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| 1 /* | 1 /* |
| 2 * Copyright 2012 Google Inc. | 2 * Copyright 2012 Google Inc. |
| 3 * | 3 * |
| 4 * Use of this source code is governed by a BSD-style license that can be | 4 * Use of this source code is governed by a BSD-style license that can be |
| 5 * found in the LICENSE file. | 5 * found in the LICENSE file. |
| 6 */ | 6 */ |
| 7 | 7 |
| 8 #include "GrSWMaskHelper.h" | 8 #include "GrSWMaskHelper.h" |
| 9 #include "GrDrawState.h" | 9 #include "GrDrawState.h" |
| 10 #include "GrGpu.h" | 10 #include "GrGpu.h" |
| (...skipping 173 matching lines...) Expand 10 before | Expand all | Expand 10 after Loading... |
| 184 | 184 |
| 185 void GrSWMaskHelper::DrawToTargetWithPathMask(GrTexture* texture, | 185 void GrSWMaskHelper::DrawToTargetWithPathMask(GrTexture* texture, |
| 186 GrDrawTarget* target, | 186 GrDrawTarget* target, |
| 187 const GrIRect& rect) { | 187 const GrIRect& rect) { |
| 188 GrDrawState* drawState = target->drawState(); | 188 GrDrawState* drawState = target->drawState(); |
| 189 | 189 |
| 190 GrDrawState::AutoViewMatrixRestore avmr; | 190 GrDrawState::AutoViewMatrixRestore avmr; |
| 191 if (!avmr.setIdentity(drawState)) { | 191 if (!avmr.setIdentity(drawState)) { |
| 192 return; | 192 return; |
| 193 } | 193 } |
| 194 GrDrawState::AutoRestoreEffects are(drawState); |
| 194 enum { | 195 enum { |
| 195 // the SW path renderer shares this stage with glyph | 196 // the SW path renderer shares this stage with glyph |
| 196 // rendering (kGlyphMaskStage in GrTextContext) | 197 // rendering (kGlyphMaskStage in GrTextContext) |
| 197 // && edge rendering (kEdgeEffectStage in GrContext) | 198 // && edge rendering (kEdgeEffectStage in GrContext) |
| 198 kPathMaskStage = GrPaint::kTotalStages, | 199 kPathMaskStage = GrPaint::kTotalStages, |
| 199 }; | 200 }; |
| 200 | 201 |
| 201 GrRect dstRect = GrRect::MakeLTRB( | 202 GrRect dstRect = GrRect::MakeLTRB( |
| 202 SK_Scalar1 * rect.fLeft, | 203 SK_Scalar1 * rect.fLeft, |
| 203 SK_Scalar1 * rect.fTop, | 204 SK_Scalar1 * rect.fTop, |
| 204 SK_Scalar1 * rect.fRight, | 205 SK_Scalar1 * rect.fRight, |
| 205 SK_Scalar1 * rect.fBottom); | 206 SK_Scalar1 * rect.fBottom); |
| 206 | 207 |
| 207 // We want to use device coords to compute the texture coordinates. We set o
ur matrix to be | 208 // We want to use device coords to compute the texture coordinates. We set o
ur matrix to be |
| 208 // equal to the view matrix followed by a translation so that the top-left o
f the device bounds | 209 // equal to the view matrix followed by a translation so that the top-left o
f the device bounds |
| 209 // maps to 0,0, and then a scaling matrix to normalized coords. We apply thi
s matrix to the | 210 // maps to 0,0, and then a scaling matrix to normalized coords. We apply thi
s matrix to the |
| 210 // vertex positions rather than local coords. | 211 // vertex positions rather than local coords. |
| 211 SkMatrix maskMatrix; | 212 SkMatrix maskMatrix; |
| 212 maskMatrix.setIDiv(texture->width(), texture->height()); | 213 maskMatrix.setIDiv(texture->width(), texture->height()); |
| 213 maskMatrix.preTranslate(SkIntToScalar(-rect.fLeft), SkIntToScalar(-rect.fTop
)); | 214 maskMatrix.preTranslate(SkIntToScalar(-rect.fLeft), SkIntToScalar(-rect.fTop
)); |
| 214 maskMatrix.preConcat(drawState->getViewMatrix()); | 215 maskMatrix.preConcat(drawState->getViewMatrix()); |
| 215 | 216 |
| 216 GrAssert(!drawState->isStageEnabled(kPathMaskStage)); | 217 drawState->addCoverageEffect( |
| 217 drawState->setEffect(kPathMaskStage, | |
| 218 GrSimpleTextureEffect::Create(texture, | 218 GrSimpleTextureEffect::Create(texture, |
| 219 maskMatrix, | 219 maskMatrix, |
| 220 false, | 220 false, |
| 221 GrEffect::kPosition_Coord
sType))->unref(); | 221 GrEffect::kPosition_Coord
sType))->unref(); |
| 222 | 222 |
| 223 target->drawSimpleRect(dstRect); | 223 target->drawSimpleRect(dstRect); |
| 224 drawState->disableStage(kPathMaskStage); | |
| 225 } | 224 } |
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