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1 /* | 1 /* |
2 * Copyright (C) 2012 Google Inc. All rights reserved. | 2 * Copyright (C) 2012 Google Inc. All rights reserved. |
3 * | 3 * |
4 * Redistribution and use in source and binary forms, with or without | 4 * Redistribution and use in source and binary forms, with or without |
5 * modification, are permitted provided that the following conditions | 5 * modification, are permitted provided that the following conditions |
6 * are met: | 6 * are met: |
7 * 1. Redistributions of source code must retain the above copyright | 7 * 1. Redistributions of source code must retain the above copyright |
8 * notice, this list of conditions and the following disclaimer. | 8 * notice, this list of conditions and the following disclaimer. |
9 * 2. Redistributions in binary form must reproduce the above copyright | 9 * 2. Redistributions in binary form must reproduce the above copyright |
10 * notice, this list of conditions and the following disclaimer in the | 10 * notice, this list of conditions and the following disclaimer in the |
11 * documentation and/or other materials provided with the distribution. | 11 * documentation and/or other materials provided with the distribution. |
12 * | 12 * |
13 * THIS SOFTWARE IS PROVIDED BY APPLE INC. AND ITS CONTRIBUTORS ``AS IS'' AND AN
Y | 13 * THIS SOFTWARE IS PROVIDED BY APPLE INC. AND ITS CONTRIBUTORS ``AS IS'' AND AN
Y |
14 * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED | 14 * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED |
15 * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE | 15 * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE |
16 * DISCLAIMED. IN NO EVENT SHALL APPLE INC. OR ITS CONTRIBUTORS BE LIABLE FOR AN
Y | 16 * DISCLAIMED. IN NO EVENT SHALL APPLE INC. OR ITS CONTRIBUTORS BE LIABLE FOR AN
Y |
17 * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES | 17 * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES |
18 * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; | 18 * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; |
19 * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND O
N | 19 * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND O
N |
20 * ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT | 20 * ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT |
21 * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS | 21 * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS |
22 * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. | 22 * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. |
23 */ | 23 */ |
24 | 24 |
25 | 25 |
26 #include "core/animation/AnimationTranslationUtil.h" | 26 #include "platform/animation/AnimationTranslationUtil.h" |
27 | 27 |
28 #include "platform/animation/CompositorTransformOperations.h" | 28 #include "platform/animation/CompositorTransformOperations.h" |
29 #include "platform/graphics/filters/FilterOperations.h" | 29 #include "platform/graphics/filters/FilterOperations.h" |
30 #include "platform/graphics/filters/SkiaImageFilterBuilder.h" | 30 #include "platform/graphics/filters/SkiaImageFilterBuilder.h" |
31 #include "platform/transforms/InterpolatedTransformOperation.h" | 31 #include "platform/transforms/InterpolatedTransformOperation.h" |
32 #include "platform/transforms/Matrix3DTransformOperation.h" | 32 #include "platform/transforms/Matrix3DTransformOperation.h" |
33 #include "platform/transforms/MatrixTransformOperation.h" | 33 #include "platform/transforms/MatrixTransformOperation.h" |
34 #include "platform/transforms/PerspectiveTransformOperation.h" | 34 #include "platform/transforms/PerspectiveTransformOperation.h" |
35 #include "platform/transforms/RotateTransformOperation.h" | 35 #include "platform/transforms/RotateTransformOperation.h" |
36 #include "platform/transforms/ScaleTransformOperation.h" | 36 #include "platform/transforms/ScaleTransformOperation.h" |
37 #include "platform/transforms/SkewTransformOperation.h" | 37 #include "platform/transforms/SkewTransformOperation.h" |
