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1 // Copyright 2012 The Chromium Authors. All rights reserved. | 1 // Copyright 2012 The Chromium Authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 #include "cc/resources/tile_manager.h" | 5 #include "cc/resources/tile_manager.h" |
6 | 6 |
7 #include <algorithm> | 7 #include <algorithm> |
| 8 #include <limits> |
8 #include <string> | 9 #include <string> |
9 | 10 |
10 #include "base/bind.h" | 11 #include "base/bind.h" |
11 #include "base/json/json_writer.h" | 12 #include "base/json/json_writer.h" |
12 #include "base/logging.h" | 13 #include "base/logging.h" |
13 #include "base/metrics/histogram.h" | 14 #include "base/metrics/histogram.h" |
14 #include "cc/debug/devtools_instrumentation.h" | 15 #include "cc/debug/devtools_instrumentation.h" |
15 #include "cc/debug/traced_value.h" | 16 #include "cc/debug/traced_value.h" |
16 #include "cc/resources/image_raster_worker_pool.h" | 17 #include "cc/resources/image_raster_worker_pool.h" |
17 #include "cc/resources/pixel_buffer_raster_worker_pool.h" | 18 #include "cc/resources/pixel_buffer_raster_worker_pool.h" |
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29 TreePriority tree_priority) { | 30 TreePriority tree_priority) { |
30 // The amount of time for which we want to have prepainting coverage. | 31 // The amount of time for which we want to have prepainting coverage. |
31 const float kPrepaintingWindowTimeSeconds = 1.0f; | 32 const float kPrepaintingWindowTimeSeconds = 1.0f; |
32 const float kBackflingGuardDistancePixels = 314.0f; | 33 const float kBackflingGuardDistancePixels = 314.0f; |
33 | 34 |
34 // Don't let low res tiles be in the now bin unless we're in a mode where | 35 // Don't let low res tiles be in the now bin unless we're in a mode where |
35 // we're prioritizing checkerboard prevention. | 36 // we're prioritizing checkerboard prevention. |
36 bool can_be_in_now_bin = tree_priority == SMOOTHNESS_TAKES_PRIORITY || | 37 bool can_be_in_now_bin = tree_priority == SMOOTHNESS_TAKES_PRIORITY || |
37 prio.resolution != LOW_RESOLUTION; | 38 prio.resolution != LOW_RESOLUTION; |
38 | 39 |
| 40 if (prio.distance_to_visible_in_pixels == |
| 41 std::numeric_limits<float>::infinity()) |
| 42 return NEVER_BIN; |
| 43 |
39 if (can_be_in_now_bin && prio.time_to_visible_in_seconds == 0) | 44 if (can_be_in_now_bin && prio.time_to_visible_in_seconds == 0) |
40 return NOW_BIN; | 45 return NOW_BIN; |
41 | 46 |
42 if (prio.resolution == NON_IDEAL_RESOLUTION) | 47 if (prio.resolution == NON_IDEAL_RESOLUTION) |
43 return EVENTUALLY_BIN; | 48 return EVENTUALLY_BIN; |
44 | 49 |
45 if (prio.distance_to_visible_in_pixels < kBackflingGuardDistancePixels || | 50 if (prio.distance_to_visible_in_pixels < kBackflingGuardDistancePixels || |
46 prio.time_to_visible_in_seconds < kPrepaintingWindowTimeSeconds) | 51 prio.time_to_visible_in_seconds < kPrepaintingWindowTimeSeconds) |
47 return SOON_BIN; | 52 return SOON_BIN; |
48 | 53 |
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505 } | 510 } |
506 } | 511 } |
507 | 512 |
508 // In OOM situation, we iterate tiles_, remove the memory for active tree | 513 // In OOM situation, we iterate tiles_, remove the memory for active tree |
509 // and not the now bin. And give them to bytes_oom_in_now_bin_on_pending_tree | 514 // and not the now bin. And give them to bytes_oom_in_now_bin_on_pending_tree |
510 if (!tiles_requiring_memory_but_oomed.empty()) { | 515 if (!tiles_requiring_memory_but_oomed.empty()) { |
511 size_t bytes_freed = 0; | 516 size_t bytes_freed = 0; |
512 for (TileVector::iterator it = tiles_.begin(); it != tiles_.end(); ++it) { | 517 for (TileVector::iterator it = tiles_.begin(); it != tiles_.end(); ++it) { |
