Chromium Code Reviews| Index: src/gpu/text/GrAtlasTextBlob_regenInBatch.cpp |
| diff --git a/src/gpu/text/GrAtlasTextBlob_regenInBatch.cpp b/src/gpu/text/GrAtlasTextBlob_regenInBatch.cpp |
| new file mode 100644 |
| index 0000000000000000000000000000000000000000..2e43a301a32529dc27ea6ccb4ee10d84842830c2 |
| --- /dev/null |
| +++ b/src/gpu/text/GrAtlasTextBlob_regenInBatch.cpp |
| @@ -0,0 +1,294 @@ |
| +/* |
| + * Copyright 2016 Google Inc. |
| + * |
| + * Use of this source code is governed by a BSD-style license that can be |
| + * found in the LICENSE file. |
| + */ |
| + |
| +#include "GrAtlasTextBlob.h" |
| + |
| +#include "GrBatchFlushState.h" |
| + |
| +#include "SkDistanceFieldGen.h" |
| +#include "SkGlyphCache.h" |
| + |
| +#include "batches/GrAtlasTextBatch.h" |
| + |
| +//////////////////////////////////////////////////////////////////////////////////////////////////// |
| +// A large template to handle regenerating the vertices of a textblob with as few branches as |
| +// possible |
| +template <bool regenPos, bool regenCol, bool regenTexCoords> |
| +inline void regen_vertices(intptr_t vertex, const GrGlyph* glyph, size_t vertexStride, |
| + bool useDistanceFields, SkScalar transX, SkScalar transY, |
| + GrColor color) { |
| + int u0, v0, u1, v1; |
| + if (regenTexCoords) { |
| + SkASSERT(glyph); |
| + int width = glyph->fBounds.width(); |
| + int height = glyph->fBounds.height(); |
| + |
| + if (useDistanceFields) { |
| + u0 = glyph->fAtlasLocation.fX + SK_DistanceFieldInset; |
| + v0 = glyph->fAtlasLocation.fY + SK_DistanceFieldInset; |
| + u1 = u0 + width - 2 * SK_DistanceFieldInset; |
| + v1 = v0 + height - 2 * SK_DistanceFieldInset; |
| + } else { |
| + u0 = glyph->fAtlasLocation.fX; |
| + v0 = glyph->fAtlasLocation.fY; |
| + u1 = u0 + width; |
| + v1 = v0 + height; |
| + } |
| + } |
| + |
| + // This is a bit wonky, but sometimes we have LCD text, in which case we won't have color |
| + // vertices, hence vertexStride - sizeof(SkIPoint16) |
| + intptr_t colorOffset = sizeof(SkPoint); |
| + intptr_t texCoordOffset = vertexStride - sizeof(SkIPoint16); |
| + |
| + // V0 |
| + if (regenPos) { |
| + SkPoint* point = reinterpret_cast<SkPoint*>(vertex); |
| + point->fX += transX; |
| + point->fY += transY; |
| + } |
| + |
| + if (regenCol) { |
| + SkColor* vcolor = reinterpret_cast<SkColor*>(vertex + colorOffset); |
| + *vcolor = color; |
| + } |
| + |
| + if (regenTexCoords) { |
| + SkIPoint16* textureCoords = reinterpret_cast<SkIPoint16*>(vertex + texCoordOffset); |
| + textureCoords->set(u0, v0); |
| + } |
| + vertex += vertexStride; |
| + |
| + // V1 |
| + if (regenPos) { |
| + SkPoint* point = reinterpret_cast<SkPoint*>(vertex); |
| + point->fX += transX; |
| + point->fY += transY; |
| + } |
| + |
| + if (regenCol) { |
| + SkColor* vcolor = reinterpret_cast<SkColor*>(vertex + colorOffset); |
| + *vcolor = color; |
| + } |
| + |
| + if (regenTexCoords) { |
| + SkIPoint16* textureCoords = reinterpret_cast<SkIPoint16*>(vertex + texCoordOffset); |
| + textureCoords->set(u0, v1); |
| + } |
| + vertex += vertexStride; |
| + |
| + // V2 |
| + if (regenPos) { |
| + SkPoint* point = reinterpret_cast<SkPoint*>(vertex); |
| + point->fX += transX; |
| + point->fY += transY; |
| + } |
| + |
| + if (regenCol) { |
| + SkColor* vcolor = reinterpret_cast<SkColor*>(vertex + colorOffset); |
| + *vcolor = color; |
| + } |
| + |
| + if (regenTexCoords) { |
| + SkIPoint16* textureCoords = reinterpret_cast<SkIPoint16*>(vertex + texCoordOffset); |
| + textureCoords->set(u1, v1); |
| + } |
| + vertex += vertexStride; |
| + |
| + // V3 |
| + if (regenPos) { |
| + SkPoint* point = reinterpret_cast<SkPoint*>(vertex); |
| + point->fX += transX; |
| + point->fY += transY; |
| + } |
| + |
| + if (regenCol) { |
| + SkColor* vcolor = reinterpret_cast<SkColor*>(vertex + colorOffset); |
| + *vcolor = color; |
| + } |
| + |
| + if (regenTexCoords) { |
