| OLD | NEW |
| 1 /* | 1 /* |
| 2 * Copyright 2013 Google Inc. | 2 * Copyright 2013 Google Inc. |
| 3 * | 3 * |
| 4 * Use of this source code is governed by a BSD-style license that can be | 4 * Use of this source code is governed by a BSD-style license that can be |
| 5 * found in the LICENSE file. | 5 * found in the LICENSE file. |
| 6 */ | 6 */ |
| 7 | 7 |
| 8 #include "SkDither.h" | 8 #include "SkDither.h" |
| 9 #include "SkPerlinNoiseShader.h" | 9 #include "SkPerlinNoiseShader.h" |
| 10 #include "SkColorFilter.h" | 10 #include "SkColorFilter.h" |
| (...skipping 63 matching lines...) Expand 10 before | Expand all | Expand 10 after Loading... |
| 74 fWrapY == other.fWrapY; | 74 fWrapY == other.fWrapY; |
| 75 } | 75 } |
| 76 | 76 |
| 77 int fWidth; // How much to subtract to wrap for stitching. | 77 int fWidth; // How much to subtract to wrap for stitching. |
| 78 int fWrapX; // Minimum value to wrap. | 78 int fWrapX; // Minimum value to wrap. |
| 79 int fHeight; | 79 int fHeight; |
| 80 int fWrapY; | 80 int fWrapY; |
| 81 }; | 81 }; |
| 82 | 82 |
| 83 struct SkPerlinNoiseShader::PaintingData { | 83 struct SkPerlinNoiseShader::PaintingData { |
| 84 PaintingData(const SkISize& tileSize) | 84 PaintingData(const SkISize& tileSize, SkScalar seed, |
| 85 : fSeed(0) | 85 SkScalar baseFrequencyX, SkScalar baseFrequencyY) |
| 86 , fTileSize(tileSize) | 86 : fTileSize(tileSize) |
| 87 , fPermutationsBitmap(NULL) | 87 , fBaseFrequency(SkPoint::Make(baseFrequencyX, baseFrequencyY)) |
| 88 , fNoiseBitmap(NULL) | 88 { |
| 89 {} | 89 this->init(seed); |
| 90 if (!fTileSize.isEmpty()) { |
| 91 this->stitch(); |
| 92 } |
| 90 | 93 |
| 91 ~PaintingData() | 94 #if SK_SUPPORT_GPU && !defined(SK_USE_SIMPLEX_NOISE) |
| 92 { | 95 fPermutationsBitmap.setConfig(SkImageInfo::MakeA8(kBlockSize, 1)); |
| 93 SkDELETE(fPermutationsBitmap); | 96 fPermutationsBitmap.setPixels(fLatticeSelector); |
| 94 SkDELETE(fNoiseBitmap); | 97 |
| 98 fNoiseBitmap.setConfig(SkImageInfo::MakeN32Premul(kBlockSize, 4)); |
| 99 fNoiseBitmap.setPixels(fNoise[0][0]); |
| 100 #endif |
| 95 } | 101 } |
| 96 | 102 |
| 97 int fSeed; | 103 int fSeed; |
| 98 uint8_t fLatticeSelector[kBlockSize]; | 104 uint8_t fLatticeSelector[kBlockSize]; |
| 99 uint16_t fNoise[4][kBlockSize][2]; | 105 uint16_t fNoise[4][kBlockSize][2]; |
| 100 SkPoint fGradient[4][kBlockSize]; | 106 SkPoint fGradient[4][kBlockSize]; |
| 101 SkISize fTileSize; | 107 SkISize fTileSize; |
| 102 SkVector fBaseFrequency; | 108 SkVector fBaseFrequency; |
| 103 StitchData fStitchDataInit; | 109 StitchData fStitchDataInit; |
| 104 | 110 |
| 105 private: | 111 private: |
| 106 | 112 |
| 107 SkBitmap* fPermutationsBitmap; | 113 #if SK_SUPPORT_GPU && !defined(SK_USE_SIMPLEX_NOISE) |
| 108 SkBitmap* fNoiseBitmap; | 114 SkBitmap fPermutationsBitmap; |
| 109 | 115 SkBitmap fNoiseBitmap; |
| 110 public: | 116 #endif |
| 111 | 117 |
| 112 inline int random() { | 118 inline int random() { |
