OLD | NEW |
1 // Copyright 2014 The Chromium Authors. All rights reserved. | 1 // Copyright 2014 The Chromium Authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 // This file is auto-generated from | 5 // This file is auto-generated from |
6 // gpu/command_buffer/build_gles2_cmd_buffer.py | 6 // gpu/command_buffer/build_gles2_cmd_buffer.py |
7 // It's formatted by clang-format using chromium coding style: | 7 // It's formatted by clang-format using chromium coding style: |
8 // clang-format -i -style=chromium filename | 8 // clang-format -i -style=chromium filename |
9 // DO NOT EDIT! | 9 // DO NOT EDIT! |
10 | 10 |
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250 {0x80AB, "GL_SAMPLE_COVERAGE_INVERT", }, | 250 {0x80AB, "GL_SAMPLE_COVERAGE_INVERT", }, |
251 {0x8C41, "GL_SRGB8_NV", }, | 251 {0x8C41, "GL_SRGB8_NV", }, |
252 {0x8C40, "GL_SRGB_EXT", }, | 252 {0x8C40, "GL_SRGB_EXT", }, |
253 {0x882B, "GL_DRAW_BUFFER6_EXT", }, | 253 {0x882B, "GL_DRAW_BUFFER6_EXT", }, |
254 {0x8C17, "GL_UNSIGNED_NORMALIZED_EXT", }, | 254 {0x8C17, "GL_UNSIGNED_NORMALIZED_EXT", }, |
255 {0x8A4A, "GL_SKIP_DECODE_EXT", }, | 255 {0x8A4A, "GL_SKIP_DECODE_EXT", }, |
256 {0x8A4F, "GL_PROGRAM_PIPELINE_OBJECT_EXT", }, | 256 {0x8A4F, "GL_PROGRAM_PIPELINE_OBJECT_EXT", }, |
257 {0x882C, "GL_DRAW_BUFFER7_EXT", }, | 257 {0x882C, "GL_DRAW_BUFFER7_EXT", }, |
258 {0x0010, "GL_MAP_FLUSH_EXPLICIT_BIT_EXT", }, | 258 {0x0010, "GL_MAP_FLUSH_EXPLICIT_BIT_EXT", }, |
259 {0x882D, "GL_DRAW_BUFFER8_EXT", }, | 259 {0x882D, "GL_DRAW_BUFFER8_EXT", }, |
| 260 {0x0BA6, "GL_MODELVIEW_MATRIX_CHROMIUM", }, |
260 {0x8F37, "GL_COPY_WRITE_BUFFER_NV", }, | 261 {0x8F37, "GL_COPY_WRITE_BUFFER_NV", }, |
261 {0x8F36, "GL_COPY_READ_BUFFER_NV", }, | 262 {0x8F36, "GL_COPY_READ_BUFFER_NV", }, |
262 {0x84FF, "GL_MAX_TEXTURE_MAX_ANISOTROPY_EXT", }, | 263 {0x84FF, "GL_MAX_TEXTURE_MAX_ANISOTROPY_EXT", }, |
263 {0x6000, "GL_TEXTURE_POOL_CHROMIUM", }, | 264 {0x6000, "GL_TEXTURE_POOL_CHROMIUM", }, |
264 {0x0B74, "GL_DEPTH_FUNC", }, | 265 {0x0B74, "GL_DEPTH_FUNC", }, |
265 {0x8A49, "GL_DECODE_EXT", }, | 266 {0x8A49, "GL_DECODE_EXT", }, |
266 {0x881B, "GL_RGB16F_EXT", }, | 267 {0x881B, "GL_RGB16F_EXT", }, |
267 {0x0B71, "GL_DEPTH_TEST", }, | 268 {0x0B71, "GL_DEPTH_TEST", }, |
