883 { |
| 5884 (void) v; |
| 5885 DISPATCH(SecondaryColor3usvEXT, (v), (F, "glSecondaryColor3usv(%p);\n", (cons
t void *) v)); |
| 5886 } |
| 5887 |
| 5888 KEYWORD1 void KEYWORD2 NAME(SecondaryColor3usvEXT)(const GLushort * v) |
| 5889 { |
| 5890 (void) v; |
| 5891 DISPATCH(SecondaryColor3usvEXT, (v), (F, "glSecondaryColor3usvEXT(%p);\n", (c
onst void *) v)); |
| 5892 } |
| 5893 |
| 5894 KEYWORD1 void KEYWORD2 NAME(SecondaryColorPointer)(GLint size, GLenum type, GLsi
zei stride, const GLvoid * pointer) |
| 5895 { |
| 5896 (void) size; (void) type; (void) stride; (void) pointer; |
| 5897 DISPATCH(SecondaryColorPointerEXT, (size, type, stride, pointer), (F, "glSeco
ndaryColorPointer(%d, 0x%x, %d, %p);\n", size, type, stride, (const void *) poin
ter)); |
| 5898 } |
| 5899 |
| 5900 KEYWORD1 void KEYWORD2 NAME(SecondaryColorPointerEXT)(GLint size, GLenum type, G
Lsizei stride, const GLvoid * pointer) |
| 5901 { |
| 5902 (void) size; (void) type; (void) stride; (void) pointer; |
| 5903 DISPATCH(SecondaryColorPointerEXT, (size, type, stride, pointer), (F, "glSeco
ndaryColorPointerEXT(%d, 0x%x, %d, %p);\n", size, type, stride, (const void *) p
ointer)); |
| 5904 } |
| 5905 |
| 5906 KEYWORD1 void KEYWORD2 NAME(MultiDrawArrays)(GLenum mode, const GLint * first, c
onst GLsizei * count, GLsizei primcount) |
| 5907 { |
| 5908 (void) mode; (void) first; (void) count; (void) primcount; |
| 5909 DISPATCH(MultiDrawArraysEXT, (mode, first, count, primcount), (F, "glMultiDra
wArrays(0x%x, %p, %p, %d);\n", mode, (const void *) first, (const void *) count,
primcount)); |
| 5910 } |
| 5911 |
| 5912 KEYWORD1 void KEYWORD2 NAME(MultiDrawArraysEXT)(GLenum mode, const GLint * first
, const GLsizei * count, GLsizei primcount) |
| 5913 { |
| 5914 (void) mode; (void) first; (void) count; (void) primcount; |
| 5915 DISPATCH(MultiDrawArraysEXT, (mode, first, count, primcount), (F, "glMultiDra
wArraysEXT(0x%x, %p, %p, %d);\n", mode, (const void *) first, (const void *) cou
nt, primcount)); |
| 5916 } |
| 5917 |
| 5918 KEYWORD1 void KEYWORD2 NAME(MultiDrawElements)(GLenum mode, const GLsizei * coun
t, GLenum type, const GLvoid * const * indices, GLsizei primcount) |
| 5919 { |
| 5920 (void) mode; (void) count; (void) type; (void) indices; (void) primcount; |
| 5921 DISPATCH(MultiDrawElementsEXT, (mode, count, type, indices, primcount), (F, "
glMultiDrawElements(0x%x, %p, 0x%x, %p, %d);\n", mode, (const void *) count, typ
e, (const void *) indices, primcount)); |
| 5922 } |
| 5923 |
| 5924 KEYWORD1 void KEYWORD2 NAME(MultiDrawElementsEXT)(GLenum mode, const GLsizei * c
ount, GLenum type, const GLvoid ** indices, GLsizei primcount) |
| 5925 { |
| 5926 (void) mode; (void) count; (void) type; (void) indices; (void) primcount; |
| 5927 DISPATCH(MultiDrawElementsEXT, (mode, count, type, indices, primcount), (F, "
glMultiDrawElementsEXT(0x%x, %p, 0x%x, %p, %d);\n", mode, (const void *) count,
type, (const void *) indices, primcount)); |
| 5928 } |
| 5929 |
| 5930 KEYWORD1 void KEYWORD2 NAME(FogCoordPointer)(GLenum type, GLsizei stride, const
GLvoid * pointer) |
| 5931 { |
| 5932 (void) type; (void) stride; (void) pointer; |
| 5933 DISPATCH(FogCoordPointerEXT, (type, stride, pointer), (F, "glFogCoordPointer(
0x%x, %d, %p);\n", type, stride, (const void *) pointer)); |
| 5934 } |
| 5935 |
| 5936 KEYWORD1 void KEYWORD2 NAME(FogCoordPointerEXT)(GLenum type, GLsizei stride, con
st GLvoid * pointer) |
| 5937 { |
| 5938 (void) type; (void) stride; (void) pointer; |
| 5939 DISPATCH(FogCoordPointerEXT, (type, stride, pointer), (F, "glFogCoordPointerE
XT(0x%x, %d, %p);\n", type, stride, (const void *) pointer)); |
| 5940 } |
| 5941 |
| 5942 KEYWORD1 void KEYWORD2 NAME(FogCoordd)(GLdouble coord) |
| 5943 { |
| 5944 (void) coord; |
| 5945 DISPATCH(FogCoorddEXT, (coord), (F, "glFogCoordd(%f);\n", coord)); |
| 5946 } |
| 5947 |
| 5948 KEYWORD1 void KEYWORD2 NAME(FogCoorddEXT)(GLdouble coord) |
| 5949 { |
| 5950 (void) coord; |
| 5951 DISPATCH(FogCoorddEXT, (coord), (F, "glFogCoorddEXT(%f);\n", coord)); |
| 5952 } |
| 5953 |
| 5954 KEYWORD1 void KEYWORD2 NAME(FogCoorddv)(const GLdouble * coord) |
| 5955 { |
| 5956 (void) coord; |
| 5957 DISPATCH(FogCoorddvEXT, (coord), (F, "glFogCoorddv(%p);\n", (const void *) co
ord)); |
| 5958 } |
| 5959 |
| 5960 KEYWORD1 void KEYWORD2 NAME(FogCoorddvEXT)(const GLdouble * coord) |
| 5961 { |
| 5962 (void) coord; |
| 5963 DISPATCH(FogCoorddvEXT, (coord), (F, "glFogCoorddvEXT(%p);\n", (const void *)
coord)); |
| 5964 } |
| 5965 |
| 5966 KEYWORD1 void KEYWORD2 NAME(FogCoordf)(GLfloat coord) |
| 5967 { |
| 5968 (void) coord; |
| 5969 DISPATCH(FogCoordfEXT, (coord), (F, "glFogCoordf(%f);\n", coord)); |
| 5970 } |
| 5971 |
| 5972 KEYWORD1 void KEYWORD2 NAME(FogCoordfEXT)(GLfloat coord) |
| 5973 { |
| 5974 (void) coord; |
| 5975 DISPATCH(FogCoordfEXT, (coord), (F, "glFogCoordfEXT(%f);\n", coord)); |
| 5976 } |
| 5977 |
| 5978 KEYWORD1 void KEYWORD2 NAME(FogCoordfv)(const GLfloat * coord) |
| 5979 { |
| 5980 (void) coord; |
| 5981 DISPATCH(FogCoordfvEXT, (coord), (F, "glFogCoordfv(%p);\n", (const void *) co
ord)); |
| 5982 } |
| 5983 |
| 5984 KEYWORD1 void KEYWORD2 NAME(FogCoordfvEXT)(const GLfloat * coord) |
| 5985 { |
| 5986 (void) coord; |
| 5987 DISPATCH(FogCoordfvEXT, (coord), (F, "glFogCoordfvEXT(%p);\n", (const void *)
coord)); |
| 5988 } |
| 5989 |
| 5990 KEYWORD1 void KEYWORD2 NAME(BlendFuncSeparate)(GLenum sfactorRGB, GLenum dfactor
RGB, GLenum sfactorAlpha, GLenum dfactorAlpha) |
| 5991 { |
| 5992 (void) sfactorRGB; (void) dfactorRGB; (void) sfactorAlpha; (void) dfactorAlp
ha; |
| 5993 DISPATCH(BlendFuncSeparateEXT, (sfactorRGB, dfactorRGB, sfactorAlpha, dfactor
Alpha), (F, "glBlendFuncSeparate(0x%x, 0x%x, 0x%x, 0x%x);\n", sfactorRGB, dfacto
rRGB, sfactorAlpha, dfactorAlpha)); |
| 5994 } |
| 5995 |
| 5996 KEYWORD1 void KEYWORD2 NAME(BlendFuncSeparateEXT)(GLenum sfactorRGB, GLenum dfac
torRGB, GLenum sfactorAlpha, GLenum dfactorAlpha) |
| 5997 { |
| 5998 (void) sfactorRGB; (void) dfactorRGB; (void) sfactorAlpha; (void) dfactorAlp
ha; |
| 5999 DISPATCH(BlendFuncSeparateEXT, (sfactorRGB, dfactorRGB, sfactorAlpha, dfactor
Alpha), (F, "glBlendFuncSeparateEXT(0x%x, 0x%x, 0x%x, 0x%x);\n", sfactorRGB, dfa
ctorRGB, sfactorAlpha, dfactorAlpha)); |
| 6000 } |
| 6001 |
| 6002 KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_756)(GLenum sfactorRGB, GLenum df
actorRGB, GLenum sfactorAlpha, GLenum dfactorAlpha); |
| 6003 |
| 6004 KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_756)(GLenum sfactorRGB, GLenum df
actorRGB, GLenum sfactorAlpha, GLenum dfactorAlpha) |
| 6005 { |
| 6006 (void) sfactorRGB; (void) dfactorRGB; (void) sfactorAlpha; (void) dfactorAlp
ha; |
| 6007 DISPATCH(BlendFuncSeparateEXT, (sfactorRGB, dfactorRGB, sfactorAlpha, dfactor
Alpha), (F, "glBlendFuncSeparateINGR(0x%x, 0x%x, 0x%x, 0x%x);\n", sfactorRGB, df
actorRGB, sfactorAlpha, dfactorAlpha)); |
| 6008 } |
| 6009 |
| 6010 KEYWORD1 void KEYWORD2 NAME(ResizeBuffersMESA)(void) |
| 6011 { |
| 6012 DISPATCH(ResizeBuffersMESA, (), (F, "glResizeBuffersMESA();\n")); |
| 6013 } |
| 6014 |
| 6015 KEYWORD1 void KEYWORD2 NAME(WindowPos2d)(GLdouble x, GLdouble y) |
| 6016 { |
| 6017 (void) x; (void) y; |
| 6018 DISPATCH(WindowPos2dMESA, (x, y), (F, "glWindowPos2d(%f, %f);\n", x, y)); |
| 6019 } |
| 6020 |
| 6021 KEYWORD1 void KEYWORD2 NAME(WindowPos2dARB)(GLdouble x, GLdouble y) |
| 6022 { |
| 6023 (void) x; (void) y; |
| 6024 DISPATCH(WindowPos2dMESA, (x, y), (F, "glWindowPos2dARB(%f, %f);\n", x, y)); |
| 6025 } |
| 6026 |
| 6027 KEYWORD1 void KEYWORD2 NAME(WindowPos2dMESA)(GLdouble x, GLdouble y) |
| 6028 { |
| 6029 (void) x; (void) y; |
| 6030 DISPATCH(WindowPos2dMESA, (x, y), (F, "glWindowPos2dMESA(%f, %f);\n", x, y)); |
| 6031 } |
| 6032 |
| 6033 KEYWORD1 void KEYWORD2 NAME(WindowPos2dv)(const GLdouble * v) |
| 6034 { |
| 6035 (void) v; |
| 6036 DISPATCH(WindowPos2dvMESA, (v), (F, "glWindowPos2dv(%p);\n", (const void *) v
)); |
| 6037 } |
| 6038 |
| 6039 KEYWORD1 void KEYWORD2 NAME(WindowPos2dvARB)(const GLdouble * v) |
| 6040 { |
| 6041 (void) v; |
| 6042 DISPATCH(WindowPos2dvMESA, (v), (F, "glWindowPos2dvARB(%p);\n", (const void *
) v)); |
| 6043 } |
| 6044 |
| 6045 KEYWORD1 void KEYWORD2 NAME(WindowPos2dvMESA)(const GLdouble * v) |
| 6046 { |
| 6047 (void) v; |
| 6048 DISPATCH(WindowPos2dvMESA, (v), (F, "glWindowPos2dvMESA(%p);\n", (const void
*) v)); |
| 6049 } |
| 6050 |
| 6051 KEYWORD1 void KEYWORD2 NAME(WindowPos2f)(GLfloat x, GLfloat y) |
| 6052 { |
| 6053 (void) x; (void) y; |
| 6054 DISPATCH(WindowPos2fMESA, (x, y), (F, "glWindowPos2f(%f, %f);\n", x, y)); |
| 6055 } |
| 6056 |
| 6057 KEYWORD1 void KEYWORD2 NAME(WindowPos2fARB)(GLfloat x, GLfloat y) |
| 6058 { |
| 6059 (void) x; (void) y; |
| 6060 DISPATCH(WindowPos2fMESA, (x, y), (F, "glWindowPos2fARB(%f, %f);\n", x, y)); |
| 6061 } |
| 6062 |
| 6063 KEYWORD1 void KEYWORD2 NAME(WindowPos2fMESA)(GLfloat x, GLfloat y) |
| 6064 { |
| 6065 (void) x; (void) y; |
| 6066 DISPATCH(WindowPos2fMESA, (x, y), (F, "glWindowPos2fMESA(%f, %f);\n", x, y)); |
| 6067 } |
| 6068 |
| 6069 KEYWORD1 void KEYWORD2 NAME(WindowPos2fv)(const GLfloat * v) |
| 6070 { |
| 6071 (void) v; |
| 6072 DISPATCH(WindowPos2fvMESA, (v), (F, "glWindowPos2fv(%p);\n", (const void *) v
)); |
| 6073 } |
| 6074 |
| 6075 KEYWORD1 void KEYWORD2 NAME(WindowPos2fvARB)(const GLfloat * v) |
| 6076 { |
| 6077 (void) v; |
| 6078 DISPATCH(WindowPos2fvMESA, (v), (F, "glWindowPos2fvARB(%p);\n", (const void *
) v)); |
| 6079 } |
| 6080 |
| 6081 KEYWORD1 void KEYWORD2 NAME(WindowPos2fvMESA)(const GLfloat * v) |
| 6082 { |
| 6083 (void) v; |
| 6084 DISPATCH(WindowPos2fvMESA, (v), (F, "glWindowPos2fvMESA(%p);\n", (const void
*) v)); |
| 6085 } |
| 6086 |
| 6087 KEYWORD1 void KEYWORD2 NAME(WindowPos2i)(GLint x, GLint y) |
| 6088 { |
| 6089 (void) x; (void) y; |
| 6090 DISPATCH(WindowPos2iMESA, (x, y), (F, "glWindowPos2i(%d, %d);\n", x, y)); |
| 6091 } |
| 6092 |
| 6093 KEYWORD1 void KEYWORD2 NAME(WindowPos2iARB)(GLint x, GLint y) |
| 6094 { |
| 6095 (void) x; (void) y; |
| 6096 DISPATCH(WindowPos2iMESA, (x, y), (F, "glWindowPos2iARB(%d, %d);\n", x, y)); |
| 6097 } |
| 6098 |
| 6099 KEYWORD1 void KEYWORD2 NAME(WindowPos2iMESA)(GLint x, GLint y) |
| 6100 { |
| 6101 (void) x; (void) y; |
| 6102 DISPATCH(WindowPos2iMESA, (x, y), (F, "glWindowPos2iMESA(%d, %d);\n", x, y)); |
| 6103 } |
| 6104 |
| 6105 KEYWORD1 void KEYWORD2 NAME(WindowPos2iv)(const GLint * v) |
| 6106 { |
| 6107 (void) v; |
| 6108 DISPATCH(WindowPos2ivMESA, (v), (F, "glWindowPos2iv(%p);\n", (const void *) v
)); |
| 6109 } |
| 6110 |
| 6111 KEYWORD1 void KEYWORD2 NAME(WindowPos2ivARB)(const GLint * v) |
| 6112 { |
| 6113 (void) v; |
| 6114 DISPATCH(WindowPos2ivMESA, (v), (F, "glWindowPos2ivARB(%p);\n", (const void *
) v)); |
| 6115 } |
| 6116 |
| 6117 KEYWORD1 void KEYWORD2 NAME(WindowPos2ivMESA)(const GLint * v) |
| 6118 { |
| 6119 (void) v; |
| 6120 DISPATCH(WindowPos2ivMESA, (v), (F, "glWindowPos2ivMESA(%p);\n", (const void
*) v)); |
| 6121 } |
| 6122 |
| 6123 KEYWORD1 void KEYWORD2 NAME(WindowPos2s)(GLshort x, GLshort y) |
| 6124 { |
| 6125 (void) x; (void) y; |
| 6126 DISPATCH(WindowPos2sMESA, (x, y), (F, "glWindowPos2s(%d, %d);\n", x, y)); |
| 6127 } |
| 6128 |
| 6129 KEYWORD1 void KEYWORD2 NAME(WindowPos2sARB)(GLshort x, GLshort y) |
| 6130 { |
| 6131 (void) x; (void) y; |
| 6132 DISPATCH(WindowPos2sMESA, (x, y), (F, "glWindowPos2sARB(%d, %d);\n", x, y)); |
| 6133 } |
| 6134 |
| 6135 KEYWORD1 void KEYWORD2 NAME(WindowPos2sMESA)(GLshort x, GLshort y) |
| 6136 { |
| 6137 (void) x; (void) y; |
| 6138 DISPATCH(WindowPos2sMESA, (x, y), (F, "glWindowPos2sMESA(%d, %d);\n", x, y)); |
| 6139 } |
| 6140 |
| 6141 KEYWORD1 void KEYWORD2 NAME(WindowPos2sv)(const GLshort * v) |
| 6142 { |
| 6143 (void) v; |
| 6144 DISPATCH(WindowPos2svMESA, (v), (F, "glWindowPos2sv(%p);\n", (const void *) v
)); |
| 6145 } |
| 6146 |
| 6147 KEYWORD1 void KEYWORD2 NAME(WindowPos2svARB)(const GLshort * v) |
| 6148 { |
| 6149 (void) v; |
| 6150 DISPATCH(WindowPos2svMESA, (v), (F, "glWindowPos2svARB(%p);\n", (const void *
) v)); |
| 6151 } |
| 6152 |
| 6153 KEYWORD1 void KEYWORD2 NAME(WindowPos2svMESA)(const GLshort * v) |
| 6154 { |
| 6155 (void) v; |
| 6156 DISPATCH(WindowPos2svMESA, (v), (F, "glWindowPos2svMESA(%p);\n", (const void
*) v)); |
| 6157 } |
| 6158 |
| 6159 KEYWORD1 void KEYWORD2 NAME(WindowPos3d)(GLdouble x, GLdouble y, GLdouble z) |
| 6160 { |
| 6161 (void) x; (void) y; (void) z; |
| 6162 DISPATCH(WindowPos3dMESA, (x, y, z), (F, "glWindowPos3d(%f, %f, %f);\n", x, y
, z)); |
| 6163 } |
| 6164 |
| 6165 KEYWORD1 void KEYWORD2 NAME(WindowPos3dARB)(GLdouble x, GLdouble y, GLdouble z) |
| 6166 { |
| 6167 (void) x; (void) y; (void) z; |
| 6168 DISPATCH(WindowPos3dMESA, (x, y, z), (F, "glWindowPos3dARB(%f, %f, %f);\n", x
, y, z)); |
| 6169 } |
| 6170 |
| 6171 KEYWORD1 void KEYWORD2 NAME(WindowPos3dMESA)(GLdouble x, GLdouble y, GLdouble z) |
| 6172 { |
| 6173 (void) x; (void) y; (void) z; |
| 6174 DISPATCH(WindowPos3dMESA, (x, y, z), (F, "glWindowPos3dMESA(%f, %f, %f);\n",
x, y, z)); |
| 6175 } |
| 6176 |
| 6177 KEYWORD1 void KEYWORD2 NAME(WindowPos3dv)(const GLdouble * v) |
| 6178 { |
| 6179 (void) v; |
| 6180 DISPATCH(WindowPos3dvMESA, (v), (F, "glWindowPos3dv(%p);\n", (const void *) v
)); |
| 6181 } |
| 6182 |
| 6183 KEYWORD1 void KEYWORD2 NAME(WindowPos3dvARB)(const GLdouble * v) |
| 6184 { |
| 6185 (void) v; |
| 6186 DISPATCH(WindowPos3dvMESA, (v), (F, "glWindowPos3dvARB(%p);\n", (const void *
) v)); |
| 6187 } |
| 6188 |
| 6189 KEYWORD1 void KEYWORD2 NAME(WindowPos3dvMESA)(const GLdouble * v) |
| 6190 { |
| 6191 (void) v; |
| 6192 DISPATCH(WindowPos3dvMESA, (v), (F, "glWindowPos3dvMESA(%p);\n", (const void
*) v)); |
| 6193 } |
| 6194 |
| 6195 KEYWORD1 void KEYWORD2 NAME(WindowPos3f)(GLfloat x, GLfloat y, GLfloat z) |
| 6196 { |
| 6197 (void) x; (void) y; (void) z; |
| 6198 DISPATCH(WindowPos3fMESA, (x, y, z), (F, "glWindowPos3f(%f, %f, %f);\n", x, y
, z)); |
| 6199 } |
| 6200 |
| 6201 KEYWORD1 void KEYWORD2 NAME(WindowPos3fARB)(GLfloat x, GLfloat y, GLfloat z) |
| 6202 { |
| 6203 (void) x; (void) y; (void) z; |
| 6204 DISPATCH(WindowPos3fMESA, (x, y, z), (F, "glWindowPos3fARB(%f, %f, %f);\n", x
, y, z)); |
| 6205 } |
| 6206 |
| 6207 KEYWORD1 void KEYWORD2 NAME(WindowPos3fMESA)(GLfloat x, GLfloat y, GLfloat z) |
| 6208 { |
| 6209 (void) x; (void) y; (void) z; |
| 6210 DISPATCH(WindowPos3fMESA, (x, y, z), (F, "glWindowPos3fMESA(%f, %f, %f);\n",
x, y, z)); |
| 6211 } |
| 6212 |
| 6213 KEYWORD1 void KEYWORD2 NAME(WindowPos3fv)(const GLfloat * v) |
| 6214 { |
| 6215 (void) v; |
| 6216 DISPATCH(WindowPos3fvMESA, (v), (F, "glWindowPos3fv(%p);\n", (const void *) v
)); |
| 6217 } |
| 6218 |
| 6219 KEYWORD1 void KEYWORD2 NAME(WindowPos3fvARB)(const GLfloat * v) |
| 6220 { |
| 6221 (void) v; |
| 6222 DISPATCH(WindowPos3fvMESA, (v), (F, "glWindowPos3fvARB(%p);\n", (const void *
) v)); |
| 6223 } |
| 6224 |
| 6225 KEYWORD1 void KEYWORD2 NAME(WindowPos3fvMESA)(const GLfloat * v) |
| 6226 { |
| 6227 (void) v; |
| 6228 DISPATCH(WindowPos3fvMESA, (v), (F, "glWindowPos3fvMESA(%p);\n", (const void
*) v)); |
| 6229 } |
| 6230 |
| 6231 KEYWORD1 void KEYWORD2 NAME(WindowPos3i)(GLint x, GLint y, GLint z) |
| 6232 { |
| 6233 (void) x; (void) y; (void) z; |
| 6234 DISPATCH(WindowPos3iMESA, (x, y, z), (F, "glWindowPos3i(%d, %d, %d);\n", x, y
, z)); |
| 6235 } |
| 6236 |
| 6237 KEYWORD1 void KEYWORD2 NAME(WindowPos3iARB)(GLint x, GLint y, GLint z) |
| 6238 { |
| 6239 (void) x; (void) y; (void) z; |
| 6240 DISPATCH(WindowPos3iMESA, (x, y, z), (F, "glWindowPos3iARB(%d, %d, %d);\n", x
, y, z)); |
| 6241 } |
| 6242 |
| 6243 KEYWORD1 void KEYWORD2 NAME(WindowPos3iMESA)(GLint x, GLint y, GLint z) |
| 6244 { |
| 6245 (void) x; (void) y; (void) z; |
| 6246 DISPATCH(WindowPos3iMESA, (x, y, z), (F, "glWindowPos3iMESA(%d, %d, %d);\n",
x, y, z)); |
| 6247 } |
| 6248 |
| 6249 KEYWORD1 void KEYWORD2 NAME(WindowPos3iv)(const GLint * v) |
| 6250 { |
| 6251 (void) v; |
| 6252 DISPATCH(WindowPos3ivMESA, (v), (F, "glWindowPos3iv(%p);\n", (const void *) v
)); |
| 6253 } |
| 6254 |
| 6255 KEYWORD1 void KEYWORD2 NAME(WindowPos3ivARB)(const GLint * v) |
| 6256 { |
| 6257 (void) v; |
| 6258 DISPATCH(WindowPos3ivMESA, (v), (F, "glWindowPos3ivARB(%p);\n", (const void *
) v)); |
| 6259 } |
| 6260 |
| 6261 KEYWORD1 void KEYWORD2 NAME(WindowPos3ivMESA)(const GLint * v) |
| 6262 { |
| 6263 (void) v; |
| 6264 DISPATCH(WindowPos3ivMESA, (v), (F, "glWindowPos3ivMESA(%p);\n", (const void
*) v)); |
| 6265 } |
| 6266 |
| 6267 KEYWORD1 void KEYWORD2 NAME(WindowPos3s)(GLshort x, GLshort y, GLshort z) |
| 6268 { |
| 6269 (void) x; (void) y; (void) z; |
| 6270 DISPATCH(WindowPos3sMESA, (x, y, z), (F, "glWindowPos3s(%d, %d, %d);\n", x, y
, z)); |
| 6271 } |
| 6272 |
| 6273 KEYWORD1 void KEYWORD2 NAME(WindowPos3sARB)(GLshort x, GLshort y, GLshort z) |
| 6274 { |
| 6275 (void) x; (void) y; (void) z; |
| 6276 DISPATCH(WindowPos3sMESA, (x, y, z), (F, "glWindowPos3sARB(%d, %d, %d);\n", x
, y, z)); |
| 6277 } |
| 6278 |
| 6279 KEYWORD1 void KEYWORD2 NAME(WindowPos3sMESA)(GLshort x, GLshort y, GLshort z) |
| 6280 { |
| 6281 (void) x; (void) y; (void) z; |
| 6282 DISPATCH(WindowPos3sMESA, (x, y, z), (F, "glWindowPos3sMESA(%d, %d, %d);\n",
x, y, z)); |
| 6283 } |
| 6284 |
| 6285 KEYWORD1 void KEYWORD2 NAME(WindowPos3sv)(const GLshort * v) |
| 6286 { |
| 6287 (void) v; |
| 6288 DISPATCH(WindowPos3svMESA, (v), (F, "glWindowPos3sv(%p);\n", (const void *) v
)); |
| 6289 } |
| 6290 |
| 6291 KEYWORD1 void KEYWORD2 NAME(WindowPos3svARB)(const GLshort * v) |
| 6292 { |
| 6293 (void) v; |
| 6294 DISPATCH(WindowPos3svMESA, (v), (F, "glWindowPos3svARB(%p);\n", (const void *
) v)); |
| 6295 } |
| 6296 |
| 6297 KEYWORD1 void KEYWORD2 NAME(WindowPos3svMESA)(const GLshort * v) |
| 6298 { |
| 6299 (void) v; |
| 6300 DISPATCH(WindowPos3svMESA, (v), (F, "glWindowPos3svMESA(%p);\n", (const void
*) v)); |
| 6301 } |
| 6302 |
| 6303 KEYWORD1 void KEYWORD2 NAME(WindowPos4dMESA)(GLdouble x, GLdouble y, GLdouble z,
GLdouble w) |
| 6304 { |
| 6305 (void) x; (void) y; (void) z; (void) w; |
| 6306 DISPATCH(WindowPos4dMESA, (x, y, z, w), (F, "glWindowPos4dMESA(%f, %f, %f, %f
);\n", x, y, z, w)); |
| 6307 } |
| 6308 |
| 6309 KEYWORD1 void KEYWORD2 NAME(WindowPos4dvMESA)(const GLdouble * v) |
| 6310 { |
| 6311 (void) v; |
| 6312 DISPATCH(WindowPos4dvMESA, (v), (F, "glWindowPos4dvMESA(%p);\n", (const void
*) v)); |
| 6313 } |
| 6314 |
| 6315 KEYWORD1 void KEYWORD2 NAME(WindowPos4fMESA)(GLfloat x, GLfloat y, GLfloat z, GL
float w) |
| 6316 { |
| 6317 (void) x; (void) y; (void) z; (void) w; |
| 6318 DISPATCH(WindowPos4fMESA, (x, y, z, w), (F, "glWindowPos4fMESA(%f, %f, %f, %f
);\n", x, y, z, w)); |
| 6319 } |
| 6320 |
| 6321 KEYWORD1 void KEYWORD2 NAME(WindowPos4fvMESA)(const GLfloat * v) |
| 6322 { |
| 6323 (void) v; |
| 6324 DISPATCH(WindowPos4fvMESA, (v), (F, "glWindowPos4fvMESA(%p);\n", (const void
*) v)); |
| 6325 } |
| 6326 |
| 6327 KEYWORD1 void KEYWORD2 NAME(WindowPos4iMESA)(GLint x, GLint y, GLint z, GLint w) |
| 6328 { |
| 6329 (void) x; (void) y; (void) z; (void) w; |
| 6330 DISPATCH(WindowPos4iMESA, (x, y, z, w), (F, "glWindowPos4iMESA(%d, %d, %d, %d
);\n", x, y, z, w)); |
| 6331 } |
| 6332 |
| 6333 KEYWORD1 void KEYWORD2 NAME(WindowPos4ivMESA)(const GLint * v) |
| 6334 { |
| 6335 (void) v; |
| 6336 DISPATCH(WindowPos4ivMESA, (v), (F, "glWindowPos4ivMESA(%p);\n", (const void
*) v)); |
| 6337 } |
| 6338 |
| 6339 KEYWORD1 void KEYWORD2 NAME(WindowPos4sMESA)(GLshort x, GLshort y, GLshort z, GL
short w) |
| 6340 { |
| 6341 (void) x; (void) y; (void) z; (void) w; |
| 6342 DISPATCH(WindowPos4sMESA, (x, y, z, w), (F, "glWindowPos4sMESA(%d, %d, %d, %d
);\n", x, y, z, w)); |
| 6343 } |
| 6344 |
| 6345 KEYWORD1 void KEYWORD2 NAME(WindowPos4svMESA)(const GLshort * v) |
| 6346 { |
| 6347 (void) v; |
| 6348 DISPATCH(WindowPos4svMESA, (v), (F, "glWindowPos4svMESA(%p);\n", (const void
*) v)); |
| 6349 } |
| 6350 |
| 6351 KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_782)(const GLenum * mode, const G
Lint * first, const GLsizei * count, GLsizei primcount, GLint modestride); |
| 6352 |
| 6353 KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_782)(const GLenum * mode, const G
Lint * first, const GLsizei * count, GLsizei primcount, GLint modestride) |
| 6354 { |
| 6355 (void) mode; (void) first; (void) count; (void) primcount; (void) modestride
; |
| 6356 DISPATCH(MultiModeDrawArraysIBM, (mode, first, count, primcount, modestride),
(F, "glMultiModeDrawArraysIBM(%p, %p, %p, %d, %d);\n", (const void *) mode, (co
nst void *) first, (const void *) count, primcount, modestride)); |
| 6357 } |
| 6358 |
| 6359 KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_783)(const GLenum * mode, const G
Lsizei * count, GLenum type, const GLvoid * const * indices, GLsizei primcount,
GLint modestride); |
| 6360 |
| 6361 KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_783)(const GLenum * mode, const G
Lsizei * count, GLenum type, const GLvoid * const * indices, GLsizei primcount,
GLint modestride) |
| 6362 { |
| 6363 (void) mode; (void) count; (void) type; (void) indices; (void) primcount; (v
oid) modestride; |
| 6364 DISPATCH(MultiModeDrawElementsIBM, (mode, count, type, indices, primcount, mo
destride), (F, "glMultiModeDrawElementsIBM(%p, %p, 0x%x, %p, %d, %d);\n", (const
void *) mode, (const void *) count, type, (const void *) indices, primcount, mo
destride)); |
| 6365 } |
| 6366 |
| 6367 KEYWORD1 GLboolean KEYWORD2 NAME(AreProgramsResidentNV)(GLsizei n, const GLuint
* ids, GLboolean * residences) |
| 6368 { |
| 6369 (void) n; (void) ids; (void) residences; |
| 6370 RETURN_DISPATCH(AreProgramsResidentNV, (n, ids, residences), (F, "glAreProgra
msResidentNV(%d, %p, %p);\n", n, (const void *) ids, (const void *) residences))
; |
| 6371 } |
| 6372 |
| 6373 KEYWORD1 void KEYWORD2 NAME(BindProgramARB)(GLenum target, GLuint program) |
| 6374 { |
| 6375 (void) target; (void) program; |
| 6376 DISPATCH(BindProgramNV, (target, program), (F, "glBindProgramARB(0x%x, %d);\n
", target, program)); |
| 6377 } |
| 6378 |
| 6379 KEYWORD1 void KEYWORD2 NAME(BindProgramNV)(GLenum target, GLuint program) |
| 6380 { |
