| OLD | NEW |
| 1 // Copyright 2014 The Chromium Authors. All rights reserved. | 1 // Copyright 2014 The Chromium Authors. All rights reserved. |
| 2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
| 3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
| 4 | 4 |
| 5 // This file is auto-generated from | 5 // This file is auto-generated from |
| 6 // gpu/command_buffer/build_gles2_cmd_buffer.py | 6 // gpu/command_buffer/build_gles2_cmd_buffer.py |
| 7 // It's formatted by clang-format using chromium coding style: | 7 // It's formatted by clang-format using chromium coding style: |
| 8 // clang-format -i -style=chromium filename | 8 // clang-format -i -style=chromium filename |
| 9 // DO NOT EDIT! | 9 // DO NOT EDIT! |
| 10 | 10 |
| (...skipping 239 matching lines...) Expand 10 before | Expand all | Expand 10 after Loading... |
| 250 {0x80AB, "GL_SAMPLE_COVERAGE_INVERT", }, | 250 {0x80AB, "GL_SAMPLE_COVERAGE_INVERT", }, |
| 251 {0x8C41, "GL_SRGB8_NV", }, | 251 {0x8C41, "GL_SRGB8_NV", }, |
| 252 {0x8C40, "GL_SRGB_EXT", }, | 252 {0x8C40, "GL_SRGB_EXT", }, |
| 253 {0x882B, "GL_DRAW_BUFFER6_EXT", }, | 253 {0x882B, "GL_DRAW_BUFFER6_EXT", }, |
| 254 {0x8C17, "GL_UNSIGNED_NORMALIZED_EXT", }, | 254 {0x8C17, "GL_UNSIGNED_NORMALIZED_EXT", }, |
| 255 {0x8A4A, "GL_SKIP_DECODE_EXT", }, | 255 {0x8A4A, "GL_SKIP_DECODE_EXT", }, |
| 256 {0x8A4F, "GL_PROGRAM_PIPELINE_OBJECT_EXT", }, | 256 {0x8A4F, "GL_PROGRAM_PIPELINE_OBJECT_EXT", }, |
| 257 {0x882C, "GL_DRAW_BUFFER7_EXT", }, | 257 {0x882C, "GL_DRAW_BUFFER7_EXT", }, |
| 258 {0x0010, "GL_MAP_FLUSH_EXPLICIT_BIT_EXT", }, | 258 {0x0010, "GL_MAP_FLUSH_EXPLICIT_BIT_EXT", }, |
| 259 {0x882D, "GL_DRAW_BUFFER8_EXT", }, | 259 {0x882D, "GL_DRAW_BUFFER8_EXT", }, |
| 260 {0x0BA6, "GL_MODELVIEW_MATRIX_CHROMIUM", }, |
| 260 {0x8F37, "GL_COPY_WRITE_BUFFER_NV", }, | 261 {0x8F37, "GL_COPY_WRITE_BUFFER_NV", }, |
| 261 {0x8F36, "GL_COPY_READ_BUFFER_NV", }, | 262 {0x8F36, "GL_COPY_READ_BUFFER_NV", }, |
| 262 {0x84FF, "GL_MAX_TEXTURE_MAX_ANISOTROPY_EXT", }, | 263 {0x84FF, "GL_MAX_TEXTURE_MAX_ANISOTROPY_EXT", }, |
| 263 {0x6000, "GL_TEXTURE_POOL_CHROMIUM", }, | 264 {0x6000, "GL_TEXTURE_POOL_CHROMIUM", }, |
| 264 {0x0B74, "GL_DEPTH_FUNC", }, | 265 {0x0B74, "GL_DEPTH_FUNC", }, |
| 265 {0x8A49, "GL_DECODE_EXT", }, | 266 {0x8A49, "GL_DECODE_EXT", }, |
