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Side by Side Diff: gm/shadertext.cpp

Issue 169913003: replace SkBitmap::Config with SkColorType in gms (Closed) Base URL: https://skia.googlecode.com/svn/trunk
Patch Set: Created 6 years, 10 months ago
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1 1
2 /* 2 /*
3 * Copyright 2011 Google Inc. 3 * Copyright 2011 Google Inc.
4 * 4 *
5 * Use of this source code is governed by a BSD-style license that can be 5 * Use of this source code is governed by a BSD-style license that can be
6 * found in the LICENSE file. 6 * found in the LICENSE file.
7 */ 7 */
8 #include "gm.h" 8 #include "gm.h"
9 #include "SkCanvas.h" 9 #include "SkCanvas.h"
10 #include "SkGradientShader.h" 10 #include "SkGradientShader.h"
11 #include "SkUnitMappers.h" 11 #include "SkUnitMappers.h"
12 12
13 namespace skiagm { 13 namespace skiagm {
14 14
15 static void makebm(SkBitmap* bm, SkBitmap::Config config, int w, int h) { 15 static void makebm(SkBitmap* bm, int w, int h) {
16 bm->allocConfigPixels(config, w, h); 16 bm->allocN32Pixels(w, h);
17 bm->eraseColor(SK_ColorTRANSPARENT); 17 bm->eraseColor(SK_ColorTRANSPARENT);
18 18
19 SkCanvas canvas(*bm); 19 SkCanvas canvas(*bm);
20 SkScalar s = SkIntToScalar(SkMin32(w, h)); 20 SkScalar s = SkIntToScalar(SkMin32(w, h));
21 SkPoint pts[] = { { 0, 0 }, { s, s } }; 21 SkPoint pts[] = { { 0, 0 }, { s, s } };
22 SkColor colors[] = { SK_ColorRED, SK_ColorGREEN, SK_ColorBLUE }; 22 SkColor colors[] = { SK_ColorRED, SK_ColorGREEN, SK_ColorBLUE };
23 SkScalar pos[] = { 0, SK_Scalar1/2, SK_Scalar1 }; 23 SkScalar pos[] = { 0, SK_Scalar1/2, SK_Scalar1 };
24 SkPaint paint; 24 SkPaint paint;
25 25
26 SkUnitMapper* um = NULL; 26 SkUnitMapper* um = NULL;
27 27
28 um = new SkCosineMapper; 28 um = new SkCosineMapper;
29 29
30 SkAutoUnref au(um); 30 SkAutoUnref au(um);
31 31
32 paint.setDither(true); 32 paint.setDither(true);
33 paint.setShader(SkGradientShader::CreateLinear(pts, colors, pos, 33 paint.setShader(SkGradientShader::CreateLinear(pts, colors, pos,
34 SK_ARRAY_COUNT(colors), SkShader::kClamp_TileMode, um))->unref() ; 34 SK_ARRAY_COUNT(colors), SkShader::kClamp_TileMode, um))->unref() ;
35 canvas.drawPaint(paint); 35 canvas.drawPaint(paint);
36 } 36 }
37 37
38 static SkShader* MakeBitmapShader(SkShader::TileMode tx, SkShader::TileMode ty, 38 static SkShader* MakeBitmapShader(SkShader::TileMode tx, SkShader::TileMode ty,
39 int w, int h) { 39 int w, int h) {
40 static SkBitmap bmp; 40 static SkBitmap bmp;
41 if (bmp.isNull()) { 41 if (bmp.isNull()) {
42 makebm(&bmp, SkBitmap::kARGB_8888_Config, w/2, h/4); 42 makebm(&bmp, w/2, h/4);
43 } 43 }
44 return SkShader::CreateBitmapShader(bmp, tx, ty); 44 return SkShader::CreateBitmapShader(bmp, tx, ty);
45 } 45 }
46 46
47 /////////////////////////////////////////////////////////////////////////////// 47 ///////////////////////////////////////////////////////////////////////////////
48 48
49 struct GradData { 49 struct GradData {
50 int fCount; 50 int fCount;
51 const SkColor* fColors; 51 const SkColor* fColors;
52 const SkScalar* fPos; 52 const SkScalar* fPos;
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205 typedef GM INHERITED; 205 typedef GM INHERITED;
206 }; 206 };
207 207
208 /////////////////////////////////////////////////////////////////////////////// 208 ///////////////////////////////////////////////////////////////////////////////
209 209
210 #ifndef SK_BUILD_FOR_ANDROID 210 #ifndef SK_BUILD_FOR_ANDROID
211 static GM* MyFactory(void*) { return new ShaderTextGM; } 211 static GM* MyFactory(void*) { return new ShaderTextGM; }
212 static GMRegistry reg(MyFactory); 212 static GMRegistry reg(MyFactory);
213 #endif 213 #endif
214 } 214 }
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