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1 // Copyright 2016 the V8 project authors. All rights reserved. | 1 // Copyright 2016 the V8 project authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 #ifndef V8_SLOT_SET_H | 5 #ifndef V8_SLOT_SET_H |
6 #define V8_SLOT_SET_H | 6 #define V8_SLOT_SET_H |
7 | 7 |
8 #include "src/allocation.h" | 8 #include "src/allocation.h" |
9 #include "src/base/bits.h" | 9 #include "src/base/bits.h" |
10 | 10 |
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67 int start_bucket, start_cell, start_bit; | 67 int start_bucket, start_cell, start_bit; |
68 SlotToIndices(start_offset, &start_bucket, &start_cell, &start_bit); | 68 SlotToIndices(start_offset, &start_bucket, &start_cell, &start_bit); |
69 int end_bucket, end_cell, end_bit; | 69 int end_bucket, end_cell, end_bit; |
70 SlotToIndices(end_offset, &end_bucket, &end_cell, &end_bit); | 70 SlotToIndices(end_offset, &end_bucket, &end_cell, &end_bit); |
71 uint32_t start_mask = (1u << start_bit) - 1; | 71 uint32_t start_mask = (1u << start_bit) - 1; |
72 uint32_t end_mask = ~((1u << end_bit) - 1); | 72 uint32_t end_mask = ~((1u << end_bit) - 1); |
73 if (start_bucket == end_bucket && start_cell == end_cell) { | 73 if (start_bucket == end_bucket && start_cell == end_cell) { |
74 MaskCell(start_bucket, start_cell, start_mask | end_mask); | 74 MaskCell(start_bucket, start_cell, start_mask | end_mask); |
75 return; | 75 return; |
76 } | 76 } |
77 MaskCell(start_bucket, start_cell, start_mask); | 77 uint32_t current_bucket = start_bucket; |
ulan
2016/02/16 19:42:25
Rewrote these parts to make invariants more obviou
| |
78 start_cell++; | 78 uint32_t current_cell = start_cell; |
79 if (bucket[start_bucket] != nullptr && start_bucket < end_bucket) { | 79 MaskCell(current_bucket, current_cell, start_mask); |
80 while (start_cell < kCellsPerBucket) { | 80 current_cell++; |
81 bucket[start_bucket][start_cell] = 0; | 81 if (bucket[current_bucket] != nullptr && current_bucket < end_bucket) { |
82 start_cell++; | 82 while (current_cell < kCellsPerBucket) { |
83 bucket[current_bucket][current_cell] = 0; | |
84 current_cell++; | |
83 } | 85 } |
86 // The current bucket is cleared. Move on to the next bucket. | |
87 current_bucket++; | |
88 current_cell = 0; | |
ulan
2016/02/16 19:42:25
This was the bug in this function.
| |
84 } | 89 } |
85 while (start_bucket < end_bucket) { | 90 DCHECK(current_bucket == end_bucket || |
86 delete[] bucket[start_bucket]; | 91 (current_bucket < end_bucket && current_cell == 0)); |
87 bucket[start_bucket] = nullptr; | 92 while (current_bucket < end_bucket) { |
88 start_bucket++; | 93 delete[] bucket[current_bucket]; |
94 bucket[current_bucket] = nullptr; | |
95 current_bucket++; | |
89 } | 96 } |
90 if (start_bucket < kBuckets && bucket[start_bucket] != nullptr) { | 97 // All buckets between start_bucket and end_bucket are cleared. |
91 while (start_cell < end_cell) { | 98 DCHECK(current_bucket == end_bucket && current_cell <= end_cell); |
92 bucket[start_bucket][start_cell] = 0; | 99 if (current_bucket == kBuckets || bucket[current_bucket] == nullptr) { |
93 start_cell++; | 100 return; |
94 } | |
95 } | 101 } |
96 if (end_bucket < kBuckets) { | 102 while (current_cell < end_cell) { |
97 MaskCell(end_bucket, end_cell, end_mask); | 103 bucket[current_bucket][current_cell] = 0; |
104 current_cell++; | |
98 } | 105 } |
106 // All cells between start_cell and end_cell are cleared. | |
107 DCHECK(current_bucket == end_bucket && current_cell == end_cell); | |
108 MaskCell(end_bucket, end_cell, end_mask); | |
99 } | 109 } |
100 | 110 |
101 // The slot offset specifies a slot at address page_start_ + slot_offset. | 111 // The slot offset specifies a slot at address page_start_ + slot_offset. |
102 bool Lookup(int slot_offset) { | 112 bool Lookup(int slot_offset) { |
103 int bucket_index, cell_index, bit_index; | 113 int bucket_index, cell_index, bit_index; |
104 SlotToIndices(slot_offset, &bucket_index, &cell_index, &bit_index); | 114 SlotToIndices(slot_offset, &bucket_index, &cell_index, &bit_index); |
105 if (bucket[bucket_index] != nullptr) { | 115 if (bucket[bucket_index] != nullptr) { |
106 uint32_t cell = bucket[bucket_index][cell_index]; | 116 uint32_t cell = bucket[bucket_index][cell_index]; |
107 return (cell & (1u << bit_index)) != 0; | 117 return (cell & (1u << bit_index)) != 0; |
108 } | 118 } |
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198 } | 208 } |
199 | 209 |
200 uint32_t* bucket[kBuckets]; | 210 uint32_t* bucket[kBuckets]; |
201 Address page_start_; | 211 Address page_start_; |
202 }; | 212 }; |
203 | 213 |
204 } // namespace internal | 214 } // namespace internal |
205 } // namespace v8 | 215 } // namespace v8 |
206 | 216 |
207 #endif // V8_SLOT_SET_H | 217 #endif // V8_SLOT_SET_H |
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