38 #include "platform/transforms/TransformOperations.h" | 38 #include "platform/transforms/TransformOperations.h" |
39 #include "platform/transforms/TransformationMatrix.h" | 39 #include "platform/transforms/TransformationMatrix.h" |
40 #include "platform/transforms/TranslateTransformOperation.h" | 40 #include "platform/transforms/TranslateTransformOperation.h" |
41 | 41 |
42 namespace blink { | 42 namespace blink { |
43 | 43 |
44 void toCompositorTransformOperations(const TransformOperations& transformOperati
ons, CompositorTransformOperations* webTransformOperations) | 44 void toCompositorTransformOperations(const TransformOperations& transformOperati
ons, CompositorTransformOperations* outTransformOperations) |
45 { | 45 { |
46 // We need to do a deep copy the transformOperations may contain ref pointer
s to TransformOperation objects. | 46 // We need to do a deep copy the transformOperations may contain ref pointer
s to TransformOperation objects. |
47 for (size_t j = 0; j < transformOperations.size(); ++j) { | 47 for (size_t j = 0; j < transformOperations.size(); ++j) { |
48 switch (transformOperations.operations()[j]->type()) { | 48 switch (transformOperations.operations()[j]->type()) { |
49 case TransformOperation::ScaleX: | 49 case TransformOperation::ScaleX: |
50 case TransformOperation::ScaleY: | 50 case TransformOperation::ScaleY: |
51 case TransformOperation::ScaleZ: | 51 case TransformOperation::ScaleZ: |
52 case TransformOperation::Scale3D: | 52 case TransformOperation::Scale3D: |
53 case TransformOperation::Scale: { | 53 case TransformOperation::Scale: { |
54 ScaleTransformOperation* transform = static_cast<ScaleTransformOpera
tion*>(transformOperations.operations()[j].get()); | 54 ScaleTransformOperation* transform = static_cast<ScaleTransformOpera
tion*>(transformOperations.operations()[j].get()); |
55 webTransformOperations->appendScale(transform->x(), transform->y(),
transform->z()); | 55 outTransformOperations->appendScale(transform->x(), transform->y(),
transform->z()); |
56 break; | 56 break; |
57 } | 57 } |
58 case TransformOperation::TranslateX: | 58 case TransformOperation::TranslateX: |
59 case TransformOperation::TranslateY: | 59 case TransformOperation::TranslateY: |
60 case TransformOperation::TranslateZ: | 60 case TransformOperation::TranslateZ: |
61 case TransformOperation::Translate3D: | 61 case TransformOperation::Translate3D: |
62 case TransformOperation::Translate: { | 62 case TransformOperation::Translate: { |
63 TranslateTransformOperation* transform = static_cast<TranslateTransf
ormOperation*>(transformOperations.operations()[j].get()); | 63 TranslateTransformOperation* transform = static_cast<TranslateTransf
ormOperation*>(transformOperations.operations()[j].get()); |
64 ASSERT(transform->x().isFixed() && transform->y().isFixed()); | 64 ASSERT(transform->x().isFixed() && transform->y().isFixed()); |
65 webTransformOperations->appendTranslate(transform->x().value(), tran
sform->y().value(), transform->z()); | 65 outTransformOperations->appendTranslate(transform->x().value(), tran
sform->y().value(), transform->z()); |
66 break; | 66 break; |
67 } | 67 } |
68 case TransformOperation::RotateX: | 68 case TransformOperation::RotateX: |
69 case TransformOperation::RotateY: | 69 case TransformOperation::RotateY: |
70 case TransformOperation::Rotate3D: | 70 case TransformOperation::Rotate3D: |
71 case TransformOperation::Rotate: { | 71 case TransformOperation::Rotate: { |
72 RotateTransformOperation* transform = static_cast<RotateTransformOpe
ration*>(transformOperations.operations()[j].get()); | 72 RotateTransformOperation* transform = static_cast<RotateTransformOpe
ration*>(transformOperations.operations()[j].get()); |
73 webTransformOperations->appendRotate(transform->x(), transform->y(),
transform->z(), transform->angle()); | 73 outTransformOperations->appendRotate(transform->x(), transform->y(),
transform->z(), transform->angle()); |
74 break; | 74 break; |
75 } | 75 } |
76 case TransformOperation::SkewX: | 76 case TransformOperation::SkewX: |