| 6381 (void) target; (void) program; |
| 6382 DISPATCH(BindProgramNV, (target, program), (F, "glBindProgramNV(0x%x, %d);\n"
, target, program)); |
| 6383 } |
| 6384 |
| 6385 KEYWORD1 void KEYWORD2 NAME(DeleteProgramsARB)(GLsizei n, const GLuint * program
s) |
| 6386 { |
| 6387 (void) n; (void) programs; |
| 6388 DISPATCH(DeleteProgramsNV, (n, programs), (F, "glDeleteProgramsARB(%d, %p);\n
", n, (const void *) programs)); |
| 6389 } |
| 6390 |
| 6391 KEYWORD1 void KEYWORD2 NAME(DeleteProgramsNV)(GLsizei n, const GLuint * programs
) |
| 6392 { |
| 6393 (void) n; (void) programs; |
| 6394 DISPATCH(DeleteProgramsNV, (n, programs), (F, "glDeleteProgramsNV(%d, %p);\n"
, n, (const void *) programs)); |
| 6395 } |
| 6396 |
| 6397 KEYWORD1 void KEYWORD2 NAME(ExecuteProgramNV)(GLenum target, GLuint id, const GL
float * params) |
| 6398 { |
| 6399 (void) target; (void) id; (void) params; |
| 6400 DISPATCH(ExecuteProgramNV, (target, id, params), (F, "glExecuteProgramNV(0x%x
, %d, %p);\n", target, id, (const void *) params)); |
| 6401 } |
| 6402 |
| 6403 KEYWORD1 void KEYWORD2 NAME(GenProgramsARB)(GLsizei n, GLuint * programs) |
| 6404 { |
| 6405 (void) n; (void) programs; |
| 6406 DISPATCH(GenProgramsNV, (n, programs), (F, "glGenProgramsARB(%d, %p);\n", n,
(const void *) programs)); |
| 6407 } |
| 6408 |
| 6409 KEYWORD1 void KEYWORD2 NAME(GenProgramsNV)(GLsizei n, GLuint * programs) |
| 6410 { |
| 6411 (void) n; (void) programs; |
| 6412 DISPATCH(GenProgramsNV, (n, programs), (F, "glGenProgramsNV(%d, %p);\n", n, (
const void *) programs)); |
| 6413 } |
| 6414 |
| 6415 KEYWORD1 void KEYWORD2 NAME(GetProgramParameterdvNV)(GLenum target, GLuint index
, GLenum pname, GLdouble * params) |
| 6416 { |
| 6417 (void) target; (void) index; (void) pname; (void) params; |
| 6418 DISPATCH(GetProgramParameterdvNV, (target, index, pname, params), (F, "glGetP
rogramParameterdvNV(0x%x, %d, 0x%x, %p);\n", target, index, pname, (const void *
) params)); |
| 6419 } |
| 6420 |
| 6421 KEYWORD1 void KEYWORD2 NAME(GetProgramParameterfvNV)(GLenum target, GLuint index
, GLenum pname, GLfloat * params) |
| 6422 { |
| 6423 (void) target; (void) index; (void) pname; (void) params; |
| 6424 DISPATCH(GetProgramParameterfvNV, (target, index, pname, params), (F, "glGetP
rogramParameterfvNV(0x%x, %d, 0x%x, %p);\n", target, index, pname, (const void *
) params)); |
| 6425 } |
| 6426 |
| 6427 KEYWORD1 void KEYWORD2 NAME(GetProgramStringNV)(GLuint id, GLenum pname, GLubyte
* program) |
| 6428 { |
| 6429 (void) id; (void) pname; (void) program; |
| 6430 DISPATCH(GetProgramStringNV, (id, pname, program), (F, "glGetProgramStringNV(
%d, 0x%x, %p);\n", id, pname, (const void *) program)); |
| 6431 } |
| 6432 |
| 6433 KEYWORD1 void KEYWORD2 NAME(GetProgramivNV)(GLuint id, GLenum pname, GLint * par
ams) |
| 6434 { |
| 6435 (void) id; (void) pname; (void) params; |
| 6436 DISPATCH(GetProgramivNV, (id, pname, params), (F, "glGetProgramivNV(%d, 0x%x,
%p);\n", id, pname, (const void *) params)); |
| 6437 } |
| 6438 |
| 6439 KEYWORD1 void KEYWORD2 NAME(GetTrackMatrixivNV)(GLenum target, GLuint address, G
Lenum pname, GLint * params) |
| 6440 { |
| 6441 (void) target; (void) address; (void) pname; (void) params; |
| 6442 DISPATCH(GetTrackMatrixivNV, (target, address, pname, params), (F, "glGetTrac
kMatrixivNV(0x%x, %d, 0x%x, %p);\n", target, address, pname, (const void *) para
ms)); |
| 6443 } |
| 6444 |
| 6445 KEYWORD1 void KEYWORD2 NAME(GetVertexAttribPointerv)(GLuint index, GLenum pname,
GLvoid ** pointer) |
| 6446 { |
| 6447 (void) index; (void) pname; (void) pointer; |
| 6448 DISPATCH(GetVertexAttribPointervNV, (index, pname, pointer), (F, "glGetVertex
AttribPointerv(%d, 0x%x, %p);\n", index, pname, (const void *) pointer)); |
| 6449 } |
| 6450 |
| 6451 KEYWORD1 void KEYWORD2 NAME(GetVertexAttribPointervARB)(GLuint index, GLenum pna
me, GLvoid ** pointer) |
| 6452 { |
| 6453 (void) index; (void) pname; (void) pointer; |
| 6454 DISPATCH(GetVertexAttribPointervNV, (index, pname, pointer), (F, "glGetVertex
AttribPointervARB(%d, 0x%x, %p);\n", index, pname, (const void *) pointer)); |
| 6455 } |
| 6456 |
| 6457 KEYWORD1 void KEYWORD2 NAME(GetVertexAttribPointervNV)(GLuint index, GLenum pnam
e, GLvoid ** pointer) |
| 6458 { |
| 6459 (void) index; (void) pname; (void) pointer; |
| 6460 DISPATCH(GetVertexAttribPointervNV, (index, pname, pointer), (F, "glGetVertex
AttribPointervNV(%d, 0x%x, %p);\n", index, pname, (const void *) pointer)); |
| 6461 } |
| 6462 |
| 6463 KEYWORD1 void KEYWORD2 NAME(GetVertexAttribdvNV)(GLuint index, GLenum pname, GLd
ouble * params) |
| 6464 { |
| 6465 (void) index; (void) pname; (void) params; |
| 6466 DISPATCH(GetVertexAttribdvNV, (index, pname, params), (F, "glGetVertexAttribd
vNV(%d, 0x%x, %p);\n", index, pname, (const void *) params)); |
| 6467 } |
| 6468 |
| 6469 KEYWORD1 void KEYWORD2 NAME(GetVertexAttribfvNV)(GLuint index, GLenum pname, GLf
loat * params) |
| 6470 { |
| 6471 (void) index; (void) pname; (void) params; |
| 6472 DISPATCH(GetVertexAttribfvNV, (index, pname, params), (F, "glGetVertexAttribf
vNV(%d, 0x%x, %p);\n", index, pname, (const void *) params)); |
| 6473 } |
| 6474 |
| 6475 KEYWORD1 void KEYWORD2 NAME(GetVertexAttribivNV)(GLuint index, GLenum pname, GLi
nt * params) |
| 6476 { |
| 6477 (void) index; (void) pname; (void) params; |
| 6478 DISPATCH(GetVertexAttribivNV, (index, pname, params), (F, "glGetVertexAttribi
vNV(%d, 0x%x, %p);\n", index, pname, (const void *) params)); |
| 6479 } |
| 6480 |
| 6481 KEYWORD1 GLboolean KEYWORD2 NAME(IsProgramARB)(GLuint program) |
| 6482 { |
| 6483 (void) program; |
| 6484 RETURN_DISPATCH(IsProgramNV, (program), (F, "glIsProgramARB(%d);\n", program)
); |
| 6485 } |
| 6486 |
| 6487 KEYWORD1 GLboolean KEYWORD2 NAME(IsProgramNV)(GLuint program) |
| 6488 { |
| 6489 (void) program; |
| 6490 RETURN_DISPATCH(IsProgramNV, (program), (F, "glIsProgramNV(%d);\n", program))
; |
| 6491 } |
| 6492 |
| 6493 KEYWORD1 void KEYWORD2 NAME(LoadProgramNV)(GLenum target, GLuint id, GLsizei len
, const GLubyte * program) |
| 6494 { |
| 6495 (void) target; (void) id; (void) len; (void) program; |
| 6496 DISPATCH(LoadProgramNV, (target, id, len, program), (F, "glLoadProgramNV(0x%x
, %d, %d, %p);\n", target, id, len, (const void *) program)); |
| 6497 } |
| 6498 |
| 6499 KEYWORD1 void KEYWORD2 NAME(ProgramParameters4dvNV)(GLenum target, GLuint index,
GLsizei num, const GLdouble * params) |
| 6500 { |
| 6501 (void) target; (void) index; (void) num; (void) params; |
| 6502 DISPATCH(ProgramParameters4dvNV, (target, index, num, params), (F, "glProgram
Parameters4dvNV(0x%x, %d, %d, %p);\n", target, index, num, (const void *) params
)); |
| 6503 } |
| 6504 |
| 6505 KEYWORD1 void KEYWORD2 NAME(ProgramParameters4fvNV)(GLenum target, GLuint index,
GLsizei num, const GLfloat * params) |
| 6506 { |
| 6507 (void) target; (void) index; (void) num; (void) params; |
| 6508 DISPATCH(ProgramParameters4fvNV, (target, index, num, params), (F, "glProgram
Parameters4fvNV(0x%x, %d, %d, %p);\n", target, index, num, (const void *) params
)); |
| 6509 } |
| 6510 |
| 6511 KEYWORD1 void KEYWORD2 NAME(RequestResidentProgramsNV)(GLsizei n, const GLuint *
ids) |
| 6512 { |
| 6513 (void) n; (void) ids; |
| 6514 DISPATCH(RequestResidentProgramsNV, (n, ids), (F, "glRequestResidentProgramsN
V(%d, %p);\n", n, (const void *) ids)); |
| 6515 } |
| 6516 |
| 6517 KEYWORD1 void KEYWORD2 NAME(TrackMatrixNV)(GLenum target, GLuint address, GLenum
matrix, GLenum transform) |
| 6518 { |
| 6519 (void) target; (void) address; (void) matrix; (void) transform; |
| 6520 DISPATCH(TrackMatrixNV, (target, address, matrix, transform), (F, "glTrackMat
rixNV(0x%x, %d, 0x%x, 0x%x);\n", target, address, matrix, transform)); |
| 6521 } |
| 6522 |
| 6523 KEYWORD1 void KEYWORD2 NAME(VertexAttrib1dNV)(GLuint index, GLdouble x) |
| 6524 { |
| 6525 (void) index; (void) x; |
| 6526 DISPATCH(VertexAttrib1dNV, (index, x), (F, "glVertexAttrib1dNV(%d, %f);\n", i
ndex, x)); |
| 6527 } |
| 6528 |
| 6529 KEYWORD1 void KEYWORD2 NAME(VertexAttrib1dvNV)(GLuint index, const GLdouble * v) |
| 6530 { |
| 6531 (void) index; (void) v; |
| 6532 DISPATCH(VertexAttrib1dvNV, (index, v), (F, "glVertexAttrib1dvNV(%d, %p);\n",
index, (const void *) v)); |
| 6533 } |
| 6534 |
| 6535 KEYWORD1 void KEYWORD2 NAME(VertexAttrib1fNV)(GLuint index, GLfloat x) |
| 6536 { |
| 6537 (void) index; (void) x; |
| 6538 DISPATCH(VertexAttrib1fNV, (index, x), (F, "glVertexAttrib1fNV(%d, %f);\n", i
ndex, x)); |
| 6539 } |
| 6540 |
| 6541 KEYWORD1 void KEYWORD2 NAME(VertexAttrib1fvNV)(GLuint index, const GLfloat * v) |
| 6542 { |
| 6543 (void) index; (void) v; |
| 6544 DISPATCH(VertexAttrib1fvNV, (index, v), (F, "glVertexAttrib1fvNV(%d, %p);\n",
index, (const void *) v)); |
| 6545 } |
| 6546 |
| 6547 KEYWORD1 void KEYWORD2 NAME(VertexAttrib1sNV)(GLuint index, GLshort x) |
| 6548 { |
| 6549 (void) index; (void) x; |
| 6550 DISPATCH(VertexAttrib1sNV, (index, x), (F, "glVertexAttrib1sNV(%d, %d);\n", i
ndex, x)); |
| 6551 } |
| 6552 |
| 6553 KEYWORD1 void KEYWORD2 NAME(VertexAttrib1svNV)(GLuint index, const GLshort * v) |
| 6554 { |
| 6555 (void) index; (void) v; |
| 6556 DISPATCH(VertexAttrib1svNV, (index, v), (F, "glVertexAttrib1svNV(%d, %p);\n",
index, (const void *) v)); |
| 6557 } |
| 6558 |
| 6559 KEYWORD1 void KEYWORD2 NAME(VertexAttrib2dNV)(GLuint index, GLdouble x, GLdouble
y) |
| 6560 { |
| 6561 (void) index; (void) x; (void) y; |
| 6562 DISPATCH(VertexAttrib2dNV, (index, x, y), (F, "glVertexAttrib2dNV(%d, %f, %f)
;\n", index, x, y)); |
| 6563 } |
| 6564 |
| 6565 KEYWORD1 void KEYWORD2 NAME(VertexAttrib2dvNV)(GLuint index, const GLdouble * v) |
| 6566 { |
| 6567 (void) index; (void) v; |
| 6568 DISPATCH(VertexAttrib2dvNV, (index, v), (F, "glVertexAttrib2dvNV(%d, %p);\n",
index, (const void *) v)); |
| 6569 } |
| 6570 |
| 6571 KEYWORD1 void KEYWORD2 NAME(VertexAttrib2fNV)(GLuint index, GLfloat x, GLfloat y
) |
| 6572 { |
| 6573 (void) index; (void) x; (void) y; |
| 6574 DISPATCH(VertexAttrib2fNV, (index, x, y), (F, "glVertexAttrib2fNV(%d, %f, %f)
;\n", index, x, y)); |
| 6575 } |
| 6576 |
| 6577 KEYWORD1 void KEYWORD2 NAME(VertexAttrib2fvNV)(GLuint index, const GLfloat * v) |
| 6578 { |
| 6579 (void) index; (void) v; |
| 6580 DISPATCH(VertexAttrib2fvNV, (index, v), (F, "glVertexAttrib2fvNV(%d, %p);\n",
index, (const void *) v)); |
| 6581 } |
| 6582 |
| 6583 KEYWORD1 void KEYWORD2 NAME(VertexAttrib2sNV)(GLuint index, GLshort x, GLshort y
) |
| 6584 { |
| 6585 (void) index; (void) x; (void) y; |
| 6586 DISPATCH(VertexAttrib2sNV, (index, x, y), (F, "glVertexAttrib2sNV(%d, %d, %d)
;\n", index, x, y)); |
| 6587 } |
| 6588 |
| 6589 KEYWORD1 void KEYWORD2 NAME(VertexAttrib2svNV)(GLuint index, const GLshort * v) |
| 6590 { |
| 6591 (void) index; (void) v; |
| 6592 DISPATCH(VertexAttrib2svNV, (index, v), (F, "glVertexAttrib2svNV(%d, %p);\n",
index, (const void *) v)); |
| 6593 } |
| 6594 |
| 6595 KEYWORD1 void KEYWORD2 NAME(VertexAttrib3dNV)(GLuint index, GLdouble x, GLdouble
y, GLdouble z) |
| 6596 { |
| 6597 (void) index; (void) x; (void) y; (void) z; |
| 6598 DISPATCH(VertexAttrib3dNV, (index, x, y, z), (F, "glVertexAttrib3dNV(%d, %f,
%f, %f);\n", index, x, y, z)); |
| 6599 } |
| 6600 |
| 6601 KEYWORD1 void KEYWORD2 NAME(VertexAttrib3dvNV)(GLuint index, const GLdouble * v) |
| 6602 { |
| 6603 (void) index; (void) v; |
| 6604 DISPATCH(VertexAttrib3dvNV, (index, v), (F, "glVertexAttrib3dvNV(%d, %p);\n",
index, (const void *) v)); |
| 6605 } |
| 6606 |
| 6607 KEYWORD1 void KEYWORD2 NAME(VertexAttrib3fNV)(GLuint index, GLfloat x, GLfloat y
, GLfloat z) |
| 6608 { |
| 6609 (void) index; (void) x; (void) y; (void) z; |
| 6610 DISPATCH(VertexAttrib3fNV, (index, x, y, z), (F, "glVertexAttrib3fNV(%d, %f,
%f, %f);\n", index, x, y, z)); |
| 6611 } |
| 6612 |
| 6613 KEYWORD1 void KEYWORD2 NAME(VertexAttrib3fvNV)(GLuint index, const GLfloat * v) |
| 6614 { |
| 6615 (void) index; (void) v; |
| 6616 DISPATCH(VertexAttrib3fvNV, (index, v), (F, "glVertexAttrib3fvNV(%d, %p);\n",
index, (const void *) v)); |
| 6617 } |
| 6618 |
| 6619 KEYWORD1 void KEYWORD2 NAME(VertexAttrib3sNV)(GLuint index, GLshort x, GLshort y
, GLshort z) |
| 6620 { |
| 6621 (void) index; (void) x; (void) y; (void) z; |
| 6622 DISPATCH(VertexAttrib3sNV, (index, x, y, z), (F, "glVertexAttrib3sNV(%d, %d,
%d, %d);\n", index, x, y, z)); |
| 6623 } |
| 6624 |
| 6625 KEYWORD1 void KEYWORD2 NAME(VertexAttrib3svNV)(GLuint index, const GLshort * v) |
| 6626 { |
| 6627 (void) index; (void) v; |
| 6628 DISPATCH(VertexAttrib3svNV, (index, v), (F, "glVertexAttrib3svNV(%d, %p);\n",
index, (const void *) v)); |
| 6629 } |
| 6630 |
| 6631 KEYWORD1 void KEYWORD2 NAME(VertexAttrib4dNV)(GLuint index, GLdouble x, GLdouble
y, GLdouble z, GLdouble w) |
| 6632 { |
| 6633 (void) index; (void) x; (void) y; (void) z; (void) w; |
| 6634 DISPATCH(VertexAttrib4dNV, (index, x, y, z, w), (F, "glVertexAttrib4dNV(%d, %
f, %f, %f, %f);\n", index, x, y, z, w)); |
| 6635 } |
| 6636 |
| 6637 KEYWORD1 void KEYWORD2 NAME(VertexAttrib4dvNV)(GLuint index, const GLdouble * v) |
| 6638 { |
| 6639 (void) index; (void) v; |
| 6640 DISPATCH(VertexAttrib4dvNV, (index, v), (F, "glVertexAttrib4dvNV(%d, %p);\n",
index, (const void *) v)); |
| 6641 } |
| 6642 |
| 6643 KEYWORD1 void KEYWORD2 NAME(VertexAttrib4fNV)(GLuint index, GLfloat x, GLfloat y
, GLfloat z, GLfloat w) |
| 6644 { |
| 6645 (void) index; (void) x; (void) y; (void) z; (void) w; |
| 6646 DISPATCH(VertexAttrib4fNV, (index, x, y, z, w), (F, "glVertexAttrib4fNV(%d, %
f, %f, %f, %f);\n", index, x, y, z, w)); |
| 6647 } |
| 6648 |
| 6649 KEYWORD1 void KEYWORD2 NAME(VertexAttrib4fvNV)(GLuint index, const GLfloat * v) |
| 6650 { |
| 6651 (void) index; (void) v; |
| 6652 DISPATCH(VertexAttrib4fvNV, (index, v), (F, "glVertexAttrib4fvNV(%d, %p);\n",
index, (const void *) v)); |
| 6653 } |
| 6654 |
| 6655 KEYWORD1 void KEYWORD2 NAME(VertexAttrib4sNV)(GLuint index, GLshort x, GLshort y
, GLshort z, GLshort w) |
| 6656 { |
| 6657 (void) index; (void) x; (void) y; (void) z; (void) w; |
| 6658 DISPATCH(VertexAttrib4sNV, (index, x, y, z, w), (F, "glVertexAttrib4sNV(%d, %
d, %d, %d, %d);\n", index, x, y, z, w)); |
| 6659 } |
| 6660 |
| 6661 KEYWORD1 void KEYWORD2 NAME(VertexAttrib4svNV)(GLuint index, const GLshort * v) |
| 6662 { |
| 6663 (void) index; (void) v; |
| 6664 DISPATCH(VertexAttrib4svNV, (index, v), (F, "glVertexAttrib4svNV(%d, %p);\n",
index, (const void *) v)); |
| 6665 } |
| 6666 |
| 6667 KEYWORD1 void KEYWORD2 NAME(VertexAttrib4ubNV)(GLuint index, GLubyte x, GLubyte
y, GLubyte z, GLubyte w) |
| 6668 { |
| 6669 (void) index; (void) x; (void) y; (void) z; (void) w; |
| 6670 DISPATCH(VertexAttrib4ubNV, (index, x, y, z, w), (F, "glVertexAttrib4ubNV(%d,
%d, %d, %d, %d);\n", index, x, y, z, w)); |
| 6671 } |
| 6672 |
| 6673 KEYWORD1 void KEYWORD2 NAME(VertexAttrib4ubvNV)(GLuint index, const GLubyte * v) |
| 6674 { |
| 6675 (void) index; (void) v; |
| 6676 DISPATCH(VertexAttrib4ubvNV, (index, v), (F, "glVertexAttrib4ubvNV(%d, %p);\n
", index, (const void *) v)); |
| 6677 } |
| 6678 |
| 6679 KEYWORD1 void KEYWORD2 NAME(VertexAttribPointerNV)(GLuint index, GLint size, GLe
num type, GLsizei stride, const GLvoid * pointer) |
| 6680 { |
| 6681 (void) index; (void) size; (void) type; (void) stride; (void) pointer; |
| 6682 DISPATCH(VertexAttribPointerNV, (index, size, type, stride, pointer), (F, "gl
VertexAttribPointerNV(%d, %d, 0x%x, %d, %p);\n", index, size, type, stride, (con
st void *) pointer)); |
| 6683 } |
| 6684 |
| 6685 KEYWORD1 void KEYWORD2 NAME(VertexAttribs1dvNV)(GLuint index, GLsizei n, const G
Ldouble * v) |
| 6686 { |
| 6687 (void) index; (void) n; (void) v; |
| 6688 DISPATCH(VertexAttribs1dvNV, (index, n, v), (F, "glVertexAttribs1dvNV(%d, %d,
%p);\n", index, n, (const void *) v)); |
| 6689 } |
| 6690 |
| 6691 KEYWORD1 void KEYWORD2 NAME(VertexAttribs1fvNV)(GLuint index, GLsizei n, const G
Lfloat * v) |
| 6692 { |
| 6693 (void) index; (void) n; (void) v; |
| 6694 DISPATCH(VertexAttribs1fvNV, (index, n, v), (F, "glVertexAttribs1fvNV(%d, %d,
%p);\n", index, n, (const void *) v)); |
| 6695 } |
| 6696 |
| 6697 KEYWORD1 void KEYWORD2 NAME(VertexAttribs1svNV)(GLuint index, GLsizei n, const G
Lshort * v) |
| 6698 { |
| 6699 (void) index; (void) n; (void) v; |
| 6700 DISPATCH(VertexAttribs1svNV, (index, n, v), (F, "glVertexAttribs1svNV(%d, %d,
%p);\n", index, n, (const void *) v)); |
| 6701 } |
| 6702 |
| 6703 KEYWORD1 void KEYWORD2 NAME(VertexAttribs2dvNV)(GLuint index, GLsizei n, const G
Ldouble * v) |
| 6704 { |
| 6705 (void) index; (void) n; (void) v; |
| 6706 DISPATCH(VertexAttribs2dvNV, (index, n, v), (F, "glVertexAttribs2dvNV(%d, %d,
%p);\n", index, n, (const void *) v)); |
| 6707 } |
| 6708 |
| 6709 KEYWORD1 void KEYWORD2 NAME(VertexAttribs2fvNV)(GLuint index, GLsizei n, const G
Lfloat * v) |
| 6710 { |
| 6711 (void) index; (void) n; (void) v; |
| 6712 DISPATCH(VertexAttribs2fvNV, (index, n, v), (F, "glVertexAttribs2fvNV(%d, %d,
%p);\n", index, n, (const void *) v)); |
| 6713 } |
| 6714 |
| 6715 KEYWORD1 void KEYWORD2 NAME(VertexAttribs2svNV)(GLuint index, GLsizei n, const G
Lshort * v) |
| 6716 { |
| 6717 (void) index; (void) n; (void) v; |
| 6718 DISPATCH(VertexAttribs2svNV, (index, n, v), (F, "glVertexAttribs2svNV(%d, %d,
%p);\n", index, n, (const void *) v)); |
| 6719 } |
| 6720 |
| 6721 KEYWORD1 void KEYWORD2 NAME(VertexAttribs3dvNV)(GLuint index, GLsizei n, const G
Ldouble * v) |
| 6722 { |
| 6723 (void) index; (void) n; (void) v; |
| 6724 DISPATCH(VertexAttribs3dvNV, (index, n, v), (F, "glVertexAttribs3dvNV(%d, %d,
%p);\n", index, n, (const void *) v)); |
| 6725 } |
| 6726 |
| 6727 KEYWORD1 void KEYWORD2 NAME(VertexAttribs3fvNV)(GLuint index, GLsizei n, const G
Lfloat * v) |
| 6728 { |
| 6729 (void) index; (void) n; (void) v; |
| 6730 DISPATCH(VertexAttribs3fvNV, (index, n, v), (F, "glVertexAttribs3fvNV(%d, %d,
%p);\n", index, n, (const void *) v)); |
| 6731 } |
| 6732 |
| 6733 KEYWORD1 void KEYWORD2 NAME(VertexAttribs3svNV)(GLuint index, GLsizei n, const G
Lshort * v) |
| 6734 { |
| 6735 (void) index; (void) n; (void) v; |
| 6736 DISPATCH(VertexAttribs3svNV, (index, n, v), (F, "glVertexAttribs3svNV(%d, %d,
%p);\n", index, n, (const void *) v)); |
| 6737 } |
| 6738 |
| 6739 KEYWORD1 void KEYWORD2 NAME(VertexAttribs4dvNV)(GLuint index, GLsizei n, const G
Ldouble * v) |
| 6740 { |
| 6741 (void) index; (void) n; (void) v; |
| 6742 DISPATCH(VertexAttribs4dvNV, (index, n, v), (F, "glVertexAttribs4dvNV(%d, %d,
%p);\n", index, n, (const void *) v)); |
| 6743 } |
| 6744 |
| 6745 KEYWORD1 void KEYWORD2 NAME(VertexAttribs4fvNV)(GLuint index, GLsizei n, const G
Lfloat * v) |
| 6746 { |
| 6747 (void) index; (void) n; (void) v; |
| 6748 DISPATCH(VertexAttribs4fvNV, (index, n, v), (F, "glVertexAttribs4fvNV(%d, %d,
%p);\n", index, n, (const void *) v)); |
| 6749 } |
| 6750 |
| 6751 KEYWORD1 void KEYWORD2 NAME(VertexAttribs4svNV)(GLuint index, GLsizei n, const G
Lshort * v) |
| 6752 { |
| 6753 (void) index; (void) n; (void) v; |
| 6754 DISPATCH(VertexAttribs4svNV, (index, n, v), (F, "glVertexAttribs4svNV(%d, %d,
%p);\n", index, n, (const void *) v)); |
| 6755 } |
| 6756 |
| 6757 KEYWORD1 void KEYWORD2 NAME(VertexAttribs4ubvNV)(GLuint index, GLsizei n, const
GLubyte * v) |
| 6758 { |
| 6759 (void) index; (void) n; (void) v; |
| 6760 DISPATCH(VertexAttribs4ubvNV, (index, n, v), (F, "glVertexAttribs4ubvNV(%d, %
d, %p);\n", index, n, (const void *) v)); |
| 6761 } |
| 6762 |
| 6763 KEYWORD1 void KEYWORD2 NAME(GetTexBumpParameterfvATI)(GLenum pname, GLfloat * pa
ram) |
| 6764 { |
| 6765 (void) pname; (void) param; |
| 6766 DISPATCH(GetTexBumpParameterfvATI, (pname, param), (F, "glGetTexBumpParameter
fvATI(0x%x, %p);\n", pname, (const void *) param)); |
| 6767 } |
| 6768 |
| 6769 KEYWORD1 void KEYWORD2 NAME(GetTexBumpParameterivATI)(GLenum pname, GLint * para
m) |
| 6770 { |
| 6771 (void) pname; (void) param; |
| 6772 DISPATCH(GetTexBumpParameterivATI, (pname, param), (F, "glGetTexBumpParameter
ivATI(0x%x, %p);\n", pname, (const void *) param)); |
| 6773 } |
| 6774 |
| 6775 KEYWORD1 void KEYWORD2 NAME(TexBumpParameterfvATI)(GLenum pname, const GLfloat *
param) |
| 6776 { |
| 6777 (void) pname; (void) param; |
| 6778 DISPATCH(TexBumpParameterfvATI, (pname, param), (F, "glTexBumpParameterfvATI(
0x%x, %p);\n", pname, (const void *) param)); |
| 6779 } |
| 6780 |
| 6781 KEYWORD1 void KEYWORD2 NAME(TexBumpParameterivATI)(GLenum pname, const GLint * p
aram) |
| 6782 { |
| 6783 (void) pname; (void) param; |
| 6784 DISPATCH(TexBumpParameterivATI, (pname, param), (F, "glTexBumpParameterivATI(
0x%x, %p);\n", pname, (const void *) param)); |
| 6785 } |
| 6786 |
| 6787 KEYWORD1 void KEYWORD2 NAME(AlphaFragmentOp1ATI)(GLenum op, GLuint dst, GLuint d
stMod, GLuint arg1, GLuint arg1Rep, GLuint arg1Mod) |
| 6788 { |
| 6789 (void) op; (void) dst; (void) dstMod; (void) arg1; (void) arg1Rep; (void) ar
g1Mod; |
| 6790 DISPATCH(AlphaFragmentOp1ATI, (op, dst, dstMod, arg1, arg1Rep, arg1Mod), (F,
"glAlphaFragmentOp1ATI(0x%x, %d, %d, %d, %d, %d);\n", op, dst, dstMod, arg1, arg
1Rep, arg1Mod)); |
| 6791 } |
| 6792 |
| 6793 KEYWORD1 void KEYWORD2 NAME(AlphaFragmentOp2ATI)(GLenum op, GLuint dst, GLuint d
stMod, GLuint arg1, GLuint arg1Rep, GLuint arg1Mod, GLuint arg2, GLuint arg2Rep,
GLuint arg2Mod) |
| 6794 { |
| 6795 (void) op; (void) dst; (void) dstMod; (void) arg1; (void) arg1Rep; (void) ar
g1Mod; (void) arg2; (void) arg2Rep; (void) arg2Mod; |
| 6796 DISPATCH(AlphaFragmentOp2ATI, (op, dst, dstMod, arg1, arg1Rep, arg1Mod, arg2,
arg2Rep, arg2Mod), (F, "glAlphaFragmentOp2ATI(0x%x, %d, %d, %d, %d, %d, %d, %d,
%d);\n", op, dst, dstMod, arg1, arg1Rep, arg1Mod, arg2, arg2Rep, arg2Mod)); |
| 6797 } |
| 6798 |
| 6799 KEYWORD1 void KEYWORD2 NAME(AlphaFragmentOp3ATI)(GLenum op, GLuint dst, GLuint d
stMod, GLuint arg1, GLuint arg1Rep, GLuint arg1Mod, GLuint arg2, GLuint arg2Rep,
GLuint arg2Mod, GLuint arg3, GLuint arg3Rep, GLuint arg3Mod) |
| 6800 { |
| 6801 (void) op; (void) dst; (void) dstMod; (void) arg1; (void) arg1Rep; (void) ar
g1Mod; (void) arg2; (void) arg2Rep; (void) arg2Mod; (void) arg3; (void) arg3Rep;
(void) arg3Mod; |
