Index: ash/wm/resize_shadow_and_cursor_unittest.cc |
diff --git a/ash/wm/resize_shadow_and_cursor_unittest.cc b/ash/wm/resize_shadow_and_cursor_unittest.cc |
index 804bb3b074c208882f3b58e67d65d3c90eeed3f9..f3ca4ba26d02e46bd9fd223cc3ebe53350b6d576 100644 |
--- a/ash/wm/resize_shadow_and_cursor_unittest.cc |
+++ b/ash/wm/resize_shadow_and_cursor_unittest.cc |
@@ -117,7 +117,7 @@ class ResizeShadowAndCursorTest : public AshTestBase { |
// mouse's position. |
TEST_F(ResizeShadowAndCursorTest, MouseHover) { |
aura::test::EventGenerator generator(Shell::GetPrimaryRootWindow()); |
- ASSERT_TRUE(ash::wm::GetWindowState(window())->IsNormalShowState()); |
+ ASSERT_TRUE(ash::wm::GetWindowState(window())->IsNormalShowType()); |
generator.MoveMouseTo(50, 50); |
EXPECT_FALSE(HasResizeShadow()); |
@@ -160,7 +160,7 @@ TEST_F(ResizeShadowAndCursorTest, MouseHover) { |
// as long as a user is resizing a window. |
TEST_F(ResizeShadowAndCursorTest, MouseDrag) { |
aura::test::EventGenerator generator(Shell::GetPrimaryRootWindow()); |
- ASSERT_TRUE(ash::wm::GetWindowState(window())->IsNormalShowState()); |
+ ASSERT_TRUE(ash::wm::GetWindowState(window())->IsNormalShowType()); |
gfx::Size initial_size(window()->bounds().size()); |
generator.MoveMouseTo(100, 50); |
@@ -182,7 +182,7 @@ TEST_F(ResizeShadowAndCursorTest, MouseDrag) { |
// Test that the resize shadows stay visible while resizing a window via touch. |
TEST_F(ResizeShadowAndCursorTest, Touch) { |
- ASSERT_TRUE(ash::wm::GetWindowState(window())->IsNormalShowState()); |
+ ASSERT_TRUE(ash::wm::GetWindowState(window())->IsNormalShowType()); |
aura::test::EventGenerator generator(Shell::GetPrimaryRootWindow()); |
int start = 100 + ash::kResizeOutsideBoundsSize - 1; |
@@ -199,7 +199,7 @@ TEST_F(ResizeShadowAndCursorTest, Touch) { |
// used when the window is maximized. |
TEST_F(ResizeShadowAndCursorTest, MaximizeRestore) { |
aura::test::EventGenerator generator(Shell::GetPrimaryRootWindow()); |
- ASSERT_TRUE(ash::wm::GetWindowState(window())->IsNormalShowState()); |
+ ASSERT_TRUE(ash::wm::GetWindowState(window())->IsNormalShowType()); |
generator.MoveMouseTo(100, 50); |
EXPECT_EQ(HTRIGHT, ResizeShadowHitTest()); |