268 {0x0B70, "GL_DEPTH_RANGE", }, | 269 {0x0B70, "GL_DEPTH_RANGE", }, |
269 {0x0B73, "GL_DEPTH_CLEAR_VALUE", }, | 270 {0x0B73, "GL_DEPTH_CLEAR_VALUE", }, |
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346 {0x9250, "GL_SHADER_BINARY_DMP", }, | 347 {0x9250, "GL_SHADER_BINARY_DMP", }, |
347 {0x10000000, "GL_MULTISAMPLE_BUFFER_BIT4_QCOM", }, | 348 {0x10000000, "GL_MULTISAMPLE_BUFFER_BIT4_QCOM", }, |
348 {0x8C92, "GL_ATC_RGB_AMD", }, | 349 {0x8C92, "GL_ATC_RGB_AMD", }, |
349 {0x9154, "GL_VERTEX_ARRAY_OBJECT_EXT", }, | 350 {0x9154, "GL_VERTEX_ARRAY_OBJECT_EXT", }, |
350 {0x9153, "GL_QUERY_OBJECT_EXT", }, | 351 {0x9153, "GL_QUERY_OBJECT_EXT", }, |
351 {0x8864, "GL_QUERY_COUNTER_BITS_EXT", }, | 352 {0x8864, "GL_QUERY_COUNTER_BITS_EXT", }, |
352 {0x9151, "GL_BUFFER_OBJECT_EXT", }, | 353 {0x9151, "GL_BUFFER_OBJECT_EXT", }, |
353 {0x8C93, "GL_ATC_RGBA_EXPLICIT_ALPHA_AMD", }, | 354 {0x8C93, "GL_ATC_RGBA_EXPLICIT_ALPHA_AMD", }, |
354 {0x00000002, "GL_CONTEXT_FLAG_DEBUG_BIT_KHR", }, | 355 {0x00000002, "GL_CONTEXT_FLAG_DEBUG_BIT_KHR", }, |
355 {0x00000001, "GL_SYNC_FLUSH_COMMANDS_BIT_APPLE", }, | 356 {0x00000001, "GL_SYNC_FLUSH_COMMANDS_BIT_APPLE", }, |
| 357 {0x9248, "GL_OVERLAY_TRANSFORM_ROTATE_90_CHROMIUM", }, |
356 {0x00000004, "GL_COLOR_BUFFER_BIT2_QCOM", }, | 358 {0x00000004, "GL_COLOR_BUFFER_BIT2_QCOM", }, |
357 {0x1702, "GL_TEXTURE", }, | 359 {0x1702, "GL_TEXTURE", }, |
358 {0x00000008, "GL_COLOR_BUFFER_BIT3_QCOM", }, | 360 {0x00000008, "GL_COLOR_BUFFER_BIT3_QCOM", }, |
359 {0x8B58, "GL_BOOL_VEC3", }, | 361 {0x8B58, "GL_BOOL_VEC3", }, |
360 {0x8828, "GL_DRAW_BUFFER3_EXT", }, | 362 {0x8828, "GL_DRAW_BUFFER3_EXT", }, |
361 {0x8DF0, "GL_LOW_FLOAT", }, | 363 {0x8DF0, "GL_LOW_FLOAT", }, |
362 {0x1906, "GL_ALPHA", }, | 364 {0x1906, "GL_ALPHA", }, |
363 {0x1907, "GL_RGB", }, | 365 {0x1907, "GL_RGB", }, |
364 {0x8FBB, "GL_GPU_DISJOINT_EXT", }, | 366 {0x8FBB, "GL_GPU_DISJOINT_EXT", }, |
365 {0x1902, "GL_DEPTH_COMPONENT", }, | 367 {0x1902, "GL_DEPTH_COMPONENT", }, |
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378 {0x82E6, "GL_SAMPLER_KHR", }, | 380 {0x82E6, "GL_SAMPLER_KHR", }, |
379 {0x0C02, "GL_READ_BUFFER_EXT", }, | 381 {0x0C02, "GL_READ_BUFFER_EXT", }, |
380 {0x82E3, "GL_QUERY_KHR", }, | 382 {0x82E3, "GL_QUERY_KHR", }, |
