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Side by Side Diff: gpu/command_buffer/client/gles2_c_lib_autogen.h

Issue 169603002: Add initial support for NV_path_rendering extension to gpu command buffer (Closed) Base URL: https://chromium.googlesource.com/chromium/src.git@master
Patch Set: Created 6 years, 8 months ago
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1 // Copyright 2014 The Chromium Authors. All rights reserved. 1 // Copyright 2014 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be 2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file. 3 // found in the LICENSE file.
4 4
5 // This file is auto-generated from 5 // This file is auto-generated from
6 // gpu/command_buffer/build_gles2_cmd_buffer.py 6 // gpu/command_buffer/build_gles2_cmd_buffer.py
7 // It's formatted by clang-format using chromium coding style: 7 // It's formatted by clang-format using chromium coding style:
8 // clang-format -i -style=chromium filename 8 // clang-format -i -style=chromium filename
9 // DO NOT EDIT! 9 // DO NOT EDIT!
10 10
(...skipping 909 matching lines...) Expand 10 before | Expand all | Expand 10 after
920 overlay_texture_id, 920 overlay_texture_id,
921 bounds_x, 921 bounds_x,
922 bounds_y, 922 bounds_y,
923 bounds_width, 923 bounds_width,
924 bounds_height, 924 bounds_height,
925 uv_x, 925 uv_x,
926 uv_y, 926 uv_y,
927 uv_width, 927 uv_width,
928 uv_height); 928 uv_height);
929 } 929 }
930 void GLES2MatrixLoadfCHROMIUM(GLenum matrixMode, const GLfloat* m) {
931 gles2::GetGLContext()->MatrixLoadfCHROMIUM(matrixMode, m);
932 }
933 void GLES2MatrixLoadIdentityCHROMIUM(GLenum matrixMode) {
934 gles2::GetGLContext()->MatrixLoadIdentityCHROMIUM(matrixMode);
935 }
930 936
931 namespace gles2 { 937 namespace gles2 {
932 938
933 extern const NameToFunc g_gles2_function_table[] = { 939 extern const NameToFunc g_gles2_function_table[] = {
934 {"glActiveTexture", 940 {"glActiveTexture",
935 reinterpret_cast<GLES2FunctionPointer>(glActiveTexture), }, 941 reinterpret_cast<GLES2FunctionPointer>(glActiveTexture), },
936 {"glAttachShader", 942 {"glAttachShader",
937 reinterpret_cast<GLES2FunctionPointer>(glAttachShader), }, 943 reinterpret_cast<GLES2FunctionPointer>(glAttachShader), },
938 {"glBindAttribLocation", 944 {"glBindAttribLocation",
939 reinterpret_cast<GLES2FunctionPointer>(glBindAttribLocation), }, 945 reinterpret_cast<GLES2FunctionPointer>(glBindAttribLocation), },
(...skipping 355 matching lines...) Expand 10 before | Expand all | Expand 10 after
1295 {"glInsertSyncPointCHROMIUM", 1301 {"glInsertSyncPointCHROMIUM",
1296 reinterpret_cast<GLES2FunctionPointer>(glInsertSyncPointCHROMIUM), }, 1302 reinterpret_cast<GLES2FunctionPointer>(glInsertSyncPointCHROMIUM), },
1297 {"glWaitSyncPointCHROMIUM", 1303 {"glWaitSyncPointCHROMIUM",
1298 reinterpret_cast<GLES2FunctionPointer>(glWaitSyncPointCHROMIUM), }, 1304 reinterpret_cast<GLES2FunctionPointer>(glWaitSyncPointCHROMIUM), },
1299 {"glDrawBuffersEXT", 1305 {"glDrawBuffersEXT",
1300 reinterpret_cast<GLES2FunctionPointer>(glDrawBuffersEXT), }, 1306 reinterpret_cast<GLES2FunctionPointer>(glDrawBuffersEXT), },
1301 {"glDiscardBackbufferCHROMIUM", 1307 {"glDiscardBackbufferCHROMIUM",
1302 reinterpret_cast<GLES2FunctionPointer>(glDiscardBackbufferCHROMIUM), }, 1308 reinterpret_cast<GLES2FunctionPointer>(glDiscardBackbufferCHROMIUM), },
1303 {"glScheduleOverlayPlaneCHROMIUM", 1309 {"glScheduleOverlayPlaneCHROMIUM",
1304 reinterpret_cast<GLES2FunctionPointer>(glScheduleOverlayPlaneCHROMIUM), }, 1310 reinterpret_cast<GLES2FunctionPointer>(glScheduleOverlayPlaneCHROMIUM), },
1311 {"glMatrixLoadfCHROMIUM",
1312 reinterpret_cast<GLES2FunctionPointer>(glMatrixLoadfCHROMIUM), },
1313 {"glMatrixLoadIdentityCHROMIUM",
1314 reinterpret_cast<GLES2FunctionPointer>(glMatrixLoadIdentityCHROMIUM), },
1305 {NULL, NULL, }, }; 1315 {NULL, NULL, }, };
1306 1316
1307 } // namespace gles2 1317 } // namespace gles2
1308 #endif // GPU_COMMAND_BUFFER_CLIENT_GLES2_C_LIB_AUTOGEN_H_ 1318 #endif // GPU_COMMAND_BUFFER_CLIENT_GLES2_C_LIB_AUTOGEN_H_
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