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Side by Side Diff: net/socket/socks_client_socket.cc

Issue 169643006: Use sockets with unread data if they've never been used before. (Closed) Base URL: svn://svn.chromium.org/chrome/trunk/src
Patch Set: Tweak SpdySession::IsReused (erf, got mixed in with a rebase) Created 6 years, 9 months ago
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1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be 2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file. 3 // found in the LICENSE file.
4 4
5 #include "net/socket/socks_client_socket.h" 5 #include "net/socket/socks_client_socket.h"
6 6
7 #include "base/basictypes.h" 7 #include "base/basictypes.h"
8 #include "base/bind.h" 8 #include "base/bind.h"
9 #include "base/callback_helpers.h"
9 #include "base/compiler_specific.h" 10 #include "base/compiler_specific.h"
10 #include "base/sys_byteorder.h" 11 #include "base/sys_byteorder.h"
11 #include "net/base/io_buffer.h" 12 #include "net/base/io_buffer.h"
12 #include "net/base/net_log.h" 13 #include "net/base/net_log.h"
13 #include "net/base/net_util.h" 14 #include "net/base/net_util.h"
14 #include "net/socket/client_socket_handle.h" 15 #include "net/socket/client_socket_handle.h"
15 16
16 namespace net { 17 namespace net {
17 18
18 // Every SOCKS server requests a user-id from the client. It is optional 19 // Every SOCKS server requests a user-id from the client. It is optional
(...skipping 39 matching lines...) Expand 10 before | Expand all | Expand 10 after
58 SOCKSClientSocket::SOCKSClientSocket( 59 SOCKSClientSocket::SOCKSClientSocket(
59 scoped_ptr<ClientSocketHandle> transport_socket, 60 scoped_ptr<ClientSocketHandle> transport_socket,
60 const HostResolver::RequestInfo& req_info, 61 const HostResolver::RequestInfo& req_info,
61 RequestPriority priority, 62 RequestPriority priority,
62 HostResolver* host_resolver) 63 HostResolver* host_resolver)
63 : transport_(transport_socket.Pass()), 64 : transport_(transport_socket.Pass()),
64 next_state_(STATE_NONE), 65 next_state_(STATE_NONE),
65 completed_handshake_(false), 66 completed_handshake_(false),
66 bytes_sent_(0), 67 bytes_sent_(0),
67 bytes_received_(0), 68 bytes_received_(0),
69 was_used_to_convey_data_(false),
68 host_resolver_(host_resolver), 70 host_resolver_(host_resolver),
69 host_request_info_(req_info), 71 host_request_info_(req_info),
70 priority_(priority), 72 priority_(priority),
71 net_log_(transport_->socket()->NetLog()) {} 73 net_log_(transport_->socket()->NetLog()) {}
72 74
73 SOCKSClientSocket::~SOCKSClientSocket() { 75 SOCKSClientSocket::~SOCKSClientSocket() {
74 Disconnect(); 76 Disconnect();
75 } 77 }
76 78
77 int SOCKSClientSocket::Connect(const CompletionCallback& callback) { 79 int SOCKSClientSocket::Connect(const CompletionCallback& callback) {
(...skipping 52 matching lines...) Expand 10 before | Expand all | Expand 10 after
130 132
131 void SOCKSClientSocket::SetOmniboxSpeculation() { 133 void SOCKSClientSocket::SetOmniboxSpeculation() {
132 if (transport_.get() && transport_->socket()) { 134 if (transport_.get() && transport_->socket()) {
133 transport_->socket()->SetOmniboxSpeculation(); 135 transport_->socket()->SetOmniboxSpeculation();
134 } else { 136 } else {
135 NOTREACHED(); 137 NOTREACHED();
136 } 138 }
137 } 139 }
138 140
139 bool SOCKSClientSocket::WasEverUsed() const { 141 bool SOCKSClientSocket::WasEverUsed() const {
140 if (transport_.get() && transport_->socket()) { 142 return was_used_to_convey_data_;
141 return transport_->socket()->WasEverUsed();
142 }
143 NOTREACHED();
144 return false;
145 } 143 }
146 144
147 bool SOCKSClientSocket::UsingTCPFastOpen() const { 145 bool SOCKSClientSocket::UsingTCPFastOpen() const {
148 if (transport_.get() && transport_->socket()) { 146 if (transport_.get() && transport_->socket()) {
149 return transport_->socket()->UsingTCPFastOpen(); 147 return transport_->socket()->UsingTCPFastOpen();
150 } 148 }
151 NOTREACHED(); 149 NOTREACHED();
152 return false; 150 return false;
153 } 151 }
154 152
(...skipping 23 matching lines...) Expand all
178 } 176 }
179 177
180 // Read is called by the transport layer above to read. This can only be done 178 // Read is called by the transport layer above to read. This can only be done
181 // if the SOCKS handshake is complete. 179 // if the SOCKS handshake is complete.
182 int SOCKSClientSocket::Read(IOBuffer* buf, int buf_len, 180 int SOCKSClientSocket::Read(IOBuffer* buf, int buf_len,
183 const CompletionCallback& callback) { 181 const CompletionCallback& callback) {
184 DCHECK(completed_handshake_); 182 DCHECK(completed_handshake_);
185 DCHECK_EQ(STATE_NONE, next_state_); 183 DCHECK_EQ(STATE_NONE, next_state_);
186 DCHECK(user_callback_.is_null()); 184 DCHECK(user_callback_.is_null());
187 185
188 return transport_->socket()->Read(buf, buf_len, callback); 186 int rv = transport_->socket()->Read(
187 buf, buf_len,
188 base::Bind(&SOCKSClientSocket::OnReadWriteComplete,
189 base::Unretained(this), callback));
190 if (rv > 0)
191 was_used_to_convey_data_ = true;
192 return rv;
189 } 193 }
190 194
191 // Write is called by the transport layer. This can only be done if the 195 // Write is called by the transport layer. This can only be done if the
192 // SOCKS handshake is complete. 196 // SOCKS handshake is complete.
