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1 // Copyright 2016 The Chromium Authors. All rights reserved. | 1 // Copyright 2016 The Chromium Authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 #ifndef CompositorTransformOperations_h | 5 #ifndef CompositorTransformOperations_h |
6 #define CompositorTransformOperations_h | 6 #define CompositorTransformOperations_h |
7 | 7 |
8 #include "cc/animation/transform_operations.h" | 8 #include "cc/animation/transform_operations.h" |
9 #include "platform/PlatformExport.h" | 9 #include "platform/PlatformExport.h" |
10 #include "wtf/Noncopyable.h" | 10 #include "wtf/Noncopyable.h" |
11 | 11 |
12 class SkMatrix44; | 12 class SkMatrix44; |
13 | 13 |
14 namespace blink { | 14 namespace blink { |
15 | 15 |
16 class PLATFORM_EXPORT CompositorTransformOperations { | 16 class PLATFORM_EXPORT CompositorTransformOperations { |
17 WTF_MAKE_NONCOPYABLE(CompositorTransformOperations); | 17 WTF_MAKE_NONCOPYABLE(CompositorTransformOperations); |
18 public: | 18 public: |
19 CompositorTransformOperations(); | 19 CompositorTransformOperations(); |
20 virtual ~CompositorTransformOperations(); | |
21 | 20 |
22 const cc::TransformOperations& asTransformOperations() const; | 21 const cc::TransformOperations& asTransformOperations() const; |
23 | 22 |
24 // Returns true if these operations can be blended. It will only return | 23 // Returns true if these operations can be blended. It will only return |
25 // false if we must resort to matrix interpolation, and matrix interpolation | 24 // false if we must resort to matrix interpolation, and matrix interpolation |
26 // fails (this can happen if either matrix cannot be decomposed). | 25 // fails (this can happen if either matrix cannot be decomposed). |
27 virtual bool canBlendWith(const CompositorTransformOperations& other) const; | 26 bool canBlendWith(const CompositorTransformOperations& other) const; |
28 | 27 |
29 virtual void appendTranslate(double x, double y, double z); | 28 void appendTranslate(double x, double y, double z); |
30 virtual void appendRotate(double x, double y, double z, double degrees); | 29 void appendRotate(double x, double y, double z, double degrees); |
31 virtual void appendScale(double x, double y, double z); | 30 void appendScale(double x, double y, double z); |
32 virtual void appendSkew(double x, double y); | 31 void appendSkew(double x, double y); |
33 virtual void appendPerspective(double depth); | 32 void appendPerspective(double depth); |
34 virtual void appendMatrix(const SkMatrix44&); | 33 void appendMatrix(const SkMatrix44&); |
35 virtual void appendIdentity(); | 34 void appendIdentity(); |
36 | 35 |
37 virtual bool isIdentity() const; | 36 bool isIdentity() const; |
38 | 37 |
39 private: | 38 private: |
40 cc::TransformOperations m_transformOperations; | 39 cc::TransformOperations m_transformOperations; |
41 }; | 40 }; |
42 | 41 |
43 } // namespace blink | 42 } // namespace blink |
44 | 43 |
45 #endif // CompositorTransformOperations_h | 44 #endif // CompositorTransformOperations_h |
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