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1 // Copyright (c) 2014 The Chromium Authors. All rights reserved. | |
2 // Use of this source code is governed by a BSD-style license that can be | |
3 // found in the LICENSE file. | |
4 | |
5 #include "ash/wm/maximize_mode/workspace_backdrop_delegate.h" | |
6 | |
7 #include "ash/wm/window_animations.h" | |
8 #include "ui/aura/window.h" | |
9 #include "ui/compositor/layer.h" | |
10 #include "ui/compositor/scoped_layer_animation_settings.h" | |
11 #include "ui/views/background.h" | |
12 #include "ui/views/corewm/window_util.h" | |
13 #include "ui/views/widget/widget.h" | |
14 | |
15 namespace ash { | |
16 | |
17 namespace internal { | |
18 | |
19 namespace { | |
20 | |
21 // The opacity of the backdrop. | |
22 const float kBackdropOpacity = 0.5f; | |
23 | |
24 } // namespace | |
25 | |
26 WorkspaceBackdropDelegate::WorkspaceBackdropDelegate(aura::Window* container) | |
27 : background_(NULL), | |
28 container_(container), | |
29 inside_(false) { | |
30 background_ = new views::Widget; | |
sky
2014/03/06 21:34:13
Is there a reason why you don't use a layer direct
Mr4D (OOO till 08-26)
2014/03/07 01:00:12
Yes, swallowing events.
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31 views::Widget::InitParams params(views::Widget::InitParams::TYPE_CONTROL); | |
32 params.parent = container_; | |
33 params.bounds = container_->bounds(); | |
34 // To disallow the MRU list from picking this window up it should not be | |
35 // activateable. | |
36 params.can_activate = false; | |
37 background_->Init(params); | |
38 background_->GetNativeView()->SetName("WorkspaceBackdropDelegate"); | |
39 views::View* contents_view = new views::View(); | |
40 contents_view->set_background( | |
sky
2014/03/06 21:34:13
I'm skeptical you need a widget here, but if you d
Mr4D (OOO till 08-26)
2014/03/07 01:00:12
Done.
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41 views::Background::CreateSolidBackground(SK_ColorBLACK)); | |
42 contents_view->SetEnabled(true); | |
43 background_->SetContentsView(contents_view); | |
44 Show(); | |
45 RestackBackdrop(); | |
46 container_->AddObserver(this); | |
47 } | |
48 | |
49 WorkspaceBackdropDelegate::~WorkspaceBackdropDelegate() { | |
50 container_->RemoveObserver(this); | |
51 ui::ScopedLayerAnimationSettings settings( | |
52 background_->GetNativeView()->layer()->GetAnimator()); | |
53 background_->Close(); | |
54 settings.AddObserver(views::corewm::CreateHidingWindowAnimationObserver( | |
55 background_->GetNativeView())); | |
56 background_->GetNativeView()->layer()->SetOpacity(0.0f); | |
57 } | |
58 | |
59 void WorkspaceBackdropDelegate::RestackBackdrop() { | |
60 // Avoid recursive calls. | |
61 if (inside_) | |
62 return; | |
63 // We are stuffing the backdrop behind the first visible & qualifying | |
64 // window in the given container. | |
65 const aura::Window::Windows& windows = container_->children(); | |
66 for (aura::Window::Windows::const_reverse_iterator window_iter = | |
sky
2014/03/06 21:34:13
nit: I think this would be easier to follow if you
Mr4D (OOO till 08-26)
2014/03/07 01:00:12
Done.
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67 windows.rbegin(); | |
68 window_iter != windows.rend(); ++window_iter) { | |
69 aura::Window* window = *window_iter; | |
70 if (window->IsVisible() && | |
71 window->type() == ui::wm::WINDOW_TYPE_NORMAL) { | |
sky
2014/03/06 21:34:13
If window has a transient parent in the same conta
Mr4D (OOO till 08-26)
2014/03/07 01:00:12
As long as the transient window can get Alt+Tabbed
| |
72 // Check if the window has already the backdrop directly behind it. | |
73 if (++window_iter != windows.rend()) { | |
74 if (*window_iter == background_->GetNativeWindow() && | |
75 background_->IsVisible()) { | |
76 return; | |
77 } | |
78 } | |
79 // We are changing the order of windows which will cause recursion. | |
80 inside_ = true; | |
sky
2014/03/06 21:34:13
Use autoreset. Please rename inside_ to better mat
Mr4D (OOO till 08-26)
2014/03/07 01:00:12
Done.
| |
81 if (!background_->IsVisible()) | |
82 Show(); | |
83 // Since the backdrop needs to be immediately behind the window and the | |
84 // stacking functions only guarantee a "it's above or below", we need | |
85 // to re-arrange the two windows twice. | |
86 container_->StackChildAbove(background_->GetNativeView(), window); | |
87 container_->StackChildAbove(window, background_->GetNativeView()); | |
88 inside_ = false; | |
89 return; | |
90 } | |
91 } | |
92 // Hide backdrop since no suitable window was found. | |
93 if (background_->IsVisible()) | |
94 background_->Hide(); | |
95 } | |
96 | |
97 void WorkspaceBackdropDelegate::OnWindowBoundsChanged(aura::Window* window, | |
98 const gfx::Rect& old_bounds, | |
99 const gfx::Rect& new_bounds) OVERRIDE { | |
100 // The container size has changed and the layer needs to be adapt to it. | |
101 AdjustToContainerBounds(); | |
102 } | |
103 | |
104 void WorkspaceBackdropDelegate::AdjustToContainerBounds() { | |
105 // Cover the entire container window. | |
106 gfx::Rect target_rect(gfx::Point(0, 0), container_->bounds().size()); | |
107 if (target_rect != background_->GetNativeWindow()->bounds()) { | |
108 // This needs to be instantly. | |
109 ui::ScopedLayerAnimationSettings settings( | |
110 background_->GetNativeView()->layer()->GetAnimator()); | |
111 settings.SetTransitionDuration(base::TimeDelta::FromMilliseconds(0)); | |
112 background_->GetNativeWindow()->SetBounds(target_rect); | |
113 if (!background_->IsVisible()) | |
114 background_->GetNativeView()->layer()->SetOpacity(kBackdropOpacity); | |
115 } | |
116 } | |
117 | |
118 void WorkspaceBackdropDelegate::Show() { | |
119 background_->GetNativeView()->layer()->SetOpacity(0.0f); | |
120 background_->Show(); | |
121 ui::ScopedLayerAnimationSettings settings( | |
122 background_->GetNativeView()->layer()->GetAnimator()); | |
123 background_->Show(); | |
124 background_->GetNativeView()->layer()->SetOpacity(kBackdropOpacity); | |
125 } | |
126 | |
127 } // namespace internal | |
128 } // namespace ash | |
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