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1 // Copyright 2012 the V8 project authors. All rights reserved. | 1 // Copyright 2012 the V8 project authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 #include "src/builtins.h" | 5 #include "src/builtins.h" |
6 | 6 |
7 #include "src/api.h" | 7 #include "src/api.h" |
8 #include "src/api-natives.h" | 8 #include "src/api-natives.h" |
9 #include "src/arguments.h" | 9 #include "src/arguments.h" |
10 #include "src/base/once.h" | 10 #include "src/base/once.h" |
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244 PrototypeIterator iter(isolate, receiver); | 244 PrototypeIterator iter(isolate, receiver); |
245 return PrototypeHasNoElements(&iter); | 245 return PrototypeHasNoElements(&iter); |
246 } | 246 } |
247 | 247 |
248 | 248 |
249 // Returns empty handle if not applicable. | 249 // Returns empty handle if not applicable. |
250 MUST_USE_RESULT | 250 MUST_USE_RESULT |
251 inline MaybeHandle<FixedArrayBase> EnsureJSArrayWithWritableFastElements( | 251 inline MaybeHandle<FixedArrayBase> EnsureJSArrayWithWritableFastElements( |
252 Isolate* isolate, Handle<Object> receiver, Arguments* args, | 252 Isolate* isolate, Handle<Object> receiver, Arguments* args, |
253 int first_added_arg) { | 253 int first_added_arg) { |
254 // We explicitly add a HandleScope to avoid creating several copies of the | |
255 // same handle which would otherwise cause issue when left-trimming later-on. | |
256 HandleScope scope(isolate); | |
254 if (!receiver->IsJSArray()) return MaybeHandle<FixedArrayBase>(); | 257 if (!receiver->IsJSArray()) return MaybeHandle<FixedArrayBase>(); |
255 Handle<JSArray> array = Handle<JSArray>::cast(receiver); | 258 Handle<JSArray> array = Handle<JSArray>::cast(receiver); |
256 // If there may be elements accessors in the prototype chain, the fast path | 259 // If there may be elements accessors in the prototype chain, the fast path |
257 // cannot be used if there arguments to add to the array. | 260 // cannot be used if there arguments to add to the array. |
258 Heap* heap = isolate->heap(); | 261 Heap* heap = isolate->heap(); |
259 if (args != NULL && !IsJSArrayFastElementMovingAllowed(isolate, *array)) { | 262 if (args != NULL && !IsJSArrayFastElementMovingAllowed(isolate, *array)) { |
260 return MaybeHandle<FixedArrayBase>(); | 263 return MaybeHandle<FixedArrayBase>(); |
261 } | 264 } |
262 if (array->map()->is_observed()) return MaybeHandle<FixedArrayBase>(); | 265 if (array->map()->is_observed()) return MaybeHandle<FixedArrayBase>(); |
263 if (!array->map()->is_extensible()) return MaybeHandle<FixedArrayBase>(); | 266 if (!array->map()->is_extensible()) return MaybeHandle<FixedArrayBase>(); |
264 Handle<FixedArrayBase> elms(array->elements(), isolate); | 267 Handle<FixedArrayBase> elms(array->elements(), isolate); |
265 Map* map = elms->map(); | 268 Map* map = elms->map(); |
266 if (map == heap->fixed_array_map()) { | 269 if (map == heap->fixed_array_map()) { |
267 if (args == NULL || array->HasFastObjectElements()) return elms; | 270 if (args == NULL || array->HasFastObjectElements()) return elms; |
ulan
2016/02/15 15:33:09
I think CloseAndEscape should be used here and in
| |
268 } else if (map == heap->fixed_cow_array_map()) { | 271 } else if (map == heap->fixed_cow_array_map()) { |
269 elms = JSObject::EnsureWritableFastElements(array); | 272 elms = JSObject::EnsureWritableFastElements(array); |
270 if (args == NULL || array->HasFastObjectElements()) return elms; | 273 if (args == NULL || array->HasFastObjectElements()) return elms; |
271 } else if (map == heap->fixed_double_array_map()) { | 274 } else if (map == heap->fixed_double_array_map()) { |
272 if (args == NULL) return elms; | 275 if (args == NULL) return elms; |
273 } else { | 276 } else { |
274 return MaybeHandle<FixedArrayBase>(); | 277 return MaybeHandle<FixedArrayBase>(); |
275 } | 278 } |
276 | 279 |
277 // Adding elements to the array prototype would break code that makes sure | 280 // Adding elements to the array prototype would break code that makes sure |
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4377 BUILTIN_LIST_C(DEFINE_BUILTIN_ACCESSOR_C) | 4380 BUILTIN_LIST_C(DEFINE_BUILTIN_ACCESSOR_C) |
4378 BUILTIN_LIST_A(DEFINE_BUILTIN_ACCESSOR_A) | 4381 BUILTIN_LIST_A(DEFINE_BUILTIN_ACCESSOR_A) |
4379 BUILTIN_LIST_H(DEFINE_BUILTIN_ACCESSOR_H) | 4382 BUILTIN_LIST_H(DEFINE_BUILTIN_ACCESSOR_H) |
4380 BUILTIN_LIST_DEBUG_A(DEFINE_BUILTIN_ACCESSOR_A) | 4383 BUILTIN_LIST_DEBUG_A(DEFINE_BUILTIN_ACCESSOR_A) |
4381 #undef DEFINE_BUILTIN_ACCESSOR_C | 4384 #undef DEFINE_BUILTIN_ACCESSOR_C |
4382 #undef DEFINE_BUILTIN_ACCESSOR_A | 4385 #undef DEFINE_BUILTIN_ACCESSOR_A |
4383 | 4386 |
4384 | 4387 |
4385 } // namespace internal | 4388 } // namespace internal |
4386 } // namespace v8 | 4389 } // namespace v8 |
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