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Unified Diff: src/gpu/GrDrawState.cpp

Issue 16952006: Replace fixed-size array of effect stages in GrDrawState with two appendable arrays, one for color,… (Closed) Base URL: https://skia.googlecode.com/svn/trunk
Patch Set: fix comments Created 7 years, 6 months ago
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Index: src/gpu/GrDrawState.cpp
diff --git a/src/gpu/GrDrawState.cpp b/src/gpu/GrDrawState.cpp
index 2a81e2619c1efdc1df5fbf85934025f719cf93a0..7c68543479f1a898396fd3487aca9ee2f824ad0b 100644
--- a/src/gpu/GrDrawState.cpp
+++ b/src/gpu/GrDrawState.cpp
@@ -9,18 +9,17 @@
#include "GrPaint.h"
bool GrDrawState::setIdentityViewMatrix() {
- SkMatrix invVM;
- bool inverted = false;
- for (int s = 0; s < GrDrawState::kNumStages; ++s) {
- if (this->isStageEnabled(s)) {
- if (!inverted) {
- if (!fCommon.fViewMatrix.invert(&invVM)) {
- // sad trombone sound
- return false;
- }
- inverted = true;
- }
- fStages[s].localCoordChange(invVM);
+ if (fColorStages.count() || fCoverageStages.count()) {
+ SkMatrix invVM;
+ if (!fCommon.fViewMatrix.invert(&invVM)) {
+ // sad trombone sound
+ return false;
+ }
+ for (int s = 0; s < fColorStages.count(); ++s) {
+ fColorStages[s].localCoordChange(invVM);
+ }
+ for (int s = 0; s < fCoverageStages.count(); ++s) {
+ fCoverageStages[s].localCoordChange(invVM);
}
}
fCommon.fViewMatrix.reset();
@@ -28,31 +27,23 @@ bool GrDrawState::setIdentityViewMatrix() {
}
void GrDrawState::setFromPaint(const GrPaint& paint, const SkMatrix& vm, GrRenderTarget* rt) {
+ GrAssert(0 == fBlockEffectRemovalCnt || 0 == this->numTotalStages());
+
+ fColorStages.reset();
+ fCoverageStages.reset();
+
for (int i = 0; i < GrPaint::kMaxColorStages; ++i) {
- int s = i + GrPaint::kFirstColorStage;
if (paint.isColorStageEnabled(i)) {
- fStages[s] = paint.getColorStage(i);
- } else {
- fStages[s].setEffect(NULL);
+ fColorStages.push_back(paint.getColorStage(i));
}
}
- this->setFirstCoverageStage(GrPaint::kFirstCoverageStage);
-
for (int i = 0; i < GrPaint::kMaxCoverageStages; ++i) {
- int s = i + GrPaint::kFirstCoverageStage;
if (paint.isCoverageStageEnabled(i)) {
- fStages[s] = paint.getCoverageStage(i);
- } else {
- fStages[s].setEffect(NULL);
+ fCoverageStages.push_back(paint.getCoverageStage(i));
}
}
- // disable all stages not accessible via the paint
- for (int s = GrPaint::kTotalStages; s < GrDrawState::kNumStages; ++s) {
- this->disableStage(s);
- }
-
this->setRenderTarget(rt);
fCommon.fViewMatrix = vm;
@@ -162,33 +153,34 @@ bool GrDrawState::validateVertexAttribs() const {
for (int i = 0; i < kMaxVertexAttribCnt; ++i) {
slTypes[i] = static_cast<GrSLType>(-1);
}
- for (int s = 0; s < kNumStages; ++s) {
- if (this->isStageEnabled(s)) {
- const GrEffectStage& stage = fStages[s];
- const GrEffectRef* effect = stage.getEffect();
- // make sure that any attribute indices have the correct binding type, that the attrib
- // type and effect's shader lang type are compatible, and that attributes shared by
- // multiple effects use the same shader lang type.
- const int* attributeIndices = stage.getVertexAttribIndices();
- int numAttributes = stage.getVertexAttribIndexCount();
- for (int i = 0; i < numAttributes; ++i) {
- int attribIndex = attributeIndices[i];
- if (attribIndex >= fCommon.fVACount ||
- kEffect_GrVertexAttribBinding != fCommon.fVAPtr[attribIndex].fBinding) {
- return false;
- }
-
- GrSLType effectSLType = (*effect)->vertexAttribType(i);
- GrVertexAttribType attribType = fCommon.fVAPtr[attribIndex].fType;
- int slVecCount = GrSLTypeVectorCount(effectSLType);
- int attribVecCount = GrVertexAttribTypeVectorCount(attribType);
- if (slVecCount != attribVecCount ||
- (static_cast<GrSLType>(-1) != slTypes[attribIndex] &&
- slTypes[attribIndex] != effectSLType)) {
- return false;
- }
- slTypes[attribIndex] = effectSLType;
+ int totalStages = fColorStages.count() + fCoverageStages.count();
+ for (int s = 0; s < totalStages; ++s) {
+ int covIdx = s - fColorStages.count();
+ const GrEffectStage& stage = covIdx < 0 ? fColorStages[s] : fCoverageStages[covIdx];
+ const GrEffectRef* effect = stage.getEffect();
+ GrAssert(NULL != effect);
+ // make sure that any attribute indices have the correct binding type, that the attrib
+ // type and effect's shader lang type are compatible, and that attributes shared by
+ // multiple effects use the same shader lang type.