381 {0x82E2, "GL_PROGRAM_KHR", }, | 383 {0x82E2, "GL_PROGRAM_KHR", }, |
382 {0x82E1, "GL_SHADER_KHR", }, | 384 {0x82E1, "GL_SHADER_KHR", }, |
383 {0x8B52, "GL_FLOAT_VEC4", }, | 385 {0x8B52, "GL_FLOAT_VEC4", }, |
384 {0x9240, "GL_UNPACK_FLIP_Y_CHROMIUM", }, | 386 {0x9240, "GL_UNPACK_FLIP_Y_CHROMIUM", }, |
385 {0x8DF6, "GL_UNSIGNED_INT_10_10_10_2_OES", }, | 387 {0x8DF6, "GL_UNSIGNED_INT_10_10_10_2_OES", }, |
386 {0x8230, "GL_RG32F_EXT", }, | 388 {0x8230, "GL_RG32F_EXT", }, |
387 {0x8DF7, "GL_INT_10_10_10_2_OES", }, | 389 {0x8DF7, "GL_INT_10_10_10_2_OES", }, |
| 390 {0x9246, "GL_OVERLAY_TRANSFORM_FLIP_HORIZONTAL_CHROMIUM", }, |
388 {0x8B69, "GL_FLOAT_MAT4x2_NV", }, | 391 {0x8B69, "GL_FLOAT_MAT4x2_NV", }, |
389 {0x812D, "GL_CLAMP_TO_BORDER_NV", }, | 392 {0x812D, "GL_CLAMP_TO_BORDER_NV", }, |
390 {0x812F, "GL_CLAMP_TO_EDGE", }, | 393 {0x812F, "GL_CLAMP_TO_EDGE", }, |
391 {0x86A3, "GL_COMPRESSED_TEXTURE_FORMATS", }, | 394 {0x86A3, "GL_COMPRESSED_TEXTURE_FORMATS", }, |
392 {0x9244, "GL_BIND_GENERATES_RESOURCE_CHROMIUM", }, | 395 {0x9244, "GL_BIND_GENERATES_RESOURCE_CHROMIUM", }, |
393 {0x86A2, "GL_NUM_COMPRESSED_TEXTURE_FORMATS", }, | 396 {0x86A2, "GL_NUM_COMPRESSED_TEXTURE_FORMATS", }, |
394 {0x0CF3, "GL_UNPACK_SKIP_ROWS_EXT", }, | 397 {0x0CF3, "GL_UNPACK_SKIP_ROWS_EXT", }, |
395 {0x0CF2, "GL_UNPACK_ROW_LENGTH_EXT", }, | 398 {0x0CF2, "GL_UNPACK_ROW_LENGTH_EXT", }, |
396 {0x140C, "GL_FIXED", }, | 399 {0x140C, "GL_FIXED", }, |
397 {0x8008, "GL_MAX_EXT", }, | 400 {0x8008, "GL_MAX_EXT", }, |
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422 {0x9298, "GL_LIGHTEN_NV", }, | 425 {0x9298, "GL_LIGHTEN_NV", }, |
423 {0x8CD7, "GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT", }, | 426 {0x8CD7, "GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT", }, |
424 {0x9112, "GL_OBJECT_TYPE_APPLE", }, | 427 {0x9112, "GL_OBJECT_TYPE_APPLE", }, |
425 {0x8038, "GL_POLYGON_OFFSET_FACTOR", }, | 428 {0x8038, "GL_POLYGON_OFFSET_FACTOR", }, |
426 {0x851A, "GL_TEXTURE_CUBE_MAP_NEGATIVE_Z", }, | 429 {0x851A, "GL_TEXTURE_CUBE_MAP_NEGATIVE_Z", }, |
427 {0x851C, "GL_MAX_CUBE_MAP_TEXTURE_SIZE", }, | 430 {0x851C, "GL_MAX_CUBE_MAP_TEXTURE_SIZE", }, |
428 {0x8CD9, "GL_FRAMEBUFFER_INCOMPLETE_DIMENSIONS", }, | 431 {0x8CD9, "GL_FRAMEBUFFER_INCOMPLETE_DIMENSIONS", }, |