| 266 {0x881B, "GL_RGB16F_EXT", }, | 267 {0x881B, "GL_RGB16F_EXT", }, |
| 267 {0x0B71, "GL_DEPTH_TEST", }, | 268 {0x0B71, "GL_DEPTH_TEST", }, |
| 268 {0x0B70, "GL_DEPTH_RANGE", }, | 269 {0x0B70, "GL_DEPTH_RANGE", }, |
| 269 {0x0B73, "GL_DEPTH_CLEAR_VALUE", }, | 270 {0x0B73, "GL_DEPTH_CLEAR_VALUE", }, |
| (...skipping 76 matching lines...) Expand 10 before | Expand all | Expand 10 after Loading... |
| 346 {0x9250, "GL_SHADER_BINARY_DMP", }, | 347 {0x9250, "GL_SHADER_BINARY_DMP", }, |
| 347 {0x10000000, "GL_MULTISAMPLE_BUFFER_BIT4_QCOM", }, | 348 {0x10000000, "GL_MULTISAMPLE_BUFFER_BIT4_QCOM", }, |
| 348 {0x8C92, "GL_ATC_RGB_AMD", }, | 349 {0x8C92, "GL_ATC_RGB_AMD", }, |
| 349 {0x9154, "GL_VERTEX_ARRAY_OBJECT_EXT", }, | 350 {0x9154, "GL_VERTEX_ARRAY_OBJECT_EXT", }, |
| 350 {0x9153, "GL_QUERY_OBJECT_EXT", }, | 351 {0x9153, "GL_QUERY_OBJECT_EXT", }, |
| 351 {0x8864, "GL_QUERY_COUNTER_BITS_EXT", }, | 352 {0x8864, "GL_QUERY_COUNTER_BITS_EXT", }, |
| 352 {0x9151, "GL_BUFFER_OBJECT_EXT", }, | 353 {0x9151, "GL_BUFFER_OBJECT_EXT", }, |
| 353 {0x8C93, "GL_ATC_RGBA_EXPLICIT_ALPHA_AMD", }, | 354 {0x8C93, "GL_ATC_RGBA_EXPLICIT_ALPHA_AMD", }, |
| 354 {0x00000002, "GL_CONTEXT_FLAG_DEBUG_BIT_KHR", }, | 355 {0x00000002, "GL_CONTEXT_FLAG_DEBUG_BIT_KHR", }, |
| 355 {0x00000001, "GL_SYNC_FLUSH_COMMANDS_BIT_APPLE", }, | 356 {0x00000001, "GL_SYNC_FLUSH_COMMANDS_BIT_APPLE", }, |
| 357 {0x9248, "GL_OVERLAY_TRANSFORM_ROTATE_90_CHROMIUM", }, |
| 356 {0x00000004, "GL_COLOR_BUFFER_BIT2_QCOM", }, | 358 {0x00000004, "GL_COLOR_BUFFER_BIT2_QCOM", }, |
| 357 {0x1702, "GL_TEXTURE", }, | 359 {0x1702, "GL_TEXTURE", }, |
| 358 {0x00000008, "GL_COLOR_BUFFER_BIT3_QCOM", }, | 360 {0x00000008, "GL_COLOR_BUFFER_BIT3_QCOM", }, |
| 359 {0x8B58, "GL_BOOL_VEC3", }, | 361 {0x8B58, "GL_BOOL_VEC3", }, |
| 360 {0x8828, "GL_DRAW_BUFFER3_EXT", }, | 362 {0x8828, "GL_DRAW_BUFFER3_EXT", }, |
| 361 {0x8DF0, "GL_LOW_FLOAT", }, | 363 {0x8DF0, "GL_LOW_FLOAT", }, |
| 362 {0x1906, "GL_ALPHA", }, | 364 {0x1906, "GL_ALPHA", }, |
| 363 {0x1907, "GL_RGB", }, | 365 {0x1907, "GL_RGB", }, |
| 364 {0x8FBB, "GL_GPU_DISJOINT_EXT", }, | 366 {0x8FBB, "GL_GPU_DISJOINT_EXT", }, |
| 365 {0x1902, "GL_DEPTH_COMPONENT", }, | 367 {0x1902, "GL_DEPTH_COMPONENT", }, |
| (...skipping 12 matching lines...) Expand all Loading... |
| 378 {0x82E6, "GL_SAMPLER_KHR", }, | 380 {0x82E6, "GL_SAMPLER_KHR", }, |
