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1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. | 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 #include "ui/views/controls/button/button_dropdown.h" | 5 #include "ui/views/controls/button/button_dropdown.h" |
6 | 6 |
7 #include "base/bind.h" | 7 #include "base/bind.h" |
8 #include "base/compiler_specific.h" | 8 #include "base/compiler_specific.h" |
9 #include "base/message_loop.h" | 9 #include "base/message_loop.h" |
10 #include "base/strings/utf_string_conversions.h" | 10 #include "base/strings/utf_string_conversions.h" |
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63 IsTriggerableEvent(event) && HitTestPoint(event.location())) { | 63 IsTriggerableEvent(event) && HitTestPoint(event.location())) { |
64 // Store the y pos of the mouse coordinates so we can use them later to | 64 // Store the y pos of the mouse coordinates so we can use them later to |
65 // determine if the user dragged the mouse down (which should pop up the | 65 // determine if the user dragged the mouse down (which should pop up the |
66 // drag down menu immediately, instead of waiting for the timer) | 66 // drag down menu immediately, instead of waiting for the timer) |
67 y_position_on_lbuttondown_ = event.y(); | 67 y_position_on_lbuttondown_ = event.y(); |
68 | 68 |
69 // Schedule a task that will show the menu. | 69 // Schedule a task that will show the menu. |
70 base::MessageLoop::current()->PostDelayedTask( | 70 base::MessageLoop::current()->PostDelayedTask( |
71 FROM_HERE, | 71 FROM_HERE, |
72 base::Bind(&ButtonDropDown::ShowDropDownMenu, | 72 base::Bind(&ButtonDropDown::ShowDropDownMenu, |
73 show_menu_factory_.GetWeakPtr()), | 73 show_menu_factory_.GetWeakPtr(), |
| 74 ui::GetMenuSourceTypeForEvent(event)), |
74 base::TimeDelta::FromMilliseconds(kMenuTimerDelay)); | 75 base::TimeDelta::FromMilliseconds(kMenuTimerDelay)); |
75 } | 76 } |
76 return ImageButton::OnMousePressed(event); | 77 return ImageButton::OnMousePressed(event); |
77 } | 78 } |
78 | 79 |
79 bool ButtonDropDown::OnMouseDragged(const ui::MouseEvent& event) { | 80 bool ButtonDropDown::OnMouseDragged(const ui::MouseEvent& event) { |
80 bool result = ImageButton::OnMouseDragged(event); | 81 bool result = ImageButton::OnMouseDragged(event); |
81 | 82 |
82 if (show_menu_factory_.HasWeakPtrs()) { | 83 if (show_menu_factory_.HasWeakPtrs()) { |
83 // If the mouse is dragged to a y position lower than where it was when | 84 // If the mouse is dragged to a y position lower than where it was when |
84 // clicked then we should not wait for the menu to appear but show | 85 // clicked then we should not wait for the menu to appear but show |
85 // it immediately. | 86 // it immediately. |
86 if (event.y() > y_position_on_lbuttondown_ + GetHorizontalDragThreshold()) { | 87 if (event.y() > y_position_on_lbuttondown_ + GetHorizontalDragThreshold()) { |
87 show_menu_factory_.InvalidateWeakPtrs(); | 88 show_menu_factory_.InvalidateWeakPtrs(); |
88 ShowDropDownMenu(); | 89 ShowDropDownMenu(ui::GetMenuSourceTypeForEvent(event)); |
89 } | 90 } |
90 } | 91 } |
91 | 92 |
92 return result; | 93 return result; |
93 } | 94 } |
94 | 95 |
95 void ButtonDropDown::OnMouseReleased(const ui::MouseEvent& event) { | 96 void ButtonDropDown::OnMouseReleased(const ui::MouseEvent& event) { |
96 if (IsTriggerableEvent(event) || | 97 if (IsTriggerableEvent(event) || |
