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Unified Diff: cc/output/filter_operation.h

Issue 16968002: Move implementation of WebFilterOperations into cc (Closed) Base URL: svn://svn.chromium.org/chrome/trunk/src
Patch Set: Created 7 years, 6 months ago
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Index: cc/output/filter_operation.h
diff --git a/cc/output/filter_operation.h b/cc/output/filter_operation.h
new file mode 100644
index 0000000000000000000000000000000000000000..21686951781cca8bd1186d3650571223d857457e
--- /dev/null
+++ b/cc/output/filter_operation.h
@@ -0,0 +1,176 @@
+// Copyright 2013 The Chromium Authors. All rights reserved.
+// Use of this source code is governed by a BSD-style license that can be
+// found in the LICENSE file.
+
+#ifndef CC_OUTPUT_FILTER_OPERATION_H_
+#define CC_OUTPUT_FILTER_OPERATION_H_
+
+#include "base/logging.h"
+#include "cc/base/cc_export.h"
+#include "third_party/skia/include/core/SkColor.h"
+#include "third_party/skia/include/core/SkScalar.h"
+#include "ui/gfx/point.h"
+
+namespace cc {
+
+class CC_EXPORT FilterOperation {
+ public:
+ enum FilterType {
+ GRAYSCALE,
+ SEPIA,
+ SATURATE,
+ HUE_ROTATE,
+ INVERT,
+ BRIGHTNESS,
+ CONTRAST,
+ OPACITY,
+ BLUR,
+ DROP_SHADOW,
+ COLOR_MATRIX,
+ ZOOM,
+ SATURATING_BRIGHTNESS, // Not used in CSS/SVG.
+ };
+
+ FilterType type() const { return type_; }
+
+ float amount() const {
+ DCHECK_NE(type_, COLOR_MATRIX);
+ return amount_;
+ }
+
+ gfx::Point drop_shadow_offset() const {
+ DCHECK_EQ(type_, DROP_SHADOW);
+ return drop_shadow_offset_;
+ }
+
+ SkColor drop_shadow_color() const {
+ DCHECK_EQ(type_, DROP_SHADOW);
+ return drop_shadow_color_;
+ }
+
+ const SkScalar* matrix() const {
+ DCHECK_EQ(type_, COLOR_MATRIX);
+ return matrix_;
+ }
+
+ int zoom_inset() const {
+ DCHECK_EQ(type_, ZOOM);
+ return zoom_inset_;
+ }
+
+ static FilterOperation CreateGrayscaleFilter(float amount) {
+ return FilterOperation(GRAYSCALE, amount);
+ }
+
+ static FilterOperation CreateSepiaFilter(float amount) {
+ return FilterOperation(SEPIA, amount);
+ }
+
+ static FilterOperation CreateSaturateFilter(float amount) {
+ return FilterOperation(SATURATE, amount);
+ }
+
+ static FilterOperation CreateHueRotateFilter(float amount) {
+ return FilterOperation(HUE_ROTATE, amount);
+ }
+
+ static FilterOperation CreateInvertFilter(float amount) {
+ return FilterOperation(INVERT, amount);
+ }
+
+ static FilterOperation CreateBrightnessFilter(float amount) {
+ return FilterOperation(BRIGHTNESS, amount);
+ }
+
+ static FilterOperation CreateContrastFilter(float amount) {
+ return FilterOperation(CONTRAST, amount);
+ }
+
+ static FilterOperation CreateOpacityFilter(float amount) {
+ return FilterOperation(OPACITY, amount);
+ }
+
+ static FilterOperation CreateBlurFilter(float amount) {
+ return FilterOperation(BLUR, amount);
+ }
+
+ static FilterOperation CreateDropShadowFilter(gfx::Point offset,
+ float std_deviation,
+ SkColor color) {
+ return FilterOperation(DROP_SHADOW, offset, std_deviation, color);
+ }
+
+ static FilterOperation CreateColorMatrixFilter(SkScalar matrix[20]) {
+ return FilterOperation(COLOR_MATRIX, matrix);
+ }
+
+ static FilterOperation CreateZoomFilter(float amount, int inset) {
+ return FilterOperation(ZOOM, amount, inset);
+ }
+
+ static FilterOperation CreateSaturatingBrightnessFilter(float amount) {
+ return FilterOperation(SATURATING_BRIGHTNESS, amount);
+ }
+
+ bool operator==(const FilterOperation& other) const;
+
+ bool operator!=(const FilterOperation& other) const {
+ return !(*this == other);
+ }
+
+ // Methods for restoring a FilterOperation.
+ static FilterOperation CreateEmptyFilter() {
+ return FilterOperation(GRAYSCALE, 0.f);
+ }
+
+ void set_type(FilterType type) { type_ = type; }
+
+ void set_amount(float amount) {
+ DCHECK_NE(type_, COLOR_MATRIX);
+ amount_ = amount;
+ }
+
+ void set_drop_shadow_offset(gfx::Point offset) {
+ DCHECK_EQ(type_, DROP_SHADOW);
+ drop_shadow_offset_ = offset;
+ }
+
+ void set_drop_shadow_color(SkColor color) {
+ DCHECK_EQ(type_, DROP_SHADOW);
+ drop_shadow_color_ = color;
+ }
+
+ void set_matrix(const SkScalar matrix[20]) {
+ DCHECK_EQ(type_, COLOR_MATRIX);
+ for (unsigned i = 0; i < 20; ++i)
+ matrix_[i] = matrix[i];
+ }
+
+ void set_zoom_inset(int inset) {
+ DCHECK_EQ(type_, ZOOM);
+ zoom_inset_ = inset;
+ }
+
+ private:
+ FilterOperation(FilterType type, float amount);
+
+ FilterOperation(FilterType type,
+ gfx::Point offset,
+ float stdDeviation,
+ SkColor color);
+
+ FilterOperation(FilterType, SkScalar matrix[20]);
+
+ FilterOperation(FilterType type, float amount, int inset);
+
+ FilterType type_;
+ float amount_;
+ gfx::Point drop_shadow_offset_;
+ SkColor drop_shadow_color_;
+ SkScalar matrix_[20];
+ int zoom_inset_;
+};
+
+} // namespace cc
+
+#endif // CC_OUTPUT_FILTER_OPERATION_H_
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