193 int SOCKSClientSocket::Write(IOBuffer* buf, int buf_len, 197 int SOCKSClientSocket::Write(IOBuffer* buf, int buf_len,
194 const CompletionCallback& callback) { 198 const CompletionCallback& callback) {
195 DCHECK(completed_handshake_); 199 DCHECK(completed_handshake_);
196 DCHECK_EQ(STATE_NONE, next_state_); 200 DCHECK_EQ(STATE_NONE, next_state_);
197 DCHECK(user_callback_.is_null()); 201 DCHECK(user_callback_.is_null());
198 202
199 return transport_->socket()->Write(buf, buf_len, callback); 203 int rv = transport_->socket()->Write(
204 buf, buf_len,
205 base::Bind(&SOCKSClientSocket::OnReadWriteComplete,
206 base::Unretained(this), callback));
207 if (rv > 0)
208 was_used_to_convey_data_ = true;
209 return rv;
200 } 210 }
201 211
202 bool SOCKSClientSocket::SetReceiveBufferSize(int32 size) { 212 bool SOCKSClientSocket::SetReceiveBufferSize(int32 size) {
203 return transport_->socket()->SetReceiveBufferSize(size); 213 return transport_->socket()->SetReceiveBufferSize(size);
204 } 214 }
205 215
206 bool SOCKSClientSocket::SetSendBufferSize(int32 size) { 216 bool SOCKSClientSocket::SetSendBufferSize(int32 size) {
207 return transport_->socket()->SetSendBufferSize(size); 217 return transport_->socket()->SetSendBufferSize(size);
208 } 218 }
209 219
210 void SOCKSClientSocket::DoCallback(int result) { 220 void SOCKSClientSocket::DoCallback(int result) {
211 DCHECK_NE(ERR_IO_PENDING, result); 221 DCHECK_NE(ERR_IO_PENDING, result);
212 DCHECK(!user_callback_.is_null()); 222 DCHECK(!user_callback_.is_null());
213 223
214 // Since Run() may result in Read being called, 224 // Since Run() may result in Read being called,
215 // clear user_callback_ up front. 225 // clear user_callback_ up front.
216 CompletionCallback c = user_callback_;
217 user_callback_.Reset();
218 DVLOG(1) << "Finished setting up SOCKS handshake"; 226 DVLOG(1) << "Finished setting up SOCKS handshake";
219 c.Run(result); 227 base::ResetAndReturn(&user_callback_).Run(result);
220 } 228 }
221 229
222 void SOCKSClientSocket::OnIOComplete(int result) { 230 void SOCKSClientSocket::OnIOComplete(int result) {
223 DCHECK_NE(STATE_NONE, next_state_); 231 DCHECK_NE(STATE_NONE, next_state_);
224 int rv = DoLoop(result); 232 int rv = DoLoop(result);
225 if (rv != ERR_IO_PENDING) { 233 if (rv != ERR_IO_PENDING) {
226 net_log_.EndEventWithNetErrorCode(NetLog::TYPE_SOCKS_CONNECT, rv); 234 net_log_.EndEventWithNetErrorCode(NetLog::TYPE_SOCKS_CONNECT, rv);
227 DoCallback(rv); 235 DoCallback(rv);
228 } 236 }
229 } 237 }
230 238
239 void SOCKSClientSocket::OnReadWriteComplete(const CompletionCallback& callback,
240 int result) {
241 DCHECK_NE(ERR_IO_PENDING, result);
242 DCHECK(!callback.is_null());
243
244 if (result > 0)
245 was_used_to_convey_data_ = true;
246 callback.Run(result);
247 }
248
231 int SOCKSClientSocket::DoLoop(int last_io_result) { 249 int SOCKSClientSocket::DoLoop(int last_io_result) {
232 DCHECK_NE(next_state_, STATE_NONE); 250 DCHECK_NE(next_state_, STATE_NONE);
233 int rv = last_io_result; 251 int rv = last_io_result;
234 do { 252 do {
235 State state = next_state_; 253 State state = next_state_;
236 next_state_ = STATE_NONE; 254 next_state_ = STATE_NONE;
237 switch (state) { 255 switch (state) {
238 case STATE_RESOLVE_HOST: 256 case STATE_RESOLVE_HOST:
239 DCHECK_EQ(OK, rv); 257 DCHECK_EQ(OK, rv);
240 rv = DoResolveHost(); 258 rv = DoResolveHost();
(...skipping 185 matching lines...) Expand 10 before | Expand all | Expand 10 after
426 444
427 int SOCKSClientSocket::GetPeerAddress(IPEndPoint* address) const { 445 int SOCKSClientSocket::GetPeerAddress(IPEndPoint* address) const {
428 return transport_->socket()->GetPeerAddress(address); 446 return transport_->socket()->GetPeerAddress(address);
429 } 447 }
430 448
431 int SOCKSClientSocket::GetLocalAddress(IPEndPoint* address) const { 449 int SOCKSClientSocket::GetLocalAddress(IPEndPoint* address) const {
432 return transport_->socket()->GetLocalAddress(address); 450 return transport_->socket()->GetLocalAddress(address);
433 } 451 }
434 452
435 } // namespace net 453 } // namespace net
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