+ const int* attributeIndices = stage.getVertexAttribIndices();
+ int numAttributes = stage.getVertexAttribIndexCount();
+ for (int i = 0; i < numAttributes; ++i) {
+ int attribIndex = attributeIndices[i];
+ if (attribIndex >= fCommon.fVACount ||
+ kEffect_GrVertexAttribBinding != fCommon.fVAPtr[attribIndex].fBinding) {
+ return false;
}
+
+ GrSLType effectSLType = (*effect)->vertexAttribType(i);
+ GrVertexAttribType attribType = fCommon.fVAPtr[attribIndex].fType;
+ int slVecCount = GrSLTypeVectorCount(effectSLType);
+ int attribVecCount = GrVertexAttribTypeVectorCount(attribType);
+ if (slVecCount != attribVecCount ||
+ (static_cast<GrSLType>(-1) != slTypes[attribIndex] &&
+ slTypes[attribIndex] != effectSLType)) {
+ return false;
+ }
+ slTypes[attribIndex] = effectSLType;
}
}
@@ -196,9 +188,15 @@ bool GrDrawState::validateVertexAttribs() const {
}
bool GrDrawState::willEffectReadDstColor() const {
- int startStage = this->isColorWriteDisabled() ? this->getFirstCoverageStage() : 0;
- for (int s = startStage; s < kNumStages; ++s) {
- if (this->isStageEnabled(s) && (*this->getStage(s).getEffect())->willReadDstColor()) {
+ if (!this->isColorWriteDisabled()) {
+ for (int s = 0; s < fColorStages.count(); ++s) {
+ if ((*fColorStages[s].getEffect())->willReadDstColor()) {
+ return true;
+ }
+ }
+ }
+ for (int s = 0; s < fCoverageStages.count(); ++s) {
+ if ((*fCoverageStages[s].getEffect())->willReadDstColor()) {
return true;
}
}
@@ -220,12 +218,9 @@ bool GrDrawState::srcAlphaWillBeOne() const {
}
// Run through the color stages
- int stageCnt = getFirstCoverageStage();
- for (int s = 0; s < stageCnt; ++s) {
- const GrEffectRef* effect = this->getStage(s).getEffect();
- if (NULL != effect) {
- (*effect)->getConstantColorComponents(&color, &validComponentFlags);
- }
+ for (int s = 0; s < fColorStages.count(); ++s) {
+ const GrEffectRef* effect = fColorStages[s].getEffect();
+ (*effect)->getConstantColorComponents(&color, &validComponentFlags);
}
// Check if the color filter could introduce an alpha.
@@ -247,11 +242,9 @@ bool GrDrawState::srcAlphaWillBeOne() const {
color |= (SkMulDiv255Round(a, b) << (c * 8));
}
}
- for (int s = this->getFirstCoverageStage(); s < GrDrawState::kNumStages; ++s) {
- const GrEffectRef* effect = this->getStage(s).getEffect();
- if (NULL != effect) {
- (*effect)->getConstantColorComponents(&color, &validComponentFlags);
- }
+ for (int s = 0; s < fCoverageStages.count(); ++s) {
+ const GrEffectRef* effect = fCoverageStages[s].getEffect();
+ (*effect)->getConstantColorComponents(&color, &validComponentFlags);
}
}
return (kA_GrColorComponentFlag & validComponentFlags) && 0xff == GrColorUnpackA(color);
@@ -274,13 +267,11 @@ bool GrDrawState::hasSolidCoverage() const {
}
// Run through the coverage stages and see if the coverage will be all ones at the end.
- for (int s = this->getFirstCoverageStage(); s < GrDrawState::kNumStages; ++s) {
- const GrEffectRef* effect = this->getStage(s).getEffect();
- if (NULL != effect) {
- (*effect)->getConstantColorComponents(&coverage, &validComponentFlags);
- }
+ for (int s = 0; s < fCoverageStages.count(); ++s) {
+ const GrEffectRef* effect = fCoverageStages[s].getEffect();
+ (*effect)->getConstantColorComponents(&coverage, &validComponentFlags);
}
- return (kRGBA_GrColorComponentFlags == validComponentFlags) && (0xffffffff == coverage);
+ return (kRGBA_GrColorComponentFlags == validComponentFlags) && (0xffffffff == coverage);
}
////////////////////////////////////////////////////////////////////////////////
@@ -349,12 +340,8 @@ GrDrawState::BlendOptFlags GrDrawState::getBlendOpts(bool forceCoverage,
// check for coverage due to constant coverage, per-vertex coverage, or coverage stage
bool hasCoverage = forceCoverage ||
0xffffffff != this->getCoverage() ||
- this->hasCoverageVertexAttribute();
- for (int s = this->getFirstCoverageStage(); !hasCoverage && s < GrDrawState::kNumStages; ++s) {
- if (this->isStageEnabled(s)) {
- hasCoverage = true;
- }
- }
+ this->hasCoverageVertexAttribute() ||
+ fCoverageStages.count() > 0;
// if we don't have coverage we can check whether the dst
// has to read at all. If not, we'll disable blending.
