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1 // Copyright 2012 The Chromium Authors. All rights reserved. | 1 // Copyright 2012 The Chromium Authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 #include "cc/resources/tile_manager.h" | 5 #include "cc/resources/tile_manager.h" |
6 | 6 |
7 #include <algorithm> | 7 #include <algorithm> |
8 #include <string> | 8 #include <string> |
9 | 9 |
10 #include "base/bind.h" | 10 #include "base/bind.h" |
11 #include "base/json/json_writer.h" | 11 #include "base/json/json_writer.h" |
12 #include "base/logging.h" | 12 #include "base/logging.h" |
13 #include "base/metrics/histogram.h" | 13 #include "base/metrics/histogram.h" |
14 #include "cc/debug/devtools_instrumentation.h" | 14 #include "cc/debug/devtools_instrumentation.h" |
15 #include "cc/debug/traced_value.h" | 15 #include "cc/debug/traced_value.h" |
16 #include "cc/resources/image_raster_worker_pool.h" | 16 #include "cc/resources/image_raster_worker_pool.h" |
17 #include "cc/resources/pixel_buffer_raster_worker_pool.h" | 17 #include "cc/resources/pixel_buffer_raster_worker_pool.h" |
18 #include "cc/resources/tile.h" | 18 #include "cc/resources/tile.h" |
19 #include "third_party/skia/include/core/SkCanvas.h" | 19 #include "third_party/skia/include/core/SkCanvas.h" |
20 #include "ui/gfx/rect_conversions.h" | 20 #include "ui/gfx/rect_conversions.h" |
21 | 21 |
22 namespace cc { | 22 namespace cc { |
23 | 23 |
24 namespace { | 24 namespace { |
25 | 25 |
26 // Determine bin based on three categories of tiles: things we need now, | 26 // Determine bin based on three categories of tiles: things we need now, |
27 // things we need soon, and eventually. | 27 // things we need soon, and eventually. |
28 inline TileManagerBin BinFromTilePriority(const TilePriority& prio, | 28 inline TileManagerBin BinFromTilePriority(const TilePriority& prio, |
29 TreePriority tree_priority) { | 29 TreePriority tree_priority) { |
30 if (!prio.required_by_tree) | |
reveman
2013/06/21 01:59:16
is there a case where this is different than "dist
| |
31 return NEVER_BIN; | |
32 | |
30 // The amount of time for which we want to have prepainting coverage. | 33 // The amount of time for which we want to have prepainting coverage. |
31 const float kPrepaintingWindowTimeSeconds = 1.0f; | 34 const float kPrepaintingWindowTimeSeconds = 1.0f; |
32 const float kBackflingGuardDistancePixels = 314.0f; | 35 const float kBackflingGuardDistancePixels = 314.0f; |
33 | 36 |
34 // Don't let low res tiles be in the now bin unless we're in a mode where | 37 // Don't let low res tiles be in the now bin unless we're in a mode where |
35 // we're prioritizing checkerboard prevention. | 38 // we're prioritizing checkerboard prevention. |
36 bool can_be_in_now_bin = tree_priority == SMOOTHNESS_TAKES_PRIORITY || | 39 bool can_be_in_now_bin = tree_priority == SMOOTHNESS_TAKES_PRIORITY || |
37 prio.resolution != LOW_RESOLUTION; | 40 prio.resolution != LOW_RESOLUTION; |
38 | 41 |
39 if (can_be_in_now_bin && prio.time_to_visible_in_seconds == 0) | 42 if (can_be_in_now_bin && prio.time_to_visible_in_seconds == 0) |
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800 } | 803 } |
801 | 804 |
802 void TileManager::DidTileTreeBinChange(Tile* tile, | 805 void TileManager::DidTileTreeBinChange(Tile* tile, |
803 TileManagerBin new_tree_bin, | 806 TileManagerBin new_tree_bin, |
804 WhichTree tree) { | 807 WhichTree tree) { |
805 ManagedTileState& mts = tile->managed_state(); | 808 ManagedTileState& mts = tile->managed_state(); |
806 mts.tree_bin[tree] = new_tree_bin; | 809 mts.tree_bin[tree] = new_tree_bin; |
807 } | 810 } |
808 | 811 |
809 } // namespace cc | 812 } // namespace cc |
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