| 113 static const int gRandAmplitude = 16807; // 7**5; primitive root of m | 119 static const int gRandAmplitude = 16807; // 7**5; primitive root of m |
| 114 static const int gRandQ = 127773; // m / a | 120 static const int gRandQ = 127773; // m / a |
| 115 static const int gRandR = 2836; // m % a | 121 static const int gRandR = 2836; // m % a |
| 116 | 122 |
| 117 int result = gRandAmplitude * (fSeed % gRandQ) - gRandR * (fSeed / gRand
Q); | 123 int result = gRandAmplitude * (fSeed % gRandQ) - gRandR * (fSeed / gRand
Q); |
| 118 if (result <= 0) | 124 if (result <= 0) |
| 119 result += kRandMaximum; | 125 result += kRandMaximum; |
| 120 fSeed = result; | 126 fSeed = result; |
| 121 return result; | 127 return result; |
| 122 } | 128 } |
| 123 | 129 |
| 130 // Only called once. Could be part of the constructor. |
| 124 void init(SkScalar seed) | 131 void init(SkScalar seed) |
| 125 { | 132 { |
| 126 static const SkScalar gInvBlockSizef = SkScalarInvert(SkIntToScalar(kBlo
ckSize)); | 133 static const SkScalar gInvBlockSizef = SkScalarInvert(SkIntToScalar(kBlo
ckSize)); |
| 127 | 134 |
| 128 // According to the SVG spec, we must truncate (not round) the seed valu
e. | 135 // According to the SVG spec, we must truncate (not round) the seed valu
e. |
| 129 fSeed = SkScalarTruncToInt(seed); | 136 fSeed = SkScalarTruncToInt(seed); |
| 130 // The seed value clamp to the range [1, kRandMaximum - 1]. | 137 // The seed value clamp to the range [1, kRandMaximum - 1]. |
| 131 if (fSeed <= 0) { | 138 if (fSeed <= 0) { |
| 132 fSeed = -(fSeed % (kRandMaximum - 1)) + 1; | 139 fSeed = -(fSeed % (kRandMaximum - 1)) + 1; |
| 133 } | 140 } |
| (...skipping 49 matching lines...) Expand 10 before | Expand all | Expand 10 after Loading... |
| 183 SkScalarMul(SkIntToScalar(fNoise[channel][i][1] - kBlockSize
), | 190 SkScalarMul(SkIntToScalar(fNoise[channel][i][1] - kBlockSize
), |
| 184 gInvBlockSizef)); | 191 gInvBlockSizef)); |
| 185 fGradient[channel][i].normalize(); | 192 fGradient[channel][i].normalize(); |
| 186 // Put the normalized gradient back into the noise data | 193 // Put the normalized gradient back into the noise data |
| 187 fNoise[channel][i][0] = SkScalarRoundToInt(SkScalarMul( | 194 fNoise[channel][i][0] = SkScalarRoundToInt(SkScalarMul( |
| 188 fGradient[channel][i].fX + SK_Scalar1, gHalfMax16bits)); | 195 fGradient[channel][i].fX + SK_Scalar1, gHalfMax16bits)); |
| 189 fNoise[channel][i][1] = SkScalarRoundToInt(SkScalarMul( | 196 fNoise[channel][i][1] = SkScalarRoundToInt(SkScalarMul( |
| 190 fGradient[channel][i].fY + SK_Scalar1, gHalfMax16bits)); | 197 fGradient[channel][i].fY + SK_Scalar1, gHalfMax16bits)); |
| 191 } | 198 } |
| 192 } | 199 } |
| 193 | |
| 194 // Invalidate bitmaps | |
| 195 SkDELETE(fPermutationsBitmap); | |
| 196 fPermutationsBitmap = NULL; | |
| 197 SkDELETE(fNoiseBitmap); | |
| 198 fNoiseBitmap = NULL; | |
| 199 } | 200 } |
| 200 | 201 |
| 202 // Only called once. Could be part of the constructor. |
| 201 void stitch() { | 203 void stitch() { |
