Chromium Code Reviews| Index: mojo/system/raw_channel.h |
| diff --git a/mojo/system/raw_channel.h b/mojo/system/raw_channel.h |
| index 4b14edd07f57f1ec344a05bc3d617a4a28ac1c05..52cd35a676a910c7084b4b12e8b26b0adbc13340 100644 |
| --- a/mojo/system/raw_channel.h |
| +++ b/mojo/system/raw_channel.h |
| @@ -5,10 +5,14 @@ |
| #ifndef MOJO_SYSTEM_RAW_CHANNEL_H_ |
| #define MOJO_SYSTEM_RAW_CHANNEL_H_ |
| +#include <deque> |
| +#include <utility> |
| #include <vector> |
| #include "base/macros.h" |
| #include "base/memory/scoped_ptr.h" |
| +#include "base/memory/weak_ptr.h" |
| +#include "base/synchronization/lock.h" |
| #include "mojo/system/constants.h" |
| #include "mojo/system/embedder/scoped_platform_handle.h" |
| #include "mojo/system/system_impl_export.h" |
| @@ -39,7 +43,7 @@ class MessageInTransit; |
| // on which |Init()| is called). |
| class MOJO_SYSTEM_IMPL_EXPORT RawChannel { |
| public: |
| - virtual ~RawChannel() {} |
| + virtual ~RawChannel(); |
| // The |Delegate| is only accessed on the same thread as the message loop |
| // (passed in on creation). |
| @@ -78,26 +82,156 @@ class MOJO_SYSTEM_IMPL_EXPORT RawChannel { |
| // This must be called (on an I/O thread) before this object is used. Returns |
| // true on success. On failure, |Shutdown()| should *not* be called. |
| - virtual bool Init() = 0; |
| + bool Init(); |
| // This must be called (on the I/O thread) before this object is destroyed. |
| - virtual void Shutdown() = 0; |
| + void Shutdown(); |
| // This is thread-safe. It takes ownership of |message| (always, even on |
| // failure). Returns true on success. |
| - virtual bool WriteMessage(scoped_ptr<MessageInTransit> message) = 0; |
| + bool WriteMessage(scoped_ptr<MessageInTransit> message); |
| protected: |
| - RawChannel(Delegate* delegate, base::MessageLoopForIO* message_loop_for_io) |
| - : delegate_(delegate), message_loop_for_io_(message_loop_for_io) {} |
| + // Return values of |[Schedule]Read()| and |[Schedule]WriteNoLock()|. |
| + enum IOResult { |
| + IO_SUCCEEDED, |
| + IO_FAILED, |
| + IO_PENDING |
| + }; |
| + |
| + struct ReadBuffer { |
| + public: |
| + ReadBuffer(); |
| + ~ReadBuffer(); |
| + |
| + void GetBuffer(char** buffer, size_t* bytes_to_read); |
| + |
| + private: |
| + friend class RawChannel; |
| + |
| + // We store data from |[Schedule]Read()|s in |buffer_|. The start of |
| + // |buffer_| is always aligned with a message boundary (we will copy memory |
| + // to ensure this), but |buffer_| may be larger than the actual number of |
| + // bytes we have. |
| + std::vector<char> buffer_; |
| + size_t num_valid_bytes_; |
| + |
| + DISALLOW_COPY_AND_ASSIGN(ReadBuffer); |
| + }; |
| + |
| + struct WriteBuffer { |
| + public: |
| + typedef std::vector<std::pair<const char*, size_t> > BufferVector; |
|
viettrungluu
2014/02/27 05:22:15
I'd generally prefer a
struct Buffer {
const vo
yzshen1
2014/02/27 06:56:18
Done.
