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Side by Side Diff: gpu/command_buffer/common/gles2_cmd_utils_implementation_autogen.h

Issue 169603002: Add initial support for NV_path_rendering extension to gpu command buffer (Closed) Base URL: https://chromium.googlesource.com/chromium/src.git@master
Patch Set: format Created 6 years, 4 months ago
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1 // Copyright 2014 The Chromium Authors. All rights reserved. 1 // Copyright 2014 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be 2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file. 3 // found in the LICENSE file.
4 4
5 // This file is auto-generated from 5 // This file is auto-generated from
6 // gpu/command_buffer/build_gles2_cmd_buffer.py 6 // gpu/command_buffer/build_gles2_cmd_buffer.py
7 // It's formatted by clang-format using chromium coding style: 7 // It's formatted by clang-format using chromium coding style:
8 // clang-format -i -style=chromium filename 8 // clang-format -i -style=chromium filename
9 // DO NOT EDIT! 9 // DO NOT EDIT!
10 10
(...skipping 730 matching lines...) Expand 10 before | Expand all | Expand 10 after
741 { 741 {
742 0x882C, "GL_DRAW_BUFFER7_EXT", 742 0x882C, "GL_DRAW_BUFFER7_EXT",
743 }, 743 },
744 { 744 {
745 0x0010, "GL_MAP_FLUSH_EXPLICIT_BIT_EXT", 745 0x0010, "GL_MAP_FLUSH_EXPLICIT_BIT_EXT",
746 }, 746 },
747 { 747 {
748 0x882D, "GL_DRAW_BUFFER8_EXT", 748 0x882D, "GL_DRAW_BUFFER8_EXT",
749 }, 749 },
750 { 750 {
751 0x0BA6, "GL_PATH_MODELVIEW_MATRIX_CHROMIUM",
752 },
753 {
751 0x8F37, "GL_COPY_WRITE_BUFFER_NV", 754 0x8F37, "GL_COPY_WRITE_BUFFER_NV",
752 }, 755 },
753 { 756 {
754 0x8F36, "GL_COPY_READ_BUFFER_NV", 757 0x8F36, "GL_COPY_READ_BUFFER_NV",
755 }, 758 },
756 { 759 {
757 0x84FF, "GL_MAX_TEXTURE_MAX_ANISOTROPY_EXT", 760 0x84FF, "GL_MAX_TEXTURE_MAX_ANISOTROPY_EXT",
758 }, 761 },
759 { 762 {
760 0x6000, "GL_TEXTURE_POOL_CHROMIUM", 763 0x6000, "GL_TEXTURE_POOL_CHROMIUM",
(...skipping 217 matching lines...) Expand 10 before | Expand all | Expand 10 after
978 { 981 {
979 0x8D53, "GL_RENDERBUFFER_ALPHA_SIZE", 982 0x8D53, "GL_RENDERBUFFER_ALPHA_SIZE",
980 }, 983 },
981 { 984 {
982 0x8D52, "GL_RENDERBUFFER_BLUE_SIZE", 985 0x8D52, "GL_RENDERBUFFER_BLUE_SIZE",
983 }, 986 },
984 { 987 {
985 0x92A6, "GL_VIVIDLIGHT_NV", 988 0x92A6, "GL_VIVIDLIGHT_NV",
986 }, 989 },
987 { 990 {
991 0x78F1, "GL_IMAGE_MAP_CHROMIUM",
992 },
993 {
988 0x00080000, "GL_STENCIL_BUFFER_BIT3_QCOM", 994 0x00080000, "GL_STENCIL_BUFFER_BIT3_QCOM",
989 }, 995 },
990 { 996 {
991 0x92A7, "GL_LINEARLIGHT_NV", 997 0x92A7, "GL_LINEARLIGHT_NV",
992 }, 998 },
993 { 999 {
994 0x886A, "GL_VERTEX_ATTRIB_ARRAY_NORMALIZED", 1000 0x886A, "GL_VERTEX_ATTRIB_ARRAY_NORMALIZED",
995 }, 1001 },
996 { 1002 {
997 0x0C01, "GL_DRAW_BUFFER_EXT", 1003 0x0C01, "GL_DRAW_BUFFER_EXT",