| 202 SkScalar tileWidth = SkIntToScalar(fTileSize.width()); | 204 SkScalar tileWidth = SkIntToScalar(fTileSize.width()); |
| 203 SkScalar tileHeight = SkIntToScalar(fTileSize.height()); | 205 SkScalar tileHeight = SkIntToScalar(fTileSize.height()); |
| 204 SkASSERT(tileWidth > 0 && tileHeight > 0); | 206 SkASSERT(tileWidth > 0 && tileHeight > 0); |
| 205 // When stitching tiled turbulence, the frequencies must be adjusted | 207 // When stitching tiled turbulence, the frequencies must be adjusted |
| 206 // so that the tile borders will be continuous. | 208 // so that the tile borders will be continuous. |
| 207 if (fBaseFrequency.fX) { | 209 if (fBaseFrequency.fX) { |
| 208 SkScalar lowFrequencx = | 210 SkScalar lowFrequencx = |
| 209 SkScalarFloorToScalar(tileWidth * fBaseFrequency.fX) / tileWidth
; | 211 SkScalarFloorToScalar(tileWidth * fBaseFrequency.fX) / tileWidth
; |
| 210 SkScalar highFrequencx = | 212 SkScalar highFrequencx = |
| (...skipping 20 matching lines...) Expand all Loading... |
| 231 } | 233 } |
| 232 // Set up TurbulenceInitial stitch values. | 234 // Set up TurbulenceInitial stitch values. |
| 233 fStitchDataInit.fWidth = | 235 fStitchDataInit.fWidth = |
| 234 SkScalarRoundToInt(tileWidth * fBaseFrequency.fX); | 236 SkScalarRoundToInt(tileWidth * fBaseFrequency.fX); |
| 235 fStitchDataInit.fWrapX = kPerlinNoise + fStitchDataInit.fWidth; | 237 fStitchDataInit.fWrapX = kPerlinNoise + fStitchDataInit.fWidth; |
| 236 fStitchDataInit.fHeight = | 238 fStitchDataInit.fHeight = |
| 237 SkScalarRoundToInt(tileHeight * fBaseFrequency.fY); | 239 SkScalarRoundToInt(tileHeight * fBaseFrequency.fY); |
| 238 fStitchDataInit.fWrapY = kPerlinNoise + fStitchDataInit.fHeight; | 240 fStitchDataInit.fWrapY = kPerlinNoise + fStitchDataInit.fHeight; |
| 239 } | 241 } |
| 240 | 242 |
| 241 SkBitmap* getPermutationsBitmap() | 243 public: |
| 242 { | |
| 243 if (!fPermutationsBitmap) { | |
| 244 fPermutationsBitmap = SkNEW(SkBitmap); | |
| 245 fPermutationsBitmap->allocPixels(SkImageInfo::MakeA8(kBlockSize, 1))
; | |
| 246 uint8_t* bitmapPixels = fPermutationsBitmap->getAddr8(0, 0); | |
| 247 memcpy(bitmapPixels, fLatticeSelector, sizeof(uint8_t) * kBlockSize)
; | |
| 248 } | |
| 249 return fPermutationsBitmap; | |
| 250 } | |
| 251 | 244 |
| 252 SkBitmap* getNoiseBitmap() | 245 #if SK_SUPPORT_GPU && !defined(SK_USE_SIMPLEX_NOISE) |
| 253 { | 246 const SkBitmap& getPermutationsBitmap() const { return fPermutationsBitmap;
} |
| 254 if (!fNoiseBitmap) { | 247 |
| 255 fNoiseBitmap = SkNEW(SkBitmap); | 248 const SkBitmap& getNoiseBitmap() const { return fNoiseBitmap; } |
| 256 fNoiseBitmap->allocPixels(SkImageInfo::MakeN32Premul(kBlockSize, 4))
; | 249 #endif |
| 257 uint32_t* bitmapPixels = fNoiseBitmap->getAddr32(0, 0); | |
| 258 memcpy(bitmapPixels, fNoise[0][0], sizeof(uint16_t) * kBlockSize * 4
* 2); | |
| 259 } | |
| 260 return fNoiseBitmap; | |
| 261 } | |
| 262 }; | 250 }; |
| 263 | 251 |
