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Unified Diff: cc/animation/layer_animation_controller.h

Issue 1700653002: CC Animation: Expose TargetProperty enum to be aliased in Blink Platform. (Closed) Base URL: https://chromium.googlesource.com/chromium/src.git@master
Patch Set: Created 4 years, 10 months ago
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Index: cc/animation/layer_animation_controller.h
diff --git a/cc/animation/layer_animation_controller.h b/cc/animation/layer_animation_controller.h
index 70c76d104c51241fdc7af58ddd7a0d3b7d1935f9..d44962757ca107b6902725bfca44629f8fe1f8e7 100644
--- a/cc/animation/layer_animation_controller.h
+++ b/cc/animation/layer_animation_controller.h
@@ -47,7 +47,7 @@ class CC_EXPORT LayerAnimationController
void PauseAnimation(int animation_id, base::TimeDelta time_offset);
void RemoveAnimation(int animation_id);
void AbortAnimation(int animation_id);
- void AbortAnimations(Animation::TargetProperty target_property);
+ void AbortAnimations(AnimationTargetProperty::Enum target_property);
// Ensures that the list of active animations on the main thread and the impl
// thread are kept in sync. This function does not take ownership of the impl
@@ -68,7 +68,7 @@ class CC_EXPORT LayerAnimationController
// Returns the active animation animating the given property that is either
// running, or is next to run, if such an animation exists.
- Animation* GetAnimation(Animation::TargetProperty target_property) const;
+ Animation* GetAnimation(AnimationTargetProperty::Enum target_property) const;
// Returns the active animation for the given unique animation id.
Animation* GetAnimationById(int animation_id) const;
@@ -83,13 +83,15 @@ class CC_EXPORT LayerAnimationController
// Returns true if there is an animation that is either currently animating
// the given property or scheduled to animate this property in the future, and
// that affects the given observer type.
- bool IsPotentiallyAnimatingProperty(Animation::TargetProperty target_property,
- ObserverType observer_type) const;
+ bool IsPotentiallyAnimatingProperty(
+ AnimationTargetProperty::Enum target_property,
+ ObserverType observer_type) const;
// Returns true if there is an animation that is currently animating the given
// property and that affects the given observer type.
- bool IsCurrentlyAnimatingProperty(Animation::TargetProperty target_property,
- ObserverType observer_type) const;
+ bool IsCurrentlyAnimatingProperty(
+ AnimationTargetProperty::Enum target_property,
+ ObserverType observer_type) const;
void SetAnimationRegistrar(AnimationRegistrar* registrar);
AnimationRegistrar* animation_registrar() { return registrar_; }

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