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| 1 /* | 1 /* | 
| 2  * Copyright 2011 Google Inc. | 2  * Copyright 2011 Google Inc. | 
| 3  * | 3  * | 
| 4  * Use of this source code is governed by a BSD-style license that can be | 4  * Use of this source code is governed by a BSD-style license that can be | 
| 5  * found in the LICENSE file. | 5  * found in the LICENSE file. | 
| 6  */ | 6  */ | 
| 7 | 7 | 
| 8 | 8 | 
| 9 | 9 | 
| 10 #ifndef GrGpuGL_DEFINED | 10 #ifndef GrGpuGL_DEFINED | 
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| 95                                const SkIRect& srcRect, | 95                                const SkIRect& srcRect, | 
| 96                                const SkIPoint& dstPoint) SK_OVERRIDE; | 96                                const SkIPoint& dstPoint) SK_OVERRIDE; | 
| 97 | 97 | 
| 98     virtual bool onCanCopySurface(GrSurface* dst, | 98     virtual bool onCanCopySurface(GrSurface* dst, | 
| 99                                   GrSurface* src, | 99                                   GrSurface* src, | 
| 100                                   const SkIRect& srcRect, | 100                                   const SkIRect& srcRect, | 
| 101                                   const SkIPoint& dstPoint) SK_OVERRIDE; | 101                                   const SkIPoint& dstPoint) SK_OVERRIDE; | 
| 102 | 102 | 
| 103 private: | 103 private: | 
| 104     // GrGpu overrides | 104     // GrGpu overrides | 
| 105     virtual void onResetContext() SK_OVERRIDE; | 105     virtual void onResetContext(uint32_t resetBits) SK_OVERRIDE; | 
| 106 | 106 | 
| 107     virtual GrTexture* onCreateTexture(const GrTextureDesc& desc, | 107     virtual GrTexture* onCreateTexture(const GrTextureDesc& desc, | 
| 108                                        const void* srcData, | 108                                        const void* srcData, | 
| 109                                        size_t rowBytes) SK_OVERRIDE; | 109                                        size_t rowBytes) SK_OVERRIDE; | 
| 110     virtual GrVertexBuffer* onCreateVertexBuffer(uint32_t size, | 110     virtual GrVertexBuffer* onCreateVertexBuffer(uint32_t size, | 
| 111                                                  bool dynamic) SK_OVERRIDE; | 111                                                  bool dynamic) SK_OVERRIDE; | 
| 112     virtual GrIndexBuffer* onCreateIndexBuffer(uint32_t size, | 112     virtual GrIndexBuffer* onCreateIndexBuffer(uint32_t size, | 
| 113                                                bool dynamic) SK_OVERRIDE; | 113                                                bool dynamic) SK_OVERRIDE; | 
| 114     virtual GrPath* onCreatePath(const SkPath&) SK_OVERRIDE; | 114     virtual GrPath* onCreatePath(const SkPath&) SK_OVERRIDE; | 
| 115     virtual GrTexture* onWrapBackendTexture(const GrBackendTextureDesc&) SK_OVER
     RIDE; | 115     virtual GrTexture* onWrapBackendTexture(const GrBackendTextureDesc&) SK_OVER
     RIDE; | 
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| 433     ///@} | 433     ///@} | 
| 434 | 434 | 
| 435     // we record what stencil format worked last time to hopefully exit early | 435     // we record what stencil format worked last time to hopefully exit early | 
| 436     // from our loop that tries stencil formats and calls check fb status. | 436     // from our loop that tries stencil formats and calls check fb status. | 
| 437     int fLastSuccessfulStencilFmtIdx; | 437     int fLastSuccessfulStencilFmtIdx; | 
| 438 | 438 | 
| 439     typedef GrGpu INHERITED; | 439     typedef GrGpu INHERITED; | 
| 440 }; | 440 }; | 
| 441 | 441 | 
| 442 #endif | 442 #endif | 
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