(...skipping 268 matching lines...) Expand 10 before | Expand all | Expand 10 after
1266 { 1272 {
1267 0x84CC, "GL_TEXTURE12", 1273 0x84CC, "GL_TEXTURE12",
1268 }, 1274 },
1269 { 1275 {
1270 0x0BA2, "GL_VIEWPORT", 1276 0x0BA2, "GL_VIEWPORT",
1271 }, 1277 },
1272 { 1278 {
1273 0x84CA, "GL_TEXTURE10", 1279 0x84CA, "GL_TEXTURE10",
1274 }, 1280 },
1275 { 1281 {
1276 0x78F1, "GL_IMAGE_MAP_CHROMIUM", 1282 0x0BA7, "GL_PATH_PROJECTION_MATRIX_CHROMIUM",
1277 }, 1283 },
1278 { 1284 {
1279 0x84CF, "GL_TEXTURE15", 1285 0x84CF, "GL_TEXTURE15",
1280 }, 1286 },
1281 { 1287 {
1282 0x84CE, "GL_TEXTURE14", 1288 0x84CE, "GL_TEXTURE14",
1283 }, 1289 },
1284 { 1290 {
1285 0x84CD, "GL_TEXTURE13", 1291 0x84CD, "GL_TEXTURE13",
1286 }, 1292 },
(...skipping 444 matching lines...) Expand 10 before | Expand all | Expand 10 after
1731 { 1737 {
1732 0x93E7, "GL_COMPRESSED_SRGB8_ALPHA8_ASTC_6x5x5_OES", 1738 0x93E7, "GL_COMPRESSED_SRGB8_ALPHA8_ASTC_6x5x5_OES",
1733 }, 1739 },
1734 { 1740 {
1735 0x93E6, "GL_COMPRESSED_SRGB8_ALPHA8_ASTC_5x5x5_OES", 1741 0x93E6, "GL_COMPRESSED_SRGB8_ALPHA8_ASTC_5x5x5_OES",
1736 }, 1742 },
1737 { 1743 {
1738 0x8D68, "GL_REQUIRED_TEXTURE_IMAGE_UNITS_OES", 1744 0x8D68, "GL_REQUIRED_TEXTURE_IMAGE_UNITS_OES",
1739 }, 1745 },
1740 { 1746 {
1747 0x1700, "GL_PATH_MODELVIEW_CHROMIUM",
1748 },
1749 {
1741 0x85BB, "GL_UNSIGNED_SHORT_8_8_REV_APPLE", 1750 0x85BB, "GL_UNSIGNED_SHORT_8_8_REV_APPLE",
1742 }, 1751 },
1743 { 1752 {
1744 0x8D61, "GL_HALF_FLOAT_OES", 1753 0x8D61, "GL_HALF_FLOAT_OES",
1745 }, 1754 },
1746 { 1755 {
1747 0x8D62, "GL_RGB565", 1756 0x8D62, "GL_RGB565",
1748 }, 1757 },
1749 { 1758 {
1750 0x8D64, "GL_ETC1_RGB8_OES", 1759 0x8D64, "GL_ETC1_RGB8_OES",
1751 }, 1760 },
1752 { 1761 {
1753 0x8D65, "GL_TEXTURE_EXTERNAL_OES", 1762 0x8D65, "GL_TEXTURE_EXTERNAL_OES",
1754 }, 1763 },
1755 { 1764 {
1756 0x8D66, "GL_SAMPLER_EXTERNAL_OES", 1765 0x8D66, "GL_SAMPLER_EXTERNAL_OES",
1757 }, 1766 },
1758 { 1767 {
1759 0x8D67, "GL_TEXTURE_BINDING_EXTERNAL_OES", 1768 0x8D67, "GL_TEXTURE_BINDING_EXTERNAL_OES",
1760 }, 1769 },
1761 { 1770 {
1762 0x04000000, "GL_MULTISAMPLE_BUFFER_BIT2_QCOM", 1771 0x04000000, "GL_MULTISAMPLE_BUFFER_BIT2_QCOM",
1763 }, 1772 },
1764 { 1773 {
1765 0x8CEE, "GL_COLOR_ATTACHMENT14_EXT", 1774 0x8CEE, "GL_COLOR_ATTACHMENT14_EXT",
1766 }, 1775 },
1767 { 1776 {
1777 0x1701, "GL_PATH_PROJECTION_CHROMIUM",
1778 },
1779 {
1768 0x2800, "GL_TEXTURE_MAG_FILTER", 1780 0x2800, "GL_TEXTURE_MAG_FILTER",
1769 }, 1781 },
1770 { 1782 {
1771 0x2801, "GL_TEXTURE_MIN_FILTER", 1783 0x2801, "GL_TEXTURE_MIN_FILTER",
1772 }, 1784 },
1773 { 1785 {
1774 0x2802, "GL_TEXTURE_WRAP_S", 1786 0x2802, "GL_TEXTURE_WRAP_S",
1775 }, 1787 },
1776 { 1788 {
1777 0x2803, "GL_TEXTURE_WRAP_T", 1789 0x2803, "GL_TEXTURE_WRAP_T",
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2674 2686