|
| + |
| + WriteBuffer(); |
| + ~WriteBuffer(); |
| + |
| + void GetBuffers(BufferVector* buffers) const; |
| + // Returns the total size of all buffers returned by |GetBuffers()|. |
| + size_t GetTotalBytesToWrite() const; |
| + |
| + private: |
| + friend class RawChannel; |
| + |
| + // TODO(vtl): When C++11 is available, switch this to a deque of |
| + // |scoped_ptr|/|unique_ptr|s. |
| + std::deque<MessageInTransit*> message_queue_; |
| + // The first message may have been partially sent. |offset_| indicates the |
| + // position in the first message where to start the next write. |
| + size_t offset_; |
| + |
| + DISALLOW_COPY_AND_ASSIGN(WriteBuffer); |
| + }; |
| + |
| + RawChannel(Delegate* delegate, base::MessageLoopForIO* message_loop_for_io); |
| - Delegate* delegate() { return delegate_; } |
| base::MessageLoopForIO* message_loop_for_io() { return message_loop_for_io_; } |
| + base::Lock& write_lock() { return write_lock_; } |
| + |
| + // Only accessed on the I/O thread. |
| + ReadBuffer* read_buffer(); |
| + |
| + // Only accessed under |write_lock_|. |
| + WriteBuffer* write_buffer_no_lock(); |
| + |
| + // Reads into |read_buffer()|. |
| + // This class guarantees that: |
| + // - the area indicated by |GetBuffer()| will stay valid until read completion |
| + // (but please also see the comments for |OnShutdownNoLock()|); |
| + // - a second read is not started if there is a pending read; |
| + // - the method is called on the I/O thread WITHOUT |write_lock_| held. |
| + // |
| + // The implementing subclass must guarantee that: |
| + // - |bytes_read| is untouched if the method returns values other than |
| + // IO_SUCCEEDED; |
| + // - if the method returns IO_PENDING, |OnReadCompleted()| will be called on |
| + // the I/O thread to report the result, unless |Shutdown()| is called. |
| + virtual IOResult Read(size_t* bytes_read) = 0; |
| + // Similar to |Read()|, except that the implementing subclass must also |
| + // guarantee that the method doesn't succeed synchronously, i.e., it only |
| + // returns IO_FAILED or IO_PENDING. |
| + virtual IOResult ScheduleRead() = 0; |
| + |
| + // Writes contents in |write_buffer_no_lock()|. |
| + // This class guarantees that: |
| + // - the area indicated by |GetBuffers()| will stay valid until write |
| + // completion (but please also see the comments for |OnShutdownNoLock()|); |
| + // - a second write is not started if there is a pending write; |
| + // - the method is called under |write_lock_|. |
| + // |
| + // The implementing subclass must guarantee that: |
| + // - |bytes_written| is untouched if the method returns values other than |
| + // IO_SUCCEEDED; |
| + // - if the method returns IO_PENDING, |OnWriteCompleted()| will be called on |
| + // the I/O thread to report the result, unless |Shutdown()| is called. |
| + virtual IOResult WriteNoLock(size_t* bytes_written) = 0; |
| + // Similar to |WriteNoLock()|, except that the implementing subclass must also |
| + // guarantee that the method doesn't succeed synchronously, i.e., it only |
| + // returns IO_FAILED or IO_PENDING. |
| + virtual IOResult ScheduleWriteNoLock() = 0; |
| + |
| + // Must be called on the I/O thread WITHOUT |write_lock_| held. |
| + virtual bool OnInit() = 0; |
| + // On shutdown, passes the ownership of the buffers to subclasses, who may |
| + // want to preserve them if there are pending read/write. |
| + // Must be called on the I/O thread under |write_lock_|. |
| + virtual void OnShutdownNoLock( |
| + scoped_ptr<ReadBuffer> read_buffer, |
| + scoped_ptr<WriteBuffer> write_buffer) = 0; |
| + |
| + // Must be called on the I/O thread WITHOUT |write_lock_| held. |
| + void OnReadCompleted(bool result, size_t bytes_read); |
| + // Must be called on the I/O thread WITHOUT |write_lock_| held. |
| + void OnWriteCompleted(bool result, size_t bytes_written); |
| private: |
| + // Calls |delegate_->OnFatalError(fatal_error)|. Must be called on the I/O |
| + // thread WITHOUT |write_lock_| held. |
| + void CallOnFatalError(Delegate::FatalError fatal_error); |
| + |
| + // If |result| is true, updates the write buffer and schedules a write |
| + // operation to run later if there are more contents to write. If |result| is |
| + // false or any error occurs during the method execution, cancels pending |
| + // writes and returns false. |
| + // Must be called only if |write_stopped_| is false and under |write_lock_|. |
| + bool OnWriteCompletedNoLock(bool result, size_t bytes_written); |
| + |
| Delegate* const delegate_; |
| base::MessageLoopForIO* const message_loop_for_io_; |
| + // Only used on the I/O thread: |
| + bool read_stopped_; |
| + scoped_ptr<ReadBuffer> read_buffer_; |
| + |
| + base::Lock write_lock_; // Protects the following members. |
| + bool write_stopped_; |
| + scoped_ptr<WriteBuffer> write_buffer_; |
| + |
| + // This is used for posting tasks from write threads to the I/O thread. It |
| + // must only be accessed under |write_lock_|. The weak pointers it produces |
| + // are only used/invalidated on the I/O thread. |
| + base::WeakPtrFactory<RawChannel> weak_ptr_factory_; |
| + |
| DISALLOW_COPY_AND_ASSIGN(RawChannel); |
| }; |