429 {0x84CC, "GL_TEXTURE12", }, | 432 {0x84CC, "GL_TEXTURE12", }, |
430 {0x0BA2, "GL_VIEWPORT", }, | 433 {0x0BA2, "GL_VIEWPORT", }, |
431 {0x84CA, "GL_TEXTURE10", }, | 434 {0x84CA, "GL_TEXTURE10", }, |
| 435 {0x0BA7, "GL_PROJECTION_MATRIX_CHROMIUM", }, |
432 {0x84CF, "GL_TEXTURE15", }, | 436 {0x84CF, "GL_TEXTURE15", }, |
433 {0x84CE, "GL_TEXTURE14", }, | 437 {0x84CE, "GL_TEXTURE14", }, |
434 {0x84CD, "GL_TEXTURE13", }, | 438 {0x84CD, "GL_TEXTURE13", }, |
435 {0x9115, "GL_SYNC_FLAGS_APPLE", }, | 439 {0x9115, "GL_SYNC_FLAGS_APPLE", }, |
436 {0x9286, "GL_SRC_NV", }, | 440 {0x9286, "GL_SRC_NV", }, |
437 {0x83F3, "GL_COMPRESSED_RGBA_S3TC_DXT5_ANGLE", }, | 441 {0x83F3, "GL_COMPRESSED_RGBA_S3TC_DXT5_ANGLE", }, |
438 {0x83F2, "GL_COMPRESSED_RGBA_S3TC_DXT3_ANGLE", }, | 442 {0x83F2, "GL_COMPRESSED_RGBA_S3TC_DXT3_ANGLE", }, |
439 {0x83F1, "GL_COMPRESSED_RGBA_S3TC_DXT1_EXT", }, | 443 {0x83F1, "GL_COMPRESSED_RGBA_S3TC_DXT1_EXT", }, |
440 {0x9114, "GL_SYNC_STATUS_APPLE", }, | 444 {0x9114, "GL_SYNC_STATUS_APPLE", }, |
441 {0x8C0A, "GL_SGX_BINARY_IMG", }, | 445 {0x8C0A, "GL_SGX_BINARY_IMG", }, |
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576 {0x8C46, "GL_SLUMINANCE_NV", }, | 580 {0x8C46, "GL_SLUMINANCE_NV", }, |
577 {0x93E1, "GL_COMPRESSED_SRGB8_ALPHA8_ASTC_4x3x3_OES", }, | 581 {0x93E1, "GL_COMPRESSED_SRGB8_ALPHA8_ASTC_4x3x3_OES", }, |
578 {0x93E0, "GL_COMPRESSED_SRGB8_ALPHA8_ASTC_3x3x3_OES", }, | 582 {0x93E0, "GL_COMPRESSED_SRGB8_ALPHA8_ASTC_3x3x3_OES", }, |
579 {0x93E3, "GL_COMPRESSED_SRGB8_ALPHA8_ASTC_4x4x4_OES", }, | 583 {0x93E3, "GL_COMPRESSED_SRGB8_ALPHA8_ASTC_4x4x4_OES", }, |
580 {0x93E2, "GL_COMPRESSED_SRGB8_ALPHA8_ASTC_4x4x3_OES", }, | 584 {0x93E2, "GL_COMPRESSED_SRGB8_ALPHA8_ASTC_4x4x3_OES", }, |
581 {0x93E5, "GL_COMPRESSED_SRGB8_ALPHA8_ASTC_5x5x4_OES", }, | 585 {0x93E5, "GL_COMPRESSED_SRGB8_ALPHA8_ASTC_5x5x4_OES", }, |
582 {0x93E4, "GL_COMPRESSED_SRGB8_ALPHA8_ASTC_5x4x4_OES", }, | 586 {0x93E4, "GL_COMPRESSED_SRGB8_ALPHA8_ASTC_5x4x4_OES", }, |
583 {0x93E7, "GL_COMPRESSED_SRGB8_ALPHA8_ASTC_6x5x5_OES", }, | 587 {0x93E7, "GL_COMPRESSED_SRGB8_ALPHA8_ASTC_6x5x5_OES", }, |
584 {0x93E6, "GL_COMPRESSED_SRGB8_ALPHA8_ASTC_5x5x5_OES", }, | 588 {0x93E6, "GL_COMPRESSED_SRGB8_ALPHA8_ASTC_5x5x5_OES", }, |