| + SkIPoint16* textureCoords = reinterpret_cast<SkIPoint16*>(vertex + texCoordOffset); |
| + textureCoords->set(u1, v0); |
| + } |
| +} |
| + |
| +template <bool regenPos, bool regenCol, bool regenTexCoords, bool regenGlyphs> |
| +void GrAtlasTextBlob::regenInBatch(GrDrawBatch::Target* target, |
| + GrBatchFontCache* fontCache, |
|
jvanverth1
2016/02/12 18:51:38
indenting
|
| + GrBlobRegenHelper *helper, |
| + Run* run, |
| + Run::SubRunInfo* info, SkGlyphCache** cache, |
| + SkTypeface** typeface, GrFontScaler** scaler, |
| + const SkDescriptor** desc, |
| + int glyphCount, size_t vertexStride, |
| + GrColor color, SkScalar transX, |
| + SkScalar transY) const { |
| + static_assert(!regenGlyphs || regenTexCoords, "must regenTexCoords along regenGlyphs"); |
| + GrBatchTextStrike* strike = nullptr; |
| + if (regenTexCoords) { |
| + info->resetBulkUseToken(); |
| + |
| + // We can reuse if we have a valid strike and our descriptors / typeface are the |
| + // same. The override descriptor is only for the non distance field text within |
| + // a run |
| + const SkDescriptor* newDesc = (run->fOverrideDescriptor && !info->drawAsDistanceFields()) ? |
| + run->fOverrideDescriptor->getDesc() : |
| + run->fDescriptor.getDesc(); |
| + if (!*cache || !SkTypeface::Equal(*typeface, run->fTypeface) || |
| + !((*desc)->equals(*newDesc))) { |
| + if (*cache) { |
| + SkGlyphCache::AttachCache(*cache); |
| + } |
| + *desc = newDesc; |
| + *cache = SkGlyphCache::DetachCache(run->fTypeface, *desc); |
| + *scaler = GrTextContext::GetGrFontScaler(*cache); |
| + *typeface = run->fTypeface; |
| + } |
| + |
| + if (regenGlyphs) { |
| + strike = fontCache->getStrike(*scaler); |
| + } else { |
| + strike = info->strike(); |
| + } |
| + } |
| + |
| + bool brokenRun = false; |
| + for (int glyphIdx = 0; glyphIdx < glyphCount; glyphIdx++) { |
| + GrGlyph* glyph = nullptr; |
| + if (regenTexCoords) { |
| + size_t glyphOffset = glyphIdx + info->glyphStartIndex(); |
| + |
| + if (regenGlyphs) { |
| + // Get the id from the old glyph, and use the new strike to lookup |
| + // the glyph. |
| + GrGlyph::PackedID id = fGlyphs[glyphOffset]->fPackedID; |
| + fGlyphs[glyphOffset] = strike->getGlyph(id, info->maskFormat(), *scaler); |
| + SkASSERT(id == fGlyphs[glyphOffset]->fPackedID); |
| + } |
| + glyph = fGlyphs[glyphOffset]; |
| + SkASSERT(glyph && glyph->fMaskFormat == info->maskFormat()); |
| + |
| + if (!fontCache->hasGlyph(glyph) && |
| + !strike->addGlyphToAtlas(target, glyph, *scaler, info->maskFormat())) { |
| + helper->flush(); |
| + brokenRun = glyphIdx > 0; |
| + |
| + SkDEBUGCODE(bool success =) strike->addGlyphToAtlas(target, |
| + glyph, |
| + *scaler, |
| + info->maskFormat()); |
| + SkASSERT(success); |
| + } |
| + fontCache->addGlyphToBulkAndSetUseToken(info->bulkUseToken(), glyph, |
| + target->currentToken()); |
| + } |
| + |
| + intptr_t vertex = reinterpret_cast<intptr_t>(fVertices); |
| + vertex += info->vertexStartIndex(); |
| + vertex += vertexStride * glyphIdx * GrAtlasTextBatch::kVerticesPerGlyph; |
| + regen_vertices<regenPos, regenCol, regenTexCoords>(vertex, glyph, vertexStride, |
| + info->drawAsDistanceFields(), transX, |
| + transY, color); |
| + helper->incGlyphCount(); |
| + } |
| + |
| + // We may have changed the color so update it here |
| + info->setColor(color); |
| + if (regenTexCoords) { |
| + if (regenGlyphs) { |
| + info->setStrike(strike); |
| + } |
| + info->setAtlasGeneration(brokenRun ? GrBatchAtlas::kInvalidAtlasGeneration : |
| + fontCache->atlasGeneration(info->maskFormat())); |
| + } |
| +} |
| + |
| +enum RegenMask { |
| + kNoRegen = 0x0, |
| + kRegenPos = 0x1, |
| + kRegenCol = 0x2, |
| + kRegenTex = 0x4, |
| + kRegenGlyph = 0x8 | kRegenTex, // we have to regenerate the texture coords when we regen glyphs |
| + |
| + // combinations |
| + kRegenPosCol = kRegenPos | kRegenCol, |
| + kRegenPosTex = kRegenPos | kRegenTex, |
| + kRegenPosTexGlyph = kRegenPos | kRegenGlyph, |