| 264 SkShader* SkPerlinNoiseShader::CreateFractalNoise(SkScalar baseFrequencyX, SkSca
lar baseFrequencyY, | 252 SkShader* SkPerlinNoiseShader::CreateFractalNoise(SkScalar baseFrequencyX, SkSca
lar baseFrequencyY, |
| 265 int numOctaves, SkScalar seed, | 253 int numOctaves, SkScalar seed, |
| 266 const SkISize* tileSize) { | 254 const SkISize* tileSize) { |
| 267 return SkNEW_ARGS(SkPerlinNoiseShader, (kFractalNoise_Type, baseFrequencyX,
baseFrequencyY, | 255 return SkNEW_ARGS(SkPerlinNoiseShader, (kFractalNoise_Type, baseFrequencyX,
baseFrequencyY, |
| 268 numOctaves, seed, tileSize)); | 256 numOctaves, seed, tileSize)); |
| 269 } | 257 } |
| 270 | 258 |
| 271 SkShader* SkPerlinNoiseShader::CreateTubulence(SkScalar baseFrequencyX, SkScalar
baseFrequencyY, | 259 SkShader* SkPerlinNoiseShader::CreateTubulence(SkScalar baseFrequencyX, SkScalar
baseFrequencyY, |
| 272 int numOctaves, SkScalar seed, | 260 int numOctaves, SkScalar seed, |
| 273 const SkISize* tileSize) { | 261 const SkISize* tileSize) { |
| 274 return SkNEW_ARGS(SkPerlinNoiseShader, (kTurbulence_Type, baseFrequencyX, ba
seFrequencyY, | 262 return SkNEW_ARGS(SkPerlinNoiseShader, (kTurbulence_Type, baseFrequencyX, ba
seFrequencyY, |
| 275 numOctaves, seed, tileSize)); | 263 numOctaves, seed, tileSize)); |
| 276 } | 264 } |
| 277 | 265 |
| 278 SkPerlinNoiseShader::SkPerlinNoiseShader(SkPerlinNoiseShader::Type type, | 266 SkPerlinNoiseShader::SkPerlinNoiseShader(SkPerlinNoiseShader::Type type, |
| 279 SkScalar baseFrequencyX, | 267 SkScalar baseFrequencyX, |
| 280 SkScalar baseFrequencyY, | 268 SkScalar baseFrequencyY, |
| 281 int numOctaves, | 269 int numOctaves, |
| 282 SkScalar seed, | 270 SkScalar seed, |
| 283 const SkISize* tileSize) | 271 const SkISize* tileSize) |
| 284 : fType(type) | 272 : fType(type) |
| 285 , fBaseFrequencyX(baseFrequencyX) | 273 , fBaseFrequencyX(baseFrequencyX) |
| 286 , fBaseFrequencyY(baseFrequencyY) | 274 , fBaseFrequencyY(baseFrequencyY) |
| 287 , fNumOctaves(numOctaves > 255 ? 255 : numOctaves/*[0,255] octaves allowed*/) | 275 , fNumOctaves(numOctaves > 255 ? 255 : numOctaves/*[0,255] octaves allowed*/) |
| 288 , fSeed(seed) | 276 , fSeed(seed) |
| 289 , fStitchTiles((tileSize != NULL) && !tileSize->isEmpty()) | 277 , fTileSize(NULL == tileSize ? SkISize::Make(0, 0) : *tileSize) |
| 290 , fPaintingData(NULL) | 278 , fStitchTiles(!fTileSize.isEmpty()) |
| 291 { | 279 { |
| 292 SkASSERT(numOctaves >= 0 && numOctaves < 256); | 280 SkASSERT(numOctaves >= 0 && numOctaves < 256); |
| 293 setTileSize(fStitchTiles ? *tileSize : SkISize::Make(0,0)); | |
| 294 fMatrix.reset(); | 281 fMatrix.reset(); |
| 282 fPaintingData = SkNEW_ARGS(PaintingData, (fTileSize, fSeed, fBaseFrequencyX,
fBaseFrequencyY)); |
| 295 } | 283 } |
| 296 | 284 |
| 297 SkPerlinNoiseShader::SkPerlinNoiseShader(SkReadBuffer& buffer) : | 285 SkPerlinNoiseShader::SkPerlinNoiseShader(SkReadBuffer& buffer) |
| 298 INHERITED(buffer), fPaintingData(NULL) { | 286 : INHERITED(buffer) |
| 287 { |
