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Unified Diff: mojo/system/raw_channel.h

Issue 169723004: RawChannel refactoring (Closed) Base URL: https://chromium.googlesource.com/chromium/src.git@master
Patch Set: introduce ReadBuffer / WriteBuffer Created 6 years, 10 months ago
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Index: mojo/system/raw_channel.h
diff --git a/mojo/system/raw_channel.h b/mojo/system/raw_channel.h
index 4b14edd07f57f1ec344a05bc3d617a4a28ac1c05..c9e3b39b66f9dd65b43266c947a0eff2bccc8d1e 100644
--- a/mojo/system/raw_channel.h
+++ b/mojo/system/raw_channel.h
@@ -5,10 +5,13 @@
#ifndef MOJO_SYSTEM_RAW_CHANNEL_H_
#define MOJO_SYSTEM_RAW_CHANNEL_H_
+#include <deque>
#include <vector>
#include "base/macros.h"
#include "base/memory/scoped_ptr.h"
+#include "base/memory/weak_ptr.h"
+#include "base/synchronization/lock.h"
#include "mojo/system/constants.h"
#include "mojo/system/embedder/scoped_platform_handle.h"
#include "mojo/system/system_impl_export.h"
@@ -39,7 +42,7 @@ class MessageInTransit;
// on which |Init()| is called).
class MOJO_SYSTEM_IMPL_EXPORT RawChannel {
public:
- virtual ~RawChannel() {}
+ virtual ~RawChannel();
// The |Delegate| is only accessed on the same thread as the message loop
// (passed in on creation).
@@ -78,26 +81,151 @@ class MOJO_SYSTEM_IMPL_EXPORT RawChannel {
// This must be called (on an I/O thread) before this object is used. Returns
// true on success. On failure, |Shutdown()| should *not* be called.
- virtual bool Init() = 0;
+ bool Init();
// This must be called (on the I/O thread) before this object is destroyed.
- virtual void Shutdown() = 0;
+ void Shutdown();
// This is thread-safe. It takes ownership of |message| (always, even on
// failure). Returns true on success.
- virtual bool WriteMessage(scoped_ptr<MessageInTransit> message) = 0;
+ bool WriteMessage(scoped_ptr<MessageInTransit> message);
protected:
- RawChannel(Delegate* delegate, base::MessageLoopForIO* message_loop_for_io)
- : delegate_(delegate), message_loop_for_io_(message_loop_for_io) {}
+ // Return values of |[Schedule]Read()| and |[Schedule]WriteNoLock()|.
+ enum IOResult {
+ IO_SUCCEEDED,
+ IO_FAILED,
+ IO_PENDING
+ };
+
+ struct ReadBuffer {
+ public:
+ ReadBuffer();
+ ~ReadBuffer();
+
+ char* GetPosition();
+ size_t GetBytesToRead() const;
+
+ private:
+ friend class RawChannel;
+
+ // We store data from |[Schedule]Read()|s in |buffer_|. The start of
+ // |buffer_| is always aligned with a message boundary (we will copy memory
+ // to ensure this), but |buffer_| may be larger than the actual number of
+ // bytes we have.
+ std::vector<char> buffer_;
+ size_t num_valid_bytes_;
+
+ DISALLOW_COPY_AND_ASSIGN(ReadBuffer);
+ };
+
+ struct WriteBuffer {
+ public:
+ WriteBuffer();
+ ~WriteBuffer();
+
+ const char* GetPosition() const;
+ size_t GetBytesToWrite() const;
+
+ private:
+ friend class RawChannel;
+
+ // TODO(vtl): When C++11 is available, switch this to a deque of
+ // |scoped_ptr|/|unique_ptr|s.
+ std::deque<MessageInTransit*> message_queue_;
+ // The first message may have been partially sent. |offset_| indicates the
+ // position in the first message where to start the next write.
+ size_t offset_;
+
+ DISALLOW_COPY_AND_ASSIGN(WriteBuffer);
+ };
+
+ RawChannel(Delegate* delegate, base::MessageLoopForIO* message_loop_for_io);
- Delegate* delegate() { return delegate_; }
base::MessageLoopForIO* message_loop_for_io() { return message_loop_for_io_; }
+ base::Lock& write_lock() { return write_lock_; }
+
+ // Only accessed on the I/O thread.
+ ReadBuffer* read_buffer();
+
+ // Only accessed under |write_lock_|.
+ WriteBuffer* write_buffer();
viettrungluu 2014/02/26 23:03:39 -> write_buffer_no_lock
yzshen1 2014/02/27 02:00:30 Done.
+
+ // Reads into |read_buffer()|, the area indicated by |GetPosition()| and
viettrungluu 2014/02/26 23:03:39 nit: comma-splice: , the -> . The
yzshen1 2014/02/27 02:00:30 Done.