585 {0x8D68, "GL_REQUIRED_TEXTURE_IMAGE_UNITS_OES", }, | 589 {0x8D68, "GL_REQUIRED_TEXTURE_IMAGE_UNITS_OES", }, |
| 590 {0x1700, "GL_MODELVIEW_CHROMIUM", }, |
586 {0x85BB, "GL_UNSIGNED_SHORT_8_8_REV_APPLE", }, | 591 {0x85BB, "GL_UNSIGNED_SHORT_8_8_REV_APPLE", }, |
587 {0x8D61, "GL_HALF_FLOAT_OES", }, | 592 {0x8D61, "GL_HALF_FLOAT_OES", }, |
588 {0x8D62, "GL_RGB565", }, | 593 {0x8D62, "GL_RGB565", }, |
589 {0x8D64, "GL_ETC1_RGB8_OES", }, | 594 {0x8D64, "GL_ETC1_RGB8_OES", }, |
590 {0x8D65, "GL_TEXTURE_EXTERNAL_OES", }, | 595 {0x8D65, "GL_TEXTURE_EXTERNAL_OES", }, |
591 {0x8D66, "GL_SAMPLER_EXTERNAL_OES", }, | 596 {0x8D66, "GL_SAMPLER_EXTERNAL_OES", }, |
592 {0x8D67, "GL_TEXTURE_BINDING_EXTERNAL_OES", }, | 597 {0x8D67, "GL_TEXTURE_BINDING_EXTERNAL_OES", }, |
593 {0x04000000, "GL_MULTISAMPLE_BUFFER_BIT2_QCOM", }, | 598 {0x04000000, "GL_MULTISAMPLE_BUFFER_BIT2_QCOM", }, |
594 {0x8CEE, "GL_COLOR_ATTACHMENT14_EXT", }, | 599 {0x8CEE, "GL_COLOR_ATTACHMENT14_EXT", }, |
| 600 {0x1701, "GL_PROJECTION_CHROMIUM", }, |
595 {0x2800, "GL_TEXTURE_MAG_FILTER", }, | 601 {0x2800, "GL_TEXTURE_MAG_FILTER", }, |
596 {0x2801, "GL_TEXTURE_MIN_FILTER", }, | 602 {0x2801, "GL_TEXTURE_MIN_FILTER", }, |
597 {0x2802, "GL_TEXTURE_WRAP_S", }, | 603 {0x2802, "GL_TEXTURE_WRAP_S", }, |
598 {0x2803, "GL_TEXTURE_WRAP_T", }, | 604 {0x2803, "GL_TEXTURE_WRAP_T", }, |
599 {0x2703, "GL_LINEAR_MIPMAP_LINEAR", }, | 605 {0x2703, "GL_LINEAR_MIPMAP_LINEAR", }, |
600 {0x8B98, "GL_PALETTE8_RGBA4_OES", }, | 606 {0x8B98, "GL_PALETTE8_RGBA4_OES", }, |
601 {0x84F3, "GL_FENCE_STATUS_NV", }, | 607 {0x84F3, "GL_FENCE_STATUS_NV", }, |
602 {0x2702, "GL_NEAREST_MIPMAP_LINEAR", }, | 608 {0x2702, "GL_NEAREST_MIPMAP_LINEAR", }, |
603 {0x1F03, "GL_EXTENSIONS", }, | 609 {0x1F03, "GL_EXTENSIONS", }, |
604 {0x1F02, "GL_VERSION", }, | 610 {0x1F02, "GL_VERSION", }, |
605 {0x1F01, "GL_RENDERER", }, | 611 {0x1F01, "GL_RENDERER", }, |
606 {0x1F00, "GL_VENDOR", }, | 612 {0x1F00, "GL_VENDOR", }, |
| 613 {0x9247, "GL_OVERLAY_TRANSFORM_FLIP_VERTICAL_CHROMIUM", }, |
607 {0x2701, "GL_LINEAR_MIPMAP_NEAREST", }, | 614 {0x2701, "GL_LINEAR_MIPMAP_NEAREST", }, |
| 615 {0x9245, "GL_OVERLAY_TRANSFORM_NONE_CHROMIUM", }, |
