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Issue 169603002: Add initial support for NV_path_rendering extension to gpu command buffer (Closed) Base URL: https://chromium.googlesource.com/chromium/src.git@master
Patch Set: address review comment Created 6 years, 4 months ago
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1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be 2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file. 3 // found in the LICENSE file.
4 4
5 // This file contains Chromium-specific GLES2 declarations. 5 // This file contains Chromium-specific GLES2 declarations.
6 6
7 #ifndef GPU_GLES2_GL2CHROMIUM_H_ 7 #ifndef GPU_GLES2_GL2CHROMIUM_H_
8 #define GPU_GLES2_GL2CHROMIUM_H_ 8 #define GPU_GLES2_GL2CHROMIUM_H_
9 9
10 #include <GLES2/gl2platform.h> 10 #include <GLES2/gl2platform.h>
11 11
12 #define GL_CONTEXT_LOST 0x300E 12 #define GL_CONTEXT_LOST 0x300E
13 #define GL_PATH_MODELVIEW_CHROMIUM 0x1700
14 #define GL_PATH_PROJECTION_CHROMIUM 0x1701
15 #define GL_PATH_MODELVIEW_MATRIX_CHROMIUM 0x0BA6
16 #define GL_PATH_PROJECTION_MATRIX_CHROMIUM 0x0BA7
13 17
14 #if defined(GLES2_USE_MOJO) 18 #if defined(GLES2_USE_MOJO)
15 #define GLES2_GET_FUN(name) MojoGLES2gl ## name 19 #define GLES2_GET_FUN(name) MojoGLES2gl ## name
16 #else 20 #else
17 // Because we are using both the real system GL and our own 21 // Because we are using both the real system GL and our own
18 // emulated GL we need to use different names to avoid conflicts. 22 // emulated GL we need to use different names to avoid conflicts.
19 #if defined(GLES2_USE_CPP_BINDINGS) 23 #if defined(GLES2_USE_CPP_BINDINGS)
20 #define GLES2_GET_FUN(name) gles2::GetGLContext()->name 24 #define GLES2_GET_FUN(name) gles2::GetGLContext()->name
21 #else 25 #else
22 #define GLES2_GET_FUN(name) GLES2 ## name 26 #define GLES2_GET_FUN(name) GLES2 ## name
23 #endif 27 #endif
24 #endif 28 #endif
25 29
26 #include <GLES2/gl2chromium_autogen.h> 30 #include <GLES2/gl2chromium_autogen.h>
27 31
28 #endif // GPU_GLES2_GL2CHROMIUM_H_ 32 #endif // GPU_GLES2_GL2CHROMIUM_H_
29 33
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