| 299 fType = (SkPerlinNoiseShader::Type) buffer.readInt(); | 288 fType = (SkPerlinNoiseShader::Type) buffer.readInt(); |
| 300 fBaseFrequencyX = buffer.readScalar(); | 289 fBaseFrequencyX = buffer.readScalar(); |
| 301 fBaseFrequencyY = buffer.readScalar(); | 290 fBaseFrequencyY = buffer.readScalar(); |
| 302 fNumOctaves = buffer.readInt(); | 291 fNumOctaves = buffer.readInt(); |
| 303 fSeed = buffer.readScalar(); | 292 fSeed = buffer.readScalar(); |
| 304 fStitchTiles = buffer.readBool(); | 293 fStitchTiles = buffer.readBool(); |
| 305 fTileSize.fWidth = buffer.readInt(); | 294 fTileSize.fWidth = buffer.readInt(); |
| 306 fTileSize.fHeight = buffer.readInt(); | 295 fTileSize.fHeight = buffer.readInt(); |
| 307 setTileSize(fTileSize); | |
| 308 fMatrix.reset(); | 296 fMatrix.reset(); |
| 297 fPaintingData = SkNEW_ARGS(PaintingData, (fTileSize, fSeed, fBaseFrequencyX,
fBaseFrequencyY)); |
| 309 buffer.validate(perlin_noise_type_is_valid(fType) && | 298 buffer.validate(perlin_noise_type_is_valid(fType) && |
| 310 (fNumOctaves >= 0) && (fNumOctaves <= 255)); | 299 (fNumOctaves >= 0) && (fNumOctaves <= 255) && |
| 300 (fStitchTiles != fTileSize.isEmpty())); |
| 311 } | 301 } |
| 312 | 302 |
| 313 SkPerlinNoiseShader::~SkPerlinNoiseShader() { | 303 SkPerlinNoiseShader::~SkPerlinNoiseShader() { |
| 314 // Safety, should have been done in endContext() | 304 // Safety, should have been done in endContext() |
| 315 SkDELETE(fPaintingData); | 305 SkDELETE(fPaintingData); |
| 316 } | 306 } |
| 317 | 307 |
| 318 void SkPerlinNoiseShader::flatten(SkWriteBuffer& buffer) const { | 308 void SkPerlinNoiseShader::flatten(SkWriteBuffer& buffer) const { |
| 319 this->INHERITED::flatten(buffer); | 309 this->INHERITED::flatten(buffer); |
| 320 buffer.writeInt((int) fType); | 310 buffer.writeInt((int) fType); |
| 321 buffer.writeScalar(fBaseFrequencyX); | 311 buffer.writeScalar(fBaseFrequencyX); |
| 322 buffer.writeScalar(fBaseFrequencyY); | 312 buffer.writeScalar(fBaseFrequencyY); |
| 323 buffer.writeInt(fNumOctaves); | 313 buffer.writeInt(fNumOctaves); |
| 324 buffer.writeScalar(fSeed); | 314 buffer.writeScalar(fSeed); |
| 325 buffer.writeBool(fStitchTiles); | 315 buffer.writeBool(fStitchTiles); |
| 326 buffer.writeInt(fTileSize.fWidth); | 316 buffer.writeInt(fTileSize.fWidth); |
| 327 buffer.writeInt(fTileSize.fHeight); | 317 buffer.writeInt(fTileSize.fHeight); |
| 328 } | 318 } |
| 329 | 319 |
| 330 void SkPerlinNoiseShader::initPaint(PaintingData& paintingData) | |
| 331 { | |
| 332 paintingData.init(fSeed); | |
| 333 | |
| 334 // Set frequencies to original values | |
| 335 paintingData.fBaseFrequency.set(fBaseFrequencyX, fBaseFrequencyY); | |
| 336 // Adjust frequecies based on size if stitching is enabled | |
| 337 if (fStitchTiles) { | |
| 338 paintingData.stitch(); | |
| 339 } | |
| 340 } | |
| 341 | |
| 342 void SkPerlinNoiseShader::setTileSize(const SkISize& tileSize) { | |
| 343 fTileSize = tileSize; | |
| 344 | |
| 345 if (NULL == fPaintingData) { | |