77 case TransformOperation::SkewY: | 77 case TransformOperation::SkewY: |
78 case TransformOperation::Skew: { | 78 case TransformOperation::Skew: { |
79 SkewTransformOperation* transform = static_cast<SkewTransformOperati
on*>(transformOperations.operations()[j].get()); | 79 SkewTransformOperation* transform = static_cast<SkewTransformOperati
on*>(transformOperations.operations()[j].get()); |
80 webTransformOperations->appendSkew(transform->angleX(), transform->a
ngleY()); | 80 outTransformOperations->appendSkew(transform->angleX(), transform->a
ngleY()); |
81 break; | 81 break; |
82 } | 82 } |
83 case TransformOperation::Matrix: { | 83 case TransformOperation::Matrix: { |
84 MatrixTransformOperation* transform = static_cast<MatrixTransformOpe
ration*>(transformOperations.operations()[j].get()); | 84 MatrixTransformOperation* transform = static_cast<MatrixTransformOpe
ration*>(transformOperations.operations()[j].get()); |
85 TransformationMatrix m = transform->matrix(); | 85 TransformationMatrix m = transform->matrix(); |
86 webTransformOperations->appendMatrix(TransformationMatrix::toSkMatri
x44(m)); | 86 outTransformOperations->appendMatrix(TransformationMatrix::toSkMatri
x44(m)); |
87 break; | 87 break; |
88 } | 88 } |
89 case TransformOperation::Matrix3D: { | 89 case TransformOperation::Matrix3D: { |
90 Matrix3DTransformOperation* transform = static_cast<Matrix3DTransfor
mOperation*>(transformOperations.operations()[j].get()); | 90 Matrix3DTransformOperation* transform = static_cast<Matrix3DTransfor
mOperation*>(transformOperations.operations()[j].get()); |
91 TransformationMatrix m = transform->matrix(); | 91 TransformationMatrix m = transform->matrix(); |
92 webTransformOperations->appendMatrix(TransformationMatrix::toSkMatri
x44(m)); | 92 outTransformOperations->appendMatrix(TransformationMatrix::toSkMatri
x44(m)); |
93 break; | 93 break; |
94 } | 94 } |
95 case TransformOperation::Perspective: { | 95 case TransformOperation::Perspective: { |
96 PerspectiveTransformOperation* transform = static_cast<PerspectiveTr
ansformOperation*>(transformOperations.operations()[j].get()); | 96 PerspectiveTransformOperation* transform = static_cast<PerspectiveTr
ansformOperation*>(transformOperations.operations()[j].get()); |
97 webTransformOperations->appendPerspective(transform->perspective()); | 97 outTransformOperations->appendPerspective(transform->perspective()); |
98 break; | 98 break; |
99 } | 99 } |
100 case TransformOperation::Interpolated: { | 100 case TransformOperation::Interpolated: { |
101 TransformationMatrix m; | 101 TransformationMatrix m; |
102 transformOperations.operations()[j]->apply(m, FloatSize()); | 102 transformOperations.operations()[j]->apply(m, FloatSize()); |
103 webTransformOperations->appendMatrix(TransformationMatrix::toSkMatri
x44(m)); | 103 outTransformOperations->appendMatrix(TransformationMatrix::toSkMatri
x44(m)); |
104 break; | 104 break; |
105 } | 105 } |
106 case TransformOperation::Identity: | 106 case TransformOperation::Identity: |
107 webTransformOperations->appendIdentity(); | 107 outTransformOperations->appendIdentity(); |
108 break; | 108 break; |
109 case TransformOperation::None: | 109 case TransformOperation::None: |
110 // Do nothing. | 110 // Do nothing. |
111 break; | 111 break; |
112 } // switch | 112 } // switch |
113 } // for each operation | 113 } // for each operation |
114 } | 114 } |
115 | 115 |
116 void toCompositorFilterOperations(const FilterOperations& inOperations, Composit
orFilterOperations* outOperations) | 116 void toCompositorFilterOperations(const FilterOperations& inOperations, Composit
orFilterOperations* outOperations) |
117 { | 117 { |
118 SkiaImageFilterBuilder builder; | 118 SkiaImageFilterBuilder builder; |
119 builder.buildFilterOperations(inOperations, outOperations); | 119 builder.buildFilterOperations(inOperations, outOperations); |
120 } | 120 } |
121 | 121 |
122 } // namespace blink | 122 } // namespace blink |
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