| 379 {0x0C02, "GL_READ_BUFFER_EXT", }, | 381 {0x0C02, "GL_READ_BUFFER_EXT", }, |
| 380 {0x82E3, "GL_QUERY_KHR", }, | 382 {0x82E3, "GL_QUERY_KHR", }, |
| 381 {0x82E2, "GL_PROGRAM_KHR", }, | 383 {0x82E2, "GL_PROGRAM_KHR", }, |
| 382 {0x82E1, "GL_SHADER_KHR", }, | 384 {0x82E1, "GL_SHADER_KHR", }, |
| 383 {0x8B52, "GL_FLOAT_VEC4", }, | 385 {0x8B52, "GL_FLOAT_VEC4", }, |
| 384 {0x9240, "GL_UNPACK_FLIP_Y_CHROMIUM", }, | 386 {0x9240, "GL_UNPACK_FLIP_Y_CHROMIUM", }, |
| 385 {0x8DF6, "GL_UNSIGNED_INT_10_10_10_2_OES", }, | 387 {0x8DF6, "GL_UNSIGNED_INT_10_10_10_2_OES", }, |
| 386 {0x8230, "GL_RG32F_EXT", }, | 388 {0x8230, "GL_RG32F_EXT", }, |
| 387 {0x8DF7, "GL_INT_10_10_10_2_OES", }, | 389 {0x8DF7, "GL_INT_10_10_10_2_OES", }, |
| 390 {0x9246, "GL_OVERLAY_TRANSFORM_FLIP_HORIZONTAL_CHROMIUM", }, |
| 388 {0x8B69, "GL_FLOAT_MAT4x2_NV", }, | 391 {0x8B69, "GL_FLOAT_MAT4x2_NV", }, |
| 389 {0x812D, "GL_CLAMP_TO_BORDER_NV", }, | 392 {0x812D, "GL_CLAMP_TO_BORDER_NV", }, |
| 390 {0x812F, "GL_CLAMP_TO_EDGE", }, | 393 {0x812F, "GL_CLAMP_TO_EDGE", }, |
| 391 {0x86A3, "GL_COMPRESSED_TEXTURE_FORMATS", }, | 394 {0x86A3, "GL_COMPRESSED_TEXTURE_FORMATS", }, |
| 392 {0x9244, "GL_BIND_GENERATES_RESOURCE_CHROMIUM", }, | 395 {0x9244, "GL_BIND_GENERATES_RESOURCE_CHROMIUM", }, |
| 393 {0x86A2, "GL_NUM_COMPRESSED_TEXTURE_FORMATS", }, | 396 {0x86A2, "GL_NUM_COMPRESSED_TEXTURE_FORMATS", }, |
| 394 {0x0CF3, "GL_UNPACK_SKIP_ROWS_EXT", }, | 397 {0x0CF3, "GL_UNPACK_SKIP_ROWS_EXT", }, |
| 395 {0x0CF2, "GL_UNPACK_ROW_LENGTH_EXT", }, | 398 {0x0CF2, "GL_UNPACK_ROW_LENGTH_EXT", }, |
| 396 {0x140C, "GL_FIXED", }, | 399 {0x140C, "GL_FIXED", }, |
| 397 {0x8008, "GL_MAX_EXT", }, | 400 {0x8008, "GL_MAX_EXT", }, |
| (...skipping 24 matching lines...) Expand all Loading... |
| 422 {0x9298, "GL_LIGHTEN_NV", }, | 425 {0x9298, "GL_LIGHTEN_NV", }, |
| 423 {0x8CD7, "GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT", }, | 426 {0x8CD7, "GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT", }, |
| 424 {0x9112, "GL_OBJECT_TYPE_APPLE", }, | 427 {0x9112, "GL_OBJECT_TYPE_APPLE", }, |
| 425 {0x8038, "GL_POLYGON_OFFSET_FACTOR", }, | 428 {0x8038, "GL_POLYGON_OFFSET_FACTOR", }, |
| 426 {0x851A, "GL_TEXTURE_CUBE_MAP_NEGATIVE_Z", }, | 429 {0x851A, "GL_TEXTURE_CUBE_MAP_NEGATIVE_Z", }, |
