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Side by Side Diff: include/gpu/GrContext.h

Issue 17027003: Add flag bits for partial GrContext reset (Closed)
Patch Set: add flags for partial resetContext Created 7 years, 6 months ago
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1 1
2 /* 2 /*
3 * Copyright 2010 Google Inc. 3 * Copyright 2010 Google Inc.
4 * 4 *
5 * Use of this source code is governed by a BSD-style license that can be 5 * Use of this source code is governed by a BSD-style license that can be
6 * found in the LICENSE file. 6 * found in the LICENSE file.
7 */ 7 */
8 8
9 9
10 #ifndef GrContext_DEFINED 10 #ifndef GrContext_DEFINED
(...skipping 38 matching lines...) Expand 10 before | Expand all | Expand 10 after
49 */ 49 */
50 static GrContext* Create(GrBackend, GrBackendContext); 50 static GrContext* Create(GrBackend, GrBackendContext);
51 51
52 /** 52 /**
53 * Returns the number of GrContext instances for the current thread. 53 * Returns the number of GrContext instances for the current thread.
54 */ 54 */
55 static int GetThreadInstanceCount(); 55 static int GetThreadInstanceCount();
56 56
57 virtual ~GrContext(); 57 virtual ~GrContext();
58 58
59 enum GrState {
bsalomon 2013/06/18 10:16:32 For enums that are nested within a class we don't
60 kGrState_RenderTarget = 0x01 << 0,
61 kGrState_Texture = 0x01 << 1,
bsalomon 2013/06/18 10:16:32 TextureBindings?
62 kGrState_View = 0x01 << 2,
bsalomon 2013/06/18 10:16:32 View could use a comment, not obvious what state i
63 kGrState_Blend = 0x01 << 3,
64 kGrState_AA = 0x01 << 4,
65 kGrState_Vertex = 0x01 << 5,
66 kGrState_Stencil = 0x01 << 6,
67 kGrState_PixelStore = 0x01 << 7,
68 kGrState_Program = 0x01 << 8,
69 kGrState_PathStencil = 0x01 << 9,
70 kGrState_Misc = 0x01 << 10,
71 kGrState_ALL = 0xffff
72 };
59 /** 73 /**
60 * The GrContext normally assumes that no outsider is setting state 74 * The GrContext normally assumes that no outsider is setting state
61 * within the underlying 3D API's context/device/whatever. This call informs 75 * within the underlying 3D API's context/device/whatever. This call informs
62 * the context that the state was modified and it should resend. Shouldn't 76 * the context that the state was modified and it should resend. Shouldn't
63 * be called frequently for good performance. 77 * be called frequently for good performance.
64 */ 78 */
65 void resetContext(); 79 void resetContext(GrState state = kGrState_ALL);
80
81 /**
82 * Similiar to resetContext, but only reset texture binding state.
83 */
84 void resetTextureBinding();
bsalomon 2013/06/18 10:16:32 Let's just stick with the one resetContext() call
66 85
67 /** 86 /**
68 * Callback function to allow classes to cleanup on GrContext destruction. 87 * Callback function to allow classes to cleanup on GrContext destruction.
69 * The 'info' field is filled in with the 'info' passed to addCleanUp. 88 * The 'info' field is filled in with the 'info' passed to addCleanUp.
70 */ 89 */
71 typedef void (*PFCleanUpFunc)(const GrContext* context, void* info); 90 typedef void (*PFCleanUpFunc)(const GrContext* context, void* info);
72 91
73 /** 92 /**
74 * Add a function to be called from within GrContext's destructor. 93 * Add a function to be called from within GrContext's destructor.
75 * This gives classes a chance to free resources held on a per context basis . 94 * This gives classes a chance to free resources held on a per context basis .
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1020 } 1039 }
1021 1040
1022 GrTexture* texture() { return fTexture; } 1041 GrTexture* texture() { return fTexture; }
1023 1042
1024 private: 1043 private:
1025 GrContext* fContext; 1044 GrContext* fContext;
1026 GrTexture* fTexture; 1045 GrTexture* fTexture;
1027 }; 1046 };
1028 1047
1029 #endif 1048 #endif
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