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1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. | 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 #include "ash/launcher/launcher.h" | 5 #include "ash/launcher/launcher.h" |
6 #include "ash/launcher/launcher_button.h" | 6 #include "ash/launcher/launcher_button.h" |
7 #include "ash/launcher/launcher_model.h" | 7 #include "ash/launcher/launcher_model.h" |
8 #include "ash/launcher/launcher_view.h" | 8 #include "ash/launcher/launcher_view.h" |
9 | 9 |
10 #include "ash/shelf/shelf_widget.h" | 10 #include "ash/shelf/shelf_widget.h" |
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68 int button_count = test.GetButtonCount(); | 68 int button_count = test.GetButtonCount(); |
69 | 69 |
70 // Add running tab. | 70 // Add running tab. |
71 LauncherItem item; | 71 LauncherItem item; |
72 item.type = TYPE_TABBED; | 72 item.type = TYPE_TABBED; |
73 item.status = STATUS_RUNNING; | 73 item.status = STATUS_RUNNING; |
74 int index = model->Add(item); | 74 int index = model->Add(item); |
75 ASSERT_EQ(++button_count, test.GetButtonCount()); | 75 ASSERT_EQ(++button_count, test.GetButtonCount()); |
76 LauncherButton* button = test.GetButton(index); | 76 LauncherButton* button = test.GetButton(index); |
77 button->AddState(LauncherButton::STATE_HOVERED); | 77 button->AddState(LauncherButton::STATE_HOVERED); |
78 button->ShowContextMenu(gfx::Point(), true); | 78 button->ShowContextMenu(gfx::Point(), ui::MENU_SOURCE_MOUSE); |
79 EXPECT_FALSE(button->state() & LauncherButton::STATE_HOVERED); | 79 EXPECT_FALSE(button->state() & LauncherButton::STATE_HOVERED); |
80 | 80 |
81 // Remove it. | 81 // Remove it. |
82 model->RemoveItemAt(index); | 82 model->RemoveItemAt(index); |
83 } | 83 } |
84 | 84 |
85 TEST_F(LauncherTest, ShowOverflowBubble) { | 85 TEST_F(LauncherTest, ShowOverflowBubble) { |
86 Launcher* launcher = Launcher::ForPrimaryDisplay(); | 86 Launcher* launcher = Launcher::ForPrimaryDisplay(); |
87 ASSERT_TRUE(launcher); | 87 ASSERT_TRUE(launcher); |
88 | 88 |
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110 | 110 |
111 // Removes the first item in main launcher view. | 111 // Removes the first item in main launcher view. |
112 model->RemoveItemAt(model->ItemIndexByID(first_item_id)); | 112 model->RemoveItemAt(model->ItemIndexByID(first_item_id)); |
113 | 113 |
114 // Waits for all transitions to finish and there should be no crash. | 114 // Waits for all transitions to finish and there should be no crash. |
115 test.RunMessageLoopUntilAnimationsDone(); | 115 test.RunMessageLoopUntilAnimationsDone(); |
116 EXPECT_FALSE(launcher->IsShowingOverflowBubble()); | 116 EXPECT_FALSE(launcher->IsShowingOverflowBubble()); |
117 } | 117 } |
118 | 118 |
119 } // namespace ash | 119 } // namespace ash |
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