| + kRegenPosColTex = kRegenPos | kRegenCol | kRegenTex, |
| + kRegenPosColTexGlyph = kRegenPos | kRegenCol | kRegenGlyph, |
| + kRegenColTex = kRegenCol | kRegenTex, |
| + kRegenColTexGlyph = kRegenCol | kRegenGlyph, |
| +}; |
| + |
| +#define REGEN_ARGS target, fontCache, helper, &run, &info, cache, typeface, scaler, desc, \ |
| + *glyphCount, vertexStride, color, transX, transY |
| + |
| +void GrAtlasTextBlob::regenInBatch(GrDrawBatch::Target* target, |
| + GrBatchFontCache* fontCache, |
| + GrBlobRegenHelper *helper, |
| + int runIndex, int subRunIndex, SkGlyphCache** cache, |
| + SkTypeface** typeface, GrFontScaler** scaler, |
| + const SkDescriptor** desc, size_t vertexStride, |
| + GrColor color, SkScalar transX, |
| + SkScalar transY, |
| + void** vertices, size_t* byteCount, int* glyphCount) { |
| + Run& run = fRuns[runIndex]; |
| + Run::SubRunInfo& info = run.fSubRunInfo[subRunIndex]; |
| + |
| + uint64_t currentAtlasGen = fontCache->atlasGeneration(info.maskFormat()); |
| + |
| + // Because the GrBatchFontCache may evict the strike a blob depends on using for |
| + // generating its texture coords, we have to track whether or not the strike has |
| + // been abandoned. If it hasn't been abandoned, then we can use the GrGlyph*s as is |
| + // otherwise we have to get the new strike, and use that to get the correct glyphs. |
| + // Because we do not have the packed ids, and thus can't look up our glyphs in the |
| + // new strike, we instead keep our ref to the old strike and use the packed ids from |
| + // it. These ids will still be valid as long as we hold the ref. When we are done |
| + // updating our cache of the GrGlyph*s, we drop our ref on the old strike |
| + bool regenerateGlyphs = info.strike()->isAbandoned(); |
| + bool regenerateTextureCoords = info.atlasGeneration() != currentAtlasGen || |
| + regenerateGlyphs; |
| + bool regenerateColors = kARGB_GrMaskFormat != info.maskFormat() && |
| + info.color() != color; |
| + bool regeneratePositions = transX != 0.f || transY != 0.f; |
| + *glyphCount = info.glyphCount(); |
| + |
| + uint32_t regenMaskBits = kNoRegen; |
| + regenMaskBits |= regeneratePositions ? kRegenPos : 0; |
| + regenMaskBits |= regenerateColors ? kRegenCol : 0; |
| + regenMaskBits |= regenerateTextureCoords ? kRegenTex : 0; |
| + regenMaskBits |= regenerateGlyphs ? kRegenGlyph : 0; |
| + RegenMask regenMask = (RegenMask)regenMaskBits; |
| + |
| + switch (regenMask) { |
| + case kRegenPos: this->regenInBatch<true, false, false, false>(REGEN_ARGS); break; |
| + case kRegenCol: this->regenInBatch<false, true, false, false>(REGEN_ARGS); break; |
| + case kRegenTex: this->regenInBatch<false, false, true, false>(REGEN_ARGS); break; |
| + case kRegenGlyph: this->regenInBatch<false, false, true, true>(REGEN_ARGS); break; |
| + |
| + // combinations |
| + case kRegenPosCol: this->regenInBatch<true, true, false, false>(REGEN_ARGS); break; |
| + case kRegenPosTex: this->regenInBatch<true, false, true, false>(REGEN_ARGS); break; |
| + case kRegenPosTexGlyph: this->regenInBatch<true, false, true, true>(REGEN_ARGS); break; |
| + case kRegenPosColTex: this->regenInBatch<true, true, true, false>(REGEN_ARGS); break; |
| + case kRegenPosColTexGlyph: this->regenInBatch<true, true, true, true>(REGEN_ARGS); break; |
| + case kRegenColTex: this->regenInBatch<false, true, true, false>(REGEN_ARGS); break; |
| + case kRegenColTexGlyph: this->regenInBatch<false, true, true, true>(REGEN_ARGS); break; |
| + case kNoRegen: |
| + helper->incGlyphCount(*glyphCount); |
| + |
| + // set use tokens for all of the glyphs in our subrun. This is only valid if we |
| + // have a valid atlas generation |
| + fontCache->setUseTokenBulk(*info.bulkUseToken(), target->currentToken(), |
| + info.maskFormat()); |
| + break; |
| + } |
| + |
| + *byteCount = info.byteCount(); |
| + *vertices = fVertices + info.vertexStartIndex(); |
| +} |