| 346 fPaintingData = SkNEW_ARGS(PaintingData, (fTileSize)); | |
| 347 initPaint(*fPaintingData); | |
| 348 } else { | |
| 349 // Set Size | |
| 350 fPaintingData->fTileSize = fTileSize; | |
| 351 // Set frequencies to original values | |
| 352 fPaintingData->fBaseFrequency.set(fBaseFrequencyX, fBaseFrequencyY); | |
| 353 // Adjust frequecies based on size if stitching is enabled | |
| 354 if (fStitchTiles) { | |
| 355 fPaintingData->stitch(); | |
| 356 } | |
| 357 } | |
| 358 } | |
| 359 | |
| 360 SkScalar SkPerlinNoiseShader::noise2D(int channel, const PaintingData& paintingD
ata, | 320 SkScalar SkPerlinNoiseShader::noise2D(int channel, const PaintingData& paintingD
ata, |
| 361 const StitchData& stitchData, const SkPoint
& noiseVector) | 321 const StitchData& stitchData, |
| 362 { | 322 const SkPoint& noiseVector) const { |
| 363 struct Noise { | 323 struct Noise { |
| 364 int noisePositionIntegerValue; | 324 int noisePositionIntegerValue; |
| 365 SkScalar noisePositionFractionValue; | 325 SkScalar noisePositionFractionValue; |
| 366 Noise(SkScalar component) | 326 Noise(SkScalar component) |
| 367 { | 327 { |
| 368 SkScalar position = component + kPerlinNoise; | 328 SkScalar position = component + kPerlinNoise; |
| 369 noisePositionIntegerValue = SkScalarFloorToInt(position); | 329 noisePositionIntegerValue = SkScalarFloorToInt(position); |
| 370 noisePositionFractionValue = position - SkIntToScalar(noisePositionI
ntegerValue); | 330 noisePositionFractionValue = position - SkIntToScalar(noisePositionI
ntegerValue); |
| 371 } | 331 } |
| 372 }; | 332 }; |
| (...skipping 25 matching lines...) Expand all Loading... |
| 398 v = paintingData.fGradient[channel][nextLatticeIndex & kBlockMask].dot(fract
ionValue); | 358 v = paintingData.fGradient[channel][nextLatticeIndex & kBlockMask].dot(fract
ionValue); |
| 399 SkScalar a = SkScalarInterp(u, v, sx); | 359 SkScalar a = SkScalarInterp(u, v, sx); |
| 400 fractionValue.fY -= SK_Scalar1; // Offset (-1,-1) | 360 fractionValue.fY -= SK_Scalar1; // Offset (-1,-1) |
| 401 v = paintingData.fGradient[channel][(nextLatticeIndex + 1) & kBlockMask].dot
(fractionValue); | 361 v = paintingData.fGradient[channel][(nextLatticeIndex + 1) & kBlockMask].dot
(fractionValue); |
| 402 fractionValue.fX = noiseX.noisePositionFractionValue; // Offset (0,-1) | 362 fractionValue.fX = noiseX.noisePositionFractionValue; // Offset (0,-1) |
| 403 u = paintingData.fGradient[channel][(latticeIndex + 1) & kBlockMask].dot(fra
ctionValue); | 363 u = paintingData.fGradient[channel][(latticeIndex + 1) & kBlockMask].dot(fra
ctionValue); |
| 404 SkScalar b = SkScalarInterp(u, v, sx); | 364 SkScalar b = SkScalarInterp(u, v, sx); |
| 405 return SkScalarInterp(a, b, sy); | 365 return SkScalarInterp(a, b, sy); |
| 406 } | 366 } |
| 407 | 367 |
| 408 SkScalar SkPerlinNoiseShader::calculateTurbulenceValueForPoint( | 368 SkScalar SkPerlinNoiseShader::calculateTurbulenceValueForPoint(int channel, |
