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Side by Side Diff: src/opts/SkBitmapProcState_opts_SSSE3.cpp

Issue 169753004: Enable the SSSE3 files to be built for Android when SSSE3 is not present. (Closed) Base URL: https://skia.googlesource.com/skia.git@master
Patch Set: Created 6 years, 10 months ago
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1 /* 1 /*
2 * Copyright 2012 The Android Open Source Project 2 * Copyright 2012 The Android Open Source Project
3 * 3 *
4 * Use of this source code is governed by a BSD-style license that can be 4 * Use of this source code is governed by a BSD-style license that can be
5 * found in the LICENSE file. 5 * found in the LICENSE file.
6 */ 6 */
7 7
8 #include <tmmintrin.h> // SSSE3
9 #include "SkBitmapProcState_opts_SSSE3.h" 8 #include "SkBitmapProcState_opts_SSSE3.h"
10 #include "SkPaint.h" 9 #include "SkPaint.h"
11 #include "SkUtils.h" 10 #include "SkUtils.h"
12 11
12 #if SK_CPU_SSE_LEVEL >= SK_CPU_SSE_LEVEL_SSSE3
13 #include <tmmintrin.h> // SSSE3
14
13 // adding anonymous namespace seemed to force gcc to inline directly the 15 // adding anonymous namespace seemed to force gcc to inline directly the
14 // instantiation, instead of creating the functions 16 // instantiation, instead of creating the functions
15 // S32_generic_D32_filter_DX_SSSE3<true> and 17 // S32_generic_D32_filter_DX_SSSE3<true> and
16 // S32_generic_D32_filter_DX_SSSE3<false> which were then called by the 18 // S32_generic_D32_filter_DX_SSSE3<false> which were then called by the
17 // external functions. 19 // external functions.
18 namespace { 20 namespace {
19 // In this file, variations for alpha and non alpha versions are implemented 21 // In this file, variations for alpha and non alpha versions are implemented
20 // with a template, as it makes the code more compact and a bit easier to 22 // with a template, as it makes the code more compact and a bit easier to
21 // maintain, while making the compiler generate the same exact code as with 23 // maintain, while making the compiler generate the same exact code as with
22 // two functions that only differ by a few lines. 24 // two functions that only differ by a few lines.
(...skipping 692 matching lines...) Expand 10 before | Expand all | Expand 10 after
715 const uint32_t* xy, 717 const uint32_t* xy,
716 int count, uint32_t* colors) { 718 int count, uint32_t* colors) {
717 S32_generic_D32_filter_DXDY_SSSE3<false>(s, xy, count, colors); 719 S32_generic_D32_filter_DXDY_SSSE3<false>(s, xy, count, colors);
718 } 720 }
719 721
720 void S32_alpha_D32_filter_DXDY_SSSE3(const SkBitmapProcState& s, 722 void S32_alpha_D32_filter_DXDY_SSSE3(const SkBitmapProcState& s,
721 const uint32_t* xy, 723 const uint32_t* xy,
722 int count, uint32_t* colors) { 724 int count, uint32_t* colors) {
723 S32_generic_D32_filter_DXDY_SSSE3<true>(s, xy, count, colors); 725 S32_generic_D32_filter_DXDY_SSSE3<true>(s, xy, count, colors);
724 } 726 }
727 #else
mtklein 2014/02/21 19:24:31 Can you tack on // (SK_CPU_SSE_LEVEL < SK_CPU_SSE_
djsollen 2014/02/21 19:38:22 Done.
728
729 void S32_opaque_D32_filter_DX_SSSE3(const SkBitmapProcState& s,
730 const uint32_t* xy,
731 int count, uint32_t* colors) {
732 sk_throw();
733 }
734
735 void S32_alpha_D32_filter_DX_SSSE3(const SkBitmapProcState& s,
736 const uint32_t* xy,
737 int count, uint32_t* colors) {
738 sk_throw();
mtklein 2014/02/21 19:24:31 Some funky indents.
djsollen 2014/02/21 19:38:22 Done.
739 }
740
741 void S32_opaque_D32_filter_DXDY_SSSE3(const SkBitmapProcState& s,
742 const uint32_t* xy,
743 int count, uint32_t* colors) {
744 sk_throw();
745 }
746
747 void S32_alpha_D32_filter_DXDY_SSSE3(const SkBitmapProcState& s,
748 const uint32_t* xy,
749 int count, uint32_t* colors) {
750 sk_throw();
751 }
752
753 #endif
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