| 427 {0x851C, "GL_MAX_CUBE_MAP_TEXTURE_SIZE", }, | 430 {0x851C, "GL_MAX_CUBE_MAP_TEXTURE_SIZE", }, |
| 428 {0x8CD9, "GL_FRAMEBUFFER_INCOMPLETE_DIMENSIONS", }, | 431 {0x8CD9, "GL_FRAMEBUFFER_INCOMPLETE_DIMENSIONS", }, |
| 429 {0x84CC, "GL_TEXTURE12", }, | 432 {0x84CC, "GL_TEXTURE12", }, |
| 430 {0x0BA2, "GL_VIEWPORT", }, | 433 {0x0BA2, "GL_VIEWPORT", }, |
| 431 {0x84CA, "GL_TEXTURE10", }, | 434 {0x84CA, "GL_TEXTURE10", }, |
| 435 {0x0BA7, "GL_PROJECTION_MATRIX_CHROMIUM", }, |
| 432 {0x84CF, "GL_TEXTURE15", }, | 436 {0x84CF, "GL_TEXTURE15", }, |
| 433 {0x84CE, "GL_TEXTURE14", }, | 437 {0x84CE, "GL_TEXTURE14", }, |
| 434 {0x84CD, "GL_TEXTURE13", }, | 438 {0x84CD, "GL_TEXTURE13", }, |
| 435 {0x9115, "GL_SYNC_FLAGS_APPLE", }, | 439 {0x9115, "GL_SYNC_FLAGS_APPLE", }, |
| 436 {0x9286, "GL_SRC_NV", }, | 440 {0x9286, "GL_SRC_NV", }, |
| 437 {0x83F3, "GL_COMPRESSED_RGBA_S3TC_DXT5_ANGLE", }, | 441 {0x83F3, "GL_COMPRESSED_RGBA_S3TC_DXT5_ANGLE", }, |
| 438 {0x83F2, "GL_COMPRESSED_RGBA_S3TC_DXT3_ANGLE", }, | 442 {0x83F2, "GL_COMPRESSED_RGBA_S3TC_DXT3_ANGLE", }, |
| 439 {0x83F1, "GL_COMPRESSED_RGBA_S3TC_DXT1_EXT", }, | 443 {0x83F1, "GL_COMPRESSED_RGBA_S3TC_DXT1_EXT", }, |
| 440 {0x9114, "GL_SYNC_STATUS_APPLE", }, | 444 {0x9114, "GL_SYNC_STATUS_APPLE", }, |
| 441 {0x8C0A, "GL_SGX_BINARY_IMG", }, | 445 {0x8C0A, "GL_SGX_BINARY_IMG", }, |
| (...skipping 134 matching lines...) Expand 10 before | Expand all | Expand 10 after Loading... |
| 576 {0x8C46, "GL_SLUMINANCE_NV", }, | 580 {0x8C46, "GL_SLUMINANCE_NV", }, |
| 577 {0x93E1, "GL_COMPRESSED_SRGB8_ALPHA8_ASTC_4x3x3_OES", }, | 581 {0x93E1, "GL_COMPRESSED_SRGB8_ALPHA8_ASTC_4x3x3_OES", }, |
| 578 {0x93E0, "GL_COMPRESSED_SRGB8_ALPHA8_ASTC_3x3x3_OES", }, | 582 {0x93E0, "GL_COMPRESSED_SRGB8_ALPHA8_ASTC_3x3x3_OES", }, |
| 579 {0x93E3, "GL_COMPRESSED_SRGB8_ALPHA8_ASTC_4x4x4_OES", }, | 583 {0x93E3, "GL_COMPRESSED_SRGB8_ALPHA8_ASTC_4x4x4_OES", }, |
| 580 {0x93E2, "GL_COMPRESSED_SRGB8_ALPHA8_ASTC_4x4x3_OES", }, | 584 {0x93E2, "GL_COMPRESSED_SRGB8_ALPHA8_ASTC_4x4x3_OES", }, |
| 581 {0x93E5, "GL_COMPRESSED_SRGB8_ALPHA8_ASTC_5x5x4_OES", }, | 585 {0x93E5, "GL_COMPRESSED_SRGB8_ALPHA8_ASTC_5x5x4_OES", }, |
| 582 {0x93E4, "GL_COMPRESSED_SRGB8_ALPHA8_ASTC_5x4x4_OES", }, | 586 {0x93E4, "GL_COMPRESSED_SRGB8_ALPHA8_ASTC_5x4x4_OES", }, |
| 583 {0x93E7, "GL_COMPRESSED_SRGB8_ALPHA8_ASTC_6x5x5_OES", }, | 587 {0x93E7, "GL_COMPRESSED_SRGB8_ALPHA8_ASTC_6x5x5_OES", }, |