608 {0x92B4, "GL_INVERT_OVG_NV", }, | 616 {0x92B4, "GL_INVERT_OVG_NV", }, |
| 617 {0x9249, "GL_OVERLAY_TRANSFORM_ROTATE_180_CHROMIUM", }, |
609 {0x0B94, "GL_STENCIL_FAIL", }, | 618 {0x0B94, "GL_STENCIL_FAIL", }, |
610 {0x8B4C, "GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS", }, | 619 {0x8B4C, "GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS", }, |
611 {0x8B4D, "GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS", }, | 620 {0x8B4D, "GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS", }, |
612 {0x8B4F, "GL_SHADER_TYPE", }, | 621 {0x8B4F, "GL_SHADER_TYPE", }, |
613 {0x00004000, "GL_COLOR_BUFFER_BIT", }, | 622 {0x00004000, "GL_COLOR_BUFFER_BIT", }, |
614 {0x00000010, "GL_COLOR_BUFFER_BIT4_QCOM", }, | 623 {0x00000010, "GL_COLOR_BUFFER_BIT4_QCOM", }, |
615 {0x8834, "GL_DRAW_BUFFER15_EXT", }, | 624 {0x8834, "GL_DRAW_BUFFER15_EXT", }, |
616 {0x8833, "GL_DRAW_BUFFER14_EXT", }, | 625 {0x8833, "GL_DRAW_BUFFER14_EXT", }, |
617 {0x8832, "GL_DRAW_BUFFER13_EXT", }, | 626 {0x8832, "GL_DRAW_BUFFER13_EXT", }, |
618 {0x8831, "GL_DRAW_BUFFER12_EXT", }, | 627 {0x8831, "GL_DRAW_BUFFER12_EXT", }, |
619 {0x8830, "GL_DRAW_BUFFER11_EXT", }, | 628 {0x8830, "GL_DRAW_BUFFER11_EXT", }, |
620 {0x8DC5, "GL_SAMPLER_CUBE_SHADOW_NV", }, | 629 {0x8DC5, "GL_SAMPLER_CUBE_SHADOW_NV", }, |
621 {0x93B8, "GL_COMPRESSED_RGBA_ASTC_10x5_KHR", }, | 630 {0x93B8, "GL_COMPRESSED_RGBA_ASTC_10x5_KHR", }, |
622 {0x9241, "GL_UNPACK_PREMULTIPLY_ALPHA_CHROMIUM", }, | 631 {0x9241, "GL_UNPACK_PREMULTIPLY_ALPHA_CHROMIUM", }, |
623 {0x00010000, "GL_STENCIL_BUFFER_BIT0_QCOM", }, | 632 {0x00010000, "GL_STENCIL_BUFFER_BIT0_QCOM", }, |
624 {0x0B93, "GL_STENCIL_VALUE_MASK", }, | 633 {0x0B93, "GL_STENCIL_VALUE_MASK", }, |
625 {0x0B92, "GL_STENCIL_FUNC", }, | 634 {0x0B92, "GL_STENCIL_FUNC", }, |
626 {0x0B91, "GL_STENCIL_CLEAR_VALUE", }, | 635 {0x0B91, "GL_STENCIL_CLEAR_VALUE", }, |
627 {0x883D, "GL_BLEND_EQUATION_ALPHA", }, | 636 {0x883D, "GL_BLEND_EQUATION_ALPHA", }, |
628 {0x0B97, "GL_STENCIL_REF", }, | 637 {0x0B97, "GL_STENCIL_REF", }, |
629 {0x0B96, "GL_STENCIL_PASS_DEPTH_PASS", }, | 638 {0x0B96, "GL_STENCIL_PASS_DEPTH_PASS", }, |
630 {0x0B95, "GL_STENCIL_PASS_DEPTH_FAIL", }, | 639 {0x0B95, "GL_STENCIL_PASS_DEPTH_FAIL", }, |
631 {0x2700, "GL_NEAREST_MIPMAP_NEAREST", }, | 640 {0x2700, "GL_NEAREST_MIPMAP_NEAREST", }, |