+ // |GetBytesToRead()| will stay valid until read completion. (But please also
viettrungluu 2014/02/26 23:03:39 nit: "completion. (But [...] .)" -> "completion (b
yzshen1 2014/02/27 02:00:30 Done. Thanks! :)
+ // see comments for |OnShutdownNoLock()|.)
+ // |bytes_read| is untouched if the method returns values other than
+ // IO_SUCCEEDED.
+ // If the method returns IO_PENDING, |OnReadCompleted()| will be called on the
viettrungluu 2014/02/26 23:03:39 nit: -> If IO_PENDING is returned, |OnReadComplete
yzshen1 2014/02/27 02:00:30 Good point. Done.
+ // I/O thread to report the result, unless |Shutdown()| happens.
viettrungluu 2014/02/26 23:03:39 happens -> is called
yzshen1 2014/02/27 02:00:30 Done.
+ // A second read shouldn't be started if there is a pending read.
+ // Must be called on the I/O thread WITHOUT |write_lock_| held.
+ virtual IOResult Read(size_t* bytes_read) = 0;
+ // Similar to |Read()|, except that this method won't succeed synchronously,
+ // i.e., it is guaranteed to only return IO_FAILED or IO_PENDING.
+ virtual IOResult ScheduleRead() = 0;
+
+ // Writes contents in |write_buffer()|, the area indicated by |GetPosition()|
viettrungluu 2014/02/26 23:03:39 (similarly) I suggest that you merge the comments
yzshen1 2014/02/27 02:00:30 I made similar changes.
+ // and |GetBytesToWrite()| will stay valid until write completion. (But please
+ // also see comments for |OnShutdownNoLock()|.)
+ // |bytes_written| is untouched if the method returns values other than
+ // IO_SUCCEEDED.
+ // If the method returns IO_PENDING, |OnWriteCompleted()| will be called on
+ // the I/O thread to report the result, unless |Shutdown()| happens.
+ // A second write shouldn't be started if there is a pending write.
+ // Must be called under |write_lock_|.
+ virtual IOResult WriteNoLock(size_t* bytes_written) = 0;
+ // Similar to |WriteNoLock()|, except that this method won't succeed
+ // synchronously, i.e., it is guaranteed to only returns IO_FAILED or
+ // IO_PENDING.
+ virtual IOResult ScheduleWriteNoLock() = 0;
+
+ // Must be called on the I/O thread WITHOUT |write_lock_| held.
+ virtual bool OnInit() = 0;
+ // On shutdown, passes the ownership of the buffers to subclasses, who may
+ // want to preserve them if there are pending read/write.
+ // Must be called on the I/O thread under |write_lock_|.
+ virtual void OnShutdownNoLock(
+ scoped_ptr<ReadBuffer> read_buffer,
+ scoped_ptr<WriteBuffer> write_buffer) = 0;
+
+ // Must be called on the I/O thread WITHOUT |write_lock_| held.
+ void OnReadCompleted(bool result, size_t bytes_read);
+ // Must be called on the I/O thread WITHOUT |write_lock_| held.
+ void OnWriteCompleted(bool result, size_t bytes_written);
private:
+ // Calls |delegate_->OnFatalError(fatal_error)|. Must be called on the I/O
+ // thread WITHOUT |write_lock_| held.
+ void CallOnFatalError(Delegate::FatalError fatal_error);
+
+ // If |result| is true, updates the write buffer and schedules a write
+ // operation to run later if there are more contents to write. If |result| is
+ // false or any error occurs during the method execution, cancels pending
+ // writes and returns false.
+ // Must be called only if |write_stopped_| is false and under |write_lock_|.
+ bool OnWriteCompletedNoLock(bool result, size_t bytes_written);
+
+ // The following members are only used on the I/O thread:
Delegate* const delegate_;
+
+ bool read_stopped_;
+
+ scoped_ptr<ReadBuffer> read_buffer_;
+
+ // The following members are used on mutiple threads:
base::MessageLoopForIO* const message_loop_for_io_;
viettrungluu 2014/02/26 23:03:39 nit: I think I'd prefer if you grouped the const p
yzshen1 2014/02/27 02:00:30 Done.
+ base::Lock write_lock_; // Protects the following members.
+ bool write_stopped_;
+
+ scoped_ptr<WriteBuffer> write_buffer_;
+
+ // This is used for posting tasks from write threads to the I/O thread. It
+ // must only be accessed under |write_lock_|. The weak pointers it produces
+ // are only used/invalidated on the I/O thread.
+ base::WeakPtrFactory<RawChannel> weak_ptr_factory_;
+
DISALLOW_COPY_AND_ASSIGN(RawChannel);
};
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