| 584 {0x93E6, "GL_COMPRESSED_SRGB8_ALPHA8_ASTC_5x5x5_OES", }, | 588 {0x93E6, "GL_COMPRESSED_SRGB8_ALPHA8_ASTC_5x5x5_OES", }, |
| 585 {0x8D68, "GL_REQUIRED_TEXTURE_IMAGE_UNITS_OES", }, | 589 {0x8D68, "GL_REQUIRED_TEXTURE_IMAGE_UNITS_OES", }, |
| 590 {0x1700, "GL_MODELVIEW_CHROMIUM", }, |
| 586 {0x85BB, "GL_UNSIGNED_SHORT_8_8_REV_APPLE", }, | 591 {0x85BB, "GL_UNSIGNED_SHORT_8_8_REV_APPLE", }, |
| 587 {0x8D61, "GL_HALF_FLOAT_OES", }, | 592 {0x8D61, "GL_HALF_FLOAT_OES", }, |
| 588 {0x8D62, "GL_RGB565", }, | 593 {0x8D62, "GL_RGB565", }, |
| 589 {0x8D64, "GL_ETC1_RGB8_OES", }, | 594 {0x8D64, "GL_ETC1_RGB8_OES", }, |
| 590 {0x8D65, "GL_TEXTURE_EXTERNAL_OES", }, | 595 {0x8D65, "GL_TEXTURE_EXTERNAL_OES", }, |
| 591 {0x8D66, "GL_SAMPLER_EXTERNAL_OES", }, | 596 {0x8D66, "GL_SAMPLER_EXTERNAL_OES", }, |
| 592 {0x8D67, "GL_TEXTURE_BINDING_EXTERNAL_OES", }, | 597 {0x8D67, "GL_TEXTURE_BINDING_EXTERNAL_OES", }, |
| 593 {0x04000000, "GL_MULTISAMPLE_BUFFER_BIT2_QCOM", }, | 598 {0x04000000, "GL_MULTISAMPLE_BUFFER_BIT2_QCOM", }, |
| 594 {0x8CEE, "GL_COLOR_ATTACHMENT14_EXT", }, | 599 {0x8CEE, "GL_COLOR_ATTACHMENT14_EXT", }, |
| 600 {0x1701, "GL_PROJECTION_CHROMIUM", }, |
| 595 {0x2800, "GL_TEXTURE_MAG_FILTER", }, | 601 {0x2800, "GL_TEXTURE_MAG_FILTER", }, |
| 596 {0x2801, "GL_TEXTURE_MIN_FILTER", }, | 602 {0x2801, "GL_TEXTURE_MIN_FILTER", }, |
| 597 {0x2802, "GL_TEXTURE_WRAP_S", }, | 603 {0x2802, "GL_TEXTURE_WRAP_S", }, |
| 598 {0x2803, "GL_TEXTURE_WRAP_T", }, | 604 {0x2803, "GL_TEXTURE_WRAP_T", }, |
| 599 {0x2703, "GL_LINEAR_MIPMAP_LINEAR", }, | 605 {0x2703, "GL_LINEAR_MIPMAP_LINEAR", }, |
| 600 {0x8B98, "GL_PALETTE8_RGBA4_OES", }, | 606 {0x8B98, "GL_PALETTE8_RGBA4_OES", }, |
| 601 {0x84F3, "GL_FENCE_STATUS_NV", }, | 607 {0x84F3, "GL_FENCE_STATUS_NV", }, |
| 602 {0x2702, "GL_NEAREST_MIPMAP_LINEAR", }, | 608 {0x2702, "GL_NEAREST_MIPMAP_LINEAR", }, |
| 603 {0x1F03, "GL_EXTENSIONS", }, | 609 {0x1F03, "GL_EXTENSIONS", }, |
| 604 {0x1F02, "GL_VERSION", }, | 610 {0x1F02, "GL_VERSION", }, |
| 605 {0x1F01, "GL_RENDERER", }, | 611 {0x1F01, "GL_RENDERER", }, |
| 606 {0x1F00, "GL_VENDOR", }, | 612 {0x1F00, "GL_VENDOR", }, |
| 613 {0x9247, "GL_OVERLAY_TRANSFORM_FLIP_VERTICAL_CHROMIUM", }, |
| 607 {0x2701, "GL_LINEAR_MIPMAP_NEAREST", }, | 614 {0x2701, "GL_LINEAR_MIPMAP_NEAREST", }, |