@@ -417,11 +404,18 @@ GrDrawState::BlendOptFlags GrDrawState::getBlendOpts(bool forceCoverage,
void GrDrawState::AutoViewMatrixRestore::restore() {
if (NULL != fDrawState) {
+ GR_DEBUGCODE(--fDrawState->fBlockEffectRemovalCnt;)
fDrawState->fCommon.fViewMatrix = fViewMatrix;
- for (int s = 0; s < GrDrawState::kNumStages; ++s) {
- if (fRestoreMask & (1 << s)) {
- fDrawState->fStages[s].restoreCoordChange(fSavedCoordChanges[s]);
- }
+ GrAssert(fDrawState->numColorStages() >= fNumColorStages);
+ int numCoverageStages = fSavedCoordChanges.count() - fNumColorStages;
+ GrAssert(fDrawState->numCoverageStages() >= numCoverageStages);
+
+ int i = 0;
+ for (int s = 0; s < fNumColorStages; ++s, ++i) {
+ fDrawState->fColorStages[s].restoreCoordChange(fSavedCoordChanges[i]);
+ }
+ for (int s = 0; s < numCoverageStages; ++s, ++i) {
+ fDrawState->fCoverageStages[s].restoreCoordChange(fSavedCoordChanges[i]);
}
fDrawState = NULL;
}
@@ -431,21 +425,17 @@ void GrDrawState::AutoViewMatrixRestore::set(GrDrawState* drawState,
const SkMatrix& preconcatMatrix) {
this->restore();
+ GrAssert(NULL == fDrawState);
if (NULL == drawState || preconcatMatrix.isIdentity()) {
return;
}
fDrawState = drawState;
- fRestoreMask = 0;
fViewMatrix = drawState->getViewMatrix();
drawState->fCommon.fViewMatrix.preConcat(preconcatMatrix);
- for (int s = 0; s < GrDrawState::kNumStages; ++s) {
- if (drawState->isStageEnabled(s)) {
- fRestoreMask |= (1 << s);
- drawState->fStages[s].saveCoordChange(&fSavedCoordChanges[s]);
- drawState->fStages[s].localCoordChange(preconcatMatrix);
- }
- }
+
+ this->doEffectCoordChanges(preconcatMatrix);
+ GR_DEBUGCODE(++fDrawState->fBlockEffectRemovalCnt;)
}
bool GrDrawState::AutoViewMatrixRestore::setIdentity(GrDrawState* drawState) {
@@ -460,16 +450,39 @@ bool GrDrawState::AutoViewMatrixRestore::setIdentity(GrDrawState* drawState) {
}
fViewMatrix = drawState->getViewMatrix();
- fRestoreMask = 0;
- for (int s = 0; s < GrDrawState::kNumStages; ++s) {
- if (drawState->isStageEnabled(s)) {
- fRestoreMask |= (1 << s);
- drawState->fStages[s].saveCoordChange(&fSavedCoordChanges[s]);
+ if (0 == drawState->numTotalStages()) {
+ drawState->fCommon.fViewMatrix.reset();
+ fDrawState = drawState;
+ fNumColorStages = 0;
+ fSavedCoordChanges.reset(0);
+ GR_DEBUGCODE(++fDrawState->fBlockEffectRemovalCnt;)
+ return true;
+ } else {
+ SkMatrix inv;
+ if (!fViewMatrix.invert(&inv)) {
+ return false;
}
+ drawState->fCommon.fViewMatrix.reset();
+ fDrawState = drawState;
+ this->doEffectCoordChanges(inv);
+ GR_DEBUGCODE(++fDrawState->fBlockEffectRemovalCnt;)
+ return true;
}
- if (!drawState->setIdentityViewMatrix()) {
- return false;
+}
+
+void GrDrawState::AutoViewMatrixRestore::doEffectCoordChanges(const SkMatrix& coordChangeMatrix) {
+ fSavedCoordChanges.reset(fDrawState->numTotalStages());
+ int i = 0;
+
+ fNumColorStages = fDrawState->numColorStages();
+ for (int s = 0; s < fNumColorStages; ++s, ++i) {
+ fDrawState->fColorStages[s].saveCoordChange(&fSavedCoordChanges[i]);
+ fDrawState->fColorStages[s].localCoordChange(coordChangeMatrix);
+ }
+
+ int numCoverageStages = fDrawState->numCoverageStages();
+ for (int s = 0; s < numCoverageStages; ++s, ++i) {
+ fDrawState->fCoverageStages[s].saveCoordChange(&fSavedCoordChanges[i]);
+ fDrawState->fCoverageStages[s].localCoordChange(coordChangeMatrix);
}
- fDrawState = drawState;
- return true;
}
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