632 {0x0B98, "GL_STENCIL_WRITEMASK", }, | 641 {0x0B98, "GL_STENCIL_WRITEMASK", }, |
633 {0x8B40, "GL_PROGRAM_OBJECT_EXT", }, | 642 {0x8B40, "GL_PROGRAM_OBJECT_EXT", }, |
634 {0x1004, "GL_TEXTURE_BORDER_COLOR_NV", }, | 643 {0x1004, "GL_TEXTURE_BORDER_COLOR_NV", }, |
635 {0x8B48, "GL_SHADER_OBJECT_EXT", }, | 644 {0x8B48, "GL_SHADER_OBJECT_EXT", }, |
636 {0x912F, "GL_TEXTURE_IMMUTABLE_FORMAT_EXT", }, | 645 {0x912F, "GL_TEXTURE_IMMUTABLE_FORMAT_EXT", }, |
| 646 {0x924A, "GL_OVERLAY_TRANSFORM_ROTATE_270_CHROMIUM", }, |
637 {0x20000000, "GL_MULTISAMPLE_BUFFER_BIT5_QCOM", }, | 647 {0x20000000, "GL_MULTISAMPLE_BUFFER_BIT5_QCOM", }, |
638 {0x0DE1, "GL_TEXTURE_2D", }, | 648 {0x0DE1, "GL_TEXTURE_2D", }, |
639 {0x80C9, "GL_BLEND_SRC_RGB", }, | 649 {0x80C9, "GL_BLEND_SRC_RGB", }, |
640 {0x80C8, "GL_BLEND_DST_RGB", }, | 650 {0x80C8, "GL_BLEND_DST_RGB", }, |
641 {0x8059, "GL_RGB10_A2_EXT", }, | 651 {0x8059, "GL_RGB10_A2_EXT", }, |
642 {0x8058, "GL_RGBA8_OES", }, | 652 {0x8058, "GL_RGBA8_OES", }, |
643 {0x8B93, "GL_PALETTE4_RGBA4_OES", }, | 653 {0x8B93, "GL_PALETTE4_RGBA4_OES", }, |
644 {0x00002000, "GL_DEPTH_BUFFER_BIT5_QCOM", }, | 654 {0x00002000, "GL_DEPTH_BUFFER_BIT5_QCOM", }, |
645 {0x8051, "GL_RGB8_OES", }, | 655 {0x8051, "GL_RGB8_OES", }, |
646 {0x8052, "GL_RGB10_EXT", }, | 656 {0x8052, "GL_RGB10_EXT", }, |
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1093 } | 1103 } |
1094 | 1104 |
1095 std::string GLES2Util::GetStringIndexType(uint32 value) { | 1105 std::string GLES2Util::GetStringIndexType(uint32 value) { |
1096 static const EnumToString string_table[] = { | 1106 static const EnumToString string_table[] = { |
1097 {GL_UNSIGNED_BYTE, "GL_UNSIGNED_BYTE"}, | 1107 {GL_UNSIGNED_BYTE, "GL_UNSIGNED_BYTE"}, |
1098 {GL_UNSIGNED_SHORT, "GL_UNSIGNED_SHORT"}, }; | 1108 {GL_UNSIGNED_SHORT, "GL_UNSIGNED_SHORT"}, }; |
1099 return GLES2Util::GetQualifiedEnumString( | 1109 return GLES2Util::GetQualifiedEnumString( |
1100 string_table, arraysize(string_table), value); | 1110 string_table, arraysize(string_table), value); |
1101 } | 1111 } |
1102 | 1112 |
| 1113 std::string GLES2Util::GetStringMatrixMode(uint32 value) { |
| 1114 static const EnumToString string_table[] = { |
