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| 1 /* | |
| 2 * Copyright (C) 2012 Google Inc. All rights reserved. | |
| 3 * | |
| 4 * Redistribution and use in source and binary forms, with or without | |
| 5 * modification, are permitted provided that the following conditions | |
| 6 * are met: | |
| 7 * 1. Redistributions of source code must retain the above copyright | |
| 8 * notice, this list of conditions and the following disclaimer. | |
| 9 * 2. Redistributions in binary form must reproduce the above copyright | |
| 10 * notice, this list of conditions and the following disclaimer in the | |
| 11 * documentation and/or other materials provided with the distribution. | |
| 12 * | |
| 13 * THIS SOFTWARE IS PROVIDED BY APPLE INC. AND ITS CONTRIBUTORS ``AS IS'' AND AN
Y | |
| 14 * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED | |
| 15 * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE | |
| 16 * DISCLAIMED. IN NO EVENT SHALL APPLE INC. OR ITS CONTRIBUTORS BE LIABLE FOR AN
Y | |
| 17 * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES | |
| 18 * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; | |
| 19 * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND O
N | |
| 20 * ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT | |
| 21 * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS | |
| 22 * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. | |
| 23 */ | |
| 24 | |
| 25 | |
| 26 #include "core/animation/AnimationTranslationUtil.h" | |
| 27 | |
| 28 #include "platform/animation/CompositorTransformOperations.h" | |
| 29 #include "platform/graphics/filters/FilterOperations.h" | |
| 30 #include "platform/graphics/filters/SkiaImageFilterBuilder.h" | |
| 31 #include "platform/transforms/InterpolatedTransformOperation.h" | |
| 32 #include "platform/transforms/Matrix3DTransformOperation.h" | |
| 33 #include "platform/transforms/MatrixTransformOperation.h" | |
| 34 #include "platform/transforms/PerspectiveTransformOperation.h" | |
| 35 #include "platform/transforms/RotateTransformOperation.h" | |
| 36 #include "platform/transforms/ScaleTransformOperation.h" | |
| 37 #include "platform/transforms/SkewTransformOperation.h" | |
| 38 #include "platform/transforms/TransformOperations.h" | |
| 39 #include "platform/transforms/TransformationMatrix.h" | |
| 40 #include "platform/transforms/TranslateTransformOperation.h" | |
| 41 | |
| 42 namespace blink { | |
| 43 | |
| 44 void toCompositorTransformOperations(const TransformOperations& transformOperati
ons, CompositorTransformOperations* webTransformOperations) | |
| 45 { | |
| 46 // We need to do a deep copy the transformOperations may contain ref pointer
s to TransformOperation objects. | |
| 47 for (size_t j = 0; j < transformOperations.size(); ++j) { | |
| 48 switch (transformOperations.operations()[j]->type()) { | |
| 49 case TransformOperation::ScaleX: | |
| 50 case TransformOperation::ScaleY: | |
| 51 case TransformOperation::ScaleZ: | |
| 52 case TransformOperation::Scale3D: | |
| 53 case TransformOperation::Scale: { | |
| 54 ScaleTransformOperation* transform = static_cast<ScaleTransformOpera
tion*>(transformOperations.operations()[j].get()); | |
| 55 webTransformOperations->appendScale(transform->x(), transform->y(),
transform->z()); | |
| 56 break; | |
| 57 } | |
| 58 case TransformOperation::TranslateX: | |
| 59 case TransformOperation::TranslateY: | |
| 60 case TransformOperation::TranslateZ: | |
| 61 case TransformOperation::Translate3D: | |
| 62 case TransformOperation::Translate: { | |
| 63 TranslateTransformOperation* transform = static_cast<TranslateTransf
ormOperation*>(transformOperations.operations()[j].get()); | |
| 64 ASSERT(transform->x().isFixed() && transform->y().isFixed()); | |
| 65 webTransformOperations->appendTranslate(transform->x().value(), tran
sform->y().value(), transform->z()); | |
| 66 break; | |
| 67 } | |
| 68 case TransformOperation::RotateX: | |
| 69 case TransformOperation::RotateY: | |
| 70 case TransformOperation::Rotate3D: | |
| 71 case TransformOperation::Rotate: { | |
| 72 RotateTransformOperation* transform = static_cast<RotateTransformOpe
ration*>(transformOperations.operations()[j].get()); | |
| 73 webTransformOperations->appendRotate(transform->x(), transform->y(),
transform->z(), transform->angle()); | |
| 74 break; | |
| 75 } | |
| 76 case TransformOperation::SkewX: | |
| 77 case TransformOperation::SkewY: | |
| 78 case TransformOperation::Skew: { | |
| 79 SkewTransformOperation* transform = static_cast<SkewTransformOperati
on*>(transformOperations.operations()[j].get()); | |
| 80 webTransformOperations->appendSkew(transform->angleX(), transform->a
ngleY()); | |
| 81 break; | |
| 82 } | |
| 83 case TransformOperation::Matrix: { | |
| 84 MatrixTransformOperation* transform = static_cast<MatrixTransformOpe
ration*>(transformOperations.operations()[j].get()); | |
| 85 TransformationMatrix m = transform->matrix(); | |
| 86 webTransformOperations->appendMatrix(TransformationMatrix::toSkMatri
x44(m)); | |
| 87 break; | |
| 88 } | |
| 89 case TransformOperation::Matrix3D: { | |
| 90 Matrix3DTransformOperation* transform = static_cast<Matrix3DTransfor
mOperation*>(transformOperations.operations()[j].get()); | |
| 91 TransformationMatrix m = transform->matrix(); | |
| 92 webTransformOperations->appendMatrix(TransformationMatrix::toSkMatri
x44(m)); | |
| 93 break; | |
| 94 } | |
| 95 case TransformOperation::Perspective: { | |
| 96 PerspectiveTransformOperation* transform = static_cast<PerspectiveTr
ansformOperation*>(transformOperations.operations()[j].get()); | |
| 97 webTransformOperations->appendPerspective(transform->perspective()); | |
| 98 break; | |
| 99 } | |
| 100 case TransformOperation::Interpolated: { | |
| 101 TransformationMatrix m; | |
| 102 transformOperations.operations()[j]->apply(m, FloatSize()); | |
| 103 webTransformOperations->appendMatrix(TransformationMatrix::toSkMatri
x44(m)); | |
| 104 break; | |
| 105 } | |
| 106 case TransformOperation::Identity: | |
| 107 webTransformOperations->appendIdentity(); | |
| 108 break; | |
| 109 case TransformOperation::None: | |
| 110 // Do nothing. | |
| 111 break; | |
| 112 } // switch | |
| 113 } // for each operation | |
| 114 } | |
| 115 | |
| 116 void toCompositorFilterOperations(const FilterOperations& inOperations, Composit
orFilterOperations* outOperations) | |
| 117 { | |
| 118 SkiaImageFilterBuilder builder; | |
| 119 builder.buildFilterOperations(inOperations, outOperations); | |
| 120 } | |
| 121 | |
| 122 } // namespace blink | |
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