| 615 {0x9245, "GL_OVERLAY_TRANSFORM_NONE_CHROMIUM", }, |
| 608 {0x92B4, "GL_INVERT_OVG_NV", }, | 616 {0x92B4, "GL_INVERT_OVG_NV", }, |
| 617 {0x9249, "GL_OVERLAY_TRANSFORM_ROTATE_180_CHROMIUM", }, |
| 609 {0x0B94, "GL_STENCIL_FAIL", }, | 618 {0x0B94, "GL_STENCIL_FAIL", }, |
| 610 {0x8B4C, "GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS", }, | 619 {0x8B4C, "GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS", }, |
| 611 {0x8B4D, "GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS", }, | 620 {0x8B4D, "GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS", }, |
| 612 {0x8B4F, "GL_SHADER_TYPE", }, | 621 {0x8B4F, "GL_SHADER_TYPE", }, |
| 613 {0x00004000, "GL_COLOR_BUFFER_BIT", }, | 622 {0x00004000, "GL_COLOR_BUFFER_BIT", }, |
| 614 {0x00000010, "GL_COLOR_BUFFER_BIT4_QCOM", }, | 623 {0x00000010, "GL_COLOR_BUFFER_BIT4_QCOM", }, |
| 615 {0x8834, "GL_DRAW_BUFFER15_EXT", }, | 624 {0x8834, "GL_DRAW_BUFFER15_EXT", }, |
| 616 {0x8833, "GL_DRAW_BUFFER14_EXT", }, | 625 {0x8833, "GL_DRAW_BUFFER14_EXT", }, |
| 617 {0x8832, "GL_DRAW_BUFFER13_EXT", }, | 626 {0x8832, "GL_DRAW_BUFFER13_EXT", }, |
| 618 {0x8831, "GL_DRAW_BUFFER12_EXT", }, | 627 {0x8831, "GL_DRAW_BUFFER12_EXT", }, |
| 619 {0x8830, "GL_DRAW_BUFFER11_EXT", }, | 628 {0x8830, "GL_DRAW_BUFFER11_EXT", }, |
| 620 {0x8DC5, "GL_SAMPLER_CUBE_SHADOW_NV", }, | 629 {0x8DC5, "GL_SAMPLER_CUBE_SHADOW_NV", }, |
| 621 {0x93B8, "GL_COMPRESSED_RGBA_ASTC_10x5_KHR", }, | 630 {0x93B8, "GL_COMPRESSED_RGBA_ASTC_10x5_KHR", }, |
| 622 {0x9241, "GL_UNPACK_PREMULTIPLY_ALPHA_CHROMIUM", }, | 631 {0x9241, "GL_UNPACK_PREMULTIPLY_ALPHA_CHROMIUM", }, |
| 623 {0x00010000, "GL_STENCIL_BUFFER_BIT0_QCOM", }, | 632 {0x00010000, "GL_STENCIL_BUFFER_BIT0_QCOM", }, |
| 624 {0x0B93, "GL_STENCIL_VALUE_MASK", }, | 633 {0x0B93, "GL_STENCIL_VALUE_MASK", }, |
| 625 {0x0B92, "GL_STENCIL_FUNC", }, | 634 {0x0B92, "GL_STENCIL_FUNC", }, |
| 626 {0x0B91, "GL_STENCIL_CLEAR_VALUE", }, | 635 {0x0B91, "GL_STENCIL_CLEAR_VALUE", }, |
| 627 {0x883D, "GL_BLEND_EQUATION_ALPHA", }, | 636 {0x883D, "GL_BLEND_EQUATION_ALPHA", }, |
| 628 {0x0B97, "GL_STENCIL_REF", }, | 637 {0x0B97, "GL_STENCIL_REF", }, |
| 629 {0x0B96, "GL_STENCIL_PASS_DEPTH_PASS", }, | 638 {0x0B96, "GL_STENCIL_PASS_DEPTH_PASS", }, |
| 630 {0x0B95, "GL_STENCIL_PASS_DEPTH_FAIL", }, | 639 {0x0B95, "GL_STENCIL_PASS_DEPTH_FAIL", }, |
