Index: third_party/mesa/README.txt |
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+Compilation has a few phases: |
+ |
+1. Generate the header and dispatch source files that have to match the GL api. |
+ These read in a description of the GL api in the form of XML files. In |
+ addition, generate the GLSL parser and lexer using flex and bison. These |
+ sources are needed for step 2 |
+2. Compile everything in src/glsl into a library. This step uses the parser and |
+ lexer output. |
+3. Compile the compiler (executable) that can create the builtin functions' |
+ source file. Note that this step uses builtin_stubs.cpp because we haven't |
+ generated the actual builtin functions' source file yet. |
+4. Invoke the compiler that we just built to create |
+ gen/mesa/builtin_function.cpp |
+5. Compile the rest of mesa, using the builtins that we created in step 4. In |
+ addition, link in all the files that we've previously compiled in step 2. |