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| 1 /* | 1 /* |
| 2 * Copyright 2015 Google Inc. | 2 * Copyright 2015 Google Inc. |
| 3 * | 3 * |
| 4 * Use of this source code is governed by a BSD-style license that can be | 4 * Use of this source code is governed by a BSD-style license that can be |
| 5 * found in the LICENSE file. | 5 * found in the LICENSE file. |
| 6 */ | 6 */ |
| 7 | 7 |
| 8 #ifndef GrDrawingManager_DEFINED | 8 #ifndef GrDrawingManager_DEFINED |
| 9 #define GrDrawingManager_DEFINED | 9 #define GrDrawingManager_DEFINED |
| 10 | 10 |
| 11 #include "GrDrawTarget.h" | 11 #include "GrDrawTarget.h" |
| 12 #include "GrBatchFlushState.h" | 12 #include "GrBatchFlushState.h" |
| 13 #include "GrPathRendererChain.h" | 13 #include "GrPathRendererChain.h" |
| 14 #include "GrPathRenderer.h" | 14 #include "GrPathRenderer.h" |
| 15 #include "SkTDArray.h" | 15 #include "SkTDArray.h" |
| 16 | 16 |
| 17 class GrContext; | 17 class GrContext; |
| 18 class GrDrawContext; | 18 class GrDrawContext; |
| 19 class GrSingleOWner; | 19 class GrSingleOWner; |
| 20 class GrSoftwarePathRenderer; | 20 class GrSoftwarePathRenderer; |
| 21 class GrTextContext; | |
| 22 | 21 |
| 23 // Currently the DrawingManager creates a separate GrTextContext for each | 22 // The GrDrawingManager allocates a new GrDrawContext for each GrRenderTarget |
| 24 // combination of text drawing options (pixel geometry x DFT use) | |
| 25 // and hands the appropriate one back given the DrawContext's request. | |
| 26 // | |
| 27 // It allocates a new GrDrawContext for each GrRenderTarget | |
| 28 // but all of them still land in the same GrDrawTarget! | 23 // but all of them still land in the same GrDrawTarget! |
| 29 // | 24 // |
| 30 // In the future this class will allocate a new GrDrawContext for | 25 // In the future this class will allocate a new GrDrawContext for |
| 31 // each GrRenderTarget/GrDrawTarget and manage the DAG. | 26 // each GrRenderTarget/GrDrawTarget and manage the DAG. |
| 32 class GrDrawingManager { | 27 class GrDrawingManager { |
| 33 public: | 28 public: |
| 34 ~GrDrawingManager(); | 29 ~GrDrawingManager(); |
| 35 | 30 |
| 36 bool abandoned() const { return fAbandoned; } | 31 bool abandoned() const { return fAbandoned; } |
| 37 void freeGpuResources(); | 32 void freeGpuResources(); |
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| 84 SkTDArray<GrDrawTarget*> fDrawTargets; | 79 SkTDArray<GrDrawTarget*> fDrawTargets; |
| 85 | 80 |
| 86 GrPathRendererChain* fPathRendererChain; | 81 GrPathRendererChain* fPathRendererChain; |
| 87 GrSoftwarePathRenderer* fSoftwarePathRenderer; | 82 GrSoftwarePathRenderer* fSoftwarePathRenderer; |
| 88 | 83 |
| 89 GrBatchFlushState fFlushState; | 84 GrBatchFlushState fFlushState; |
| 90 bool fFlushing; | 85 bool fFlushing; |
| 91 }; | 86 }; |
| 92 | 87 |
| 93 #endif | 88 #endif |
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