| Index: Source/core/html/canvas/WebGLRenderingContext.cpp
|
| diff --git a/Source/core/html/canvas/WebGLRenderingContext.cpp b/Source/core/html/canvas/WebGLRenderingContext.cpp
|
| index 467b55837a80dd8135b6354d1758556c22343e67..dbd071a5ae2741c378b8ad83776656b81219fab4 100644
|
| --- a/Source/core/html/canvas/WebGLRenderingContext.cpp
|
| +++ b/Source/core/html/canvas/WebGLRenderingContext.cpp
|
| @@ -526,7 +526,7 @@ PassOwnPtr<WebGLRenderingContext> WebGLRenderingContext::create(HTMLCanvasElemen
|
| WebGLRenderingContext::WebGLRenderingContext(HTMLCanvasElement* passedCanvas, PassOwnPtr<blink::WebGraphicsContext3D> context, WebGLContextAttributes* requestedAttributes)
|
| : CanvasRenderingContext(passedCanvas)
|
| , ActiveDOMObject(&passedCanvas->document())
|
| - , m_context(context)
|
| + , m_context(context.get())
|
| , m_drawingBuffer(0)
|
| , m_dispatchContextLostEventTimer(this, &WebGLRenderingContext::dispatchContextLostEvent)
|
| , m_restoreAllowed(false)
|
| @@ -555,7 +555,7 @@ WebGLRenderingContext::WebGLRenderingContext(HTMLCanvasElement* passedCanvas, Pa
|
|
|
| // Create the DrawingBuffer and initialize the platform layer.
|
| DrawingBuffer::PreserveDrawingBuffer preserve = requestedAttributes->preserveDrawingBuffer() ? DrawingBuffer::Preserve : DrawingBuffer::Discard;
|
| - m_drawingBuffer = DrawingBuffer::create(m_context.get(), clampedCanvasSize(), preserve, contextEvictionManager.release());
|
| + m_drawingBuffer = DrawingBuffer::create(context, clampedCanvasSize(), preserve, contextEvictionManager.release());
|
| if (!m_drawingBuffer)
|
| return;
|
|
|
| @@ -760,16 +760,16 @@ void WebGLRenderingContext::destroyContext()
|
| ASSERT(!m_drawingBuffer);
|
| return;
|
| }
|
| - // The drawing buffer holds a context reference. It must also be destroyed
|
| - // in order for the context to be released.
|
| - ASSERT(m_drawingBuffer);
|
| - m_drawingBuffer.clear();
|
|
|
| m_extensionsUtil.clear();
|
|
|
| m_context->setContextLostCallback(0);
|
| m_context->setErrorMessageCallback(0);
|
| - m_context.clear();
|
| + m_context = 0;
|
| +
|
| + ASSERT(m_drawingBuffer);
|
| + m_drawingBuffer->releaseResources();
|
| + m_drawingBuffer.clear();
|
| }
|
|
|
| void WebGLRenderingContext::markContextChanged()
|
| @@ -1314,7 +1314,7 @@ void WebGLRenderingContext::clear(GLbitfield mask)
|
| return;
|
| }
|
| const char* reason = "framebuffer incomplete";
|
| - if (m_framebufferBinding && !m_framebufferBinding->onAccess(m_context.get(), &reason)) {
|
| + if (m_framebufferBinding && !m_framebufferBinding->onAccess(m_context, &reason)) {
|
| synthesizeGLError(GL_INVALID_FRAMEBUFFER_OPERATION, "clear", reason);
|
| return;
|
| }
|
| @@ -1468,7 +1468,7 @@ void WebGLRenderingContext::copyTexImage2D(GLenum target, GLint level, GLenum in
|
| return;
|
| }
|
| const char* reason = "framebuffer incomplete";
|
| - if (m_framebufferBinding && !m_framebufferBinding->onAccess(m_context.get(), &reason)) {
|
| + if (m_framebufferBinding && !m_framebufferBinding->onAccess(m_context, &reason)) {
|
| synthesizeGLError(GL_INVALID_FRAMEBUFFER_OPERATION, "copyTexImage2D", reason);
|
| return;
|
| }
|
| @@ -1511,7 +1511,7 @@ void WebGLRenderingContext::copyTexSubImage2D(GLenum target, GLint level, GLint
|
| return;
|
| }
|
| const char* reason = "framebuffer incomplete";
|
| - if (m_framebufferBinding && !m_framebufferBinding->onAccess(m_context.get(), &reason)) {
|
| + if (m_framebufferBinding && !m_framebufferBinding->onAccess(m_context, &reason)) {
|
| synthesizeGLError(GL_INVALID_FRAMEBUFFER_OPERATION, "copyTexSubImage2D", reason);
|
| return;
|
| }
|
| @@ -1618,7 +1618,7 @@ bool WebGLRenderingContext::deleteObject(WebGLObject* object)
|
| if (object->object()) {
|
| // We need to pass in context here because we want
|
| // things in this context unbound.