| 1115 {GL_PROJECTION_CHROMIUM, "GL_PROJECTION_CHROMIUM"}, |
| 1116 {GL_MODELVIEW_CHROMIUM, "GL_MODELVIEW_CHROMIUM"}, }; |
| 1117 return GLES2Util::GetQualifiedEnumString( |
| 1118 string_table, arraysize(string_table), value); |
| 1119 } |
| 1120 |
1103 std::string GLES2Util::GetStringPixelStore(uint32 value) { | 1121 std::string GLES2Util::GetStringPixelStore(uint32 value) { |
1104 static const EnumToString string_table[] = { | 1122 static const EnumToString string_table[] = { |
1105 {GL_PACK_ALIGNMENT, "GL_PACK_ALIGNMENT"}, | 1123 {GL_PACK_ALIGNMENT, "GL_PACK_ALIGNMENT"}, |
1106 {GL_UNPACK_ALIGNMENT, "GL_UNPACK_ALIGNMENT"}, | 1124 {GL_UNPACK_ALIGNMENT, "GL_UNPACK_ALIGNMENT"}, |
1107 {GL_UNPACK_FLIP_Y_CHROMIUM, "GL_UNPACK_FLIP_Y_CHROMIUM"}, | 1125 {GL_UNPACK_FLIP_Y_CHROMIUM, "GL_UNPACK_FLIP_Y_CHROMIUM"}, |
1108 {GL_UNPACK_PREMULTIPLY_ALPHA_CHROMIUM, | 1126 {GL_UNPACK_PREMULTIPLY_ALPHA_CHROMIUM, |
1109 "GL_UNPACK_PREMULTIPLY_ALPHA_CHROMIUM"}, | 1127 "GL_UNPACK_PREMULTIPLY_ALPHA_CHROMIUM"}, |
1110 {GL_UNPACK_UNPREMULTIPLY_ALPHA_CHROMIUM, | 1128 {GL_UNPACK_UNPREMULTIPLY_ALPHA_CHROMIUM, |
1111 "GL_UNPACK_UNPREMULTIPLY_ALPHA_CHROMIUM"}, }; | 1129 "GL_UNPACK_UNPREMULTIPLY_ALPHA_CHROMIUM"}, }; |
1112 return GLES2Util::GetQualifiedEnumString( | 1130 return GLES2Util::GetQualifiedEnumString( |
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1448 } | 1466 } |
1449 | 1467 |
1450 std::string GLES2Util::GetStringVertexPointer(uint32 value) { | 1468 std::string GLES2Util::GetStringVertexPointer(uint32 value) { |
1451 static const EnumToString string_table[] = { | 1469 static const EnumToString string_table[] = { |
1452 {GL_VERTEX_ATTRIB_ARRAY_POINTER, "GL_VERTEX_ATTRIB_ARRAY_POINTER"}, }; | 1470 {GL_VERTEX_ATTRIB_ARRAY_POINTER, "GL_VERTEX_ATTRIB_ARRAY_POINTER"}, }; |
1453 return GLES2Util::GetQualifiedEnumString( | 1471 return GLES2Util::GetQualifiedEnumString( |
1454 string_table, arraysize(string_table), value); | 1472 string_table, arraysize(string_table), value); |
1455 } | 1473 } |
1456 | 1474 |
1457 #endif // GPU_COMMAND_BUFFER_COMMON_GLES2_CMD_UTILS_IMPLEMENTATION_AUTOGEN_H_ | 1475 #endif // GPU_COMMAND_BUFFER_COMMON_GLES2_CMD_UTILS_IMPLEMENTATION_AUTOGEN_H_ |
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