| 6802 DISPATCH(AlphaFragmentOp3ATI, (op, dst, dstMod, arg1, arg1Rep, arg1Mod, arg2,
arg2Rep, arg2Mod, arg3, arg3Rep, arg3Mod), (F, "glAlphaFragmentOp3ATI(0x%x, %d,
%d, %d, %d, %d, %d, %d, %d, %d, %d, %d);\n", op, dst, dstMod, arg1, arg1Rep, ar
g1Mod, arg2, arg2Rep, arg2Mod, arg3, arg3Rep, arg3Mod)); |
| 6803 } |
| 6804 |
| 6805 KEYWORD1 void KEYWORD2 NAME(BeginFragmentShaderATI)(void) |
| 6806 { |
| 6807 DISPATCH(BeginFragmentShaderATI, (), (F, "glBeginFragmentShaderATI();\n")); |
| 6808 } |
| 6809 |
| 6810 KEYWORD1 void KEYWORD2 NAME(BindFragmentShaderATI)(GLuint id) |
| 6811 { |
| 6812 (void) id; |
| 6813 DISPATCH(BindFragmentShaderATI, (id), (F, "glBindFragmentShaderATI(%d);\n", i
d)); |
| 6814 } |
| 6815 |
| 6816 KEYWORD1 void KEYWORD2 NAME(ColorFragmentOp1ATI)(GLenum op, GLuint dst, GLuint d
stMask, GLuint dstMod, GLuint arg1, GLuint arg1Rep, GLuint arg1Mod) |
| 6817 { |
| 6818 (void) op; (void) dst; (void) dstMask; (void) dstMod; (void) arg1; (void) ar
g1Rep; (void) arg1Mod; |
| 6819 DISPATCH(ColorFragmentOp1ATI, (op, dst, dstMask, dstMod, arg1, arg1Rep, arg1M
od), (F, "glColorFragmentOp1ATI(0x%x, %d, %d, %d, %d, %d, %d);\n", op, dst, dstM
ask, dstMod, arg1, arg1Rep, arg1Mod)); |
| 6820 } |
| 6821 |
| 6822 KEYWORD1 void KEYWORD2 NAME(ColorFragmentOp2ATI)(GLenum op, GLuint dst, GLuint d
stMask, GLuint dstMod, GLuint arg1, GLuint arg1Rep, GLuint arg1Mod, GLuint arg2,
GLuint arg2Rep, GLuint arg2Mod) |
| 6823 { |
| 6824 (void) op; (void) dst; (void) dstMask; (void) dstMod; (void) arg1; (void) ar
g1Rep; (void) arg1Mod; (void) arg2; (void) arg2Rep; (void) arg2Mod; |
| 6825 DISPATCH(ColorFragmentOp2ATI, (op, dst, dstMask, dstMod, arg1, arg1Rep, arg1M
od, arg2, arg2Rep, arg2Mod), (F, "glColorFragmentOp2ATI(0x%x, %d, %d, %d, %d, %d
, %d, %d, %d, %d);\n", op, dst, dstMask, dstMod, arg1, arg1Rep, arg1Mod, arg2, a
rg2Rep, arg2Mod)); |
| 6826 } |
| 6827 |
| 6828 KEYWORD1 void KEYWORD2 NAME(ColorFragmentOp3ATI)(GLenum op, GLuint dst, GLuint d
stMask, GLuint dstMod, GLuint arg1, GLuint arg1Rep, GLuint arg1Mod, GLuint arg2,
GLuint arg2Rep, GLuint arg2Mod, GLuint arg3, GLuint arg3Rep, GLuint arg3Mod) |
| 6829 { |
| 6830 (void) op; (void) dst; (void) dstMask; (void) dstMod; (void) arg1; (void) ar
g1Rep; (void) arg1Mod; (void) arg2; (void) arg2Rep; (void) arg2Mod; (void) arg3;
(void) arg3Rep; (void) arg3Mod; |
| 6831 DISPATCH(ColorFragmentOp3ATI, (op, dst, dstMask, dstMod, arg1, arg1Rep, arg1M
od, arg2, arg2Rep, arg2Mod, arg3, arg3Rep, arg3Mod), (F, "glColorFragmentOp3ATI(
0x%x, %d, %d, %d, %d, %d, %d, %d, %d, %d, %d, %d, %d);\n", op, dst, dstMask, dst
Mod, arg1, arg1Rep, arg1Mod, arg2, arg2Rep, arg2Mod, arg3, arg3Rep, arg3Mod)); |
| 6832 } |
| 6833 |
| 6834 KEYWORD1 void KEYWORD2 NAME(DeleteFragmentShaderATI)(GLuint id) |
| 6835 { |
| 6836 (void) id; |
| 6837 DISPATCH(DeleteFragmentShaderATI, (id), (F, "glDeleteFragmentShaderATI(%d);\n
", id)); |
| 6838 } |
| 6839 |
| 6840 KEYWORD1 void KEYWORD2 NAME(EndFragmentShaderATI)(void) |
| 6841 { |
| 6842 DISPATCH(EndFragmentShaderATI, (), (F, "glEndFragmentShaderATI();\n")); |
| 6843 } |
| 6844 |
| 6845 KEYWORD1 GLuint KEYWORD2 NAME(GenFragmentShadersATI)(GLuint range) |
| 6846 { |
| 6847 (void) range; |
| 6848 RETURN_DISPATCH(GenFragmentShadersATI, (range), (F, "glGenFragmentShadersATI(
%d);\n", range)); |
| 6849 } |
| 6850 |
| 6851 KEYWORD1 void KEYWORD2 NAME(PassTexCoordATI)(GLuint dst, GLuint coord, GLenum sw
izzle) |
| 6852 { |
| 6853 (void) dst; (void) coord; (void) swizzle; |
| 6854 DISPATCH(PassTexCoordATI, (dst, coord, swizzle), (F, "glPassTexCoordATI(%d, %
d, 0x%x);\n", dst, coord, swizzle)); |
| 6855 } |
| 6856 |
| 6857 KEYWORD1 void KEYWORD2 NAME(SampleMapATI)(GLuint dst, GLuint interp, GLenum swiz
zle) |
| 6858 { |
| 6859 (void) dst; (void) interp; (void) swizzle; |
| 6860 DISPATCH(SampleMapATI, (dst, interp, swizzle), (F, "glSampleMapATI(%d, %d, 0x
%x);\n", dst, interp, swizzle)); |
| 6861 } |
| 6862 |
| 6863 KEYWORD1 void KEYWORD2 NAME(SetFragmentShaderConstantATI)(GLuint dst, const GLfl
oat * value) |
| 6864 { |
| 6865 (void) dst; (void) value; |
| 6866 DISPATCH(SetFragmentShaderConstantATI, (dst, value), (F, "glSetFragmentShader
ConstantATI(%d, %p);\n", dst, (const void *) value)); |
| 6867 } |
| 6868 |
| 6869 KEYWORD1 void KEYWORD2 NAME(PointParameteri)(GLenum pname, GLint param) |
| 6870 { |
| 6871 (void) pname; (void) param; |
| 6872 DISPATCH(PointParameteriNV, (pname, param), (F, "glPointParameteri(0x%x, %d);
\n", pname, param)); |
| 6873 } |
| 6874 |
| 6875 KEYWORD1 void KEYWORD2 NAME(PointParameteriNV)(GLenum pname, GLint param) |
| 6876 { |
| 6877 (void) pname; (void) param; |
| 6878 DISPATCH(PointParameteriNV, (pname, param), (F, "glPointParameteriNV(0x%x, %d
);\n", pname, param)); |
| 6879 } |
| 6880 |
| 6881 KEYWORD1 void KEYWORD2 NAME(PointParameteriv)(GLenum pname, const GLint * params
) |
| 6882 { |
| 6883 (void) pname; (void) params; |
| 6884 DISPATCH(PointParameterivNV, (pname, params), (F, "glPointParameteriv(0x%x, %
p);\n", pname, (const void *) params)); |
| 6885 } |
| 6886 |
| 6887 KEYWORD1 void KEYWORD2 NAME(PointParameterivNV)(GLenum pname, const GLint * para
ms) |
| 6888 { |
| 6889 (void) pname; (void) params; |
| 6890 DISPATCH(PointParameterivNV, (pname, params), (F, "glPointParameterivNV(0x%x,
%p);\n", pname, (const void *) params)); |
| 6891 } |
| 6892 |
| 6893 KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_864)(GLenum face); |
| 6894 |
| 6895 KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_864)(GLenum face) |
| 6896 { |
| 6897 (void) face; |
| 6898 DISPATCH(ActiveStencilFaceEXT, (face), (F, "glActiveStencilFaceEXT(0x%x);\n",
face)); |
| 6899 } |
| 6900 |
| 6901 KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_865)(GLuint array); |
| 6902 |
| 6903 KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_865)(GLuint array) |
| 6904 { |
| 6905 (void) array; |
| 6906 DISPATCH(BindVertexArrayAPPLE, (array), (F, "glBindVertexArrayAPPLE(%d);\n",
array)); |
| 6907 } |
| 6908 |
| 6909 KEYWORD1 void KEYWORD2 NAME(DeleteVertexArrays)(GLsizei n, const GLuint * arrays
) |
| 6910 { |
| 6911 (void) n; (void) arrays; |
| 6912 DISPATCH(DeleteVertexArraysAPPLE, (n, arrays), (F, "glDeleteVertexArrays(%d,
%p);\n", n, (const void *) arrays)); |
| 6913 } |
| 6914 |
| 6915 KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_866)(GLsizei n, const GLuint * ar
rays); |
| 6916 |
| 6917 KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_866)(GLsizei n, const GLuint * ar
rays) |
| 6918 { |
| 6919 (void) n; (void) arrays; |
| 6920 DISPATCH(DeleteVertexArraysAPPLE, (n, arrays), (F, "glDeleteVertexArraysAPPLE
(%d, %p);\n", n, (const void *) arrays)); |
| 6921 } |
| 6922 |
| 6923 KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_867)(GLsizei n, GLuint * arrays); |
| 6924 |
| 6925 KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_867)(GLsizei n, GLuint * arrays) |
| 6926 { |
| 6927 (void) n; (void) arrays; |
| 6928 DISPATCH(GenVertexArraysAPPLE, (n, arrays), (F, "glGenVertexArraysAPPLE(%d, %
p);\n", n, (const void *) arrays)); |
| 6929 } |
| 6930 |
| 6931 KEYWORD1 GLboolean KEYWORD2 NAME(IsVertexArray)(GLuint array) |
| 6932 { |
| 6933 (void) array; |
| 6934 RETURN_DISPATCH(IsVertexArrayAPPLE, (array), (F, "glIsVertexArray(%d);\n", ar
ray)); |
| 6935 } |
| 6936 |
| 6937 KEYWORD1_ALT GLboolean KEYWORD2 NAME(_dispatch_stub_868)(GLuint array); |
| 6938 |
| 6939 KEYWORD1_ALT GLboolean KEYWORD2 NAME(_dispatch_stub_868)(GLuint array) |
| 6940 { |
| 6941 (void) array; |
| 6942 RETURN_DISPATCH(IsVertexArrayAPPLE, (array), (F, "glIsVertexArrayAPPLE(%d);\n
", array)); |
| 6943 } |
| 6944 |
| 6945 KEYWORD1 void KEYWORD2 NAME(GetProgramNamedParameterdvNV)(GLuint id, GLsizei len
, const GLubyte * name, GLdouble * params) |
| 6946 { |
| 6947 (void) id; (void) len; (void) name; (void) params; |
| 6948 DISPATCH(GetProgramNamedParameterdvNV, (id, len, name, params), (F, "glGetPro
gramNamedParameterdvNV(%d, %d, %p, %p);\n", id, len, (const void *) name, (const
void *) params)); |
| 6949 } |
| 6950 |
| 6951 KEYWORD1 void KEYWORD2 NAME(GetProgramNamedParameterfvNV)(GLuint id, GLsizei len
, const GLubyte * name, GLfloat * params) |
| 6952 { |
| 6953 (void) id; (void) len; (void) name; (void) params; |
| 6954 DISPATCH(GetProgramNamedParameterfvNV, (id, len, name, params), (F, "glGetPro
gramNamedParameterfvNV(%d, %d, %p, %p);\n", id, len, (const void *) name, (const
void *) params)); |
| 6955 } |
| 6956 |
| 6957 KEYWORD1 void KEYWORD2 NAME(ProgramNamedParameter4dNV)(GLuint id, GLsizei len, c
onst GLubyte * name, GLdouble x, GLdouble y, GLdouble z, GLdouble w) |
| 6958 { |
| 6959 (void) id; (void) len; (void) name; (void) x; (void) y; (void) z; (void) w; |
| 6960 DISPATCH(ProgramNamedParameter4dNV, (id, len, name, x, y, z, w), (F, "glProgr
amNamedParameter4dNV(%d, %d, %p, %f, %f, %f, %f);\n", id, len, (const void *) na
me, x, y, z, w)); |
| 6961 } |
| 6962 |
| 6963 KEYWORD1 void KEYWORD2 NAME(ProgramNamedParameter4dvNV)(GLuint id, GLsizei len,
const GLubyte * name, const GLdouble * v) |
| 6964 { |
| 6965 (void) id; (void) len; (void) name; (void) v; |
| 6966 DISPATCH(ProgramNamedParameter4dvNV, (id, len, name, v), (F, "glProgramNamedP
arameter4dvNV(%d, %d, %p, %p);\n", id, len, (const void *) name, (const void *)
v)); |
| 6967 } |
| 6968 |
| 6969 KEYWORD1 void KEYWORD2 NAME(ProgramNamedParameter4fNV)(GLuint id, GLsizei len, c
onst GLubyte * name, GLfloat x, GLfloat y, GLfloat z, GLfloat w) |
| 6970 { |
| 6971 (void) id; (void) len; (void) name; (void) x; (void) y; (void) z; (void) w; |
| 6972 DISPATCH(ProgramNamedParameter4fNV, (id, len, name, x, y, z, w), (F, "glProgr
amNamedParameter4fNV(%d, %d, %p, %f, %f, %f, %f);\n", id, len, (const void *) na
me, x, y, z, w)); |
| 6973 } |
| 6974 |
| 6975 KEYWORD1 void KEYWORD2 NAME(ProgramNamedParameter4fvNV)(GLuint id, GLsizei len,
const GLubyte * name, const GLfloat * v) |
| 6976 { |
| 6977 (void) id; (void) len; (void) name; (void) v; |
| 6978 DISPATCH(ProgramNamedParameter4fvNV, (id, len, name, v), (F, "glProgramNamedP
arameter4fvNV(%d, %d, %p, %p);\n", id, len, (const void *) name, (const void *)
v)); |
| 6979 } |
| 6980 |
| 6981 KEYWORD1 void KEYWORD2 NAME(PrimitiveRestartIndex)(GLuint index) |
| 6982 { |
| 6983 (void) index; |
| 6984 DISPATCH(PrimitiveRestartIndexNV, (index), (F, "glPrimitiveRestartIndex(%d);\
n", index)); |
| 6985 } |
| 6986 |
| 6987 KEYWORD1 void KEYWORD2 NAME(PrimitiveRestartIndexNV)(GLuint index) |
| 6988 { |
| 6989 (void) index; |
| 6990 DISPATCH(PrimitiveRestartIndexNV, (index), (F, "glPrimitiveRestartIndexNV(%d)
;\n", index)); |
| 6991 } |
| 6992 |
| 6993 KEYWORD1 void KEYWORD2 NAME(PrimitiveRestartNV)(void) |
| 6994 { |
| 6995 DISPATCH(PrimitiveRestartNV, (), (F, "glPrimitiveRestartNV();\n")); |
| 6996 } |
| 6997 |
| 6998 KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_877)(GLclampd zmin, GLclampd zmax
); |
| 6999 |
| 7000 KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_877)(GLclampd zmin, GLclampd zmax
) |
| 7001 { |
| 7002 (void) zmin; (void) zmax; |
| 7003 DISPATCH(DepthBoundsEXT, (zmin, zmax), (F, "glDepthBoundsEXT(%f, %f);\n", zmi
n, zmax)); |
| 7004 } |
| 7005 |
| 7006 KEYWORD1 void KEYWORD2 NAME(BlendEquationSeparate)(GLenum modeRGB, GLenum modeA) |
| 7007 { |
| 7008 (void) modeRGB; (void) modeA; |
| 7009 DISPATCH(BlendEquationSeparateEXT, (modeRGB, modeA), (F, "glBlendEquationSepa
rate(0x%x, 0x%x);\n", modeRGB, modeA)); |
| 7010 } |
| 7011 |
| 7012 KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_878)(GLenum modeRGB, GLenum modeA
); |
| 7013 |
| 7014 KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_878)(GLenum modeRGB, GLenum modeA
) |
| 7015 { |
| 7016 (void) modeRGB; (void) modeA; |
| 7017 DISPATCH(BlendEquationSeparateEXT, (modeRGB, modeA), (F, "glBlendEquationSepa
rateEXT(0x%x, 0x%x);\n", modeRGB, modeA)); |
| 7018 } |
| 7019 |
| 7020 KEYWORD1 void KEYWORD2 NAME(BindFramebuffer)(GLenum target, GLuint framebuffer) |
| 7021 { |
| 7022 (void) target; (void) framebuffer; |
| 7023 DISPATCH(BindFramebufferEXT, (target, framebuffer), (F, "glBindFramebuffer(0x
%x, %d);\n", target, framebuffer)); |
| 7024 } |
| 7025 |
| 7026 KEYWORD1 void KEYWORD2 NAME(BindFramebufferEXT)(GLenum target, GLuint framebuffe
r) |
| 7027 { |
| 7028 (void) target; (void) framebuffer; |
| 7029 DISPATCH(BindFramebufferEXT, (target, framebuffer), (F, "glBindFramebufferEXT
(0x%x, %d);\n", target, framebuffer)); |
| 7030 } |
| 7031 |
| 7032 KEYWORD1 void KEYWORD2 NAME(BindRenderbuffer)(GLenum target, GLuint renderbuffer
) |
| 7033 { |
| 7034 (void) target; (void) renderbuffer; |
| 7035 DISPATCH(BindRenderbufferEXT, (target, renderbuffer), (F, "glBindRenderbuffer
(0x%x, %d);\n", target, renderbuffer)); |
| 7036 } |
| 7037 |
| 7038 KEYWORD1 void KEYWORD2 NAME(BindRenderbufferEXT)(GLenum target, GLuint renderbuf
fer) |
| 7039 { |
| 7040 (void) target; (void) renderbuffer; |
| 7041 DISPATCH(BindRenderbufferEXT, (target, renderbuffer), (F, "glBindRenderbuffer
EXT(0x%x, %d);\n", target, renderbuffer)); |
| 7042 } |
| 7043 |
| 7044 KEYWORD1 GLenum KEYWORD2 NAME(CheckFramebufferStatus)(GLenum target) |
| 7045 { |
| 7046 (void) target; |
| 7047 RETURN_DISPATCH(CheckFramebufferStatusEXT, (target), (F, "glCheckFramebufferS
tatus(0x%x);\n", target)); |
| 7048 } |
| 7049 |
| 7050 KEYWORD1 GLenum KEYWORD2 NAME(CheckFramebufferStatusEXT)(GLenum target) |
| 7051 { |
| 7052 (void) target; |
| 7053 RETURN_DISPATCH(CheckFramebufferStatusEXT, (target), (F, "glCheckFramebufferS
tatusEXT(0x%x);\n", target)); |
| 7054 } |
| 7055 |
| 7056 KEYWORD1 void KEYWORD2 NAME(DeleteFramebuffers)(GLsizei n, const GLuint * frameb
uffers) |
| 7057 { |
| 7058 (void) n; (void) framebuffers; |
| 7059 DISPATCH(DeleteFramebuffersEXT, (n, framebuffers), (F, "glDeleteFramebuffers(
%d, %p);\n", n, (const void *) framebuffers)); |
| 7060 } |
| 7061 |
| 7062 KEYWORD1 void KEYWORD2 NAME(DeleteFramebuffersEXT)(GLsizei n, const GLuint * fra
mebuffers) |
| 7063 { |
| 7064 (void) n; (void) framebuffers; |
| 7065 DISPATCH(DeleteFramebuffersEXT, (n, framebuffers), (F, "glDeleteFramebuffersE
XT(%d, %p);\n", n, (const void *) framebuffers)); |
| 7066 } |
| 7067 |
| 7068 KEYWORD1 void KEYWORD2 NAME(DeleteRenderbuffers)(GLsizei n, const GLuint * rende
rbuffers) |
| 7069 { |
| 7070 (void) n; (void) renderbuffers; |
| 7071 DISPATCH(DeleteRenderbuffersEXT, (n, renderbuffers), (F, "glDeleteRenderbuffe
rs(%d, %p);\n", n, (const void *) renderbuffers)); |
| 7072 } |
| 7073 |
| 7074 KEYWORD1 void KEYWORD2 NAME(DeleteRenderbuffersEXT)(GLsizei n, const GLuint * re
nderbuffers) |
| 7075 { |
| 7076 (void) n; (void) renderbuffers; |
| 7077 DISPATCH(DeleteRenderbuffersEXT, (n, renderbuffers), (F, "glDeleteRenderbuffe
rsEXT(%d, %p);\n", n, (const void *) renderbuffers)); |
| 7078 } |
| 7079 |
| 7080 KEYWORD1 void KEYWORD2 NAME(FramebufferRenderbuffer)(GLenum target, GLenum attac
hment, GLenum renderbuffertarget, GLuint renderbuffer) |
| 7081 { |
| 7082 (void) target; (void) attachment; (void) renderbuffertarget; (void) renderbu
ffer; |
| 7083 DISPATCH(FramebufferRenderbufferEXT, (target, attachment, renderbuffertarget,
renderbuffer), (F, "glFramebufferRenderbuffer(0x%x, 0x%x, 0x%x, %d);\n", target
, attachment, renderbuffertarget, renderbuffer)); |
| 7084 } |
| 7085 |
| 7086 KEYWORD1 void KEYWORD2 NAME(FramebufferRenderbufferEXT)(GLenum target, GLenum at
tachment, GLenum renderbuffertarget, GLuint renderbuffer) |
| 7087 { |
| 7088 (void) target; (void) attachment; (void) renderbuffertarget; (void) renderbu
ffer; |
| 7089 DISPATCH(FramebufferRenderbufferEXT, (target, attachment, renderbuffertarget,
renderbuffer), (F, "glFramebufferRenderbufferEXT(0x%x, 0x%x, 0x%x, %d);\n", tar
get, attachment, renderbuffertarget, renderbuffer)); |
| 7090 } |
| 7091 |
| 7092 KEYWORD1 void KEYWORD2 NAME(FramebufferTexture1D)(GLenum target, GLenum attachme
nt, GLenum textarget, GLuint texture, GLint level) |
| 7093 { |
| 7094 (void) target; (void) attachment; (void) textarget; (void) texture; (void) l
evel; |
| 7095 DISPATCH(FramebufferTexture1DEXT, (target, attachment, textarget, texture, le
vel), (F, "glFramebufferTexture1D(0x%x, 0x%x, 0x%x, %d, %d);\n", target, attachm
ent, textarget, texture, level)); |
| 7096 } |
| 7097 |
| 7098 KEYWORD1 void KEYWORD2 NAME(FramebufferTexture1DEXT)(GLenum target, GLenum attac
hment, GLenum textarget, GLuint texture, GLint level) |
| 7099 { |
| 7100 (void) target; (void) attachment; (void) textarget; (void) texture; (void) l
evel; |
| 7101 DISPATCH(FramebufferTexture1DEXT, (target, attachment, textarget, texture, le
vel), (F, "glFramebufferTexture1DEXT(0x%x, 0x%x, 0x%x, %d, %d);\n", target, atta
chment, textarget, texture, level)); |
| 7102 } |
| 7103 |
| 7104 KEYWORD1 void KEYWORD2 NAME(FramebufferTexture2D)(GLenum target, GLenum attachme
nt, GLenum textarget, GLuint texture, GLint level) |
| 7105 { |
| 7106 (void) target; (void) attachment; (void) textarget; (void) texture; (void) l
evel; |
| 7107 DISPATCH(FramebufferTexture2DEXT, (target, attachment, textarget, texture, le
vel), (F, "glFramebufferTexture2D(0x%x, 0x%x, 0x%x, %d, %d);\n", target, attachm
ent, textarget, texture, level)); |
| 7108 } |
| 7109 |
| 7110 KEYWORD1 void KEYWORD2 NAME(FramebufferTexture2DEXT)(GLenum target, GLenum attac
hment, GLenum textarget, GLuint texture, GLint level) |
| 7111 { |
| 7112 (void) target; (void) attachment; (void) textarget; (void) texture; (void) l
evel; |
| 7113 DISPATCH(FramebufferTexture2DEXT, (target, attachment, textarget, texture, le
vel), (F, "glFramebufferTexture2DEXT(0x%x, 0x%x, 0x%x, %d, %d);\n", target, atta
chment, textarget, texture, level)); |
| 7114 } |
| 7115 |
| 7116 KEYWORD1 void KEYWORD2 NAME(FramebufferTexture3D)(GLenum target, GLenum attachme
nt, GLenum textarget, GLuint texture, GLint level, GLint zoffset) |
| 7117 { |
| 7118 (void) target; (void) attachment; (void) textarget; (void) texture; (void) l
evel; (void) zoffset; |
| 7119 DISPATCH(FramebufferTexture3DEXT, (target, attachment, textarget, texture, le
vel, zoffset), (F, "glFramebufferTexture3D(0x%x, 0x%x, 0x%x, %d, %d, %d);\n", ta
rget, attachment, textarget, texture, level, zoffset)); |
| 7120 } |
| 7121 |
| 7122 KEYWORD1 void KEYWORD2 NAME(FramebufferTexture3DEXT)(GLenum target, GLenum attac
hment, GLenum textarget, GLuint texture, GLint level, GLint zoffset) |
| 7123 { |
| 7124 (void) target; (void) attachment; (void) textarget; (void) texture; (void) l
evel; (void) zoffset; |
| 7125 DISPATCH(FramebufferTexture3DEXT, (target, attachment, textarget, texture, le
vel, zoffset), (F, "glFramebufferTexture3DEXT(0x%x, 0x%x, 0x%x, %d, %d, %d);\n",
target, attachment, textarget, texture, level, zoffset)); |
| 7126 } |
| 7127 |
| 7128 KEYWORD1 void KEYWORD2 NAME(GenFramebuffers)(GLsizei n, GLuint * framebuffers) |
| 7129 { |
| 7130 (void) n; (void) framebuffers; |
| 7131 DISPATCH(GenFramebuffersEXT, (n, framebuffers), (F, "glGenFramebuffers(%d, %p
);\n", n, (const void *) framebuffers)); |
| 7132 } |
| 7133 |
| 7134 KEYWORD1 void KEYWORD2 NAME(GenFramebuffersEXT)(GLsizei n, GLuint * framebuffers
) |
| 7135 { |
| 7136 (void) n; (void) framebuffers; |
| 7137 DISPATCH(GenFramebuffersEXT, (n, framebuffers), (F, "glGenFramebuffersEXT(%d,
%p);\n", n, (const void *) framebuffers)); |
| 7138 } |
| 7139 |
| 7140 KEYWORD1 void KEYWORD2 NAME(GenRenderbuffers)(GLsizei n, GLuint * renderbuffers) |
| 7141 { |
| 7142 (void) n; (void) renderbuffers; |
| 7143 DISPATCH(GenRenderbuffersEXT, (n, renderbuffers), (F, "glGenRenderbuffers(%d,
%p);\n", n, (const void *) renderbuffers)); |
| 7144 } |
| 7145 |
| 7146 KEYWORD1 void KEYWORD2 NAME(GenRenderbuffersEXT)(GLsizei n, GLuint * renderbuffe
rs) |
| 7147 { |
| 7148 (void) n; (void) renderbuffers; |
| 7149 DISPATCH(GenRenderbuffersEXT, (n, renderbuffers), (F, "glGenRenderbuffersEXT(
%d, %p);\n", n, (const void *) renderbuffers)); |
| 7150 } |
| 7151 |
| 7152 KEYWORD1 void KEYWORD2 NAME(GenerateMipmap)(GLenum target) |
| 7153 { |
| 7154 (void) target; |
| 7155 DISPATCH(GenerateMipmapEXT, (target), (F, "glGenerateMipmap(0x%x);\n", target
)); |
| 7156 } |
| 7157 |
| 7158 KEYWORD1 void KEYWORD2 NAME(GenerateMipmapEXT)(GLenum target) |
| 7159 { |
| 7160 (void) target; |
| 7161 DISPATCH(GenerateMipmapEXT, (target), (F, "glGenerateMipmapEXT(0x%x);\n", tar
get)); |
| 7162 } |
| 7163 |
| 7164 KEYWORD1 void KEYWORD2 NAME(GetFramebufferAttachmentParameteriv)(GLenum target,
GLenum attachment, GLenum pname, GLint * params) |
| 7165 { |
| 7166 (void) target; (void) attachment; (void) pname; (void) params; |
| 7167 DISPATCH(GetFramebufferAttachmentParameterivEXT, (target, attachment, pname,
params), (F, "glGetFramebufferAttachmentParameteriv(0x%x, 0x%x, 0x%x, %p);\n", t
arget, attachment, pname, (const void *) params)); |
| 7168 } |
| 7169 |
| 7170 KEYWORD1 void KEYWORD2 NAME(GetFramebufferAttachmentParameterivEXT)(GLenum targe
t, GLenum attachment, GLenum pname, GLint * params) |
| 7171 { |
| 7172 (void) target; (void) attachment; (void) pname; (void) params; |
| 7173 DISPATCH(GetFramebufferAttachmentParameterivEXT, (target, attachment, pname,
params), (F, "glGetFramebufferAttachmentParameterivEXT(0x%x, 0x%x, 0x%x, %p);\n"
, target, attachment, pname, (const void *) params)); |
| 7174 } |
| 7175 |
| 7176 KEYWORD1 void KEYWORD2 NAME(GetRenderbufferParameteriv)(GLenum target, GLenum pn
ame, GLint * params) |
| 7177 { |
| 7178 (void) target; (void) pname; (void) params; |
| 7179 DISPATCH(GetRenderbufferParameterivEXT, (target, pname, params), (F, "glGetRe
nderbufferParameteriv(0x%x, 0x%x, %p);\n", target, pname, (const void *) params)
); |
| 7180 } |
| 7181 |
| 7182 KEYWORD1 void KEYWORD2 NAME(GetRenderbufferParameterivEXT)(GLenum target, GLenum
pname, GLint * params) |
| 7183 { |
| 7184 (void) target; (void) pname; (void) params; |
| 7185 DISPATCH(GetRenderbufferParameterivEXT, (target, pname, params), (F, "glGetRe
nderbufferParameterivEXT(0x%x, 0x%x, %p);\n", target, pname, (const void *) para
ms)); |
| 7186 } |
| 7187 |
| 7188 KEYWORD1 GLboolean KEYWORD2 NAME(IsFramebuffer)(GLuint framebuffer) |
| 7189 { |
| 7190 (void) framebuffer; |
| 7191 RETURN_DISPATCH(IsFramebufferEXT, (framebuffer), (F, "glIsFramebuffer(%d);\n"
, framebuffer)); |
| 7192 } |
| 7193 |
