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1 // Copyright 2014 the V8 project authors. All rights reserved. | 1 // Copyright 2014 the V8 project authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 #ifndef V8_COMPILER_FRAME_H_ | 5 #ifndef V8_COMPILER_FRAME_H_ |
6 #define V8_COMPILER_FRAME_H_ | 6 #define V8_COMPILER_FRAME_H_ |
7 | 7 |
8 #include "src/bit-vector.h" | 8 #include "src/bit-vector.h" |
9 #include "src/frames.h" | 9 #include "src/frames.h" |
10 | 10 |
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52 // -n | | Caller | 52 // -n | | Caller |
53 // ... | ... | frame slots | 53 // ... | ... | frame slots |
54 // -2 | parameter n-1 | (slot < 0) | 54 // -2 | parameter n-1 | (slot < 0) |
55 // |- - - - - - - - -| | | 55 // |- - - - - - - - -| | |
56 // -1 | parameter n | v | 56 // -1 | parameter n | v |
57 // -----+-----------------+-------------------------------- | 57 // -----+-----------------+-------------------------------- |
58 // 0 | return addr | ^ ^ | 58 // 0 | return addr | ^ ^ |
59 // |- - - - - - - - -| | | | 59 // |- - - - - - - - -| | | |
60 // 1 | saved frame ptr | Fixed | | 60 // 1 | saved frame ptr | Fixed | |
61 // |- - - - - - - - -| Header <-- frame ptr | | 61 // |- - - - - - - - -| Header <-- frame ptr | |
62 // 2 | Context | | | | 62 // 2 |Context/Frm. Type| | | |
63 // |- - - - - - - - -| | | | 63 // |- - - - - - - - -| | | |
64 // 3 |JSFunction/Marker| v | | 64 // 3 | [JSFunction] | v | |
65 // +-----------------+---- | | 65 // +-----------------+---- | |
66 // 4 | spill 1 | ^ Callee | 66 // 4 | spill 1 | ^ Callee |
67 // |- - - - - - - - -| | frame slots | 67 // |- - - - - - - - -| | frame slots |
68 // ... | ... | Spill slots (slot >= 0) | 68 // ... | ... | Spill slots (slot >= 0) |
69 // |- - - - - - - - -| | | | 69 // |- - - - - - - - -| | | |
70 // m+3 | spill m | v | | 70 // m+3 | spill m | v | |
71 // +-----------------+---- | | 71 // +-----------------+---- | |
72 // m+4 | callee-saved 1 | ^ | | 72 // m+4 | callee-saved 1 | ^ | |
73 // |- - - - - - - - -| | | | 73 // |- - - - - - - - -| | | |
74 // | ... | Callee-saved | | 74 // | ... | Callee-saved | |
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108 | 108 |
109 void SetAllocatedDoubleRegisters(BitVector* regs) { | 109 void SetAllocatedDoubleRegisters(BitVector* regs) { |
110 DCHECK(allocated_double_registers_ == nullptr); | 110 DCHECK(allocated_double_registers_ == nullptr); |
111 allocated_double_registers_ = regs; | 111 allocated_double_registers_ = regs; |
112 } | 112 } |
113 | 113 |
114 bool DidAllocateDoubleRegisters() const { | 114 bool DidAllocateDoubleRegisters() const { |
115 return !allocated_double_registers_->IsEmpty(); | 115 return !allocated_double_registers_->IsEmpty(); |
116 } | 116 } |
117 | 117 |
118 int AlignSavedCalleeRegisterSlots() { | 118 int AlignSavedCalleeRegisterSlots(int alignment = kDoubleSize) { |
119 DCHECK_EQ(0, callee_saved_slot_count_); | 119 DCHECK_EQ(0, callee_saved_slot_count_); |
120 needs_frame_ = true; | 120 int alignment_slots = alignment / kPointerSize; |
121 int delta = frame_slot_count_ & 1; | 121 int delta = alignment_slots - (frame_slot_count_ & (alignment_slots - 1)); |
122 frame_slot_count_ += delta; | 122 if (delta != alignment_slots) { |
| 123 DCHECK(needs_frame_); |
| 124 frame_slot_count_ += delta; |
| 125 } |
123 return delta; | 126 return delta; |
124 } | 127 } |
125 | 128 |
126 void AllocateSavedCalleeRegisterSlots(int count) { | 129 void AllocateSavedCalleeRegisterSlots(int count) { |
127 needs_frame_ = true; | 130 needs_frame_ = true; |
128 frame_slot_count_ += count; | 131 frame_slot_count_ += count; |
129 callee_saved_slot_count_ += count; | 132 callee_saved_slot_count_ += count; |
130 } | 133 } |
131 | 134 |
132 int AllocateSpillSlot(int width) { | 135 int AllocateSpillSlot(int width) { |
133 DCHECK_EQ(0, callee_saved_slot_count_); | 136 DCHECK_EQ(0, callee_saved_slot_count_); |
134 needs_frame_ = true; | 137 needs_frame_ = true; |
135 int frame_slot_count_before = frame_slot_count_; | 138 int frame_slot_count_before = frame_slot_count_; |
136 int slot = AllocateAlignedFrameSlot(width); | 139 int slot = AllocateAlignedFrameSlot(width); |
137 spill_slot_count_ += (frame_slot_count_ - frame_slot_count_before); | 140 spill_slot_count_ += (frame_slot_count_ - frame_slot_count_before); |
138 return slot; | 141 return slot; |
139 } | 142 } |
140 | 143 |
| 144 int AlignFrame(int alignment = kDoubleSize); |
| 145 |
141 int ReserveSpillSlots(size_t slot_count) { | 146 int ReserveSpillSlots(size_t slot_count) { |
142 DCHECK_EQ(0, callee_saved_slot_count_); | 147 DCHECK_EQ(0, callee_saved_slot_count_); |
143 DCHECK_EQ(0, spill_slot_count_); | 148 DCHECK_EQ(0, spill_slot_count_); |
144 needs_frame_ = true; | 149 needs_frame_ = true; |
145 spill_slot_count_ += static_cast<int>(slot_count); | 150 spill_slot_count_ += static_cast<int>(slot_count); |
146 frame_slot_count_ += static_cast<int>(slot_count); | 151 frame_slot_count_ += static_cast<int>(slot_count); |
147 return frame_slot_count_ - 1; | 152 return frame_slot_count_ - 1; |
148 } | 153 } |
149 | 154 |
150 static const int kContextSlot = 2 + StandardFrameConstants::kCPSlotCount; | 155 static const int kContextSlot = 2 + StandardFrameConstants::kCPSlotCount; |
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229 private: | 234 private: |
230 Frame* const frame_; | 235 Frame* const frame_; |
231 bool access_frame_with_fp_; | 236 bool access_frame_with_fp_; |
232 int sp_delta_; | 237 int sp_delta_; |
233 }; | 238 }; |
234 } // namespace compiler | 239 } // namespace compiler |
235 } // namespace internal | 240 } // namespace internal |
236 } // namespace v8 | 241 } // namespace v8 |
237 | 242 |
238 #endif // V8_COMPILER_FRAME_H_ | 243 #endif // V8_COMPILER_FRAME_H_ |
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