| 631 {0x2700, "GL_NEAREST_MIPMAP_NEAREST", }, | 640 {0x2700, "GL_NEAREST_MIPMAP_NEAREST", }, |
| 632 {0x0B98, "GL_STENCIL_WRITEMASK", }, | 641 {0x0B98, "GL_STENCIL_WRITEMASK", }, |
| 633 {0x8B40, "GL_PROGRAM_OBJECT_EXT", }, | 642 {0x8B40, "GL_PROGRAM_OBJECT_EXT", }, |
| 634 {0x1004, "GL_TEXTURE_BORDER_COLOR_NV", }, | 643 {0x1004, "GL_TEXTURE_BORDER_COLOR_NV", }, |
| 635 {0x8B48, "GL_SHADER_OBJECT_EXT", }, | 644 {0x8B48, "GL_SHADER_OBJECT_EXT", }, |
| 636 {0x912F, "GL_TEXTURE_IMMUTABLE_FORMAT_EXT", }, | 645 {0x912F, "GL_TEXTURE_IMMUTABLE_FORMAT_EXT", }, |
| 646 {0x924A, "GL_OVERLAY_TRANSFORM_ROTATE_270_CHROMIUM", }, |
| 637 {0x20000000, "GL_MULTISAMPLE_BUFFER_BIT5_QCOM", }, | 647 {0x20000000, "GL_MULTISAMPLE_BUFFER_BIT5_QCOM", }, |
| 638 {0x0DE1, "GL_TEXTURE_2D", }, | 648 {0x0DE1, "GL_TEXTURE_2D", }, |
| 639 {0x80C9, "GL_BLEND_SRC_RGB", }, | 649 {0x80C9, "GL_BLEND_SRC_RGB", }, |
| 640 {0x80C8, "GL_BLEND_DST_RGB", }, | 650 {0x80C8, "GL_BLEND_DST_RGB", }, |
| 641 {0x8059, "GL_RGB10_A2_EXT", }, | 651 {0x8059, "GL_RGB10_A2_EXT", }, |
| 642 {0x8058, "GL_RGBA8_OES", }, | 652 {0x8058, "GL_RGBA8_OES", }, |
| 643 {0x8B93, "GL_PALETTE4_RGBA4_OES", }, | 653 {0x8B93, "GL_PALETTE4_RGBA4_OES", }, |
| 644 {0x00002000, "GL_DEPTH_BUFFER_BIT5_QCOM", }, | 654 {0x00002000, "GL_DEPTH_BUFFER_BIT5_QCOM", }, |
| 645 {0x8051, "GL_RGB8_OES", }, | 655 {0x8051, "GL_RGB8_OES", }, |
| 646 {0x8052, "GL_RGB10_EXT", }, | 656 {0x8052, "GL_RGB10_EXT", }, |
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| 1093 } | 1103 } |
| 1094 | 1104 |
| 1095 std::string GLES2Util::GetStringIndexType(uint32 value) { | 1105 std::string GLES2Util::GetStringIndexType(uint32 value) { |
| 1096 static const EnumToString string_table[] = { | 1106 static const EnumToString string_table[] = { |
| 1097 {GL_UNSIGNED_BYTE, "GL_UNSIGNED_BYTE"}, | 1107 {GL_UNSIGNED_BYTE, "GL_UNSIGNED_BYTE"}, |
| 1098 {GL_UNSIGNED_SHORT, "GL_UNSIGNED_SHORT"}, }; | 1108 {GL_UNSIGNED_SHORT, "GL_UNSIGNED_SHORT"}, }; |
| 1099 return GLES2Util::GetQualifiedEnumString( | 1109 return GLES2Util::GetQualifiedEnumString( |
| 1100 string_table, arraysize(string_table), value); | 1110 string_table, arraysize(string_table), value); |
| 1101 } | 1111 } |
| 1102 | 1112 |
| 1113 std::string GLES2Util::GetStringMatrixMode(uint32 value) { |