| 7194 KEYWORD1 GLboolean KEYWORD2 NAME(IsFramebufferEXT)(GLuint framebuffer) |
| 7195 { |
| 7196 (void) framebuffer; |
| 7197 RETURN_DISPATCH(IsFramebufferEXT, (framebuffer), (F, "glIsFramebufferEXT(%d);
\n", framebuffer)); |
| 7198 } |
| 7199 |
| 7200 KEYWORD1 GLboolean KEYWORD2 NAME(IsRenderbuffer)(GLuint renderbuffer) |
| 7201 { |
| 7202 (void) renderbuffer; |
| 7203 RETURN_DISPATCH(IsRenderbufferEXT, (renderbuffer), (F, "glIsRenderbuffer(%d);
\n", renderbuffer)); |
| 7204 } |
| 7205 |
| 7206 KEYWORD1 GLboolean KEYWORD2 NAME(IsRenderbufferEXT)(GLuint renderbuffer) |
| 7207 { |
| 7208 (void) renderbuffer; |
| 7209 RETURN_DISPATCH(IsRenderbufferEXT, (renderbuffer), (F, "glIsRenderbufferEXT(%
d);\n", renderbuffer)); |
| 7210 } |
| 7211 |
| 7212 KEYWORD1 void KEYWORD2 NAME(RenderbufferStorage)(GLenum target, GLenum internalf
ormat, GLsizei width, GLsizei height) |
| 7213 { |
| 7214 (void) target; (void) internalformat; (void) width; (void) height; |
| 7215 DISPATCH(RenderbufferStorageEXT, (target, internalformat, width, height), (F,
"glRenderbufferStorage(0x%x, 0x%x, %d, %d);\n", target, internalformat, width,
height)); |
| 7216 } |
| 7217 |
| 7218 KEYWORD1 void KEYWORD2 NAME(RenderbufferStorageEXT)(GLenum target, GLenum intern
alformat, GLsizei width, GLsizei height) |
| 7219 { |
| 7220 (void) target; (void) internalformat; (void) width; (void) height; |
| 7221 DISPATCH(RenderbufferStorageEXT, (target, internalformat, width, height), (F,
"glRenderbufferStorageEXT(0x%x, 0x%x, %d, %d);\n", target, internalformat, widt
h, height)); |
| 7222 } |
| 7223 |
| 7224 KEYWORD1 void KEYWORD2 NAME(BlitFramebuffer)(GLint srcX0, GLint srcY0, GLint src
X1, GLint srcY1, GLint dstX0, GLint dstY0, GLint dstX1, GLint dstY1, GLbitfield
mask, GLenum filter) |
| 7225 { |
| 7226 (void) srcX0; (void) srcY0; (void) srcX1; (void) srcY1; (void) dstX0; (void)
dstY0; (void) dstX1; (void) dstY1; (void) mask; (void) filter; |
| 7227 DISPATCH(BlitFramebufferEXT, (srcX0, srcY0, srcX1, srcY1, dstX0, dstY0, dstX1
, dstY1, mask, filter), (F, "glBlitFramebuffer(%d, %d, %d, %d, %d, %d, %d, %d, %
d, 0x%x);\n", srcX0, srcY0, srcX1, srcY1, dstX0, dstY0, dstX1, dstY1, mask, filt
er)); |
| 7228 } |
| 7229 |
| 7230 KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_896)(GLint srcX0, GLint srcY0, GL
int srcX1, GLint srcY1, GLint dstX0, GLint dstY0, GLint dstX1, GLint dstY1, GLbi
tfield mask, GLenum filter); |
| 7231 |
| 7232 KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_896)(GLint srcX0, GLint srcY0, GL
int srcX1, GLint srcY1, GLint dstX0, GLint dstY0, GLint dstX1, GLint dstY1, GLbi
tfield mask, GLenum filter) |
| 7233 { |
| 7234 (void) srcX0; (void) srcY0; (void) srcX1; (void) srcY1; (void) dstX0; (void)
dstY0; (void) dstX1; (void) dstY1; (void) mask; (void) filter; |
| 7235 DISPATCH(BlitFramebufferEXT, (srcX0, srcY0, srcX1, srcY1, dstX0, dstY0, dstX1
, dstY1, mask, filter), (F, "glBlitFramebufferEXT(%d, %d, %d, %d, %d, %d, %d, %d
, %d, 0x%x);\n", srcX0, srcY0, srcX1, srcY1, dstX0, dstY0, dstX1, dstY1, mask, f
ilter)); |
| 7236 } |
| 7237 |
| 7238 KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_897)(GLenum target, GLenum pname,
GLint param); |
| 7239 |
| 7240 KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_897)(GLenum target, GLenum pname,
GLint param) |
| 7241 { |
| 7242 (void) target; (void) pname; (void) param; |
| 7243 DISPATCH(BufferParameteriAPPLE, (target, pname, param), (F, "glBufferParamete
riAPPLE(0x%x, 0x%x, %d);\n", target, pname, param)); |
| 7244 } |
| 7245 |
| 7246 KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_898)(GLenum target, GLintptr offs
et, GLsizeiptr size); |
| 7247 |
| 7248 KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_898)(GLenum target, GLintptr offs
et, GLsizeiptr size) |
| 7249 { |
| 7250 (void) target; (void) offset; (void) size; |
| 7251 DISPATCH(FlushMappedBufferRangeAPPLE, (target, offset, size), (F, "glFlushMap
pedBufferRangeAPPLE(0x%x, %d, %d);\n", target, offset, size)); |
| 7252 } |
| 7253 |
| 7254 KEYWORD1 void KEYWORD2 NAME(BindFragDataLocationEXT)(GLuint program, GLuint colo
rNumber, const GLchar * name) |
| 7255 { |
| 7256 (void) program; (void) colorNumber; (void) name; |
| 7257 DISPATCH(BindFragDataLocationEXT, (program, colorNumber, name), (F, "glBindFr
agDataLocationEXT(%d, %d, %p);\n", program, colorNumber, (const void *) name)); |
| 7258 } |
| 7259 |
| 7260 KEYWORD1 void KEYWORD2 NAME(BindFragDataLocation)(GLuint program, GLuint colorNu
mber, const GLchar * name) |
| 7261 { |
| 7262 (void) program; (void) colorNumber; (void) name; |
| 7263 DISPATCH(BindFragDataLocationEXT, (program, colorNumber, name), (F, "glBindFr
agDataLocation(%d, %d, %p);\n", program, colorNumber, (const void *) name)); |
| 7264 } |
| 7265 |
| 7266 KEYWORD1 GLint KEYWORD2 NAME(GetFragDataLocationEXT)(GLuint program, const GLcha
r * name) |
| 7267 { |
| 7268 (void) program; (void) name; |
| 7269 RETURN_DISPATCH(GetFragDataLocationEXT, (program, name), (F, "glGetFragDataLo
cationEXT(%d, %p);\n", program, (const void *) name)); |
| 7270 } |
| 7271 |
| 7272 KEYWORD1 GLint KEYWORD2 NAME(GetFragDataLocation)(GLuint program, const GLchar *
name) |
| 7273 { |
| 7274 (void) program; (void) name; |
| 7275 RETURN_DISPATCH(GetFragDataLocationEXT, (program, name), (F, "glGetFragDataLo
cation(%d, %p);\n", program, (const void *) name)); |
| 7276 } |
| 7277 |
| 7278 KEYWORD1 void KEYWORD2 NAME(GetUniformuivEXT)(GLuint program, GLint location, GL
uint * params) |
| 7279 { |
| 7280 (void) program; (void) location; (void) params; |
| 7281 DISPATCH(GetUniformuivEXT, (program, location, params), (F, "glGetUniformuivE
XT(%d, %d, %p);\n", program, location, (const void *) params)); |
| 7282 } |
| 7283 |
| 7284 KEYWORD1 void KEYWORD2 NAME(GetUniformuiv)(GLuint program, GLint location, GLuin
t * params) |
| 7285 { |
| 7286 (void) program; (void) location; (void) params; |
| 7287 DISPATCH(GetUniformuivEXT, (program, location, params), (F, "glGetUniformuiv(
%d, %d, %p);\n", program, location, (const void *) params)); |
| 7288 } |
| 7289 |
| 7290 KEYWORD1 void KEYWORD2 NAME(GetVertexAttribIivEXT)(GLuint index, GLenum pname, G
Lint * params) |
| 7291 { |
| 7292 (void) index; (void) pname; (void) params; |
| 7293 DISPATCH(GetVertexAttribIivEXT, (index, pname, params), (F, "glGetVertexAttri
bIivEXT(%d, 0x%x, %p);\n", index, pname, (const void *) params)); |
| 7294 } |
| 7295 |
| 7296 KEYWORD1 void KEYWORD2 NAME(GetVertexAttribIiv)(GLuint index, GLenum pname, GLin
t * params) |
| 7297 { |
| 7298 (void) index; (void) pname; (void) params; |
| 7299 DISPATCH(GetVertexAttribIivEXT, (index, pname, params), (F, "glGetVertexAttri
bIiv(%d, 0x%x, %p);\n", index, pname, (const void *) params)); |
| 7300 } |
| 7301 |
| 7302 KEYWORD1 void KEYWORD2 NAME(GetVertexAttribIuivEXT)(GLuint index, GLenum pname,
GLuint * params) |
| 7303 { |
| 7304 (void) index; (void) pname; (void) params; |
| 7305 DISPATCH(GetVertexAttribIuivEXT, (index, pname, params), (F, "glGetVertexAttr
ibIuivEXT(%d, 0x%x, %p);\n", index, pname, (const void *) params)); |
| 7306 } |
| 7307 |
| 7308 KEYWORD1 void KEYWORD2 NAME(GetVertexAttribIuiv)(GLuint index, GLenum pname, GLu
int * params) |
| 7309 { |
| 7310 (void) index; (void) pname; (void) params; |
| 7311 DISPATCH(GetVertexAttribIuivEXT, (index, pname, params), (F, "glGetVertexAttr
ibIuiv(%d, 0x%x, %p);\n", index, pname, (const void *) params)); |
| 7312 } |
| 7313 |
| 7314 KEYWORD1 void KEYWORD2 NAME(Uniform1uiEXT)(GLint location, GLuint x) |
| 7315 { |
| 7316 (void) location; (void) x; |
| 7317 DISPATCH(Uniform1uiEXT, (location, x), (F, "glUniform1uiEXT(%d, %d);\n", loca
tion, x)); |
| 7318 } |
| 7319 |
| 7320 KEYWORD1 void KEYWORD2 NAME(Uniform1ui)(GLint location, GLuint x) |
| 7321 { |
| 7322 (void) location; (void) x; |
| 7323 DISPATCH(Uniform1uiEXT, (location, x), (F, "glUniform1ui(%d, %d);\n", locatio
n, x)); |
| 7324 } |
| 7325 |
| 7326 KEYWORD1 void KEYWORD2 NAME(Uniform1uivEXT)(GLint location, GLsizei count, const
GLuint * value) |
| 7327 { |
| 7328 (void) location; (void) count; (void) value; |
| 7329 DISPATCH(Uniform1uivEXT, (location, count, value), (F, "glUniform1uivEXT(%d,
%d, %p);\n", location, count, (const void *) value)); |
| 7330 } |
| 7331 |
| 7332 KEYWORD1 void KEYWORD2 NAME(Uniform1uiv)(GLint location, GLsizei count, const GL
uint * value) |
| 7333 { |
| 7334 (void) location; (void) count; (void) value; |
| 7335 DISPATCH(Uniform1uivEXT, (location, count, value), (F, "glUniform1uiv(%d, %d,
%p);\n", location, count, (const void *) value)); |
| 7336 } |
| 7337 |
| 7338 KEYWORD1 void KEYWORD2 NAME(Uniform2uiEXT)(GLint location, GLuint x, GLuint y) |
| 7339 { |
| 7340 (void) location; (void) x; (void) y; |
| 7341 DISPATCH(Uniform2uiEXT, (location, x, y), (F, "glUniform2uiEXT(%d, %d, %d);\n
", location, x, y)); |
| 7342 } |
| 7343 |
| 7344 KEYWORD1 void KEYWORD2 NAME(Uniform2ui)(GLint location, GLuint x, GLuint y) |
| 7345 { |
| 7346 (void) location; (void) x; (void) y; |
| 7347 DISPATCH(Uniform2uiEXT, (location, x, y), (F, "glUniform2ui(%d, %d, %d);\n",
location, x, y)); |
| 7348 } |
| 7349 |
| 7350 KEYWORD1 void KEYWORD2 NAME(Uniform2uivEXT)(GLint location, GLsizei count, const
GLuint * value) |
| 7351 { |
| 7352 (void) location; (void) count; (void) value; |
| 7353 DISPATCH(Uniform2uivEXT, (location, count, value), (F, "glUniform2uivEXT(%d,
%d, %p);\n", location, count, (const void *) value)); |
| 7354 } |
| 7355 |
| 7356 KEYWORD1 void KEYWORD2 NAME(Uniform2uiv)(GLint location, GLsizei count, const GL
uint * value) |
| 7357 { |
| 7358 (void) location; (void) count; (void) value; |
| 7359 DISPATCH(Uniform2uivEXT, (location, count, value), (F, "glUniform2uiv(%d, %d,
%p);\n", location, count, (const void *) value)); |
| 7360 } |
| 7361 |
| 7362 KEYWORD1 void KEYWORD2 NAME(Uniform3uiEXT)(GLint location, GLuint x, GLuint y, G
Luint z) |
| 7363 { |
| 7364 (void) location; (void) x; (void) y; (void) z; |
| 7365 DISPATCH(Uniform3uiEXT, (location, x, y, z), (F, "glUniform3uiEXT(%d, %d, %d,
%d);\n", location, x, y, z)); |
| 7366 } |
| 7367 |
| 7368 KEYWORD1 void KEYWORD2 NAME(Uniform3ui)(GLint location, GLuint x, GLuint y, GLui
nt z) |
| 7369 { |
| 7370 (void) location; (void) x; (void) y; (void) z; |
| 7371 DISPATCH(Uniform3uiEXT, (location, x, y, z), (F, "glUniform3ui(%d, %d, %d, %d
);\n", location, x, y, z)); |
| 7372 } |
| 7373 |
| 7374 KEYWORD1 void KEYWORD2 NAME(Uniform3uivEXT)(GLint location, GLsizei count, const
GLuint * value) |
| 7375 { |
| 7376 (void) location; (void) count; (void) value; |
| 7377 DISPATCH(Uniform3uivEXT, (location, count, value), (F, "glUniform3uivEXT(%d,
%d, %p);\n", location, count, (const void *) value)); |
| 7378 } |
| 7379 |
| 7380 KEYWORD1 void KEYWORD2 NAME(Uniform3uiv)(GLint location, GLsizei count, const GL
uint * value) |
| 7381 { |
| 7382 (void) location; (void) count; (void) value; |
| 7383 DISPATCH(Uniform3uivEXT, (location, count, value), (F, "glUniform3uiv(%d, %d,
%p);\n", location, count, (const void *) value)); |
| 7384 } |
| 7385 |
| 7386 KEYWORD1 void KEYWORD2 NAME(Uniform4uiEXT)(GLint location, GLuint x, GLuint y, G
Luint z, GLuint w) |
| 7387 { |
| 7388 (void) location; (void) x; (void) y; (void) z; (void) w; |
| 7389 DISPATCH(Uniform4uiEXT, (location, x, y, z, w), (F, "glUniform4uiEXT(%d, %d,
%d, %d, %d);\n", location, x, y, z, w)); |
| 7390 } |
| 7391 |
| 7392 KEYWORD1 void KEYWORD2 NAME(Uniform4ui)(GLint location, GLuint x, GLuint y, GLui
nt z, GLuint w) |
| 7393 { |
| 7394 (void) location; (void) x; (void) y; (void) z; (void) w; |
| 7395 DISPATCH(Uniform4uiEXT, (location, x, y, z, w), (F, "glUniform4ui(%d, %d, %d,
%d, %d);\n", location, x, y, z, w)); |
| 7396 } |
| 7397 |
| 7398 KEYWORD1 void KEYWORD2 NAME(Uniform4uivEXT)(GLint location, GLsizei count, const
GLuint * value) |
| 7399 { |
| 7400 (void) location; (void) count; (void) value; |
| 7401 DISPATCH(Uniform4uivEXT, (location, count, value), (F, "glUniform4uivEXT(%d,
%d, %p);\n", location, count, (const void *) value)); |
| 7402 } |
| 7403 |
| 7404 KEYWORD1 void KEYWORD2 NAME(Uniform4uiv)(GLint location, GLsizei count, const GL
uint * value) |
| 7405 { |
| 7406 (void) location; (void) count; (void) value; |
| 7407 DISPATCH(Uniform4uivEXT, (location, count, value), (F, "glUniform4uiv(%d, %d,
%p);\n", location, count, (const void *) value)); |
| 7408 } |
| 7409 |
| 7410 KEYWORD1 void KEYWORD2 NAME(VertexAttribI1iEXT)(GLuint index, GLint x) |
| 7411 { |
| 7412 (void) index; (void) x; |
| 7413 DISPATCH(VertexAttribI1iEXT, (index, x), (F, "glVertexAttribI1iEXT(%d, %d);\n
", index, x)); |
| 7414 } |
| 7415 |
| 7416 KEYWORD1 void KEYWORD2 NAME(VertexAttribI1i)(GLuint index, GLint x) |
| 7417 { |
| 7418 (void) index; (void) x; |
| 7419 DISPATCH(VertexAttribI1iEXT, (index, x), (F, "glVertexAttribI1i(%d, %d);\n",
index, x)); |
| 7420 } |
| 7421 |
| 7422 KEYWORD1 void KEYWORD2 NAME(VertexAttribI1ivEXT)(GLuint index, const GLint * v) |
| 7423 { |
| 7424 (void) index; (void) v; |
| 7425 DISPATCH(VertexAttribI1ivEXT, (index, v), (F, "glVertexAttribI1ivEXT(%d, %p);
\n", index, (const void *) v)); |
| 7426 } |
| 7427 |
| 7428 KEYWORD1 void KEYWORD2 NAME(VertexAttribI1iv)(GLuint index, const GLint * v) |
| 7429 { |
| 7430 (void) index; (void) v; |
| 7431 DISPATCH(VertexAttribI1ivEXT, (index, v), (F, "glVertexAttribI1iv(%d, %p);\n"
, index, (const void *) v)); |
| 7432 } |
| 7433 |
| 7434 KEYWORD1 void KEYWORD2 NAME(VertexAttribI1uiEXT)(GLuint index, GLuint x) |
| 7435 { |
| 7436 (void) index; (void) x; |
| 7437 DISPATCH(VertexAttribI1uiEXT, (index, x), (F, "glVertexAttribI1uiEXT(%d, %d);
\n", index, x)); |
| 7438 } |
| 7439 |
| 7440 KEYWORD1 void KEYWORD2 NAME(VertexAttribI1ui)(GLuint index, GLuint x) |
| 7441 { |
| 7442 (void) index; (void) x; |
| 7443 DISPATCH(VertexAttribI1uiEXT, (index, x), (F, "glVertexAttribI1ui(%d, %d);\n"
, index, x)); |
| 7444 } |
| 7445 |
| 7446 KEYWORD1 void KEYWORD2 NAME(VertexAttribI1uivEXT)(GLuint index, const GLuint * v
) |
| 7447 { |
| 7448 (void) index; (void) v; |
| 7449 DISPATCH(VertexAttribI1uivEXT, (index, v), (F, "glVertexAttribI1uivEXT(%d, %p
);\n", index, (const void *) v)); |
| 7450 } |
| 7451 |
| 7452 KEYWORD1 void KEYWORD2 NAME(VertexAttribI1uiv)(GLuint index, const GLuint * v) |
| 7453 { |
| 7454 (void) index; (void) v; |
| 7455 DISPATCH(VertexAttribI1uivEXT, (index, v), (F, "glVertexAttribI1uiv(%d, %p);\
n", index, (const void *) v)); |
| 7456 } |
| 7457 |
| 7458 KEYWORD1 void KEYWORD2 NAME(VertexAttribI2iEXT)(GLuint index, GLint x, GLint y) |
| 7459 { |
| 7460 (void) index; (void) x; (void) y; |
| 7461 DISPATCH(VertexAttribI2iEXT, (index, x, y), (F, "glVertexAttribI2iEXT(%d, %d,
%d);\n", index, x, y)); |
| 7462 } |
| 7463 |
| 7464 KEYWORD1 void KEYWORD2 NAME(VertexAttribI2i)(GLuint index, GLint x, GLint y) |
| 7465 { |
| 7466 (void) index; (void) x; (void) y; |
| 7467 DISPATCH(VertexAttribI2iEXT, (index, x, y), (F, "glVertexAttribI2i(%d, %d, %d
);\n", index, x, y)); |
| 7468 } |
| 7469 |
| 7470 KEYWORD1 void KEYWORD2 NAME(VertexAttribI2ivEXT)(GLuint index, const GLint * v) |
| 7471 { |
| 7472 (void) index; (void) v; |
| 7473 DISPATCH(VertexAttribI2ivEXT, (index, v), (F, "glVertexAttribI2ivEXT(%d, %p);
\n", index, (const void *) v)); |
| 7474 } |
| 7475 |
| 7476 KEYWORD1 void KEYWORD2 NAME(VertexAttribI2iv)(GLuint index, const GLint * v) |
| 7477 { |
| 7478 (void) index; (void) v; |
| 7479 DISPATCH(VertexAttribI2ivEXT, (index, v), (F, "glVertexAttribI2iv(%d, %p);\n"
, index, (const void *) v)); |
| 7480 } |
| 7481 |
| 7482 KEYWORD1 void KEYWORD2 NAME(VertexAttribI2uiEXT)(GLuint index, GLuint x, GLuint
y) |
| 7483 { |
| 7484 (void) index; (void) x; (void) y; |
| 7485 DISPATCH(VertexAttribI2uiEXT, (index, x, y), (F, "glVertexAttribI2uiEXT(%d, %
d, %d);\n", index, x, y)); |
| 7486 } |
| 7487 |
| 7488 KEYWORD1 void KEYWORD2 NAME(VertexAttribI2ui)(GLuint index, GLuint x, GLuint y) |
| 7489 { |
| 7490 (void) index; (void) x; (void) y; |
| 7491 DISPATCH(VertexAttribI2uiEXT, (index, x, y), (F, "glVertexAttribI2ui(%d, %d,
%d);\n", index, x, y)); |
| 7492 } |
| 7493 |
| 7494 KEYWORD1 void KEYWORD2 NAME(VertexAttribI2uivEXT)(GLuint index, const GLuint * v
) |
| 7495 { |
| 7496 (void) index; (void) v; |
| 7497 DISPATCH(VertexAttribI2uivEXT, (index, v), (F, "glVertexAttribI2uivEXT(%d, %p
);\n", index, (const void *) v)); |
| 7498 } |
| 7499 |
| 7500 KEYWORD1 void KEYWORD2 NAME(VertexAttribI2uiv)(GLuint index, const GLuint * v) |
| 7501 { |
| 7502 (void) index; (void) v; |
| 7503 DISPATCH(VertexAttribI2uivEXT, (index, v), (F, "glVertexAttribI2uiv(%d, %p);\
n", index, (const void *) v)); |
| 7504 } |
| 7505 |
| 7506 KEYWORD1 void KEYWORD2 NAME(VertexAttribI3iEXT)(GLuint index, GLint x, GLint y,
GLint z) |
| 7507 { |
| 7508 (void) index; (void) x; (void) y; (void) z; |
| 7509 DISPATCH(VertexAttribI3iEXT, (index, x, y, z), (F, "glVertexAttribI3iEXT(%d,
%d, %d, %d);\n", index, x, y, z)); |
| 7510 } |
| 7511 |
| 7512 KEYWORD1 void KEYWORD2 NAME(VertexAttribI3i)(GLuint index, GLint x, GLint y, GLi
nt z) |
| 7513 { |
| 7514 (void) index; (void) x; (void) y; (void) z; |
| 7515 DISPATCH(VertexAttribI3iEXT, (index, x, y, z), (F, "glVertexAttribI3i(%d, %d,
%d, %d);\n", index, x, y, z)); |
| 7516 } |
| 7517 |
| 7518 KEYWORD1 void KEYWORD2 NAME(VertexAttribI3ivEXT)(GLuint index, const GLint * v) |
| 7519 { |
| 7520 (void) index; (void) v; |
| 7521 DISPATCH(VertexAttribI3ivEXT, (index, v), (F, "glVertexAttribI3ivEXT(%d, %p);
\n", index, (const void *) v)); |
| 7522 } |
| 7523 |
| 7524 KEYWORD1 void KEYWORD2 NAME(VertexAttribI3iv)(GLuint index, const GLint * v) |
| 7525 { |
| 7526 (void) index; (void) v; |
| 7527 DISPATCH(VertexAttribI3ivEXT, (index, v), (F, "glVertexAttribI3iv(%d, %p);\n"
, index, (const void *) v)); |
| 7528 } |
| 7529 |
| 7530 KEYWORD1 void KEYWORD2 NAME(VertexAttribI3uiEXT)(GLuint index, GLuint x, GLuint
y, GLuint z) |
| 7531 { |
| 7532 (void) index; (void) x; (void) y; (void) z; |
| 7533 DISPATCH(VertexAttribI3uiEXT, (index, x, y, z), (F, "glVertexAttribI3uiEXT(%d
, %d, %d, %d);\n", index, x, y, z)); |
| 7534 } |
| 7535 |
| 7536 KEYWORD1 void KEYWORD2 NAME(VertexAttribI3ui)(GLuint index, GLuint x, GLuint y,
GLuint z) |
| 7537 { |
| 7538 (void) index; (void) x; (void) y; (void) z; |
| 7539 DISPATCH(VertexAttribI3uiEXT, (index, x, y, z), (F, "glVertexAttribI3ui(%d, %
d, %d, %d);\n", index, x, y, z)); |
| 7540 } |
| 7541 |
| 7542 KEYWORD1 void KEYWORD2 NAME(VertexAttribI3uivEXT)(GLuint index, const GLuint * v
) |
| 7543 { |
| 7544 (void) index; (void) v; |
| 7545 DISPATCH(VertexAttribI3uivEXT, (index, v), (F, "glVertexAttribI3uivEXT(%d, %p
);\n", index, (const void *) v)); |
| 7546 } |
| 7547 |
| 7548 KEYWORD1 void KEYWORD2 NAME(VertexAttribI3uiv)(GLuint index, const GLuint * v) |
| 7549 { |
| 7550 (void) index; (void) v; |
| 7551 DISPATCH(VertexAttribI3uivEXT, (index, v), (F, "glVertexAttribI3uiv(%d, %p);\
n", index, (const void *) v)); |
| 7552 } |
| 7553 |
| 7554 KEYWORD1 void KEYWORD2 NAME(VertexAttribI4bvEXT)(GLuint index, const GLbyte * v) |
| 7555 { |
| 7556 (void) index; (void) v; |
| 7557 DISPATCH(VertexAttribI4bvEXT, (index, v), (F, "glVertexAttribI4bvEXT(%d, %p);
\n", index, (const void *) v)); |
| 7558 } |
| 7559 |
| 7560 KEYWORD1 void KEYWORD2 NAME(VertexAttribI4bv)(GLuint index, const GLbyte * v) |
| 7561 { |
| 7562 (void) index; (void) v; |
| 7563 DISPATCH(VertexAttribI4bvEXT, (index, v), (F, "glVertexAttribI4bv(%d, %p);\n"
, index, (const void *) v)); |
| 7564 } |
| 7565 |
| 7566 KEYWORD1 void KEYWORD2 NAME(VertexAttribI4iEXT)(GLuint index, GLint x, GLint y,
GLint z, GLint w) |
| 7567 { |
| 7568 (void) index; (void) x; (void) y; (void) z; (void) w; |
| 7569 DISPATCH(VertexAttribI4iEXT, (index, x, y, z, w), (F, "glVertexAttribI4iEXT(%
d, %d, %d, %d, %d);\n", index, x, y, z, w)); |
| 7570 } |
| 7571 |
| 7572 KEYWORD1 void KEYWORD2 NAME(VertexAttribI4i)(GLuint index, GLint x, GLint y, GLi
nt z, GLint w) |
| 7573 { |
| 7574 (void) index; (void) x; (void) y; (void) z; (void) w; |
| 7575 DISPATCH(VertexAttribI4iEXT, (index, x, y, z, w), (F, "glVertexAttribI4i(%d,
%d, %d, %d, %d);\n", index, x, y, z, w)); |
| 7576 } |
| 7577 |
| 7578 KEYWORD1 void KEYWORD2 NAME(VertexAttribI4ivEXT)(GLuint index, const GLint * v) |
| 7579 { |
| 7580 (void) index; (void) v; |
| 7581 DISPATCH(VertexAttribI4ivEXT, (index, v), (F, "glVertexAttribI4ivEXT(%d, %p);
\n", index, (const void *) v)); |
| 7582 } |
| 7583 |
| 7584 KEYWORD1 void KEYWORD2 NAME(VertexAttribI4iv)(GLuint index, const GLint * v) |
| 7585 { |
| 7586 (void) index; (void) v; |
| 7587 DISPATCH(VertexAttribI4ivEXT, (index, v), (F, "glVertexAttribI4iv(%d, %p);\n"
, index, (const void *) v)); |
| 7588 } |
| 7589 |
| 7590 KEYWORD1 void KEYWORD2 NAME(VertexAttribI4svEXT)(GLuint index, const GLshort * v
) |
| 7591 { |
| 7592 (void) index; (void) v; |
| 7593 DISPATCH(VertexAttribI4svEXT, (index, v), (F, "glVertexAttribI4svEXT(%d, %p);
\n", index, (const void *) v)); |
| 7594 } |
| 7595 |
| 7596 KEYWORD1 void KEYWORD2 NAME(VertexAttribI4sv)(GLuint index, const GLshort * v) |
| 7597 { |
| 7598 (void) index; (void) v; |
| 7599 DISPATCH(VertexAttribI4svEXT, (index, v), (F, "glVertexAttribI4sv(%d, %p);\n"
, index, (const void *) v)); |
| 7600 } |
| 7601 |
| 7602 KEYWORD1 void KEYWORD2 NAME(VertexAttribI4ubvEXT)(GLuint index, const GLubyte *
v) |
| 7603 { |
| 7604 (void) index; (void) v; |
| 7605 DISPATCH(VertexAttribI4ubvEXT, (index, v), (F, "glVertexAttribI4ubvEXT(%d, %p
);\n", index, (const void *) v)); |
| 7606 } |
| 7607 |
| 7608 KEYWORD1 void KEYWORD2 NAME(VertexAttribI4ubv)(GLuint index, const GLubyte * v) |
| 7609 { |
| 7610 (void) index; (void) v; |
| 7611 DISPATCH(VertexAttribI4ubvEXT, (index, v), (F, "glVertexAttribI4ubv(%d, %p);\
n", index, (const void *) v)); |
| 7612 } |
| 7613 |
| 7614 KEYWORD1 void KEYWORD2 NAME(VertexAttribI4uiEXT)(GLuint index, GLuint x, GLuint
y, GLuint z, GLuint w) |
| 7615 { |
| 7616 (void) index; (void) x; (void) y; (void) z; (void) w; |
| 7617 DISPATCH(VertexAttribI4uiEXT, (index, x, y, z, w), (F, "glVertexAttribI4uiEXT
(%d, %d, %d, %d, %d);\n", index, x, y, z, w)); |
| 7618 } |
| 7619 |
| 7620 KEYWORD1 void KEYWORD2 NAME(VertexAttribI4ui)(GLuint index, GLuint x, GLuint y,
