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| 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. | 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. | 
| 2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be | 
| 3 // found in the LICENSE file. | 3 // found in the LICENSE file. | 
| 4 | 4 | 
| 5 #include "ui/compositor/layer.h" | 5 #include "ui/compositor/layer.h" | 
| 6 | 6 | 
| 7 #include <algorithm> | 7 #include <algorithm> | 
| 8 | 8 | 
| 9 #include "base/command_line.h" | 9 #include "base/command_line.h" | 
| 10 #include "base/debug/trace_event.h" | 10 #include "base/debug/trace_event.h" | 
| 11 #include "base/logging.h" | 11 #include "base/logging.h" | 
| 12 #include "base/memory/scoped_ptr.h" | 12 #include "base/memory/scoped_ptr.h" | 
| 13 #include "cc/base/scoped_ptr_algorithm.h" | 13 #include "cc/base/scoped_ptr_algorithm.h" | 
| 14 #include "cc/layers/content_layer.h" | 14 #include "cc/layers/content_layer.h" | 
| 15 #include "cc/layers/delegated_renderer_layer.h" | 15 #include "cc/layers/delegated_renderer_layer.h" | 
| 16 #include "cc/layers/solid_color_layer.h" | 16 #include "cc/layers/solid_color_layer.h" | 
| 17 #include "cc/layers/texture_layer.h" | 17 #include "cc/layers/texture_layer.h" | 
| 18 #include "cc/output/delegated_frame_data.h" | 18 #include "cc/output/delegated_frame_data.h" | 
|  | 19 #include "cc/output/filter_operation.h" | 
|  | 20 #include "cc/output/filter_operations.h" | 
| 19 #include "cc/resources/transferable_resource.h" | 21 #include "cc/resources/transferable_resource.h" | 
| 20 #include "third_party/WebKit/public/platform/WebFilterOperation.h" |  | 
| 21 #include "third_party/WebKit/public/platform/WebFilterOperations.h" |  | 
| 22 #include "ui/base/animation/animation.h" | 22 #include "ui/base/animation/animation.h" | 
| 23 #include "ui/compositor/compositor_switches.h" | 23 #include "ui/compositor/compositor_switches.h" | 
| 24 #include "ui/compositor/dip_util.h" | 24 #include "ui/compositor/dip_util.h" | 
| 25 #include "ui/compositor/layer_animator.h" | 25 #include "ui/compositor/layer_animator.h" | 
| 26 #include "ui/gfx/canvas.h" | 26 #include "ui/gfx/canvas.h" | 
| 27 #include "ui/gfx/display.h" | 27 #include "ui/gfx/display.h" | 
| 28 #include "ui/gfx/interpolated_transform.h" | 28 #include "ui/gfx/interpolated_transform.h" | 
| 29 #include "ui/gfx/point3_f.h" | 29 #include "ui/gfx/point3_f.h" | 
| 30 #include "ui/gfx/point_conversions.h" | 30 #include "ui/gfx/point_conversions.h" | 
| 31 #include "ui/gfx/size_conversions.h" | 31 #include "ui/gfx/size_conversions.h" | 
| (...skipping 275 matching lines...) Expand 10 before | Expand all | Expand 10 after  Loading... | 
| 307 } | 307 } | 
| 308 | 308 | 
| 309 void Layer::SetBackgroundZoom(float zoom, int inset) { | 309 void Layer::SetBackgroundZoom(float zoom, int inset) { | 
| 310   zoom_ = zoom; | 310   zoom_ = zoom; | 
| 311   zoom_inset_ = inset; | 311   zoom_inset_ = inset; | 
| 312 | 312 | 
| 313   SetLayerBackgroundFilters(); | 313   SetLayerBackgroundFilters(); | 
| 314 } | 314 } | 
| 315 | 315 | 
| 316 void Layer::SetLayerFilters() { | 316 void Layer::SetLayerFilters() { | 
| 317   WebKit::WebFilterOperations filters; | 317   cc::FilterOperations filters; | 
| 318   if (layer_saturation_) { | 318   if (layer_saturation_) { | 
| 319     filters.append(WebKit::WebFilterOperation::createSaturateFilter( | 319     filters.Append(cc::FilterOperation::CreateSaturateFilter( | 
| 320         layer_saturation_)); | 320         layer_saturation_)); | 
| 321   } | 321   } | 
