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1 // Copyright 2014 The Chromium Authors. All rights reserved. | 1 // Copyright 2014 The Chromium Authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 // This file is auto-generated from | 5 // This file is auto-generated from |
6 // gpu/command_buffer/build_gles2_cmd_buffer.py | 6 // gpu/command_buffer/build_gles2_cmd_buffer.py |
7 // It's formatted by clang-format using chromium coding style: | 7 // It's formatted by clang-format using chromium coding style: |
8 // clang-format -i -style=chromium filename | 8 // clang-format -i -style=chromium filename |
9 // DO NOT EDIT! | 9 // DO NOT EDIT! |
10 | 10 |
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497 GLenum plane_transform, | 497 GLenum plane_transform, |
498 GLuint overlay_texture_id, | 498 GLuint overlay_texture_id, |
499 GLint bounds_x, | 499 GLint bounds_x, |
500 GLint bounds_y, | 500 GLint bounds_y, |
501 GLint bounds_width, | 501 GLint bounds_width, |
502 GLint bounds_height, | 502 GLint bounds_height, |
503 GLfloat uv_x, | 503 GLfloat uv_x, |
504 GLfloat uv_y, | 504 GLfloat uv_y, |
505 GLfloat uv_width, | 505 GLfloat uv_width, |
506 GLfloat uv_height) = 0; | 506 GLfloat uv_height) = 0; |
| 507 virtual void MatrixLoadfCHROMIUM(GLenum matrixMode, const GLfloat* m) = 0; |
| 508 virtual void MatrixLoadIdentityCHROMIUM(GLenum matrixMode) = 0; |
507 #endif // GPU_COMMAND_BUFFER_CLIENT_GLES2_INTERFACE_AUTOGEN_H_ | 509 #endif // GPU_COMMAND_BUFFER_CLIENT_GLES2_INTERFACE_AUTOGEN_H_ |
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