GLuint z, GLuint w) |
| 7621 { |
| 7622 (void) index; (void) x; (void) y; (void) z; (void) w; |
| 7623 DISPATCH(VertexAttribI4uiEXT, (index, x, y, z, w), (F, "glVertexAttribI4ui(%d
, %d, %d, %d, %d);\n", index, x, y, z, w)); |
| 7624 } |
| 7625 |
| 7626 KEYWORD1 void KEYWORD2 NAME(VertexAttribI4uivEXT)(GLuint index, const GLuint * v
) |
| 7627 { |
| 7628 (void) index; (void) v; |
| 7629 DISPATCH(VertexAttribI4uivEXT, (index, v), (F, "glVertexAttribI4uivEXT(%d, %p
);\n", index, (const void *) v)); |
| 7630 } |
| 7631 |
| 7632 KEYWORD1 void KEYWORD2 NAME(VertexAttribI4uiv)(GLuint index, const GLuint * v) |
| 7633 { |
| 7634 (void) index; (void) v; |
| 7635 DISPATCH(VertexAttribI4uivEXT, (index, v), (F, "glVertexAttribI4uiv(%d, %p);\
n", index, (const void *) v)); |
| 7636 } |
| 7637 |
| 7638 KEYWORD1 void KEYWORD2 NAME(VertexAttribI4usvEXT)(GLuint index, const GLushort *
v) |
| 7639 { |
| 7640 (void) index; (void) v; |
| 7641 DISPATCH(VertexAttribI4usvEXT, (index, v), (F, "glVertexAttribI4usvEXT(%d, %p
);\n", index, (const void *) v)); |
| 7642 } |
| 7643 |
| 7644 KEYWORD1 void KEYWORD2 NAME(VertexAttribI4usv)(GLuint index, const GLushort * v) |
| 7645 { |
| 7646 (void) index; (void) v; |
| 7647 DISPATCH(VertexAttribI4usvEXT, (index, v), (F, "glVertexAttribI4usv(%d, %p);\
n", index, (const void *) v)); |
| 7648 } |
| 7649 |
| 7650 KEYWORD1 void KEYWORD2 NAME(VertexAttribIPointerEXT)(GLuint index, GLint size, G
Lenum type, GLsizei stride, const GLvoid * pointer) |
| 7651 { |
| 7652 (void) index; (void) size; (void) type; (void) stride; (void) pointer; |
| 7653 DISPATCH(VertexAttribIPointerEXT, (index, size, type, stride, pointer), (F, "
glVertexAttribIPointerEXT(%d, %d, 0x%x, %d, %p);\n", index, size, type, stride,
(const void *) pointer)); |
| 7654 } |
| 7655 |
| 7656 KEYWORD1 void KEYWORD2 NAME(VertexAttribIPointer)(GLuint index, GLint size, GLen
um type, GLsizei stride, const GLvoid * pointer) |
| 7657 { |
| 7658 (void) index; (void) size; (void) type; (void) stride; (void) pointer; |
| 7659 DISPATCH(VertexAttribIPointerEXT, (index, size, type, stride, pointer), (F, "
glVertexAttribIPointer(%d, %d, 0x%x, %d, %p);\n", index, size, type, stride, (co
nst void *) pointer)); |
| 7660 } |
| 7661 |
| 7662 KEYWORD1 void KEYWORD2 NAME(FramebufferTextureLayer)(GLenum target, GLenum attac
hment, GLuint texture, GLint level, GLint layer) |
| 7663 { |
| 7664 (void) target; (void) attachment; (void) texture; (void) level; (void) layer
; |
| 7665 DISPATCH(FramebufferTextureLayerEXT, (target, attachment, texture, level, lay
er), (F, "glFramebufferTextureLayer(0x%x, 0x%x, %d, %d, %d);\n", target, attachm
ent, texture, level, layer)); |
| 7666 } |
| 7667 |
| 7668 KEYWORD1 void KEYWORD2 NAME(FramebufferTextureLayerARB)(GLenum target, GLenum at
tachment, GLuint texture, GLint level, GLint layer) |
| 7669 { |
| 7670 (void) target; (void) attachment; (void) texture; (void) level; (void) layer
; |
| 7671 DISPATCH(FramebufferTextureLayerEXT, (target, attachment, texture, level, lay
er), (F, "glFramebufferTextureLayerARB(0x%x, 0x%x, %d, %d, %d);\n", target, atta
chment, texture, level, layer)); |
| 7672 } |
| 7673 |
| 7674 KEYWORD1 void KEYWORD2 NAME(FramebufferTextureLayerEXT)(GLenum target, GLenum at
tachment, GLuint texture, GLint level, GLint layer) |
| 7675 { |
| 7676 (void) target; (void) attachment; (void) texture; (void) level; (void) layer
; |
| 7677 DISPATCH(FramebufferTextureLayerEXT, (target, attachment, texture, level, lay
er), (F, "glFramebufferTextureLayerEXT(0x%x, 0x%x, %d, %d, %d);\n", target, atta
chment, texture, level, layer)); |
| 7678 } |
| 7679 |
| 7680 KEYWORD1 void KEYWORD2 NAME(ColorMaskIndexedEXT)(GLuint buf, GLboolean r, GLbool
ean g, GLboolean b, GLboolean a) |
| 7681 { |
| 7682 (void) buf; (void) r; (void) g; (void) b; (void) a; |
| 7683 DISPATCH(ColorMaskIndexedEXT, (buf, r, g, b, a), (F, "glColorMaskIndexedEXT(%
d, %d, %d, %d, %d);\n", buf, r, g, b, a)); |
| 7684 } |
| 7685 |
| 7686 KEYWORD1 void KEYWORD2 NAME(ColorMaski)(GLuint buf, GLboolean r, GLboolean g, GL
boolean b, GLboolean a) |
| 7687 { |
| 7688 (void) buf; (void) r; (void) g; (void) b; (void) a; |
| 7689 DISPATCH(ColorMaskIndexedEXT, (buf, r, g, b, a), (F, "glColorMaski(%d, %d, %d
, %d, %d);\n", buf, r, g, b, a)); |
| 7690 } |
| 7691 |
| 7692 KEYWORD1 void KEYWORD2 NAME(DisableIndexedEXT)(GLenum target, GLuint index) |
| 7693 { |
| 7694 (void) target; (void) index; |
| 7695 DISPATCH(DisableIndexedEXT, (target, index), (F, "glDisableIndexedEXT(0x%x, %
d);\n", target, index)); |
| 7696 } |
| 7697 |
| 7698 KEYWORD1 void KEYWORD2 NAME(Disablei)(GLenum target, GLuint index) |
| 7699 { |
| 7700 (void) target; (void) index; |
| 7701 DISPATCH(DisableIndexedEXT, (target, index), (F, "glDisablei(0x%x, %d);\n", t
arget, index)); |
| 7702 } |
| 7703 |
| 7704 KEYWORD1 void KEYWORD2 NAME(EnableIndexedEXT)(GLenum target, GLuint index) |
| 7705 { |
| 7706 (void) target; (void) index; |
| 7707 DISPATCH(EnableIndexedEXT, (target, index), (F, "glEnableIndexedEXT(0x%x, %d)
;\n", target, index)); |
| 7708 } |
| 7709 |
| 7710 KEYWORD1 void KEYWORD2 NAME(Enablei)(GLenum target, GLuint index) |
| 7711 { |
| 7712 (void) target; (void) index; |
| 7713 DISPATCH(EnableIndexedEXT, (target, index), (F, "glEnablei(0x%x, %d);\n", tar
get, index)); |
| 7714 } |
| 7715 |
| 7716 KEYWORD1 void KEYWORD2 NAME(GetBooleanIndexedvEXT)(GLenum value, GLuint index, G
Lboolean * data) |
| 7717 { |
| 7718 (void) value; (void) index; (void) data; |
| 7719 DISPATCH(GetBooleanIndexedvEXT, (value, index, data), (F, "glGetBooleanIndexe
dvEXT(0x%x, %d, %p);\n", value, index, (const void *) data)); |
| 7720 } |
| 7721 |
| 7722 KEYWORD1 void KEYWORD2 NAME(GetBooleani_v)(GLenum value, GLuint index, GLboolean
* data) |
| 7723 { |
| 7724 (void) value; (void) index; (void) data; |
| 7725 DISPATCH(GetBooleanIndexedvEXT, (value, index, data), (F, "glGetBooleani_v(0x
%x, %d, %p);\n", value, index, (const void *) data)); |
| 7726 } |
| 7727 |
| 7728 KEYWORD1 void KEYWORD2 NAME(GetIntegerIndexedvEXT)(GLenum value, GLuint index, G
Lint * data) |
| 7729 { |
| 7730 (void) value; (void) index; (void) data; |
| 7731 DISPATCH(GetIntegerIndexedvEXT, (value, index, data), (F, "glGetIntegerIndexe
dvEXT(0x%x, %d, %p);\n", value, index, (const void *) data)); |
| 7732 } |
| 7733 |
| 7734 KEYWORD1 void KEYWORD2 NAME(GetIntegeri_v)(GLenum value, GLuint index, GLint * d
ata) |
| 7735 { |
| 7736 (void) value; (void) index; (void) data; |
| 7737 DISPATCH(GetIntegerIndexedvEXT, (value, index, data), (F, "glGetIntegeri_v(0x
%x, %d, %p);\n", value, index, (const void *) data)); |
| 7738 } |
| 7739 |
| 7740 KEYWORD1 GLboolean KEYWORD2 NAME(IsEnabledIndexedEXT)(GLenum target, GLuint inde
x) |
| 7741 { |
| 7742 (void) target; (void) index; |
| 7743 RETURN_DISPATCH(IsEnabledIndexedEXT, (target, index), (F, "glIsEnabledIndexed
EXT(0x%x, %d);\n", target, index)); |
| 7744 } |
| 7745 |
| 7746 KEYWORD1 GLboolean KEYWORD2 NAME(IsEnabledi)(GLenum target, GLuint index) |
| 7747 { |
| 7748 (void) target; (void) index; |
| 7749 RETURN_DISPATCH(IsEnabledIndexedEXT, (target, index), (F, "glIsEnabledi(0x%x,
%d);\n", target, index)); |
| 7750 } |
| 7751 |
| 7752 KEYWORD1 void KEYWORD2 NAME(ClearColorIiEXT)(GLint r, GLint g, GLint b, GLint a) |
| 7753 { |
| 7754 (void) r; (void) g; (void) b; (void) a; |
| 7755 DISPATCH(ClearColorIiEXT, (r, g, b, a), (F, "glClearColorIiEXT(%d, %d, %d, %d
);\n", r, g, b, a)); |
| 7756 } |
| 7757 |
| 7758 KEYWORD1 void KEYWORD2 NAME(ClearColorIuiEXT)(GLuint r, GLuint g, GLuint b, GLui
nt a) |
| 7759 { |
| 7760 (void) r; (void) g; (void) b; (void) a; |
| 7761 DISPATCH(ClearColorIuiEXT, (r, g, b, a), (F, "glClearColorIuiEXT(%d, %d, %d,
%d);\n", r, g, b, a)); |
| 7762 } |
| 7763 |
| 7764 KEYWORD1 void KEYWORD2 NAME(GetTexParameterIivEXT)(GLenum target, GLenum pname,
GLint * params) |
| 7765 { |
| 7766 (void) target; (void) pname; (void) params; |
| 7767 DISPATCH(GetTexParameterIivEXT, (target, pname, params), (F, "glGetTexParamet
erIivEXT(0x%x, 0x%x, %p);\n", target, pname, (const void *) params)); |
| 7768 } |
| 7769 |
| 7770 KEYWORD1 void KEYWORD2 NAME(GetTexParameterIiv)(GLenum target, GLenum pname, GLi
nt * params) |
| 7771 { |
| 7772 (void) target; (void) pname; (void) params; |
| 7773 DISPATCH(GetTexParameterIivEXT, (target, pname, params), (F, "glGetTexParamet
erIiv(0x%x, 0x%x, %p);\n", target, pname, (const void *) params)); |
| 7774 } |
| 7775 |
| 7776 KEYWORD1 void KEYWORD2 NAME(GetTexParameterIuivEXT)(GLenum target, GLenum pname,
GLuint * params) |
| 7777 { |
| 7778 (void) target; (void) pname; (void) params; |
| 7779 DISPATCH(GetTexParameterIuivEXT, (target, pname, params), (F, "glGetTexParame
terIuivEXT(0x%x, 0x%x, %p);\n", target, pname, (const void *) params)); |
| 7780 } |
| 7781 |
| 7782 KEYWORD1 void KEYWORD2 NAME(GetTexParameterIuiv)(GLenum target, GLenum pname, GL
uint * params) |
| 7783 { |
| 7784 (void) target; (void) pname; (void) params; |
| 7785 DISPATCH(GetTexParameterIuivEXT, (target, pname, params), (F, "glGetTexParame
terIuiv(0x%x, 0x%x, %p);\n", target, pname, (const void *) params)); |
| 7786 } |
| 7787 |
| 7788 KEYWORD1 void KEYWORD2 NAME(TexParameterIivEXT)(GLenum target, GLenum pname, con
st GLint * params) |
| 7789 { |
| 7790 (void) target; (void) pname; (void) params; |
| 7791 DISPATCH(TexParameterIivEXT, (target, pname, params), (F, "glTexParameterIivE
XT(0x%x, 0x%x, %p);\n", target, pname, (const void *) params)); |
| 7792 } |
| 7793 |
| 7794 KEYWORD1 void KEYWORD2 NAME(TexParameterIiv)(GLenum target, GLenum pname, const
GLint * params) |
| 7795 { |
| 7796 (void) target; (void) pname; (void) params; |
| 7797 DISPATCH(TexParameterIivEXT, (target, pname, params), (F, "glTexParameterIiv(
0x%x, 0x%x, %p);\n", target, pname, (const void *) params)); |
| 7798 } |
| 7799 |
| 7800 KEYWORD1 void KEYWORD2 NAME(TexParameterIuivEXT)(GLenum target, GLenum pname, co
nst GLuint * params) |
| 7801 { |
| 7802 (void) target; (void) pname; (void) params; |
| 7803 DISPATCH(TexParameterIuivEXT, (target, pname, params), (F, "glTexParameterIui
vEXT(0x%x, 0x%x, %p);\n", target, pname, (const void *) params)); |
| 7804 } |
| 7805 |
| 7806 KEYWORD1 void KEYWORD2 NAME(TexParameterIuiv)(GLenum target, GLenum pname, const
GLuint * params) |
| 7807 { |
| 7808 (void) target; (void) pname; (void) params; |
| 7809 DISPATCH(TexParameterIuivEXT, (target, pname, params), (F, "glTexParameterIui
v(0x%x, 0x%x, %p);\n", target, pname, (const void *) params)); |
| 7810 } |
| 7811 |
| 7812 KEYWORD1 void KEYWORD2 NAME(BeginConditionalRender)(GLuint query, GLenum mode) |
| 7813 { |
| 7814 (void) query; (void) mode; |
| 7815 DISPATCH(BeginConditionalRenderNV, (query, mode), (F, "glBeginConditionalRend
er(%d, 0x%x);\n", query, mode)); |
| 7816 } |
| 7817 |
| 7818 KEYWORD1 void KEYWORD2 NAME(BeginConditionalRenderNV)(GLuint query, GLenum mode) |
| 7819 { |
| 7820 (void) query; (void) mode; |
| 7821 DISPATCH(BeginConditionalRenderNV, (query, mode), (F, "glBeginConditionalRend
erNV(%d, 0x%x);\n", query, mode)); |
| 7822 } |
| 7823 |
| 7824 KEYWORD1 void KEYWORD2 NAME(EndConditionalRender)(void) |
| 7825 { |
| 7826 DISPATCH(EndConditionalRenderNV, (), (F, "glEndConditionalRender();\n")); |
| 7827 } |
| 7828 |
| 7829 KEYWORD1 void KEYWORD2 NAME(EndConditionalRenderNV)(void) |
| 7830 { |
| 7831 DISPATCH(EndConditionalRenderNV, (), (F, "glEndConditionalRenderNV();\n")); |
| 7832 } |
| 7833 |
| 7834 KEYWORD1 void KEYWORD2 NAME(BeginTransformFeedback)(GLenum mode) |
| 7835 { |
| 7836 (void) mode; |
| 7837 DISPATCH(BeginTransformFeedbackEXT, (mode), (F, "glBeginTransformFeedback(0x%
x);\n", mode)); |
| 7838 } |
| 7839 |
| 7840 KEYWORD1 void KEYWORD2 NAME(BeginTransformFeedbackEXT)(GLenum mode) |
| 7841 { |
| 7842 (void) mode; |
| 7843 DISPATCH(BeginTransformFeedbackEXT, (mode), (F, "glBeginTransformFeedbackEXT(
0x%x);\n", mode)); |
| 7844 } |
| 7845 |
| 7846 KEYWORD1 void KEYWORD2 NAME(BindBufferBase)(GLenum target, GLuint index, GLuint
buffer) |
| 7847 { |
| 7848 (void) target; (void) index; (void) buffer; |
| 7849 DISPATCH(BindBufferBaseEXT, (target, index, buffer), (F, "glBindBufferBase(0x
%x, %d, %d);\n", target, index, buffer)); |
| 7850 } |
| 7851 |
| 7852 KEYWORD1 void KEYWORD2 NAME(BindBufferBaseEXT)(GLenum target, GLuint index, GLui
nt buffer) |
| 7853 { |
| 7854 (void) target; (void) index; (void) buffer; |
| 7855 DISPATCH(BindBufferBaseEXT, (target, index, buffer), (F, "glBindBufferBaseEXT
(0x%x, %d, %d);\n", target, index, buffer)); |
| 7856 } |
| 7857 |
| 7858 KEYWORD1 void KEYWORD2 NAME(BindBufferOffsetEXT)(GLenum target, GLuint index, GL
uint buffer, GLintptr offset) |
| 7859 { |
| 7860 (void) target; (void) index; (void) buffer; (void) offset; |
| 7861 DISPATCH(BindBufferOffsetEXT, (target, index, buffer, offset), (F, "glBindBuf
ferOffsetEXT(0x%x, %d, %d, %d);\n", target, index, buffer, offset)); |
| 7862 } |
| 7863 |
| 7864 KEYWORD1 void KEYWORD2 NAME(BindBufferRange)(GLenum target, GLuint index, GLuint
buffer, GLintptr offset, GLsizeiptr size) |
| 7865 { |
| 7866 (void) target; (void) index; (void) buffer; (void) offset; (void) size; |
| 7867 DISPATCH(BindBufferRangeEXT, (target, index, buffer, offset, size), (F, "glBi
ndBufferRange(0x%x, %d, %d, %d, %d);\n", target, index, buffer, offset, size)); |
| 7868 } |
| 7869 |
| 7870 KEYWORD1 void KEYWORD2 NAME(BindBufferRangeEXT)(GLenum target, GLuint index, GLu
int buffer, GLintptr offset, GLsizeiptr size) |
| 7871 { |
| 7872 (void) target; (void) index; (void) buffer; (void) offset; (void) size; |
| 7873 DISPATCH(BindBufferRangeEXT, (target, index, buffer, offset, size), (F, "glBi
ndBufferRangeEXT(0x%x, %d, %d, %d, %d);\n", target, index, buffer, offset, size)
); |
| 7874 } |
| 7875 |
| 7876 KEYWORD1 void KEYWORD2 NAME(EndTransformFeedback)(void) |
| 7877 { |
| 7878 DISPATCH(EndTransformFeedbackEXT, (), (F, "glEndTransformFeedback();\n")); |
| 7879 } |
| 7880 |
| 7881 KEYWORD1 void KEYWORD2 NAME(EndTransformFeedbackEXT)(void) |
| 7882 { |
| 7883 DISPATCH(EndTransformFeedbackEXT, (), (F, "glEndTransformFeedbackEXT();\n")); |
| 7884 } |
| 7885 |
| 7886 KEYWORD1 void KEYWORD2 NAME(GetTransformFeedbackVarying)(GLuint program, GLuint
index, GLsizei bufSize, GLsizei * length, GLsizei * size, GLenum * type, GLchar
* name) |
| 7887 { |
| 7888 (void) program; (void) index; (void) bufSize; (void) length; (void) size; (v
oid) type; (void) name; |
| 7889 DISPATCH(GetTransformFeedbackVaryingEXT, (program, index, bufSize, length, si
ze, type, name), (F, "glGetTransformFeedbackVarying(%d, %d, %d, %p, %p, %p, %p);
\n", program, index, bufSize, (const void *) length, (const void *) size, (const
void *) type, (const void *) name)); |
| 7890 } |
| 7891 |
| 7892 KEYWORD1 void KEYWORD2 NAME(GetTransformFeedbackVaryingEXT)(GLuint program, GLui
nt index, GLsizei bufSize, GLsizei * length, GLsizei * size, GLenum * type, GLch
ar * name) |
| 7893 { |
| 7894 (void) program; (void) index; (void) bufSize; (void) length; (void) size; (v
oid) type; (void) name; |
| 7895 DISPATCH(GetTransformFeedbackVaryingEXT, (program, index, bufSize, length, si
ze, type, name), (F, "glGetTransformFeedbackVaryingEXT(%d, %d, %d, %p, %p, %p, %
p);\n", program, index, bufSize, (const void *) length, (const void *) size, (co
nst void *) type, (const void *) name)); |
| 7896 } |
| 7897 |
| 7898 KEYWORD1 void KEYWORD2 NAME(TransformFeedbackVaryings)(GLuint program, GLsizei c
ount, const GLchar * const * varyings, GLenum bufferMode) |
| 7899 { |
| 7900 (void) program; (void) count; (void) varyings; (void) bufferMode; |
| 7901 DISPATCH(TransformFeedbackVaryingsEXT, (program, count, varyings, bufferMode)
, (F, "glTransformFeedbackVaryings(%d, %d, %p, 0x%x);\n", program, count, (const
void *) varyings, bufferMode)); |
| 7902 } |
| 7903 |
| 7904 KEYWORD1 void KEYWORD2 NAME(TransformFeedbackVaryingsEXT)(GLuint program, GLsize
i count, const char ** varyings, GLenum bufferMode) |
| 7905 { |
| 7906 (void) program; (void) count; (void) varyings; (void) bufferMode; |
| 7907 DISPATCH(TransformFeedbackVaryingsEXT, (program, count, varyings, bufferMode)
, (F, "glTransformFeedbackVaryingsEXT(%d, %d, %p, 0x%x);\n", program, count, (co
nst void *) varyings, bufferMode)); |
| 7908 } |
| 7909 |
| 7910 KEYWORD1 void KEYWORD2 NAME(ProvokingVertexEXT)(GLenum mode) |
| 7911 { |
| 7912 (void) mode; |
| 7913 DISPATCH(ProvokingVertexEXT, (mode), (F, "glProvokingVertexEXT(0x%x);\n", mod
e)); |
| 7914 } |
| 7915 |
| 7916 KEYWORD1 void KEYWORD2 NAME(ProvokingVertex)(GLenum mode) |
| 7917 { |
| 7918 (void) mode; |
| 7919 DISPATCH(ProvokingVertexEXT, (mode), (F, "glProvokingVertex(0x%x);\n", mode))
; |
| 7920 } |
| 7921 |
| 7922 KEYWORD1 void KEYWORD2 NAME(GetObjectParameterivAPPLE)(GLenum objectType, GLuint
name, GLenum pname, GLint * value) |
| 7923 { |
| 7924 (void) objectType; (void) name; (void) pname; (void) value; |
| 7925 DISPATCH(GetObjectParameterivAPPLE, (objectType, name, pname, value), (F, "gl
GetObjectParameterivAPPLE(0x%x, %d, 0x%x, %p);\n", objectType, name, pname, (con
st void *) value)); |
| 7926 } |
| 7927 |
| 7928 KEYWORD1 GLenum KEYWORD2 NAME(ObjectPurgeableAPPLE)(GLenum objectType, GLuint na
me, GLenum option) |
| 7929 { |
| 7930 (void) objectType; (void) name; (void) option; |
| 7931 RETURN_DISPATCH(ObjectPurgeableAPPLE, (objectType, name, option), (F, "glObje
ctPurgeableAPPLE(0x%x, %d, 0x%x);\n", objectType, name, option)); |
| 7932 } |
| 7933 |
| 7934 KEYWORD1 GLenum KEYWORD2 NAME(ObjectUnpurgeableAPPLE)(GLenum objectType, GLuint
name, GLenum option) |
| 7935 { |
| 7936 (void) objectType; (void) name; (void) option; |
| 7937 RETURN_DISPATCH(ObjectUnpurgeableAPPLE, (objectType, name, option), (F, "glOb
jectUnpurgeableAPPLE(0x%x, %d, 0x%x);\n", objectType, name, option)); |
| 7938 } |
| 7939 |
| 7940 KEYWORD1 void KEYWORD2 NAME(ActiveProgramEXT)(GLuint program) |
| 7941 { |
| 7942 (void) program; |
| 7943 DISPATCH(ActiveProgramEXT, (program), (F, "glActiveProgramEXT(%d);\n", progra
m)); |
| 7944 } |
| 7945 |
| 7946 KEYWORD1 GLuint KEYWORD2 NAME(CreateShaderProgramEXT)(GLenum type, const GLchar
* string) |
| 7947 { |
| 7948 (void) type; (void) string; |
| 7949 RETURN_DISPATCH(CreateShaderProgramEXT, (type, string), (F, "glCreateShaderPr
ogramEXT(0x%x, %p);\n", type, (const void *) string)); |
| 7950 } |
| 7951 |
| 7952 KEYWORD1 void KEYWORD2 NAME(UseShaderProgramEXT)(GLenum type, GLuint program) |
| 7953 { |
| 7954 (void) type; (void) program; |
| 7955 DISPATCH(UseShaderProgramEXT, (type, program), (F, "glUseShaderProgramEXT(0x%
x, %d);\n", type, program)); |
| 7956 } |
| 7957 |
| 7958 KEYWORD1 void KEYWORD2 NAME(TextureBarrierNV)(void) |
| 7959 { |
| 7960 DISPATCH(TextureBarrierNV, (), (F, "glTextureBarrierNV();\n")); |
| 7961 } |
| 7962 |
| 7963 KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_963)(GLenum frontfunc, GLenum bac
kfunc, GLint ref, GLuint mask); |
| 7964 |
| 7965 KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_963)(GLenum frontfunc, GLenum bac
kfunc, GLint ref, GLuint mask) |
| 7966 { |
| 7967 (void) frontfunc; (void) backfunc; (void) ref; (void) mask; |
| 7968 DISPATCH(StencilFuncSeparateATI, (frontfunc, backfunc, ref, mask), (F, "glSte
ncilFuncSeparateATI(0x%x, 0x%x, %d, %d);\n", frontfunc, backfunc, ref, mask)); |
| 7969 } |
| 7970 |
| 7971 KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_964)(GLenum target, GLuint index,
GLsizei count, const GLfloat * params); |
| 7972 |
| 7973 KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_964)(GLenum target, GLuint index,
GLsizei count, const GLfloat * params) |
| 7974 { |
| 7975 (void) target; (void) index; (void) count; (void) params; |
| 7976 DISPATCH(ProgramEnvParameters4fvEXT, (target, index, count, params), (F, "glP
rogramEnvParameters4fvEXT(0x%x, %d, %d, %p);\n", target, index, count, (const vo
id *) params)); |
| 7977 } |
| 7978 |
| 7979 KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_965)(GLenum target, GLuint index,
GLsizei count, const GLfloat * params); |
| 7980 |
| 7981 KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_965)(GLenum target, GLuint index,
GLsizei count, const GLfloat * params) |
| 7982 { |
| 7983 (void) target; (void) index; (void) count; (void) params; |
| 7984 DISPATCH(ProgramLocalParameters4fvEXT, (target, index, count, params), (F, "g
lProgramLocalParameters4fvEXT(0x%x, %d, %d, %p);\n", target, index, count, (cons
t void *) params)); |
| 7985 } |
| 7986 |
| 7987 KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_966)(GLuint id, GLenum pname, GLi
nt64 * params); |
| 7988 |
| 7989 KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_966)(GLuint id, GLenum pname, GLi
nt64 * params) |
| 7990 { |
| 7991 (void) id; (void) pname; (void) params; |
| 7992 DISPATCH(GetQueryObjecti64vEXT, (id, pname, params), (F, "glGetQueryObjecti64
v(%d, 0x%x, %p);\n", id, pname, (const void *) params)); |
| 7993 } |
| 7994 |
| 7995 KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_967)(GLuint id, GLenum pname, GLu
int64 * params); |
| 7996 |
| 7997 KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_967)(GLuint id, GLenum pname, GLu
int64 * params) |
| 7998 { |
| 7999 (void) id; (void) pname; (void) params; |
| 8000 DISPATCH(GetQueryObjectui64vEXT, (id, pname, params), (F, "glGetQueryObjectui
64v(%d, 0x%x, %p);\n", id, pname, (const void *) params)); |
| 8001 } |
| 8002 |
| 8003 KEYWORD1 void KEYWORD2 NAME(EGLImageTargetRenderbufferStorageOES)(GLenum target,
GLvoid * writeOffset) |
| 8004 { |
| 8005 (void) target; (void) writeOffset; |
| 8006 DISPATCH(EGLImageTargetRenderbufferStorageOES, (target, writeOffset), (F, "gl
EGLImageTargetRenderbufferStorageOES(0x%x, %p);\n", target, (const void *) write
Offset)); |
| 8007 } |
| 8008 |
| 8009 KEYWORD1 void KEYWORD2 NAME(EGLImageTargetTexture2DOES)(GLenum target, GLvoid *
writeOffset) |
| 8010 { |
| 8011 (void) target; (void) writeOffset; |
| 8012 DISPATCH(EGLImageTargetTexture2DOES, (target, writeOffset), (F, "glEGLImageTa
rgetTexture2DOES(0x%x, %p);\n", target, (const void *) writeOffset)); |
| 8013 } |
| 8014 |
| 8015 |
| 8016 #endif /* _GLAPI_SKIP_NORMAL_ENTRY_POINTS */ |
| 8017 |
| 8018 /* these entry points might require different protocols */ |