| 322   if (layer_grayscale_) { | 322   if (layer_grayscale_) { | 
| 323     filters.append(WebKit::WebFilterOperation::createGrayscaleFilter( | 323     filters.Append(cc::FilterOperation::CreateGrayscaleFilter( | 
| 324         layer_grayscale_)); | 324         layer_grayscale_)); | 
| 325   } | 325   } | 
| 326   if (layer_inverted_) | 326   if (layer_inverted_) | 
| 327     filters.append(WebKit::WebFilterOperation::createInvertFilter(1.0)); | 327     filters.Append(cc::FilterOperation::CreateInvertFilter(1.0)); | 
| 328   // Brightness goes last, because the resulting colors neeed clamping, which | 328   // Brightness goes last, because the resulting colors neeed clamping, which | 
| 329   // cause further color matrix filters to be applied separately. In this order, | 329   // cause further color matrix filters to be applied separately. In this order, | 
| 330   // they all can be combined in a single pass. | 330   // they all can be combined in a single pass. | 
| 331   if (layer_brightness_) { | 331   if (layer_brightness_) { | 
| 332     filters.append(WebKit::WebFilterOperation::createSaturatingBrightnessFilter( | 332     filters.Append(cc::FilterOperation::CreateSaturatingBrightnessFilter( | 
| 333         layer_brightness_)); | 333         layer_brightness_)); | 
| 334   } | 334   } | 
| 335 | 335 | 
| 336   cc_layer_->SetFilters(filters); | 336   cc_layer_->SetFilters(filters); | 
| 337 } | 337 } | 
| 338 | 338 | 
| 339 void Layer::SetLayerBackgroundFilters() { | 339 void Layer::SetLayerBackgroundFilters() { | 
| 340   WebKit::WebFilterOperations filters; | 340   cc::FilterOperations filters; | 
| 341   if (zoom_ != 1) { | 341   if (zoom_ != 1) | 
| 342     filters.append(WebKit::WebFilterOperation::createZoomFilter(zoom_, | 342     filters.Append(cc::FilterOperation::CreateZoomFilter(zoom_, zoom_inset_)); | 
| 343                                                                 zoom_inset_)); |  | 
| 344   } |  | 
| 345 | 343 | 
| 346   if (background_blur_radius_) { | 344   if (background_blur_radius_) { | 
| 347     filters.append(WebKit::WebFilterOperation::createBlurFilter( | 345     filters.Append(cc::FilterOperation::CreateBlurFilter( | 
| 348         background_blur_radius_)); | 346         background_blur_radius_)); | 
| 349   } | 347   } | 
| 350 | 348 | 
| 351   cc_layer_->SetBackgroundFilters(filters); | 349   cc_layer_->SetBackgroundFilters(filters); | 
| 352 } | 350 } | 
| 353 | 351 | 
| 354 float Layer::GetTargetOpacity() const { | 352 float Layer::GetTargetOpacity() const { | 
| 355   if (animator_.get() && animator_->IsAnimatingProperty( | 353   if (animator_.get() && animator_->IsAnimatingProperty( | 
| 356       LayerAnimationElement::OPACITY)) | 354       LayerAnimationElement::OPACITY)) | 
| 357     return animator_->GetTargetOpacity(); | 355     return animator_->GetTargetOpacity(); | 
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| 973   cc_layer_->SetBounds(ConvertSizeToPixel(this, size)); | 971   cc_layer_->SetBounds(ConvertSizeToPixel(this, size)); | 
| 974 } | 972 } | 
| 975 | 973 | 
| 976 void Layer::RecomputePosition() { | 974 void Layer::RecomputePosition() { | 
| 977   cc_layer_->SetPosition(gfx::ScalePoint( | 975   cc_layer_->SetPosition(gfx::ScalePoint( | 
| 978         gfx::PointF(bounds_.x(), bounds_.y()), | 976         gfx::PointF(bounds_.x(), bounds_.y()), | 
| 979         device_scale_factor_)); | 977         device_scale_factor_)); | 
| 980 } | 978 } | 
| 981 | 979 | 
| 982 }  // namespace ui | 980 }  // namespace ui | 
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