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Side by Side Diff: ui/gl/gl_bindings.h

Issue 169603002: Add initial support for NV_path_rendering extension to gpu command buffer (Closed) Base URL: https://chromium.googlesource.com/chromium/src.git@master
Patch Set: address review comment Created 6 years, 3 months ago
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1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be 2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file. 3 // found in the LICENSE file.
4 4
5 #ifndef UI_GL_GL_BINDINGS_H_ 5 #ifndef UI_GL_GL_BINDINGS_H_
6 #define UI_GL_GL_BINDINGS_H_ 6 #define UI_GL_GL_BINDINGS_H_
7 7
8 // Includes the platform independent and platform dependent GL headers. 8 // Includes the platform independent and platform dependent GL headers.
9 // Only include this in cc files. It pulls in system headers, including 9 // Only include this in cc files. It pulls in system headers, including
10 // the X11 headers on linux, which define all kinds of macros that are 10 // the X11 headers on linux, which define all kinds of macros that are
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206 #define GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_SAMPLES_EXT 0x8D6C 206 #define GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_SAMPLES_EXT 0x8D6C
207 #endif 207 #endif
208 208
209 #ifndef GL_IMG_multisampled_render_to_texture 209 #ifndef GL_IMG_multisampled_render_to_texture
210 #define GL_RENDERBUFFER_SAMPLES_IMG 0x9133 210 #define GL_RENDERBUFFER_SAMPLES_IMG 0x9133
211 #define GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE_IMG 0x9134 211 #define GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE_IMG 0x9134
212 #define GL_MAX_SAMPLES_IMG 0x9135 212 #define GL_MAX_SAMPLES_IMG 0x9135
213 #define GL_TEXTURE_SAMPLES_IMG 0x9136 213 #define GL_TEXTURE_SAMPLES_IMG 0x9136
214 #endif 214 #endif
215 215
216 #ifndef GL_CHROMIUM_path_rendering
217 // These match the corresponding values in NV_path_rendering
218 // extension, eg tokens with CHROMIUM replaced with NV.
219 #define GL_PATH_MODELVIEW_MATRIX_CHROMIUM 0x0BA6
220 #define GL_PATH_PROJECTION_MATRIX_CHROMIUM 0x0BA7
221 #define GL_PATH_MODELVIEW_CHROMIUM 0x1700
222 #define GL_PATH_PROJECTION_CHROMIUM 0x1701
223 #endif
224
216 #define GL_GLEXT_PROTOTYPES 1 225 #define GL_GLEXT_PROTOTYPES 1
217 226
218 #if defined(OS_WIN) 227 #if defined(OS_WIN)
219 #define GL_BINDING_CALL WINAPI 228 #define GL_BINDING_CALL WINAPI
220 #else 229 #else
221 #define GL_BINDING_CALL 230 #define GL_BINDING_CALL
222 #endif 231 #endif
223 232
224 #define GL_SERVICE_LOG(args) DLOG(INFO) << args; 233 #define GL_SERVICE_LOG(args) DLOG(INFO) << args;
225 #if defined(NDEBUG) 234 #if defined(NDEBUG)
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352 #elif defined(OS_ANDROID) 361 #elif defined(OS_ANDROID)
353 362
354 GL_EXPORT extern EGLApi* g_current_egl_context; 363 GL_EXPORT extern EGLApi* g_current_egl_context;
355 GL_EXPORT extern DriverEGL g_driver_egl; 364 GL_EXPORT extern DriverEGL g_driver_egl;
356 365
357 #endif 366 #endif
358 367
359 } // namespace gfx 368 } // namespace gfx
360 369
361 #endif // UI_GL_GL_BINDINGS_H_ 370 #endif // UI_GL_GL_BINDINGS_H_
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