| 8019 #ifndef _GLAPI_SKIP_PROTO_ENTRY_POINTS |
| 8020 |
| 8021 KEYWORD1 GLboolean KEYWORD2 NAME(AreTexturesResidentEXT)(GLsizei n, const GLuint
* textures, GLboolean * residences) |
| 8022 { |
| 8023 (void) n; (void) textures; (void) residences; |
| 8024 RETURN_DISPATCH(AreTexturesResident, (n, textures, residences), (F, "glAreTex
turesResidentEXT(%d, %p, %p);\n", n, (const void *) textures, (const void *) res
idences)); |
| 8025 } |
| 8026 |
| 8027 KEYWORD1 void KEYWORD2 NAME(DeleteTexturesEXT)(GLsizei n, const GLuint * texture
s) |
| 8028 { |
| 8029 (void) n; (void) textures; |
| 8030 DISPATCH(DeleteTextures, (n, textures), (F, "glDeleteTexturesEXT(%d, %p);\n",
n, (const void *) textures)); |
| 8031 } |
| 8032 |
| 8033 KEYWORD1 void KEYWORD2 NAME(GenTexturesEXT)(GLsizei n, GLuint * textures) |
| 8034 { |
| 8035 (void) n; (void) textures; |
| 8036 DISPATCH(GenTextures, (n, textures), (F, "glGenTexturesEXT(%d, %p);\n", n, (c
onst void *) textures)); |
| 8037 } |
| 8038 |
| 8039 KEYWORD1 GLboolean KEYWORD2 NAME(IsTextureEXT)(GLuint texture) |
| 8040 { |
| 8041 (void) texture; |
| 8042 RETURN_DISPATCH(IsTexture, (texture), (F, "glIsTextureEXT(%d);\n", texture)); |
| 8043 } |
| 8044 |
| 8045 KEYWORD1 void KEYWORD2 NAME(GetColorTableEXT)(GLenum target, GLenum format, GLen
um type, GLvoid * table) |
| 8046 { |
| 8047 (void) target; (void) format; (void) type; (void) table; |
| 8048 DISPATCH(GetColorTable, (target, format, type, table), (F, "glGetColorTableEX
T(0x%x, 0x%x, 0x%x, %p);\n", target, format, type, (const void *) table)); |
| 8049 } |
| 8050 |
| 8051 KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_343)(GLenum target, GLenum format
, GLenum type, GLvoid * table); |
| 8052 |
| 8053 KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_343)(GLenum target, GLenum format
, GLenum type, GLvoid * table) |
| 8054 { |
| 8055 (void) target; (void) format; (void) type; (void) table; |
| 8056 DISPATCH(GetColorTable, (target, format, type, table), (F, "glGetColorTableSG
I(0x%x, 0x%x, 0x%x, %p);\n", target, format, type, (const void *) table)); |
| 8057 } |
| 8058 |
| 8059 KEYWORD1 void KEYWORD2 NAME(GetColorTableParameterfvEXT)(GLenum target, GLenum p
name, GLfloat * params) |
| 8060 { |
| 8061 (void) target; (void) pname; (void) params; |
| 8062 DISPATCH(GetColorTableParameterfv, (target, pname, params), (F, "glGetColorTa
bleParameterfvEXT(0x%x, 0x%x, %p);\n", target, pname, (const void *) params)); |
| 8063 } |
| 8064 |
| 8065 KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_344)(GLenum target, GLenum pname,
GLfloat * params); |
| 8066 |
| 8067 KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_344)(GLenum target, GLenum pname,
GLfloat * params) |
| 8068 { |
| 8069 (void) target; (void) pname; (void) params; |
| 8070 DISPATCH(GetColorTableParameterfv, (target, pname, params), (F, "glGetColorTa
bleParameterfvSGI(0x%x, 0x%x, %p);\n", target, pname, (const void *) params)); |
| 8071 } |
| 8072 |
| 8073 KEYWORD1 void KEYWORD2 NAME(GetColorTableParameterivEXT)(GLenum target, GLenum p
name, GLint * params) |
| 8074 { |
| 8075 (void) target; (void) pname; (void) params; |
| 8076 DISPATCH(GetColorTableParameteriv, (target, pname, params), (F, "glGetColorTa
bleParameterivEXT(0x%x, 0x%x, %p);\n", target, pname, (const void *) params)); |
| 8077 } |
| 8078 |
| 8079 KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_345)(GLenum target, GLenum pname,
GLint * params); |
| 8080 |
| 8081 KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_345)(GLenum target, GLenum pname,
GLint * params) |
| 8082 { |
| 8083 (void) target; (void) pname; (void) params; |
| 8084 DISPATCH(GetColorTableParameteriv, (target, pname, params), (F, "glGetColorTa
bleParameterivSGI(0x%x, 0x%x, %p);\n", target, pname, (const void *) params)); |
| 8085 } |
| 8086 |
| 8087 KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_356)(GLenum target, GLenum format
, GLenum type, GLvoid * image); |
| 8088 |
| 8089 KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_356)(GLenum target, GLenum format
, GLenum type, GLvoid * image) |
| 8090 { |
| 8091 (void) target; (void) format; (void) type; (void) image; |
| 8092 DISPATCH(GetConvolutionFilter, (target, format, type, image), (F, "glGetConvo
lutionFilterEXT(0x%x, 0x%x, 0x%x, %p);\n", target, format, type, (const void *)
image)); |
| 8093 } |
| 8094 |
| 8095 KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_357)(GLenum target, GLenum pname,
GLfloat * params); |
| 8096 |
| 8097 KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_357)(GLenum target, GLenum pname,
GLfloat * params) |
| 8098 { |
| 8099 (void) target; (void) pname; (void) params; |
| 8100 DISPATCH(GetConvolutionParameterfv, (target, pname, params), (F, "glGetConvol
utionParameterfvEXT(0x%x, 0x%x, %p);\n", target, pname, (const void *) params)); |
| 8101 } |
| 8102 |
| 8103 KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_358)(GLenum target, GLenum pname,
GLint * params); |
| 8104 |
| 8105 KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_358)(GLenum target, GLenum pname,
GLint * params) |
| 8106 { |
| 8107 (void) target; (void) pname; (void) params; |
| 8108 DISPATCH(GetConvolutionParameteriv, (target, pname, params), (F, "glGetConvol
utionParameterivEXT(0x%x, 0x%x, %p);\n", target, pname, (const void *) params)); |
| 8109 } |
| 8110 |
| 8111 KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_359)(GLenum target, GLenum format
, GLenum type, GLvoid * row, GLvoid * column, GLvoid * span); |
| 8112 |
| 8113 KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_359)(GLenum target, GLenum format
, GLenum type, GLvoid * row, GLvoid * column, GLvoid * span) |
| 8114 { |
| 8115 (void) target; (void) format; (void) type; (void) row; (void) column; (void)
span; |
| 8116 DISPATCH(GetSeparableFilter, (target, format, type, row, column, span), (F, "
glGetSeparableFilterEXT(0x%x, 0x%x, 0x%x, %p, %p, %p);\n", target, format, type,
(const void *) row, (const void *) column, (const void *) span)); |
| 8117 } |
| 8118 |
| 8119 KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_361)(GLenum target, GLboolean res
et, GLenum format, GLenum type, GLvoid * values); |
| 8120 |
| 8121 KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_361)(GLenum target, GLboolean res
et, GLenum format, GLenum type, GLvoid * values) |
| 8122 { |
| 8123 (void) target; (void) reset; (void) format; (void) type; (void) values; |
| 8124 DISPATCH(GetHistogram, (target, reset, format, type, values), (F, "glGetHisto
gramEXT(0x%x, %d, 0x%x, 0x%x, %p);\n", target, reset, format, type, (const void
*) values)); |
| 8125 } |
| 8126 |
| 8127 KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_362)(GLenum target, GLenum pname,
GLfloat * params); |
| 8128 |
| 8129 KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_362)(GLenum target, GLenum pname,
GLfloat * params) |
| 8130 { |
| 8131 (void) target; (void) pname; (void) params; |
| 8132 DISPATCH(GetHistogramParameterfv, (target, pname, params), (F, "glGetHistogra
mParameterfvEXT(0x%x, 0x%x, %p);\n", target, pname, (const void *) params)); |
| 8133 } |
| 8134 |
| 8135 KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_363)(GLenum target, GLenum pname,
GLint * params); |
| 8136 |
| 8137 KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_363)(GLenum target, GLenum pname,
GLint * params) |
| 8138 { |
| 8139 (void) target; (void) pname; (void) params; |
| 8140 DISPATCH(GetHistogramParameteriv, (target, pname, params), (F, "glGetHistogra
mParameterivEXT(0x%x, 0x%x, %p);\n", target, pname, (const void *) params)); |
| 8141 } |
| 8142 |
| 8143 KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_364)(GLenum target, GLboolean res
et, GLenum format, GLenum type, GLvoid * values); |
| 8144 |
| 8145 KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_364)(GLenum target, GLboolean res
et, GLenum format, GLenum type, GLvoid * values) |
| 8146 { |
| 8147 (void) target; (void) reset; (void) format; (void) type; (void) values; |
| 8148 DISPATCH(GetMinmax, (target, reset, format, type, values), (F, "glGetMinmaxEX
T(0x%x, %d, 0x%x, 0x%x, %p);\n", target, reset, format, type, (const void *) val
ues)); |
| 8149 } |
| 8150 |
| 8151 KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_365)(GLenum target, GLenum pname,
GLfloat * params); |
| 8152 |
| 8153 KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_365)(GLenum target, GLenum pname,
GLfloat * params) |
| 8154 { |
| 8155 (void) target; (void) pname; (void) params; |
| 8156 DISPATCH(GetMinmaxParameterfv, (target, pname, params), (F, "glGetMinmaxParam
eterfvEXT(0x%x, 0x%x, %p);\n", target, pname, (const void *) params)); |
| 8157 } |
| 8158 |
| 8159 KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_366)(GLenum target, GLenum pname,
GLint * params); |
| 8160 |
| 8161 KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_366)(GLenum target, GLenum pname,
GLint * params) |
| 8162 { |
| 8163 (void) target; (void) pname; (void) params; |
| 8164 DISPATCH(GetMinmaxParameteriv, (target, pname, params), (F, "glGetMinmaxParam
eterivEXT(0x%x, 0x%x, %p);\n", target, pname, (const void *) params)); |
| 8165 } |
| 8166 |
| 8167 |
| 8168 #endif /* _GLAPI_SKIP_PROTO_ENTRY_POINTS */ |
| 8169 |
| 8170 |
| 8171 #endif /* defined( NAME ) */ |
| 8172 |
| 8173 /* |
| 8174 * This is how a dispatch table can be initialized with all the functions |
| 8175 * we generated above. |
| 8176 */ |
| 8177 #ifdef DISPATCH_TABLE_NAME |
| 8178 |
| 8179 #ifndef TABLE_ENTRY |
| 8180 #error TABLE_ENTRY must be defined |
| 8181 #endif |
| 8182 |
| 8183 #ifdef _GLAPI_SKIP_NORMAL_ENTRY_POINTS |
| 8184 #error _GLAPI_SKIP_NORMAL_ENTRY_POINTS must not be defined |
| 8185 #endif |
| 8186 |
| 8187 _glapi_proc DISPATCH_TABLE_NAME[] = { |
| 8188 TABLE_ENTRY(NewList), |
| 8189 TABLE_ENTRY(EndList), |
| 8190 TABLE_ENTRY(CallList), |
| 8191 TABLE_ENTRY(CallLists), |
| 8192 TABLE_ENTRY(DeleteLists), |
| 8193 TABLE_ENTRY(GenLists), |
| 8194 TABLE_ENTRY(ListBase), |
| 8195 TABLE_ENTRY(Begin), |
| 8196 TABLE_ENTRY(Bitmap), |
| 8197 TABLE_ENTRY(Color3b), |
| 8198 TABLE_ENTRY(Color3bv), |
| 8199 TABLE_ENTRY(Color3d), |
| 8200 TABLE_ENTRY(Color3dv), |
| 8201 TABLE_ENTRY(Color3f), |
| 8202 TABLE_ENTRY(Color3fv), |
| 8203 TABLE_ENTRY(Color3i), |
| 8204 TABLE_ENTRY(Color3iv), |
| 8205 TABLE_ENTRY(Color3s), |
| 8206 TABLE_ENTRY(Color3sv), |
| 8207 TABLE_ENTRY(Color3ub), |
| 8208 TABLE_ENTRY(Color3ubv), |
| 8209 TABLE_ENTRY(Color3ui), |
| 8210 TABLE_ENTRY(Color3uiv), |
| 8211 TABLE_ENTRY(Color3us), |
| 8212 TABLE_ENTRY(Color3usv), |
| 8213 TABLE_ENTRY(Color4b), |
| 8214 TABLE_ENTRY(Color4bv), |
| 8215 TABLE_ENTRY(Color4d), |
| 8216 TABLE_ENTRY(Color4dv), |
| 8217 TABLE_ENTRY(Color4f), |
| 8218 TABLE_ENTRY(Color4fv), |
| 8219 TABLE_ENTRY(Color4i), |
| 8220 TABLE_ENTRY(Color4iv), |
| 8221 TABLE_ENTRY(Color4s), |
| 8222 TABLE_ENTRY(Color4sv), |
| 8223 TABLE_ENTRY(Color4ub), |
| 8224 TABLE_ENTRY(Color4ubv), |
| 8225 TABLE_ENTRY(Color4ui), |
| 8226 TABLE_ENTRY(Color4uiv), |
| 8227 TABLE_ENTRY(Color4us), |
| 8228 TABLE_ENTRY(Color4usv), |
| 8229 TABLE_ENTRY(EdgeFlag), |
| 8230 TABLE_ENTRY(EdgeFlagv), |
| 8231 TABLE_ENTRY(End), |
| 8232 TABLE_ENTRY(Indexd), |
| 8233 TABLE_ENTRY(Indexdv), |
| 8234 TABLE_ENTRY(Indexf), |
| 8235 TABLE_ENTRY(Indexfv), |
| 8236 TABLE_ENTRY(Indexi), |
| 8237 TABLE_ENTRY(Indexiv), |
| 8238 TABLE_ENTRY(Indexs), |
| 8239 TABLE_ENTRY(Indexsv), |
| 8240 TABLE_ENTRY(Normal3b), |
| 8241 TABLE_ENTRY(Normal3bv), |
| 8242 TABLE_ENTRY(Normal3d), |
| 8243 TABLE_ENTRY(Normal3dv), |
| 8244 TABLE_ENTRY(Normal3f), |
| 8245 TABLE_ENTRY(Normal3fv), |
| 8246 TABLE_ENTRY(Normal3i), |
| 8247 TABLE_ENTRY(Normal3iv), |
| 8248 TABLE_ENTRY(Normal3s), |
| 8249 TABLE_ENTRY(Normal3sv), |
| 8250 TABLE_ENTRY(RasterPos2d), |
| 8251 TABLE_ENTRY(RasterPos2dv), |
| 8252 TABLE_ENTRY(RasterPos2f), |
| 8253 TABLE_ENTRY(RasterPos2fv), |
| 8254 TABLE_ENTRY(RasterPos2i), |
| 8255 TABLE_ENTRY(RasterPos2iv), |
| 8256 TABLE_ENTRY(RasterPos2s), |
| 8257 TABLE_ENTRY(RasterPos2sv), |
| 8258 TABLE_ENTRY(RasterPos3d), |
| 8259 TABLE_ENTRY(RasterPos3dv), |
| 8260 TABLE_ENTRY(RasterPos3f), |
| 8261 TABLE_ENTRY(RasterPos3fv), |
| 8262 TABLE_ENTRY(RasterPos3i), |
| 8263 TABLE_ENTRY(RasterPos3iv), |
| 8264 TABLE_ENTRY(RasterPos3s), |
| 8265 TABLE_ENTRY(RasterPos3sv), |
| 8266 TABLE_ENTRY(RasterPos4d), |
| 8267 TABLE_ENTRY(RasterPos4dv), |
| 8268 TABLE_ENTRY(RasterPos4f), |
| 8269 TABLE_ENTRY(RasterPos4fv), |
| 8270 TABLE_ENTRY(RasterPos4i), |
| 8271 TABLE_ENTRY(RasterPos4iv), |
| 8272 TABLE_ENTRY(RasterPos4s), |
| 8273 TABLE_ENTRY(RasterPos4sv), |
| 8274 TABLE_ENTRY(Rectd), |
| 8275 TABLE_ENTRY(Rectdv), |
| 8276 TABLE_ENTRY(Rectf), |
| 8277 TABLE_ENTRY(Rectfv), |
| 8278 TABLE_ENTRY(Recti), |
| 8279 TABLE_ENTRY(Rectiv), |
| 8280 TABLE_ENTRY(Rects), |
| 8281 TABLE_ENTRY(Rectsv), |
| 8282 TABLE_ENTRY(TexCoord1d), |
| 8283 TABLE_ENTRY(TexCoord1dv), |
| 8284 TABLE_ENTRY(TexCoord1f), |
| 8285 TABLE_ENTRY(TexCoord1fv), |
| 8286 TABLE_ENTRY(TexCoord1i), |
| 8287 TABLE_ENTRY(TexCoord1iv), |
| 8288 TABLE_ENTRY(TexCoord1s), |
| 8289 TABLE_ENTRY(TexCoord1sv), |
| 8290 TABLE_ENTRY(TexCoord2d), |
| 8291 TABLE_ENTRY(TexCoord2dv), |
| 8292 TABLE_ENTRY(TexCoord2f), |
| 8293 TABLE_ENTRY(TexCoord2fv), |
| 8294 TABLE_ENTRY(TexCoord2i), |
| 8295 TABLE_ENTRY(TexCoord2iv), |
| 8296 TABLE_ENTRY(TexCoord2s), |
| 8297 TABLE_ENTRY(TexCoord2sv), |
| 8298 TABLE_ENTRY(TexCoord3d), |
| 8299 TABLE_ENTRY(TexCoord3dv), |
| 8300 TABLE_ENTRY(TexCoord3f), |
| 8301 TABLE_ENTRY(TexCoord3fv), |
| 8302 TABLE_ENTRY(TexCoord3i), |
| 8303 TABLE_ENTRY(TexCoord3iv), |
| 8304 TABLE_ENTRY(TexCoord3s), |
| 8305 TABLE_ENTRY(TexCoord3sv), |
| 8306 TABLE_ENTRY(TexCoord4d), |
| 8307 TABLE_ENTRY(TexCoord4dv), |
| 8308 TABLE_ENTRY(TexCoord4f), |
| 8309 TABLE_ENTRY(TexCoord4fv), |
| 8310 TABLE_ENTRY(TexCoord4i), |
| 8311 TABLE_ENTRY(TexCoord4iv), |
| 8312 TABLE_ENTRY(TexCoord4s), |
| 8313 TABLE_ENTRY(TexCoord4sv), |
| 8314 TABLE_ENTRY(Vertex2d), |
| 8315 TABLE_ENTRY(Vertex2dv), |
| 8316 TABLE_ENTRY(Vertex2f), |
| 8317 TABLE_ENTRY(Vertex2fv), |
| 8318 TABLE_ENTRY(Vertex2i), |
| 8319 TABLE_ENTRY(Vertex2iv), |
| 8320 TABLE_ENTRY(Vertex2s), |
| 8321 TABLE_ENTRY(Vertex2sv), |
| 8322 TABLE_ENTRY(Vertex3d), |
| 8323 TABLE_ENTRY(Vertex3dv), |
| 8324 TABLE_ENTRY(Vertex3f), |
| 8325 TABLE_ENTRY(Vertex3fv), |
| 8326 TABLE_ENTRY(Vertex3i), |
| 8327 TABLE_ENTRY(Vertex3iv), |
| 8328 TABLE_ENTRY(Vertex3s), |
| 8329 TABLE_ENTRY(Vertex3sv), |
| 8330 TABLE_ENTRY(Vertex4d), |
| 8331 TABLE_ENTRY(Vertex4dv), |
| 8332 TABLE_ENTRY(Vertex4f), |
| 8333 TABLE_ENTRY(Vertex4fv), |
| 8334 TABLE_ENTRY(Vertex4i), |
| 8335 TABLE_ENTRY(Vertex4iv), |
| 8336 TABLE_ENTRY(Vertex4s), |
| 8337 TABLE_ENTRY(Vertex4sv), |
| 8338 TABLE_ENTRY(ClipPlane), |
| 8339 TABLE_ENTRY(ColorMaterial), |
| 8340 TABLE_ENTRY(CullFace), |
| 8341 TABLE_ENTRY(Fogf), |
| 8342 TABLE_ENTRY(Fogfv), |
| 8343 TABLE_ENTRY(Fogi), |
| 8344 TABLE_ENTRY(Fogiv), |
| 8345 TABLE_ENTRY(FrontFace), |
| 8346 TABLE_ENTRY(Hint), |
| 8347 TABLE_ENTRY(Lightf), |
| 8348 TABLE_ENTRY(Lightfv), |
| 8349 TABLE_ENTRY(Lighti), |
| 8350 TABLE_ENTRY(Lightiv), |
| 8351 TABLE_ENTRY(LightModelf), |
| 8352 TABLE_ENTRY(LightModelfv), |
| 8353 TABLE_ENTRY(LightModeli), |
| 8354 TABLE_ENTRY(LightModeliv), |
| 8355 TABLE_ENTRY(LineStipple), |
| 8356 TABLE_ENTRY(LineWidth), |
| 8357 TABLE_ENTRY(Materialf), |
| 8358 TABLE_ENTRY(Materialfv), |
| 8359 TABLE_ENTRY(Materiali), |
| 8360 TABLE_ENTRY(Materialiv), |
| 8361 TABLE_ENTRY(PointSize), |
| 8362 TABLE_ENTRY(PolygonMode), |
| 8363 TABLE_ENTRY(PolygonStipple), |
| 8364 TABLE_ENTRY(Scissor), |
| 8365 TABLE_ENTRY(ShadeModel), |
| 8366 TABLE_ENTRY(TexParameterf), |
| 8367 TABLE_ENTRY(TexParameterfv), |
| 8368 TABLE_ENTRY(TexParameteri), |
| 8369 TABLE_ENTRY(TexParameteriv), |
| 8370 TABLE_ENTRY(TexImage1D), |
| 8371 TABLE_ENTRY(TexImage2D), |
| 8372 TABLE_ENTRY(TexEnvf), |
| 8373 TABLE_ENTRY(TexEnvfv), |
| 8374 TABLE_ENTRY(TexEnvi), |
| 8375 TABLE_ENTRY(TexEnviv), |
| 8376 TABLE_ENTRY(TexGend), |
| 8377 TABLE_ENTRY(TexGendv), |
| 8378 TABLE_ENTRY(TexGenf), |
| 8379 TABLE_ENTRY(TexGenfv), |
| 8380 TABLE_ENTRY(TexGeni), |
| 8381 TABLE_ENTRY(TexGeniv), |
| 8382 TABLE_ENTRY(FeedbackBuffer), |
| 8383 TABLE_ENTRY(SelectBuffer), |
| 8384 TABLE_ENTRY(RenderMode), |
| 8385 TABLE_ENTRY(InitNames), |
| 8386 TABLE_ENTRY(LoadName), |
| 8387 TABLE_ENTRY(PassThrough), |
| 8388 TABLE_ENTRY(PopName), |
| 8389 TABLE_ENTRY(PushName), |
| 8390 TABLE_ENTRY(DrawBuffer), |
| 8391 TABLE_ENTRY(Clear), |
| 8392 TABLE_ENTRY(ClearAccum), |
| 8393 TABLE_ENTRY(ClearIndex), |
| 8394 TABLE_ENTRY(ClearColor), |
| 8395 TABLE_ENTRY(ClearStencil), |
| 8396 TABLE_ENTRY(ClearDepth), |
| 8397 TABLE_ENTRY(StencilMask), |
| 8398 TABLE_ENTRY(ColorMask), |
| 8399 TABLE_ENTRY(DepthMask), |
| 8400 TABLE_ENTRY(IndexMask), |
| 8401 TABLE_ENTRY(Accum), |
| 8402 TABLE_ENTRY(Disable), |
| 8403 TABLE_ENTRY(Enable), |
| 8404 TABLE_ENTRY(Finish), |
| 8405 TABLE_ENTRY(Flush), |
| 8406 TABLE_ENTRY(PopAttrib), |
| 8407 TABLE_ENTRY(PushAttrib), |
| 8408 TABLE_ENTRY(Map1d), |
| 8409 TABLE_ENTRY(Map1f), |
| 8410 TABLE_ENTRY(Map2d), |
| 8411 TABLE_ENTRY(Map2f), |
| 8412 TABLE_ENTRY(MapGrid1d), |
| 8413 TABLE_ENTRY(MapGrid1f), |
| 8414 TABLE_ENTRY(MapGrid2d), |
| 8415 TABLE_ENTRY(MapGrid2f), |
| 8416 TABLE_ENTRY(EvalCoord1d), |
| 8417 TABLE_ENTRY(EvalCoord1dv), |
| 8418 TABLE_ENTRY(EvalCoord1f), |
| 8419 TABLE_ENTRY(EvalCoord1fv), |
| 8420 TABLE_ENTRY(EvalCoord2d), |
| 8421 TABLE_ENTRY(EvalCoord2dv), |
| 8422 TABLE_ENTRY(EvalCoord2f), |
| 8423 TABLE_ENTRY(EvalCoord2fv), |
| 8424 TABLE_ENTRY(EvalMesh1), |
| 8425 TABLE_ENTRY(EvalPoint1), |
| 8426 TABLE_ENTRY(EvalMesh2), |
| 8427 TABLE_ENTRY(EvalPoint2), |
| 8428 TABLE_ENTRY(AlphaFunc), |
| 8429 TABLE_ENTRY(BlendFunc), |
| 8430 TABLE_ENTRY(LogicOp), |
| 8431 TABLE_ENTRY(StencilFunc), |
| 8432 TABLE_ENTRY(StencilOp), |
| 8433 TABLE_ENTRY(DepthFunc), |
| 8434 TABLE_ENTRY(PixelZoom), |
| 8435 TABLE_ENTRY(PixelTransferf), |
| 8436 TABLE_ENTRY(PixelTransferi), |
| 8437 TABLE_ENTRY(PixelStoref), |
| 8438 TABLE_ENTRY(PixelStorei), |
| 8439 TABLE_ENTRY(PixelMapfv), |
| 8440 TABLE_ENTRY(PixelMapuiv), |
| 8441 TABLE_ENTRY(PixelMapusv), |
| 8442 TABLE_ENTRY(ReadBuffer), |
| 8443 TABLE_ENTRY(CopyPixels), |
| 8444 TABLE_ENTRY(ReadPixels), |
| 8445 TABLE_ENTRY(DrawPixels), |
| 8446 TABLE_ENTRY(GetBooleanv), |
| 8447 TABLE_ENTRY(GetClipPlane), |
| 8448 TABLE_ENTRY(GetDoublev), |
| 8449 TABLE_ENTRY(GetError), |
| 8450 TABLE_ENTRY(GetFloatv), |
| 8451 TABLE_ENTRY(GetIntegerv), |
| 8452 TABLE_ENTRY(GetLightfv), |
| 8453 TABLE_ENTRY(GetLightiv), |
| 8454 TABLE_ENTRY(GetMapdv), |
| 8455 TABLE_ENTRY(GetMapfv), |
| 8456 TABLE_ENTRY(GetMapiv), |
| 8457 TABLE_ENTRY(GetMaterialfv), |
| 8458 TABLE_ENTRY(GetMaterialiv), |
| 8459 TABLE_ENTRY(GetPixelMapfv), |
| 8460 TABLE_ENTRY(GetPixelMapuiv), |
| 8461 TABLE_ENTRY(GetPixelMapusv), |
| 8462 TABLE_ENTRY(GetPolygonStipple), |
| 8463 TABLE_ENTRY(GetString), |
| 8464 TABLE_ENTRY(GetTexEnvfv), |
| 8465 TABLE_ENTRY(GetTexEnviv), |
| 8466 TABLE_ENTRY(GetTexGendv), |
| 8467 TABLE_ENTRY(GetTexGenfv), |
| 8468 TABLE_ENTRY(GetTexGeniv), |
| 8469 TABLE_ENTRY(GetTexImage), |
| 8470 TABLE_ENTRY(GetTexParameterfv), |
| 8471 TABLE_ENTRY(GetTexParameteriv), |
| 8472 TABLE_ENTRY(GetTexLevelParameterfv), |
| 8473 TABLE_ENTRY(GetTexLevelParameteriv), |
| 8474 TABLE_ENTRY(IsEnabled), |
| 8475 TABLE_ENTRY(IsList), |
| 8476 TABLE_ENTRY(DepthRange), |
| 8477 TABLE_ENTRY(Frustum), |
| 8478 TABLE_ENTRY(LoadIdentity), |
| 8479 TABLE_ENTRY(LoadMatrixf), |
| 8480 TABLE_ENTRY(LoadMatrixd), |
| 8481 TABLE_ENTRY(MatrixMode), |
| 8482 TABLE_ENTRY(MultMatrixf), |
| 8483 TABLE_ENTRY(MultMatrixd), |
| 8484 TABLE_ENTRY(Ortho), |
| 8485 TABLE_ENTRY(PopMatrix), |
| 8486 TABLE_ENTRY(PushMatrix), |
| 8487 TABLE_ENTRY(Rotated), |
| 8488 TABLE_ENTRY(Rotatef), |
| 8489 TABLE_ENTRY(Scaled), |
| 8490 TABLE_ENTRY(Scalef), |
| 8491 TABLE_ENTRY(Translated), |
| 8492 TABLE_ENTRY(Translatef), |
| 8493 TABLE_ENTRY(Viewport), |
| 8494 TABLE_ENTRY(ArrayElement), |
| 8495 TABLE_ENTRY(BindTexture), |
| 8496 TABLE_ENTRY(ColorPointer), |
| 8497 TABLE_ENTRY(DisableClientState), |
| 8498 TABLE_ENTRY(DrawArrays), |
| 8499 TABLE_ENTRY(DrawElements), |
| 8500 TABLE_ENTRY(EdgeFlagPointer), |
| 8501 TABLE_ENTRY(EnableClientState), |
| 8502 TABLE_ENTRY(IndexPointer), |
| 8503 TABLE_ENTRY(Indexub), |
| 8504 TABLE_ENTRY(Indexubv), |
| 8505 TABLE_ENTRY(InterleavedArrays), |
| 8506 TABLE_ENTRY(NormalPointer), |
| 8507 TABLE_ENTRY(PolygonOffset), |
| 8508 TABLE_ENTRY(TexCoordPointer), |
| 8509 TABLE_ENTRY(VertexPointer), |
| 8510 TABLE_ENTRY(AreTexturesResident), |
| 8511 TABLE_ENTRY(CopyTexImage1D), |
| 8512 TABLE_ENTRY(CopyTexImage2D), |
| 8513 TABLE_ENTRY(CopyTexSubImage1D), |
| 8514 TABLE_ENTRY(CopyTexSubImage2D), |
| 8515 TABLE_ENTRY(DeleteTextures), |
| 8516 TABLE_ENTRY(GenTextures), |
| 8517 TABLE_ENTRY(GetPointerv), |
| 8518 TABLE_ENTRY(IsTexture), |
| 8519 TABLE_ENTRY(PrioritizeTextures), |
| 8520 TABLE_ENTRY(TexSubImage1D), |
| 8521 TABLE_ENTRY(TexSubImage2D), |
| 8522 TABLE_ENTRY(PopClientAttrib), |
| 8523 TABLE_ENTRY(PushClientAttrib), |
| 8524 TABLE_ENTRY(BlendColor), |
| 8525 TABLE_ENTRY(BlendEquation), |
| 8526 TABLE_ENTRY(DrawRangeElements), |
| 8527 TABLE_ENTRY(ColorTable), |
| 8528 TABLE_ENTRY(ColorTableParameterfv), |
| 8529 TABLE_ENTRY(ColorTableParameteriv), |
| 8530 TABLE_ENTRY(CopyColorTable), |
| 8531 TABLE_ENTRY(GetColorTable), |
| 8532 TABLE_ENTRY(GetColorTableParameterfv), |
| 8533 TABLE_ENTRY(GetColorTableParameteriv), |
| 8534 TABLE_ENTRY(ColorSubTable), |
| 8535 TABLE_ENTRY(CopyColorSubTable), |
| 8536 TABLE_ENTRY(ConvolutionFilter1D), |
| 8537 TABLE_ENTRY(ConvolutionFilter2D), |
| 8538 TABLE_ENTRY(ConvolutionParameterf), |
| 8539 TABLE_ENTRY(ConvolutionParameterfv), |
| 8540 TABLE_ENTRY(ConvolutionParameteri), |
| 8541 TABLE_ENTRY(ConvolutionParameteriv), |
| 8542 TABLE_ENTRY(CopyConvolutionFilter1D), |
| 8543 TABLE_ENTRY(CopyConvolutionFilter2D), |
| 8544 TABLE_ENTRY(GetConvolutionFilter), |
| 8545 TABLE_ENTRY(GetConvolutionParameterfv), |
| 8546 TABLE_ENTRY(GetConvolutionParameteriv), |
| 8547 TABLE_ENTRY(GetSeparableFilter), |
| 8548 TABLE_ENTRY(SeparableFilter2D), |