| 1114 static const EnumToString string_table[] = { |
| 1115 {GL_PROJECTION_CHROMIUM, "GL_PROJECTION_CHROMIUM"}, |
| 1116 {GL_MODELVIEW_CHROMIUM, "GL_MODELVIEW_CHROMIUM"}, }; |
| 1117 return GLES2Util::GetQualifiedEnumString( |
| 1118 string_table, arraysize(string_table), value); |
| 1119 } |
| 1120 |
| 1103 std::string GLES2Util::GetStringPixelStore(uint32 value) { | 1121 std::string GLES2Util::GetStringPixelStore(uint32 value) { |
| 1104 static const EnumToString string_table[] = { | 1122 static const EnumToString string_table[] = { |
| 1105 {GL_PACK_ALIGNMENT, "GL_PACK_ALIGNMENT"}, | 1123 {GL_PACK_ALIGNMENT, "GL_PACK_ALIGNMENT"}, |
| 1106 {GL_UNPACK_ALIGNMENT, "GL_UNPACK_ALIGNMENT"}, | 1124 {GL_UNPACK_ALIGNMENT, "GL_UNPACK_ALIGNMENT"}, |
| 1107 {GL_UNPACK_FLIP_Y_CHROMIUM, "GL_UNPACK_FLIP_Y_CHROMIUM"}, | 1125 {GL_UNPACK_FLIP_Y_CHROMIUM, "GL_UNPACK_FLIP_Y_CHROMIUM"}, |
| 1108 {GL_UNPACK_PREMULTIPLY_ALPHA_CHROMIUM, | 1126 {GL_UNPACK_PREMULTIPLY_ALPHA_CHROMIUM, |
| 1109 "GL_UNPACK_PREMULTIPLY_ALPHA_CHROMIUM"}, | 1127 "GL_UNPACK_PREMULTIPLY_ALPHA_CHROMIUM"}, |
| 1110 {GL_UNPACK_UNPREMULTIPLY_ALPHA_CHROMIUM, | 1128 {GL_UNPACK_UNPREMULTIPLY_ALPHA_CHROMIUM, |
| 1111 "GL_UNPACK_UNPREMULTIPLY_ALPHA_CHROMIUM"}, }; | 1129 "GL_UNPACK_UNPREMULTIPLY_ALPHA_CHROMIUM"}, }; |
| 1112 return GLES2Util::GetQualifiedEnumString( | 1130 return GLES2Util::GetQualifiedEnumString( |
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| 1448 } | 1466 } |
| 1449 | 1467 |
| 1450 std::string GLES2Util::GetStringVertexPointer(uint32 value) { | 1468 std::string GLES2Util::GetStringVertexPointer(uint32 value) { |
| 1451 static const EnumToString string_table[] = { | 1469 static const EnumToString string_table[] = { |
| 1452 {GL_VERTEX_ATTRIB_ARRAY_POINTER, "GL_VERTEX_ATTRIB_ARRAY_POINTER"}, }; | 1470 {GL_VERTEX_ATTRIB_ARRAY_POINTER, "GL_VERTEX_ATTRIB_ARRAY_POINTER"}, }; |
| 1453 return GLES2Util::GetQualifiedEnumString( | 1471 return GLES2Util::GetQualifiedEnumString( |
| 1454 string_table, arraysize(string_table), value); | 1472 string_table, arraysize(string_table), value); |
| 1455 } | 1473 } |
| 1456 | 1474 |
| 1457 #endif // GPU_COMMAND_BUFFER_COMMON_GLES2_CMD_UTILS_IMPLEMENTATION_AUTOGEN_H_ | 1475 #endif // GPU_COMMAND_BUFFER_COMMON_GLES2_CMD_UTILS_IMPLEMENTATION_AUTOGEN_H_ |
| OLD | NEW |