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Side by Side Diff: ui/views/controls/button/button_dropdown.h

Issue 16979002: Add ContextMenuSourceType to views::ContextMenuController::ShowContextMenuForView. (Closed) Base URL: svn://svn.chromium.org/chrome/trunk/src
Patch Set: patch Created 7 years, 6 months ago
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1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be 2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file. 3 // found in the LICENSE file.
4 4
5 #ifndef UI_VIEWS_CONTROLS_BUTTON_BUTTON_DROPDOWN_H_ 5 #ifndef UI_VIEWS_CONTROLS_BUTTON_BUTTON_DROPDOWN_H_
6 #define UI_VIEWS_CONTROLS_BUTTON_BUTTON_DROPDOWN_H_ 6 #define UI_VIEWS_CONTROLS_BUTTON_BUTTON_DROPDOWN_H_
7 7
8 #include "base/memory/weak_ptr.h" 8 #include "base/memory/weak_ptr.h"
9 #include "ui/views/context_menu_controller.h" 9 #include "ui/views/context_menu_controller.h"
10 #include "ui/views/controls/button/image_button.h" 10 #include "ui/views/controls/button/image_button.h"
(...skipping 36 matching lines...) Expand 10 before | Expand all | Expand 10 after
47 virtual void OnMouseReleased(const ui::MouseEvent& event) OVERRIDE; 47 virtual void OnMouseReleased(const ui::MouseEvent& event) OVERRIDE;
48 virtual const char* GetClassName() const OVERRIDE; 48 virtual const char* GetClassName() const OVERRIDE;
49 // Showing the drop down results in a MouseCaptureLost, we need to ignore it. 49 // Showing the drop down results in a MouseCaptureLost, we need to ignore it.
50 virtual void OnMouseCaptureLost() OVERRIDE {} 50 virtual void OnMouseCaptureLost() OVERRIDE {}
51 virtual void OnMouseExited(const ui::MouseEvent& event) OVERRIDE; 51 virtual void OnMouseExited(const ui::MouseEvent& event) OVERRIDE;
52 virtual void OnGestureEvent(ui::GestureEvent* event) OVERRIDE; 52 virtual void OnGestureEvent(ui::GestureEvent* event) OVERRIDE;
53 virtual void GetAccessibleState(ui::AccessibleViewState* state) OVERRIDE; 53 virtual void GetAccessibleState(ui::AccessibleViewState* state) OVERRIDE;
54 54
55 // Overridden from views::ContextMenuController 55 // Overridden from views::ContextMenuController
56 virtual void ShowContextMenuForView(View* source, 56 virtual void ShowContextMenuForView(View* source,
57 const gfx::Point& point) OVERRIDE; 57 const gfx::Point& point,
58 ui::MenuSourceType source_type) OVERRIDE;
58 59
59 protected: 60 protected:
60 // Overridden from CustomButton. Returns true if the button should become 61 // Overridden from CustomButton. Returns true if the button should become
61 // pressed when a user holds the mouse down over the button. For this 62 // pressed when a user holds the mouse down over the button. For this
62 // implementation, both left and right mouse buttons can trigger a change 63 // implementation, both left and right mouse buttons can trigger a change
63 // to the PUSHED state. 64 // to the PUSHED state.
64 virtual bool ShouldEnterPushedState(const ui::Event& event) OVERRIDE; 65 virtual bool ShouldEnterPushedState(const ui::Event& event) OVERRIDE;
65 66
66 // Returns if menu should be shown. Override this to change default behavior. 67 // Returns if menu should be shown. Override this to change default behavior.
67 virtual bool ShouldShowMenu(); 68 virtual bool ShouldShowMenu();
68 69
69 // Function to show the dropdown menu. 70 // Function to show the dropdown menu.
70 virtual void ShowDropDownMenu(); 71 virtual void ShowDropDownMenu(ui::MenuSourceType source_type);
71 72
72 private: 73 private:
73 // The model that populates the attached menu. 74 // The model that populates the attached menu.
74 scoped_ptr<ui::MenuModel> model_; 75 scoped_ptr<ui::MenuModel> model_;
75 76
76 // Indicates if menu is currently showing. 77 // Indicates if menu is currently showing.
77 bool menu_showing_; 78 bool menu_showing_;
78 79
79 // Y position of mouse when left mouse button is pressed 80 // Y position of mouse when left mouse button is pressed
80 int y_position_on_lbuttondown_; 81 int y_position_on_lbuttondown_;
81 82
82 // Menu runner to display drop down menu. 83 // Menu runner to display drop down menu.
83 scoped_ptr<MenuRunner> menu_runner_; 84 scoped_ptr<MenuRunner> menu_runner_;
84 85
85 // A factory for tasks that show the dropdown context menu for the button. 86 // A factory for tasks that show the dropdown context menu for the button.
86 base::WeakPtrFactory<ButtonDropDown> show_menu_factory_; 87 base::WeakPtrFactory<ButtonDropDown> show_menu_factory_;
87 88
88 DISALLOW_COPY_AND_ASSIGN(ButtonDropDown); 89 DISALLOW_COPY_AND_ASSIGN(ButtonDropDown);
89 }; 90 };
90 91
91 } // namespace views 92 } // namespace views
92 93
93 #endif // UI_VIEWS_CONTROLS_BUTTON_BUTTON_DROPDOWN_H_ 94 #endif // UI_VIEWS_CONTROLS_BUTTON_BUTTON_DROPDOWN_H_
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