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Side by Side Diff: net/socket/socks_client_socket.cc

Issue 169643006: Use sockets with unread data if they've never been used before. (Closed) Base URL: svn://svn.chromium.org/chrome/trunk/src
Patch Set: mmenke comments Created 6 years, 9 months ago
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1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be 2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file. 3 // found in the LICENSE file.
4 4
5 #include "net/socket/socks_client_socket.h" 5 #include "net/socket/socks_client_socket.h"
6 6
7 #include "base/basictypes.h" 7 #include "base/basictypes.h"
8 #include "base/bind.h" 8 #include "base/bind.h"
9 #include "base/callback_helpers.h"
9 #include "base/compiler_specific.h" 10 #include "base/compiler_specific.h"
10 #include "base/sys_byteorder.h" 11 #include "base/sys_byteorder.h"
11 #include "net/base/io_buffer.h" 12 #include "net/base/io_buffer.h"
12 #include "net/base/net_log.h" 13 #include "net/base/net_log.h"
13 #include "net/base/net_util.h" 14 #include "net/base/net_util.h"
14 #include "net/socket/client_socket_handle.h" 15 #include "net/socket/client_socket_handle.h"
15 16
16 namespace net { 17 namespace net {
17 18
18 // Every SOCKS server requests a user-id from the client. It is optional 19 // Every SOCKS server requests a user-id from the client. It is optional
(...skipping 39 matching lines...) Expand 10 before | Expand all | Expand 10 after
58 SOCKSClientSocket::SOCKSClientSocket( 59 SOCKSClientSocket::SOCKSClientSocket(
59 scoped_ptr<ClientSocketHandle> transport_socket, 60 scoped_ptr<ClientSocketHandle> transport_socket,
60 const HostResolver::RequestInfo& req_info, 61 const HostResolver::RequestInfo& req_info,
61 RequestPriority priority, 62 RequestPriority priority,
62 HostResolver* host_resolver) 63 HostResolver* host_resolver)
63 : transport_(transport_socket.Pass()), 64 : transport_(transport_socket.Pass()),
64 next_state_(STATE_NONE), 65 next_state_(STATE_NONE),
65 completed_handshake_(false), 66 completed_handshake_(false),
66 bytes_sent_(0), 67 bytes_sent_(0),
67 bytes_received_(0), 68 bytes_received_(0),
69 was_ever_used_(false),
68 host_resolver_(host_resolver), 70 host_resolver_(host_resolver),
69 host_request_info_(req_info), 71 host_request_info_(req_info),
70 priority_(priority), 72 priority_(priority),
71 net_log_(transport_->socket()->NetLog()) {} 73 net_log_(transport_->socket()->NetLog()) {}
72 74
73 SOCKSClientSocket::~SOCKSClientSocket() { 75 SOCKSClientSocket::~SOCKSClientSocket() {
74 Disconnect(); 76 Disconnect();
75 } 77 }
76 78
77 int SOCKSClientSocket::Connect(const CompletionCallback& callback) { 79 int SOCKSClientSocket::Connect(const CompletionCallback& callback) {
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130 132
131 void SOCKSClientSocket::SetOmniboxSpeculation() { 133 void SOCKSClientSocket::SetOmniboxSpeculation() {
132 if (transport_.get() && transport_->socket()) { 134 if (transport_.get() && transport_->socket()) {
133 transport_->socket()->SetOmniboxSpeculation(); 135 transport_->socket()->SetOmniboxSpeculation();
134 } else { 136 } else {
135 NOTREACHED(); 137 NOTREACHED();
136 } 138 }
137 } 139 }
138 140
139 bool SOCKSClientSocket::WasEverUsed() const { 141 bool SOCKSClientSocket::WasEverUsed() const {
140 if (transport_.get() && transport_->socket()) { 142 return was_ever_used_;
141 return transport_->socket()->WasEverUsed();
142 }
143 NOTREACHED();
144 return false;
145 } 143 }
146 144
147 bool SOCKSClientSocket::UsingTCPFastOpen() const { 145 bool SOCKSClientSocket::UsingTCPFastOpen() const {
148 if (transport_.get() && transport_->socket()) { 146 if (transport_.get() && transport_->socket()) {
149 return transport_->socket()->UsingTCPFastOpen(); 147 return transport_->socket()->UsingTCPFastOpen();
150 } 148 }
151 NOTREACHED(); 149 NOTREACHED();
152 return false; 150 return false;
153 } 151 }
154 152
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177 175
178 } 176 }
179 177
180 // Read is called by the transport layer above to read. This can only be done 178 // Read is called by the transport layer above to read. This can only be done
181 // if the SOCKS handshake is complete. 179 // if the SOCKS handshake is complete.
182 int SOCKSClientSocket::Read(IOBuffer* buf, int buf_len, 180 int SOCKSClientSocket::Read(IOBuffer* buf, int buf_len,
183 const CompletionCallback& callback) { 181 const CompletionCallback& callback) {
184 DCHECK(completed_handshake_); 182 DCHECK(completed_handshake_);
185 DCHECK_EQ(STATE_NONE, next_state_); 183 DCHECK_EQ(STATE_NONE, next_state_);
186 DCHECK(user_callback_.is_null()); 184 DCHECK(user_callback_.is_null());
185 DCHECK(!callback.is_null());
187 186
188 return transport_->socket()->Read(buf, buf_len, callback); 187 int rv = transport_->socket()->Read(
188 buf, buf_len,
189 base::Bind(&SOCKSClientSocket::OnReadWriteComplete,
190 base::Unretained(this), callback));
191 if (rv > 0)
192 was_ever_used_ = true;
193 return rv;
189 } 194 }
190 195
191 // Write is called by the transport layer. This can only be done if the 196 // Write is called by the transport layer. This can only be done if the
192 // SOCKS handshake is complete. 197 // SOCKS handshake is complete.