| 8549 TABLE_ENTRY(GetHistogram), |
| 8550 TABLE_ENTRY(GetHistogramParameterfv), |
| 8551 TABLE_ENTRY(GetHistogramParameteriv), |
| 8552 TABLE_ENTRY(GetMinmax), |
| 8553 TABLE_ENTRY(GetMinmaxParameterfv), |
| 8554 TABLE_ENTRY(GetMinmaxParameteriv), |
| 8555 TABLE_ENTRY(Histogram), |
| 8556 TABLE_ENTRY(Minmax), |
| 8557 TABLE_ENTRY(ResetHistogram), |
| 8558 TABLE_ENTRY(ResetMinmax), |
| 8559 TABLE_ENTRY(TexImage3D), |
| 8560 TABLE_ENTRY(TexSubImage3D), |
| 8561 TABLE_ENTRY(CopyTexSubImage3D), |
| 8562 TABLE_ENTRY(ActiveTextureARB), |
| 8563 TABLE_ENTRY(ClientActiveTextureARB), |
| 8564 TABLE_ENTRY(MultiTexCoord1dARB), |
| 8565 TABLE_ENTRY(MultiTexCoord1dvARB), |
| 8566 TABLE_ENTRY(MultiTexCoord1fARB), |
| 8567 TABLE_ENTRY(MultiTexCoord1fvARB), |
| 8568 TABLE_ENTRY(MultiTexCoord1iARB), |
| 8569 TABLE_ENTRY(MultiTexCoord1ivARB), |
| 8570 TABLE_ENTRY(MultiTexCoord1sARB), |
| 8571 TABLE_ENTRY(MultiTexCoord1svARB), |
| 8572 TABLE_ENTRY(MultiTexCoord2dARB), |
| 8573 TABLE_ENTRY(MultiTexCoord2dvARB), |
| 8574 TABLE_ENTRY(MultiTexCoord2fARB), |
| 8575 TABLE_ENTRY(MultiTexCoord2fvARB), |
| 8576 TABLE_ENTRY(MultiTexCoord2iARB), |
| 8577 TABLE_ENTRY(MultiTexCoord2ivARB), |
| 8578 TABLE_ENTRY(MultiTexCoord2sARB), |
| 8579 TABLE_ENTRY(MultiTexCoord2svARB), |
| 8580 TABLE_ENTRY(MultiTexCoord3dARB), |
| 8581 TABLE_ENTRY(MultiTexCoord3dvARB), |
| 8582 TABLE_ENTRY(MultiTexCoord3fARB), |
| 8583 TABLE_ENTRY(MultiTexCoord3fvARB), |
| 8584 TABLE_ENTRY(MultiTexCoord3iARB), |
| 8585 TABLE_ENTRY(MultiTexCoord3ivARB), |
| 8586 TABLE_ENTRY(MultiTexCoord3sARB), |
| 8587 TABLE_ENTRY(MultiTexCoord3svARB), |
| 8588 TABLE_ENTRY(MultiTexCoord4dARB), |
| 8589 TABLE_ENTRY(MultiTexCoord4dvARB), |
| 8590 TABLE_ENTRY(MultiTexCoord4fARB), |
| 8591 TABLE_ENTRY(MultiTexCoord4fvARB), |
| 8592 TABLE_ENTRY(MultiTexCoord4iARB), |
| 8593 TABLE_ENTRY(MultiTexCoord4ivARB), |
| 8594 TABLE_ENTRY(MultiTexCoord4sARB), |
| 8595 TABLE_ENTRY(MultiTexCoord4svARB), |
| 8596 TABLE_ENTRY(AttachShader), |
| 8597 TABLE_ENTRY(CreateProgram), |
| 8598 TABLE_ENTRY(CreateShader), |
| 8599 TABLE_ENTRY(DeleteProgram), |
| 8600 TABLE_ENTRY(DeleteShader), |
| 8601 TABLE_ENTRY(DetachShader), |
| 8602 TABLE_ENTRY(GetAttachedShaders), |
| 8603 TABLE_ENTRY(GetProgramInfoLog), |
| 8604 TABLE_ENTRY(GetProgramiv), |
| 8605 TABLE_ENTRY(GetShaderInfoLog), |
| 8606 TABLE_ENTRY(GetShaderiv), |
| 8607 TABLE_ENTRY(IsProgram), |
| 8608 TABLE_ENTRY(IsShader), |
| 8609 TABLE_ENTRY(StencilFuncSeparate), |
| 8610 TABLE_ENTRY(StencilMaskSeparate), |
| 8611 TABLE_ENTRY(StencilOpSeparate), |
| 8612 TABLE_ENTRY(UniformMatrix2x3fv), |
| 8613 TABLE_ENTRY(UniformMatrix2x4fv), |
| 8614 TABLE_ENTRY(UniformMatrix3x2fv), |
| 8615 TABLE_ENTRY(UniformMatrix3x4fv), |
| 8616 TABLE_ENTRY(UniformMatrix4x2fv), |
| 8617 TABLE_ENTRY(UniformMatrix4x3fv), |
| 8618 TABLE_ENTRY(ClampColor), |
| 8619 TABLE_ENTRY(ClearBufferfi), |
| 8620 TABLE_ENTRY(ClearBufferfv), |
| 8621 TABLE_ENTRY(ClearBufferiv), |
| 8622 TABLE_ENTRY(ClearBufferuiv), |
| 8623 TABLE_ENTRY(GetStringi), |
| 8624 TABLE_ENTRY(FramebufferTexture), |
| 8625 TABLE_ENTRY(GetBufferParameteri64v), |
| 8626 TABLE_ENTRY(GetInteger64i_v), |
| 8627 TABLE_ENTRY(VertexAttribDivisor), |
| 8628 TABLE_ENTRY(LoadTransposeMatrixdARB), |
| 8629 TABLE_ENTRY(LoadTransposeMatrixfARB), |
| 8630 TABLE_ENTRY(MultTransposeMatrixdARB), |
| 8631 TABLE_ENTRY(MultTransposeMatrixfARB), |
| 8632 TABLE_ENTRY(SampleCoverageARB), |
| 8633 TABLE_ENTRY(CompressedTexImage1DARB), |
| 8634 TABLE_ENTRY(CompressedTexImage2DARB), |
| 8635 TABLE_ENTRY(CompressedTexImage3DARB), |
| 8636 TABLE_ENTRY(CompressedTexSubImage1DARB), |
| 8637 TABLE_ENTRY(CompressedTexSubImage2DARB), |
| 8638 TABLE_ENTRY(CompressedTexSubImage3DARB), |
| 8639 TABLE_ENTRY(GetCompressedTexImageARB), |
| 8640 TABLE_ENTRY(DisableVertexAttribArrayARB), |
| 8641 TABLE_ENTRY(EnableVertexAttribArrayARB), |
| 8642 TABLE_ENTRY(GetProgramEnvParameterdvARB), |
| 8643 TABLE_ENTRY(GetProgramEnvParameterfvARB), |
| 8644 TABLE_ENTRY(GetProgramLocalParameterdvARB), |
| 8645 TABLE_ENTRY(GetProgramLocalParameterfvARB), |
| 8646 TABLE_ENTRY(GetProgramStringARB), |
| 8647 TABLE_ENTRY(GetProgramivARB), |
| 8648 TABLE_ENTRY(GetVertexAttribdvARB), |
| 8649 TABLE_ENTRY(GetVertexAttribfvARB), |
| 8650 TABLE_ENTRY(GetVertexAttribivARB), |
| 8651 TABLE_ENTRY(ProgramEnvParameter4dARB), |
| 8652 TABLE_ENTRY(ProgramEnvParameter4dvARB), |
| 8653 TABLE_ENTRY(ProgramEnvParameter4fARB), |
| 8654 TABLE_ENTRY(ProgramEnvParameter4fvARB), |
| 8655 TABLE_ENTRY(ProgramLocalParameter4dARB), |
| 8656 TABLE_ENTRY(ProgramLocalParameter4dvARB), |
| 8657 TABLE_ENTRY(ProgramLocalParameter4fARB), |
| 8658 TABLE_ENTRY(ProgramLocalParameter4fvARB), |
| 8659 TABLE_ENTRY(ProgramStringARB), |
| 8660 TABLE_ENTRY(VertexAttrib1dARB), |
| 8661 TABLE_ENTRY(VertexAttrib1dvARB), |
| 8662 TABLE_ENTRY(VertexAttrib1fARB), |
| 8663 TABLE_ENTRY(VertexAttrib1fvARB), |
| 8664 TABLE_ENTRY(VertexAttrib1sARB), |
| 8665 TABLE_ENTRY(VertexAttrib1svARB), |
| 8666 TABLE_ENTRY(VertexAttrib2dARB), |
| 8667 TABLE_ENTRY(VertexAttrib2dvARB), |
| 8668 TABLE_ENTRY(VertexAttrib2fARB), |
| 8669 TABLE_ENTRY(VertexAttrib2fvARB), |
| 8670 TABLE_ENTRY(VertexAttrib2sARB), |
| 8671 TABLE_ENTRY(VertexAttrib2svARB), |
| 8672 TABLE_ENTRY(VertexAttrib3dARB), |
| 8673 TABLE_ENTRY(VertexAttrib3dvARB), |
| 8674 TABLE_ENTRY(VertexAttrib3fARB), |
| 8675 TABLE_ENTRY(VertexAttrib3fvARB), |
| 8676 TABLE_ENTRY(VertexAttrib3sARB), |
| 8677 TABLE_ENTRY(VertexAttrib3svARB), |
| 8678 TABLE_ENTRY(VertexAttrib4NbvARB), |
| 8679 TABLE_ENTRY(VertexAttrib4NivARB), |
| 8680 TABLE_ENTRY(VertexAttrib4NsvARB), |
| 8681 TABLE_ENTRY(VertexAttrib4NubARB), |
| 8682 TABLE_ENTRY(VertexAttrib4NubvARB), |
| 8683 TABLE_ENTRY(VertexAttrib4NuivARB), |
| 8684 TABLE_ENTRY(VertexAttrib4NusvARB), |
| 8685 TABLE_ENTRY(VertexAttrib4bvARB), |
| 8686 TABLE_ENTRY(VertexAttrib4dARB), |
| 8687 TABLE_ENTRY(VertexAttrib4dvARB), |
| 8688 TABLE_ENTRY(VertexAttrib4fARB), |
| 8689 TABLE_ENTRY(VertexAttrib4fvARB), |
| 8690 TABLE_ENTRY(VertexAttrib4ivARB), |
| 8691 TABLE_ENTRY(VertexAttrib4sARB), |
| 8692 TABLE_ENTRY(VertexAttrib4svARB), |
| 8693 TABLE_ENTRY(VertexAttrib4ubvARB), |
| 8694 TABLE_ENTRY(VertexAttrib4uivARB), |
| 8695 TABLE_ENTRY(VertexAttrib4usvARB), |
| 8696 TABLE_ENTRY(VertexAttribPointerARB), |
| 8697 TABLE_ENTRY(BindBufferARB), |
| 8698 TABLE_ENTRY(BufferDataARB), |
| 8699 TABLE_ENTRY(BufferSubDataARB), |
| 8700 TABLE_ENTRY(DeleteBuffersARB), |
| 8701 TABLE_ENTRY(GenBuffersARB), |
| 8702 TABLE_ENTRY(GetBufferParameterivARB), |
| 8703 TABLE_ENTRY(GetBufferPointervARB), |
| 8704 TABLE_ENTRY(GetBufferSubDataARB), |
| 8705 TABLE_ENTRY(IsBufferARB), |
| 8706 TABLE_ENTRY(MapBufferARB), |
| 8707 TABLE_ENTRY(UnmapBufferARB), |
| 8708 TABLE_ENTRY(BeginQueryARB), |
| 8709 TABLE_ENTRY(DeleteQueriesARB), |
| 8710 TABLE_ENTRY(EndQueryARB), |
| 8711 TABLE_ENTRY(GenQueriesARB), |
| 8712 TABLE_ENTRY(GetQueryObjectivARB), |
| 8713 TABLE_ENTRY(GetQueryObjectuivARB), |
| 8714 TABLE_ENTRY(GetQueryivARB), |
| 8715 TABLE_ENTRY(IsQueryARB), |
| 8716 TABLE_ENTRY(AttachObjectARB), |
| 8717 TABLE_ENTRY(CompileShaderARB), |
| 8718 TABLE_ENTRY(CreateProgramObjectARB), |
| 8719 TABLE_ENTRY(CreateShaderObjectARB), |
| 8720 TABLE_ENTRY(DeleteObjectARB), |
| 8721 TABLE_ENTRY(DetachObjectARB), |
| 8722 TABLE_ENTRY(GetActiveUniformARB), |
| 8723 TABLE_ENTRY(GetAttachedObjectsARB), |
| 8724 TABLE_ENTRY(GetHandleARB), |
| 8725 TABLE_ENTRY(GetInfoLogARB), |
| 8726 TABLE_ENTRY(GetObjectParameterfvARB), |
| 8727 TABLE_ENTRY(GetObjectParameterivARB), |
| 8728 TABLE_ENTRY(GetShaderSourceARB), |
| 8729 TABLE_ENTRY(GetUniformLocationARB), |
| 8730 TABLE_ENTRY(GetUniformfvARB), |
| 8731 TABLE_ENTRY(GetUniformivARB), |
| 8732 TABLE_ENTRY(LinkProgramARB), |
| 8733 TABLE_ENTRY(ShaderSourceARB), |
| 8734 TABLE_ENTRY(Uniform1fARB), |
| 8735 TABLE_ENTRY(Uniform1fvARB), |
| 8736 TABLE_ENTRY(Uniform1iARB), |
| 8737 TABLE_ENTRY(Uniform1ivARB), |
| 8738 TABLE_ENTRY(Uniform2fARB), |
| 8739 TABLE_ENTRY(Uniform2fvARB), |
| 8740 TABLE_ENTRY(Uniform2iARB), |
| 8741 TABLE_ENTRY(Uniform2ivARB), |
| 8742 TABLE_ENTRY(Uniform3fARB), |
| 8743 TABLE_ENTRY(Uniform3fvARB), |
| 8744 TABLE_ENTRY(Uniform3iARB), |
| 8745 TABLE_ENTRY(Uniform3ivARB), |
| 8746 TABLE_ENTRY(Uniform4fARB), |
| 8747 TABLE_ENTRY(Uniform4fvARB), |
| 8748 TABLE_ENTRY(Uniform4iARB), |
| 8749 TABLE_ENTRY(Uniform4ivARB), |
| 8750 TABLE_ENTRY(UniformMatrix2fvARB), |
| 8751 TABLE_ENTRY(UniformMatrix3fvARB), |
| 8752 TABLE_ENTRY(UniformMatrix4fvARB), |
| 8753 TABLE_ENTRY(UseProgramObjectARB), |
| 8754 TABLE_ENTRY(ValidateProgramARB), |
| 8755 TABLE_ENTRY(BindAttribLocationARB), |
| 8756 TABLE_ENTRY(GetActiveAttribARB), |
| 8757 TABLE_ENTRY(GetAttribLocationARB), |
| 8758 TABLE_ENTRY(DrawBuffersARB), |
| 8759 TABLE_ENTRY(ClampColorARB), |
| 8760 TABLE_ENTRY(DrawArraysInstancedARB), |
| 8761 TABLE_ENTRY(DrawElementsInstancedARB), |
| 8762 TABLE_ENTRY(RenderbufferStorageMultisample), |
| 8763 TABLE_ENTRY(FramebufferTextureARB), |
| 8764 TABLE_ENTRY(FramebufferTextureFaceARB), |
| 8765 TABLE_ENTRY(ProgramParameteriARB), |
| 8766 TABLE_ENTRY(VertexAttribDivisorARB), |
| 8767 TABLE_ENTRY(FlushMappedBufferRange), |
| 8768 TABLE_ENTRY(MapBufferRange), |
| 8769 TABLE_ENTRY(TexBufferARB), |
| 8770 TABLE_ENTRY(BindVertexArray), |
| 8771 TABLE_ENTRY(GenVertexArrays), |
| 8772 TABLE_ENTRY(GetActiveUniformBlockName), |
| 8773 TABLE_ENTRY(GetActiveUniformBlockiv), |
| 8774 TABLE_ENTRY(GetActiveUniformName), |
| 8775 TABLE_ENTRY(GetActiveUniformsiv), |
| 8776 TABLE_ENTRY(GetUniformBlockIndex), |
| 8777 TABLE_ENTRY(GetUniformIndices), |
| 8778 TABLE_ENTRY(UniformBlockBinding), |
| 8779 TABLE_ENTRY(CopyBufferSubData), |
| 8780 TABLE_ENTRY(ClientWaitSync), |
| 8781 TABLE_ENTRY(DeleteSync), |
| 8782 TABLE_ENTRY(FenceSync), |
| 8783 TABLE_ENTRY(GetInteger64v), |
| 8784 TABLE_ENTRY(GetSynciv), |
| 8785 TABLE_ENTRY(IsSync), |
| 8786 TABLE_ENTRY(WaitSync), |
| 8787 TABLE_ENTRY(DrawElementsBaseVertex), |
| 8788 TABLE_ENTRY(DrawElementsInstancedBaseVertex), |
| 8789 TABLE_ENTRY(DrawRangeElementsBaseVertex), |
| 8790 TABLE_ENTRY(MultiDrawElementsBaseVertex), |
| 8791 TABLE_ENTRY(BlendEquationSeparateiARB), |
| 8792 TABLE_ENTRY(BlendEquationiARB), |
| 8793 TABLE_ENTRY(BlendFuncSeparateiARB), |
| 8794 TABLE_ENTRY(BlendFunciARB), |
| 8795 TABLE_ENTRY(BindFragDataLocationIndexed), |
| 8796 TABLE_ENTRY(GetFragDataIndex), |
| 8797 TABLE_ENTRY(BindSampler), |
| 8798 TABLE_ENTRY(DeleteSamplers), |
| 8799 TABLE_ENTRY(GenSamplers), |
| 8800 TABLE_ENTRY(GetSamplerParameterIiv), |
| 8801 TABLE_ENTRY(GetSamplerParameterIuiv), |
| 8802 TABLE_ENTRY(GetSamplerParameterfv), |
| 8803 TABLE_ENTRY(GetSamplerParameteriv), |
| 8804 TABLE_ENTRY(IsSampler), |
| 8805 TABLE_ENTRY(SamplerParameterIiv), |
| 8806 TABLE_ENTRY(SamplerParameterIuiv), |
| 8807 TABLE_ENTRY(SamplerParameterf), |
| 8808 TABLE_ENTRY(SamplerParameterfv), |
| 8809 TABLE_ENTRY(SamplerParameteri), |
| 8810 TABLE_ENTRY(SamplerParameteriv), |
| 8811 TABLE_ENTRY(_dispatch_stub_623), |
| 8812 TABLE_ENTRY(ColorP3ui), |
| 8813 TABLE_ENTRY(ColorP3uiv), |
| 8814 TABLE_ENTRY(ColorP4ui), |
| 8815 TABLE_ENTRY(ColorP4uiv), |
| 8816 TABLE_ENTRY(MultiTexCoordP1ui), |
| 8817 TABLE_ENTRY(MultiTexCoordP1uiv), |
| 8818 TABLE_ENTRY(MultiTexCoordP2ui), |
| 8819 TABLE_ENTRY(MultiTexCoordP2uiv), |
| 8820 TABLE_ENTRY(MultiTexCoordP3ui), |
| 8821 TABLE_ENTRY(MultiTexCoordP3uiv), |
| 8822 TABLE_ENTRY(MultiTexCoordP4ui), |
| 8823 TABLE_ENTRY(MultiTexCoordP4uiv), |
| 8824 TABLE_ENTRY(NormalP3ui), |
| 8825 TABLE_ENTRY(NormalP3uiv), |
| 8826 TABLE_ENTRY(SecondaryColorP3ui), |
| 8827 TABLE_ENTRY(SecondaryColorP3uiv), |
| 8828 TABLE_ENTRY(TexCoordP1ui), |
| 8829 TABLE_ENTRY(TexCoordP1uiv), |
| 8830 TABLE_ENTRY(TexCoordP2ui), |
| 8831 TABLE_ENTRY(TexCoordP2uiv), |
| 8832 TABLE_ENTRY(TexCoordP3ui), |
| 8833 TABLE_ENTRY(TexCoordP3uiv), |
| 8834 TABLE_ENTRY(TexCoordP4ui), |
| 8835 TABLE_ENTRY(TexCoordP4uiv), |
| 8836 TABLE_ENTRY(VertexAttribP1ui), |
| 8837 TABLE_ENTRY(VertexAttribP1uiv), |
| 8838 TABLE_ENTRY(VertexAttribP2ui), |
| 8839 TABLE_ENTRY(VertexAttribP2uiv), |
| 8840 TABLE_ENTRY(VertexAttribP3ui), |
| 8841 TABLE_ENTRY(VertexAttribP3uiv), |
| 8842 TABLE_ENTRY(VertexAttribP4ui), |
| 8843 TABLE_ENTRY(VertexAttribP4uiv), |
| 8844 TABLE_ENTRY(VertexP2ui), |
| 8845 TABLE_ENTRY(VertexP2uiv), |
| 8846 TABLE_ENTRY(VertexP3ui), |
| 8847 TABLE_ENTRY(VertexP3uiv), |
| 8848 TABLE_ENTRY(VertexP4ui), |
| 8849 TABLE_ENTRY(VertexP4uiv), |
| 8850 TABLE_ENTRY(BindTransformFeedback), |
| 8851 TABLE_ENTRY(DeleteTransformFeedbacks), |
| 8852 TABLE_ENTRY(DrawTransformFeedback), |
| 8853 TABLE_ENTRY(GenTransformFeedbacks), |
| 8854 TABLE_ENTRY(IsTransformFeedback), |
| 8855 TABLE_ENTRY(PauseTransformFeedback), |
| 8856 TABLE_ENTRY(ResumeTransformFeedback), |
| 8857 TABLE_ENTRY(BeginQueryIndexed), |
| 8858 TABLE_ENTRY(DrawTransformFeedbackStream), |
| 8859 TABLE_ENTRY(EndQueryIndexed), |
| 8860 TABLE_ENTRY(GetQueryIndexediv), |
| 8861 TABLE_ENTRY(ClearDepthf), |
| 8862 TABLE_ENTRY(DepthRangef), |
| 8863 TABLE_ENTRY(GetShaderPrecisionFormat), |
| 8864 TABLE_ENTRY(ReleaseShaderCompiler), |
| 8865 TABLE_ENTRY(ShaderBinary), |
| 8866 TABLE_ENTRY(DebugMessageCallbackARB), |
| 8867 TABLE_ENTRY(DebugMessageControlARB), |
| 8868 TABLE_ENTRY(DebugMessageInsertARB), |
| 8869 TABLE_ENTRY(GetDebugMessageLogARB), |
| 8870 TABLE_ENTRY(GetGraphicsResetStatusARB), |
| 8871 TABLE_ENTRY(GetnColorTableARB), |
| 8872 TABLE_ENTRY(GetnCompressedTexImageARB), |
| 8873 TABLE_ENTRY(GetnConvolutionFilterARB), |
| 8874 TABLE_ENTRY(GetnHistogramARB), |
| 8875 TABLE_ENTRY(GetnMapdvARB), |
| 8876 TABLE_ENTRY(GetnMapfvARB), |
| 8877 TABLE_ENTRY(GetnMapivARB), |
| 8878 TABLE_ENTRY(GetnMinmaxARB), |
| 8879 TABLE_ENTRY(GetnPixelMapfvARB), |
| 8880 TABLE_ENTRY(GetnPixelMapuivARB), |
| 8881 TABLE_ENTRY(GetnPixelMapusvARB), |
| 8882 TABLE_ENTRY(GetnPolygonStippleARB), |
| 8883 TABLE_ENTRY(GetnSeparableFilterARB), |
| 8884 TABLE_ENTRY(GetnTexImageARB), |
| 8885 TABLE_ENTRY(GetnUniformdvARB), |
| 8886 TABLE_ENTRY(GetnUniformfvARB), |
| 8887 TABLE_ENTRY(GetnUniformivARB), |
| 8888 TABLE_ENTRY(GetnUniformuivARB), |
| 8889 TABLE_ENTRY(ReadnPixelsARB), |
| 8890 TABLE_ENTRY(DrawArraysInstancedBaseInstance), |
| 8891 TABLE_ENTRY(DrawElementsInstancedBaseInstance), |
| 8892 TABLE_ENTRY(DrawElementsInstancedBaseVertexBaseInstance), |
| 8893 TABLE_ENTRY(DrawTransformFeedbackInstanced), |
| 8894 TABLE_ENTRY(DrawTransformFeedbackStreamInstanced), |
| 8895 TABLE_ENTRY(TexStorage1D), |
| 8896 TABLE_ENTRY(TexStorage2D), |
| 8897 TABLE_ENTRY(TexStorage3D), |
| 8898 TABLE_ENTRY(TextureStorage1DEXT), |
| 8899 TABLE_ENTRY(TextureStorage2DEXT), |
| 8900 TABLE_ENTRY(TextureStorage3DEXT), |
| 8901 TABLE_ENTRY(InvalidateBufferData), |
| 8902 TABLE_ENTRY(InvalidateBufferSubData), |
| 8903 TABLE_ENTRY(InvalidateFramebuffer), |
| 8904 TABLE_ENTRY(InvalidateSubFramebuffer), |
| 8905 TABLE_ENTRY(InvalidateTexImage), |
| 8906 TABLE_ENTRY(InvalidateTexSubImage), |
| 8907 TABLE_ENTRY(PolygonOffsetEXT), |
| 8908 TABLE_ENTRY(_dispatch_stub_720), |
| 8909 TABLE_ENTRY(_dispatch_stub_721), |
| 8910 TABLE_ENTRY(ColorPointerEXT), |
| 8911 TABLE_ENTRY(EdgeFlagPointerEXT), |
| 8912 TABLE_ENTRY(IndexPointerEXT), |
| 8913 TABLE_ENTRY(NormalPointerEXT), |
| 8914 TABLE_ENTRY(TexCoordPointerEXT), |
| 8915 TABLE_ENTRY(VertexPointerEXT), |
| 8916 TABLE_ENTRY(PointParameterfEXT), |
| 8917 TABLE_ENTRY(PointParameterfvEXT), |
| 8918 TABLE_ENTRY(LockArraysEXT), |
| 8919 TABLE_ENTRY(UnlockArraysEXT), |
| 8920 TABLE_ENTRY(SecondaryColor3bEXT), |
| 8921 TABLE_ENTRY(SecondaryColor3bvEXT), |
| 8922 TABLE_ENTRY(SecondaryColor3dEXT), |
| 8923 TABLE_ENTRY(SecondaryColor3dvEXT), |
| 8924 TABLE_ENTRY(SecondaryColor3fEXT), |
| 8925 TABLE_ENTRY(SecondaryColor3fvEXT), |
| 8926 TABLE_ENTRY(SecondaryColor3iEXT), |
| 8927 TABLE_ENTRY(SecondaryColor3ivEXT), |
| 8928 TABLE_ENTRY(SecondaryColor3sEXT), |
| 8929 TABLE_ENTRY(SecondaryColor3svEXT), |
| 8930 TABLE_ENTRY(SecondaryColor3ubEXT), |
| 8931 TABLE_ENTRY(SecondaryColor3ubvEXT), |
| 8932 TABLE_ENTRY(SecondaryColor3uiEXT), |
| 8933 TABLE_ENTRY(SecondaryColor3uivEXT), |
| 8934 TABLE_ENTRY(SecondaryColor3usEXT), |
| 8935 TABLE_ENTRY(SecondaryColor3usvEXT), |
| 8936 TABLE_ENTRY(SecondaryColorPointerEXT), |
| 8937 TABLE_ENTRY(MultiDrawArraysEXT), |
| 8938 TABLE_ENTRY(MultiDrawElementsEXT), |
| 8939 TABLE_ENTRY(FogCoordPointerEXT), |
| 8940 TABLE_ENTRY(FogCoorddEXT), |
| 8941 TABLE_ENTRY(FogCoorddvEXT), |
| 8942 TABLE_ENTRY(FogCoordfEXT), |
| 8943 TABLE_ENTRY(FogCoordfvEXT), |
| 8944 TABLE_ENTRY(BlendFuncSeparateEXT), |
| 8945 TABLE_ENTRY(ResizeBuffersMESA), |
| 8946 TABLE_ENTRY(WindowPos2dMESA), |
| 8947 TABLE_ENTRY(WindowPos2dvMESA), |
| 8948 TABLE_ENTRY(WindowPos2fMESA), |
| 8949 TABLE_ENTRY(WindowPos2fvMESA), |
| 8950 TABLE_ENTRY(WindowPos2iMESA), |
| 8951 TABLE_ENTRY(WindowPos2ivMESA), |
| 8952 TABLE_ENTRY(WindowPos2sMESA), |
| 8953 TABLE_ENTRY(WindowPos2svMESA), |
| 8954 TABLE_ENTRY(WindowPos3dMESA), |
| 8955 TABLE_ENTRY(WindowPos3dvMESA), |
| 8956 TABLE_ENTRY(WindowPos3fMESA), |
| 8957 TABLE_ENTRY(WindowPos3fvMESA), |
| 8958 TABLE_ENTRY(WindowPos3iMESA), |
| 8959 TABLE_ENTRY(WindowPos3ivMESA), |
| 8960 TABLE_ENTRY(WindowPos3sMESA), |
| 8961 TABLE_ENTRY(WindowPos3svMESA), |
| 8962 TABLE_ENTRY(WindowPos4dMESA), |
| 8963 TABLE_ENTRY(WindowPos4dvMESA), |
| 8964 TABLE_ENTRY(WindowPos4fMESA), |
| 8965 TABLE_ENTRY(WindowPos4fvMESA), |
| 8966 TABLE_ENTRY(WindowPos4iMESA), |
| 8967 TABLE_ENTRY(WindowPos4ivMESA), |
| 8968 TABLE_ENTRY(WindowPos4sMESA), |
| 8969 TABLE_ENTRY(WindowPos4svMESA), |
| 8970 TABLE_ENTRY(_dispatch_stub_782), |
| 8971 TABLE_ENTRY(_dispatch_stub_783), |
| 8972 TABLE_ENTRY(AreProgramsResidentNV), |
| 8973 TABLE_ENTRY(BindProgramNV), |
| 8974 TABLE_ENTRY(DeleteProgramsNV), |
| 8975 TABLE_ENTRY(ExecuteProgramNV), |
| 8976 TABLE_ENTRY(GenProgramsNV), |
| 8977 TABLE_ENTRY(GetProgramParameterdvNV), |
| 8978 TABLE_ENTRY(GetProgramParameterfvNV), |
| 8979 TABLE_ENTRY(GetProgramStringNV), |
| 8980 TABLE_ENTRY(GetProgramivNV), |
| 8981 TABLE_ENTRY(GetTrackMatrixivNV), |
| 8982 TABLE_ENTRY(GetVertexAttribPointervNV), |
| 8983 TABLE_ENTRY(GetVertexAttribdvNV), |
| 8984 TABLE_ENTRY(GetVertexAttribfvNV), |
| 8985 TABLE_ENTRY(GetVertexAttribivNV), |
| 8986 TABLE_ENTRY(IsProgramNV), |
| 8987 TABLE_ENTRY(LoadProgramNV), |
| 8988 TABLE_ENTRY(ProgramParameters4dvNV), |
| 8989 TABLE_ENTRY(ProgramParameters4fvNV), |
| 8990 TABLE_ENTRY(RequestResidentProgramsNV), |
| 8991 TABLE_ENTRY(TrackMatrixNV), |
| 8992 TABLE_ENTRY(VertexAttrib1dNV), |
| 8993 TABLE_ENTRY(VertexAttrib1dvNV), |
| 8994 TABLE_ENTRY(VertexAttrib1fNV), |
| 8995 TABLE_ENTRY(VertexAttrib1fvNV), |
| 8996 TABLE_ENTRY(VertexAttrib1sNV), |
| 8997 TABLE_ENTRY(VertexAttrib1svNV), |
| 8998 TABLE_ENTRY(VertexAttrib2dNV), |
| 8999 TABLE_ENTRY(VertexAttrib2dvNV), |
| 9000 TABLE_ENTRY(VertexAttrib2fNV), |
| 9001 TABLE_ENTRY(VertexAttrib2fvNV), |
| 9002 TABLE_ENTRY(VertexAttrib2sNV), |
| 9003 TABLE_ENTRY(VertexAttrib2svNV), |
| 9004 TABLE_ENTRY(VertexAttrib3dNV), |
| 9005 TABLE_ENTRY(VertexAttrib3dvNV), |
| 9006 TABLE_ENTRY(VertexAttrib3fNV), |
| 9007 TABLE_ENTRY(VertexAttrib3fvNV), |
| 9008 TABLE_ENTRY(VertexAttrib3sNV), |
| 9009 TABLE_ENTRY(VertexAttrib3svNV), |
| 9010 TABLE_ENTRY(VertexAttrib4dNV), |
| 9011 TABLE_ENTRY(VertexAttrib4dvNV), |
| 9012 TABLE_ENTRY(VertexAttrib4fNV), |
| 9013 TABLE_ENTRY(VertexAttrib4fvNV), |
| 9014 TABLE_ENTRY(VertexAttrib4sNV), |
| 9015 TABLE_ENTRY(VertexAttrib4svNV), |
| 9016 TABLE_ENTRY(VertexAttrib4ubNV), |
| 9017 TABLE_ENTRY(VertexAttrib4ubvNV), |
| 9018 TABLE_ENTRY(VertexAttribPointerNV), |
| 9019 TABLE_ENTRY(VertexAttribs1dvNV), |
| 9020 TABLE_ENTRY(VertexAttribs1fvNV), |
| 9021 TABLE_ENTRY(VertexAttribs1svNV), |
| 9022 TABLE_ENTRY(VertexAttribs2dvNV), |
| 9023 TABLE_ENTRY(VertexAttribs2fvNV), |
| 9024 TABLE_ENTRY(VertexAttribs2svNV), |
| 9025 TABLE_ENTRY(VertexAttribs3dvNV), |
| 9026 TABLE_ENTRY(VertexAttribs3fvNV), |
| 9027 TABLE_ENTRY(VertexAttribs3svNV), |
| 9028 TABLE_ENTRY(VertexAttribs4dvNV), |
| 9029 TABLE_ENTRY(VertexAttribs4fvNV), |
| 9030 TABLE_ENTRY(VertexAttribs4svNV), |
| 9031 TABLE_ENTRY(VertexAttribs4ubvNV), |
| 9032 TABLE_ENTRY(GetTexBumpParameterfvATI), |
| 9033 TABLE_ENTRY(GetTexBumpParameterivATI), |
| 9034 TABLE_ENTRY(TexBumpParameterfvATI), |
| 9035 TABLE_ENTRY(TexBumpParameterivATI), |
| 9036 TABLE_ENTRY(AlphaFragmentOp1ATI), |
| 9037 TABLE_ENTRY(AlphaFragmentOp2ATI), |
| 9038 TABLE_ENTRY(AlphaFragmentOp3ATI), |
| 9039 TABLE_ENTRY(BeginFragmentShaderATI), |
| 9040 TABLE_ENTRY(BindFragmentShaderATI), |
| 9041 TABLE_ENTRY(ColorFragmentOp1ATI), |
| 9042 TABLE_ENTRY(ColorFragmentOp2ATI), |
| 9043 TABLE_ENTRY(ColorFragmentOp3ATI), |
| 9044 TABLE_ENTRY(DeleteFragmentShaderATI), |
| 9045 TABLE_ENTRY(EndFragmentShaderATI), |
| 9046 TABLE_ENTRY(GenFragmentShadersATI), |
| 9047 TABLE_ENTRY(PassTexCoordATI), |
| 9048 TABLE_ENTRY(SampleMapATI), |
| 9049 TABLE_ENTRY(SetFragmentShaderConstantATI), |
| 9050 TABLE_ENTRY(PointParameteriNV), |
| 9051 TABLE_ENTRY(PointParameterivNV), |
| 9052 TABLE_ENTRY(_dispatch_stub_864), |
| 9053 TABLE_ENTRY(_dispatch_stub_865), |
| 9054 TABLE_ENTRY(_dispatch_stub_866), |
| 9055 TABLE_ENTRY(_dispatch_stub_867), |
| 9056 TABLE_ENTRY(_dispatch_stub_868), |
| 9057 TABLE_ENTRY(GetProgramNamedParameterdvNV), |
| 9058 TABLE_ENTRY(GetProgramNamedParameterfvNV), |
| 9059 TABLE_ENTRY(ProgramNamedParameter4dNV), |
| 9060 TABLE_ENTRY(ProgramNamedParameter4dvNV), |
| 9061 TABLE_ENTRY(ProgramNamedParameter4fNV), |
| 9062 TABLE_ENTRY(ProgramNamedParameter4fvNV), |
| 9063 TABLE_ENTRY(PrimitiveRestartIndexNV), |
| 9064 TABLE_ENTRY(PrimitiveRestartNV), |
| 9065 TABLE_ENTRY(_dispatch_stub_877), |
| 9066 TABLE_ENTRY(_dispatch_stub_878), |
| 9067 TABLE_ENTRY(BindFramebufferEXT), |
| 9068 TABLE_ENTRY(BindRenderbufferEXT), |
| 9069 TABLE_ENTRY(CheckFramebufferStatusEXT), |
| 9070 TABLE_ENTRY(DeleteFramebuffersEXT), |
| 9071 TABLE_ENTRY(DeleteRenderbuffersEXT), |
| 9072 TABLE_ENTRY(FramebufferRenderbufferEXT), |
| 9073 TABLE_ENTRY(FramebufferTexture1DEXT), |
| 9074 TABLE_ENTRY(FramebufferTexture2DEXT), |
| 9075 TABLE_ENTRY(FramebufferTexture3DEXT), |
| 9076 TABLE_ENTRY(GenFramebuffersEXT), |
