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| 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. | 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. |
| 2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
| 3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
| 4 | 4 |
| 5 #include "ui/views/controls/native_control_win.h" | 5 #include "ui/views/controls/native_control_win.h" |
| 6 | 6 |
| 7 #include <windowsx.h> | 7 #include <windowsx.h> |
| 8 | 8 |
| 9 #include "base/logging.h" | 9 #include "base/logging.h" |
| 10 #include "ui/base/accessibility/accessibility_types.h" | 10 #include "ui/base/accessibility/accessibility_types.h" |
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| 117 ui::AccessibilityTypes::EVENT_FOCUS, send_native_event); | 117 ui::AccessibilityTypes::EVENT_FOCUS, send_native_event); |
| 118 } | 118 } |
| 119 | 119 |
| 120 //////////////////////////////////////////////////////////////////////////////// | 120 //////////////////////////////////////////////////////////////////////////////// |
| 121 // NativeControlWin, protected: | 121 // NativeControlWin, protected: |
| 122 | 122 |
| 123 void NativeControlWin::ShowContextMenu(const gfx::Point& location) { | 123 void NativeControlWin::ShowContextMenu(const gfx::Point& location) { |
| 124 if (!context_menu_controller()) | 124 if (!context_menu_controller()) |
| 125 return; | 125 return; |
| 126 | 126 |
| 127 if (location.x() == -1 && location.y() == -1) | 127 if (location.x() == -1 && location.y() == -1) { |
| 128 View::ShowContextMenu(GetKeyboardContextMenuLocation(), false); | 128 View::ShowContextMenu(GetKeyboardContextMenuLocation(), |
| 129 else | 129 ui::CONTEXT_MENU_SOURCE_KEYBOARD); |
| 130 View::ShowContextMenu(location, true); | 130 } else { |
| 131 View::ShowContextMenu(location, ui::CONTEXT_MENU_SOURCE_MOUSE); |
| 132 } |
| 131 } | 133 } |
| 132 | 134 |
| 133 void NativeControlWin::NativeControlCreated(HWND native_control) { | 135 void NativeControlWin::NativeControlCreated(HWND native_control) { |
| 134 // Associate this object with the control's HWND so that NativeWidgetWin can | 136 // Associate this object with the control's HWND so that NativeWidgetWin can |
| 135 // find this object when it receives messages from it. | 137 // find this object when it receives messages from it. |
| 136 props_.push_back(new ViewProp(native_control, kNativeControlWinKey, this)); | 138 props_.push_back(new ViewProp(native_control, kNativeControlWinKey, this)); |
| 137 props_.push_back(ChildWindowMessageProcessor::Register(native_control, this)); | 139 props_.push_back(ChildWindowMessageProcessor::Register(native_control, this)); |
| 138 | 140 |
| 139 // Subclass so we get WM_KEYDOWN and WM_SETFOCUS messages. | 141 // Subclass so we get WM_KEYDOWN and WM_SETFOCUS messages. |
| 140 original_wndproc_ = ui::SetWindowProc( | 142 original_wndproc_ = ui::SetWindowProc( |
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| 215 } else if (message == WM_DESTROY) { | 217 } else if (message == WM_DESTROY) { |
| 216 native_control->props_.clear(); | 218 native_control->props_.clear(); |
| 217 ui::SetWindowProc(window, native_control->original_wndproc_); | 219 ui::SetWindowProc(window, native_control->original_wndproc_); |
| 218 } | 220 } |
| 219 | 221 |
| 220 return CallWindowProc(native_control->original_wndproc_, window, message, | 222 return CallWindowProc(native_control->original_wndproc_, window, message, |
| 221 w_param, l_param); | 223 w_param, l_param); |
| 222 } | 224 } |
| 223 | 225 |
| 224 } // namespace views | 226 } // namespace views |
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