| 409 int channel, const PaintingData& paintingData, StitchData& stitchData, const
SkPoint& point) | 369 const PaintingDat
a& paintingData, |
| 410 { | 370 StitchData& stitc
hData, |
| 371 const SkPoint& po
int) const { |
| 411 if (fStitchTiles) { | 372 if (fStitchTiles) { |
| 412 // Set up TurbulenceInitial stitch values. | 373 // Set up TurbulenceInitial stitch values. |
| 413 stitchData = paintingData.fStitchDataInit; | 374 stitchData = paintingData.fStitchDataInit; |
| 414 } | 375 } |
| 415 SkScalar turbulenceFunctionResult = 0; | 376 SkScalar turbulenceFunctionResult = 0; |
| 416 SkPoint noiseVector(SkPoint::Make(SkScalarMul(point.x(), paintingData.fBaseF
requency.fX), | 377 SkPoint noiseVector(SkPoint::Make(SkScalarMul(point.x(), paintingData.fBaseF
requency.fX), |
| 417 SkScalarMul(point.y(), paintingData.fBaseF
requency.fY))); | 378 SkScalarMul(point.y(), paintingData.fBaseF
requency.fY))); |
| 418 SkScalar ratio = SK_Scalar1; | 379 SkScalar ratio = SK_Scalar1; |
| 419 for (int octave = 0; octave < fNumOctaves; ++octave) { | 380 for (int octave = 0; octave < fNumOctaves; ++octave) { |
| 420 SkScalar noise = noise2D(channel, paintingData, stitchData, noiseVector)
; | 381 SkScalar noise = noise2D(channel, paintingData, stitchData, noiseVector)
; |
| (...skipping 20 matching lines...) Expand all Loading... |
| 441 | 402 |
| 442 if (channel == 3) { // Scale alpha by paint value | 403 if (channel == 3) { // Scale alpha by paint value |
| 443 turbulenceFunctionResult = SkScalarMul(turbulenceFunctionResult, | 404 turbulenceFunctionResult = SkScalarMul(turbulenceFunctionResult, |
| 444 SkScalarDiv(SkIntToScalar(getPaintAlpha()), SkIntToScalar(255))); | 405 SkScalarDiv(SkIntToScalar(getPaintAlpha()), SkIntToScalar(255))); |
| 445 } | 406 } |
| 446 | 407 |
| 447 // Clamp result | 408 // Clamp result |
| 448 return SkScalarPin(turbulenceFunctionResult, 0, SK_Scalar1); | 409 return SkScalarPin(turbulenceFunctionResult, 0, SK_Scalar1); |
| 449 } | 410 } |
| 450 | 411 |
| 451 SkPMColor SkPerlinNoiseShader::shade(const SkPoint& point, StitchData& stitchDat
a) { | 412 SkPMColor SkPerlinNoiseShader::shade(const SkPoint& point, StitchData& stitchDat
a) const { |
| 452 SkMatrix matrix = fMatrix; | 413 SkMatrix matrix = fMatrix; |
| 453 matrix.postConcat(getLocalMatrix()); | 414 matrix.postConcat(getLocalMatrix()); |
| 454 SkMatrix invMatrix; | 415 SkMatrix invMatrix; |
| 455 if (!matrix.invert(&invMatrix)) { | 416 if (!matrix.invert(&invMatrix)) { |
| 456 invMatrix.reset(); | 417 invMatrix.reset(); |
| 457 } else { | 418 } else { |
| 458 invMatrix.postConcat(invMatrix); // Square the matrix | 419 invMatrix.postConcat(invMatrix); // Square the matrix |
| 459 } | 420 } |
| 460 // This (1,1) translation is due to WebKit's 1 based coordinates for the noi
se | 421 // This (1,1) translation is due to WebKit's 1 based coordinates for the noi
se |
| 461 // (as opposed to 0 based, usually). The same adjustment is in the setData()