|
| - object->deleteObject(m_context.get());
|
| + object->deleteObject(m_context);
|
| }
|
| return true;
|
| }
|
| @@ -1731,7 +1731,7 @@ void WebGLRenderingContext::detachShader(WebGLProgram* program, WebGLShader* sha
|
| return;
|
| }
|
| m_context->detachShader(objectOrZero(program), objectOrZero(shader));
|
| - shader->onDetached(m_context.get());
|
| + shader->onDetached(m_context);
|
| }
|
|
|
| void WebGLRenderingContext::disable(GLenum cap)
|
| @@ -3072,7 +3072,7 @@ void WebGLRenderingContext::readPixels(GLint x, GLint y, GLsizei width, GLsizei
|
| return;
|
| }
|
| const char* reason = "framebuffer incomplete";
|
| - if (m_framebufferBinding && !m_framebufferBinding->onAccess(m_context.get(), &reason)) {
|
| + if (m_framebufferBinding && !m_framebufferBinding->onAccess(m_context, &reason)) {
|
| synthesizeGLError(GL_INVALID_FRAMEBUFFER_OPERATION, "readPixels", reason);
|
| return;
|
| }
|
| @@ -3136,7 +3136,7 @@ void WebGLRenderingContext::renderbufferStorage(GLenum target, GLenum internalfo
|
| m_context->renderbufferStorage(target, internalformat, width, height);
|
| m_renderbufferBinding->setInternalFormat(internalformat);
|
| m_renderbufferBinding->setSize(width, height);
|
| - m_renderbufferBinding->deleteEmulatedStencilBuffer(m_context.get());
|
| + m_renderbufferBinding->deleteEmulatedStencilBuffer(m_context);
|
| break;
|
| case GL_DEPTH_STENCIL_OES:
|
| if (isDepthStencilSupported()) {
|
| @@ -3465,14 +3465,14 @@ void WebGLRenderingContext::texImage2D(GLenum target, GLint level, GLenum intern
|
| if (GL_TEXTURE_2D == target && texture) {
|
| if (!canvas->is3D()) {
|
| ImageBuffer* buffer = canvas->buffer();
|
| - if (buffer && buffer->copyToPlatformTexture(m_context.get(), texture->object(), internalformat, type,
|
| + if (buffer && buffer->copyToPlatformTexture(m_context, texture->object(), internalformat, type,
|
| level, m_unpackPremultiplyAlpha, m_unpackFlipY)) {
|
| texture->setLevelInfo(target, level, internalformat, canvas->width(), canvas->height(), type);
|
| return;
|
| }
|
| } else {
|
| WebGLRenderingContext* gl = toWebGLRenderingContext(canvas->renderingContext());
|
| - if (gl && gl->m_drawingBuffer->copyToPlatformTexture(m_context.get(), texture->object(), internalformat, type,
|
| + if (gl && gl->m_drawingBuffer->copyToPlatformTexture(m_context, texture->object(), internalformat, type,
|
| level, m_unpackPremultiplyAlpha, m_unpackFlipY)) {
|
| texture->setLevelInfo(target, level, internalformat, canvas->width(), canvas->height(), type);
|
| return;
|
| @@ -3512,7 +3512,7 @@ void WebGLRenderingContext::texImage2D(GLenum target, GLint level, GLenum intern
|
| // Otherwise, it will fall back to the normal SW path.