193 int SOCKSClientSocket::Write(IOBuffer* buf, int buf_len, 198 int SOCKSClientSocket::Write(IOBuffer* buf, int buf_len,
194 const CompletionCallback& callback) { 199 const CompletionCallback& callback) {
195 DCHECK(completed_handshake_); 200 DCHECK(completed_handshake_);
196 DCHECK_EQ(STATE_NONE, next_state_); 201 DCHECK_EQ(STATE_NONE, next_state_);
197 DCHECK(user_callback_.is_null()); 202 DCHECK(user_callback_.is_null());
203 DCHECK(!callback.is_null());
198 204
199 return transport_->socket()->Write(buf, buf_len, callback); 205 int rv = transport_->socket()->Write(
206 buf, buf_len,
207 base::Bind(&SOCKSClientSocket::OnReadWriteComplete,
208 base::Unretained(this), callback));
209 if (rv > 0)
210 was_ever_used_ = true;
211 return rv;
200 } 212 }
201 213
202 bool SOCKSClientSocket::SetReceiveBufferSize(int32 size) { 214 bool SOCKSClientSocket::SetReceiveBufferSize(int32 size) {
203 return transport_->socket()->SetReceiveBufferSize(size); 215 return transport_->socket()->SetReceiveBufferSize(size);
204 } 216 }
205 217
206 bool SOCKSClientSocket::SetSendBufferSize(int32 size) { 218 bool SOCKSClientSocket::SetSendBufferSize(int32 size) {
207 return transport_->socket()->SetSendBufferSize(size); 219 return transport_->socket()->SetSendBufferSize(size);
208 } 220 }
209 221
210 void SOCKSClientSocket::DoCallback(int result) { 222 void SOCKSClientSocket::DoCallback(int result) {
211 DCHECK_NE(ERR_IO_PENDING, result); 223 DCHECK_NE(ERR_IO_PENDING, result);
212 DCHECK(!user_callback_.is_null()); 224 DCHECK(!user_callback_.is_null());
213 225
214 // Since Run() may result in Read being called, 226 // Since Run() may result in Read being called,
215 // clear user_callback_ up front. 227 // clear user_callback_ up front.
216 CompletionCallback c = user_callback_;
217 user_callback_.Reset();
218 DVLOG(1) << "Finished setting up SOCKS handshake"; 228 DVLOG(1) << "Finished setting up SOCKS handshake";
219 c.Run(result); 229 base::ResetAndReturn(&user_callback_).Run(result);
220 } 230 }
221 231
222 void SOCKSClientSocket::OnIOComplete(int result) { 232 void SOCKSClientSocket::OnIOComplete(int result) {
223 DCHECK_NE(STATE_NONE, next_state_); 233 DCHECK_NE(STATE_NONE, next_state_);
224 int rv = DoLoop(result); 234 int rv = DoLoop(result);
225 if (rv != ERR_IO_PENDING) { 235 if (rv != ERR_IO_PENDING) {
226 net_log_.EndEventWithNetErrorCode(NetLog::TYPE_SOCKS_CONNECT, rv); 236 net_log_.EndEventWithNetErrorCode(NetLog::TYPE_SOCKS_CONNECT, rv);
227 DoCallback(rv); 237 DoCallback(rv);
228 } 238 }
229 } 239 }
230 240
241 void SOCKSClientSocket::OnReadWriteComplete(const CompletionCallback& callback,
242 int result) {
243 DCHECK_NE(ERR_IO_PENDING, result);
244 DCHECK(!callback.is_null());
245
246 if (result > 0)
247 was_ever_used_ = true;
248 callback.Run(result);
249 }
250
231 int SOCKSClientSocket::DoLoop(int last_io_result) { 251 int SOCKSClientSocket::DoLoop(int last_io_result) {
232 DCHECK_NE(next_state_, STATE_NONE); 252 DCHECK_NE(next_state_, STATE_NONE);
233 int rv = last_io_result; 253 int rv = last_io_result;
234 do { 254 do {
235 State state = next_state_; 255 State state = next_state_;
236 next_state_ = STATE_NONE; 256 next_state_ = STATE_NONE;
237 switch (state) { 257 switch (state) {
238 case STATE_RESOLVE_HOST: 258 case STATE_RESOLVE_HOST:
239 DCHECK_EQ(OK, rv); 259 DCHECK_EQ(OK, rv);
240 rv = DoResolveHost(); 260 rv = DoResolveHost();
(...skipping 185 matching lines...) Expand 10 before | Expand all | Expand 10 after
426 446
427 int SOCKSClientSocket::GetPeerAddress(IPEndPoint* address) const { 447 int SOCKSClientSocket::GetPeerAddress(IPEndPoint* address) const {
428 return transport_->socket()->GetPeerAddress(address); 448 return transport_->socket()->GetPeerAddress(address);
429 } 449 }
430 450
431 int SOCKSClientSocket::GetLocalAddress(IPEndPoint* address) const { 451 int SOCKSClientSocket::GetLocalAddress(IPEndPoint* address) const {
432 return transport_->socket()->GetLocalAddress(address); 452 return transport_->socket()->GetLocalAddress(address);
433 } 453 }
434 454
435 } // namespace net 455 } // namespace net
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