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Issue 169603002: Add initial support for NV_path_rendering extension to gpu command buffer (Closed) Base URL: https://chromium.googlesource.com/chromium/src.git@master
Patch Set: address review comment Created 6 years, 3 months ago
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1 // Copyright 2013 The Chromium Authors. All rights reserved. 1 // Copyright 2013 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be 2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file. 3 // found in the LICENSE file.
4 4
5 #include "gpu/skia_bindings/gl_bindings_skia_cmd_buffer.h" 5 #include "gpu/skia_bindings/gl_bindings_skia_cmd_buffer.h"
6 6
7 #ifndef GL_GLEXT_PROTOTYPES 7 #ifndef GL_GLEXT_PROTOTYPES
8 #define GL_GLEXT_PROTOTYPES 8 #define GL_GLEXT_PROTOTYPES
9 #endif 9 #endif
10 #include "gpu/GLES2/gl2extchromium.h" 10 #include "gpu/GLES2/gl2extchromium.h"
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133 glGetFramebufferAttachmentParameteriv; 133 glGetFramebufferAttachmentParameteriv;
134 functions->fGetRenderbufferParameteriv = glGetRenderbufferParameteriv; 134 functions->fGetRenderbufferParameteriv = glGetRenderbufferParameteriv;
135 functions->fRenderbufferStorage = glRenderbufferStorage; 135 functions->fRenderbufferStorage = glRenderbufferStorage;
136 functions->fRenderbufferStorageMultisample = 136 functions->fRenderbufferStorageMultisample =
137 glRenderbufferStorageMultisampleCHROMIUM; 137 glRenderbufferStorageMultisampleCHROMIUM;
138 functions->fRenderbufferStorageMultisampleES2EXT = 138 functions->fRenderbufferStorageMultisampleES2EXT =
139 glRenderbufferStorageMultisampleEXT; 139 glRenderbufferStorageMultisampleEXT;
140 functions->fBindUniformLocation = glBindUniformLocationCHROMIUM; 140 functions->fBindUniformLocation = glBindUniformLocationCHROMIUM;
141 functions->fBlitFramebuffer = glBlitFramebufferCHROMIUM; 141 functions->fBlitFramebuffer = glBlitFramebufferCHROMIUM;
142 functions->fGenerateMipmap = glGenerateMipmap; 142 functions->fGenerateMipmap = glGenerateMipmap;
143 functions->fMatrixLoadf = glMatrixLoadfCHROMIUM;
144 functions->fMatrixLoadIdentity = glMatrixLoadIdentityCHROMIUM;
143 145
144 return interface; 146 return interface;
145 } 147 }
146 148
147 } // namespace skia 149 } // namespace skia
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