2675 std::string GLES2Util::GetStringIndexType(uint32_t value) { 2687 std::string GLES2Util::GetStringIndexType(uint32_t value) {
2676 static const EnumToString string_table[] = { 2688 static const EnumToString string_table[] = {
2677 {GL_UNSIGNED_BYTE, "GL_UNSIGNED_BYTE"}, 2689 {GL_UNSIGNED_BYTE, "GL_UNSIGNED_BYTE"},
2678 {GL_UNSIGNED_SHORT, "GL_UNSIGNED_SHORT"}, 2690 {GL_UNSIGNED_SHORT, "GL_UNSIGNED_SHORT"},
2679 }; 2691 };
2680 return GLES2Util::GetQualifiedEnumString( 2692 return GLES2Util::GetQualifiedEnumString(
2681 string_table, arraysize(string_table), value); 2693 string_table, arraysize(string_table), value);
2682 } 2694 }
2683 2695
2696 std::string GLES2Util::GetStringMatrixMode(uint32_t value) {
2697 static const EnumToString string_table[] = {
2698 {GL_PATH_PROJECTION_CHROMIUM, "GL_PATH_PROJECTION_CHROMIUM"},
2699 {GL_PATH_MODELVIEW_CHROMIUM, "GL_PATH_MODELVIEW_CHROMIUM"},
2700 };
2701 return GLES2Util::GetQualifiedEnumString(
2702 string_table, arraysize(string_table), value);
2703 }
2704
2684 std::string GLES2Util::GetStringPixelStore(uint32_t value) { 2705 std::string GLES2Util::GetStringPixelStore(uint32_t value) {
2685 static const EnumToString string_table[] = { 2706 static const EnumToString string_table[] = {
2686 {GL_PACK_ALIGNMENT, "GL_PACK_ALIGNMENT"}, 2707 {GL_PACK_ALIGNMENT, "GL_PACK_ALIGNMENT"},
2687 {GL_UNPACK_ALIGNMENT, "GL_UNPACK_ALIGNMENT"}, 2708 {GL_UNPACK_ALIGNMENT, "GL_UNPACK_ALIGNMENT"},
2688 {GL_UNPACK_FLIP_Y_CHROMIUM, "GL_UNPACK_FLIP_Y_CHROMIUM"}, 2709 {GL_UNPACK_FLIP_Y_CHROMIUM, "GL_UNPACK_FLIP_Y_CHROMIUM"},
2689 {GL_UNPACK_PREMULTIPLY_ALPHA_CHROMIUM, 2710 {GL_UNPACK_PREMULTIPLY_ALPHA_CHROMIUM,
2690 "GL_UNPACK_PREMULTIPLY_ALPHA_CHROMIUM"}, 2711 "GL_UNPACK_PREMULTIPLY_ALPHA_CHROMIUM"},
2691 {GL_UNPACK_UNPREMULTIPLY_ALPHA_CHROMIUM, 2712 {GL_UNPACK_UNPREMULTIPLY_ALPHA_CHROMIUM,
2692 "GL_UNPACK_UNPREMULTIPLY_ALPHA_CHROMIUM"}, 2713 "GL_UNPACK_UNPREMULTIPLY_ALPHA_CHROMIUM"},
2693 }; 2714 };
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3063 3084
3064 std::string GLES2Util::GetStringVertexPointer(uint32_t value) { 3085 std::string GLES2Util::GetStringVertexPointer(uint32_t value) {
3065 static const EnumToString string_table[] = { 3086 static const EnumToString string_table[] = {
3066 {GL_VERTEX_ATTRIB_ARRAY_POINTER, "GL_VERTEX_ATTRIB_ARRAY_POINTER"}, 3087 {GL_VERTEX_ATTRIB_ARRAY_POINTER, "GL_VERTEX_ATTRIB_ARRAY_POINTER"},
3067 }; 3088 };
3068 return GLES2Util::GetQualifiedEnumString( 3089 return GLES2Util::GetQualifiedEnumString(
3069 string_table, arraysize(string_table), value); 3090 string_table, arraysize(string_table), value);
3070 } 3091 }
3071 3092
3072 #endif // GPU_COMMAND_BUFFER_COMMON_GLES2_CMD_UTILS_IMPLEMENTATION_AUTOGEN_H_ 3093 #endif // GPU_COMMAND_BUFFER_COMMON_GLES2_CMD_UTILS_IMPLEMENTATION_AUTOGEN_H_
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