| 9077 TABLE_ENTRY(GenRenderbuffersEXT), |
| 9078 TABLE_ENTRY(GenerateMipmapEXT), |
| 9079 TABLE_ENTRY(GetFramebufferAttachmentParameterivEXT), |
| 9080 TABLE_ENTRY(GetRenderbufferParameterivEXT), |
| 9081 TABLE_ENTRY(IsFramebufferEXT), |
| 9082 TABLE_ENTRY(IsRenderbufferEXT), |
| 9083 TABLE_ENTRY(RenderbufferStorageEXT), |
| 9084 TABLE_ENTRY(_dispatch_stub_896), |
| 9085 TABLE_ENTRY(_dispatch_stub_897), |
| 9086 TABLE_ENTRY(_dispatch_stub_898), |
| 9087 TABLE_ENTRY(BindFragDataLocationEXT), |
| 9088 TABLE_ENTRY(GetFragDataLocationEXT), |
| 9089 TABLE_ENTRY(GetUniformuivEXT), |
| 9090 TABLE_ENTRY(GetVertexAttribIivEXT), |
| 9091 TABLE_ENTRY(GetVertexAttribIuivEXT), |
| 9092 TABLE_ENTRY(Uniform1uiEXT), |
| 9093 TABLE_ENTRY(Uniform1uivEXT), |
| 9094 TABLE_ENTRY(Uniform2uiEXT), |
| 9095 TABLE_ENTRY(Uniform2uivEXT), |
| 9096 TABLE_ENTRY(Uniform3uiEXT), |
| 9097 TABLE_ENTRY(Uniform3uivEXT), |
| 9098 TABLE_ENTRY(Uniform4uiEXT), |
| 9099 TABLE_ENTRY(Uniform4uivEXT), |
| 9100 TABLE_ENTRY(VertexAttribI1iEXT), |
| 9101 TABLE_ENTRY(VertexAttribI1ivEXT), |
| 9102 TABLE_ENTRY(VertexAttribI1uiEXT), |
| 9103 TABLE_ENTRY(VertexAttribI1uivEXT), |
| 9104 TABLE_ENTRY(VertexAttribI2iEXT), |
| 9105 TABLE_ENTRY(VertexAttribI2ivEXT), |
| 9106 TABLE_ENTRY(VertexAttribI2uiEXT), |
| 9107 TABLE_ENTRY(VertexAttribI2uivEXT), |
| 9108 TABLE_ENTRY(VertexAttribI3iEXT), |
| 9109 TABLE_ENTRY(VertexAttribI3ivEXT), |
| 9110 TABLE_ENTRY(VertexAttribI3uiEXT), |
| 9111 TABLE_ENTRY(VertexAttribI3uivEXT), |
| 9112 TABLE_ENTRY(VertexAttribI4bvEXT), |
| 9113 TABLE_ENTRY(VertexAttribI4iEXT), |
| 9114 TABLE_ENTRY(VertexAttribI4ivEXT), |
| 9115 TABLE_ENTRY(VertexAttribI4svEXT), |
| 9116 TABLE_ENTRY(VertexAttribI4ubvEXT), |
| 9117 TABLE_ENTRY(VertexAttribI4uiEXT), |
| 9118 TABLE_ENTRY(VertexAttribI4uivEXT), |
| 9119 TABLE_ENTRY(VertexAttribI4usvEXT), |
| 9120 TABLE_ENTRY(VertexAttribIPointerEXT), |
| 9121 TABLE_ENTRY(FramebufferTextureLayerEXT), |
| 9122 TABLE_ENTRY(ColorMaskIndexedEXT), |
| 9123 TABLE_ENTRY(DisableIndexedEXT), |
| 9124 TABLE_ENTRY(EnableIndexedEXT), |
| 9125 TABLE_ENTRY(GetBooleanIndexedvEXT), |
| 9126 TABLE_ENTRY(GetIntegerIndexedvEXT), |
| 9127 TABLE_ENTRY(IsEnabledIndexedEXT), |
| 9128 TABLE_ENTRY(ClearColorIiEXT), |
| 9129 TABLE_ENTRY(ClearColorIuiEXT), |
| 9130 TABLE_ENTRY(GetTexParameterIivEXT), |
| 9131 TABLE_ENTRY(GetTexParameterIuivEXT), |
| 9132 TABLE_ENTRY(TexParameterIivEXT), |
| 9133 TABLE_ENTRY(TexParameterIuivEXT), |
| 9134 TABLE_ENTRY(BeginConditionalRenderNV), |
| 9135 TABLE_ENTRY(EndConditionalRenderNV), |
| 9136 TABLE_ENTRY(BeginTransformFeedbackEXT), |
| 9137 TABLE_ENTRY(BindBufferBaseEXT), |
| 9138 TABLE_ENTRY(BindBufferOffsetEXT), |
| 9139 TABLE_ENTRY(BindBufferRangeEXT), |
| 9140 TABLE_ENTRY(EndTransformFeedbackEXT), |
| 9141 TABLE_ENTRY(GetTransformFeedbackVaryingEXT), |
| 9142 TABLE_ENTRY(TransformFeedbackVaryingsEXT), |
| 9143 TABLE_ENTRY(ProvokingVertexEXT), |
| 9144 TABLE_ENTRY(GetObjectParameterivAPPLE), |
| 9145 TABLE_ENTRY(ObjectPurgeableAPPLE), |
| 9146 TABLE_ENTRY(ObjectUnpurgeableAPPLE), |
| 9147 TABLE_ENTRY(ActiveProgramEXT), |
| 9148 TABLE_ENTRY(CreateShaderProgramEXT), |
| 9149 TABLE_ENTRY(UseShaderProgramEXT), |
| 9150 TABLE_ENTRY(TextureBarrierNV), |
| 9151 TABLE_ENTRY(_dispatch_stub_963), |
| 9152 TABLE_ENTRY(_dispatch_stub_964), |
| 9153 TABLE_ENTRY(_dispatch_stub_965), |
| 9154 TABLE_ENTRY(_dispatch_stub_966), |
| 9155 TABLE_ENTRY(_dispatch_stub_967), |
| 9156 TABLE_ENTRY(EGLImageTargetRenderbufferStorageOES), |
| 9157 TABLE_ENTRY(EGLImageTargetTexture2DOES), |
| 9158 /* A whole bunch of no-op functions. These might be called |
| 9159 * when someone tries to call a dynamically-registered |
| 9160 * extension function without a current rendering context. |
| 9161 */ |
| 9162 TABLE_ENTRY(Unused), |
| 9163 TABLE_ENTRY(Unused), |
| 9164 TABLE_ENTRY(Unused), |
| 9165 TABLE_ENTRY(Unused), |
| 9166 TABLE_ENTRY(Unused), |
| 9167 TABLE_ENTRY(Unused), |
| 9168 TABLE_ENTRY(Unused), |
| 9169 TABLE_ENTRY(Unused), |
| 9170 TABLE_ENTRY(Unused), |
| 9171 TABLE_ENTRY(Unused), |
| 9172 TABLE_ENTRY(Unused), |
| 9173 TABLE_ENTRY(Unused), |
| 9174 TABLE_ENTRY(Unused), |
| 9175 TABLE_ENTRY(Unused), |
| 9176 TABLE_ENTRY(Unused), |
| 9177 TABLE_ENTRY(Unused), |
| 9178 TABLE_ENTRY(Unused), |
| 9179 TABLE_ENTRY(Unused), |
| 9180 TABLE_ENTRY(Unused), |
| 9181 TABLE_ENTRY(Unused), |
| 9182 TABLE_ENTRY(Unused), |
| 9183 TABLE_ENTRY(Unused), |
| 9184 TABLE_ENTRY(Unused), |
| 9185 TABLE_ENTRY(Unused), |
| 9186 TABLE_ENTRY(Unused), |
| 9187 TABLE_ENTRY(Unused), |
| 9188 TABLE_ENTRY(Unused), |
| 9189 TABLE_ENTRY(Unused), |
| 9190 TABLE_ENTRY(Unused), |
| 9191 TABLE_ENTRY(Unused), |
| 9192 TABLE_ENTRY(Unused), |
| 9193 TABLE_ENTRY(Unused), |
| 9194 TABLE_ENTRY(Unused), |
| 9195 TABLE_ENTRY(Unused), |
| 9196 TABLE_ENTRY(Unused), |
| 9197 TABLE_ENTRY(Unused), |
| 9198 TABLE_ENTRY(Unused), |
| 9199 TABLE_ENTRY(Unused), |
| 9200 TABLE_ENTRY(Unused), |
| 9201 TABLE_ENTRY(Unused), |
| 9202 TABLE_ENTRY(Unused), |
| 9203 TABLE_ENTRY(Unused), |
| 9204 TABLE_ENTRY(Unused), |
| 9205 TABLE_ENTRY(Unused), |
| 9206 TABLE_ENTRY(Unused), |
| 9207 TABLE_ENTRY(Unused), |
| 9208 TABLE_ENTRY(Unused), |
| 9209 TABLE_ENTRY(Unused), |
| 9210 TABLE_ENTRY(Unused), |
| 9211 TABLE_ENTRY(Unused), |
| 9212 TABLE_ENTRY(Unused), |
| 9213 TABLE_ENTRY(Unused), |
| 9214 TABLE_ENTRY(Unused), |
| 9215 TABLE_ENTRY(Unused), |
| 9216 TABLE_ENTRY(Unused), |
| 9217 TABLE_ENTRY(Unused), |
| 9218 TABLE_ENTRY(Unused), |
| 9219 TABLE_ENTRY(Unused), |
| 9220 TABLE_ENTRY(Unused), |
| 9221 TABLE_ENTRY(Unused), |
| 9222 TABLE_ENTRY(Unused), |
| 9223 TABLE_ENTRY(Unused), |
| 9224 TABLE_ENTRY(Unused), |
| 9225 TABLE_ENTRY(Unused), |
| 9226 TABLE_ENTRY(Unused), |
| 9227 TABLE_ENTRY(Unused), |
| 9228 TABLE_ENTRY(Unused), |
| 9229 TABLE_ENTRY(Unused), |
| 9230 TABLE_ENTRY(Unused), |
| 9231 TABLE_ENTRY(Unused), |
| 9232 TABLE_ENTRY(Unused), |
| 9233 TABLE_ENTRY(Unused), |
| 9234 TABLE_ENTRY(Unused), |
| 9235 TABLE_ENTRY(Unused), |
| 9236 TABLE_ENTRY(Unused), |
| 9237 TABLE_ENTRY(Unused), |
| 9238 TABLE_ENTRY(Unused), |
| 9239 TABLE_ENTRY(Unused), |
| 9240 TABLE_ENTRY(Unused), |
| 9241 TABLE_ENTRY(Unused), |
| 9242 TABLE_ENTRY(Unused), |
| 9243 TABLE_ENTRY(Unused), |
| 9244 TABLE_ENTRY(Unused), |
| 9245 TABLE_ENTRY(Unused), |
| 9246 TABLE_ENTRY(Unused), |
| 9247 TABLE_ENTRY(Unused), |
| 9248 TABLE_ENTRY(Unused), |
| 9249 TABLE_ENTRY(Unused), |
| 9250 TABLE_ENTRY(Unused), |
| 9251 TABLE_ENTRY(Unused), |
| 9252 TABLE_ENTRY(Unused), |
| 9253 TABLE_ENTRY(Unused), |
| 9254 TABLE_ENTRY(Unused), |
| 9255 TABLE_ENTRY(Unused), |
| 9256 TABLE_ENTRY(Unused), |
| 9257 TABLE_ENTRY(Unused), |
| 9258 TABLE_ENTRY(Unused), |
| 9259 TABLE_ENTRY(Unused), |
| 9260 TABLE_ENTRY(Unused), |
| 9261 }; |
| 9262 #endif /* DISPATCH_TABLE_NAME */ |
| 9263 |
| 9264 |
| 9265 /* |
| 9266 * This is just used to silence compiler warnings. |
| 9267 * We list the functions which are not otherwise used. |
| 9268 */ |
| 9269 #ifdef UNUSED_TABLE_NAME |
| 9270 _glapi_proc UNUSED_TABLE_NAME[] = { |
| 9271 #ifndef _GLAPI_SKIP_NORMAL_ENTRY_POINTS |
| 9272 TABLE_ENTRY(ArrayElementEXT), |
| 9273 TABLE_ENTRY(BindTextureEXT), |
| 9274 TABLE_ENTRY(DrawArraysEXT), |
| 9275 TABLE_ENTRY(CopyTexImage1DEXT), |
| 9276 TABLE_ENTRY(CopyTexImage2DEXT), |
| 9277 TABLE_ENTRY(CopyTexSubImage1DEXT), |
| 9278 TABLE_ENTRY(CopyTexSubImage2DEXT), |
| 9279 TABLE_ENTRY(GetPointervEXT), |
| 9280 TABLE_ENTRY(PrioritizeTexturesEXT), |
| 9281 TABLE_ENTRY(TexSubImage1DEXT), |
| 9282 TABLE_ENTRY(TexSubImage2DEXT), |
| 9283 TABLE_ENTRY(BlendColorEXT), |
| 9284 TABLE_ENTRY(BlendEquationEXT), |
| 9285 TABLE_ENTRY(DrawRangeElementsEXT), |
| 9286 TABLE_ENTRY(ColorTableEXT), |
| 9287 TABLE_ENTRY(_dispatch_stub_339), |
| 9288 TABLE_ENTRY(_dispatch_stub_340), |
| 9289 TABLE_ENTRY(_dispatch_stub_341), |
| 9290 TABLE_ENTRY(_dispatch_stub_342), |
| 9291 TABLE_ENTRY(_dispatch_stub_346), |
| 9292 TABLE_ENTRY(_dispatch_stub_347), |
| 9293 TABLE_ENTRY(_dispatch_stub_348), |
| 9294 TABLE_ENTRY(_dispatch_stub_349), |
| 9295 TABLE_ENTRY(_dispatch_stub_350), |
| 9296 TABLE_ENTRY(_dispatch_stub_351), |
| 9297 TABLE_ENTRY(_dispatch_stub_352), |
| 9298 TABLE_ENTRY(_dispatch_stub_353), |
| 9299 TABLE_ENTRY(_dispatch_stub_354), |
| 9300 TABLE_ENTRY(_dispatch_stub_355), |
| 9301 TABLE_ENTRY(_dispatch_stub_360), |
| 9302 TABLE_ENTRY(_dispatch_stub_367), |
| 9303 TABLE_ENTRY(_dispatch_stub_368), |
| 9304 TABLE_ENTRY(_dispatch_stub_369), |
| 9305 TABLE_ENTRY(_dispatch_stub_370), |
| 9306 TABLE_ENTRY(TexImage3DEXT), |
| 9307 TABLE_ENTRY(TexSubImage3DEXT), |
| 9308 TABLE_ENTRY(CopyTexSubImage3DEXT), |
| 9309 TABLE_ENTRY(ActiveTexture), |
| 9310 TABLE_ENTRY(ClientActiveTexture), |
| 9311 TABLE_ENTRY(MultiTexCoord1d), |
| 9312 TABLE_ENTRY(MultiTexCoord1dv), |
| 9313 TABLE_ENTRY(MultiTexCoord1f), |
| 9314 TABLE_ENTRY(MultiTexCoord1fv), |
| 9315 TABLE_ENTRY(MultiTexCoord1i), |
| 9316 TABLE_ENTRY(MultiTexCoord1iv), |
| 9317 TABLE_ENTRY(MultiTexCoord1s), |
| 9318 TABLE_ENTRY(MultiTexCoord1sv), |
| 9319 TABLE_ENTRY(MultiTexCoord2d), |
| 9320 TABLE_ENTRY(MultiTexCoord2dv), |
| 9321 TABLE_ENTRY(MultiTexCoord2f), |
| 9322 TABLE_ENTRY(MultiTexCoord2fv), |
| 9323 TABLE_ENTRY(MultiTexCoord2i), |
| 9324 TABLE_ENTRY(MultiTexCoord2iv), |
| 9325 TABLE_ENTRY(MultiTexCoord2s), |
| 9326 TABLE_ENTRY(MultiTexCoord2sv), |
| 9327 TABLE_ENTRY(MultiTexCoord3d), |
| 9328 TABLE_ENTRY(MultiTexCoord3dv), |
| 9329 TABLE_ENTRY(MultiTexCoord3f), |
| 9330 TABLE_ENTRY(MultiTexCoord3fv), |
| 9331 TABLE_ENTRY(MultiTexCoord3i), |
| 9332 TABLE_ENTRY(MultiTexCoord3iv), |
| 9333 TABLE_ENTRY(MultiTexCoord3s), |
| 9334 TABLE_ENTRY(MultiTexCoord3sv), |
| 9335 TABLE_ENTRY(MultiTexCoord4d), |
| 9336 TABLE_ENTRY(MultiTexCoord4dv), |
| 9337 TABLE_ENTRY(MultiTexCoord4f), |
| 9338 TABLE_ENTRY(MultiTexCoord4fv), |
| 9339 TABLE_ENTRY(MultiTexCoord4i), |
| 9340 TABLE_ENTRY(MultiTexCoord4iv), |
| 9341 TABLE_ENTRY(MultiTexCoord4s), |
| 9342 TABLE_ENTRY(MultiTexCoord4sv), |
| 9343 TABLE_ENTRY(_dispatch_stub_423), |
| 9344 TABLE_ENTRY(LoadTransposeMatrixd), |
| 9345 TABLE_ENTRY(LoadTransposeMatrixf), |
| 9346 TABLE_ENTRY(MultTransposeMatrixd), |
| 9347 TABLE_ENTRY(MultTransposeMatrixf), |
| 9348 TABLE_ENTRY(SampleCoverage), |
| 9349 TABLE_ENTRY(CompressedTexImage1D), |
| 9350 TABLE_ENTRY(CompressedTexImage2D), |
| 9351 TABLE_ENTRY(CompressedTexImage3D), |
| 9352 TABLE_ENTRY(CompressedTexSubImage1D), |
| 9353 TABLE_ENTRY(CompressedTexSubImage2D), |
| 9354 TABLE_ENTRY(CompressedTexSubImage3D), |
| 9355 TABLE_ENTRY(GetCompressedTexImage), |
| 9356 TABLE_ENTRY(DisableVertexAttribArray), |
| 9357 TABLE_ENTRY(EnableVertexAttribArray), |
| 9358 TABLE_ENTRY(GetVertexAttribdv), |
| 9359 TABLE_ENTRY(GetVertexAttribfv), |
| 9360 TABLE_ENTRY(GetVertexAttribiv), |
| 9361 TABLE_ENTRY(ProgramParameter4dNV), |
| 9362 TABLE_ENTRY(ProgramParameter4dvNV), |
| 9363 TABLE_ENTRY(ProgramParameter4fNV), |
| 9364 TABLE_ENTRY(ProgramParameter4fvNV), |
| 9365 TABLE_ENTRY(VertexAttrib1d), |
| 9366 TABLE_ENTRY(VertexAttrib1dv), |
| 9367 TABLE_ENTRY(VertexAttrib1f), |
| 9368 TABLE_ENTRY(VertexAttrib1fv), |
| 9369 TABLE_ENTRY(VertexAttrib1s), |
| 9370 TABLE_ENTRY(VertexAttrib1sv), |
| 9371 TABLE_ENTRY(VertexAttrib2d), |
| 9372 TABLE_ENTRY(VertexAttrib2dv), |
| 9373 TABLE_ENTRY(VertexAttrib2f), |
| 9374 TABLE_ENTRY(VertexAttrib2fv), |
| 9375 TABLE_ENTRY(VertexAttrib2s), |
| 9376 TABLE_ENTRY(VertexAttrib2sv), |
| 9377 TABLE_ENTRY(VertexAttrib3d), |
| 9378 TABLE_ENTRY(VertexAttrib3dv), |
| 9379 TABLE_ENTRY(VertexAttrib3f), |
| 9380 TABLE_ENTRY(VertexAttrib3fv), |
| 9381 TABLE_ENTRY(VertexAttrib3s), |
| 9382 TABLE_ENTRY(VertexAttrib3sv), |
| 9383 TABLE_ENTRY(VertexAttrib4Nbv), |
| 9384 TABLE_ENTRY(VertexAttrib4Niv), |
| 9385 TABLE_ENTRY(VertexAttrib4Nsv), |
| 9386 TABLE_ENTRY(VertexAttrib4Nub), |
| 9387 TABLE_ENTRY(VertexAttrib4Nubv), |
| 9388 TABLE_ENTRY(VertexAttrib4Nuiv), |
| 9389 TABLE_ENTRY(VertexAttrib4Nusv), |
| 9390 TABLE_ENTRY(VertexAttrib4bv), |
| 9391 TABLE_ENTRY(VertexAttrib4d), |
| 9392 TABLE_ENTRY(VertexAttrib4dv), |
| 9393 TABLE_ENTRY(VertexAttrib4f), |
| 9394 TABLE_ENTRY(VertexAttrib4fv), |
| 9395 TABLE_ENTRY(VertexAttrib4iv), |
| 9396 TABLE_ENTRY(VertexAttrib4s), |
| 9397 TABLE_ENTRY(VertexAttrib4sv), |
| 9398 TABLE_ENTRY(VertexAttrib4ubv), |
| 9399 TABLE_ENTRY(VertexAttrib4uiv), |
| 9400 TABLE_ENTRY(VertexAttrib4usv), |
| 9401 TABLE_ENTRY(VertexAttribPointer), |
| 9402 TABLE_ENTRY(BindBuffer), |
| 9403 TABLE_ENTRY(BufferData), |
| 9404 TABLE_ENTRY(BufferSubData), |
| 9405 TABLE_ENTRY(DeleteBuffers), |
| 9406 TABLE_ENTRY(GenBuffers), |
| 9407 TABLE_ENTRY(GetBufferParameteriv), |
| 9408 TABLE_ENTRY(GetBufferPointerv), |
| 9409 TABLE_ENTRY(GetBufferSubData), |
| 9410 TABLE_ENTRY(IsBuffer), |
| 9411 TABLE_ENTRY(MapBuffer), |
| 9412 TABLE_ENTRY(UnmapBuffer), |
| 9413 TABLE_ENTRY(BeginQuery), |
| 9414 TABLE_ENTRY(DeleteQueries), |
| 9415 TABLE_ENTRY(EndQuery), |
| 9416 TABLE_ENTRY(GenQueries), |
| 9417 TABLE_ENTRY(GetQueryObjectiv), |
| 9418 TABLE_ENTRY(GetQueryObjectuiv), |
| 9419 TABLE_ENTRY(GetQueryiv), |
| 9420 TABLE_ENTRY(IsQuery), |
| 9421 TABLE_ENTRY(CompileShader), |
| 9422 TABLE_ENTRY(GetActiveUniform), |
| 9423 TABLE_ENTRY(GetShaderSource), |
| 9424 TABLE_ENTRY(GetUniformLocation), |
| 9425 TABLE_ENTRY(GetUniformfv), |
| 9426 TABLE_ENTRY(GetUniformiv), |
| 9427 TABLE_ENTRY(LinkProgram), |
| 9428 TABLE_ENTRY(ShaderSource), |
| 9429 TABLE_ENTRY(Uniform1f), |
| 9430 TABLE_ENTRY(Uniform1fv), |
| 9431 TABLE_ENTRY(Uniform1i), |
| 9432 TABLE_ENTRY(Uniform1iv), |
| 9433 TABLE_ENTRY(Uniform2f), |
| 9434 TABLE_ENTRY(Uniform2fv), |
| 9435 TABLE_ENTRY(Uniform2i), |
| 9436 TABLE_ENTRY(Uniform2iv), |
| 9437 TABLE_ENTRY(Uniform3f), |
| 9438 TABLE_ENTRY(Uniform3fv), |
| 9439 TABLE_ENTRY(Uniform3i), |
| 9440 TABLE_ENTRY(Uniform3iv), |
| 9441 TABLE_ENTRY(Uniform4f), |
| 9442 TABLE_ENTRY(Uniform4fv), |
| 9443 TABLE_ENTRY(Uniform4i), |
| 9444 TABLE_ENTRY(Uniform4iv), |
| 9445 TABLE_ENTRY(UniformMatrix2fv), |
| 9446 TABLE_ENTRY(UniformMatrix3fv), |
| 9447 TABLE_ENTRY(UniformMatrix4fv), |
| 9448 TABLE_ENTRY(UseProgram), |
| 9449 TABLE_ENTRY(ValidateProgram), |
| 9450 TABLE_ENTRY(BindAttribLocation), |
| 9451 TABLE_ENTRY(GetActiveAttrib), |
| 9452 TABLE_ENTRY(GetAttribLocation), |
| 9453 TABLE_ENTRY(DrawBuffers), |
| 9454 TABLE_ENTRY(DrawBuffersATI), |
| 9455 TABLE_ENTRY(DrawArraysInstancedEXT), |
| 9456 TABLE_ENTRY(DrawArraysInstanced), |
| 9457 TABLE_ENTRY(DrawElementsInstancedEXT), |
| 9458 TABLE_ENTRY(DrawElementsInstanced), |
| 9459 TABLE_ENTRY(RenderbufferStorageMultisampleEXT), |
| 9460 TABLE_ENTRY(TexBuffer), |
| 9461 TABLE_ENTRY(BlendEquationSeparateIndexedAMD), |
| 9462 TABLE_ENTRY(BlendEquationIndexedAMD), |
| 9463 TABLE_ENTRY(BlendFuncSeparateIndexedAMD), |
| 9464 TABLE_ENTRY(BlendFuncIndexedAMD), |
| 9465 TABLE_ENTRY(PointParameterf), |
| 9466 TABLE_ENTRY(PointParameterfARB), |
| 9467 TABLE_ENTRY(_dispatch_stub_728), |
| 9468 TABLE_ENTRY(PointParameterfv), |
| 9469 TABLE_ENTRY(PointParameterfvARB), |
| 9470 TABLE_ENTRY(_dispatch_stub_729), |
| 9471 TABLE_ENTRY(SecondaryColor3b), |
| 9472 TABLE_ENTRY(SecondaryColor3bv), |
| 9473 TABLE_ENTRY(SecondaryColor3d), |
| 9474 TABLE_ENTRY(SecondaryColor3dv), |
| 9475 TABLE_ENTRY(SecondaryColor3f), |
| 9476 TABLE_ENTRY(SecondaryColor3fv), |
| 9477 TABLE_ENTRY(SecondaryColor3i), |
| 9478 TABLE_ENTRY(SecondaryColor3iv), |
| 9479 TABLE_ENTRY(SecondaryColor3s), |
| 9480 TABLE_ENTRY(SecondaryColor3sv), |
| 9481 TABLE_ENTRY(SecondaryColor3ub), |
| 9482 TABLE_ENTRY(SecondaryColor3ubv), |
| 9483 TABLE_ENTRY(SecondaryColor3ui), |
| 9484 TABLE_ENTRY(SecondaryColor3uiv), |
| 9485 TABLE_ENTRY(SecondaryColor3us), |
| 9486 TABLE_ENTRY(SecondaryColor3usv), |
| 9487 TABLE_ENTRY(SecondaryColorPointer), |
| 9488 TABLE_ENTRY(MultiDrawArrays), |
| 9489 TABLE_ENTRY(MultiDrawElements), |
| 9490 TABLE_ENTRY(FogCoordPointer), |
| 9491 TABLE_ENTRY(FogCoordd), |
| 9492 TABLE_ENTRY(FogCoorddv), |
| 9493 TABLE_ENTRY(FogCoordf), |
| 9494 TABLE_ENTRY(FogCoordfv), |
| 9495 TABLE_ENTRY(BlendFuncSeparate), |
| 9496 TABLE_ENTRY(_dispatch_stub_756), |
| 9497 TABLE_ENTRY(WindowPos2d), |
| 9498 TABLE_ENTRY(WindowPos2dARB), |
| 9499 TABLE_ENTRY(WindowPos2dv), |
| 9500 TABLE_ENTRY(WindowPos2dvARB), |
| 9501 TABLE_ENTRY(WindowPos2f), |
| 9502 TABLE_ENTRY(WindowPos2fARB), |
| 9503 TABLE_ENTRY(WindowPos2fv), |
| 9504 TABLE_ENTRY(WindowPos2fvARB), |
| 9505 TABLE_ENTRY(WindowPos2i), |
| 9506 TABLE_ENTRY(WindowPos2iARB), |
| 9507 TABLE_ENTRY(WindowPos2iv), |
| 9508 TABLE_ENTRY(WindowPos2ivARB), |
| 9509 TABLE_ENTRY(WindowPos2s), |
| 9510 TABLE_ENTRY(WindowPos2sARB), |
| 9511 TABLE_ENTRY(WindowPos2sv), |
| 9512 TABLE_ENTRY(WindowPos2svARB), |
| 9513 TABLE_ENTRY(WindowPos3d), |
| 9514 TABLE_ENTRY(WindowPos3dARB), |
| 9515 TABLE_ENTRY(WindowPos3dv), |
| 9516 TABLE_ENTRY(WindowPos3dvARB), |
| 9517 TABLE_ENTRY(WindowPos3f), |
| 9518 TABLE_ENTRY(WindowPos3fARB), |
| 9519 TABLE_ENTRY(WindowPos3fv), |
| 9520 TABLE_ENTRY(WindowPos3fvARB), |
| 9521 TABLE_ENTRY(WindowPos3i), |
| 9522 TABLE_ENTRY(WindowPos3iARB), |
| 9523 TABLE_ENTRY(WindowPos3iv), |
| 9524 TABLE_ENTRY(WindowPos3ivARB), |
| 9525 TABLE_ENTRY(WindowPos3s), |
| 9526 TABLE_ENTRY(WindowPos3sARB), |
| 9527 TABLE_ENTRY(WindowPos3sv), |
| 9528 TABLE_ENTRY(WindowPos3svARB), |
| 9529 TABLE_ENTRY(BindProgramARB), |
| 9530 TABLE_ENTRY(DeleteProgramsARB), |
| 9531 TABLE_ENTRY(GenProgramsARB), |
| 9532 TABLE_ENTRY(GetVertexAttribPointerv), |
| 9533 TABLE_ENTRY(GetVertexAttribPointervARB), |
| 9534 TABLE_ENTRY(IsProgramARB), |
| 9535 TABLE_ENTRY(PointParameteri), |
| 9536 TABLE_ENTRY(PointParameteriv), |
| 9537 TABLE_ENTRY(DeleteVertexArrays), |
| 9538 TABLE_ENTRY(IsVertexArray), |
| 9539 TABLE_ENTRY(PrimitiveRestartIndex), |
| 9540 TABLE_ENTRY(BlendEquationSeparate), |
| 9541 TABLE_ENTRY(BindFramebuffer), |
| 9542 TABLE_ENTRY(BindRenderbuffer), |
| 9543 TABLE_ENTRY(CheckFramebufferStatus), |
| 9544 TABLE_ENTRY(DeleteFramebuffers), |
| 9545 TABLE_ENTRY(DeleteRenderbuffers), |
| 9546 TABLE_ENTRY(FramebufferRenderbuffer), |
| 9547 TABLE_ENTRY(FramebufferTexture1D), |
| 9548 TABLE_ENTRY(FramebufferTexture2D), |
| 9549 TABLE_ENTRY(FramebufferTexture3D), |
| 9550 TABLE_ENTRY(GenFramebuffers), |
| 9551 TABLE_ENTRY(GenRenderbuffers), |
| 9552 TABLE_ENTRY(GenerateMipmap), |
| 9553 TABLE_ENTRY(GetFramebufferAttachmentParameteriv), |
| 9554 TABLE_ENTRY(GetRenderbufferParameteriv), |
| 9555 TABLE_ENTRY(IsFramebuffer), |
| 9556 TABLE_ENTRY(IsRenderbuffer), |
| 9557 TABLE_ENTRY(RenderbufferStorage), |
| 9558 TABLE_ENTRY(BlitFramebuffer), |
| 9559 TABLE_ENTRY(BindFragDataLocation), |
| 9560 TABLE_ENTRY(GetFragDataLocation), |
| 9561 TABLE_ENTRY(GetUniformuiv), |
| 9562 TABLE_ENTRY(GetVertexAttribIiv), |
| 9563 TABLE_ENTRY(GetVertexAttribIuiv), |
| 9564 TABLE_ENTRY(Uniform1ui), |
| 9565 TABLE_ENTRY(Uniform1uiv), |
| 9566 TABLE_ENTRY(Uniform2ui), |
| 9567 TABLE_ENTRY(Uniform2uiv), |
| 9568 TABLE_ENTRY(Uniform3ui), |
| 9569 TABLE_ENTRY(Uniform3uiv), |
| 9570 TABLE_ENTRY(Uniform4ui), |
| 9571 TABLE_ENTRY(Uniform4uiv), |
| 9572 TABLE_ENTRY(VertexAttribI1i), |
| 9573 TABLE_ENTRY(VertexAttribI1iv), |
| 9574 TABLE_ENTRY(VertexAttribI1ui), |
| 9575 TABLE_ENTRY(VertexAttribI1uiv), |
| 9576 TABLE_ENTRY(VertexAttribI2i), |
| 9577 TABLE_ENTRY(VertexAttribI2iv), |
| 9578 TABLE_ENTRY(VertexAttribI2ui), |
| 9579 TABLE_ENTRY(VertexAttribI2uiv), |
| 9580 TABLE_ENTRY(VertexAttribI3i), |
| 9581 TABLE_ENTRY(VertexAttribI3iv), |
| 9582 TABLE_ENTRY(VertexAttribI3ui), |
| 9583 TABLE_ENTRY(VertexAttribI3uiv), |
| 9584 TABLE_ENTRY(VertexAttribI4bv), |
| 9585 TABLE_ENTRY(VertexAttribI4i), |
| 9586 TABLE_ENTRY(VertexAttribI4iv), |
| 9587 TABLE_ENTRY(VertexAttribI4sv), |
| 9588 TABLE_ENTRY(VertexAttribI4ubv), |
| 9589 TABLE_ENTRY(VertexAttribI4ui), |
| 9590 TABLE_ENTRY(VertexAttribI4uiv), |
| 9591 TABLE_ENTRY(VertexAttribI4usv), |
| 9592 TABLE_ENTRY(VertexAttribIPointer), |
| 9593 TABLE_ENTRY(FramebufferTextureLayer), |
| 9594 TABLE_ENTRY(FramebufferTextureLayerARB), |
| 9595 TABLE_ENTRY(ColorMaski), |
| 9596 TABLE_ENTRY(Disablei), |
| 9597 TABLE_ENTRY(Enablei), |
| 9598 TABLE_ENTRY(GetBooleani_v), |
| 9599 TABLE_ENTRY(GetIntegeri_v), |
| 9600 TABLE_ENTRY(IsEnabledi), |
| 9601 TABLE_ENTRY(GetTexParameterIiv), |
| 9602 TABLE_ENTRY(GetTexParameterIuiv), |
| 9603 TABLE_ENTRY(TexParameterIiv), |
| 9604 TABLE_ENTRY(TexParameterIuiv), |
| 9605 TABLE_ENTRY(BeginConditionalRender), |
| 9606 TABLE_ENTRY(EndConditionalRender), |
| 9607 TABLE_ENTRY(BeginTransformFeedback), |
| 9608 TABLE_ENTRY(BindBufferBase), |
| 9609 TABLE_ENTRY(BindBufferRange), |
| 9610 TABLE_ENTRY(EndTransformFeedback), |
| 9611 TABLE_ENTRY(GetTransformFeedbackVarying), |
| 9612 TABLE_ENTRY(TransformFeedbackVaryings), |
| 9613 TABLE_ENTRY(ProvokingVertex), |
| 9614 TABLE_ENTRY(_dispatch_stub_966), |
| 9615 TABLE_ENTRY(_dispatch_stub_967), |
| 9616 #endif /* _GLAPI_SKIP_NORMAL_ENTRY_POINTS */ |
| 9617 #ifndef _GLAPI_SKIP_PROTO_ENTRY_POINTS |
| 9618 TABLE_ENTRY(AreTexturesResidentEXT), |
| 9619 TABLE_ENTRY(DeleteTexturesEXT), |
| 9620 TABLE_ENTRY(GenTexturesEXT), |
| 9621 TABLE_ENTRY(IsTextureEXT), |
| 9622 TABLE_ENTRY(GetColorTableEXT), |
| 9623 TABLE_ENTRY(_dispatch_stub_343), |
| 9624 TABLE_ENTRY(GetColorTableParameterfvEXT), |
| 9625 TABLE_ENTRY(_dispatch_stub_344), |
| 9626 TABLE_ENTRY(GetColorTableParameterivEXT), |
| 9627 TABLE_ENTRY(_dispatch_stub_345), |
| 9628 TABLE_ENTRY(_dispatch_stub_356), |
| 9629 TABLE_ENTRY(_dispatch_stub_357), |
| 9630 TABLE_ENTRY(_dispatch_stub_358), |
| 9631 TABLE_ENTRY(_dispatch_stub_359), |
| 9632 TABLE_ENTRY(_dispatch_stub_361), |
| 9633 TABLE_ENTRY(_dispatch_stub_362), |
| 9634 TABLE_ENTRY(_dispatch_stub_363), |
| 9635 TABLE_ENTRY(_dispatch_stub_364), |
| 9636 TABLE_ENTRY(_dispatch_stub_365), |
| 9637 TABLE_ENTRY(_dispatch_stub_366), |
| 9638 #endif /* _GLAPI_SKIP_PROTO_ENTRY_POINTS */ |
| 9639 }; |
| 9640 #endif /*UNUSED_TABLE_NAME*/ |
| 9641 |
| 9642 |
| 9643 # undef KEYWORD1 |
| 9644 # undef KEYWORD1_ALT |
| 9645 # undef KEYWORD2 |
| 9646 # undef NAME |
| 9647 # undef DISPATCH |
| 9648 # undef RETURN_DISPATCH |
| 9649 # undef DISPATCH_TABLE_NAME |
| 9650 # undef UNUSED_TABLE_NAME |
| 9651 # undef TABLE_ENTRY |
| 9652 # undef HIDDEN |
OLD | NEW |