97 (event.IsRightMouseButton() && !HitTestPoint(event.location()))) { | 98 (event.IsRightMouseButton() && !HitTestPoint(event.location()))) { |
98 ImageButton::OnMouseReleased(event); | 99 ImageButton::OnMouseReleased(event); |
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125 } | 126 } |
126 | 127 |
127 void ButtonDropDown::GetAccessibleState(ui::AccessibleViewState* state) { | 128 void ButtonDropDown::GetAccessibleState(ui::AccessibleViewState* state) { |
128 CustomButton::GetAccessibleState(state); | 129 CustomButton::GetAccessibleState(state); |
129 state->role = ui::AccessibilityTypes::ROLE_BUTTONDROPDOWN; | 130 state->role = ui::AccessibilityTypes::ROLE_BUTTONDROPDOWN; |
130 state->default_action = l10n_util::GetStringUTF16(IDS_APP_ACCACTION_PRESS); | 131 state->default_action = l10n_util::GetStringUTF16(IDS_APP_ACCACTION_PRESS); |
131 state->state = ui::AccessibilityTypes::STATE_HASPOPUP; | 132 state->state = ui::AccessibilityTypes::STATE_HASPOPUP; |
132 } | 133 } |
133 | 134 |
134 void ButtonDropDown::ShowContextMenuForView(View* source, | 135 void ButtonDropDown::ShowContextMenuForView(View* source, |
135 const gfx::Point& point) { | 136 const gfx::Point& point, |
| 137 ui::MenuSourceType source_type) { |
136 if (!enabled()) | 138 if (!enabled()) |
137 return; | 139 return; |
138 | 140 |
139 show_menu_factory_.InvalidateWeakPtrs(); | 141 show_menu_factory_.InvalidateWeakPtrs(); |
140 ShowDropDownMenu(); | 142 ShowDropDownMenu(source_type); |
141 } | 143 } |
142 | 144 |
143 bool ButtonDropDown::ShouldEnterPushedState(const ui::Event& event) { | 145 bool ButtonDropDown::ShouldEnterPushedState(const ui::Event& event) { |
144 // Enter PUSHED state on press with Left or Right mouse button or on taps. | 146 // Enter PUSHED state on press with Left or Right mouse button or on taps. |
145 // Remain in this state while the context menu is open. | 147 // Remain in this state while the context menu is open. |
146 return event.type() == ui::ET_GESTURE_TAP || | 148 return event.type() == ui::ET_GESTURE_TAP || |
147 event.type() == ui::ET_GESTURE_TAP_DOWN || | 149 event.type() == ui::ET_GESTURE_TAP_DOWN || |
148 (event.IsMouseEvent() && ((ui::EF_LEFT_MOUSE_BUTTON | | 150 (event.IsMouseEvent() && ((ui::EF_LEFT_MOUSE_BUTTON | |
149 ui::EF_RIGHT_MOUSE_BUTTON) & event.flags()) != 0); | 151 ui::EF_RIGHT_MOUSE_BUTTON) & event.flags()) != 0); |
150 } | 152 } |
151 | 153 |
152 bool ButtonDropDown::ShouldShowMenu() { | 154 bool ButtonDropDown::ShouldShowMenu() { |
153 return true; | 155 return true; |
154 } | 156 } |
155 | 157 |
156 void ButtonDropDown::ShowDropDownMenu() { | 158 void ButtonDropDown::ShowDropDownMenu(ui::MenuSourceType source_type) { |
157 if (!ShouldShowMenu()) | 159 if (!ShouldShowMenu()) |
158 return; | 160 return; |
159 | 161 |
160 gfx::Rect lb = GetLocalBounds(); | 162 gfx::Rect lb = GetLocalBounds(); |
161 | 163 |
162 // Both the menu position and the menu anchor type change if the UI layout | 164 // Both the menu position and the menu anchor type change if the UI layout |
163 // is right-to-left. | 165 // is right-to-left. |
164 gfx::Point menu_position(lb.origin()); | 166 gfx::Point menu_position(lb.origin()); |
165 menu_position.Offset(0, lb.height() - 1); | 167 menu_position.Offset(0, lb.height() - 1); |
166 if (base::i18n::IsRTL()) | 168 if (base::i18n::IsRTL()) |
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184 | 186 |