function. | 422 // (as opposed to 0 based, usually). The same adjustment is in the setData()
function. |
| (...skipping 857 matching lines...) Expand 10 before | Expand all | Expand 10 after Loading... |
| 1319 | 1280 |
| 1320 #ifdef SK_USE_SIMPLEX_NOISE | 1281 #ifdef SK_USE_SIMPLEX_NOISE |
| 1321 // Simplex noise is currently disabled but can be enabled by defining SK_USE
_SIMPLEX_NOISE | 1282 // Simplex noise is currently disabled but can be enabled by defining SK_USE
_SIMPLEX_NOISE |
| 1322 sk_ignore_unused_variable(context); | 1283 sk_ignore_unused_variable(context); |
| 1323 GrEffectRef* effect = | 1284 GrEffectRef* effect = |
| 1324 GrSimplexNoiseEffect::Create(fType, fPaintingData->fBaseFrequency, | 1285 GrSimplexNoiseEffect::Create(fType, fPaintingData->fBaseFrequency, |
| 1325 fNumOctaves, fStitchTiles, fSeed, | 1286 fNumOctaves, fStitchTiles, fSeed, |
| 1326 this->getLocalMatrix(), paint.getAlpha()); | 1287 this->getLocalMatrix(), paint.getAlpha()); |
| 1327 #else | 1288 #else |
| 1328 GrTexture* permutationsTexture = GrLockAndRefCachedBitmapTexture( | 1289 GrTexture* permutationsTexture = GrLockAndRefCachedBitmapTexture( |
| 1329 context, *fPaintingData->getPermutationsBitmap(), NULL); | 1290 context, fPaintingData->getPermutationsBitmap(), NULL); |
| 1330 GrTexture* noiseTexture = GrLockAndRefCachedBitmapTexture( | 1291 GrTexture* noiseTexture = GrLockAndRefCachedBitmapTexture( |
| 1331 context, *fPaintingData->getNoiseBitmap(), NULL); | 1292 context, fPaintingData->getNoiseBitmap(), NULL); |
| 1332 | 1293 |
| 1333 GrEffectRef* effect = (NULL != permutationsTexture) && (NULL != noiseTexture
) ? | 1294 GrEffectRef* effect = (NULL != permutationsTexture) && (NULL != noiseTexture
) ? |
| 1334 GrPerlinNoiseEffect::Create(fType, fPaintingData->fBaseFrequency, | 1295 GrPerlinNoiseEffect::Create(fType, fPaintingData->fBaseFrequency, |
| 1335 fNumOctaves, fStitchTiles, | 1296 fNumOctaves, fStitchTiles, |
| 1336 fPaintingData->fStitchDataInit, | 1297 fPaintingData->fStitchDataInit, |
| 1337 permutationsTexture, noiseTexture, | 1298 permutationsTexture, noiseTexture, |
| 1338 this->getLocalMatrix(), paint.getAlpha()) : | 1299 this->getLocalMatrix(), paint.getAlpha()) : |
| 1339 NULL; | 1300 NULL; |
| 1340 | 1301 |
| 1341 // Unlock immediately, this is not great, but we don't have a way of | 1302 // Unlock immediately, this is not great, but we don't have a way of |
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| 1386 str->append(" seed: "); | 1347 str->append(" seed: "); |
| 1387 str->appendScalar(fSeed); | 1348 str->appendScalar(fSeed); |
| 1388 str->append(" stitch tiles: "); | 1349 str->append(" stitch tiles: "); |
| 1389 str->append(fStitchTiles ? "true " : "false "); | 1350 str->append(fStitchTiles ? "true " : "false "); |
| 1390 | 1351 |
| 1391 this->INHERITED::toString(str); | 1352 this->INHERITED::toString(str); |
| 1392 | 1353 |
| 1393 str->append(")"); | 1354 str->append(")"); |
| 1394 } | 1355 } |
| 1395 #endif | 1356 #endif |
| OLD | NEW |