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| 1 /* | 1 /* |
| 2 * Copyright (c) 2006, 2007, 2008, 2009, 2010, 2012 Google Inc. All rights reser
ved. | 2 * Copyright (c) 2006, 2007, 2008, 2009, 2010, 2012 Google Inc. All rights reser
ved. |
| 3 * | 3 * |
| 4 * Redistribution and use in source and binary forms, with or without | 4 * Redistribution and use in source and binary forms, with or without |
| 5 * modification, are permitted provided that the following conditions are | 5 * modification, are permitted provided that the following conditions are |
| 6 * met: | 6 * met: |
| 7 * | 7 * |
| 8 * * Redistributions of source code must retain the above copyright | 8 * * Redistributions of source code must retain the above copyright |
| 9 * notice, this list of conditions and the following disclaimer. | 9 * notice, this list of conditions and the following disclaimer. |
| 10 * * Redistributions in binary form must reproduce the above | 10 * * Redistributions in binary form must reproduce the above |
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| 223 // this ICU locale tells the current UI locale of Chrome. | 223 // this ICU locale tells the current UI locale of Chrome. |
| 224 UScriptCode hanScript = scriptCodeForHanFromLocale( | 224 UScriptCode hanScript = scriptCodeForHanFromLocale( |
| 225 icu::Locale::getDefault().getName(), '_'); | 225 icu::Locale::getDefault().getName(), '_'); |
| 226 // For other locales, use the simplified Chinese font for Han. | 226 // For other locales, use the simplified Chinese font for Han. |
| 227 const UChar* localeFamily = scriptFontMap[hanScript == USCRIPT_COMMON | 227 const UChar* localeFamily = scriptFontMap[hanScript == USCRIPT_COMMON |
| 228 ? USCRIPT_SIMPLIFIED_HAN : hanScript]; | 228 ? USCRIPT_SIMPLIFIED_HAN : hanScript]; |
| 229 if (localeFamily) | 229 if (localeFamily) |
| 230 scriptFontMap[USCRIPT_HAN] = localeFamily; | 230 scriptFontMap[USCRIPT_HAN] = localeFamily; |
| 231 } | 231 } |
| 232 | 232 |
| 233 static UScriptCode scriptForHan(UScriptCode contentScript, |
| 234 const AtomicString& contentLocale) |
| 235 { |
| 236 UScriptCode script = scriptCodeForHanFromLocale(contentScript, contentLocale
); |
| 237 if (script != USCRIPT_COMMON) |
| 238 return script; |
| 239 script = FontCache::preferredScriptForHan(); |
| 240 if (script != USCRIPT_COMMON) |
| 241 return script; |
| 242 return USCRIPT_HAN; |
| 243 } |
| 244 |
| 233 // There are a lot of characters in USCRIPT_COMMON that can be covered | 245 // There are a lot of characters in USCRIPT_COMMON that can be covered |
| 234 // by fonts for scripts closely related to them. See | 246 // by fonts for scripts closely related to them. See |
| 235 // http://unicode.org/cldr/utility/list-unicodeset.jsp?a=[:Script=Common:] | 247 // http://unicode.org/cldr/utility/list-unicodeset.jsp?a=[:Script=Common:] |
| 236 // FIXME: make this more efficient with a wider coverage | 248 // FIXME: make this more efficient with a wider coverage |
| 237 UScriptCode getScriptBasedOnUnicodeBlock(int ucs4) | 249 UScriptCode getScriptBasedOnUnicodeBlock(int ucs4) |
| 238 { | 250 { |
| 239 UBlockCode block = ublock_getCode(ucs4); | 251 UBlockCode block = ublock_getCode(ucs4); |
| 240 switch (block) { | 252 switch (block) { |
| 241 case UBLOCK_CJK_SYMBOLS_AND_PUNCTUATION: | 253 case UBLOCK_CJK_SYMBOLS_AND_PUNCTUATION: |
| 242 return USCRIPT_HAN; | 254 return USCRIPT_HAN; |
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| 401 // For the full-width ASCII characters (U+FF00 - U+FF5E), use the font for | 413 // For the full-width ASCII characters (U+FF00 - U+FF5E), use the font for |
| 402 // Han (determined in a locale-dependent way above). Full-width ASCII | 414 // Han (determined in a locale-dependent way above). Full-width ASCII |
| 403 // characters are rather widely used in Japanese and Chinese documents and | 415 // characters are rather widely used in Japanese and Chinese documents and |
| 404 // they're fully covered by Chinese, Japanese and Korean fonts. | 416 // they're fully covered by Chinese, Japanese and Korean fonts. |
| 405 if (0xFF00 < character && character < 0xFF5F) | 417 if (0xFF00 < character && character < 0xFF5F) |
| 406 script = USCRIPT_HAN; | 418 script = USCRIPT_HAN; |
| 407 | 419 |
| 408 if (script == USCRIPT_COMMON) | 420 if (script == USCRIPT_COMMON) |
| 409 script = getScriptBasedOnUnicodeBlock(character); | 421 script = getScriptBasedOnUnicodeBlock(character); |
| 410 | 422 |
| 411 // For unified-Han scripts, try the lang attribute. | 423 // For unified-Han scripts, try the lang attribute, system, or |
| 412 if (script == USCRIPT_HAN) { | 424 // accept-languages. |
| 413 script = scriptCodeForHanFromLocale(contentScript, contentLocale); | 425 if (script == USCRIPT_HAN) |
| 414 // Use the UI locale if it is still ambiguous. | 426 script = scriptForHan(contentScript, contentLocale); |
| 415 if (script == USCRIPT_COMMON) | |
| 416 script = USCRIPT_SIMPLIFIED_HAN; | |
| 417 } | |
| 418 | 427 |
| 419 family = getFontFamilyForScript(script, generic, fontManager); | 428 family = getFontFamilyForScript(script, generic, fontManager); |
| 420 // Another lame work-around to cover non-BMP characters. | 429 // Another lame work-around to cover non-BMP characters. |
| 421 // If the font family for script is not found or the character is | 430 // If the font family for script is not found or the character is |
| 422 // not in BMP (> U+FFFF), we resort to the hard-coded list of | 431 // not in BMP (> U+FFFF), we resort to the hard-coded list of |
| 423 // fallback fonts for now. | 432 // fallback fonts for now. |
| 424 if (!family || character > 0xFFFF) { | 433 if (!family || character > 0xFFFF) { |
| 425 int plane = character >> 16; | 434 int plane = character >> 16; |
| 426 switch (plane) { | 435 switch (plane) { |
| 427 case 1: | 436 case 1: |
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| 442 family = L"lucida sans unicode"; | 451 family = L"lucida sans unicode"; |
| 443 } | 452 } |
| 444 } | 453 } |
| 445 | 454 |
| 446 if (scriptChecked) | 455 if (scriptChecked) |
| 447 *scriptChecked = script; | 456 *scriptChecked = script; |
| 448 return family; | 457 return family; |
| 449 } | 458 } |
| 450 | 459 |
| 451 } // namespace blink | 460 } // namespace blink |
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