| Index: gm/composeshader.cpp
|
| diff --git a/gm/composeshader.cpp b/gm/composeshader.cpp
|
| index d482bc942097299a368fede0cbb9ec959262eff5..2f3d99d36453f5ec586d83ef9819254f6471fa60 100644
|
| --- a/gm/composeshader.cpp
|
| +++ b/gm/composeshader.cpp
|
| @@ -9,7 +9,6 @@
|
|
|
| #include "SkBitmapProcShader.h"
|
| #include "SkCanvas.h"
|
| -#include "SkComposeShader.h"
|
| #include "SkGradientShader.h"
|
| #include "SkGraphics.h"
|
| #include "SkShader.h"
|
| @@ -36,7 +35,7 @@ static SkShader* make_shader(SkXfermode::Mode mode) {
|
|
|
| SkAutoTUnref<SkXfermode> xfer(SkXfermode::Create(mode));
|
|
|
| - return new SkComposeShader(shaderA, shaderB, xfer);
|
| + return SkShader::CreateComposeShader(shaderA, shaderB, xfer);
|
| }
|
|
|
| class ComposeShaderGM : public skiagm::GM {
|
| @@ -194,11 +193,11 @@ protected:
|
| SkAutoTUnref<SkXfermode> xfer(SkXfermode::Create(SkXfermode::kDstOver_Mode));
|
|
|
| // gradient should appear over color bitmap
|
| - SkAutoTUnref<SkShader> shader0(new SkComposeShader(fLinearGradientShader,
|
| + SkAutoTUnref<SkShader> shader0(SkShader::CreateComposeShader(fLinearGradientShader,
|
| fColorBitmapShader,
|
| xfer));
|
| // gradient should appear over alpha8 bitmap colorized by the paint color
|
| - SkAutoTUnref<SkShader> shader1(new SkComposeShader(fLinearGradientShader,
|
| + SkAutoTUnref<SkShader> shader1(SkShader::CreateComposeShader(fLinearGradientShader,
|
| fAlpha8BitmapShader,
|
| xfer));
|
|
|
| @@ -226,7 +225,7 @@ protected:
|
| }
|
|
|
| private:
|
| - /** This determines the length and width of the bitmaps used in the SkComposeShaders. Values
|
| + /** This determines the length and width of the bitmaps used in the ComposeShaders. Values
|
| * above 20 may cause an SkASSERT to fail in SkSmallAllocator. However, larger values will
|
| * work in a release build. You can change this parameter and then compile a release build
|
| * to have this GM draw larger bitmaps for easier visual inspection.
|
|
|