513 Tile* tile = *it; | 518 Tile* tile = *it; |
514 ManagedTileState& mts = tile->managed_state(); | 519 ManagedTileState& mts = tile->managed_state(); |
| 520 ManagedTileState::TileVersion& tile_version = |
| 521 mts.tile_versions[mts.raster_mode]; |
515 if (mts.tree_bin[PENDING_TREE] == NEVER_BIN && | 522 if (mts.tree_bin[PENDING_TREE] == NEVER_BIN && |
516 mts.tree_bin[ACTIVE_TREE] != NOW_BIN) { | 523 mts.tree_bin[ACTIVE_TREE] != NOW_BIN) { |
517 size_t bytes_that_can_be_freed = 0; | 524 size_t bytes_that_can_be_freed = 0; |
| 525 |
| 526 // If the tile is in the to-rasterize list, but it has no task, |
| 527 // then it means that we have assigned memory for it. |
| 528 TileVector::iterator raster_it = |
| 529 std::find(tiles_that_need_to_be_rasterized_.begin(), |
| 530 tiles_that_need_to_be_rasterized_.end(), |
| 531 tile); |
| 532 if (raster_it != tiles_that_need_to_be_rasterized_.end() && |
| 533 tile_version.raster_task_.is_null()) { |
| 534 bytes_that_can_be_freed += tile->bytes_consumed_if_allocated(); |
| 535 } |
| 536 |
| 537 // Also consider all of the completed resources for freeing. |
518 for (int mode = 0; mode < NUM_RASTER_MODES; ++mode) { | 538 for (int mode = 0; mode < NUM_RASTER_MODES; ++mode) { |
519 ManagedTileState::TileVersion& tile_version = | 539 ManagedTileState::TileVersion& tile_version = |
520 mts.tile_versions[mode]; | 540 mts.tile_versions[mode]; |
521 if (tile_version.resource_) { | 541 if (tile_version.resource_) { |
522 DCHECK(!tile->required_for_activation()); | 542 DCHECK(!tile->required_for_activation()); |
523 bytes_that_can_be_freed += tile->bytes_consumed_if_allocated(); | 543 bytes_that_can_be_freed += tile->bytes_consumed_if_allocated(); |
524 } | 544 } |
525 } | 545 } |
526 | 546 |
| 547 // If we can free anything, then do so. |
527 if (bytes_that_can_be_freed > 0) { | 548 if (bytes_that_can_be_freed > 0) { |
528 FreeResourcesForTile(tile); | 549 FreeResourcesForTile(tile); |
529 bytes_freed += bytes_that_can_be_freed; | 550 bytes_freed += bytes_that_can_be_freed; |
530 mts.tile_versions[mts.raster_mode].set_rasterize_on_demand(); | 551 mts.tile_versions[mts.raster_mode].set_rasterize_on_demand(); |
531 TileVector::iterator it = std::find( | 552 if (raster_it != tiles_that_need_to_be_rasterized_.end()) |
532 tiles_that_need_to_be_rasterized_.begin(), | 553 tiles_that_need_to_be_rasterized_.erase(raster_it); |
533 tiles_that_need_to_be_rasterized_.end(), | |
534 tile); | |
535 if (it != tiles_that_need_to_be_rasterized_.end()) | |
536 tiles_that_need_to_be_rasterized_.erase(it); | |
537 } | 554 } |
538 } | 555 } |
539 | 556 |
540 if (bytes_oom_in_now_bin_on_pending_tree <= bytes_freed) | 557 if (bytes_oom_in_now_bin_on_pending_tree <= bytes_freed) |
541 break; | 558 break; |
542 } | 559 } |
543 | 560 |
544 for (TileVector::iterator it = tiles_requiring_memory_but_oomed.begin(); | 561 for (TileVector::iterator it = tiles_requiring_memory_but_oomed.begin(); |
545 it != tiles_requiring_memory_but_oomed.end() && bytes_freed > 0; | 562 it != tiles_requiring_memory_but_oomed.end() && bytes_freed > 0; |
546 ++it) { | 563 ++it) { |
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800 } | 817 } |
801 | 818 |
802 void TileManager::DidTileTreeBinChange(Tile* tile, | 819 void TileManager::DidTileTreeBinChange(Tile* tile, |
803 TileManagerBin new_tree_bin, | 820 TileManagerBin new_tree_bin, |
804 WhichTree tree) { | 821 WhichTree tree) { |
805 ManagedTileState& mts = tile->managed_state(); | 822 ManagedTileState& mts = tile->managed_state(); |
806 mts.tree_bin[tree] = new_tree_bin; | 823 mts.tree_bin[tree] = new_tree_bin; |
807 } | 824 } |
808 | 825 |
809 } // namespace cc | 826 } // namespace cc |
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