|
| WebGLTexture* texture = validateTextureBinding("texImage2D", target, true);
|
| if (GL_TEXTURE_2D == target && texture) {
|
| - if (video->copyVideoTextureToPlatformTexture(m_context.get(), texture->object(), level, type, internalformat, m_unpackPremultiplyAlpha, m_unpackFlipY)) {
|
| + if (video->copyVideoTextureToPlatformTexture(m_context, texture->object(), level, type, internalformat, m_unpackPremultiplyAlpha, m_unpackFlipY)) {
|
| texture->setLevelInfo(target, level, internalformat, video->videoWidth(), video->videoHeight(), type);
|
| return;
|
| }
|
| @@ -4006,7 +4006,7 @@ void WebGLRenderingContext::useProgram(WebGLProgram* program)
|
| }
|
| if (m_currentProgram != program) {
|
| if (m_currentProgram)
|
| - m_currentProgram->onDetached(m_context.get());
|
| + m_currentProgram->onDetached(m_context);
|
| m_currentProgram = program;
|
| m_context->useProgram(objectOrZero(program));
|
| if (program)
|
| @@ -4226,7 +4226,7 @@ blink::WebLayer* WebGLRenderingContext::platformLayer() const
|
| Extensions3DUtil* WebGLRenderingContext::extensionsUtil()
|
| {
|
| if (!m_extensionsUtil)
|
| - m_extensionsUtil = adoptPtr(new Extensions3DUtil(m_context.get()));
|
| + m_extensionsUtil = adoptPtr(new Extensions3DUtil(m_context));
|
| return m_extensionsUtil.get();
|
| }
|
|
|
| @@ -5215,7 +5215,7 @@ bool WebGLRenderingContext::validateDrawArrays(const char* functionName, GLenum
|
| }
|
|
|
| const char* reason = "framebuffer incomplete";
|
| - if (m_framebufferBinding && !m_framebufferBinding->onAccess(m_context.get(), &reason)) {
|
| + if (m_framebufferBinding && !m_framebufferBinding->onAccess(m_context, &reason)) {
|
| synthesizeGLError(GL_INVALID_FRAMEBUFFER_OPERATION, functionName, reason);
|
| return false;
|
| }
|
| @@ -5265,7 +5265,7 @@ bool WebGLRenderingContext::validateDrawElements(const char* functionName, GLenu
|
| }
|
|
|
| const char* reason = "framebuffer incomplete";
|
| - if (m_framebufferBinding && !m_framebufferBinding->onAccess(m_context.get(), &reason)) {
|
| + if (m_framebufferBinding && !m_framebufferBinding->onAccess(m_context, &reason)) {
|
| synthesizeGLError(GL_INVALID_FRAMEBUFFER_OPERATION, functionName, reason);
|
| return false;
|
| }
|
| @@ -5405,13 +5405,14 @@ void WebGLRenderingContext::maybeRestoreContext(Timer<WebGLRenderingContext>*)
|
| blink::WebGraphicsContext3D::Attributes attributes = m_requestedAttributes->attributes(canvas()->document().topDocument()->url().string(), settings);
|
| OwnPtr<blink::WebGraphicsContext3D> context = adoptPtr(blink::Platform::current()->createOffscreenGraphicsContext3D(attributes));
|
|
|
| + ASSERT(!m_drawingBuffer);
|
| if (context) {
|
| RefPtr<WebGLRenderingContextEvictionManager> contextEvictionManager = adoptRef(new WebGLRenderingContextEvictionManager());
|
| DrawingBuffer::PreserveDrawingBuffer preserve = m_requestedAttributes->preserveDrawingBuffer() ? DrawingBuffer::Preserve : DrawingBuffer::Discard;
|
| - m_drawingBuffer = DrawingBuffer::create(context.get(), clampedCanvasSize(), preserve, contextEvictionManager.release());
|
| + m_drawingBuffer = DrawingBuffer::create(context.release(), clampedCanvasSize(), preserve, contextEvictionManager.release());
|
| }
|
|
|
| - bool failToRestore = !context || !m_drawingBuffer;
|
| + bool failToRestore = !m_drawingBuffer;
|
| if (failToRestore) {
|
| if (m_contextLostMode == RealLostContext) {
|
| m_restoreTimer.startOneShot(secondsBetweenRestoreAttempts);
|
| @@ -5426,7 +5427,7 @@ void WebGLRenderingContext::maybeRestoreContext(Timer<WebGLRenderingContext>*)
|
|
|
| m_lostContextErrors.clear();
|
|
|
| - m_context = context.release();
|
| + m_context = m_drawingBuffer->context();
|
| m_contextLost = false;
|
|
|
| setupFlags();
|
|
|