185 // Create and run menu. Display an empty menu if model is NULL. | 187 // Create and run menu. Display an empty menu if model is NULL. |
186 if (model_.get()) { | 188 if (model_.get()) { |
187 MenuModelAdapter menu_delegate(model_.get()); | 189 MenuModelAdapter menu_delegate(model_.get()); |
188 menu_delegate.set_triggerable_event_flags(triggerable_event_flags()); | 190 menu_delegate.set_triggerable_event_flags(triggerable_event_flags()); |
189 menu_runner_.reset(new MenuRunner(menu_delegate.CreateMenu())); | 191 menu_runner_.reset(new MenuRunner(menu_delegate.CreateMenu())); |
190 MenuRunner::RunResult result = | 192 MenuRunner::RunResult result = |
191 menu_runner_->RunMenuAt(GetWidget(), NULL, | 193 menu_runner_->RunMenuAt(GetWidget(), NULL, |
192 gfx::Rect(menu_position, gfx::Size(0, 0)), | 194 gfx::Rect(menu_position, gfx::Size(0, 0)), |
193 MenuItemView::TOPLEFT, | 195 MenuItemView::TOPLEFT, |
| 196 source_type, |
194 MenuRunner::HAS_MNEMONICS); | 197 MenuRunner::HAS_MNEMONICS); |
195 if (result == MenuRunner::MENU_DELETED) | 198 if (result == MenuRunner::MENU_DELETED) |
196 return; | 199 return; |
197 } else { | 200 } else { |
198 MenuDelegate menu_delegate; | 201 MenuDelegate menu_delegate; |
199 MenuItemView* menu = new MenuItemView(&menu_delegate); | 202 MenuItemView* menu = new MenuItemView(&menu_delegate); |
200 menu_runner_.reset(new MenuRunner(menu)); | 203 menu_runner_.reset(new MenuRunner(menu)); |
201 MenuRunner::RunResult result = | 204 MenuRunner::RunResult result = |
202 menu_runner_->RunMenuAt(GetWidget(), NULL, | 205 menu_runner_->RunMenuAt(GetWidget(), NULL, |
203 gfx::Rect(menu_position, gfx::Size(0, 0)), | 206 gfx::Rect(menu_position, gfx::Size(0, 0)), |
204 MenuItemView::TOPLEFT, | 207 MenuItemView::TOPLEFT, |
| 208 source_type, |
205 MenuRunner::HAS_MNEMONICS); | 209 MenuRunner::HAS_MNEMONICS); |
206 if (result == MenuRunner::MENU_DELETED) | 210 if (result == MenuRunner::MENU_DELETED) |
207 return; | 211 return; |
208 } | 212 } |
209 | 213 |
210 menu_showing_ = false; | 214 menu_showing_ = false; |
211 | 215 |
212 // Need to explicitly clear mouse handler so that events get sent | 216 // Need to explicitly clear mouse handler so that events get sent |
213 // properly after the menu finishes running. If we don't do this, then | 217 // properly after the menu finishes running. If we don't do this, then |
214 // the first click to other parts of the UI is eaten. | 218 // the first click to other parts of the UI is eaten. |
215 SetMouseHandler(NULL); | 219 SetMouseHandler(NULL); |
216 | 220 |
217 // Set the state back to normal after the drop down menu is closed. | 221 // Set the state back to normal after the drop down menu is closed. |
218 if (state_ != STATE_DISABLED) | 222 if (state_ != STATE_DISABLED) |
219 SetState(STATE_NORMAL); | 223 SetState(STATE_NORMAL); |
220 } | 224 } |
221 | 225 |
222 //////////////////////////////////////////////////////////////////////////////// | 226 //////////////////////////////////////////////////////////////////////////////// |
223 // | 227 // |
224 // ButtonDropDown - Accessibility | 228 // ButtonDropDown - Accessibility |
225 // | 229 // |
226 //////////////////////////////////////////////////////////////////////////////// | 230 //////////////////////////////////////////////////////////////////////////////// |
227 | 231 |
228 } // namespace views | 232 } // namespace views |
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