| Index: tests/GLProgramsTest.cpp
|
| diff --git a/tests/GLProgramsTest.cpp b/tests/GLProgramsTest.cpp
|
| index 53af4309747dc53c8414ef4b6c0cc479289a9f69..55c4c0919fa17e8419c889505754d44e7a6f3269 100644
|
| --- a/tests/GLProgramsTest.cpp
|
| +++ b/tests/GLProgramsTest.cpp
|
| @@ -118,8 +118,6 @@ void GrGLProgramDesc::setRandom(SkMWCRandom* random,
|
|
|
| bool GrGpuGL::programUnitTest(int maxStages) {
|
|
|
| - maxStages = GrMin(maxStages, (int)GrDrawState::kNumStages);
|
| -
|
| GrTextureDesc dummyDesc;
|
| dummyDesc.fFlags = kRenderTarget_GrTextureFlagBit;
|
| dummyDesc.fConfig = kSkia8888_GrPixelConfig;
|
| @@ -207,7 +205,7 @@ static void GLProgramsTest(skiatest::Reporter* reporter, GrContextFactory* facto
|
| GrContext* context = factory->get(static_cast<GrContextFactory::GLContextType>(type));
|
| if (NULL != context) {
|
| GrGpuGL* gpu = static_cast<GrGpuGL*>(context->getGpu());
|
| - int maxStages = GrDrawState::kNumStages;
|
| + int maxStages = 6;
|
| #if SK_ANGLE
|
| // Some long shaders run out of temporary registers in the D3D compiler on ANGLE.
|
| if (type == GrContextFactory::kANGLE_GLContextType) {
|
|
|